50 thoughts on “>Sabotage Castlevania”

  1. The Castlevania game was made almost a decade ago, and Konami was more than likely a lot more hands off.

    Staff changes, learning from fucking up Castlevania, and Nintendo likely being much more hands on than Knomai ever was is what changed

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  2. They cared enough for LoS1.

    The problem was that Konami didn’t drill them harder, and MS really just wanted to work on a CV3 remake (Ironic considering they also wanted to make a Fusion remake for Metroid originally)

    Also weird ass fucking dev drama for LOS2 that pretty much dammed the game

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    • >didn’t drill them harder
      Or didn’t want to invest enough money to make it good. Maybe they realized what a garbage shitshow the reboot was and decided to just pack their stuff mid-production and minimize losses.

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      • >didn’t want to invest enough
        LoS2 is a disaster because the design plan was a disaster. Budget wasn’t the problem.
        >they realized what a garbage shitshow the reboot was
        LoS1 was well-received and sold a shitload of copies. Why would they want to undermine that? Because it hurt your fee-fees? LoS2 probably would’ve done well if the game was good. But it wasn’t, so it didn’t. The dev team made bad calls. That’s the beginning and end of the story.

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        • LoS1’s reception was lukewarm at best. It sold because they managed to tie Kojimbo and Patrick Steward into it, but nobody really liked that game, except maybe some proto-zoomers that didn’t know better.

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          • >LoS1’s reception was lukewarm at best
            The fact you didn’t like it doesn’t mean it was "lukewarm." Most reviews were very positive and the game sold very well. To be fair, it wouldn’t surprise me if LoS2 sold okay, but there’s no chance it didn’t perform under their expectations.

          • Anon is kind of right actually, It was lukewarm for most fans of the series, but critically it did pretty well and is one of the best selling games in the series

  3. It’s the Nintendo magic.

    >Rare were shit before and after working with Nintendo
    >Iguana/Retro were shit before Nintendo acquired them
    >Argonaut was only good when Nintendo contracted them
    And so on

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  4. LoS1 was good and the best 3D Castlevania. MoF was mediocre but not bad. LoS2 was the only shit one, but it apparently had a rocky development.

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  5. Nintendo have a track record of taking bad developers and teaching them how to make good games. Team Ninja were so shit after oatmeal cookie left even Nintendo couldn’t save Other M from being shit.

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    • Biggest cope in the world. Nintendo were the ones strangling Team Ninja the whole fucking game starting at NES controls only all the way to “the babby”

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  6. I felt Samus Returns was pretty bad.
    I was pretty sad they were making Dread and thought they were going to kill Metroid.
    Glad I couldn’t of been more wrong, I feel like they learned from their mistakes with SR and made a great game this time around.

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    • I feel like the excessively mediocre 2d god of war combat was one of this games biggest problems, opting for a more fluid yet simple combat system would’ve suited it much better.

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  7. Lords of Shadow is a masterpiece and it’s the best selling game in the franchise.
    It sold more than SotN and those shitty backtracking simulators.
    If you like Metroidvanias, you are a fucking imbecile and everything that’s wrong with vidya.

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    • >I have 47 chromosomes and I must tell the world
      Nobody gives a fuck about your dismal taste, retard. Go eat your third box of crayons.

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    • >It sold more than SotN and those shitty backtracking simulators.
      Everyone wanted their own God of War back then and they slapped Kojima’s name in the production just because he’s famous. SotN has always been a niche game during it’s era.

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    • Metroid is so much worse.
      The original Castlevania is a million times better than Super Metroid.
      For starters, it’s a skill based game that doesn’t allow you to simply tank through every boss like Super Shitroid, the most overrated garbage of all time.

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      • Lords of Shadow is a masterpiece and it’s the best selling game in the franchise.
        It sold more than SotN and those shitty backtracking simulators.
        If you like Metroidvanias, you are a fucking imbecile and everything that’s wrong with vidya.

        LoS1 > Super Metroid

        One autist screaming his shitty opinions into the void.

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    • I don’t think it’s a matter of hating or failing to understand it. MoF and LoS2 were just major misfires. The former needed more time in the oven for revision and the latter should’ve been a slam dunk instead of the air ball it was.

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