I finally got around to installing this and I'm floored at the quality of the gameplay and visuals. Ganker always said it was the best souls game and now I see why. I enjoyed Elden Ring but it feels like dogshit in comparison to Sekiro.
I just started and I'm at the sculptor's shrine. Without too many spoilers, what should I know going forward?
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wolves hunt in packs
kek
It really is the best game they’ve made, though. Absolute 10/10
>Why yes, I love elden ring and sekiro
>Why yes, I have never played any of the 3 dark souls games
Are you me?
make backups of your save files
there are multiple endings
Don't betray Kuro. It will make your new game+ 2 times harder because you'll miss out on half of the game's bosses when it scales the enemies as if you had beaten them
B-Team always makes the best games.
>R1 R1 L1 L1 L1 R1 R1 L1 L1
Seethe more soultroony
I hate snoys but I hope GOW wins goty
Yeah we know how much ER mindbroke you tendies
>R1 R1 L1 L1 L1 R1 R1 L1 L1
It's awfully boring though
/thread
Play Nioh 2. Sekiro will feel like dogshit to that in comparison.
Nioh 2 sucks my balls compared to Sekiro
>filtered
>r1 r1 r1 o o o r1 r1 r1
Fromsoft has always been as deep as liurnia of the lakes when it comes to combat.
Elden Ring isn't Dark Souls 1
Tanking being a legitimate playstyle requiring to time the right attacks add to it more depth than all of Sekiro
Elden Ring combat is indeed very good
>l2 l2 l2 o o o l2 l2 l2
Not sure what meant by all that
>Elden Ring isn't Dark Souls 1
It pretty much is, just with an open world.
>Elden Ring isn't Dark Souls 1
yeah, it's worse
>R1 R1 L1 R1 R1 O R1 L1 X X R1+L1 R1+L1 L1L1L1L1L1L1 L1 O R1
>t. didn't make it past the blazing bull
Moron
Rhythm games are always the best. Sekiro is the best rhythm game ever created. Try PN03 if you like rhythm games.
just play the game holy shit
why do you need to ask questions?
I did the same mistake as you when I first started nier automata and some Black personhomosexual started spamming spoilers
Get the flame vent and axe before fighting Gyoubu
What bosses did you beat?
If you end up in an area called hirata estate, then turn back because it can be really hard going there early
Try to get the firecrackers ASAP, they're very useful.
A merchant sells the tool atop of a large hill in ashina outskirts, near where you fight the ogre
Your primary goal is to save kuro from genichino at the TOP OF ASHINA CASTLE
Do NOT go anywhere else until you have done that
Good luck, and remember:
Hesitation is defeat!
mfw it took me like 5 days to clear hirata estate and beat LB because I tried to clear the entire thing before even seeing gyoubu
I'd recommend playing until you reach Ashina Castle and then going to Hirata Estate. After clearing that place out go fight Genichiro.
You should go to Hirata estate before the chained ogre to get the flame vent at the very least.
Oil pot + flame vent makes the ogre a much faster fight, it doesn’t trivialize it since his grab is still a really scary attack, but the faster you can kill him the less chances you have to get rekt by that.
I recommend doing hirata up to the shinobi hunter as early as possible and only doing the hunter once you have mikiri counter unlocked.
After that you can go all the way to ashina castle and then finish out Hirata before exploring the castle.
Yeah, now that I think about it this is probably the best way to do it.
Nothing much, really, the game's pretty straightforward.
Experiment with skills, some are great fun despite not being immediately obviously useful. Some prosthetics can solve certain encounters and help you greatly, reading descriptions and eavesdropping helps. Don't be afraid to return to headless frickers later if they kick your ass. Try to remember where swimmable bodies of water are for later. You get infinite candy at one point. Hesitation is defeat.
Did you buy or pirate it OP?
It's almost as if not using the exact same gameplay as the last 5 games, forces you to innovate and make something good.
Elden Ring innovates far more than Sekiro
Being aggressive is heavily rewarded, you have extreme versatility on build and options.
