so when did you realize gaming was a dead hobby thats been taken over by the braindead masses?

so when did you realize gaming was a dead hobby that’s been taken over by the braindead masses?

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  1. 1 year ago
    Anonymous

    1982

  2. 1 year ago
    Anonymous

    Based RE4 remake breaking tendies minds.

    • 1 year ago
      Anonymous

      Whats the excuse for re3

    • 1 year ago
      Anonymous

      >demon souls is released on ps3
      >Ganker likes it
      >demon souls remake is released on ps5
      >Ganker hates it
      Based Demon Souls remake breaking snoys minds.

      • 1 year ago
        Anonymous

        Based RE4 remake breaking tendies minds.

        It's almost as if... people liked good games and disliked bad games?
        Nah, that's impossible, it has to be the platform.

    • 1 year ago
      Anonymous

      >good remake gets praised while bad remake doesn't
      >nintendo did this

    • 1 year ago
      Anonymous

      Probably just drones who buy up any slop if it looks graphically pretty and can't fathom not fanboying for a game in a series they like. It takes a lot for the average npc fan of a series to even garner some dislike for an entry.

      Convenient strawman, moron.

    • 1 year ago
      Anonymous

      iam a snoy with 50+ plats whose favorite games include uncharted/last of us games and even i say the re4make looks like absolute garbadge
      gonna replay the original over this any day and not even excuse not to considering re4 was ported to every system there is
      please frick off with these demakes

    • 1 year ago
      Anonymous

      >BUT NINTENDOOO

    • 1 year ago
      Anonymous

      re1 was in dire need of a remake, the only redeeming feature it has is ironically enjoying the shitty voice acting
      wjhile it was very iconic and revolutionary, it aged horribly and looks like hot garbage even compared to later ps1 games
      re4 however still looks and plays decent, there's no real need to improve on it; and it's not like they can do the switch in gameplay like with re2make

      • 1 year ago
        Anonymous

        I don't know why people clamor for pointless 1:1 remasters and whine if a remake dares to stand on its own, I actually love when devs shake things up as much as possible.

      • 1 year ago
        Anonymous

        RE1 was only 5 years old when it got remade, RE4 is 18 years old. It can easily be improved with modern technology.

        • 1 year ago
          Anonymous

          >RE1 was only 5 years old when it got remade
          6 years
          but like i said, re1 already was surpassed in every way when re2 came out; and it was in much higher need compared to re4 which is why it took so long time for that one to get remade
          im not saying re4 is graphically amazing or anything, but it just stood the test of time infinitely better than re1

    • 1 year ago
      Anonymous

      >demon souls is released on ps3
      >Ganker likes it
      >demon souls remake is released on ps5
      >Ganker hates it
      Based Demon Souls remake breaking snoys minds.

      Yup yup YUP! Same with Elden Ring. The amount of mindless seethe over that game comes down almost exclusively to it not being on a Nintendo system yet. When the Switch 2 comes, and there's an inevitable port, then they'll calm down.

    • 1 year ago
      Anonymous

      [...]
      Yup yup YUP! Same with Elden Ring. The amount of mindless seethe over that game comes down almost exclusively to it not being on a Nintendo system yet. When the Switch 2 comes, and there's an inevitable port, then they'll calm down.

      Isn't there a gacha thread you should be spamming 'cado with?

      • 1 year ago
        Anonymous

        Shh. It's okay, sweetie. The Switch 2 will be out in a year, two tops. Then you can play alllll the games you want!

        • 1 year ago
          Anonymous

          But I already have an Xbox SeX and a good laptop. Also Nintendo won't release another Switch until the original outsells the ps2.

    • 1 year ago
      Anonymous

      Reminder: RE1 Remake is inferior to the original.

  3. 1 year ago
    Anonymous

    You have to go more niche than just "gaming", but theres more stuff for almost every taste and genre being developed now than before.

    • 1 year ago
      Anonymous

      yeah, such as the indie scene that’s bustling with an endless amount of pixelated pretentious trite, or yet ANOTHER boomer shooter throwback. let’s face it, gaming’s dead all around

      • 1 year ago
        Anonymous

        >It is another indie platformer about depression.

        • 1 year ago
          Anonymous

          >Just ignore it bro, don't speak out about the hacks who are leaching off the gaming industry by producing the same indieslop.
          Indie platformers about depression are a plague upon gaming and need to be stopped.

          We get it you habe never played an indie game before

        • 1 year ago
          Anonymous

          Name 5 games

      • 1 year ago
        Anonymous

        >It is another indie platformer about depression.

        you guys dont play enough games. try the interactive recommender on steam to find some niche games more aligned with your tastes

        • 1 year ago
          Anonymous

          >Just ignore it bro, don't speak out about the hacks who are leaching off the gaming industry by producing the same indieslop.
          Indie platformers about depression are a plague upon gaming and need to be stopped.

          • 1 year ago
            Anonymous

            Indie platformers about depression is the same fricking shit as garbage AAA, all about easy copy pasting for maximum profit.
            This anon even gave you a tips to find game based just for you, even if you look moronic.

            • 1 year ago
              Anonymous

              t. asshurt indie dev
              So when is your indie pixle platformer about depression coming out bro?

        • 1 year ago
          Anonymous

          >Discovery Queue

          That shit is garbage. I've literally spent an hour running through my queues finding nothing I like . Steam will recommend me games based on other games I've only played for 30 minutes rather than games I've spent hours on. It's broken as frick and needs to be adjusted.

          • 1 year ago
            Anonymous

            Yeah, the Discovery queue is pretty useless, the suggestions on the actual store category pages are more helpful

      • 1 year ago
        Anonymous

        Best games I've played in ages are:
        Deep rock galactic
        Men of war/call to arms gates of hell
        Tormented souls
        Song of horror
        Hellish quart
        Hell let loose
        Monomyth demo
        Trepang 2
        Faith
        0ad
        Renegade x

        None of them are aaa, and sure, they have their issues, but if you want interesting stuff, you gotta look elsewhere than the main page of steam or whatever.

  4. 1 year ago
    Anonymous

    It's okay in games where it's a part of the backstory, like little trails or clues left behind leading you to hidden ammo or weapons caches, but if you don't already know to kick open a crate or barrel in an action game in the year 2023 you're a hopeless moron anyway

    • 1 year ago
      Anonymous

      Half-Life 2 is an example of doing this correctly. the lambda markings indicating supply drops work in tandem with the world and don’t feel immersion breaking

  5. 1 year ago
    Anonymous

    Unless every wooden box and window is breakable, then the magically invincible environment needs to be differentiated from the gameified objects.

    • 1 year ago
      Anonymous

      >I couldn’t tell this crate which isn’t as well lit as the environmental props was breakable

    • 1 year ago
      Anonymous

      there's usually only one model of boxes in games anyway so it's obvious that they are all breakable
      why even have boxes that are not breakable

    • 1 year ago
      Anonymous

      >gameified objects
      immersion homosexuals need to get roped

  6. 1 year ago
    Anonymous

    I dont get this complain
    in the original the crates you could break were always more colorful than anything else in the enviroment and it wasnt subtle at all

    • 1 year ago
      Anonymous

      a lot more subtle than an unnamed villager who arbitrarily decided to splatter yellow paint on crates and windows that just so happen to benefit the player character

      • 1 year ago
        Anonymous

        Villagers spraypainting regular boxes with useful military supplies is a lot more believable than magically colorful boxes or even boxes fashioned like supply boxes like you have in HL2.
        Also there are regular breakable boxes so they absolutely needed to be differentiated.
        This entire thing is just twitter being hysterical as usual.

