settings where i can be a dragon?

settings where i can be a dragon? not a half dragon or dragon blooded or w/e abberant thing dnd dragonborn are but an actual dragon

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  1. 3 weeks ago
    Anonymous

    Rifts, the complete lack of concern for banalce in that game is incredibly based.

    • 3 weeks ago
      Anonymous

      Came here to post this.
      Core rule book has playing a dragon hatchling (between hours and weeks old) in the core book.
      Due to genetic memory they're born incredibly capable, just naive.
      Also due to the way balance works in Rifts they're still about on par with a warrior in power armor (but not an elite power armor pilot) in terms of combat ability, but also have magic to shapeshift, teleport, breath attack, and cast spells.
      If they live long enough (campaign is unlikely to go that long due to needing a century or two), they get such a power boost that they can rival lesser gods.
      Also dragons can go above the level cap.
      Generally they're obscenely powerful but no one trusts a fricking dragon and many people want to kill them.
      There's even a group of people who specifically hunt dragons because dragon blood can be turned into a super drug that turns humans into super humans.

    • 3 weeks ago
      Anonymous

      fbpb. Rifts is where it's at when you want the kitchen sink of roleplaying. Dragons? Fantasy creatures? Aliens? Robots? Cyborgs? Magic? Power armour? Big stompy mechs? Magical dieselpunk? Lasers? Swords? Laser Swords? Yes.

      Balance? Nah. But it's not like imbalance in D&D where there is an implied expectation that all character classes are supposed to be roughly equal. In Rifts, it is dead fricking obvious that the Glitter Boy Pilot (Gundam pilot, with Gundam) is going to be more deadly in a fight than the literal Vagabond (hobo). But liberation from the expectation of equivalence frees players and DMs to find ways for the characters to be charming and useful in the appropriately unique ways.

    • 2 weeks ago
      Anonymous

      Nice.

  2. 3 weeks ago
    Anonymous

    Ironically, DnD, ADnD had a setting thing called Council of Wyrm, you play a band of dragons in that.
    And due to how stats work, you could probably do it in a pinch in basic roleplaying by chaosium.

    • 3 weeks ago
      Anonymous

      3.5 also has rules for playing full dragons.
      You get fricked by LA though, but that’s an easy enough fix

    • 3 weeks ago
      Anonymous

      >Had a setting.
      >Had.
      It still does.

  3. 3 weeks ago
    Anonymous

    I'm a complete no-games, but why would a setting limit what you can play? I thought it was all about what you can imagine, so you just imagine you're a dragon and fly about.

    • 3 weeks ago
      Anonymous

      Well, you can’t exactly play a dragon if they don’t exist in setting.

    • 3 weeks ago
      Anonymous

      To complete

      Well, you can’t exactly play a dragon if they don’t exist in setting.

      's
      point: even if something is present in a setting doesn't necessarily imply it should be playable. For example, it would be odd to play as a ghost in a game about exorcists, or as an Imperial officer in a game about rebellion. Even if something can be imagined, even in setting, doesn't mean it can't stretch the verisimilitude of the world beyond good measure.

      • 3 weeks ago
        Anonymous

        >it would be odd to play as a ghost in a game about exorcists
        I don't get why, though? It sounds like it would be pretty neat for someone to be a ghost and avoid exorcists while achieving spooky objectives.
        >an Imperial officer in a game about rebellion.
        Same as above, really. A player choosing to be the problem for the world should be as much an option as being a saviour for it, right?

        But both of those aside, I'm asking more why you can't just decide to include those things in your games. I see it a lot here, but I don't get why people are limited by mechanics.

        • 3 weeks ago
          Anonymous

          My necromancer was an illithid ghost. Unkillable. His driving goal was to become a god of death and magic.

          • 3 weeks ago
            Anonymous

            In Lords of Darkness? there is a necromancy spell that specifically kills ghosts and such, so I shouldn't say unkillable, just damn near.

            • 3 weeks ago
              Anonymous

              Yep...pg. 96. Go Down (the reverse of Unlife) will even kill a lich permanently. No save allowed.
              Very badass spell for an undead hunter.

          • 3 weeks ago
            Anonymous

            I love illithids, tell me more.

            • 3 weeks ago
              Anonymous

              My illithid necromancer took a lot of risks in his experiments. He was a legit mad scientist type. Eventually a party of adventurers he was invited join (they needed an illithid to act as an intermediary between them and the elder brain) walked in on one if his experiments at a critical moment. Boom. He dies and becomes a ghost. Free of brain hunger he decided to embrace his new existence and keep adventuring and finding lost magics. He also persued psionic research (necromancer/psionicist (telepath)) and eventually discovered Athas and the sorcerer kings. He studied the defilers and defiler metamorphosis, eventually becoming a (necromancer (defiler)/psionicist (telepath)). He developed a method of becoming a brainstealer version of a dragon. Unfortunately, being undead, he couldn't do it.