Sekiro is the opposite, there's little strategy or preparation involved
>Sekiro is the opposite, there's little strategy or preparation involved
Yes. Because it's not a Souls game. Because not every single game has to be an action rpg with builds and soulslike combat.
I haven't played Elden Ring so you might be right, but it still looks like Souls to me.
not him and yeah elden ring plays identically to ds3
Thought as much. From the gameplay I've seen it looks like ds3 with a different skin and a jump button.
>Being aggressive is heavily rewarded
>Sekiro is the opposite
This is how I know you never played Sekiro
In Elden Ring your ability to be aggressive is given by multiple stats and gear options
In Sekiro all your options are limited to one off attacks tied to a strict consumable
You can only be aggressive in Elden Ring if you're using op builds, even then, dodging and counter-attacking is still the most effective tactic 99% of times.
>In Sekiro all your options are limited to one off attacks tied to a strict consumable
lol no, you can be aggressive in Sekiro without ever using arts or prosthetics, the point is that in Sekiro the best way to fight is to be on the offensive so you can dictate the pace of the fight and what the enemy can do, being on the defensive just let the enemies use their strongest attacks and recover posture. You can deflect even big enemies with impactful attacks so if you're on the offensive you won't get punished as long as you get the deflection timing right. Try the same on ER against something like Maliketh or Malenia or any other actual strong boss and you will get your shit wrecked.
tldr Sekiro rewards you for playing aggressively, ER punishes you pretty damn quickly if you try to keep the offensive pressure up.
>You can only be aggressive in Elden Ring if you're using op builds
Wrong, there's nothing OP in Perseverance, Warcry, using hyperarmored attacks or heavy poise builds
>dodging and counter-attacking is still the most effective tactic 99% of times.
What is "effectiveness" measured with? Time to beat? Then no
>lol no, you can be aggressive in Sekiro without ever using arts or prosthetics
You sure can't when the boss will hyperarmor through all your attacks at will, unless you refer to aggressiveness as with simply stamding in the face of your enemy, in which case Sekiro neutering positioning in its gameplay system was not a positive thing
>being on the defensive just let the enemies use their strongest attacks and recover posture.
Neither games allow the players not to engage in some form with the enemy. The posture recovery of the boss is just a bandaid for the unlimited stamina Wolf has, which would allow him to escape forever
>Try the same on ER against something like Maliketh or Malenia or any other actual strong boss and you will get your shit wrecked.
You are never at disadvantage for being aggressive
damage
Yes, that's a barbarian build using Warcry, so trading hits with strong hyperarmor blows, that's part of gameplay diversity and strategizing but your mindset that taking damage is inherently a failure is exactly part of the normalhomosexual mindset, which is why shallow reaction check games are what you like the most
rolling right into the enemy and getting caught in an awkward in-place roll animation
Dodge attacks to close in, yes
>your mindset that taking damage is inherently a failure
Correct. It Is. tanking damager is for casuals and shitters.
>You sure can't when the boss will hyperarmor through all your attacks at will
That only happens after they deflect your attack. The first attack they will always cancel any attack to block yours with few exceptions, that's how you manipulate their behavior, if you deflect the attack and go back on the offensive they will again block your attacks instead of hyperamoring through them until the deflect.
That's not true at all, and it would be broken otherwise
Genichiro or Owl will initiate dodge attacks and Isshin will regularly use skills like Ichimonji
I don't know what you are talking about but you can't manipulate them like this
pure souls brainrot. you could misrepresent anything in any shitty game to make it sound good
Baste
>innovates far more than Sekiro
>wow should I dodge roll this attack or... should I dodge roll this attack.
