so when did you realize gaming was a dead hobby that’s been taken over by the braindead masses?
so when did you realize gaming was a dead hobby thats been taken over by the braindead masses?
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8
— Surreal Videos (@SurrealVideos) March 3, 2023
1982
Based RE4 remake breaking tendies minds.
Whats the excuse for re3
>demon souls is released on ps3
>Ganker likes it
>demon souls remake is released on ps5
>Ganker hates it
Based Demon Souls remake breaking snoys minds.
It's almost as if... people liked good games and disliked bad games?
Nah, that's impossible, it has to be the platform.
>good remake gets praised while bad remake doesn't
>nintendo did this
Probably just drones who buy up any slop if it looks graphically pretty and can't fathom not fanboying for a game in a series they like. It takes a lot for the average NPC fan of a series to even garner some dislike for an entry.
Convenient strawman, retard.
iam a snoy with 50+ plats whose favorite games include uncharted/last of us games and even i say the re4make looks like absolute garbadge
gonna replay the original over this any day and not even excuse not to considering re4 was ported to every system there is
please fuck off with these demakes
>BUT NINTENDOOO
re1 was in dire need of a remake, the only redeeming feature it has is ironically enjoying the shitty voice acting
wjhile it was very iconic and revolutionary, it aged horribly and looks like hot garbage even compared to later ps1 games
re4 however still looks and plays decent, there's no real need to improve on it; and it's not like they can do the switch in gameplay like with re2make
I don't know why people clamor for pointless 1:1 remasters and whine if a remake dares to stand on its own, I actually love when devs shake things up as much as possible.
RE1 was only 5 years old when it got remade, RE4 is 18 years old. It can easily be improved with modern technology.
>RE1 was only 5 years old when it got remade
6 years
but like i said, re1 already was surpassed in every way when re2 came out; and it was in much higher need compared to re4 which is why it took so long time for that one to get remade
im not saying re4 is graphically amazing or anything, but it just stood the test of time infinitely better than re1
Yup yup YUP! Same with Elden Ring. The amount of mindless seethe over that game comes down almost exclusively to it not being on a Nintendo system yet. When the Switch 2 comes, and there's an inevitable port, then they'll calm down.
Isn't there a gacha thread you should be spamming 'cado with?
Shh. It's okay, sweetie. The Switch 2 will be out in a year, two tops. Then you can play alllll the games you want!
But I already have an Xbox SeX and a good laptop. Also Nintendo won't release another Switch until the original outsells the ps2.
Reminder: RE1 Remake is inferior to the original.
You have to go more niche than just "gaming", but theres more stuff for almost every taste and genre being developed now than before.
yeah, such as the indie scene that’s bustling with an endless amount of pixelated pretentious trite, or yet ANOTHER boomer shooter throwback. let’s face it, gaming’s dead all around
>It is another indie platformer about depression.
We get it you habe never played an indie game before
Name 5 games
you guys dont play enough games. try the interactive recommender on steam to find some niche games more aligned with your tastes
>Just ignore it bro, don't speak out about the hacks who are leaching off the gaming industry by producing the same indieslop.
Indie platformers about depression are a plague upon gaming and need to be stopped.
Indie platformers about depression is the same fucking shit as garbage AAA, all about easy copy pasting for maximum profit.
This anon even gave you a tips to find game based just for you, even if you look retarded.
t. asshurt indie dev
So when is your indie pixle platformer about depression coming out bro?
>Discovery Queue
That shit is garbage. I've literally spent an hour running through my queues finding nothing I like . Steam will recommend me games based on other games I've only played for 30 minutes rather than games I've spent hours on. It's broken as fuck and needs to be adjusted.
Yeah, the Discovery queue is pretty useless, the suggestions on the actual store category pages are more helpful
Best games I've played in ages are:
Deep rock galactic
Men of war/call to arms gates of hell
Tormented souls
Song of horror
Hellish quart
Hell let loose
Monomyth demo
Trepang 2
Faith
0ad
Renegade x
None of them are aaa, and sure, they have their issues, but if you want interesting stuff, you gotta look elsewhere than the main page of steam or whatever.
It's okay in games where it's a part of the backstory, like little trails or clues left behind leading you to hidden ammo or weapons caches, but if you don't already know to kick open a crate or barrel in an action game in the year 2023 you're a hopeless retard anyway
Half-Life 2 is an example of doing this correctly. the lambda markings indicating supply drops work in tandem with the world and don’t feel immersion breaking
Unless every wooden box and window is breakable, then the magically invincible environment needs to be differentiated from the gameified objects.
>I couldn’t tell this crate which isn’t as well lit as the environmental props was breakable
there's usually only one model of boxes in games anyway so it's obvious that they are all breakable
why even have boxes that are not breakable
>gameified objects
immersion gays need to get roped
I dont get this complain
in the original the crates you could break were always more colorful than anything else in the enviroment and it wasnt subtle at all
a lot more subtle than an unnamed villager who arbitrarily decided to splatter yellow paint on crates and windows that just so happen to benefit the player character
Villagers spraypainting regular boxes with useful military supplies is a lot more believable than magically colorful boxes or even boxes fashioned like supply boxes like you have in HL2.
Also there are regular breakable boxes so they absolutely needed to be differentiated.