      • 1 year ago
        Anonymous

        >box literally glowing brighter than the sun compared to the other shit in the room
        >subtle

        • 1 year ago
          Anonymous

          >a lot more subtle THAN
          do you have any reading comprehension whatsoever?

          • 1 year ago
            Anonymous

            shit is not subtle at all they are both the same shit

            • 1 year ago
              Anonymous

              You are literally brain dead and can not comprehend a simple sentence.

          • 1 year ago
            Anonymous

            lol, lmao even

            • 1 year ago
              Anonymous

              Truly it is a non-issue.

              • 1 year ago
                Anonymous

                Correct, marking breakable boxes is a non-issue in any form

            • 1 year ago
              Anonymous

              >if its shit in the original it must be shittier in the demake
              just crapcum things

            • 1 year ago
              Anonymous

              >only RE4 VR lets you disable the visual aids
              It really is the best version, couple censored lines aside.

              • 1 year ago
                Anonymous

                You can't look up Ashley's panties and the game deliberately prevents you from getting your hands close to her unlike literally every other NPC.

            • 1 year ago
              Anonymous

              morons on Ganker think the barrels need to be more immersive because the yellow paint is too distracting or unfitting for the setting when actually it's the opposite. The breakables should be more game-y, just like the original RE where they literally glow. That's the big problem with modern games. They want to straddle the line between realism and gamified but end up in some weird middle ground.

              The player is under the false pretense that the devs want the player to figure things out themselves (you vs the world with no gamified elements) when that's not really the case. So when the devs hold your hand, suddenly it feels patronizing. It's like a rollercoaster ride where there is an illusion of control; once you see past the illusion, the ride seems much worse.

              At least this just proves that Ganker is grasping at straws to shit on the remake because it's not on the Switch.

              • 1 year ago
                Anonymous

                holy shit take your meds ffs.

            • 1 year ago
              Anonymous

              AAIIIIEEEEE DOOMPOSTERS OUR NARRATIVE GOT BTFO AGAIN

            • 1 year ago
              Anonymous

              >no moronic garish tape that makes it look like some moronic villagers taped up boxes to help Leon find ammo to kill them
              >original is just clear and easy to see
              woooow Ganker BTFO

              • 1 year ago
                Anonymous

                moron

              • 1 year ago
                Anonymous

                [...]
                Have you morons never heard of the concept of marking containers? It's a secret facility hidden in a village. It's perfectly believable that all the paramilitary sorts that originally set up shop there for their experiments came with crates of supplies and marked them for containing useful resources. Is it a stretch? Sure but it's no less jarring than having crates just be bioluminescent.

                I can only assume you absolute fricking homosexuals are literally being paid to defend this fourth wall breaking garbage

              • 1 year ago
                Anonymous

                I can only assume you absolute fricking homosexuals are literally Discord raiding trannies being organised to shit on this inconsequential non issue.

              • 1 year ago
                Anonymous

                your moronic ass would only be able to know that if I had a big yellow marker above my head labelled "DISCORD troony"

              • 1 year ago
                Anonymous

                Funny because you do you glow in the dark Black person. The fact that you think it isn't obvious is hilarious to me.

              • 1 year ago
                Anonymous

                I think what people are complaining about is that the indicators don't make sense in-universe.
                Why would these villagers be spray painting things with yellow x's or taping windows with bright yellow tape?
                No one has a problem with breakable things looking different, they just want it to make sense in the context of the game's setting.
                Like maybe having visible locks on things that have valuables inside them? Just a thought.

                Have you morons never heard of the concept of marking containers? It's a secret facility hidden in a village. It's perfectly believable that all the paramilitary sorts that originally set up shop there for their experiments came with crates of supplies and marked them for containing useful resources. Is it a stretch? Sure but it's no less jarring than having crates just be bioluminescent.

              • 1 year ago
                Anonymous

                It is a stretch, and the bioluminescence in the original is obviously not in-universe. Like the ammo counter and health meter.
                Not that I think the yellow markings are some sort of deal breaker as far as if the remake will be good or not but it just seems lazy.

              • 1 year ago
                Anonymous

                Complaining about things in Resident fricking Evil of all things needing to stretch your suspension of disbelief is a fricking stupid criticism. If "oh why would the villagers paint the boxes" was a legitimate concern on anyone's mind in this fricking game than nothing would be able to fly.

              • 1 year ago
                Anonymous

                >clear
                >pretty much the only thing clear to tell you "dude break this shit"
                literally the same shit as the yellow paint

      • 1 year ago
        Anonymous

        it really isn't man

      • 1 year ago
        Anonymous

        Easily could have been Ada marking them for herself

    • 1 year ago
      Anonymous

      It's not on the Switch. That's all it boils down to.

      • 1 year ago
        Anonymous

        have a nice day

  7. 1 year ago
    Anonymous

    Are people really b***hing about visual cues to destructible props in the game world? Why is it a big deal now? This type of thing was in the last Res Evils.

    • 1 year ago
      Anonymous

      and it was shit there to

      • 1 year ago
        Anonymous

        Then why wasn't this same outrage present when those games came out? Could it be that this whole outrage isn't actually real and it's just being parroted by shitposters? No, god forbid.

        • 1 year ago
          Anonymous

          It's a machine-powered twitter trend, nothing about this comes from any kind of natural thought behind it, the machine-controlled drones will freak out over whatever the algorithm tells them to freak out about next.

          • 1 year ago
            Anonymous

            the ones shitting on such nuisances are literally hate filled trannies who seethe at the though of others enjoying life having fun playing games without their distorted views being constantly preached.

          • 1 year ago
            Anonymous

            >the machine-controlled drones will freak out over whatever the algorithm tells them to freak out about next.
            The irony is the same people will turn around and call people NPCs and consoomers blindly eating up anything fed to them for not sharing their manufactured outrage.

        • 1 year ago
          Anonymous

          Do you snap the very first time something bad happens to you? No, you endure it a bit but then if it keeps happening you lose your shit.

          • 1 year ago
            Anonymous

            Holy mother of cope.

          • 1 year ago
            Anonymous

            video games are meant to be video gamey you dumb whiny gay. leon could start flying for all I care, as long as the game is fun and has 0 homosexualry propaganda I'm interested.

          • 1 year ago
            Anonymous

            You "snapped" because someone told you that having some particular opinion is for braindead cattle so you picked the opposite of that to fit into some imaginary camp.
            Everything about this is utterly meaningless.

    • 1 year ago
      Anonymous

      When they have nothing real to complain about they resort to nitpicks like women

    • 1 year ago
      Anonymous

      They are too used to having batman vision tell them what items can be interacted with in the same looking areas.

    • 1 year ago
      Anonymous

      There was no issue in the original RE4 with identifying breakable objects.

      • 1 year ago
        Anonymous

        Because they literally glowed and stood out from the entire game world?