Elden Ring mechanics going over the head of most normalhomosexuals like you is exactly why something streamlined and 1 dimensional as Sekiro appeals to the masses more
ER is quite literally more popular to normies than Sekiro though
>ER is quite literally more popular to normies than Sekiro though
It's not. It got more exposure and sales, but Sekiro is more liked by the normalhomosexuals that played both, because a floating prompt appears so you jump and do the epic thing and that's as satisfying as brainless. The Souls combat built by Elden Ring is a far more solid combat system that has more mechanical depth, especially if you engage in its mechanics
>It's not
>It got more exposure and sales
Yes that's called being "popular"
Exposure and sales have nothing to do with popularity, popularity relates entirely to how liked something is
Sekiro is liked more, has better reviews and gaming journos even gave it a GOTY award, first From GOTY.
This because it's a satisfying and very accessible game with a low skill ceiling and depth.
The first reaction to Elden Ring was making a mod to press L1 and deny all forms of damage regardless of your gear, and people complained about how hard bosses are and how rolls are a thing since rolls can't be spammed like blocking, even though you have countless tools to play as you want.
Sekiro is the ultimate normalgay game, you don't think about much at all
now THIS is mental gymnastics. both games are normie as frick dude, but ER is way more popular
>Elden Ring is a far more solid combat system that has more mechanical depth
More builds, far less mechanical depth. ER is still mostly 2 buttons like the other games, unless you manage to bypass the challenge with some cheese strat. Sekiro has far more situational responses to different moves, possibility to respond in multiple ways that's not just rolling.
>More builds, far less mechanical depth. ER is still mostly 2 buttons like the other games
Ridicolous, ER still require directional inputs to begin with
Your attack options are far deeper, and so does your defensive ones
As for "2 buttons", if Sekiro's core combat is centered around attacks arbitrarily requiring different defensive options instead of simply designing the movesets around those capabilities organically it just shows how shallow it would otherwise be
>taking damage
>dodge rolling right into the enemy and getting caught in an awkward in-place roll animation
wow great gameplay.
The problem with elden ring is how it encourages players to cheese. Cheese was always an option in previous souls but it wasn't encouraged.
Avoiding it in ER feels like a complete gimp, with a stigma of not utilizing the games new mechanics if you complain. Using it makes the game a walk in the park, with a stigma of not gitting gud enough to endure over-tuned, tanky bosses that become a total chore.
>Sekiro appeals to the masses more than ER
Literally everything you said is demonstrably wrong to the point I can only assume it's bait.
>Literally everything you said is demonstrably wrong
>Endless seething (You)s taht didn't even try to prove it right except maybe one guy that got replied to
You and everyone else knows you're wrong and that's all that matters.
Nah he's right and your shitty reaction pic shows you have no arguments, which is why everyone ITT is seething about it
>inb4 samegay
>Literally everything you said is demonstrably wrong
But I sourced and explained what I said
ER sold more than sekiro, if anything it's more normie core
See
blah blah blah
cope
ER subreddit has 1.6 million
Sekiro has 242k
you're wrong I win bye bye
Judging by the amount of people who hate and seethe at Sekiro, but love Elden Ring, I'd say you're wrong. Hell, if you look at most of the newer Sekiro reviews, the negative ones are a bunch of normalgays who admit to have never played a Souls game, starting with Elden Ring and then getting filtered by Sekiro.
>Judging by the amount of people who hate and seethe at Sekiro, but love Elden Ring
Sekiro has better reviews
Nice ds3 webm. I don't remember the boss though.
nah
Inner father > Inner Genichiro > Inner Isshin, difficulty wise
It isn't a souls game, it's a character action game. Souls games and ER are action-RPGs, you'll probably feel that when you go looking for new weapons/gear and find nothing but balloons.
DONT BLAME IT ON THE SUNSHINE
You should play the game instead of posting here until you fight the dragon god in the dragon realm above the world or until you fight ressurected isshin, you dumb c**t.
Why does this game make people so butthurt?
Can't cheese with overleveling and summon or coop
Love the game. It's probably better for you to figure everything out by yourself, I'll just tell you that you can and should try to evesdrop on story related characters. Kuro, Emma, Sculptor etc. It's very easy to miss, and it can lead to additional content.
