Sekiro has absolutely no combat freedom whatsoever.

Sekiro has absolutely no combat freedom whatsoever. I have no idea why people pretend this game is anywhere near as good as other games in the genre.

Shopping Cart Returner Shirt $21.68

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

Shopping Cart Returner Shirt $21.68

  1. 2 weeks ago
    Anonymous

    >flame vents + living forces your thread
    cant block my replies anymore homosexual

  2. 2 weeks ago
    Anonymous

    clang
    clang
    KLONG

  3. 2 weeks ago
    Anonymous

    my dad is stronger than your dad

  4. 2 weeks ago
    Anonymous

    it doesn't have *much* freedom but if you aren't using prosthetics and combat arts you're a gay b***h

  5. 2 weeks ago
    Anonymous

    the prosthetics give a little

  6. 2 weeks ago
    Anonymous

    What do you mean by "combat freedom"? The ability to do whatever you want?

    • 2 weeks ago
      Anonymous

      Yes

  7. 2 weeks ago
    Anonymous

    Humiliation ritual thread so anons will bully dragonirian into suicide

  8. 2 weeks ago
    Anonymous

    Because it's laser focused on one thing and it does that one thing incredibly well.

  9. 2 weeks ago
    Anonymous

    You don't want "freedom", you want free win buttons like Comet Azur. You're just seething because the game's asking you to fricking play it in order to win and it will shit you right back out if you don't put the effort in.

  10. 2 weeks ago
    Anonymous

    because it's easy. that's why everyone likes it.
    I like it too for that matter, even if it was a bit easy

    • 2 weeks ago
      Anonymous

      First playthrough is not easy friend. Everyone gets filtered by Genichiro, Owl, and Isshin, and ESPECIALLY the drunk guy.

      • 2 weeks ago
        Anonymous

        I disagree. Isshin took some effort to fight but everyone else was straightforward.

      • 2 weeks ago
        Anonymous

        Drunk guy was easier when I realized, "Hey, I'm a ninja. I don't have to fight fair." and picked off his buddies, disengaged and renengaged whenever I wanted. The rest is just a matter of getting good.

        • 2 weeks ago
          Anonymous

          The problem with simply getting gud though is that all of his attacks 1-2 shot you, so learning his moveset takes a long time especially since you need to do what you said before with clearing the area before fighting him.

          • 2 weeks ago
            Anonymous

            I did take that area on as soon as you can get to it but I don't think you're really meant to. With a few more health upgrades than I did at that point, I could see it being a lot more tolerable.

          • 2 weeks ago
            Anonymous

            You don't have a stamina bar so it all balances out

  11. 2 weeks ago
    Anonymous

    experiencing Sekiro for the first time was nothing short of transcendental kino. It's a perfect game. You got filtered, no shame in it, but it's a perfect game.

    • 2 weeks ago
      Anonymous

      I beat every boss and I still hate the game.
      There always seem to be the assumption that you can't beat the game and hate it.
      Probably the only game I've ever beaten out of spite

    • 2 weeks ago
      Anonymous

      >It's a perfect game
      do fanboys start out blind or is it gay ming induced?

    • 2 weeks ago
      Anonymous

      yep

  12. 2 weeks ago
    Anonymous

    It doesn't need it. It's rigid and good at it.

  13. 2 weeks ago
    Anonymous

    It does. Experiment with the game. I don't know what specific genre you're specifically talking about, but it's still a complete and well-rounded game regardless.

  14. 2 weeks ago
    Anonymous

    Combat freedom is gay as frick. There should be one weapon implemented well, which Sekiro does. Having 2000 different builds is dogshit. They can and should remove most of the skills and tools from Sekiro.

