Risk of Rain Returns

Is it good

  1. 3 weeks ago
    Anonymous

    its very slow compared to the old

    • 3 weeks ago
      Anonymous

      How is that possible, I found the og extremely slow and after trying glass I wasn't able to go back.

  2. 3 weeks ago
    Anonymous

    HOW THE FUCK do I beat the Scavenger Hunt trial where you get drones to fight the Scavenger? I cant even survive the top part let alone defeat the scavenger. Whats the trick here?

    • 3 weeks ago
      Anonymous

      I just did it a couple hours ago. What I did was open up the door that gives you Arms Race twice, then go kill spiders until you get 3 small drones from the 20 gold chests. By that time, the first elder lemu should spawn, so put your shield down and wipe him out. Beat him and open up the second door and open more chests, wait for the second elder to spawn, beat him and then go down and face the scav. Fight until there's about a minute left, that should give you enough drones and infusion to survive the fight. I won with like 30 seconds left, so you can try to risk it and fight up top for longer if you want

    • 3 weeks ago
      Anonymous

      I just did it a couple hours ago. What I did was open up the door that gives you Arms Race twice, then go kill spiders until you get 3 small drones from the 20 gold chests. By that time, the first elder lemu should spawn, so put your shield down and wipe him out. Beat him and open up the second door and open more chests, wait for the second elder to spawn, beat him and then go down and face the scav. Fight until there's about a minute left, that should give you enough drones and infusion to survive the fight. I won with like 30 seconds left, so you can try to risk it and fight up top for longer if you want

      To add on to this, make sure you prioritize healing drones first since you don’t naturally regen. There’s a spot on both sides where you can shoot the elder lemurians without getting close to them, but def focus on gaining as much cash as you can. The biggest hurdle are the sentries that shoot those orbs, as your shield won’t block all of em. Don’t worry about time either, if you get the gold drones you p much melt the scavenger

      • 3 weeks ago
        Anonymous

        what are the gold drones?

        • 3 weeks ago
          Anonymous

          Drones in the golden chests that cost 200. P sure you can also keep buying and combining drones to make them
          That’s another thing btw, keep combining your drones. I focused the cheapest chests first and combined them while moving on to the more expensive ones. Skipped past a set or 2 to get the gold drones and kill scab but I was tight for time

  3. 3 weeks ago
    Anonymous

    >overloaded magma worm x 4
    AJFDGHBLKFDSHHGF

  4. 3 weeks ago
    Anonymous

    WHERE ARE THE MOODS HOPOO, WHERE IS MY BUG WAIFU?, I SWEAR TO GO IM GONNA KMS IF HE DONT MAKE MODS COMPATIBLE THIS MONTH

  5. 3 weeks ago
    Anonymous

    I'm enjoying the game solo but the multiplayer has me a bit disappointed, there's nothing that actually encourages players to play together (in fact splitting up seems to be better overall) and anyone that lags behind ends up in a vicious cycle of dying constantly due to lack of items. Still fun, but it can feel tiresome at times

    • 3 weeks ago
      Anonymous

      You split to explore the level and rejoin at the teleporter. That's always how RoR multiplayer goes

    • 3 weeks ago
      Anonymous

      it's because it's still new. give it a couple of weeks and everyone will have figured out where shit spawns and when.

      I just did a couple of multiplayer runs and they were ok but not that great because I'm just picking up items without knowing what they are when you should be leaving items that don't suit your class and vice versa.

    • 3 weeks ago
      Anonymous

      >and anyone that lags behind ends up in a vicious cycle of dying constantly due to lack of items
      that was always a problem

      • 3 weeks ago
        Anonymous

        At least now you have a little cope drone to keep you occupied until your next insta-death from the lack of items and experience.

  6. 3 weeks ago
    Anonymous

    I cant seem to beat the final level. I had what I thought was a good run but something about the totem boss at the end I cant beat it

    • 3 weeks ago
      Anonymous

      i'm having trouble finding the right time to enter the final level, either i enter the final level early and i'm too weak, or i do a few level repeats to improve my build but then the difficulty will scale up too hard

  7. 3 weeks ago
    Anonymous

    Drifter is the most insane fucking character ever made. The basic attack has bad range, but its only really used for beating the FUCK out of enemies for their trash. The suffocate ability gets you instant half scrap, and the ability to throw scrap is crazy late in the game when you have items. With 2+ alien heads, the entire fucking game is a joke. Temporary item spam is REAL and with 4 drifters on a team, you're practically unkillable. I suspect she'll get nerfed, but I really fucking hope not.

    • 3 weeks ago
      Anonymous
      • 3 weeks ago
        Anonymous

        my gorgeous wife (she gave me 12x items in under 10 seconds)

      • 3 weeks ago
        Anonymous

        Impossible to unlock this fat slut - drone recyclers are fukken rarer than Red drops

        • 3 weeks ago
          Anonymous

          just play MP they're in literally every game

      • 3 weeks ago
        Anonymous

        why do you straigh mfks have to stole our sexy chubs

  8. 3 weeks ago
    Anonymous

    I'm gonna pirate the original

    • 3 weeks ago
      Anonymous

      here you go
      http://www.mediafire.com/file/1o48wphik2m2i3d/Risk.of.Rain.v1.3.0.zip/file

  9. 3 weeks ago
    Anonymous

    It's Risk of Rain.

  10. 3 weeks ago
    Anonymous

    Anyone beat this? I don't understand where they should go

    • 3 weeks ago
      Anonymous

      center gup stays large
      bottom right medium gup gets broken into small dumped at bottom right
      top right gup gets broken into small with 3 dumped in the right pit and 1 in the left
      top left gup i think stays medium and goes into the left chamber (maybe goes small and also into left pit, i forget the end)

    • 3 weeks ago
      Anonymous

      Look at the stone statues on each floor.
      Large statues mean a large Gup, Medium statues mean medium etc

  11. 3 weeks ago
    Anonymous

    didn't they sell RoR2 because they ran out of ideas for DLC?
    How did they come up with new ideas for this remake of the 1st game if they couldn't do it for the environment that allows more creativity?

  12. 3 weeks ago
    Anonymous

    Does clover even work with honor? It doesn't feel like shit's dropping at anywhere near 4%

  13. 3 weeks ago
    Anonymous

    Holy soulless.

    • 3 weeks ago
      Anonymous

      >trying to make me feel bad about killing the shit that was attacking me on sight
      Fuck off hopoo the endings were about being mutant abominations not
      >MUH AMINALS!

    • 3 weeks ago
      Anonymous

      ..and so he left, his sovl left in the past.

    • 3 weeks ago
      Anonymous

      looks ai generated.

    • 3 weeks ago
      Anonymous

      I always thought risk of rain as a whole was condemning Providence just as much as your shady company since he's mind controlling these aliens to attack you on sight even at great expense to themselves.
      The company might be greedy bastards, stealing alien tech to further their own bottom lines, but Providence is actively turning his sanctuary into a war zone and those under his 'protection' into an on demand military. Both take your humanity from you, the company for supplying the mutagens and Providence by forcing you into a situation that demands a violent response if he doesn't kill you outright.

      • 3 weeks ago
        Anonymous

        Iirc he isn’t mind controlling them, they’re following him out of loyalty/fear/worship. In fact, it’d be a p big contradiction/plot-whole if he was controlling them bc of the shit w/Mythrix and Aurelinite
        The implication in 1 and 2 is that something led the contact light to Petrichor V with the intent to antagonize/eliminate Providence. After all, how did a teleported from the planet get on the ship in the first place?

        • 3 weeks ago
          Anonymous

          If I remember right Mythrix created the planet wide teleport network and somehow Providence convinced mythrix to test it first by going to the moon and not turning it on again. So if it can beam you to the planets moon it can probably put you inside of a ship orbiting atmosphere with no issue.

        • 3 weeks ago
          Anonymous

          >Aurelinite
          Oh you mean HER actions would be contradicted because what SHE does wouldn't make sense? Sounds like you're making a lot of assumptions about HER, chud.

  14. 3 weeks ago
    Anonymous

    Worse than 2 but still decent fun.
    If you can't run 2 then play this.

  15. 3 weeks ago
    Anonymous

    it is INCREDIBLY boring

  16. 3 weeks ago
    Anonymous

    Pretty good. They reworked Miner and made him even more of a chad.

  17. 3 weeks ago
    Anonymous

    i think it's alright
    i haven't played the original but the thing i like the least is the lack of ability to aim shots besides side to side
    t. played ~6hrs with a friend before my internet shit out

  18. 3 weeks ago
    Anonymous

    Risk of Rain more like Risk of Dropped Inputs lmao

    • 3 weeks ago
      Anonymous

      Sounds like somebody is pressing buttons simultaneously...

      • 3 weeks ago
        Anonymous

        OG doesn't have this problem

        • 3 weeks ago
          Anonymous

          Yes it does secondary

    • 3 weeks ago
      Anonymous

      it still has the same problem as in the original with controllers. do not use the analog stick unless you like looking like a retard

      • 3 weeks ago
        Anonymous

        What problem is that? Does using the analog stick fuck up your inputs or something?

        • 3 weeks ago
          Anonymous

          most games are really lenient with analog inputs like if you're anywhere from a certain range toward the top it'll basically buffer that as an up input. ror doesn't do that so if you're not pressing exactly up on the stick to catch a ladder you miss. it was exactly the same in the first game. can't believe they haven't fixed it. I bet it's literally the same code. anyway just use the dpad.

          • 3 weeks ago
            Anonymous

            Gotcha, thanks.

  19. 3 weeks ago
    Anonymous

    is the new content worth it? did they add new maps?

    • 3 weeks ago
      Anonymous

      no new maps but lots of new variants for the old ones

  20. 3 weeks ago
    Anonymous

    Is it just me but elites are spawning more in comparison to the original? They are ripping me a new asshole, still fun but damn.

    • 3 weeks ago
      Anonymous

      I'm waiting for the first patch to fix shock elites.

      • 3 weeks ago
        Anonymous

        Overloaded magma worms are the reason I don't loop right now.

      • 3 weeks ago
        Anonymous

        >second stage
        >hit mountain shrine
        >hit teleporter
        >horde of overloading shining golems spawns on top of me and the electric proc instantly kills me
        thanks hopoo

      • 3 weeks ago
        Anonymous

        If they didnt update them to ror2s overloading elites theres no real hope for them actually fixing it. I always thoguht they were bad design. Youre basically always going to take dmg from one a god forbid a flying enemy spawns as one

    • 3 weeks ago
      Anonymous

      Something is weird with the spawning. I had bosses spawn in the second or third stage. I don't mind the extra loot but in the original that wouldn't happen unless I was slow and usually in stage 5.

  21. 3 weeks ago
    Anonymous

    In 7 hours I have made it to the 4th map twice and died instantly both times during the Cremator bosses. I seriously do not know how to win this game. RoR2 is a baby game in comparison.

    • 3 weeks ago
      Anonymous

      holy fuck dude. rush the tele, scout as much as you can on the way there, open boxes. it's that simple. every second you waste makes the game harder.

  22. 3 weeks ago
    Anonymous

    >Run around for about 3 minutes
    >No items so activate teleporter
    >Next level, trend sort of continues
    >Keep getting to Stage 5 with only 7-8 items
    >Watch friend play the game
    >Regularly spawns with boxes visible from pod
    >Regularly ends stage 1 with 6-10 items

    What the fuck, am I just an insane lucklet? We are both playing on Monsoon as far as I can tell.