              After a bit, he went to Ravenloft. The Dark Powers tempted him with the ability to become a brainstealer athasian dragon in spite of being undead. The catch being...he'd be trapped in his own hideous domain.

              He took the bait and underwent the metamorphosis.
              Final form...

              Brainstealer Athasian Dragon w/Ghost (Rank 5) and Dragon Ghost (plus his class abilities) abilities.

              Now stuck, the party decided to help him get free of Ravenloft. To do this, they made a bargain with Asmodeus. My dragon would have to serve Asmodeus for no less than 10,000 years and deliver unto him the souls of 1,000,000 athiests. With stipulations that he wouldn't be required to screw over his adventuring party.

              The perk...Pit Fiend abilities on top of his existing abilities and freedom from Ravenloft.

              Last we played he was still serving Asmodeus, staying in a devilish illithid form, and springing his dragon form on enemy demon hords in The Blood War.

              • 3 weeks ago
                Anonymous

                I appreciate his commitment to fricking around and becoming all the things.

              • 2 weeks ago
                Anonymous

                >fricking around
                That's the very definition of adventuring.
                >becoming all the things
                Illithid to Ghost to Brainstealer Dragon Ghost to Devil.
                I'd hardly call that "all the things". I'd call it a logical (for a mindflayer) path to power. Especially so since he can't become a lich and godhood was well beyond his grasp at time. He much later progressed to demigod and was retired as a PC.
                Besides, there are countless characters (NPCs mostly) who do similar shit. (Even in fantasy novels.) A PC does it and everyone losed their minds.
                >You can't do that Anon. It goes againt my tabletop code of bias and bullshit.
                Just kidding...kinda.
                Welcome to high level fantasy gaming. All kinds of crazy shit can happen. You become the legends, rather than waving a fruity +2 dingleberry around for several years because a boring dm doesn't believe in handing out level appropriate experience awards or treasure and lacks the imagination to challenge powermad pcs.
                Not saying any of it really matters, it's just a silly game afterall and the point is having fun.
                For some the fun is testing and even breaking limits.
                It makes for fun stories.

        • 3 weeks ago
          Anonymous

          Because tabletop games are team endeavors, and games where you play something out of tune with the rest of the party generally create a miserable experience for someone, and a subpar experience for everyone else. Playing a ghost in a game about exorcists sets you on a fundamentally antagonistic foot with the party; same deal with the Imperial officer in the rebellion game. Similarly, playing the classic bane of adventurers as a member of a party of adventurers might be seen as hostile or out-of-touch with the subject matter and tone. An individual is not the party, and setting up a character who is wildly out of whack with the rest of the player characters is often not the breath of fresh air some people think, but a brown note in an otherwise pleasant composition.

          As far as why people don't make a dragon game specifically; people have surprisingly limited imaginations, and a lot of people have trouble reaching any particularly creative conclusions. While conceptualized by people, your standard D&D dragon is an alien critter, thinking in longer terms than most people would ever consider; its values and opinions different from what many humans would value. Most of the people who want to play a dragon are only really interested in the power-fantasy aspect, and they can get their fix from other, more familiar sources.

          • 3 weeks ago
            Anonymous

            >Playing a ghost in a game about exorcists sets you on a fundamentally antagonistic foot with the party
            Unless the party are exorcists and know the ghost is good and useful to them, so while they go about exorcising other ghosts, they also have to deal with rival exorcists who want their ghost downed. It really doesn't seem that hard to justify.
            >people have surprisingly limited imaginations
            Apparently so.

            • 3 weeks ago
              Anonymous

              NTA but you seem like the kind of player who can't deal with being restricted in any way, regardless of why, and will just tell the GM they're shit for not allowing you to play something entirely outside of the tone/themes/balance. Its obviously a symptom of you being nogames, but I know active players like this as well, so it's not necessarily easily curable.

              • 3 weeks ago
                Anonymous

                >NTA but you seem like the kind of player
                >Its obviously a symptom of you being nogames
                Are you actually moronic?

              • 3 weeks ago
                Anonymous

                Your lack of reading comprehension could also be a contributing factor to you being a PS3.

              • 3 weeks ago
                Anonymous

                I wondered if this word choice would be too difficult for some people, sorry anon

                >NTA but you seem like the kind of player
                >Its obviously a symptom of you being nogames
                Okay, you are moronic, got it.