This entire thing is just twitter being hysterical as usual.
>box literally glowing brighter than the sun compared to the other shit in the room
>subtle
>a lot more subtle THAN
do you have any reading comprehension whatsoever?
shit is not subtle at all they are both the same shit
You are literally brain dead and can not comprehend a simple sentence.
lol, lmao even
Truly it is a non-issue.
Correct, marking breakable boxes is a non-issue in any form
>if its shit in the original it must be shittier in the demake
just crapcum things
>only RE4 VR lets you disable the visual aids
It really is the best version, couple censored lines aside.
You can't look up Ashley's panties and the game deliberately prevents you from getting your hands close to her unlike literally every other NPC.
At least this just proves that Ganker is grasping at straws to shit on the remake because it's not on the Switch.
holy shit take your meds ffs.
AAIIIIEEEEE DOOMPOSTERS OUR NARRATIVE GOT BTFO AGAIN
>no retarded garish tape that makes it look like some retarded villagers taped up boxes to help Leon find ammo to kill them
>original is just clear and easy to see
woooow Ganker BTFO
Retard
I can only assume you absolute fucking gays are literally being paid to defend this fourth wall breaking garbage
I can only assume you absolute fucking gays are literally Discord raiding trannies being organised to shit on this inconsequential non issue.
your retarded ass would only be able to know that if I had a big yellow marker above my head labelled "DISCORD chud"
Funny because you do you glow in the dark moron. The fact that you think it isn't obvious is hilarious to me.
Have you retards never heard of the concept of marking containers? It's a secret facility hidden in a village. It's perfectly believable that all the paramilitary sorts that originally set up shop there for their experiments came with crates of supplies and marked them for containing useful resources. Is it a stretch? Sure but it's no less jarring than having crates just be bioluminescent.
It is a stretch, and the bioluminescence in the original is obviously not in-universe. Like the ammo counter and health meter.
Not that I think the yellow markings are some sort of deal breaker as far as if the remake will be good or not but it just seems lazy.
Complaining about things in Resident fucking Evil of all things needing to stretch your suspension of disbelief is a fucking stupid criticism. If "oh why would the villagers paint the boxes" was a legitimate concern on anyone's mind in this fucking game than nothing would be able to fly.
>clear
>pretty much the only thing clear to tell you "dude break this shit"
literally the same shit as the yellow paint
it really isn't man
Easily could have been Ada marking them for herself
It's not on the Switch. That's all it boils down to.
have a nice day
Are people really bitching about visual cues to destructible props in the game world? Why is it a big deal now? This type of thing was in the last Res Evils.
and it was shit there to
Then why wasn't this same outrage present when those games came out? Could it be that this whole outrage isn't actually real and it's just being parroted by shitposters? No, god forbid.
It's a machine-powered twitter trend, nothing about this comes from any kind of natural thought behind it, the machine-controlled drones will freak out over whatever the algorithm tells them to freak out about next.
the ones shitting on such nuisances are literally hate filled trannies who seethe at the though of others enjoying life having fun playing games without their distorted views being constantly preached.
>the machine-controlled drones will freak out over whatever the algorithm tells them to freak out about next.
The irony is the same people will turn around and call people NPCs and consoomers blindly eating up anything fed to them for not sharing their manufactured outrage.
Do you snap the very first time something bad happens to you? No, you endure it a bit but then if it keeps happening you lose your shit.
Holy mother of cope.
video games are meant to be video gamey you dumb whiny fag. leon could start flying for all I care, as long as the game is fun and has 0 gayry propaganda I'm interested.
You "snapped" because someone told you that having some particular opinion is for braindead cattle so you picked the opposite of that to fit into some imaginary camp.
Everything about this is utterly meaningless.
When they have nothing real to complain about they resort to nitpicks like women
They are too used to having batman vision tell them what items can be interacted with in the same looking areas.
There was no issue in the original RE4 with identifying breakable objects.
Because they literally glowed and stood out from the entire game world?
This is literally good design, you fags are retarded.
in what sense is this good design when the original was able to convey the same information without holding your hand
In the original the boxes were different colors too. You gays didn't complain because it was on your console of choice. Now it's not on your console so every little change is a complaint for you.
After the gamergate.
my issue is that it's repetitive after a while
aren't there better ways of giving the player resources
It's been full of casuals for a while but seeing Ganker become Casual Central is a pretty bad blow. Zoomers would rather find an opportunity to complain about garbage on social media on Ganker than actually talk about games because they barely play any games, you can notice the uncomfortable lack of replies whenever you ask someone who's using the thread as a soapbox for their "political" opinions how many games they've played, Ganker doesn't get newfags who heard about the site from funny memes anymore, it gets newfags who got couldn't behave on other sites and can't behave here either.
Why in the fuck is it bad to make people have to actually use their fucking brain for something?
>BUT WEEEEEHH HOW WAS I SUPPPOSED TO KNOW I COULD DO THAT??????
Use your fucking brain you retard. If something makes sense logically, try it in game and see if it works or not, if it does, it means you can do it.
Same goes for that thing with the retarded playtester in the Valve game getting stuck in a loop inside some cave labyrinths. There is absolutely no reason to have to dumb things down for the majority because some of the people who play can't use their brain to asses the situation they're in and try to do something differently.
