Does each gym just scale based on how many badges you have, since you have a lot more freedom in this? Same thing with random trainers? What about wild pokemon?
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Does each gym just scale based on how many badges you have, since you have a lot more freedom in this? Same thing with random trainers? What about wild pokemon?
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There is no scaling
What
>There is no scaling.
>Developed by Gamefreak
Don't act surprised
Did I stutter???
So am I just gonna be overleveled for the Bug gym cause I went to the Grass one first? That's fricking moronic
Please use a different team 😉
You'll be overleved for more than that too. Trainers in the bug region too lol
No scaling. You have to do the 18 badges in order.
You don't have to you can totally beat the 30s before the 20s, but why would you.
>You have to do the 18 badges in order.
No you don’t.
If you want the "balance" I mean.
it doesnt scale, everything is a set level
You also can't catch higher level mons without badges.
>gilf
finally dammit
No scaling. Every trainer, Titan, and Team Star boss has a set level and team.
Katy (Bug) - LV 14-15
Klawf (Rock) - LV 16
Brassius (Grass) - LV 16-17
Bombirdier (Flying) - LV 19
Giacomo (Dark) - LV 20-21
Iono (Electric) - LV 23-24
Mela (Fire) - Lv 26-27
Orthworm (Steel) - LV 28
Kofu (Water) - LV 29-30
Atticus (Poison) - LV 32-33
Larry (Normal) - LV 35-36
Ryme (Ghost) - LV 41-42
Great Tusk/Iron Treads (Ground) - LV 44
Tulip (Psychic) - LV 44-45
Grusha (Ice) - LV 47-48
Ortega (Fairy) - LV 50-51
Tatsugiri and Dondozo (Dragon) - LV 55
Eri (Fighting) - LV 55-56
Then you can do these in any order you like.
Arven (end of Path of Titans) - LV 58-63
Clavell (end of Starfall Street, Part 1) - LV 60-61
Penny (end of Starfall Street, Part 2) - LV 62-63
Elite Four (Rika, Poppy, Larry, and Hassel) - LV 57-61
Geeta - LV 61-62
Nemona (end of Victory Road) - LV 65-66
Then post game once you clear all 3.
AI Sada/Turo - LV 66-67
Paradise Protection Protocol - LV 68
There are also GL rematches. Iono is 65-66.
No level scaling whatsoever, which is fine for wild Pokémon, arguable for the titan bosses, but terrible for the trainer bosses.
When you read it listed like this, it really gives off the feeling that the game is only giving you the illusion of choice in practice. Maybe if you grinded your team to level 60 or whatever point you can one-shot every adversary of theirs before taking any of them on would it feel like I can go in any order I want.
>Then post game once you clear all 3.
Is it really a postgame when the credits don't even play until after you clear that path?
Open world was a meme, now thanks to this there's no progression feel to the game, there's no "looking back on how far you've come"
The game should've stained mostly linear just with the right amount of exploration to avoid becoming a visual novel like gen 7 and 8
>now thanks to this there's no progression feel to the game
Play the game in order if you want a linear experience.
but it still feels you're threading the same old ground