  8. 1 year ago
    Anonymous

    This is literally good design, you gays are moronic.

    • 1 year ago
      Anonymous

      in what sense is this good design when the original was able to convey the same information without holding your hand

      • 1 year ago
        Anonymous

        In the original the boxes were different colors too. You homosexuals didn't complain because it was on your console of choice. Now it's not on your console so every little change is a complaint for you.

  9. 1 year ago
    Anonymous

    After the gamergate.

  10. 1 year ago
    Anonymous

    my issue is that it's repetitive after a while
    aren't there better ways of giving the player resources

  11. 1 year ago
    Anonymous

    It's been full of casuals for a while but seeing Ganker become Casual Central is a pretty bad blow. Zoomers would rather find an opportunity to complain about garbage on social media on Ganker than actually talk about games because they barely play any games, you can notice the uncomfortable lack of replies whenever you ask someone who's using the thread as a soapbox for their "political" opinions how many games they've played, Ganker doesn't get newbies who heard about the site from funny memes anymore, it gets newbies who got couldn't behave on other sites and can't behave here either.

  12. 1 year ago
    Anonymous

    Why in the frick is it bad to make people have to actually use their fricking brain for something?
    >BUT WEEEEEHH HOW WAS I SUPPPOSED TO KNOW I COULD DO THAT??????
    Use your fricking brain you moron. If something makes sense logically, try it in game and see if it works or not, if it does, it means you can do it.

    Same goes for that thing with the moronic playtester in the Valve game getting stuck in a loop inside some cave labyrinths. There is absolutely no reason to have to dumb things down for the majority because some of the people who play can't use their brain to asses the situation they're in and try to do something differently.

  13. 1 year ago
    Anonymous

    While I find the bright yellow tape and paint to look terrible you could always tell what boxes you could break in the original because they looked a bit higher quality and brighter than everything else in the game. I do think that if you took out the yellow marking they would still stand out though.

  14. 1 year ago
    Anonymous

    This wasn't necessary in RE4 because the game wasn't a complete visual mess. It was very clear and obvious what containers could be broke and what was part of the background.

    But to answer your question, I'd say around 2007/8.

  15. 1 year ago
    Anonymous

    You could already tell instantly what boxes and such were breakable in the original RE4. This isn't really any different.

  16. 1 year ago
    Anonymous

    It's not just gaming. Look at the kind of book receiving prizes nowadays. Look at the movie industry. Look at capeshit comics. Look at the population in general.

    • 1 year ago
      Anonymous

      it’s almost as if industries started taking rapid nose dives the second diversity hires took priority over people with actual skill and merit

  17. 1 year ago
    Anonymous

    >taken over
    the frick does this even mean?
    play good games ignore shit ones. it's not complicated.
    >b-but muh favourite nostalgia franchise is shit now
    replay the good games and find new ones that are good spiritual successors.
    >b-b-b-but muh community!
    who the frick cares? make friends who aren't morons, play games with them.
    who the frick cares about twitter polls? why do you allow that to affect your enjoyment of something? are you mindbroken?

  18. 1 year ago
    Anonymous

    most people say that it's good for accesibility, in what world, i thought accessibility was used for crippled people. But it seems they are making most features for people with absolute moronation, i don't think it's worth the hassle.

    • 1 year ago
      Anonymous

      >i thought accessibility was used for crippled people
      correct. the current generation is mentally handicapped and cannot do things without constantly being handheld and told what to do

  19. 1 year ago
    Anonymous

    remove them and the same people crying about them will instantly start crying "How was I supposed to know that window was one you could jump though?!" and "They really expect me to knife every single box until the right ones break??"

    • 1 year ago
      Anonymous

      and you simply respond promptly with “filtered” to those people and move on instead of making your game more moronic for the rest of us

      • 1 year ago
        Anonymous

        There is nothing about having to break every random thing that requires more thinking. That's more brain dead.

  20. 1 year ago
    Anonymous

    >videogame has SUPER REALISTIC GRAPHICS
    >this leads to everything blending in and not standing out
    >solution is moronic "feedback" visual design
    this is why doom eternal looked the way it did, because it was a response to how monotone 2016 looked

  21. 1 year ago
    Anonymous

    people actually like this shit?
    it never makes any sense

  22. 1 year ago
    Anonymous

    I'm reminded of Uncharted that marked every climbable thing as yellow in some form.

    >graphics start to get too realistic
    >have to start sticking bright colours on shit to catch people's eyes

    • 1 year ago
      Anonymous

      Same with horizon, God of war, etc

  23. 1 year ago
    Anonymous

    devs becoming afraid of morons missing something has been a detriment to video games as a whole

  24. 1 year ago
    Anonymous

    morons on Ganker think the barrels need to be more immersive because the yellow paint is too distracting or unfitting for the setting when actually it's the opposite. The breakables should be more game-y, just like the original RE where they literally glow. That's the big problem with modern games. They want to straddle the line between realism and gamified but end up in some weird middle ground.

    The player is under the false pretense that the devs want the player to figure things out themselves (you vs the world with no gamified elements) when that's not really the case. So when the devs hold your hand, suddenly it feels patronizing. It's like a rollercoaster ride where there is an illusion of control; once you see past the illusion, the ride seems much worse.

    • 1 year ago
      Anonymous

      It's not even that gamified, marking regular boxes with spray paint is very fitting for the backwater setting, these villagers wouldn't have fricking official military supply boxes laying around.

      • 1 year ago
        Anonymous

        Except they would because the cult literally recruits and infects mercenaries with plagas so that they have access to military hardware to take over the world.

  25. 1 year ago
    Anonymous

    AHHHH VISUAL CLUES TO HELP THE PLAYER
    SAVE ME Black personMAN

    • 1 year ago
      Anonymous

      This looks good tho, the visual cues in mirror's edge are an important part of the game's aesthetic
      Remake 4 yellow paint looks like shit

  26. 1 year ago
    Anonymous

    Visual guides are...le BAD!

    • 1 year ago
      Anonymous

      To be fair, glows come after you've revealed it. The paint is there before you've revealed it.

  27. 1 year ago
    Anonymous

    Dead since 2010 but I didn't realize until 2015

  28. 1 year ago
    Anonymous

    [...]

    How are military supply boxes better than spraypainted boxes? How is such a small distinction even deserving of such a shitstorm? This entire thing feels manufactured.

    • 1 year ago
      Anonymous

      Are you blind? The problem with remake 4 visual cues is that they stick out too mich and dont seem to make sense in the world
      The boxes in hl2 are a lot more subtle

      • 1 year ago
        Anonymous

        Tell me how

        morons on Ganker think the barrels need to be more immersive because the yellow paint is too distracting or unfitting for the setting when actually it's the opposite. The breakables should be more game-y, just like the original RE where they literally glow. That's the big problem with modern games. They want to straddle the line between realism and gamified but end up in some weird middle ground.

        The player is under the false pretense that the devs want the player to figure things out themselves (you vs the world with no gamified elements) when that's not really the case. So when the devs hold your hand, suddenly it feels patronizing. It's like a rollercoaster ride where there is an illusion of control; once you see past the illusion, the ride seems much worse.

        is any more fitting and why some muddy village would have military supply boxes laying around.