While I find the bright yellow tape and paint to look terrible you could always tell what boxes you could break in the original because they looked a bit higher quality and brighter than everything else in the game. I do think that if you took out the yellow marking they would still stand out though.
This wasn't necessary in RE4 because the game wasn't a complete visual mess. It was very clear and obvious what containers could be broke and what was part of the background.
But to answer your question, I'd say around 2007/8.
You could already tell instantly what boxes and such were breakable in the original RE4. This isn't really any different.
It's not just gaming. Look at the kind of book receiving prizes nowadays. Look at the movie industry. Look at capeshit comics. Look at the population in general.
it’s almost as if industries started taking rapid nose dives the second diversity hires took priority over people with actual skill and merit
>taken over
the fuck does this even mean?
play good games ignore shit ones. it's not complicated.
>b-but muh favourite nostalgia franchise is shit now
replay the good games and find new ones that are good spiritual successors.
>b-b-b-but muh community!
who the fuck cares? make friends who aren't retards, play games with them.
who the fuck cares about twitter polls? why do you allow that to affect your enjoyment of something? are you mindbroken?
most people say that it's good for accesibility, in what world, i thought accessibility was used for crippled people. But it seems they are making most features for people with absolute retardation, i don't think it's worth the hassle.
>i thought accessibility was used for crippled people
correct. the current generation is mentally handicapped and cannot do things without constantly being handheld and told what to do
remove them and the same people crying about them will instantly start crying "How was I supposed to know that window was one you could jump though?!" and "They really expect me to knife every single box until the right ones break??"
and you simply respond promptly with “filtered” to those people and move on instead of making your game more retarded for the rest of us
There is nothing about having to break every random thing that requires more thinking. That's more brain dead.
>videogame has SUPER REALISTIC GRAPHICS
>this leads to everything blending in and not standing out
>solution is retarded "feedback" visual design
this is why doom eternal looked the way it did, because it was a response to how monotone 2016 looked
people actually like this shit?
it never makes any sense
I'm reminded of Uncharted that marked every climbable thing as yellow in some form.
>graphics start to get too realistic
>have to start sticking bright colours on shit to catch people's eyes
Same with horizon, God of war, etc
devs becoming afraid of retards missing something has been a detriment to video games as a whole
Retards on Ganker think the barrels need to be more immersive because the yellow paint is too distracting or unfitting for the setting when actually it's the opposite. The breakables should be more game-y, just like the original RE where they literally glow. That's the big problem with modern games. They want to straddle the line between realism and gamified but end up in some weird middle ground.
The player is under the false pretense that the devs want the player to figure things out themselves (you vs the world with no gamified elements) when that's not really the case. So when the devs hold your hand, suddenly it feels patronizing. It's like a rollercoaster ride where there is an illusion of control; once you see past the illusion, the ride seems much worse.
It's not even that gamified, marking regular boxes with spray paint is very fitting for the backwater setting, these villagers wouldn't have fucking official military supply boxes laying around.
Except they would because the cult literally recruits and infects mercenaries with plagas so that they have access to military hardware to take over the world.
AHHHH VISUAL CLUES TO HELP THE PLAYER
SAVE ME moronMAN
This looks good tho, the visual cues in mirror's edge are an important part of the game's aesthetic
Remake 4 yellow paint looks like shit
Visual guides are...le BAD!
To be fair, glows come after you've revealed it. The paint is there before you've revealed it.
Dead since 2010 but I didn't realize until 2015
How are military supply boxes better than spraypainted boxes? How is such a small distinction even deserving of such a shitstorm? This entire thing feels manufactured.
Are you blind? The problem with remake 4 visual cues is that they stick out too mich and dont seem to make sense in the world
The boxes in hl2 are a lot more subtle
Tell me how
is any more fitting and why some muddy village would have military supply boxes laying around.
Listen here fucker, that box looks different because the villager who put the 1 brown egg in there really cared and polished the box to make the other villagers jealous. Learn the lore.
>stick out too mich
visual clarity is important for gameplay
>dont seem to make sense in the world
The entire concept of the villagers having boxes full of ammo for guns that we never see them use doesn't make any sense
>This entire thing feels manufactured.
Yes, by butthurt tendies.
>This entire thing feels manufactured.
Because it is
so true gamer, we should also make the explodey barrels bright red
why are you talking like this is outlandish? fuck gays who change accepted color schemes just to be unique.
>literally the same shit OP and the other fags are complaining about
Its not
And you know it, stop being such a dishonest bitch
>a box with shit on it
Literally
The
Same
Shit
it's been going in that direction since the early 00s
WoW and MMO boom.
Like 2007.
it's the exact same shit.
Retard-kun
In pre-rendered days there was some point-and-click elements still in business.
>That looks like it might hold something
>Hit interact button
>Get strange item or information
KINO. Point and click being forgotten is a loss for gamers with curiosity and playfulness.
Most modern point-and-clicks come with some function to highlight everything on the screen its possible to interact with, precisely to avoid the groan-inducing annoyance of being stopped dead because the game's artists failed to make some crucial object stand out well enough
>run around pressing interact as you go past every wall
>good
have a nice day
Part of the reason why Rabi Ribi was enjoyed by many recently. Bombing every inch of the floor was KINO.
Castlevania, whacking walls.
It's SOVL, plain and simple.
