>senior developers are all retiring
>nobody knows how anything works
>they refuse to train entry level employees who instead go onto make functioning indie games
american job culture killed another game company in the end
>senior developers are all retiring
>nobody knows how anything works
>they refuse to train entry level employees who instead go onto make functioning indie games
american job culture killed another game company in the end
judiasm at work
And nothing of value was lost.
This all sounds like a problem with Bethesda's game engine. Why don't they do the smart thing and get rid of it, get another engine, then hire people(or train the existing people) who know that engine well(my guess would be Unreal Engine 5)? Bethesda has basically unlimited money and time, so why aren't they making smart decisions?
Incompetence and greed.
unreal is not some cheat code
you get incompetent devs on it and it will shit out some unoptimized jank on the same level of gamebryo but with higher graphic fidelity, which isn't the point of upgrading an engine
the "upgrade your engine bethesda" comes from the fact that they can't make a golf kart in their shitty games
But Bethesda games have always been unoptimized jank. I'm starting to think that it's not just incompetent developers.
If they switch engines they'll have to remove the level of interactivity with clutter and the way the engine tracks items with physics in real time.
Then again, bethesda has a knack for cutting off game mechanics instead of refining them or designing the world with said mechanics in mind
>they'll have to remove the level of interactivity with clutter and the way the engine tracks items with physics in real time
So? If that's the only tradeoff for getting rid of that shit engine, then that's an amazing deal.
I don't think physics were ever a large part of bethesda games, I can't remember a single puzzle or dungeon that required you to move or throw items into holes or a matching game
What does that have to do with anything?
Creation engine literally uses havok engine for physics, there's nothing special about it. Why is everyone on this board so fucking dumb? Holy shit.
bethesda should switch engines because they aren't making entire use of it after all these years, no point keeping that relic
>Why is everyone on this board so fucking dumb?
The vast majority of this site are 20~25 year old zoomers.
no. the biggest age group is, in fact, the 30-35 years olds. has been probed time and time again
>has been probed time and time again
Ok, post one of these "probes".
damn, how will I take videos of the 500000 cheese wheels inside my house crashing the game without this important feature of the engine.
>I'm starting to think that it's not just incompetent developers.
It's not just incompetence but lack of fucks & arguably that more than anything else, now that that they’re like ubisoft where they have shit farmed out to third parties there's now added incompetence. It's not like they try to be ambitious & fail, their games are designed from the ground up to be shallow trash made as quickly as possible. It works for them, their games sell & they don't care about anything else.
>in the end
One thing, I don't know why
It doesn't even matter how hard you try
Keep that in mind, I designed this rhyme
To remind myself how I tried so hard
In spite of the way you were mockin' me
Actin' like I was part of your property
Remembering all the times you fought with me
I'm surprised it got so far
Things aren't the way they were before
You wouldn't even recognize me anymore
Not that you knew me back then
But it all comes back to me in the end
good, companies dont deserve to survive just off brand appeal
elder scrolls 6 is their last chance for anyone to take them seriously as an rpg company
even cyberpunks sorry excuse for a launch had made a recovery and they might be the ones to take bethesdas place
The new blood not knowing how the Gamebryo/Creation engine works would be a fucking miracle, Bethesda moving onto another engine after using the same engine since it released in 1997 would be a short-term mar against modding ease and a long-term boon for FUCKING MODERNIZING
imagine if Bethesda switched to a engine that wasn't from the Doom era...
the Emir problem goes beyond engine choice
Just a reminder that any post complaining about the engine can be safely ignored.
Go back to bed, Todd.
All of their games will be made on Unreal once the seniors leave.
>american job culture killed another game company in the end
define job culture
>nobody knows how anything works
Ah so it's business as usual then?
>bethesda is a music band from the 2000s
>they made a few good songs back then
>recently they made an experimental jazz album named starfield
>they expect people to buy and listen to it just because it has their name on it
>but the album just reveals they're shit at making music
Interesting analogy. More like, they released yet another rock album but this one incorporates some synths. And it sounds exactly like their last 5, except worse somehow.
The fact zoomers are all tech illiterate doesn't help.
During college I learned C#, C and C++ and went on to learn several different frameworks while doing internship, all by myself, no one spoon fed me anything.
I've made mods for New Vegas and Skyrim and it took me a couple of hours to get a grasp of that garbage engine. Kids these days are just retarded.
If you know how to program at that skill level you won't settle for gamedev pay and hours.
I wonder how many bad AAA's can be blamed on issues retaining talent. Someone who could manage a project like Starfield is overqualified for what Bethesda pays.
>american job culture
You cant criticize this because american boomer culture is about gaslighting people who work against their own interest
i am currently working in a big tech company. it is as expected. 1000 sqare foot of space and i am the only one in the office, trainee. there are 10 pointless meetings every day, all men work on code, support, servers, admin. all women make us hold meetings, organize shitty events and hang out in the cafeteria. not a single black or brown in the entire company. lavish decorations, play areas and shit everywhere.
Don't care, still pre-ordering TES6
you and people pike you are why everything sucks now not just games, and you all should be very grateful there is law and order
You anons are about to realise that companies don't last forever. Bethesda will die and will be replaced by something inferior as technology regresses backwards.
Egyptians forgot how to build the pyramids when cleopatra came to power and we will forget how to make advanced computer graphics.
The golden age is over
>Egyptians forgot how to build the pyramids when cleopatra came to power
Egyptians STOPPED building pyramids long before Cleopatra, because kings decided to stop wasting manpower and ressources on huge ass monuments for 1 maybe 2 sarcophagus.
The valley of kings exists for a reason, anon.
developers are all retiring
It's funny because they're all retiring except the worst one of them all
>Once Lost Games shitting the bed and being unable to give the Daggerfall spiritual successor we deserve
>Bethesda unable to give us a good game
It's ogre.
they're a zombie company propped up by some insanely valuable IP. the boomer devs are so deeply invested into one engine it would take a decade to dig themselves out and learn new habits.
this is all a result of their nepotistic hiring practices though, so fuck em
And nothing of value was lost.
They've made two good games, Morrowind and Skyrim, with the latter barely being an RPG. Every other bethsoft game ranges from mediocre to trash. They couldn't live off the success of skyrim forever.
OMG YES!!!
>american job culture killed another game company
american job culture created gaming companies
Nu-Bethesda is nothing without the Elder Scrolls and Fallout IPs, both of which were built by people who have nothing to do with modern bethesda.