        • 1 year ago
          Anonymous

          Listen here fricker, that box looks different because the villager who put the 1 brown egg in there really cared and polished the box to make the other villagers jealous. Learn the lore.

      • 1 year ago
        Anonymous

        >stick out too mich
        visual clarity is important for gameplay
        >dont seem to make sense in the world
        The entire concept of the villagers having boxes full of ammo for guns that we never see them use doesn't make any sense

    • 1 year ago
      Anonymous

      >This entire thing feels manufactured.

      Yes, by butthurt tendies.

    • 1 year ago
      Anonymous

      >This entire thing feels manufactured.
      Because it is

  29. 1 year ago
    Anonymous

    [...]

    so true gamer, we should also make the explodey barrels bright red

    • 1 year ago
      Anonymous

      why are you talking like this is outlandish? frick homosexuals who change accepted color schemes just to be unique.

  30. 1 year ago
    Anonymous

    [...]

    >literally the same shit OP and the other gays are complaining about

    • 1 year ago
      Anonymous

      Its not
      And you know it, stop being such a dishonest b***h

      • 1 year ago
        Anonymous

        >a box with shit on it
        Literally
        The
        Same
        Shit

  31. 1 year ago
    Anonymous

    it's been going in that direction since the early 00s

  32. 1 year ago
    Anonymous

    WoW and MMO boom.

  33. 1 year ago
    Anonymous

    Like 2007.

  34. 1 year ago
    Anonymous

    [...]

    it's the exact same shit.

    • 1 year ago
      Anonymous

      moron-kun

  35. 1 year ago
    Anonymous

    In pre-rendered days there was some point-and-click elements still in business.
    >That looks like it might hold something
    >Hit interact button
    >Get strange item or information
    KINO. Point and click being forgotten is a loss for gamers with curiosity and playfulness.

    • 1 year ago
      Anonymous

      Most modern point-and-clicks come with some function to highlight everything on the screen its possible to interact with, precisely to avoid the groan-inducing annoyance of being stopped dead because the game's artists failed to make some crucial object stand out well enough

    • 1 year ago
      Anonymous

      >run around pressing interact as you go past every wall
      >good
      have a nice day

      • 1 year ago
        Anonymous

        Part of the reason why Rabi Ribi was enjoyed by many recently. Bombing every inch of the floor was KINO.
        Castlevania, whacking walls.
        It's SOVL, plain and simple.

  36. 1 year ago
    Anonymous

    Hurr it luk good bro. Tell me what 2 shoot, me no wanna tink

  37. 1 year ago
    Anonymous

    does it really need the paint AND the contextual icon?

  38. 1 year ago
    Anonymous

    The ability of twitter addicts to be tricked into whining about the dumbest shit possible thinking they are part of some "movement" is truly impressive, you might not realize it but YOU are the braindead mass.
    Imagine if they actually kept the original fullbright boxes.

  39. 1 year ago
    Anonymous

    [...]

    Cope.

    • 1 year ago
      Anonymous

      And yet, you are the one coping.

  40. 1 year ago
    Anonymous

    Please explain to me how this is any different than in old games where breakable objects very clearly stick out and their saturation almost clashes with the game?
    Oh, it's just a case of Ganker being moronic and old good, new bad?
    Carry on then.

    • 1 year ago
      Anonymous

      Some eceleb said a hot take on twitter, the hivemind turned it into a viral trending topic through retweets and now everyone and their mothers has some hot take on the matter too no matter how random and insignificant it is.
      That's how it always goes with these things, meanwhile people aren't talking about the heaviness of the movement because that actually requires playing the fricking demo to notice.

      • 1 year ago
        Anonymous

        Not everything has to do with ecelebs
        have a nice day

        • 1 year ago
          Anonymous

          I know how you hiveminders work, every single trendy shit you pretend to care about and spam threads with ALWAYS start with some eceleb tweet or video, always. This is no different.

          • 1 year ago
            Anonymous

            You are a fricking moron, people where complaining about the yellow paint in re8 already, its not my problem that you dont play games and have ecelebs living rent free in you head

            • 1 year ago
              Anonymous

              You are a twitter tourist tricked into thinking this is an issue and you will fight for your tribe no matter what it takes. You are a pathetic drone that lacks any self-awareness and insight.

              • 1 year ago
                Anonymous

                I have never used twitter in my entire life
                You are a moron that doesnt play videogames and doesnt understard why we find these types of visual cues so moronic

    • 1 year ago
      Anonymous

      old games were arcadey and dropped glowing powerups, making stuff stand out made sense
      you can't be chasing the realism israelite and have your video gamey containers
      it's incongruous and sticks out like a sore thumb because there's no logical explanation for having it

      • 1 year ago
        Anonymous

        Why do you want poorer visual cues and accusing the devs of chasing realism when they are doing the opposite for the sake of gameplay?

        • 1 year ago
          Anonymous

          >Why do you want
          consistency, and a lack of handholding

          • 1 year ago
            Anonymous

            Tell me how important unmarked boxes in a game full of unimportant boxes would improve the gameplay and how this is handholding.

          • 1 year ago
            Anonymous

            >and a lack of handholding
            anon you get that daily in real life, try something new for once

  41. 1 year ago
    Anonymous

    Always thought 7 and 8 had this shit because textures are so detailed that you might miss items and shit as they blend so easily with the background. Re4 now is ultrarealistic so it makes sense to put them in the game

  42. 1 year ago
    Anonymous

    The past 6 months or so Ive only used me deck to replay games, emulate, and play Fallen London and Sunless Sea on my laptop

    No AAA games and its been plenty nice. I just shut my brain down and play comfy games. Fine with me.

  43. 1 year ago
    Anonymous

    >Hidden Object games for casuals and women respect the player more than AAA in 2023
    Where were you when gamers were confirmed dumber than women?

    • 1 year ago
      Anonymous

      what does that hint button do anon

      • 1 year ago
        Anonymous

        I'm not a casual, so I never tried it

      • 1 year ago
        Anonymous

        Lowers your score.

  44. 1 year ago
    Anonymous

    Considering how much brown reelisum grafix that they went for, a good chunk of those would be hard to find.
    In the original, the barrels/boxes looked lighter and out of place. Now they're all the same color.

    This could be solved with a different art direction, or having all the breakable items be made out of a certain color wood entirely.
    But that apparently didn't cut it, so now puke yellow signifies loot.
    It's dumb, but they backed themselves into a corner.

    • 1 year ago
      Anonymous

      >Considering how much brown reelisum grafix that they went for
      thats kinda what bothers me here
      they are veering in to increasingly more 'realistic' direction in every way, this kinda shit just takes away from that, its like really silly middle ground, i would have actually preferred they just made the boxes and windows not stick out and you gotta explore and try shit out here
      but idk if ill even play this the movement looks so sluggish and the gunplay especially just doesnt seem as satisfying as it did in the original which made it so great
      rather just replay the original

  45. 1 year ago
    Anonymous

    >NOOOO I NEED BREAKABLE OBJECTS TO LITERALLY GLOW SO I CAN SEE THEM AHHHH YELLOW NOT THE YELLOW
    >braindead masses
    the irony.

    • 1 year ago
      Anonymous

      That's not what irony means anon.