    • 3 weeks ago
      Anonymous

      skill issue

    • 3 weeks ago
      Anonymous

      in ror1 you get to know where things are going to be. if you can't see them, it's because they're somewhere else.

    • 3 weeks ago
      Anonymous

      Getting fucked by the interactables placement is part of the Original Experience™.

    • 3 weeks ago
      Anonymous

      The goal is to activate the teleporter as fast as possible. Difficulty scales with time, not levels

  23. 3 weeks ago
    Anonymous

    Hosting

    109775243119111173

  24. 3 weeks ago
    Anonymous

    who's the most op besides drifter? trying to get unlocks
    also am i just unlucky? i've only seen like one drone recycler over probably 10+ runs

    • 3 weeks ago
      Anonymous

      sniper, as long as you are good at backflipping

    • 3 weeks ago
      Anonymous

      I've seen a drone recycler in every run. in MP. I think the drop and spawn rates are different for multiplayer, as they should be

  25. 3 weeks ago
    Anonymous

    Hosting a brand new game, haven't played RoR in ages so expect death. 200/999%

    109775243123705115

  26. 3 weeks ago
    Anonymous

    >stage 4
    >minute 19
    >okay run
    >challenge of the mountain
    >overloading imp boss
    what the fuck, that didn't happen in the original.

    • 3 weeks ago
      Anonymous

      >challenge of the mountain
      I find it to be bait about 80% of the time. You have to be really strong to risk more than one boss considering the amount of bullshit that can go wrong.

      • 3 weeks ago
        Anonymous

        no shit. that's why it's a challenge

      • 3 weeks ago
        Anonymous

        no shit. that's why it's a challenge

        Yes but worth the challenge if you can pull it off. More items.

        • 3 weeks ago
          Anonymous

          are you autistic?

          don't answer that.

          • 3 weeks ago
            Anonymous

            What are you on about? I was clarifying why anyone would do challenge of the mountain.

            • 3 weeks ago
              Anonymous

              both your reply and the fact that you answered both confirm that as a yes.

              • 3 weeks ago
                Anonymous

                Oh, so you just want to shitpost and be edgy. Got it. Carry on.

              • 3 weeks ago
                Anonymous

                No you're being fucking retarded. Everyone is already aware what the fucking rewards are the difference is that now the rewards are nowhere near worth the risk of being instantly deleted by an overloading or wasting massive amounts of time because double toxic beasts spawned on a platform where you can't shoot them without getting trampled

  27. 3 weeks ago
    Anonymous

    it's pure kino
    cinema if you will

  28. 3 weeks ago
    Anonymous

    >umm HUMANITY is the evil one 🙂
    nah man these aliens started it, this was self defense. they only have themselves to blame for getting 1vmillioned by a chef robot

    • 3 weeks ago
      Anonymous

      Sorry anon, but the company all the characters work for is run by a death cult.

  29. 3 weeks ago
    Anonymous

    >glass run
    >bird kill you and your drone one hit
    FUCK THE BIRD

  30. 3 weeks ago
    Anonymous

    Bandits whip and flashbang are fucking great. Never felt so in control of the enemies. Would've had a win on my first run if I didn't walk into one of providence's target attacks like a total fucking jobber

  31. 3 weeks ago
    Anonymous

    What's the alt sniper backflip?

    • 3 weeks ago
      Anonymous
      • 3 weeks ago
        Anonymous

        Damn, most likely not worth it but that's kinda cool.

        • 3 weeks ago
          Anonymous

          Its not bad, using all the alt skills changes the feel of sniper alot. Interesting but not as fun personally.

          • 3 weeks ago
            Anonymous

            I couldn't imagine using the quickscope one, that one felt awful during the trial. I haven't tried it out in a run but I cannot see it being useful at all.

            What the fuck is this challenge. It seems like every single path is just a red herring of bullshit platforming to waste your time.

            Go top, get both red whips, and then go through the middle.

  32. 3 weeks ago
    Anonymous

    Am I imagining things or are the UI and item sprites smaller/darker than the original RoR?

  33. 3 weeks ago
    Anonymous

    this dang ol Pilot challenge to kill ten shits without touching the ground is mildly annoying
    I assume I just need to stack the item that gives stacks of the jump skill for it

    • 3 weeks ago
      Anonymous

      I just used glass artifact to do it on the first stage.
      The game crashed the moment I got it so it didn't get saved. Thanks, hotpoo.

      • 3 weeks ago
        Anonymous

        >I just used glass artifact
        you didn't beat it

    • 3 weeks ago
      Anonymous

      Impossible not to get that eventually in later stages when enemies get dense

  34. 3 weeks ago
    Anonymous

    >Finally unlock Artificer
    >No hover
    >Flame Bolt replaced with world's most underwhelming skillshot
    Gee, thanks.
    Maybe this is a case of git gud but this primary feels incredibly underwhelming. The last thing I want on a character with mobility this poor is a huge blind spot in front of me. Then you place the shot correctly and you're still missing half the damage if the enemy isn't stationary, and you have to wait for the burn to tick for half of THAT damage.
    Why not just make the boomerang explode at its peak? Why all these extra steps?
    Nano Bomb and Flamethrower feel somewhat decent, at least.

    • 3 weeks ago
      Anonymous

      You're supposed to combo basically all of your skills with the ice wall since it keeps grounded enemies in place. Except it basically shatters immediately in loops so you are going to bend your ass over the moment that bugs and birds start spawning, even jellies can be a bitch.

      • 3 weeks ago
        Anonymous

        I understand the design, I just think it's shit.
        Flying enemies won't care about the wall, enemies that can somehow pierce it won't care, and being an obstacle enemies can actually destroy means you will often be stuck without a wall for a long time.
        It doesn't even place the wall in a way where you can immediately start blasting. You have to like take a step back for the glaive sweetspot. At the same time it doesn't seem to have a pushback effect like Enforcer so if things are stacking onto you you can also just miss your setup. Just really awkward.
        For a character whose identity revolves around rotating offensive cooldowns, having one cd basically revolve around enabling another of your skills also just feels terrible.
        RoR2 Arti had a bunch of silly restrictions and asterisks to her kit as well but at least the damage was always reliably high right in front of you, and the cooldowns were balanced in a way there was rarely complete downtime.

        • 3 weeks ago
          Anonymous

          >cooldowns were balanced in a way there was rarely complete downtime.
          Im surprised at how many brainlets managed to fail to notice this and started whining about her cooldowns
          With that said, they did a fuckup in later ror2 days : The stupid burn rebalance made her lose almost all the flamethrower burn damage. but you make it up with 1 ignition tank and it makes the primary become retardly strong

          • 3 weeks ago
            Anonymous

            >Im surprised at how many brainlets managed to fail to notice this and started whining about her cooldowns
            I don't think they failed to notice, they just pussy out of using flamethrower in lategame because they're afraid of melee range without a mobility skill when you're honestly mostly fine once your walking speed and vertical mobility get good enough as long as you aren't hugging elites.
            Most people I've seen whine about Arti cooldowns switched to Ion Surge when that got added, which leaves a lot of damage and uptime on the table.

            Speaking of, the fact that Flamethrower slows you to a crawl is pretty lame too, but I can at least understand why that's there.

    • 3 weeks ago
      Anonymous

      Artie was always bad, so it's expected she sucks here too

  35. 3 weeks ago
    Anonymous

    is huntress still thicc or no buy?

  36. 3 weeks ago
    Anonymous

    Is Artificer good yet?

    • 3 weeks ago
      Anonymous

      she's not thick anymore so no.

    • 3 weeks ago
      Anonymous

      she was great but high skill / iq in ror2
      now shes kinda bad

    • 3 weeks ago
      Anonymous

      She's somehow worse. Her normal attack is absolute dogshit and only does halfway decent damage if you perfectly zone it and this game lacks bands or other similar items to support a burst playstyle. Haven't fucked around with alt skills though

  37. 3 weeks ago
    Anonymous

    >risk of rain
    >no rain

    • 3 weeks ago
      Anonymous

      >he doesn't know

    • 3 weeks ago
      Anonymous

      once it's raining there is no "risk" of rain, it is simply happening

  38. 3 weeks ago
    Anonymous

    is sniper in?

    • 3 weeks ago
      Anonymous

      Of course. The entire OG team is back, plus Arti and two new guys, Drifter and Pilot.

  39. 3 weeks ago
    Anonymous

    >Overloading boss spawns on top of me
    >die about 2 frames later
    okay

  40. 3 weeks ago
    Anonymous

    Why yes I do enjoy getting RSIes.

  41. 3 weeks ago
    Anonymous

    >challenge of the mountain
    >3 ifrits
    >they summon 3 walls to lock you in and you die in seconds

  42. 3 weeks ago
    Anonymous

    Bros i think mountain challenges might be a trap (at least until you attain godlike power), its not like you can endlessly walk around the bosses like in 2 anymore.

  43. 3 weeks ago
    Anonymous

    Engi's turrets being able to use the hourglass is fucking retarded and I love it.

  44. 3 weeks ago
    Anonymous

    It's currently good, but ROR2 zoomers convinced the devs to dumb down the controls because not being able to move and shoot in different directions gives them anxiety:

    >"Hello everyone! We're happy you're all enjoying Risk of Rain Returns! A very popular ask on day 1 was some kind of 'mouse aim' support.
    We will be implementing independent horizontal (not full 360) aim options.
    >----
    >We will be writing this feature and implementing a version of horizontal-exclusive mouse aim that will function as follows:
    >Mouse Users:
    >The game will have a setting to utilize your cursor position permanently as your horizontal aim direction. This can be disabled.

    >Controller/Keyboard Exclusive Users:
    >The game will have two more mappable features so that controllers and keyboard users can also determine aiming direction independent of movement. This feature is also going to be optional.

    • 3 weeks ago
      Anonymous

      Maximum casual mode
      Drizzle, 200% damage dealt, 10% damage taken, mouse aim.
      And they will still demand more.

    • 3 weeks ago
      Anonymous

      risk of rain 2 was genuinely a fucking mistake

    • 3 weeks ago
      Anonymous

      Maximum casual mode
      Drizzle, 200% damage dealt, 10% damage taken, mouse aim.
      And they will still demand more.

      risk of rain 2 was genuinely a fucking mistake

      What's the issue with that? Just lets you pick a direction to shoot at. You fags will whine about everything.

      • 3 weeks ago
        Anonymous

        People who can't afford $10 to buy the game but want to participate in the threads have to find something to be outraged over.

        • 3 weeks ago
          Anonymous

          Seems so. Of all the things to be outraged about, I feel like "optional setting to make mouse cursor decide aim direction" is so not one of them. It's not even full mouse aim. It's just left or right aim with mouse. It's not forced on or anything, it's just some fucking option.

          • 3 weeks ago
            Anonymous

            it's relevant in this case because huntress was based around that ability and that was her "thing"

      • 3 weeks ago
        Anonymous

        >every character can now shoot backwards while retreating
        >huntress is irrelevant
        >skill is no longer required to kite
        >"youre just complaining"
        Take your pansy-ass back to ror2

        • 3 weeks ago
          Anonymous

          >Every character can crawl backwards while shooting
          >Only huntress can move full speed
          But yeah its the same thing.

          • 3 weeks ago
            Anonymous

            shush anon nobody here actually plays the games they bitch about

        • 3 weeks ago
          Anonymous

          Most of them already could before this patch, this just saves you the 1 input to turn around before holding Z and walking away. Huntress is still unique in being at full speed while doing so, and I'm glad she's getting this change because the auto aim sucks ass and always has.