Hurr it luk good bro. Tell me what 2 shoot, me no wanna tink
does it really need the paint AND the contextual icon?
The ability of twitter addicts to be tricked into whining about the dumbest shit possible thinking they are part of some "movement" is truly impressive, you might not realize it but YOU are the braindead mass.
Imagine if they actually kept the original fullbright boxes.
Cope.
And yet, you are the one coping.
Please explain to me how this is any different than in old games where breakable objects very clearly stick out and their saturation almost clashes with the game?
Oh, it's just a case of Ganker being retarded and old good, new bad?
Carry on then.
Some eceleb said a hot take on twitter, the hivemind turned it into a viral trending topic through retweets and now everyone and their mothers has some hot take on the matter too no matter how random and insignificant it is.
That's how it always goes with these things, meanwhile people aren't talking about the heaviness of the movement because that actually requires playing the fucking demo to notice.
Not everything has to do with ecelebs
have a nice day
I know how you hiveminders work, every single trendy shit you pretend to care about and spam threads with ALWAYS start with some eceleb tweet or video, always. This is no different.
You are a fucking retard, people where complaining about the yellow paint in re8 already, its not my problem that you dont play games and have ecelebs living rent free in you head
You are a twitter tourist tricked into thinking this is an issue and you will fight for your tribe no matter what it takes. You are a pathetic drone that lacks any self-awareness and insight.
I have never used twitter in my entire life
You are a retard that doesnt play videogames and doesnt understard why we find these types of visual cues so retarded
old games were arcadey and dropped glowing powerups, making stuff stand out made sense
you can't be chasing the realism garden gnome and have your video gamey containers
it's incongruous and sticks out like a sore thumb because there's no logical explanation for having it
Why do you want poorer visual cues and accusing the devs of chasing realism when they are doing the opposite for the sake of gameplay?
>Why do you want
consistency, and a lack of handholding
Tell me how important unmarked boxes in a game full of unimportant boxes would improve the gameplay and how this is handholding.
>and a lack of handholding
anon you get that daily in real life, try something new for once
Always thought 7 and 8 had this shit because textures are so detailed that you might miss items and shit as they blend so easily with the background. Re4 now is ultrarealistic so it makes sense to put them in the game
The past 6 months or so Ive only used me deck to replay games, emulate, and play Fallen London and Sunless Sea on my laptop
No AAA games and its been plenty nice. I just shut my brain down and play comfy games. Fine with me.
>Hidden Object games for casuals and women respect the player more than AAA in 2023
Where were you when gamers were confirmed dumber than women?
what does that hint button do anon
I'm not a casual, so I never tried it
Lowers your score.
Considering how much brown reelisum grafix that they went for, a good chunk of those would be hard to find.
In the original, the barrels/boxes looked lighter and out of place. Now they're all the same color.
This could be solved with a different art direction, or having all the breakable items be made out of a certain color wood entirely.
But that apparently didn't cut it, so now puke yellow signifies loot.
It's dumb, but they backed themselves into a corner.
>Considering how much brown reelisum grafix that they went for
thats kinda what bothers me here
they are veering in to increasingly more 'realistic' direction in every way, this kinda shit just takes away from that, its like really silly middle ground, i would have actually preferred they just made the boxes and windows not stick out and you gotta explore and try shit out here
but idk if ill even play this the movement looks so sluggish and the gunplay especially just doesnt seem as satisfying as it did in the original which made it so great
rather just replay the original
>NOOOO I NEED BREAKABLE OBJECTS TO LITERALLY GLOW SO I CAN SEE THEM AHHHH YELLOW NOT THE YELLOW
>braindead masses
the irony.
That's not what irony means anon.
>didn’t pay attention to the bottom of the image which shows poll results
>calls OP braindead
the irony
literally proves my post right, gay
literally "muh society" posts over an ignorable design.
>th-they think we're stupid!
you are. you are so incredibly stupid and stupid people get mad over nothing
I'm so glad I'm not subject to the twitter hysterias that happen every other day. At least this one in particular is getting enough ridicule and pushback.
Yes, you're just so above it all. Which is why you've been in this thread for the better part of an hour rabidly defending capcom's every decision, right?
Yes, I am above you.
I'm here to laugh at you and any other twitterers that never played RE4 whining that there are visual cues in a videogame.
I am objectively superior to you.
How do you see that?
god this thread is full of shills.
>NOOOOOOOOOOOOO STOP liking things or you're a shill.
When was it not?
When?
>Valve with room temp iq testers
>Retards still falling for hypetrains even after Spore shitshow
>Devs releasing the same fucking game over and over again and retards that keep buying them
>Muh graphics crowd
>Devs constatly hand holding the player
>Gacha as a whole
There's more but 2lazy4this shit maaaan
I need to autistically scan every item on every shelf to know if I can pick it up and interact with it.
Back in the mid 00s.
test
This looked rediculous until I actually played it.
>some objects glowing is just as retarded as some altruistic zombie villager going around painting all the items you can break
as if I didnt already know this board was fucking garbage
You can break far more than the marked boxes which is why they are marked to begin with, congrats on exposing yourself as completely ignorant on the matter.