>ER troon going out of his way to autistically defend his shit game
Sekiro has tons of soul and Elden Cringe has little. That's all that matters tbh.
Now that I've completed DS, DkS, DkSII, DkSIII, Sekiro and ER, I feel like I can finally voice my opinion. In terms of atmosphere, creating a sense of journey and making the player's decisions feel consequential, I think DkS is the best. Also the world building is the best in DkS. In terms of making me engaged to the gameplay, Sekiro takes the cake. ER has probably the best individual level of all of these games: Stormveil castle. DkSIII has high points such as Irithyll, which are very, very good.
>Irithyll
What's good about it other than it's beautiful? I love DaS3, but that has to be one of the least interesting stages (on a mechanical basis) in the game. Sulyvahn slaps tho
Why haven’t you played Bloodborne? Its pretty good (kind of easy tho)
>Ganker always said it was the best souls game
From game. It's not a souls game.
sekiro is an armored core prequel you pleb
>We will never get Sekiro 2 because the generic Souls drones couldn't just level up like they're used to and got filtered by real difficulty
>We will never get Sekiro 2
Extreme doubt. Sekiro 2 is all but inevitable.
Sekiro is too easy though
Some attacks requiring special deflects using diretional inputs afterwards would have gone a long way to help feel it less easy
That's Wo Long which no doubt is going to shit all over Sekiro judging by the combat/magic system and combos.
Wo Long will have the same issue as Sekiro, and just like Sekiro is more praised by normalgays, Wo Long will also be praised over Nioh for being stylish but having much less depth
Sekiro suffers from combat being extremely straightforward because there is typically a single correct answer and that answer is just a timing check where you press the correct button during the correct window. The jigsaw puzzle of different start up and recovery animations fitting hitboxes and hurtboxes around each other in space and time is a lot more interesting than Simon Says
>Wo Long will also be praised over Nioh for being stylish but having much less depth
wat
Sekiro has the depth of a puddle of piss.
Yes? My whole point is that Wo Long will also have much less depth and be a downgrade to Nioh, just like Sekiro was inferior to ER
He's a butthurt Niohgay.
???
I like good games, period
Too bad nightjar rversal isn't a moveset upgrade instead of being mutually exclusive with so many better options when it's a longer back dodge.
As for "styling" Sekiro has little options for that too, might as well play DMC or somw other hack and slash
>It isn't
It is
>Nonsense. ER has no depth.
I disagree, I explained why
>Which in its entirety demands more attention and involvement from the player
Compared to timing an attack or a Souls parry? Nonsense
>>l2 l2 l2 o o o l2 l2 l2
What is this meant to represent?
Ring isn't Dark Souls 1
>It pretty much is
It's not really
Do you enjoy going into threads for games you dislike and pissing your diaper
>for games you dislike
I don't dislike Sekiro
People regularly bring up Elden Ring in Sekiro threads, why do you want a thread to be a Reddit hivemind?
>reddit hivemind
get your buzzwords out now cause you sound like a fricking moron who isnt taken seriously
>and just like Sekiro is more praised by normalgays
It isn't
>Wo Long will also be praised over Nioh for being stylish but having much less depth
Nonsense. ER has no depth.
>Sekiro suffers from combat being extremely straightforward because there is typically a single correct answer and that answer is just a timing check where you press the correct button during the correct window
Which in its entirety demands more attention and involvement from the player than literally 99% of combat in any souls.
Based OP. Take your time with it, the game is quite open and there are multiple routes you can explore at any time. If you feel stuck go ahead and explore for a bit.
>I'm floored at the quality of the gameplay
That's quite sad.
Weebtards are used to shitty JRPG controls so giving them a game with a sense of mobility blows their mind. Same reason people suck off BotW despite it having no substantial content.
quality isn't the same as depth, dumbfrick. the gameplay is incredibly smooth has amazing animations
I'm going to run counter to all the anons in here: play and finish
Hirata Estate ASAP. It will force you to git gud, and I didn't find the final boss of that area to be nearly as challenging as Genichiro. Genichiro (at Ashina Castle) can be a hard filter, but the game gets so much more interesting after you beat him — don't give up!