          • 3 weeks ago
            Anonymous

            I can almost guarantee that this will not change huntress basic fire behavior, all it will do is affect what the game interprets as your last directional input such that your character will fire in that direction.
            Things that are based on enemy positioning such as commandos suppressive fire will also be unaffected

        • 3 weeks ago
          Anonymous

          But that's not true. Every other character goes half speed while moving backwards, and huntress goes full speed. And huntress also seems to have some in-built auto aim thing it seems that I didn't notice with commando.
          Huntress thanks to that has become a super strong character, that basically never has to stop firing from second 1. If you think there's no reason to pick Huntress over anything else now, you are either retarded, or never played the game.

          • 3 weeks ago
            Anonymous

            >And huntress also seems to have some in-built auto aim thing it seems that I didn't notice with commando.
            Jesus christ you make it so obvious that you never played ror before.

          • 3 weeks ago
            Anonymous

            huntress was always the most easy character dumbass. the only reason people don't play her is because they got tired of winning and wanted a challenge. acrid is just as easy but he needs specific items to be good. huntress can just find what comes along and build around it.

        • 3 weeks ago
          Anonymous

          character can now shoot backwards while retreating
          Already the case.
          Fucking dramawhore you are literally just here to pick fights you have no real opinions at all and don't even play the game if you don't know this very basic thing. have a nice day.

      • 3 weeks ago
        Anonymous

        People who can't afford $10 to buy the game but want to participate in the threads have to find something to be outraged over.

        >halt inputs after distancing yourself from enemies
        >press the direction enemies are in
        >attack
        duuuurrrrrrr dooooiiiiii huuurrrrrr

        • 3 weeks ago
          Anonymous

          if it were as simple as just stopping your input there'd be a lot less complaints. You have to wait for the entire animation to end, it's annoying and clunky, and there is 0 reason to get mad about a solution to this other than being a contrarian homosexual. If you don't think this stupid shuffle that was not in the original game at all is fun, by all means, keep doing it.

      • 3 weeks ago
        Anonymous

        you do realize that adding a control scheme just fucks with the balance of the game right? you don't just add things for the sake of it, games are designed around the sum of it's parts. now what reason is there for huntress to exist.

        • 3 weeks ago
          Anonymous

          She can kite much faster.

    • 3 weeks ago
      Anonymous

      Nice option, will use it for sure.

  45. 3 weeks ago
    Anonymous

    HOST FUCKING WHEN?

  46. 3 weeks ago
    Anonymous

    Yes.
    Pilot is the coolest character.

  47. 3 weeks ago
    Anonymous

    What are the reasons to get this game over just playing ROR1?

    • 3 weeks ago
      Anonymous

      alternate skills, new items, new enemies, it's going to have workshop support, you can play online without portforwarding and it won't shit itself after that, new survivors.

      • 3 weeks ago
        Anonymous

        should i wait out for a better sale/workshop implementation/updates?

        • 3 weeks ago
          Anonymous

          if you want, it's literally just risk of rain 1.5 so waiting for updates will probably be more worth

          • 3 weeks ago
            Anonymous

            alright man, thanks. i was pretty hyped for the game but i was holding off to see how it actually turns out. not a lot of content but functioning online and ws support coming up sound good

            • 3 weeks ago
              Anonymous

              Just to clarify, workshop is not a thing just yet. Soon, apparently, but not now.
              I'm hoping to see my boy House back

        • 3 weeks ago
          Anonymous

          it'll probably be discounted again at christmas.

  48. 3 weeks ago
    Anonymous

    Is it just me or did they speed the timer up?

  49. 3 weeks ago
    Anonymous

    Enforcer players must take their meds

    • 3 weeks ago
      Anonymous

      What counts as "in combat"? Can I just keep one Lemurian alive after the teleport event is over and no more shit will spawn, and turtle in the corner for 5 minutes?

      • 3 weeks ago
        Anonymous

        you have to either be attacking or being attacked, same as red whip. Just holding down your primary fire is fine, you don't have to actually be hitting anything.

  50. 3 weeks ago
    Anonymous

    Never played RoR
    Give advice

    • 3 weeks ago
      Anonymous

      Survive.

    • 3 weeks ago
      Anonymous

      Go to settings, change zoom scale to 1x.
      You can now see the game. Go nuts.

      • 3 weeks ago
        Anonymous

        holy fuck thank you, now i actually stand a chance of finding the tele in less than 3 days

      • 3 weeks ago
        Anonymous

        Thanks this helped a ton
        Although it annoys me slightly knowing that monitor resolution so profoundly affects the difficulty of the game

      • 3 weeks ago
        Anonymous

        I did this and I suddenly started enjoying the game

      • 3 weeks ago
        Anonymous

        It's set to 1x by default.
        Why are all of these replies acting like it wasn't?

    • 3 weeks ago
      Anonymous

      dont try to 100% explore every level, just get your chests and GTFO
      the timer does not play around

    • 3 weeks ago
      Anonymous

      Get sacrifice as soon as possible because chests are for homosexuals.

    • 3 weeks ago
      Anonymous

      jumping can dodge more that you would expect it to

    • 3 weeks ago
      Anonymous

      1) Time is your biggest enemy. Everything gets worse the longer the game goes on.
      2)Your jump is your main ability to dodge
      3) Its better to find and activate the teleporter then farm for items while you fight the boss
      4) Large chest > small chest.

      • 3 weeks ago
        Anonymous

        not better. small chests are guaranteed tier 1 items and you really need those. what good is a tier 2 or 3 item if you aren't doing any damage to start with?

    • 3 weeks ago
      Anonymous

      git gud

    • 3 weeks ago
      Anonymous

      fuck shrines. go for chests first.

  51. 3 weeks ago
    Anonymous

    what is the gameplan with pilot? he feels very hard to pull off.
    Also are any of the characters broken? I've had success on acrid and loader but some people I've seen say they're just busted. Very fun though. But I struggle with anyone else. kinda getting the hang of bandit with all alt skills though

    • 3 weeks ago
      Anonymous

      huntress is listed as easy because she is easy. (on the eyes) just grab some goggles, crowbar, infusion, and lots of soldiers syringes/goats hoof. don't bother with items that require you to stand still. ukuleles are great too.

      and don't stand still.

  52. 3 weeks ago
    Anonymous

    where rex

  53. 3 weeks ago
    Anonymous

    I still didn't beat the game.

  54. 3 weeks ago
    Anonymous

    i wish sniper's primary pierced enemies
    it's not like he one shots anything with it anyways

    • 3 weeks ago
      Anonymous

      >it's not like he one shots anything with it anyways
      WRONG

      • 3 weeks ago
        Anonymous

        glass is for shitters

        • 3 weeks ago
          Anonymous

          Pick up crowbars you silly

  55. 3 weeks ago
    Anonymous

    >Risk of Rain Returns filters all the Risk of Rain 2 kiddies
    >unfortunately they also bring the steam review scores down by bitching that the game is a 2d platformer (like the original game) and that there is no mouse aiming (like the original)
    If these retards don't stop I will actually flip out

    • 3 weeks ago
      Anonymous

      They're adding mouse aiming anon. For accessibility. It's offensive to not have mouse aiming in 2023.

      • 3 weeks ago
        Anonymous

        I know that you're pulling my leg especially since to add free mouse aiming would mean having to seriously rework the game and its mechanics as it was built around shooting in 2 directions

        • 3 weeks ago
          Anonymous

          He means they're adding a horizontal mouse aim, you shoot towards the side your cursor is at, nothing else.

          • 3 weeks ago
            Anonymous

            When everyone's Huntress, no one will be.

            • 3 weeks ago
              Anonymous

              but everyone can already move in this version while shooting? in both directions too. actually play the game.
              huntress moves at full speed so she's still way better in that play style.

    • 3 weeks ago
      Anonymous

      The original didn't lock you into looking in one direction until the end of the animation, so releasing one direction key and and the primary attack key, then hitting the other direction key and pressing down the primary key again would actually cause you to change directions. Having another input to determine which way you are facing would alleviate this issue, and I honestly believe any of the retards going "but muh original didn't have it, nu gamers are casuls!" have not actually played returns and are just mexican discordtrannies dredging up shit to get mad about. The original did not have the problems it would alleviate.

      I know that you're pulling my leg especially since to add free mouse aiming would mean having to seriously rework the game and its mechanics as it was built around shooting in 2 directions

      >its mechanics as it was built around shooting in 2 directions
      That's how it would be. Nothing about the announcement implies you'd be able to just click on birds to shoot them. You'd just continue shooting horizontally in the direction the mouse is.

    • 3 weeks ago
      Anonymous

      Only a shill would care about the game's review score.

  56. 3 weeks ago
    Anonymous

    feels sluggish, weird new turning mechanics, also
    >weird new sound effects
    >graphics look inconsistent, in general worse
    >animations don't fit the game, too cartoony
    >new characters are esg inspired (yeah yeah I know, but unfortunately a fat woman and a cripple raise some red flags)
    yeah, don't like it too much, but it's not a bad game by any means, just not nearly as good as the original or Starstorm

    • 3 weeks ago
      Anonymous

      wait does this game actually have a bbw, how do i unlock the fuckmeat?

    • 3 weeks ago
      Anonymous

      >weird new sound effects
      Like what? The audio in the game is good
      >graphics look inconsistent, in general worse
      The graphics look fine. If you want to make an argument, you need to actually properly word it.
      >animations don't fit the game, too cartoony
      Its a cartoony game.
      >new characters are esg inspired (yeah yeah I know, but unfortunately a fat woman and a cripple raise some red flags)
      Now you're fucking baiting, holy shit. The pilot is some sort of robot/cyborg and the Drifter is a hobo in a bulky jacket. Detoxx from Ganker immediately if you're not baiting for (you)s

      • 3 weeks ago
        Anonymous

        >Like what?
        that bell sound, also everything sounds softer than the original, kind of "off"
        >The graphics look fine
        yeah, but they look worse, that's just my personal impression. Also, the style is inconsistent. E.g. why the fuck are there castle ruins on one of the first maps???
        >cartoony game
        no. fuck you.
        >Now you're fucking baiting, holy shit. The pilot is some sort of robot/cyborg and the Drifter is a hobo in a bulky jacket. Detoxx from Ganker immediately if you're not baiting for (you)s
        100% serious. If you can't or don't want to see it, fine. It's less in your face than for example the nagger sheboon in Remnant 2.

        • 3 weeks ago
          Anonymous

          >that bell sound
          that's in the original game newfag

          • 3 weeks ago
            Anonymous

            really? can't remember that, weird, at least it did not announce every played minute or difficulty change. or did it??? I got 300h in RoR1, really DOESN'T RING A BELL sorry...

            • 3 weeks ago
              Anonymous

              it literally does whenever the difficulty changes, theres even a mod for ror2 that puts it back

        • 3 weeks ago
          Anonymous

          >doesn't even know the bell sound is in the original
          (you)

        • 3 weeks ago
          Anonymous

          >that bell sound, also everything sounds softer than the original, kind of "off"
          Question - when was the last time you played the original game?
          >yeah, but they look worse, that's just my personal impression. Also, the style is inconsistent. E.g. why the fuck are there castle ruins on one of the first maps???
          The maps actually look better now and less empty, also you must've missed how the stone colossus boss had basically a castle tower head
          >100% serious. If you can't or don't want to see it, fine. It's less in your face than for example the nagger sheboon in Remnant 2.
          If a cyborg/android character (or just a guy in a weird helmet) and a hobo in a bulky jacket, both of which being small mute pixel characters with 0 lines are actually "esg inspired" to you, then you really should start detoxxing from Gankereddit immediately

          • 3 weeks ago
            Anonymous

            >when was the last time you played the original game
            good question, a year ago? I am a bit deaf though, unironically lol. Maybe it just sounds different now?