Like another anon already said if they wanted to add a visual cue just make it so the boxes that actually contain stuff use a different wood texture, its not that hard
How is a magically glowing box better than a spraypainted box? The spray fits the scrappy setting, villagers wouldn't have some special wooden boxes solely for storing useful supplies.
Glowing is definitely more immersion-breaking than some paint, and the tards raging over it are definitely appealing to that aspect
I've seen boxes with spray paint on them in real life, I've never seen them have glowing outlines.
>anon is an NPC and doesn't have loot vision
ngmi
You can usually tell what kind of rhythm and thought process developers are going for once you play a game for long enough but that's no reason to force players to break every useless box to find the useful ones no matter how much you feel you got the develop intent down.
Eh. I like it when things are missable. Most people don't, there is a neurotic urge to "see" everything in a playthrough. No "wasted content" on the Dev side.
In the end, games will lack surprises, and emergent gameplay will suffer.
i'm glad you're in the minority. missables were always cancerous
Why? Because you knew they existed? This is when you have already lost the plot...
How do you know it was a villager?
DAMN YOU SKULL FACE!!!
Elder Ring and its consequences have been a disaster for gaming
I realized 95% of games are made for children and retards in my early 20's, basically gave up on AAA slop entirely. Now I enjoy reading and playing the occasional weird kind of shit but interesting indie game instead.
I would be more okay with it if they justified it better. Why not animal blood smeared on stuff instead of yellow tape? We see lots of animals gutted open everywhere.
Yellow tape doesn't make sense for remote village.
Smearing blood on anything containing shit makes them seem more like fucking cavemen
Isolated European villages still have some modern things like tape. They're not completely cut off by some kind of temporal field. Some shit does come in and out.
How come that the only modern things these villagers have is yellow paint and tape?
They probably wouldn't be the only things? You're not going to see the contents of literally every building in the place
If there's modern ammo in the boxes, well then that clearly means they have that too.
because blood splatters when leon shoots people
Just make the animal blood yellow then, that way there is no confusion
The point is to be highly visible and dried or drying blood is quite dark so it wouldn't work. The tape is ugly as sin but it's also the most realistic thing for them to use in this situation, and they're unfortunately unwilling to just leave them unmarked.
Blood is used much more liberally, both for effect and guiding you with blood trails.
Next you guys will complain about the unrealistically vibrant shade of red used for the blood while simultaneously claiming the devs are chasing realism when it's actually the opposite with the obvious visual hierarchy and vibrant effects they're going for.
when you arrived
>everyone saying "DUH HOW WOULD I KNOW WHAT'S INTERACTABLE OR NOT, I DON'T HAVE TIME TO CHECK!?" when 95% of the interactable objects have a fucking floating button prompt above them as well
No wonder games are so fucking stupid these days.
>Wolf/Doom/Nukem/Blood/SW or any fucking old game
>People find secrets no problem and rarely bitch about them
I guess all the nerds fucking died or retired from vidya
Are you somehow trying to imply those games don't have a clear attention-guiding visual language?
>WHY IS THAT ARMOR BRIGHT GREEN IT'S SO OUT OF PLACE AND HANDHOLDY
It's not out of place, that's the point. RE4's are retard signs, because not only art direction in videogames is a completely lost art and everything is visual noise distracting you from what matters, companies have zero respect for you shiteaters.
They respect my time at least, to just visually ID the objects that have items of worth instead of make me guess and try chopping up every box I see
That could be accomplished without the tacky X sign like in old games, that's my point.
Like red barrels and shinny objects.
Shiny objects are a relic of pre-rendered backgrounds and terrible, but otherwise yes.
Fucking RE4 had shiny boxes and it looked retarded, pre-rendered REs had items that glinted which looked more appropriate but it was still the same concept. There's nothing "smart" about having to pixelhunt, it's just time wasting.
You can draw attention without treating the player like a retard and make him feel like he's not playing the game at all.
What visual noise is distracting you in RE4 and how is something like pic related not noisy? The computer walls are also very colorful and can drown out actual enemies in Doom.
You guys try to blame "braindead masses" but only you seem to be highly confused about a game with a clear and controlled visual language.
>What visual noise is distracting you in RE4
Everything, even before the mandatory TAA is applied to blur it all together, every single modern game bombards your eyes with details with neither purpose nor interactivity. That's noise.
>and how is something like pic related not noisy?
I can immediately tell the boundaries of the floor and the pillars without even projecting shadows. Interactable objects stick out, enemies stick out, color palettes are deliberate and not just 20 shades of brown, grey, blue or green through a filter. The fact it's played at high speeds alone attests to the art direction working.
i need a RE 1 remake, a real remake, not that remaster they called a remake, i need one in RE Engine
Part of the only reason people are mad right now is because it's super recognisable - because they used the same tape in RE2Make, 7 & 8. I think it's a really nice touch, though.
Gamers are so incredibly whiny now, I don’t give a shit how much you played the original A lot of people did, i did Its not known as one of most replayable games of all time for nothing.
Just fucking keep playing the original if you don’t like the remake. because at this point its not even good criticism, or even interesting to discuss
Someone posted some youtube fag streaming, 2 seconds in “wow this drawer blocked me, I don’t like that”
Fuck i just don’t care
Its even more annoying when some bro every few mins insists the original is harder because uh no its not? Re4 was never that hard of a game and was only made easier with a mouse or wiimote
FUCKING ANON BEING A FUCKING moron WHO HATES VIDEO GAMES! FUCK FUCK FUCK
You missed a spot for another fucking between hates and video games. Step it up anon, you'll never make it to a aaa writing team like this.