    • 1 year ago
      Anonymous

      >didn’t pay attention to the bottom of the image which shows poll results
      >calls OP braindead
      the irony

      • 1 year ago
        Anonymous

        literally proves my post right, homosexual
        literally "muh society" posts over an ignorable design.
        >th-they think we're stupid!
        you are. you are so incredibly stupid and stupid people get mad over nothing

  46. 1 year ago
    Anonymous

    I'm so glad I'm not subject to the twitter hysterias that happen every other day. At least this one in particular is getting enough ridicule and pushback.

    • 1 year ago
      Anonymous

      Yes, you're just so above it all. Which is why you've been in this thread for the better part of an hour rabidly defending capcom's every decision, right?

      • 1 year ago
        Anonymous

        Yes, I am above you.
        I'm here to laugh at you and any other twitterers that never played RE4 whining that there are visual cues in a videogame.
        I am objectively superior to you.

      • 1 year ago
        Anonymous

        How do you see that?

  47. 1 year ago
    Anonymous

    god this thread is full of shills.

    • 1 year ago
      Anonymous

      >NOOOOOOOOOOOOO STOP liking things or you're a shill.

  48. 1 year ago
    Anonymous

    When was it not?

  49. 1 year ago
    Anonymous

    When?
    >Valve with room temp iq testers
    >morons still falling for hypetrains even after Spore shitshow
    >Devs releasing the same fricking game over and over again and morons that keep buying them
    >Muh graphics crowd
    >Devs constatly hand holding the player
    >Gacha as a whole
    There's more but 2lazy4this shit maaaan

  50. 1 year ago
    Anonymous

    I need to autistically scan every item on every shelf to know if I can pick it up and interact with it.

  51. 1 year ago
    Anonymous

    Back in the mid 00s.

  52. 1 year ago
    Anonymous

    test

  53. 1 year ago
    Anonymous

    This looked rediculous until I actually played it.

  54. 1 year ago
    Anonymous

    >some objects glowing is just as moronic as some altruistic zombie villager going around painting all the items you can break
    as if I didnt already know this board was fricking garbage

    • 1 year ago
      Anonymous

      You can break far more than the marked boxes which is why they are marked to begin with, congrats on exposing yourself as completely ignorant on the matter.

      • 1 year ago
        Anonymous

        Like another anon already said if they wanted to add a visual cue just make it so the boxes that actually contain stuff use a different wood texture, its not that hard

        • 1 year ago
          Anonymous

          How is a magically glowing box better than a spraypainted box? The spray fits the scrappy setting, villagers wouldn't have some special wooden boxes solely for storing useful supplies.

    • 1 year ago
      Anonymous

      Glowing is definitely more immersion-breaking than some paint, and the tards raging over it are definitely appealing to that aspect
      I've seen boxes with spray paint on them in real life, I've never seen them have glowing outlines.

      • 1 year ago
        Anonymous

        >anon is an NPC and doesn't have loot vision
        ngmi

        • 1 year ago
          Anonymous

          You can usually tell what kind of rhythm and thought process developers are going for once you play a game for long enough but that's no reason to force players to break every useless box to find the useful ones no matter how much you feel you got the develop intent down.

          • 1 year ago
            Anonymous

            Eh. I like it when things are missable. Most people don't, there is a neurotic urge to "see" everything in a playthrough. No "wasted content" on the Dev side.
            In the end, games will lack surprises, and emergent gameplay will suffer.

            • 1 year ago
              Anonymous

              i'm glad you're in the minority. missables were always cancerous

              • 1 year ago
                Anonymous

                Why? Because you knew they existed? This is when you have already lost the plot...

    • 1 year ago
      Anonymous

      How do you know it was a villager?

      • 1 year ago
        Anonymous

        DAMN YOU SKULL FACE!!!

  55. 1 year ago
    Awanama

    Elder Ring and its consequences have been a disaster for gaming

  56. 1 year ago
    Anonymous

    I realized 95% of games are made for children and morons in my early 20's, basically gave up on AAA slop entirely. Now I enjoy reading and playing the occasional weird kind of shit but interesting indie game instead.

  57. 1 year ago
    Anonymous

    I would be more okay with it if they justified it better. Why not animal blood smeared on stuff instead of yellow tape? We see lots of animals gutted open everywhere.

    Yellow tape doesn't make sense for remote village.

    • 1 year ago
      Anonymous

      Smearing blood on anything containing shit makes them seem more like fricking cavemen

      Isolated European villages still have some modern things like tape. They're not completely cut off by some kind of temporal field. Some shit does come in and out.

      • 1 year ago
        Anonymous

        How come that the only modern things these villagers have is yellow paint and tape?

        • 1 year ago
          Anonymous

          They probably wouldn't be the only things? You're not going to see the contents of literally every building in the place

          If there's modern ammo in the boxes, well then that clearly means they have that too.

    • 1 year ago
      Anonymous

      because blood splatters when leon shoots people

      • 1 year ago
        Anonymous

        Just make the animal blood yellow then, that way there is no confusion

    • 1 year ago
      Anonymous

      The point is to be highly visible and dried or drying blood is quite dark so it wouldn't work. The tape is ugly as sin but it's also the most realistic thing for them to use in this situation, and they're unfortunately unwilling to just leave them unmarked.

    • 1 year ago
      Anonymous

      Blood is used much more liberally, both for effect and guiding you with blood trails.
      Next you guys will complain about the unrealistically vibrant shade of red used for the blood while simultaneously claiming the devs are chasing realism when it's actually the opposite with the obvious visual hierarchy and vibrant effects they're going for.

  58. 1 year ago
    Anonymous

    when you arrived

  59. 1 year ago
    Anonymous

    >everyone saying "DUH HOW WOULD I KNOW WHAT'S INTERACTABLE OR NOT, I DON'T HAVE TIME TO CHECK!?" when 95% of the interactable objects have a fricking floating button prompt above them as well

    No wonder games are so fricking stupid these days.

  60. 1 year ago
    Anonymous

    >Wolf/Doom/Nukem/Blood/SW or any fricking old game
    >People find secrets no problem and rarely b***h about them
    I guess all the nerds fricking died or retired from vidya

    • 1 year ago
      Anonymous

      Are you somehow trying to imply those games don't have a clear attention-guiding visual language?
      >WHY IS THAT ARMOR BRIGHT GREEN IT'S SO OUT OF PLACE AND HANDHOLDY

      • 1 year ago
        Anonymous

        It's not out of place, that's the point. RE4's are moron signs, because not only art direction in videogames is a completely lost art and everything is visual noise distracting you from what matters, companies have zero respect for you shiteaters.

        • 1 year ago
          Anonymous

          They respect my time at least, to just visually ID the objects that have items of worth instead of make me guess and try chopping up every box I see

          • 1 year ago
            Anonymous

            That could be accomplished without the tacky X sign like in old games, that's my point.

            • 1 year ago
              Anonymous

              Like red barrels and shinny objects.

              • 1 year ago
                Anonymous

                Shiny objects are a relic of pre-rendered backgrounds and terrible, but otherwise yes.

              • 1 year ago
                Anonymous

                Fricking RE4 had shiny boxes and it looked moronic, pre-rendered REs had items that glinted which looked more appropriate but it was still the same concept. There's nothing "smart" about having to pixelhunt, it's just time wasting.

