No, clearly not. It's obviously a cheat code. You also didn't beat the game if you used nothing but railroads instead of actual streets. That's not realistic at all.
>intensive purposes
Spending half a mil on a statue of a video game character while earthquakes and tornados ravaged your city would be intense for even the most corrupt political official.
it's a little bit more interesting than that. there's basically two ways to play the game: as a sandbox game, or as a resource manager. So if you just want to build a cool city, you want to use the infinite money cheat and just build a bunch of stuff and wait for it to get populated. But the ordinary way of playing has you be frugal with your money, building slowly, waiting years, collecting tax. And these are two completely different playing styles. If you never actually have to manage resources you could say you never truly played the game other than as a sandbox experience
you know that the game is divided in 4x4 grids, and that if you put a gift in the intersection of 4 grids, all surrounding areas gets high value?
This is a little meta, but exchanging all roads to rail and coal to nuclear is not.
>trick
It's just restructuring debt
Anon, why the frick do you need someone's approval on whether or not you beat something?
No, clearly not. It's obviously a cheat code. You also didn't beat the game if you used nothing but railroads instead of actual streets. That's not realistic at all.
I'd say getting the megalopolis mario statue and completing all scenarios constitutes beating the game.
The game is designed to have you use rail over roads, it's pointless to use road unless you're playing on hard.
I always throw in a few roads just for the varietym
Can you beat Sim City period?
Yes. Once your city looks like how you want it, you destroy the whole thing. It is law.
So simcity is based on detroit?
No, Anon, Detroit was never good.
You didn't say it had to be good.
When you get the Mario statue (500k pop) you have officially unlocked everything so for all intensive purposes you have beat the game then.
>intensive purposes
Spending half a mil on a statue of a video game character while earthquakes and tornados ravaged your city would be intense for even the most corrupt political official.
I played this so much and could never get the damn mario statue. the traffic always polluted too much and crime got out of hand.
Do you think this helped you get Megalopolis or something? It didn't.
Having unlimited resources makes that easier, yeah. Doing it the natural way takes like 60-70 in game years.
>Taking a worn out meme and changing a few details
Did you really post a thread if you did this?
>YOU DIDN'T BEAT THE GAME IF-
It's the same guy making this thread every day, right?
it's a little bit more interesting than that. there's basically two ways to play the game: as a sandbox game, or as a resource manager. So if you just want to build a cool city, you want to use the infinite money cheat and just build a bunch of stuff and wait for it to get populated. But the ordinary way of playing has you be frugal with your money, building slowly, waiting years, collecting tax. And these are two completely different playing styles. If you never actually have to manage resources you could say you never truly played the game other than as a sandbox experience
Yes.
Long as I see the credits roll I beat the game, doesnt matter what I did to get there.
>Finally got Megalopolis without cheating a couple of years ago after playing this since I was like 6.
It was a good feeling.
My city is stuffed to the gills and my population has plateaued at around 250000. What do I do now?
you know that the game is divided in 4x4 grids, and that if you put a gift in the intersection of 4 grids, all surrounding areas gets high value?
This is a little meta, but exchanging all roads to rail and coal to nuclear is not.
Yes. Using a glitch is outsmarting the game, beating it in a way more satisfying than had you played by its own rules.
>1996 or so
>493,000 population
>Mario statue within sight
>turn game off and come back next morning
>save is gone
I've never played it since.