    • 3 weeks ago
      Anonymous

      >new characters are esg inspired (yeah yeah I know, but unfortunately a fat woman and a cripple raise some red flags)
      its so blatant and obvious that (before you said so) I literally didnt know either of them was a woman, fat or a cripple. you are a brainless retard

  57. 3 weeks ago
    Anonymous

    i cant remember the last time i found a crowbar

  58. 3 weeks ago
    Anonymous

    i cant fucking beat the plants vs zombies thingy (get off my lawn!)
    maybe im retarded since its not even close. i get 500 health but only like 300-400 score out of the 750 required

    • 3 weeks ago
      Anonymous

      Yeah some of these trials are bullshit.

      • 3 weeks ago
        Anonymous

        The difficulty variance for trials is fucking insane.
        Half of them can be beaten blindfolded, while the other half require you to play as optimized as possible.

  59. 3 weeks ago
    Anonymous

    >60 fps lock
    what the fuck, why?

    • 3 weeks ago
      Anonymous

      Switch and Steamdeck ready!

    • 3 weeks ago
      Anonymous

      >zoomers pissing themselves because they can't get 240 frames in the pixel game thats animated at 60 fps

    • 3 weeks ago
      Anonymous

      Because gamemaker

  60. 3 weeks ago
    Anonymous

    Is the Hyperthreader still in the game? Commando's "three stages without getting hit" achievement gives something else now
    I wanna see if the Hyperthreader is still broken

    • 3 weeks ago
      Anonymous

      It's in the trials.

      • 3 weeks ago
        Anonymous

        Wack, thanks bro

  61. 3 weeks ago
    Anonymous

    Finally unlocked the Pilot, he's fun af

  62. 3 weeks ago
    Anonymous

    >got to the final teleporter
    >looped by accident because the button to go to the final level isn't the same as activating the standard teleporter
    HOTPOOO I'M GONNA GET YOUUUU

    • 3 weeks ago
      Anonymous

      You can enter the final stage from any teleporter after stage 4, it's not like RoR2

  63. 3 weeks ago
    Anonymous

    >overloading enemy spawns right next to me
    >dead before I can move away

  64. 3 weeks ago
    Anonymous

    bros this is my first time playing anything ror.
    what am i supposed to do with acrid? he feels so slow and weak.

    • 3 weeks ago
      Anonymous

      Slime the floor, stun enemies on your floor, press V at groups.

    • 3 weeks ago
      Anonymous

      he's slow but fast with the goo
      his melee is meant for here and there when you can as it does DOT. use his ranged attack to stun momentarily and use his melee.

    • 3 weeks ago
      Anonymous

      You sorta just rely on passively killing enemies until they're grouped for your other abilities

    • 3 weeks ago
      Anonymous

      he feels slow and weak because once you get his items he's OP as fuck. probably the easiest character in the game if you can find his items literally can't die if you just mash buttons. I forget them now it's been years but just consider everything he does does DOT and ticks each time.

  65. 3 weeks ago
    Anonymous

    This is definitely harder than what the original ended up being. Even cheesing it with command you don't out-scale it that easily unless you build some really cheesy shit. Just unlocked my former main Miner, can't imagine they removed his i-frames with having to fight all these bullshit overloading flying enemies as melee.

    • 3 weeks ago
      Anonymous

      you probably just forgot how to play
      get a tesla coil
      get some missiles

      • 3 weeks ago
        Anonymous

        >just luck out a god tier build bro

        • 3 weeks ago
          Anonymous

          there's like 4 or 5 different missile items, missile drones, etc. just grab some indirect damage when it shows up instead of going straight for pew pew.

  66. 3 weeks ago
    Anonymous

    Say what you will about Returns, but Providence's final FINAL phase made me shit my pants. Totally didn't expect it. And it's maximum kino overload too. The patterns are kinda fucky though.

    • 3 weeks ago
      Anonymous

      just beat him (her? I dunno) on my first attempt on drizzle.
      almost killed me with the fat lazer beam when I was down the bottom. don't stand on the bottom.

  67. 3 weeks ago
    Anonymous

    Did they kill the mystery with this one? What all did they change? Still have the dancing robits?

    • 3 weeks ago
      Anonymous

      honestly after a few hours played it feels exactly the same. but less like it's running on shockwave fusion, which is nice. I feel like it really needs extra content that we all wanted for the original back in the day. It's cool though.

  68. 3 weeks ago
    Anonymous

    Hows the RoR2 dlc? worth getting?

    • 3 weeks ago
      Anonymous

      it makes the game worse

    • 3 weeks ago
      Anonymous

      Railgunner is fun for loops because damage scales so hard (crit chance gives crit damage instead), commando reskin is really awkward to play and the purple shit they added to stages just makes it less fun.

      Really not worth the price

    • 3 weeks ago
      Anonymous

      absolutely worth getting because it's so easy to pirate

      • 3 weeks ago
        Anonymous

        But then I can't host multiplayer

        • 3 weeks ago
          Anonymous

          >he doesn't know

          • 3 weeks ago
            Anonymous

            Enlighten me. Already own the base on steam

            • 3 weeks ago
              Anonymous

              creamapi

              you trust russians, right OP?

            • 3 weeks ago
              Anonymous

              you can edit one of the game's DLLs to unlock it
              look it up

  69. 3 weeks ago
    Anonymous

    the jump in difficulty from just stage 1 to 2 is insane

  70. 3 weeks ago
    Anonymous

    Played 74 hours of RoR1, 0 hours of RoR2, and so far an hour of the remaster, and it seems like an alright remaster for 12 bucks.
    I just don't like that they never fixed the gamebreaking bugs in the original game.

  71. 3 weeks ago
    Anonymous

    i only play Sniper
    if a character cant oneshot bosses then its not worth playing

  72. 3 weeks ago
    Anonymous

    Is fall damage more brutal than in RoR1 or is it just the sound effect

    • 3 weeks ago
      Anonymous

      yeah i think it's been upped to balance out the multiple items that lower gravity or give you an extra jump. I don't remember most of those from the original.

  73. 3 weeks ago
    Anonymous

    loader is a bit disappointing, i really wanted to do the swing n charge punch
    2 had issues but stuff like that was really fun

    • 3 weeks ago
      Anonymous

      How do you use the grapple effectively, anyway? I was able to slingshot myself once and I can't figure out how. Most of the time I'm just dragged into the wall or ceiling.

      • 3 weeks ago
        Anonymous

        i think it gets a lot better when you have a hopoo feather or afterburner

  74. 3 weeks ago
    Anonymous

    >DiscordFOMOrapists already ruining the game with their retarded suggestions because theyre too stupid to manually aim
    Risk of rain 2 got progressively worse as it updated, sad to see it happen to this game too

  75. 3 weeks ago
    Anonymous

    Anons, why can't I hit the switch for the artifact? What am I missing?

    • 3 weeks ago
      Anonymous

      Use your R to hit it with the explosion

      • 3 weeks ago
        Anonymous

        characters that can't kill through walls are supposed to lure the cremator into hitting it. Not that Huntress is one, use the bomb.

        Oh fuck me, that's kinda retarded. But I guess it worked. Thanks anons.
        I was worried they cucked me, because I set it on drizzle. set player damage to max and player damage taken to 10%, because I just wanted to unlock this relic real quick.

        • 3 weeks ago
          Anonymous

          >I set it on drizzle. set player damage to max and player damage taken to 10%
          I'm surprised doing that doesn't lock you out of challenges. Hell, I'm downright disappointed that there's no unlocks tied to Monsoon.

          • 3 weeks ago
            Anonymous

            Scepter is still Monsoon only.

            • 3 weeks ago
              Anonymous

              Right, forgot about it.

          • 3 weeks ago
            Anonymous

            Monsoon can be pretty challenging. I'm I'd say an average gamer and I had many struggles with Monsoon in this and in RoR2.
            Until of course you get the "god items", shit just clicks and you can loop until the game crashes.

            • 3 weeks ago
              Anonymous

              >in RoR2
              What, RoR2 is piss fucking easy.

              • 3 weeks ago
                Anonymous

                RoR2 is for sure easier. But you can still get your ass handed on monsoon if you don't get strong items quickly. Specially on some of the less OP Characters. Engineer for instance usually takes a few runs to get strong,

    • 3 weeks ago
      Anonymous

      characters that can't kill through walls are supposed to lure the cremator into hitting it. Not that Huntress is one, use the bomb.

  76. 3 weeks ago
    Anonymous

    i swear i cant clear any of the trials past the few in the middle, let alone getting a fucking crown on them
    im being filtered left and right by these fucking things god i hate it

    • 3 weeks ago
      Anonymous

      I dunno man they seem pretty straightforward to me. basically all of them give you a crown for "mastering" a mechanic and a "pass" for not failing at it completely. not saying they're not hard, the lemurian one just filtered me hardcore, but I know what it's about. I still haven't passed it but I did like how instead of a simple cutoff point between getting rekt and not taking any damage there's actual falloff now. so they've definitely updated some of the game. died so many times to those fuckers in the first one because I was a few pixels off.

  77. 3 weeks ago
    Anonymous

    Not justified in the slightest in buying it if you already have the original game, they added nothing new.

    • 3 weeks ago
      Anonymous

      new survivors = nothing new

      • 3 weeks ago
        Anonymous

        >two "new" characters with basic abilities
        >that will be $15 + tip please
        :OOOOOO

  78. 3 weeks ago
    Anonymous

    What's with the interactable in the barracks that requires a battery?

    • 3 weeks ago
      Anonymous

      The fire barracks has an interactable that asks for a battery. The battery can apparently be found in temple. I theorize that one needs to put the battery in the carry-over chest on the final stage so they can use it in the barracks. I still haven't found the battery myself.

      • 3 weeks ago
        Anonymous

        Wait, you can’t loop with the battery?

        • 3 weeks ago
          Anonymous

          I don't think the battery can be found on every character OR the carry-over chest is just unrelated.

      • 3 weeks ago
        Anonymous

        I found the battery, but I didn't know what to do with it.
        In the temple, go all the way to the left on the edge of the map. Jump off and there's a small platform on the bottom out of view. It has a chest with the battery in it

        • 3 weeks ago
          Anonymous

          One of the fire barracks lay outs has a hidden alcove with a small panel that asks for a battery. Whatever it is, nobody has gotten it yet or posted about it at least.

          • 3 weeks ago
            Anonymous

            I'm starting a new run to take a screenshot of where I found the battery, give me a minute lol

        • 3 weeks ago
          Anonymous

          Battery location- had to loop twice to the temple, but it spawned on the edge of the map

  79. 3 weeks ago
    Anonymous

    >make shitty indie game
    >make the same game 3d
    >make the same game again in 2d
    This is worse than binding of isaac version 28

    • 3 weeks ago
      Anonymous

      >risk of rain
      >shitty indie game
      begone Gankerermin

      • 3 weeks ago
        Anonymous

        A negative amount of people gave a shit about this before they made a normie friendly infinitely worse 3d version

  80. 3 weeks ago
    Anonymous

    is glass/max damage rule really the only way to play the game or is the /vm/ just full of shitters

    • 3 weeks ago
      Anonymous

      >is the mode that greatly increases damage and reduces enemy health a shitter crutch?
      what do you think?