HOLY SHIT ANON YOU'RE RIGHT! THOSE FUCKING FUCKS WILL FUCKING PAY FOR FUCKING HURTING THAT FUCKER MARIO!
ugh why is that fire so bright
do they think I'm a retard and can't notice fire if it's not glowing??
But OP! You don't understand! I just want to play video games to empty my head and not have to think about anything to escape my sad life and the problems that plague it instead of taking care of myself!
>having to break every box to search loot
>thinking
Yes, if the game doesn't tell me what to do, I will LITERALLY die.
One of the reasons Dark Souls was so kino was because...you enjoyed breaking things, looking for things.
I understand many (especially here) only played it with a guide, but the larger player-base (of all games) does not use guides at all.
IOW, it is modern autists (who lack the drive and intelligence of Past autists), who are the guide-fags and the cancer upon gaming.
Normies are the great hope...simply because they don't care, and play games unassisted, not knowing what they might have missed.
>it's too noisy!
>it's too obvious!
>it's too realistic and colorless!
>it's too clear!
>it's too unclear!
holy shit why can't you retards be honest for once instead of making shit up to complain about
Who gives a shit
Sorry, Ganker, the people have spoken. Gaming is no longer for you.
I don't get why they did this. The containers already look breakable due to the textures/lighting. I think the yellow marker shit should only be reserved for specific things like guiding the player in an area they might be confused.
Eh, that barrel looks to me like it would blend in as a mundane nothing object otherwise
There are plenty of other boxes you can break but they're just clutter.
Why the fuck are people asking for less clarity while simultaneously saying the game is too noisy?
Is the game really noisy? I was playing on mute
I think what people are complaining about is that the indicators don't make sense in-universe.
Why would these villagers be spray painting things with yellow x's or taping windows with bright yellow tape?
No one has a problem with breakable things looking different, they just want it to make sense in the context of the game's setting.
Like maybe having visible locks on things that have valuables inside them? Just a thought.
In their inquisition against yellow spray I've seen twitterers and their minions argue against environmental destructibles, visual cues and color in general, shit's hilarious.
RE4R has thought me that people really will use anything to justify their contrarianism. People shitting on this don't think "I'm going to try this out and see how it is". They think "I'm going to call this game shit and I need to find some excuse to call it shit. It's so blatantly obvious that the intent is simply to justify the hate instead of the game actually having anything that is hate worthy.
It's still a better discussion than what we got with Dead Space and the fucking toilet signs.
True. I'd rather dumb disingenous criticism than entire threads being flooded with chud this and chud that.
2003, give or take.
>post dot-com crash, massive risk aversion
>arcades rapidly dying in the west
>sega dies as a platform
>xbox and halo brings huge influx of dudebro normalfags
>with dvd capacity games widely embrace full voice acting
Whole lot of cancer has its roots here. All the good things of the preceding decade were wiped away and replaced with pure unabashed marketability and grafix pandering.
what am i looking at?
Retard vision for PS5 owners.
tbh being a moron is basically the same as being disabled so i can see why they would do that
tourists that never played the original re4 complaining about a subtler and more contextually appropriate visual cue for useful containers
>subtler and more contextually appropriate visual cue
this is good bait, had a chuckle
see
now fuck off clueless moron
a literal X mark on a container isn't more subtle than some increased gamma on the prop retard
still not dead yet. based capcom and miyazaki san are still making vidya. hopefully an avatar of justice will save us before they too are gone.
11.11.2011
The day i stopped consuming anything west related.
Don't tell me you still do ?
Do you have brainworms? What RE4R has to do with the west?
2007ish
Well yeah there is nothing wrong with it. Classic RE4 had fairly flat environments so the same copypaste breakables stood out easilly. As a modern game, the environment design is more cluttered and details. The tape makes these objects quickly distinguishable when you're running around and whatnot.
They've been in use for a little while now too. This sudden reaction feels autistic, artificial and forced.
Classic RE4's boxes literally GLOWED, they didn't stand out naturally at all, in fact the remake makes much better use of values and colors to define what is useful or not.
Completely valid and I agree
I wish I could force this whiny cunt to try and complete the map 100% without a guide.
Around 2007. It's been over for a long time.
when people started shitting on games that tried to be unique or went against the expectations of the norm.
Laboriously scouring the environment for items has no place in a fast-paced action game. This wasn't an issue in old games because graphics were simplistic enough that anything important immediately stood out without requiring examination, but now that everything is super detailed, visual highlighting is required if you want the player to be able to find important stuff quickly.
I like how in Exanima, just to get through the first level, you needed to move a table, under which would be a small key camouflaged with the surroundings.
aaaaaaaaaaaaaaa
is there at least a note somewhere hinting that some dipshit keeps dropping it when getting drunk?
Who the fuck cares about yellow tape, jesus fucking christ
you do, enough to defend ugly fourth wall breaking mechanics
What a retarded post, I don't even know how to respond to it
20 years ago
anyone defending the yellow tape is just proving the game studios right that modern gamers have a room temperature IQ
The fact that you think the yellow tape is because anyone "needs" it and not just a minor convenience thing to quickly identify any possible loot even when in combat for emergencies proves that you're the one with room temperature IQ.
kys re4babby, this is just the consequence of your beloved goat's influence on gaming.