              • 2 weeks ago
                Anonymous

                How would you feel if you hadn't eaten breakfast this morning?

              • 2 weeks ago
                Anonymous

                Probably the same way your mum would feel if she hadn't been swallowing gallons of semen this morning: famished.

              • 2 weeks ago
                Anonymous

                you really don't get it, do you? like you actually don't understand why those statements are contradictory. Christ, how sad.

              • 2 weeks ago
                Anonymous

                I understand why those statements are contradictory on a very surface level, but clearly aren't if you have a fluent grasp of english and aren't willfully misunderstanding.

              • 2 weeks ago
                Anonymous

                no, not on a surface level. they're contradictory, end of. you lose and you won't save face.

              • 2 weeks ago
                Anonymous

                Nuh uh

              • 3 weeks ago
                Anonymous

                I wondered if this word choice would be too difficult for some people, sorry anon

              • 2 weeks ago
                Anonymous

                yes, you are a shit GM with no imagination. he'd be able to play a ghost or a dragon or an imperial officer in my games with no problems at all.

          • 2 weeks ago
            Anonymous

            oh no, not conflict between player characters! we wouldn't want the game to be interesting or fun!

          • 2 weeks ago
            Anonymous

            and they can also get their fix from playing a dragon, and there's no reason at all not to.

          • 2 weeks ago
            Anonymous

            >Playing a ghost in a game about exorcists sets you on a fundamentally antagonistic foot with the party
            Someone didn't watch The Real Ghostbusters

      • 2 weeks ago
        Anonymous

        Another hurdle, and probably the biggest one, is the system. Most systems are laser-focused and snap in half the moment you try to deviate from the initial premise that the system was intended for.

      • 2 weeks ago
        Anonymous

        if by odd you mean not boring

  4. 3 weeks ago
    Anonymous

    You can be a True Dragon in DnD if you find a DM willing to let you play one. There are also of course plenty of one-shots or even campaigns where you can make characters with access to Shapechange & True Polymorph.

    The Pact of Chain Warlock lets you summon a Psuedodragon at level 3 and Drakewarden Ranger gets a Drake companion at level 3 that grows stronger over time, nothing really stopping you from RPing the Dragon summon as your actual PC then just saying that the humanoid character is a helper, avatar, or mindless "mech" suit. Using Find Greater Steed to summon a Dragonel with Bard and Paladin can do the same thing, but you don't get that spell till level 10 or level 13.

    Druids Sorcerers and Wizards can cast Summon Draconic Spirit at level 9, giving you a full dragon to control for an hour, or more if you use additional spell slots.

    I know you said it's not exactly what you wanted but some of the race & class combos really do work as reskinned dragons. My favorite are Eldritch Knight + Dragonborn, and Winged Tiefling + Wizard. Just ask the DM if you can say your characters looks like Spyro or Sisu, or whatever other similarly "medium" sized dragon you think would fit.

    Last option, just be the DM and make a Dragon npc who follows the party around everywhere.

    Yes I have put far too much thought into this. How could you tell?

    • 3 weeks ago
      Anonymous

      I had a necromancer that animated a great wyrm red dragon corpse as a dragon based flesh golem and built a home/laboratory inside of it. He controlled it from a captain's chair and enchanted the golem so that the interior was as comfy, roomy, and secure as a Mordenkainen's magnificent mansion.
      When on autopilot, the dragon just acted like a sleeping dragon. Best mobile battle fortress ever.

      • 3 weeks ago
        Anonymous

        Kinda sounds like the mechdragon from Fools Gold.

        • 3 weeks ago
          Anonymous

          The actual creation of it was expensive and dangerous, but worth it. The party used it as their secret clubhouse.

  5. 3 weeks ago
    Anonymous

    Any setting with a dragon.
    That's the cool thing about narrative systems, you can do anything you want that makes sense with settings, without having to worry about game mechanics.

    • 3 weeks ago
      Anonymous

      >just write down whatever you want, nothing matters
      Might as well just be doing freeform RP like a lonely 13 year old.

      • 3 weeks ago
        Anonymous

        In narrative systems, yeah, nothing matters. OP wanted to talk about settings, so I gave a nugget of truth pertaining to settings.
        When OP wants to talk about games, let me know.

  6. 3 weeks ago
    Anonymous

    Godbound allowed you to play a dragon, in one of its supplements. Scion 2e also had a spinoff where you are awakening as a dragon, eventually becoming a full one. Fireborn was also specifically based around a similar concept.