    • 3 weeks ago
      Anonymous

      It makes the game less tedious at the beginning. Though I feel that glass isn't worth using over 200/200 (maybe higher enemy damage I haven't tested it much). People are just used to playing glass since it was the only way to modify damage in the original. Though usually it was paired with making all enemies elite and other artifacts.

    • 3 weeks ago
      Anonymous

      >play with glass
      >one overloading enemy spawns near you
      >run lost

      • 3 weeks ago
        Anonymous

        Well to be fair, overloading enemies are bugged and too strong atm, hopoo said there's a fix coming soon. And unlike in the original, Glass now disables OSP so glasskeks are fucked lmao

  81. 3 weeks ago
    Anonymous

    i firmly believe that base commando is the worst fucking character in this game

    • 3 weeks ago
      Anonymous

      But mando with the slide and shotgun? Fucking aces.

    • 3 weeks ago
      Anonymous

      I am continuously confused by people shitting on commando

      • 3 weeks ago
        Anonymous

        i dont have any problems with any other class in the game in the decade that i have been playing

        Commando is literally the best character in the game, learn how to dodge dumbass.

        thank you for you input fromdrone the dodge roll isn't the issue

        • 3 weeks ago
          Anonymous

          >in the decade that i have been playing
          This game just came out though??? And massively rebalanced a bunch of characters so your opinions regarding their RoR1 state are completely irrelevant???

          • 3 weeks ago
            Anonymous

            tell me in detail how base kit commando is different in remake and actually really good now, i'd love to hear it

            • 3 weeks ago
              Anonymous

              NTA but he can fire while moving and also fire and walk backward.

    • 3 weeks ago
      Anonymous

      bro wait until you unlock artificer

    • 3 weeks ago
      Anonymous

      Commando is literally the best character in the game, learn how to dodge dumbass.

    • 3 weeks ago
      Anonymous

      No, arti 100% takes that spot

    • 3 weeks ago
      Anonymous

      huh, I wonder what that item soldiers syringe is for?

      • 3 weeks ago
        Anonymous

        >dude he's good with items
        just like every character in the game

        • 3 weeks ago
          Anonymous

          he's good with really easy to find items dude. you don't need a special build he does the highest DPS with his base ability in the game. durrrr

          • 3 weeks ago
            Anonymous

            >he does the highest DPS with his base ability in the game
            blatant lie

  82. 3 weeks ago
    Anonymous

    I really hope star storm gets ported someday even if it will be a pretty huge endeavour. I miss the additional areas for variety

  83. 3 weeks ago
    Anonymous

    I don't understand the point of the damage slider, it should disable unlocks if used

    • 3 weeks ago
      Anonymous

      They wanted the game to be faithful, but left something besides glass for people who thought enemies had too much health. I like it better than glass.

    • 3 weeks ago
      Anonymous

      Why? Let people enjoy the game how they want.
      Plus: Think of disabled gamers. If you have issues with your hands (or straight up have no hands) why not let them increase their damage and decrease their incoming damage? Seems cool to me. The issue is Ganker only ever thinks of such features of: "What if some scrub who sucks at vidya now manages to clear the game?" Which: A it's super faggy to care about how someone else beat it, and B: that's not the only people using those options.
      Personally, I think it would be cool if they added a % slider to affect the timer as well. Also, consider: the sliders go into the opposite direction as well. If you fucking hate yourself, you can set it so that you deal 10% damage, and take 999% extra damage (which I assume is a one shot from basically everything).

      More options is always more cool.

      • 3 weeks ago
        Anonymous

        because it makes tempted to use it but i won't because the game wasn't designed around it

      • 3 weeks ago
        Anonymous

        >disabled gamers
        we both know it's not about being disabled as disabled people have proven time and time again to be able to play and complete difficult games.
        Accessibility should be about bridging the input layer between the player and the game and not about the gameplay layer.
        For what it's worth, i think horizontal mouse aiming is a fine accessibility option and i really appreciate the anti-mash option as my hands start to hurt.

        In the end, Risk of Rain is a game about playing it your way with different difficulties as well as the artifacts completely modifying the way the game is played, so i think having a more granular adjustment option is fine.

        • 3 weeks ago
          Anonymous

          >we both know it's not about being disabled as disabled people have proven time and time again to be able to play and complete difficult games.
          No, very DEDICATED disabled gamers have proven that they can beat SOME games, with a lot of time and effort, and often grinding for hours/days/weeks on shit you and I do first try. Just because they, with a lot of hard work and determination can beat certain games, doesn't mean we shouldn't have disability features. That's a bit like saying that because that one guy with no legs can walk on his arms like a monkey, we shouldn't have wheelchairs or crutches you know?
          I agree that input layer is great. But what if it can't always be solved with input layer? What if a disability is not purely physical? Me personally, I have a hand-eye coordination issue I was diagnosed with as a kid. It's mild enough that I can still play reasonably hard games, but I struggle with specific inputs. for instance: jumping down somewhere and pressing a button at the exact right moment, or using the roulette dispensers is harder for me than for the average gamer. No amount of better input is gonna fix that. If someone has even more difficulty than me, should they just be fucked? What's the harm in letting someone with disabilities put down the damage taken a few %? Nothing really.
          And if some fag who has nothing wrong with him uses it as a crutch to beat the game, fucking who cares? Let him. Cheat codes have existed since the early 80s. Tons of people have beaten GTA with cheats, and while I personally think it destroys the experience, nobody has ever gone "Aaah fucking rockstar! Putting health and ammo cheats into their games! Ruining the game by spawning a tank!"
          Caring how someone else plays their game is the most homosexual thing on the planet honestly.

          • 3 weeks ago
            Anonymous

            tl;dr
            you are gay, fag!

          • 3 weeks ago
            Anonymous

            Your opinion is too reasonable for Ganker. Leave before it's too late.

          • 3 weeks ago
            Anonymous
          • 3 weeks ago
            Anonymous

            Difficulty as accessibility isn't about helping cripples, it's about making games easier to play for politically motivated shitstains who have no love of the medium outside of its use as a vessel for progressive values

            • 3 weeks ago
              Anonymous

              >the woke mob is making my games too easy
              take your meds.

              • 3 weeks ago
                Anonymous

                They literally unironically are
                Have you forgotten about the last decade of prog gamer outlets pushing for fucking story modes where the game plays itself?
                I'd tell YOU to take YOUR meds but I don't think they make a pill that cures clinical retardation

              • 3 weeks ago
                Anonymous

                Some fucking people have expressed wanting "games without combat that just give you the story" yes. But the reason I'm saying take your meds is: The driving force behind that are not fucking "wokes" Jesus Christ. All kinds of people have all kinds of shit ideas.
                David Cage games have for decades been mocked as "basically interactive movies". Is that as a result of being overly woke?
                The fact is: Wokelords also enjoy good video games with good gameplay and challenge and whatnot.
                I mean fuck, we can turn that argument around: How many right wingers blame games for all evil in society? How many right wingers blame games for destroying the youth? How many right wingers think video games are just bad in general? A fucking metric shitton of them. Is it fair to say that the right wants to destroy video games? Well, we have a better argument for the right to want to destroy them than wokefags, because wokefags only want DIFFERENT kinds of video games, while right wing fags think video games are bad for you no matter what, as instead of playing video games you should be working and having kids. But obviously the answer is fucking no: because there's tons of rightoids who fucking love video games, and dedicate their life to crying on youtube when a video game is not right wing enough for them.

                Same shit on the left. Some leftfag, or even just a fucking liberal has a shit idea about making games movies but worse, and you are actively retarded enough to think: "Oh, this one fat woman expresses the views of everyone woke, they must want to kill the game industry".
                That is why I told you to take your fucking meds. Now take them Anon.

              • 3 weeks ago
                Anonymous

                Not him, but well said.

              • 3 weeks ago
                Anonymous

                you can't work at a video game company if you're a right winger though

              • 3 weeks ago
                Anonymous

                Of course you can. The five nights at Freddies guy is an open trump supporter.

              • 3 weeks ago
                Anonymous

                This tbh

                https://www.youtube.com/watch?v=l7Ffh8jEpL8
                we are AAA now

                >Lore Master
                WoW had someone with this job/title and they still got shit wrong anyway. I don't care about LE WOMAN, but unless the person is a hyper autist or relying on some kind of heavily detailed guide they're inevitably going to get something wrong or retcon something and piss everyone off. I feel bad for her more than anything

                Remind me - should I be rushing teleporters ASAP or clearing every level of chests as thoroughly as I can?

                Compared to RoR2 I think time management matters significantly more in RoR1 (which is also part of the reason I like the game more). Like other anons are saying, turn on the teleporter and check for anything that's around instead of saving it for the very end

              • 3 weeks ago
                Anonymous

                Well written but still not relevant
                I have my own arguments against difficulty settings as a whole but none of that changes the fact that the framing of difficulty as an "accessibility" issue is purely political in nature
                Not everybody who wants accessibility is woke, and not everybody who wants difficulty options is woke, but pretty much every single person who frames difficulty as an accessibility issue has a political agenda
                You either recognize this pattern from basic observation or you don't

              • 3 weeks ago
                Anonymous

                I think this anon worded it very well.
                It is mainly about how "accessibility" is framed.

                A big example to accessibility =/= difficulty are modern nintendo games, which are often notoriously easy and simplified while offering you a lot of assist mechanics yet actively avoid customizable controls, text/language settings, alternates to motion controls etc. which means if you are not comfortable with the default way you interact with the game, you're out of luck.
                Nintendo games do a lot of work to hit a wider audience, yet they are actively anti accessibility

          • 3 weeks ago
            Anonymous

            there's nothing wrong with difficulty options in ror but cheating GTA is just fucked. single or multiplayer. the game hands you everything you need to win, on a plate. all you need is some time and ingenuity.

    • 3 weeks ago
      Anonymous

      Why? Let people enjoy the game how they want.
      Plus: Think of disabled gamers. If you have issues with your hands (or straight up have no hands) why not let them increase their damage and decrease their incoming damage? Seems cool to me. The issue is Ganker only ever thinks of such features of: "What if some scrub who sucks at vidya now manages to clear the game?" Which: A it's super faggy to care about how someone else beat it, and B: that's not the only people using those options.
      Personally, I think it would be cool if they added a % slider to affect the timer as well. Also, consider: the sliders go into the opposite direction as well. If you fucking hate yourself, you can set it so that you deal 10% damage, and take 999% extra damage (which I assume is a one shot from basically everything).

      More options is always more cool.

      >disabled gamers
      we both know it's not about being disabled as disabled people have proven time and time again to be able to play and complete difficult games.
      Accessibility should be about bridging the input layer between the player and the game and not about the gameplay layer.
      For what it's worth, i think horizontal mouse aiming is a fine accessibility option and i really appreciate the anti-mash option as my hands start to hurt.

      In the end, Risk of Rain is a game about playing it your way with different difficulties as well as the artifacts completely modifying the way the game is played, so i think having a more granular adjustment option is fine.