              • 1 year ago
                Anonymous

                You can draw attention without treating the player like a moron and make him feel like he's not playing the game at all.

        • 1 year ago
          Anonymous

          What visual noise is distracting you in RE4 and how is something like pic related not noisy? The computer walls are also very colorful and can drown out actual enemies in Doom.
          You guys try to blame "braindead masses" but only you seem to be highly confused about a game with a clear and controlled visual language.

          • 1 year ago
            Anonymous

            >What visual noise is distracting you in RE4
            Everything, even before the mandatory TAA is applied to blur it all together, every single modern game bombards your eyes with details with neither purpose nor interactivity. That's noise.

            >and how is something like pic related not noisy?
            I can immediately tell the boundaries of the floor and the pillars without even projecting shadows. Interactable objects stick out, enemies stick out, color palettes are deliberate and not just 20 shades of brown, grey, blue or green through a filter. The fact it's played at high speeds alone attests to the art direction working.

  61. 1 year ago
    Anonymous

    i need a RE 1 remake, a real remake, not that remaster they called a remake, i need one in RE Engine

  62. 1 year ago
    Anonymous

    Part of the only reason people are mad right now is because it's super recognisable - because they used the same tape in RE2Make, 7 & 8. I think it's a really nice touch, though.

  63. 1 year ago
    Anonymous

    Gamers are so incredibly whiny now, I don’t give a shit how much you played the original A lot of people did, i did Its not known as one of most replayable games of all time for nothing.
    Just fricking keep playing the original if you don’t like the remake. because at this point its not even good criticism, or even interesting to discuss
    Someone posted some youtube gay streaming, 2 seconds in “wow this drawer blocked me, I don’t like that”
    Frick i just don’t care
    Its even more annoying when some homie every few mins insists the original is harder because uh no its not? Re4 was never that hard of a game and was only made easier with a mouse or wiimote

    • 1 year ago
      Anonymous

      FRICKING ANON BEING A FRICKING Black person WHO HATES VIDEO GAMES! FRICK FRICK FRICK

      • 1 year ago
        Anonymous

        You missed a spot for another fricking between hates and video games. Step it up anon, you'll never make it to a aaa writing team like this.

        • 1 year ago
          Anonymous

          HOLY SHIT ANON YOU'RE RIGHT! THOSE FRICKING FRICKS WILL FRICKING PAY FOR FRICKING HURTING THAT FRICKER MARIO!

          • 1 year ago
            Anonymous

            ugh why is that fire so bright
            do they think I'm a moron and can't notice fire if it's not glowing??

  64. 1 year ago
    Anonymous

    But OP! You don't understand! I just want to play video games to empty my head and not have to think about anything to escape my sad life and the problems that plague it instead of taking care of myself!

    • 1 year ago
      Anonymous

      >having to break every box to search loot
      >thinking

      • 1 year ago
        Anonymous

        Yes, if the game doesn't tell me what to do, I will LITERALLY die.

  65. 1 year ago
    Anonymous

    One of the reasons Dark Souls was so kino was because...you enjoyed breaking things, looking for things.
    I understand many (especially here) only played it with a guide, but the larger player-base (of all games) does not use guides at all.

    • 1 year ago
      Anonymous

      IOW, it is modern autists (who lack the drive and intelligence of Past autists), who are the guide-gays and the cancer upon gaming.
      Normies are the great hope...simply because they don't care, and play games unassisted, not knowing what they might have missed.

  66. 1 year ago
    Anonymous

    >it's too noisy!
    >it's too obvious!
    >it's too realistic and colorless!
    >it's too clear!
    >it's too unclear!
    holy shit why can't you morons be honest for once instead of making shit up to complain about

  67. 1 year ago
    Anonymous

    Who gives a shit

  68. 1 year ago
    Anonymous

    Sorry, Ganker, the people have spoken. Gaming is no longer for you.

  69. 1 year ago
    Anonymous

    I don't get why they did this. The containers already look breakable due to the textures/lighting. I think the yellow marker shit should only be reserved for specific things like guiding the player in an area they might be confused.

    • 1 year ago
      Anonymous

      Eh, that barrel looks to me like it would blend in as a mundane nothing object otherwise

    • 1 year ago
      Anonymous

      There are plenty of other boxes you can break but they're just clutter.
      Why the frick are people asking for less clarity while simultaneously saying the game is too noisy?

      • 1 year ago
        Anonymous

        Is the game really noisy? I was playing on mute

      • 1 year ago
        Anonymous

        I think what people are complaining about is that the indicators don't make sense in-universe.
        Why would these villagers be spray painting things with yellow x's or taping windows with bright yellow tape?
        No one has a problem with breakable things looking different, they just want it to make sense in the context of the game's setting.
        Like maybe having visible locks on things that have valuables inside them? Just a thought.

  70. 1 year ago
    Anonymous

    In their inquisition against yellow spray I've seen twitterers and their minions argue against environmental destructibles, visual cues and color in general, shit's hilarious.

    • 1 year ago
      Anonymous

      RE4R has thought me that people really will use anything to justify their contrarianism. People shitting on this don't think "I'm going to try this out and see how it is". They think "I'm going to call this game shit and I need to find some excuse to call it shit. It's so blatantly obvious that the intent is simply to justify the hate instead of the game actually having anything that is hate worthy.

    • 1 year ago
      Anonymous

      It's still a better discussion than what we got with Dead Space and the fricking toilet signs.

      • 1 year ago
        Anonymous

        True. I'd rather dumb disingenous criticism than entire threads being flooded with troony this and troony that.

  71. 1 year ago
    Anonymous

    2003, give or take.
    >post dot-com crash, massive risk aversion
    >arcades rapidly dying in the west
    >sega dies as a platform
    >xbox and halo brings huge influx of dudebro normalgays
    >with dvd capacity games widely embrace full voice acting
    Whole lot of cancer has its roots here. All the good things of the preceding decade were wiped away and replaced with pure unabashed marketability and grafix pandering.

  72. 1 year ago
    Anonymous

    what am i looking at?

    • 1 year ago
      Anonymous

      moron vision for PS5 owners.

      • 1 year ago
        Anonymous

        tbh being a Black person is basically the same as being disabled so i can see why they would do that

    • 1 year ago
      Anonymous

      tourists that never played the original re4 complaining about a subtler and more contextually appropriate visual cue for useful containers

      • 1 year ago
        Anonymous

        >subtler and more contextually appropriate visual cue
        this is good bait, had a chuckle

        • 1 year ago
          Anonymous

          see

          morons on Ganker think the barrels need to be more immersive because the yellow paint is too distracting or unfitting for the setting when actually it's the opposite. The breakables should be more game-y, just like the original RE where they literally glow. That's the big problem with modern games. They want to straddle the line between realism and gamified but end up in some weird middle ground.

          The player is under the false pretense that the devs want the player to figure things out themselves (you vs the world with no gamified elements) when that's not really the case. So when the devs hold your hand, suddenly it feels patronizing. It's like a rollercoaster ride where there is an illusion of control; once you see past the illusion, the ride seems much worse.

          now frick off clueless Black person

          • 1 year ago
            Anonymous

            a literal X mark on a container isn't more subtle than some increased gamma on the prop moron

  73. 1 year ago
    Anonymous

    still not dead yet. based capcom and miyazaki san are still making vidya. hopefully an avatar of justice will save us before they too are gone.