  7. 3 weeks ago
    Anonymous

    Well, this thread didn't last long before getting derailed. I miss the way things used to be.

    • 3 weeks ago
      Anonymous

      I do too, and I should probably attempt to make them better in some way, but I don't really think its worth it and have mostly started to look for better communities.

      • 3 weeks ago
        Anonymous

        You won't find one. As bad as this place gets, everywhere else is always worse.

    • 2 weeks ago
      Anonymous

      oh no people are having conversations like normal human beings instead of staying rigidly on topic like a bunch of robots. going off the railroad must be really scary for you.

    • 2 weeks ago
      Anonymous

      >I miss the way things used to be.
      But that IS the way things used to be. And frankly, good on them.

      • 2 weeks ago
        Anonymous

        In the old days it'd have derailed into people talking about wanting to frick dragons or be eaten by dragons.

  8. 2 weeks ago
    Anonymous

    What kind of adventures would a dragon hatchling go on? Presumably their psychology would be different from the humanoid races but not “stereotypical dragon” either because that’s boring.

    • 2 weeks ago
      Anonymous

      dragon hatchling adventures, obviously.

    • 2 weeks ago
      Anonymous

      Establishing a dominion over tiny forest creatures, building a treasure horde of pretty stones and flowers,

  9. 2 weeks ago
    Anonymous

    Ars Magica, if you're willing to figure out that AND the Realms of Power: Magic supplement. You'll likely be stronger than a starting magus, but will fall behind as the difficulty of getting experience as an unchanging creature of magic stunts your growth.

  10. 2 weeks ago
    Anonymous

    If you want to be a dragon to live out your furgay fantasies you aren't welcome at my table. If you want to be a dragon because you think it'll be OP and make you the specialest girl at the ball you aren't welcome at my table. If you are so hyperfixated on being a dragon specifically that you cannot accept being told no and accept when there are reasonable alternatives, your autism and my autism are incompatible in the first place and you have no place at my table.

  11. 2 weeks ago
    Anonymous
  12. 2 weeks ago
    Anonymous

    Since nobody want to actual answer OP have a read of this https://archive.org/details/Hoard-RPG/mode/2up

  13. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      What the frick has this guy been reading? Since when were animals universally detested until (historically) recently? People were harsher about their views of animals and saw much less problem with what we today would view as mistreatment, but liking animals wasn't fricking mental illness.

      • 2 weeks ago
        Anonymous

        >liking animals wasn't fricking mental illness
        Liking useful animals was mostly perceived as fine. The key word there is "useful". Dogs were fine, cats were usually fine, cattle, horses, donkeys, pigs, sheep, chickens, geese and ducks, all not a problem (though geese were vicious gits). There's quite a long list of animals that had utility somehow.
        But many other types of animals were regarded as pests and vermin; liking them was not regarded well at all. (For example, if you liked frogs and toads, you were probably a dangerous witch.)

        • 2 weeks ago
          Anonymous

          This is true, and people certainly had very very different views on animals in the past, but that screencap is claiming that they were essentially barely tolerated for their utility, which is preposterous.

    • 2 weeks ago
      Anonymous

      cringe.

  14. 2 weeks ago
    Anonymous

    prowlers and paragons.

  15. 2 weeks ago
    Anonymous

    Play shadow of the Wierd Wizard. You can be a dragonet, which is just a dragon but tiny. Get magic and become large, and there you go.

    • 2 weeks ago
      Anonymous

      No, he should use a system where he can just be a huge dragon without requiring any workarounds.

      • 2 weeks ago
        Anonymous

        What system would you recommend for this?

        • 2 weeks ago
          Anonymous

          prowlers and paragons.

          • 2 weeks ago
            Anonymous

            Why? What about it?

            • 2 weeks ago
              Anonymous

              It allows you to play a huge dragon with no house rules or workarounds, as the OP requested.

              • 2 weeks ago
                Anonymous

                Is this just a core race option or what? I've not read it.

              • 2 weeks ago
                Anonymous

                No? Why would it be a race?

              • 2 weeks ago
                Anonymous

                Ok

  16. 2 weeks ago
    Anonymous

    idiot

  17. 2 weeks ago
    Anonymous

    Try Legend, you can play as a dragon Jedi Batman if you like.

  18. 2 weeks ago
    Anonymous

    AD&D has the Council of Wyrms setting, which is all about playing a chromatic, metallic or gem dragon.

    3e has rules for the core chromatic and mentallic dragons as race-classes in Dragon Magazine.

    RIFTS has dragon racial classes.

    Age of Sigmar: Soulbound has the Draconiths, which are basically small (ogre-sized) sapient starfaring dragons.

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