It's meant to refer to cheap import econocars like the ones you saw in the early 2000s or late 90s. I remember when shit like that was considered the worst that automobiles could get. Boy were we wrong.
>that is way harder than you think >way more resource intensive than you think
No it's not. You don't actually know that and pulled it out of your ass. I'm an ancient ass boomer and have worked in game dev and software development in general probably for longer than you've been alive. >way more useless than you think
No it's not, but not because I don't think it's useless, I know it is; I just don't care.
>interiors
fine but at least make them useful. 4 had a bunch of apartments and shit you could walk into but nothing going on inside of them except a few npcs walking about or muffled loud music playing from inside the rooms. if they some cool unmarked hidden stuff in them that would be great. would be be cool to unlock some hidden hideouts, break into someone's place and find keys to a unique car, find unique guns, unmarked missions, etc.
empty ones are fine but i think they have great potential for unmarked hidden neat things to find as well. like instead of just finding body armor laying on a dumpster you could happen up an apartement complex where a cop lives and break into his place and steal his body armor, gun, and maybe he has a key to the motor pool at the police station you can use to take police cars or just sabotage them all with car bombs. then you could call 911 nearby and watch the chaos and for the next X in game days in that area you could commit crimes with higher success since the cars were all destroyed until they respawn again.
I like how all these normie GTA players think these "definitive" editions are gonna look anything close to GTAV.
You look on the Rockstar twitter and everyone is expecting a massive graphics overhaul when the game is gonna look like shit.
More interiors would be awesome and necessary for more interesting gameplay. Like imagine running away from gunfire (online or offline) into a building - let's say office building - and go up a few stairs as someone is chasing you and you ram into a big room with cubicles and you're hiding out, shooting back, going from cover to cover.. The possibilities could be endless with setting and differentiation in team or solo play.
looks like shit
shut the frick up OP
I would play the hell out of it
it looks fricking great
>car brand is Kuruma-> "car" in Japanese
lame..
It refers to Toyota, which is basically a car. That's it. It's a car.
>t. Dagumi
Kuruma is a model, not a brand. Its meant to refer to common sedans that you see in the cities, like Corolla
It's meant to refer to cheap import econocars like the ones you saw in the early 2000s or late 90s. I remember when shit like that was considered the worst that automobiles could get. Boy were we wrong.
>import econocars
And yet it looks like a chrysler....
The Chrysler 300 is sold in Europe under the Lancia brand. Frick Chrysler for desecrating Lancia.
>Frick Chrysler for desecrating Lancia
The problem is people like you who worship brands and think they're anything more than a label on a good
looks like a shitcoin miner that'd be found on the 'new releases' tab on steam
I know a place on the edge of the red light district where we can lay low, but my hands are all messed up so you better drive brother.
No.
>jumps off bridge
looks nice
fake af, reflections on the car are from an enb mod, it's 100% not UE4
I hope the remasters look like this, but they won't.
The GTA3 map is so small that there is no excuse to not have interiors for every single building. Prove me wrong.
that is way harder than you think, way more resource intensive than you think, and way more useless than you think
>that is way harder than you think
>way more resource intensive than you think
No it's not. You don't actually know that and pulled it out of your ass. I'm an ancient ass boomer and have worked in game dev and software development in general probably for longer than you've been alive.
>way more useless than you think
No it's not, but not because I don't think it's useless, I know it is; I just don't care.
Shut up and consume our new polished turd!
And what purpose would the interiors serve exactly?
i m m e r s i o n
The same the exteriors serve. Absolutely nothing because it's a pretend world that exists for shits and giggles.
Scientifically proven to raise the SOUL levels.
>tell the devs to build basically a duplicate of the world but inside "for shits and giggles"
Do you enter every building in your neighborhood?
>interiors
fine but at least make them useful. 4 had a bunch of apartments and shit you could walk into but nothing going on inside of them except a few npcs walking about or muffled loud music playing from inside the rooms. if they some cool unmarked hidden stuff in them that would be great. would be be cool to unlock some hidden hideouts, break into someone's place and find keys to a unique car, find unique guns, unmarked missions, etc.
I liked the empty interiors.
empty ones are fine but i think they have great potential for unmarked hidden neat things to find as well. like instead of just finding body armor laying on a dumpster you could happen up an apartement complex where a cop lives and break into his place and steal his body armor, gun, and maybe he has a key to the motor pool at the police station you can use to take police cars or just sabotage them all with car bombs. then you could call 911 nearby and watch the chaos and for the next X in game days in that area you could commit crimes with higher success since the cars were all destroyed until they respawn again.
Too easy. Just put a healthpack here, armor there. Maybe brass knuckles to get you started but that trivializes the game way too much.
>better graphics = better! XD
remaster? no thanks bro i already have those games on my pc
>*on my PS2
Fixed to not sound moronic.
Except all you did was make yourself sound moronic.
ok pablo
C&D THIS MAN!
Someone needs to hire this man.
Modded GTA IV looks pretty nice.
ah just like the good ol days, totally nailed the aesthetic
Will the game still end with Fido shooting the annoying girl?
Maybe he shot himself?
I like how all these normie GTA players think these "definitive" editions are gonna look anything close to GTAV.
You look on the Rockstar twitter and everyone is expecting a massive graphics overhaul when the game is gonna look like shit.
I like how Rockstar still isn't showing us any fricking gameplay footage.
More interiors would be awesome and necessary for more interesting gameplay. Like imagine running away from gunfire (online or offline) into a building - let's say office building - and go up a few stairs as someone is chasing you and you ram into a big room with cubicles and you're hiding out, shooting back, going from cover to cover.. The possibilities could be endless with setting and differentiation in team or solo play.
could it possibly look this good?
gta if real?
Why no leaks?
is this the actual remake? might actually get it if so