  74. 1 year ago
    Anonymous

    11.11.2011

  75. 1 year ago
    Anonymous

    The day i stopped consuming anything west related.
    Don't tell me you still do ?

    • 1 year ago
      Anonymous

      Do you have brainworms? What RE4R has to do with the west?

  76. 1 year ago
    Anonymous

    2007ish

  77. 1 year ago
    Anonymous

    Well yeah there is nothing wrong with it. Classic RE4 had fairly flat environments so the same copypaste breakables stood out easilly. As a modern game, the environment design is more cluttered and details. The tape makes these objects quickly distinguishable when you're running around and whatnot.

    They've been in use for a little while now too. This sudden reaction feels autistic, artificial and forced.

    • 1 year ago
      Anonymous

      Classic RE4's boxes literally GLOWED, they didn't stand out naturally at all, in fact the remake makes much better use of values and colors to define what is useful or not.

      • 1 year ago
        Anonymous

        Completely valid and I agree

  78. 1 year ago
    Anonymous

    I wish I could force this whiny c**t to try and complete the map 100% without a guide.

  79. 1 year ago
    Anonymous

    Around 2007. It's been over for a long time.

  80. 1 year ago
    Anonymous

    when people started shitting on games that tried to be unique or went against the expectations of the norm.

  81. 1 year ago
    Anonymous

    Laboriously scouring the environment for items has no place in a fast-paced action game. This wasn't an issue in old games because graphics were simplistic enough that anything important immediately stood out without requiring examination, but now that everything is super detailed, visual highlighting is required if you want the player to be able to find important stuff quickly.

  82. 1 year ago
    Anonymous

    I like how in Exanima, just to get through the first level, you needed to move a table, under which would be a small key camouflaged with the surroundings.

    • 1 year ago
      Anonymous

      aaaaaaaaaaaaaaa
      is there at least a note somewhere hinting that some dipshit keeps dropping it when getting drunk?

  83. 1 year ago
    Anonymous

    Who the frick cares about yellow tape, jesus fricking christ

    • 1 year ago
      Anonymous

      you do, enough to defend ugly fourth wall breaking mechanics

      • 1 year ago
        Anonymous

        What a moronic post, I don't even know how to respond to it

  84. 1 year ago
    Anonymous

    20 years ago

  85. 1 year ago
    Anonymous

    anyone defending the yellow tape is just proving the game studios right that modern gamers have a room temperature IQ

    • 1 year ago
      Anonymous

      The fact that you think the yellow tape is because anyone "needs" it and not just a minor convenience thing to quickly identify any possible loot even when in combat for emergencies proves that you're the one with room temperature IQ.

  86. 1 year ago
    Anonymous

    kys re4babby, this is just the consequence of your beloved goat's influence on gaming.
    Literally the revolution eating its own children.

  87. 1 year ago
    Anonymous

    1984 big brother

  88. 1 year ago
    Anonymous

    I was actually just thinking about something along these lines in the Max Payne series because I decided raiding every container in every room looking for painkillers was tedious but then I realized that it's actually a brilliant vehicle for immersion.

  89. 1 year ago
    Anonymous

    Senior game design student about to graduate here. Just letting you know this game is generally considered to be a joke in the more elite gaming circles

  90. 1 year ago
    Anonymous

    I think it's the window that makes me laugh the most
    JUMP THROUGH HERE

  91. 1 year ago
    Anonymous

    Nothing about the games you play or what you hate about other games makes you smarter.

    • 1 year ago
      Anonymous

      True, it comes from my genetics and culture. Then again, the bar doesn't get any lower than you amerishits.

  92. 1 year ago
    Anonymous

    What a pointless addition.

  93. 1 year ago
    Anonymous

    Listen to ANY dev commentary and they'll explain to you the reason they treat you like a moron is because most players are genuinely moronic

    • 1 year ago
      Anonymous

      Devs are low IQ themselves and cope by associating players being disinterested with stupidity, that's how you get shit like Goy of War.

      • 1 year ago
        Anonymous

        Don't reply to me again, imbecile

        • 1 year ago
          Anonymous

          Or what, you're gonna post a big yellow sign pic?

  94. 1 year ago
    Anonymous

    when shit souls got popular

  95. 1 year ago
    Anonymous

    Either have visual cues that something is destructible OR have button prompts, there's no need to have both at the same time.

  96. 1 year ago
    Anonymous

    [...]

    But that's exactly what the game ia doing, without loitering the whole place with useless breakables...

  97. 1 year ago
    Anonymous

    To be fair, as graphics improve it becomes harder to tell what elements are interactable and what is just there for decorations, where as in older games the distinction is obvious

  98. 1 year ago
    Anonymous

    Only people I really see complaining are lots of old people and hags. So their opinion is discarded

  99. 1 year ago
    Anonymous

    In 1986

  100. 1 year ago
    Anonymous

    The amount of "people" defending this as some necessary thing to cope with the increased graphical fidelity and general clutter is fricking nuts. Even disregarding any other possible diegetic way of highlighting interactable objects, they have big button prompts when you get near.

    • 1 year ago
      Anonymous

      that's what i don't get, the button prompt and the fluorescent paint should each be accessibility settings that can be turned off

    • 1 year ago
      Anonymous

      that's what i don't get, the button prompt and the fluorescent paint should each be accessibility settings that can be turned off

      Quite literally not a single person in this entire 300+ post thread has defended them as necessary you illiterate morons.

  101. 1 year ago
    Anonymous

    this is as moronic as getting angry at exploding red barrels

    • 1 year ago
      Anonymous

      its as moronic as complaining about anything in video games really.
      imagine these homosexuals crying about finding roasted chicken inside barrels in final fight.
      anyone complain about such dont like video games nor understand that video games are video gamey and fun gameplay should always be top priority. leon could shoot green laser from his eyes and ride on giant mutated squirrels for all I care. all that matters is, IS THE GAME FUN?!

      • 1 year ago
        Anonymous

        >all that matters is, IS THE GAME FUN?!
        No, this is RE4, a crippled version of it at that.

      • 1 year ago
        Anonymous

        so many of the interactions on this shit board are just people who are so starved for any kind of social interaction that they pick fights on the internet about shit they don't even care about. i am 100% certain that a large share of the people spamming "cope tendies RE4R > RE42005" have 0 interest in this game whatsoever and have no plans on buying it, just like i can guarantee that a ton of the people complaining about "yellow boxes onions leon no ashley upskirt" actually feel completely indifferent about it or have pre-ordered the deluxe edition. this place is a pit

  102. 1 year ago
    Anonymous

    Who cares? The other remakes were good and 7 and 8. Even if this one sucks oh well. We got some of the best third person survival horror ever made.

    • 1 year ago
      Anonymous

      this.
      not a single resident evil since 7 has been bad. there were all great fun games. YES EVEN 3, cope and seethe.
      Im sure 4 will be no different.

      • 1 year ago
        Anonymous

        worst case is probably that it would be too similar to the original
        I typically don't like remakes that are just reskins with different controls.