      >we both know it's not about being disabled as disabled people have proven time and time again to be able to play and complete difficult games.
      No, very DEDICATED disabled gamers have proven that they can beat SOME games, with a lot of time and effort, and often grinding for hours/days/weeks on shit you and I do first try. Just because they, with a lot of hard work and determination can beat certain games, doesn't mean we shouldn't have disability features. That's a bit like saying that because that one guy with no legs can walk on his arms like a monkey, we shouldn't have wheelchairs or crutches you know?
      I agree that input layer is great. But what if it can't always be solved with input layer? What if a disability is not purely physical? Me personally, I have a hand-eye coordination issue I was diagnosed with as a kid. It's mild enough that I can still play reasonably hard games, but I struggle with specific inputs. for instance: jumping down somewhere and pressing a button at the exact right moment, or using the roulette dispensers is harder for me than for the average gamer. No amount of better input is gonna fix that. If someone has even more difficulty than me, should they just be fucked? What's the harm in letting someone with disabilities put down the damage taken a few %? Nothing really.
      And if some fag who has nothing wrong with him uses it as a crutch to beat the game, fucking who cares? Let him. Cheat codes have existed since the early 80s. Tons of people have beaten GTA with cheats, and while I personally think it destroys the experience, nobody has ever gone "Aaah fucking rockstar! Putting health and ammo cheats into their games! Ruining the game by spawning a tank!"
      Caring how someone else plays their game is the most homosexual thing on the planet honestly.

      Fucking rare to see a legitimate discussion on Ganker, good shit.

  84. 3 weeks ago
    Anonymous

    + Drizzle = best way to play.

    • 3 weeks ago
      Anonymous

      You did not beat the game

      • 3 weeks ago
        Anonymous

        Yeah ok, I died on the final boss, but I will beat it.

  85. 3 weeks ago
    Anonymous

    There is nothing wrong with 200/200 Monsoon

  86. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      Congrats anon, you're neither an autist or a troon

  87. 3 weeks ago
    Anonymous

    >maps are even bigger (read: somehow even more empty)
    >providence trials are obnoxious as fuck, but progression is horribly paced if you don't do them
    >this is exacerbated because you start out with basically nothing
    >attack moving now exists, but is a clunky mess
    >vines
    >birds
    >basically no new music, the greatly advertised "remastered" soundtrack sounds fucking identical
    All in all, leaning towards a 5/10 or a 6/10 at the moment. Actually would have refunded it already but I bought a CD key so sadly not an option.

    • 3 weeks ago
      Anonymous

      Hopoo is fucking clueless, maybe it's a good thing that Gearbox owns the IP now

      • 3 weeks ago
        Anonymous

        He says conveniently forgetting the fact the first game GB made with this ip was a ror gacha

        • 3 weeks ago
          Anonymous

          I'll take a little risky session while i poop

      • 3 weeks ago
        Anonymous

        >maybe it's a good thing that Gearbox owns the IP now
        No, no it's not...

        • 3 weeks ago
          Anonymous

          It's over.

      • 3 weeks ago
        Anonymous

        >Hopoo is fucking clueless
        The biggest sign of incompetence is the fucking one shot protection. The Idea that you can't lose more than say 99% of your health in a single hit is great. The Idea that if you get a slow regen shield, and it now counts as your total health, meaning if you don't have the shield you can always get one shotted, is fucking retarded. It makes shield items an active detriment to your build. And they never should be.

      • 3 weeks ago
        Anonymous

        we are AAA now

        • 3 weeks ago
          Anonymous

          >woman with piercings and danger hair
          >muh lore

          see

          It's over.

        • 3 weeks ago
          Anonymous

          rip Risk of Rain

        • 3 weeks ago
          Anonymous

          WHAT THE FUCK
          WHAT THE FUCK
          >IS THIS INTERESTING
          >IS THIS FUN
          NO
          NO
          FUCK OFF.
          HOTPOO WHAT DID YOU DO

        • 3 weeks ago
          Anonymous

          >lore master
          >gave the "female" golem a gender and story
          >providence in trailer, not in the dlc
          Well. There goes the neighborhood.
          Thanks for doing shit we never asked for when all we need is more game content to play.

        • 3 weeks ago
          Anonymous

          something about the way they talk feels like a bungie/destiny vidoc
          either way this at least looks more interesting than survivors of the void and if the stages and characters are cool then i wont be complaining
          ill complain if any new music is shit though

        • 3 weeks ago
          Anonymous

          kill hotpoo, behead hotpoo, roundhouse kick hotpoo into the concrete

        • 3 weeks ago
          Anonymous

          all this talk about "lore" tickles me the wrong way.
          Lore always felt like a supplementary thing to Risk of Rain rather than the main focus.
          The new area does look cool and i like the day/night thing but in the end it will matter how fun the DLC is

    • 3 weeks ago
      Anonymous

      Don't forget that some enemies can climb ropes and attack while doing so

    • 3 weeks ago
      Anonymous

      Hopoo is fucking clueless, maybe it's a good thing that Gearbox owns the IP now

      Git gud

    • 3 weeks ago
      Anonymous

      >progression
      Please stick to RoR2 with other melanin-enriched individuals of your intellectual caliber.

      • 3 weeks ago
        Anonymous

        Why is deflecting to RoR2 the only thing you know how to do?

    • 3 weeks ago
      Anonymous

      >maps are even bigger (read: somehow even more empty)
      Theyre fine adapt, use your movement abilites, if you aren't on monsoon time is a non-issue anyway
      >providence trials are obnoxious as fuck, but progression is horribly paced if you don't do them
      These are fun as hell and you literally don't have to do them if you don't want to
      >this is exacerbated because you start out with basically nothing
      oh damn, like the OG? fucking retard
      >attack moving now exists, but is a clunky mess
      Retard
      >vines
      The enemies? Annoying but not difficult in anyway just dodge properly
      >birds
      Fuck these naggers
      >basically no new music, the greatly advertised "remastered" soundtrack sounds fucking identical
      The added tracks are bad, and everyone would have complained if the remastered tracks were different, its unironically good that those haven't changed

      • 3 weeks ago
        Anonymous

        >bad game design is actually... le good because risky 1 did eet
        lol

        • 3 weeks ago
          Anonymous

          cope nagger

      • 3 weeks ago
        Anonymous

        >These are fun as hell and you literally don't have to do them if you don't want to
        I have enjoyed most of them but man, the ones that suck, really suck.

    • 3 weeks ago
      Anonymous

      I feel like part of the problem for me is I've been exposed to a lot more roguelites since the original released. Still love the general vibe of the game but it's definitely a bit brainless compared to some of the other stuff on offer
      I was also kinda hoping for the stages to be rebalanced a bit, the caverns still feel like ass compared to meadows

    • 3 weeks ago
      Anonymous

      I agree with all of this and also will add that the game is extremely visually cluttered. It is basically impossible to parse your screen beyond 20 minutes because of all the particle effect vomit, particularly because elites spawn constantly now. Lmao at the screen shake too, instantly disabled that shit.

    • 3 weeks ago
      Anonymous

      >progression is horribly paced if you don't do them
      I've played 2 games with Pilot and unlocked 2 of his 3 challenges by accident. Maybe you're just filtered.

    • 3 weeks ago
      Anonymous

      >maps are even bigger (read: somehow even more empty)
      They literally feel the same as before, when was the last time you played risky? Are you the same nagger that couldn't recognise the fucking bell sound?
      >providence trials are obnoxious as fuck, but progression is horribly paced if you don't do them
      Providence trials are actually a pretty fun way to do unlocks and you're free to grind if you don't want to do them to unlock skills
      >this is exacerbated because you start out with basically nothing
      SO LITERALLY RISK OF RAIN?! HAVE YOU EVEN PLAYED THE GAME BEFORE YOU nagger
      >attack moving now exists, but is a clunky mess
      works fine
      >vines
      they're fine
      >birds
      they're fine, if you can't deal with flying enemies then it means you never played risk of rain 1 either
      >basically no new music, the greatly advertised "remastered" soundtrack sounds fucking identical
      you'd complain about the music being shit and "souless" anyway

      • 3 weeks ago
        Anonymous

        >Providence trials are actually a pretty fun way to do unlocks and you're free to grind if you don't want to do them to unlock skills
        >Lava hop trials, drone trials enter the room

        • 3 weeks ago
          Anonymous

          >f-f-filtered!

    • 3 weeks ago
      Anonymous

      The new graphics make no difference because you're still forced to use the zoomed out camera to not miss any chests and to not waste time looking for the teleporter.

    • 3 weeks ago
      Anonymous

      im trans and ror2 is my favorite game btw

    • 3 weeks ago
      Anonymous

      >(read: somehow even more empty)
      I'm lucky if I get 4 chests per area.

  88. 3 weeks ago
    Anonymous

    Enforcer is terrible and I'm tired of pretending he's not.

    • 3 weeks ago
      Anonymous

      You need the spirit of JUSTICE in your heart to use him.

    • 3 weeks ago
      Anonymous

      Hes much better with shield tackle.

  89. 3 weeks ago
    Anonymous

    What the fuck is this challenge. It seems like every single path is just a red herring of bullshit platforming to waste your time.

    • 3 weeks ago
      Anonymous

      bottom path is the least awful

    • 3 weeks ago
      Anonymous

      That's what you get for using the soulless font.

    • 3 weeks ago
      Anonymous

      I'm so tired. You're not allowed ANY mistake.

      • 3 weeks ago
        Anonymous

        this really wasn't that hard, you can skip huge chunks at the beginning and in the middle by using air strike to gain height, the only somewhat hard thing is that obstacle near the end of the top path.

        • 3 weeks ago
          Anonymous

          I'm talking about getting the gold crown. I beat it a long time ago.

          • 3 weeks ago
            Anonymous

            yeah, that's what i meant. it's not too hard. the level is short so it's fine, it reminded me of super meat boy.
            the golds that are a real pain in the ass are ones that take a long time per attempt like the one where you have to fight that buffed scavenger with enforcer after 3 minutes of farming. i was short by 1 second

            • 3 weeks ago
              Anonymous

              Ok, I beat it by taking a slightly different route, and also getting lucky that I angled perfectly around some obstacles. But yeah, the enforcer ones are bullshit. I can't even beat that one or the lemurian one.

  90. 3 weeks ago
    Anonymous

    What's the other new Artifact? I found Tempus by complete luck in the holy grounds

  91. 3 weeks ago
    Anonymous

    I play on 200/200 and still haven't been able to beat the game on rainstorm
    I might take the cheaterpill and start using command

    • 3 weeks ago
      Anonymous

      I forced myself to beat the game as vanilla commando on rainstorm before playing anything else. I don't even like commando I just have autism

    • 3 weeks ago
      Anonymous

      take the huntresspill
      moving while shooting makes the game so easy

      • 3 weeks ago
        Anonymous

        >playing huntress
        you didn't beat the game.

  92. 3 weeks ago
    Anonymous

    100% file download?

  93. 3 weeks ago
    Anonymous

    Still as tedious as the first one.

  94. 3 weeks ago
    Anonymous

    i like playing acrid and engie. but its so rng for these characters because if you don't get backup magazine for acrid, or fungus for engie, then the runs get really fucking hard.

  95. 3 weeks ago
    Anonymous

    >the Loader trials

    • 3 weeks ago
      Anonymous

      Fucking finally, took me hours to get my first monsoon win again.

      Hold up while using the grappling hook to shoot in a 45 degree angle.

    • 3 weeks ago
      Anonymous

      Those aren't too difficult, for me it was the HAN-D and the Drifter trials that were the great filter

  96. 3 weeks ago
    Anonymous

    >red whip activates when you don't take damage or attack for a few seconds
    Lads I've coated like half the big ass bridge in the snowfields in one acrid puddle you go so fast all the time now

    • 3 weeks ago
      Anonymous

      Red Whip is a RoR 2 item... you don't play these games.