    • 2 weeks ago
      Anonymous

      There's a game like that and it's called Stellar Blade which has a better combat system than Sekiro when doing Boss Challenge mode

      • 2 weeks ago
        Anonymous

        You can't mention Stellar Blade without posting Eve's pits

        • 2 weeks ago
          Anonymous

          Fine but only a little bit

          • 2 weeks ago
            Anonymous

            more

    • 2 weeks ago
      Anonymous

      >They can and should remove most of the skills and tools from Sekiro.
      Nah, those are good since they can play into a boss gimmick or give you mobility. My most used skill was Nightjar Slash just because it was so useful for jumping back, or getting into range.

      • 2 weeks ago
        Anonymous

        At the least they should just fold all upgrades into one. Having all the variants of every tool just clogs up the menu.

    • 2 weeks ago
      Anonymous

      >They can and should remove most of the skills and tools from Sekiro.
      at that point it would be a quick time event

  15. 2 weeks ago
    Anonymous

    The Souls DNA holds the game back. The levels are Souls levels so they have to have items like sugars to justify exploration but all they do is waste D-Pad actions. We could have art switching on D-Pad instead which would make the combat more fun. Increase spirit emblems as well as their acquisition.

  16. 2 weeks ago
    Anonymous

    >Sekiro has absolutely no combat freedom whatsoever.
    That's strictly a positive for a certain crowd. I don't get it, but it is what it is.

    • 2 weeks ago
      Anonymous

      It doesn't really need it. It's balanced around a small moveset where each boss is more a game of learning his attacks rather than "Hm, what can I use in my build to cheese this boss".

      • 2 weeks ago
        Anonymous

        >the gameplay is good because it forces my favourite way to approach a fight
        That's well and good for you, but for everyone else the game is a whole lot of fricking nothing because of it.
        Like I seriously get bored to tears. I managed to get all the way to the secret ending on my first playthrough, and failed to even reach genichiro in every subsequent ttempt. I just lose interest and play something else and never get back to it.

        • 2 weeks ago
          Anonymous

          Oh no you le SERIOUSLY got le bored to tears... where's muh build variety....oh NOOOO save me reddit!!!

          • 2 weeks ago
            Anonymous

            No need to be butthurt. Just accept that the kind of games you like is niche and not even its developers were willing to insist on the concept.

  17. 2 weeks ago
    Anonymous

    >t. poorgay

    ?t=10

  18. 2 weeks ago
    Anonymous

    sounds like you haven't played the game.
    i recommend it, it's very good.

  19. 2 weeks ago
    Anonymous

    What does that even mean? I see a lot of people play the game completely different. Some cheese with tools, some dodge like it's Dark Souls and some face the enemy head-on parrying everything

    • 2 weeks ago
      Anonymous

      Sekiro's "freedom" pales in compariosn to DMC's

  20. 2 weeks ago
    Anonymous

    OP, this may come as a huge shock to you
    but those morons? they're not pretending. they are legitimately that dumb and hosts to terminal shit taste.

  21. 2 weeks ago
    Anonymous

    Because its focused. All the bosses are meant to be approached with the same main kit and designed to make fighting them with that kit engaging. The player can choose a sub weapon that will give them distinct advantages if they can figure out how to use it. Its mega man boss design. Every time you go into a fight you know you have the tools to beat it and it is completely up to your competency with those tools that decide how long it will take you. You are never faced with build regret or feel like youre playing the game wrong and any revision to your strategy is accessible to you from another attempt.

  22. 2 weeks ago
    Anonymous

    It does, you just have to get good enough to make use of it, which most people can't manage.

  23. 2 weeks ago
    Anonymous

    I don't really replay it but it was an awesome fricking game

  24. 2 weeks ago
    Anonymous

    It was marketed purely on being le hard

  25. 2 weeks ago
    Anonymous

    It's a one and done kind of game, the bosses have interesting move set but Sekiro himself is so limited that there's not much fun to be had redoing them after your first playthrough. I'm still surprised how horribly the combat arts and prosthetics are balanced considering how few of them there are.

Your email address will not be published. Required fields are marked *