Literally the revolution eating its own children.
1984 big brother
I was actually just thinking about something along these lines in the Max Payne series because I decided raiding every container in every room looking for painkillers was tedious but then I realized that it's actually a brilliant vehicle for immersion.
Senior game design student about to graduate here. Just letting you know this game is generally considered to be a joke in the more elite gaming circles
I think it's the window that makes me laugh the most
JUMP THROUGH HERE
Nothing about the games you play or what you hate about other games makes you smarter.
True, it comes from my genetics and culture. Then again, the bar doesn't get any lower than you amerishits.
What a pointless addition.
Listen to ANY dev commentary and they'll explain to you the reason they treat you like a retard is because most players are genuinely retarded
Devs are low IQ themselves and cope by associating players being disinterested with stupidity, that's how you get shit like Goy of War.
Don't reply to me again, imbecile
Or what, you're gonna post a big yellow sign pic?
when shit souls got popular
Either have visual cues that something is destructible OR have button prompts, there's no need to have both at the same time.
But that's exactly what the game ia doing, without loitering the whole place with useless breakables...
To be fair, as graphics improve it becomes harder to tell what elements are interactable and what is just there for decorations, where as in older games the distinction is obvious
Only people I really see complaining are lots of old people and hags. So their opinion is discarded
In 1986
The amount of "people" defending this as some necessary thing to cope with the increased graphical fidelity and general clutter is fucking nuts. Even disregarding any other possible diegetic way of highlighting interactable objects, they have big button prompts when you get near.
that's what i don't get, the button prompt and the fluorescent paint should each be accessibility settings that can be turned off
Quite literally not a single person in this entire 300+ post thread has defended them as necessary you illiterate morons.
this is as retarded as getting angry at exploding red barrels
its as retarded as complaining about anything in video games really.
imagine these gays crying about finding roasted chicken inside barrels in final fight.
anyone complain about such dont like video games nor understand that video games are video gamey and fun gameplay should always be top priority. leon could shoot green laser from his eyes and ride on giant mutated squirrels for all I care. all that matters is, IS THE GAME FUN?!
>all that matters is, IS THE GAME FUN?!
No, this is RE4, a crippled version of it at that.
so many of the interactions on this shit board are just people who are so starved for any kind of social interaction that they pick fights on the internet about shit they don't even care about. i am 100% certain that a large share of the people spamming "cope tendies RE4R > RE42005" have 0 interest in this game whatsoever and have no plans on buying it, just like i can guarantee that a ton of the people complaining about "yellow boxes onions leon no ashley upskirt" actually feel completely indifferent about it or have pre-ordered the deluxe edition. this place is a pit
Who cares? The other remakes were good and 7 and 8. Even if this one sucks oh well. We got some of the best third person survival horror ever made.
this.
not a single resident evil since 7 has been bad. there were all great fun games. YES EVEN 3, cope and seethe.
Im sure 4 will be no different.
worst case is probably that it would be too similar to the original
I typically don't like remakes that are just reskins with different controls.
Nothing wrong with that. I remember getting stuck at Black Mesa even though I played HL1 years ago, because of too much visual clutter getting in the way of where you're supposed to go. Whereas in HL1 everything looked clean andbminimalistic, so the key elements easily stand out from the environment
It's the same reason why more people get stuck at that section in Portal 2 where you just navigate from a place to another, rather than the puzzles itself
Sorry I didn't mean to reply to anyone
I'm glad it's dead. Now I can more easily move onto other things.
Shitposting aside, the yellow tape is something that should be an accessibility feature in the settings. Every argument I have read for it just boils down to people being fucking retarded and oblivious to their surroundings and not knowing how to use their brains. It's something for people who never really play video games or journalists.
I say if you are gonna make a box a breakable item then make ALL the boxes breakable items instead of just marking the ones you can break and all the other being just background objects.
Really takes you out of it. I mean, who's going around painting yellow x's on all this stuff?
>el barril esta aqui!
the only reason they think it's a good addon is because Capcom fucked up and put a bunch of identical barrels/boxes to the ones that give you items EVERYWHERE and the tape is literally the only thing to distinguish them from the decorations
I mean, they can just make all the barrels and crates breakable with loot and then have different objects in the environment to fill in what unbreakable barrels and crates were in the original like barrels and tin cans and etc.
when so many retards here didn't support based Gamergate
>treating gamergate as movement that needs support
Anon, gamergate, just like watergate which it takes its name from, was an event. A scandal.
It didn't need support in the same way that nobody "supported" watergate. People just had to inquire and learn about what happened during the events known as watergate.
If you pretend that GG was a movement that people "supported," then you're falling for the sluts' tricks.
Like, 1999 I guess?
The SMB3 tie in movie for the western release
Does anyone else think shotgun feels kind of weak now? There was something about shotgun in original where its every single shot had significant impact.
Modern Warfare 2
It was in every sense, a downgrade from COD4, it was the first FPS made first for consoles and the nported to PC, an inferior product that even alcked dedicated servers.
And then everyone swallowed it like a they were gays in front a of a BBC and even today you will find people claiming it was the best COD ever made.