      • 3 weeks ago
        Anonymous

        stop posting you fucking retard

      • 3 weeks ago
        Anonymous

        you didn't play risky 1 you fucking secondary

        Only a shill would care about the game's review score.

        I care when its clear it's the Risk of Rain 2 newfags that never played the original that are bitching and will likely have influence on the dev team

  97. 3 weeks ago
    Anonymous

    *is the better game in your path*

  98. 3 weeks ago
    Anonymous

    Holy FUCK they gutted engineer's harpoons, none of these locked onto the golem on the left and they all just poofed into the air

  99. 3 weeks ago
    Anonymous

    >that fakeout providence gives into an extra final phase
    caught me off guard holy shit

  100. 3 weeks ago
    Anonymous

    why is this shit so hard

    • 3 weeks ago
      Anonymous

      Because most of the time the game will waste your time by spacing out chests a lot, hiding the teleporter far away from your spawn point, and giving you very few enemies to kill early in the game so you can't get any items, and if you don't get any broken green/red items by the 3rd stage you're pretty much dead.

  101. 3 weeks ago
    Anonymous

    >Playing with friend who has only played 2
    >We hit 2 mountain shrines feeling like hot shit on stage 3
    >Overloading Magma Worm is our just desserts
    At least he got to experience it now. The one in 2 is no where near as deadly.

  102. 3 weeks ago
    Anonymous

    It's actually, completely unironically, not as good as the original. It exchanges slightly more content for significantly more tedium.

  103. 3 weeks ago
    Anonymous

    >couldn't breeze through providence with multiple frost relics like I did in the original
    lame

    • 3 weeks ago
      Anonymous

      Items across the board are significantly weaker, which is a terrible change.
      Once the honeymoon phase is over, people will be a lot more negative towards RORR.

      • 3 weeks ago
        Anonymous

        >Items across the board are significantly weaker, which is a terrible change.
        I'm suddenly reliving every ror2 patch where hotpoo nerfed all the fun each time

      • 3 weeks ago
        Anonymous

        I think some of them are way stronger than they used to be. Drones too.
        Also they probably lowered the power on relic because it was overpowered.

      • 3 weeks ago
        Anonymous

        I noticed that too, especially with the reds. I got the Ceremonial Dagger, Happiest Mask, Brilliant Behemoth and the MK-II Missile last run and it felt barely noticeable when all of these were run carriers in RoR1. Gay as fuck

        • 3 weeks ago
          Anonymous

          I got a dagger early and the damage was really shit yeah, also the projectiles will immediately fade out if there are no targets, you don't get the cascade effect anymore of projectiles accumulating.

  104. 3 weeks ago
    Anonymous

    so what's the big difference compared to the original?

    • 3 weeks ago
      Anonymous

      133 more steam achievements 🙂

    • 3 weeks ago
      Anonymous

      More characters, larger maps, more items, unlockable alt costumes and moves, final boss is reworked and has a new phase, some new enemies, reworked controls (for both better and worse). It has a much better multiplayer lobby and is far more stable in multiplayer now.

  105. 3 weeks ago
    Anonymous

    >can loop reliably on monsoon
    >cant beat most trials, especially the platform timetrials
    im not even using any artifacts or changing the damage modifiers, are the trials just overly cursed? most seem like they're just unfun specific puzzles you have to slam your head against until you find the right way to beat the map

    • 3 weeks ago
      Anonymous

      if you cant Gold every trial, that means you are a shitter who got carried through Monsoon by Glass/200% damage done/Command

    • 3 weeks ago
      Anonymous

      Get good retard the trials are amazing way to unlock stuff . And big shitter's like you sont even need to do yoi can unlock thru other mean

      • 3 weeks ago
        Anonymous

        in english again, please?

  106. 3 weeks ago
    Anonymous

    where’s the illegal shipment?

    • 3 weeks ago
      Anonymous

      The cargohold on the final stage, interact with all the chests, even the background ones.

      • 3 weeks ago
        Anonymous

        Does the variant matter?

        Stop glowing Enforcer

        jej

    • 3 weeks ago
      Anonymous

      Stop glowing Enforcer

  107. 3 weeks ago
    Anonymous

    Are the dev's going to add more levels/variations? I'm starting to notice the same levels every run now, idk why i thought this game was procedurally generated beforehand

    • 3 weeks ago
      Anonymous

      you get two or so alternate levels per stage to roll randomly but they are 95% the same each time. the only different will be different breaks in the floors, ropes added/removed, small shit like that

    • 3 weeks ago
      Anonymous

      Probably not. The game has always been a handful of stages with a few variations each.
      2 had it worse, as the stages were almost always static besides item placement. Mods helped with that by adding more. Hopefully we get more fun stage mods in RoRR but its probably harder to make a really nice looking 2D map in this style.

    • 3 weeks ago
      Anonymous

      No.

  108. 3 weeks ago
    Anonymous

    I love when the game wastes my money and reduces my chances of winning by giving me multiple shitty orange items instead of passive items.

  109. 3 weeks ago
    Anonymous

    aw shit there's already a thread up.
    Anybody watch that awkward 10 year vid they made?
    How do you feel about gearbox pushing a fucking mobile game?
    What are your fears about a possible ror3 that doesn't even involve hopoo?

    • 3 weeks ago
      Anonymous

      I am going to assume anything coming to 2 and future games are trash unless I am shown otherwise. If the 2 DLC ends up good and the devs work on a 3 then maybe. I do have trouble believing Gearbox won't just shove millions of transactions into whatever they make. If we see a mainline RoR with a battle pass I am going to give up isntantly.

    • 3 weeks ago
      Anonymous

      >How do you feel about gearbox pushing a fucking mobile game?
      I don't feel anything, I had my fun with ror1 and early unpozzed ror2 so now i'm pretty much done with the series.

    • 3 weeks ago
      Anonymous

      >What are your fears about a possible ror3 that doesn't even involve hopoo?
      considering they are making DLC for 2 right now i dont think a third entry is coming anytime soon

    • 3 weeks ago
      Anonymous

      I'm almost certainly done with the series. RoR Returns is a nice sendoff but I have no interest in a Gearbox-made sequel.

    • 3 weeks ago
      Anonymous

      i don't give a shit about mobile games, i'll judge their merit based on the next DLC

  110. 3 weeks ago
    Anonymous

    worse than ror2

  111. 3 weeks ago
    Anonymous

    What was the name of that annoying Mexican who was blacklisted from Ganker RoR games?

    Anyone remember? He always played Bandit

    • 3 weeks ago
      Anonymous

      MarielX.

      • 3 weeks ago
        Anonymous

        Oh god yes. I aborted so many full lobbies when that dude showed up. Great times, was happy to host.

        • 3 weeks ago
          Anonymous

          I would purposely try to kill him with the funballs or steal his items or use the colored text glitch to pretend to be him and make him say stupid shit.

  112. 3 weeks ago
    Anonymous

    >Playing sniper
    >Boss is several Lynx totems
    These fuckin guys and their chest high walls ruining my funny 1 shot button

    • 3 weeks ago
      Anonymous

      Jump, retard

  113. 3 weeks ago
    Anonymous

    >no way to uncap the player limit for lobbies
    it's not the same

  114. 3 weeks ago
    Anonymous

    I keep getting fuck on stage 3 on Monsoon, playing as Commando
    Any tips? I'm taking 3-4 minutes per stage, is that too slow?

    • 3 weeks ago
      Anonymous

      Stop playing commando without the glass and/or command artifacts.

    • 3 weeks ago
      Anonymous

      I'm the same. It's a difficult transition from RoR2, some characters are better than others, runs feel much more up to RNG than they did before.

  115. 3 weeks ago
    Anonymous

    >want to host for Ganker like good old times jesus christ it was like 8 years ago
    >don't have anything unlocked yet
    >don't want to cheat unlock

    • 3 weeks ago
      Anonymous

      From my experience it uses whatever the entire group has unlocked. When I played with a friend it used items he had unlocked that I hadn't and vise versa.

    • 3 weeks ago
      Anonymous

      the game pools everyone's artifacts and items together now, no need for host to unlock absolutely everything.
      however, Ganker rules are pretty much unplayable right now due to bugged overloading range and terrible sacrifice drop rates.

  116. 3 weeks ago
    Anonymous

    >magma barracks
    >cremator
    >lose
    what do

    • 3 weeks ago
      Anonymous

      Just sorta win.
      There isn't really a trick he is just a motherfucker.

      • 3 weeks ago
        Anonymous

        >There isn't really a trick
        I've never been able to figure out, but does he take less damage from the back? Like I'm hitting his shell?

    • 3 weeks ago
      Anonymous

      Pray that hopoo lets you finish your run by not giving you this stage.

    • 3 weeks ago
      Anonymous

      run backwards and forwards up the top while someone else kills it.

  117. 3 weeks ago
    Anonymous

    60fps cap? cmon. i want that buttery smooth 2d scrolling.

  118. 3 weeks ago
    Anonymous

    Yeah I'm thinking it's soul

  119. 3 weeks ago
    Anonymous

    How do I avoid the imp overlord's charge attack? it seems impossible if you arent playing a character with iframe and dont have a ladder anywhere near you

    • 3 weeks ago
      Anonymous

      Abuse the terrain by standing higher than him, dropping off ledges and using jump pads, the game is straight up unfair if you try to play by the rules.

  120. 3 weeks ago
    Anonymous

    So what do I need to do to make this game actually fun? Because currently I'm just crawling around these enormous stages killing bullet sponges waiting to get enough cash to buy dogshit items until the enemy swarms become too large to manage. Should I focus on unlocking items so I'm not getting garbage all the time or is this a case where I need artifacts/different intensity settings to fix it?

    • 3 weeks ago
      Anonymous

      Glass fixes everything

    • 3 weeks ago
      Anonymous

      >So what do I need to do to make this game actually fun?

      Unironically, get good. Then get the glass artifact.

      Glass fixes everything

    • 3 weeks ago
      Anonymous

      >damage dealt: 200%
      >damage daken: 300%

    • 3 weeks ago
      Anonymous

      Increase your damage in the rules menu or play a better game.

  121. 3 weeks ago
    Anonymous

    what is the most fun to play melee character

    • 3 weeks ago
      Anonymous

      Acrid.

    • 3 weeks ago
      Anonymous

      It's a tie between Mercenary and Miner, Loader is broken so not fun to play.

      • 3 weeks ago
        Anonymous

        broken?
        by the way are there any fun fast-paced (kinda lol) movement characters? I'm asking cuz I don't know shit about the character reworks they made and new characters

        • 3 weeks ago
          Anonymous

          Mercenary and Miner.

          • 3 weeks ago
            Anonymous

            Miner all the way

            thanks for answering my important questions while my legit torrent copy is downloading

        • 3 weeks ago
          Anonymous

          Miner all the way

        • 3 weeks ago
          Anonymous

          Acrid with red whip

        • 3 weeks ago
          Anonymous

          I suppose it is because loader can be invincible with a significant uptime and since it counts as secondary instead of utility for some reason you can easily grab backup mags to push the uptime even further

  122. 3 weeks ago
    Anonymous

    1.0.2 today (whatever that means due to timezones)

  123. 3 weeks ago
    Anonymous

    Whenever a company "remakes" a game, I make a habit to immediately replay the original so I'll never have the urge to buy and support terrible behavior.