Also, if you're stuck on a boss, remember to use sugars after you've learned their rhythm. A sugar can mean the difference between victory or death.
Getting good enough to style on the bosses is so satisfying. Sekiro has by far some of the best bosses I have ever fought in a video game.
>Flawless victory
I agree, even though I almost never used Sabimaru except against those two minibosses that were weak to it.
I finally got around to playing that, just two weeks ago.
I replayed it 4 times back to back and didn't stop playing until I'd 100%'d the entire game and holy shit. I just want MORE. Fantastic fricking video game.
Naraka: Bladepoint has most depth
Sekiro has zero replay value, literally none, ER so much more
dunno I've played sekiro more than I've played ER. ER was a better first playthrough but my second playthrough was with the seamless mod and we didn't bother finishing it. the combat isn't satsifying or complex enough to warrant that for me
>different endings
>gauntlets of strength
>reflections of strength
>charmless
>demon bell
you’re just wrong. And I say this as someone who loved ER but cant bring myself to do a 2nd playthrough. I’m sick of medieval high fantasy. Just have different preferences and dont be a whiny birtch
>gauntlets of strength
>reflections of strength
>charmless
>demon bell
all of this is pointless unless you're autistic, it's still the same "here's a sword and some tools, go be a ninja now", no matter what
Who fricking cares. You have FIVE fricking FromSoft games where you can be John Hollow the Dung Slinger.
I prefer a focused game with tight design, one that actually feels finished through-and-through.
yup sekiro is indeed so focused and well designed that it offers nothing new after two playthroughs
yes? it's not an RPG, it's a focused action game. quality > quantity, it's also why I love bloodborne more than dark souls
These people need content spoonfed to them. If you genuinely like a game then you’d replay it regardless. I find Sekiro and Bloodborne more replayable than fricking Dark Souls. Its just about enjoyment and these games give you plenty of reasons to replay something
this. I'll take the hunter's axe over 30 "different" axes and great axes from all the souls games any day of the week
I loved bloodborne and played it many times, with Sekiro I just feel bored because there's not much to explore, and it feels too linear and repetitive, I had to force myself to play it to the end a second time, probably never going to touch it again, but BB is a masterpiece
>zoomer cant understand that not every game has to have loot and gear
I bet you think nuGoW is the best game in history.
that's just objectively true, sekiro has ending exclusive bosses
meant to say objectively untrue jej
I've played through it 5 times and i enjoyed every run and wouldn't mind doing a 6th one. I quit less than halfway through my second ER run. Sekiro is replayable purely by it being so satisfying to play, in addition there's also the options of making the run more challenging.
absolutely, I don't care about different "builds" when it just boils down to a generic weapon with a flashy weapon art. variety for the sake of variety isn't a good thing
yea there is also the big problem with Elden Ring where once you've explored everything and know where everything is, a run is just grabbing your weapon of choice and riding from boss to boss, the map is big and it takes ages to get from place to place and nothing on the way is interesting or of value anymore. Sekiro's level design is extremely concise which makes a run so enjoyable, traversing the world is fast and never boring.
>Without too many spoilers
There's nothing to spoil because nothing important actually happens. Its really just a hack-n-slash game. I liked it. 3/5
Sekiro is better with keyboard and mouse (With the strafe fix)
how so?
Because having fingers perform actions and being able to control your POV is superior.
If u like Souls games for combat focused boss fights then yeah Sekiro is easily the best. Anything else it's an utter mediocrity compared to Bloodborne and Elden Ring.
>that one schizo with shitty webms who keep insisting that ER is complex and not for normies
he's been at it for months, what the frick is his deal?
discord thread
It's not my absolute favorite game of all time, but it might be the most consistent. Everything fits together fantastically, feels very deliberately designed from the combat to the art direction to the plot. Not perfect, but easily my favorite Fromsoft game.