Was uncharted the first game to start this trend? I remember seeing dev diaries talking about this some years ago, and it annoys me, all the new AAA games have shit like this now. Even Sekiro had something like this for climbable surfaces.
I like how nuraider 3 made this shit optional with difficulty, but then it highlights how poorly readable interactive decorum elements look with HD environments littered with filler props. Similar debates when DX:HR came out, devs had interactive elements heavily highlighted all over the place, and fan backlash ensued criticizing dumbing down and handholding. So devs made it optional, but then it became obvious it was a band-aid solution, because the game wasn't designed with this in mind and without it interactive assets just blended in with environments.
The matter of clean environment readability and interactivity has been an unsolved issue since the HD era, which is why lazy devs went hard on the xray vision bullshit. I don't like smearing surfaces or items with such jarring standout colors but it's at least preferable to that.
What's really obvious to me is how rushed and borderline amateurish RE4make looks, with seemingly no thought put into its overall color schemes and visual harmony, it just looks like photorealistic assets randomly put together but without a real direction, when compared to the original. You saw it with the ugly rain in the church cemetery, for instance. It's giving me UE4 hire this man meme vibes.
Because "realistic" looking games aren't Super Mario 3D World, it gets incredibly annoying to parse what's signal and what's noise in heavily detailed 3D enviroment.
Don't give me that "it's either brown n bloom photorealism or it's colorful superdeformed bing bing wahoo" strawman, when there are plenty of middle ground options. Most Source games for instance strike a perfect balance between realistic and detailed environments and video gamey clean readability.
there hasn't been a source game in like 15 years.
>industry preferred unreal over source
What a shame
All of those environments are significantly less detailed than RE4 or Shadow of the Tomb Raider.
More detailed doesn't mean better. We've reached points of diminishing returns where devs just add needless clutter that just makes games uglier and less intuitive. I find TR Underworld better looking than reboots. The fan-made RE4 HD project looks better than the remake.
Shut the fuck up you stupid contrarian. have a nice day.
Keep consooming, you mindless graphicswhore
>graphics whore
I think the Xenoblade Chronicles games on Switch are some of the best looking games ever made because art direction is way more important than pure graphical fidelity. You're just a fucking contrarian who wants to say "graphics bad" while ignoring the value graphics can add to a games visuals because that's all you fucking are. A contrarian. To actually say the original RE4 HD project looks better than the remake. Shut the fuck up you god damn larping zoomer. God I hate this fucking board.
>claims he cares about art direction
>then claims he thinks remake looks better than og 4
lol
lmao
>posts a strawman image
Yeah, I stand by what I said, fucking zoomer.
keep slurping the kusoge
I always love when people call others consoomers for liking any new things when they're the biggest NPC sheep of them all who only know how to follow the newest outrage trend. You are literally incapable of thinking for yourself. Tell me anon, which chud Discord did you get all your opinions from?
The fucking yellow X and tape are not necessary. Just have a slight glow outline around breakables and windows or general interactable things with the option to turn the glow off. Games have done that since forever, I dunno why they went with yellow marks and tape like what the fuck.
What are some good games that feel less like they are holding your hand and giving you braindead crap?
Morrowind
Thanks.
The Elder Scrolls III: Morrowind
Painscreek Killings
INFRA
Fear & Hunger
It's easy to blame the retards and normalfags, but the point is that when games decided to create a more realistic aesthetic, they ended up falling into the trap of making environments difficult to read. The solutions they come up with are the same ones you find in the real world, like hospitals or supermarkets, where there's a whole system to guide people, but you see the same logic applied to places like the wilderness, which is just ridiculous.
This is such a weird problem because games that utilize Source already somewhat solved this
>mutts are retards
>mutts are the biggest audience for AAA slop
I miss when games didn't obviously hold your hand. Reading notes off the ground and exploring the game is what gave you clues on how to proceed. All this hand holding has made people retarded.
When people chose the ps2 because it had a DVD drive, over the dreamcast which had VIDEO GAMES.
PS2 had more games in its first two years than the dreamcast ever had
They did this because gamers are retarded fags that can never figure shit out. It's not a new thing either, people have always been dumb as shit. That's why you see so many posts from old games with captions like "how were you supposed to know?"
>trusting polls
>ever
not to say most people give a fuck but half that answered are this probably bots, with another quarter not even playing games, let alone this one.
About 2002 or so when it was more for normalfags than people who enjoy vidya.
.
I think I'm fine with the yellow paint on destructibles like barrels and crates, but putting it on windows and climbable ledges too is a bit much.
I can agree with that. I think they should have just had the breakable shit be a different colour. They could have made the breakable barrels and boxes a lighter wood than everything else and it would have looked fine. The X marks the spot thing feels redundant.
Bros...this isn't capcom's first rodeo...
i just don't understand why this shit isn't under disability options, if a retard needs it cool but i don't
Shoulda been something that alluded to the merchant marking them, and implying your raiding his hidden goods but he don't mind because you bring him loot.
They should take away the ammo amount too. A real challenge would have to keep up with the total yourself
what is even the point of all this bitching?how does this matter at all? would you rather go around trying to interact with all this shit only to find out 8 out of 10 aren't interactable?
why do i feel like you're all posers trying to act tough?