    • 3 weeks ago
      Anonymous

      The hero the industry needs

  124. 3 weeks ago
    Anonymous

    >using command

  125. 3 weeks ago
    Anonymous

    As of this point Risky returns> Risky 2

    2 needs an overhaul item wise and visually so bad its not even funny like everyone looks to stiff

    • 3 weeks ago
      Anonymous

      I agree tbh. Risky 2 has the one problem some indie games have, where anything made later on has much higher quality visuals than everything else (A Hat In Time vs both of its DLCs for example).
      Like fuck's sake, Artificer still has 12 poly hands, doing a model+texture refresh on the EA release survivors and enemies would do wonders.

  126. 3 weeks ago
    Anonymous

    >trying to get gold on hot rope hop
    >the fucking boomerangs keep not exploding for some godforsaken reason

    • 3 weeks ago
      Anonymous

      >managed to get to 35 with some patience and luck
      >hear a magma worm roaring

      • 3 weeks ago
        Anonymous

        okay no, nevermind, just a cremator.

  127. 3 weeks ago
    Anonymous

    are you supposed to wait for others when you find the tp or do I have to activate it asap because the difficulty clock is ticking?

    • 3 weeks ago
      Anonymous

      activate it asap, time is ticking and doing the teleporter gives you enough money to buy every chest on the map.
      if anyone complains about this, they're a shitter and should be disregarded.

  128. 3 weeks ago
    Anonymous

    Lmao engineer's turrets falling to low health triggers this too

    • 3 weeks ago
      Anonymous

      yeah its pretty amazing on him.
      I had a 3 person party where everyone including the engineer had one and it kind of made the game easy mode.

  129. 3 weeks ago
    Anonymous

    These crowns are so much harder than eclipse 8. I wish there were steam achievements for them to see completion rate.

  130. 3 weeks ago
    Anonymous

    Is Bandit's smokebomb broken? I swear, sometimes it just deactivates immediately even though I'm not shooting, taking damage or pressing the button again.

  131. 3 weeks ago
    Anonymous

    How do you shoot backwards while moving? Just saw a huntress do it on stream, but I can't do it. You have to turn your whole body to shoot, aiming and shooting aren't independent and it just feels bad.

    • 3 weeks ago
      Anonymous

      It's part of her kit.

      • 3 weeks ago
        Anonymous

        Huntress aims at nearby enemies automatically.
        Future patch will allow turning while attacking.

        >future patch will allow turning while attacking
        Good.

        Stop using your mouse and switch to keyboard only, zoom zoom

        Most characters you can hold the button and go back, but its very slow. For Huntress, it is specifically her ability to auto-fire in the direction of enemies while moving at full speed.

        Was RoR like this? I don't remember. RoR 2 spoiled me rotten bros, feels really bad and doesn't make sense when there's a cursor on screen, but you're still shooting in the direction you're moving

        • 3 weeks ago
          Anonymous

          In the original Huntress was the only one who could move and shoot at all.

    • 3 weeks ago
      Anonymous

      also it's fucking weird, it seems like there's shitty autoaim that works half the time

      • 3 weeks ago
        Anonymous

        You're probably thinking of just moving while shooting. It's not autoaim.

    • 3 weeks ago
      Anonymous

      Huntress aims at nearby enemies automatically.
      Future patch will allow turning while attacking.

    • 3 weeks ago
      Anonymous

      Stop using your mouse and switch to keyboard only, zoom zoom

    • 3 weeks ago
      Anonymous

      Most characters you can hold the button and go back, but its very slow. For Huntress, it is specifically her ability to auto-fire in the direction of enemies while moving at full speed.

  132. 3 weeks ago
    Anonymous

    host when?

  133. 3 weeks ago
    Anonymous

    God damn, Sniper is cracked in this version. Backflip into charged shot is good stuff.

  134. 3 weeks ago
    Anonymous

    >Use classic controls
    >Friends who started it react with confusion and horror to this
    >Try out other schemes and they feel like shit
    I think I just played the original too much to ever change the binds.

    • 3 weeks ago
      Anonymous

      Normies are adverse to keyboard-only controls, it's a known fact.

  135. 3 weeks ago
    Anonymous

    Ganker lobbies?

  136. 3 weeks ago
    Anonymous

    Anyone else getting a random pause here and there when playing? I get full 60 fps but I have experienced three 1s game pauses and one 5-10s game pause.
    I'm on a 4090FE/7950X3D/3440x1440p

  137. 3 weeks ago
    Anonymous

    So does the game literally become easier with a bigger monitor? Because that seems like a design oversight

    • 3 weeks ago
      Anonymous

      No? Why would it?
      I'm

      Anyone else getting a random pause here and there when playing? I get full 60 fps but I have experienced three 1s game pauses and one 5-10s game pause.
      I'm on a 4090FE/7950X3D/3440x1440p

      and still get my shit pushed in just the same.

      • 3 weeks ago
        Anonymous

        git gud

        • 3 weeks ago
          Anonymous

          I don't recall asking.

    • 3 weeks ago
      Anonymous

      It was like that in the original tbf

    • 3 weeks ago
      Anonymous

      Just like Terraria!

  138. 3 weeks ago
    Anonymous

    Its only like 14 bucks so I bought it, and I'm happy with it. It's RoR1 with better graphics and animations, a functional multiplayer gamemode, and a few new characters and stuff. I'm happy.

  139. 3 weeks ago
    Anonymous

    Remind me - should I be rushing teleporters ASAP or clearing every level of chests as thoroughly as I can?

    • 3 weeks ago
      Anonymous

      Depends on the difficulty.
      But in general I would say stay on a level for 3-4 minutes max.
      If you have decent items, just rush the teleporter and try to find a few nearby chests before leaving.

    • 3 weeks ago
      Anonymous

      Not an expert, but I think it's generally considered best to go for the teleport as quick as you can. RoRR over RoR2 is nice because you don't have to stay ON the teleporter, so you can run around a bit, use the influx of enemies and the 90 second timer to open what's in the vicinity.
      But it tends to fluctuate. Did you run around a stage for 5 minutes and found 2 chests? That kinda sucks. Did you take a quick detour and opened 4? That's worth.

  140. 3 weeks ago
    Anonymous

    I watched some video someone checking it out and he had a problem grabbing onto the vines and ropes to climb. Was he just shit or is that an issue compared to the original?

  141. 3 weeks ago
    Anonymous

    >artifer complete garbage since release in risky 2
    >community yells at hopoo every patch to revamp her
    >put her in 1
    >shes just as bad
    LMAO its almost like design wise shes trash and needed an overhaul why did hotpoo hate artificer so much

    • 3 weeks ago
      Anonymous

      >all attacks have an hour long CD
      this just doesn't work in this type of game

  142. 3 weeks ago
    Anonymous

    >chests keep dropping me Infusions
    >RoR1fags shid and piss their pants, crying that I'm a cheater for using them

    • 3 weeks ago
      Anonymous

      If Command and Glass are off, fuck em.
      Now if you're using Glass and Command then grabbing Infusion, then fuck you.

  143. 3 weeks ago
    Anonymous

    Why is it so hard to hit the rope! Aaaah. I lost fucking MINUTES to me jumping at ropes, holding up, and just not grabbing them.

  144. 3 weeks ago
    Anonymous

    >merc parry on glass
    every single death from now on will be from using this move too much but i dont give a shit

  145. 3 weeks ago
    Anonymous

    Nice reference on that item.

  146. 3 weeks ago
    Anonymous

    Just because you're a leftist doesn't mean you're not a /misc/tard. Fuck off with this shit.

  147. 3 weeks ago
    Anonymous

    >the miner is anime as fuck
    he's so fucking good why is nobody saying anything about him
    he's so fucking sweet

    • 3 weeks ago
      Anonymous

      I played Miner a bunch in the original and I have no clue how the overheat shit works all I know is that X brings enemies with me instead of a piercing charged stun and that sucks ass

      • 3 weeks ago
        Anonymous

        When you're in heat you can tap spam X for free and fly around like a maniac through enemies and never take damage. unlock the alternate primary skill that throws axes and in heat they pierce. he's really good. feel it out it's pretty intuitive. building heat with the thrown axes is really easy too

      • 3 weeks ago
        Anonymous

        it's basically
        >hit enemies until heat is full
        >secondary and special become empowered, consume heat instead of having a cooldown
        >go on a drill spamming rampage until heat is empty
        >repeat

  148. 3 weeks ago
    Anonymous

    my autism wont let me do anything until I beat rainstorm with commando on 100% damage and im struggling

    • 3 weeks ago
      Anonymous

      same but monsoon
      I'm suffering

  149. 3 weeks ago
    Anonymous

    Does anyone know if beating Providence with all the artifacts on the bottom of the bridge on does anything? I don't remember this from the OG game, but it's been awhile.

  150. 3 weeks ago
    Anonymous

    >these challenges aren't so bad, Ganker is just bad at video games!
    >unlock loader and start doing those
    Yeah I think I'm just not gonna play Loader

  151. 3 weeks ago
    Anonymous

    >haha he used a lot of words to say what he could've said in 2 sentences haha that is epic just like the kermit meme my fellow /r/Gankerers!

  152. 3 weeks ago
    Anonymous

    FUCK BIRDS

  153. 3 weeks ago
    Anonymous

    Damage sliders are such a shit option to have
    It's like the dev threw up their hands and said "fuck it I don't know what the fuck I'm doing, somebody else balance my game for me"

    • 3 weeks ago
      Anonymous

      Mentally disabled people like those with down syndrome or women deserve to play on monsoon too, chud.

    • 3 weeks ago
      Anonymous

      That's the whole point of most roguelites in general, except "somebody else" is RNG.

    • 3 weeks ago
      Anonymous

      Ganker rules included glass and now everyone prefers default damage suddenly.

    • 3 weeks ago
      Anonymous

      Pretty much.

  154. 3 weeks ago
    Anonymous

    Wowee, this game sure is fun! Thanks for the recommendation guys, I'll be sure to tell all my discord friends about it.

    • 3 weeks ago
      Anonymous

      >drizzle
      Do you have a humiliation fetish or something? Why would you post this?

    • 3 weeks ago
      Anonymous

      fucking hell, the new tesla coil icon looks like a fucking desk lamp

  155. 3 weeks ago
    Anonymous

    It's very lackluster. Quite frankly don't see why this was made outside of it being an obvious cashgrab of course. I expected a remake of RoR1 to at the very least modernize it - vastly improved platforming, an actual physics engine, savequitting, more QoL like a map screen, chest icons appearing offscreen when you enter a certain range so you're not handicapped playing at 2x zoom - but it's just RoR1 with a very minor new coat of paint and in some ways even more tedious than the original.

  156. 3 weeks ago
    Anonymous

    >I'm not buying RoRR and I never will
    >but here is my opinion on what should be done with it even though I have no idea what problems it has that need to be confronted since I'm a stupid bitch who thinks it plays the same as RoR1

  157. 3 weeks ago
    Anonymous

    providence feels easier, and his final phase is honestly pretty lame. He still feels like he stands still all the time and teleports from time to time instead of being fast. final phase ost wasnt as good as Precipitation too
    If you ask me, it should have been made harder and a monsoon exclusive

  158. 3 weeks ago
    Anonymous

    >artificer's gimmick in this is to block enemies with her wall to zone with her retarded m1 that as a minimum arming distance for some reason
    >the problematic and very lethal enemies you have to watch out for can just bypass her wall entirely
    >all of her kit revolves around standing still and shitting out damage with big knockback to remain safe
    >elites are practically immune to knockback so they can and will just bypass the wall and kill you because you are stuck in the animation
    do they just not know how the game plays or something? her kit is retarded for a game like this and will get you killed 100% of the time

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