        • 1 year ago
          Anonymous

          Nothing wrong with that. I remember getting stuck at Black Mesa even though I played HL1 years ago, because of too much visual clutter getting in the way of where you're supposed to go. Whereas in HL1 everything looked clean andbminimalistic, so the key elements easily stand out from the environment
          It's the same reason why more people get stuck at that section in Portal 2 where you just navigate from a place to another, rather than the puzzles itself

          • 1 year ago
            Anonymous

            Sorry I didn't mean to reply to anyone

  103. 1 year ago
    Anonymous

    I'm glad it's dead. Now I can more easily move onto other things.

  104. 1 year ago
    Anonymous

    Shitposting aside, the yellow tape is something that should be an accessibility feature in the settings. Every argument I have read for it just boils down to people being fricking moronic and oblivious to their surroundings and not knowing how to use their brains. It's something for people who never really play video games or journalists.

  105. 1 year ago
    Anonymous

    I say if you are gonna make a box a breakable item then make ALL the boxes breakable items instead of just marking the ones you can break and all the other being just background objects.

  106. 1 year ago
    Anonymous

    Really takes you out of it. I mean, who's going around painting yellow x's on all this stuff?

    • 1 year ago
      Anonymous
      • 1 year ago
        Anonymous

        >el barril esta aqui!

  107. 1 year ago
    Anonymous

    the only reason they think it's a good addon is because Capcom fricked up and put a bunch of identical barrels/boxes to the ones that give you items EVERYWHERE and the tape is literally the only thing to distinguish them from the decorations

    • 1 year ago
      Anonymous

      I mean, they can just make all the barrels and crates breakable with loot and then have different objects in the environment to fill in what unbreakable barrels and crates were in the original like barrels and tin cans and etc.

  108. 1 year ago
    Anonymous

    when so many morons here didn't support based Gamergate

    • 1 year ago
      Anonymous

      >treating gamergate as movement that needs support
      Anon, gamergate, just like watergate which it takes its name from, was an event. A scandal.
      It didn't need support in the same way that nobody "supported" watergate. People just had to inquire and learn about what happened during the events known as watergate.
      If you pretend that GG was a movement that people "supported," then you're falling for the bawds' tricks.

  109. 1 year ago
    Anonymous

    Like, 1999 I guess?

  110. 1 year ago
    Anonymous

    The SMB3 tie in movie for the western release

  111. 1 year ago
    Anonymous

    Does anyone else think shotgun feels kind of weak now? There was something about shotgun in original where its every single shot had significant impact.

  112. 1 year ago
    Anonymous

    Modern Warfare 2
    It was in every sense, a downgrade from COD4, it was the first FPS made first for consoles and the nported to PC, an inferior product that even alcked dedicated servers.

    And then everyone swallowed it like a they were homosexuals in front a of a BBC and even today you will find people claiming it was the best COD ever made.

  113. 1 year ago
    Anonymous

    Was uncharted the first game to start this trend? I remember seeing dev diaries talking about this some years ago, and it annoys me, all the new AAA games have shit like this now. Even Sekiro had something like this for climbable surfaces.

    I like how nuraider 3 made this shit optional with difficulty, but then it highlights how poorly readable interactive decorum elements look with HD environments littered with filler props. Similar debates when DX:HR came out, devs had interactive elements heavily highlighted all over the place, and fan backlash ensued criticizing dumbing down and handholding. So devs made it optional, but then it became obvious it was a band-aid solution, because the game wasn't designed with this in mind and without it interactive assets just blended in with environments.

    The matter of clean environment readability and interactivity has been an unsolved issue since the HD era, which is why lazy devs went hard on the xray vision bullshit. I don't like smearing surfaces or items with such jarring standout colors but it's at least preferable to that.

    What's really obvious to me is how rushed and borderline amateurish RE4make looks, with seemingly no thought put into its overall color schemes and visual harmony, it just looks like photorealistic assets randomly put together but without a real direction, when compared to the original. You saw it with the ugly rain in the church cemetery, for instance. It's giving me UE4 hire this man meme vibes.

    • 1 year ago
      Anonymous

      Because "realistic" looking games aren't Super Mario 3D World, it gets incredibly annoying to parse what's signal and what's noise in heavily detailed 3D enviroment.

      • 1 year ago
        Anonymous

        Don't give me that "it's either brown n bloom photorealism or it's colorful superdeformed bing bing wahoo" strawman, when there are plenty of middle ground options. Most Source games for instance strike a perfect balance between realistic and detailed environments and video gamey clean readability.

        • 1 year ago
          Anonymous

          there hasn't been a source game in like 15 years.

          • 1 year ago
            Anonymous

            >industry preferred unreal over source
            What a shame

        • 1 year ago
          Anonymous

          All of those environments are significantly less detailed than RE4 or Shadow of the Tomb Raider.

          • 1 year ago
            Anonymous

            More detailed doesn't mean better. We've reached points of diminishing returns where devs just add needless clutter that just makes games uglier and less intuitive. I find TR Underworld better looking than reboots. The fan-made RE4 HD project looks better than the remake.

            • 1 year ago
              Anonymous

              Shut the frick up you stupid contrarian. have a nice day.

              • 1 year ago
                Anonymous

                Keep consooming, you mindless graphicsprostitute

              • 1 year ago
                Anonymous

                >graphics prostitute
                I think the Xenoblade Chronicles games on Switch are some of the best looking games ever made because art direction is way more important than pure graphical fidelity. You're just a fricking contrarian who wants to say "graphics bad" while ignoring the value graphics can add to a games visuals because that's all you fricking are. A contrarian. To actually say the original RE4 HD project looks better than the remake. Shut the frick up you god damn larping zoomer. God I hate this fricking board.

              • 1 year ago
                Anonymous

                >claims he cares about art direction
                >then claims he thinks remake looks better than og 4
                lol
                lmao

              • 1 year ago
                Anonymous

                >posts a strawman image
                Yeah, I stand by what I said, fricking zoomer.

              • 1 year ago
                Anonymous

                keep slurping the kusoge

              • 1 year ago
                Anonymous

                keep slurping the kusoge

                I always love when people call others consoomers for liking any new things when they're the biggest NPC sheep of them all who only know how to follow the newest outrage trend. You are literally incapable of thinking for yourself. Tell me anon, which troony Discord did you get all your opinions from?

  114. 1 year ago
    Anonymous

    The fricking yellow X and tape are not necessary. Just have a slight glow outline around breakables and windows or general interactable things with the option to turn the glow off. Games have done that since forever, I dunno why they went with yellow marks and tape like what the frick.

  115. 1 year ago
    Anonymous

    What are some good games that feel less like they are holding your hand and giving you braindead crap?

    • 1 year ago
      Anonymous

      Morrowind

      • 1 year ago
        Anonymous

        The Elder Scrolls III: Morrowind

        Painscreek Killings

        INFRA

        Fear & Hunger

        Thanks.

    • 1 year ago
      Anonymous

      The Elder Scrolls III: Morrowind

    • 1 year ago
      Anonymous

      Painscreek Killings

      INFRA

      Fear & Hunger

  116. 1 year ago
    Anonymous

    It's easy to blame the morons and normalgays, but the point is that when games decided to create a more realistic aesthetic, they ended up falling into the trap of making environments difficult to read. The solutions they come up with are the same ones you find in the real world, like hospitals or supermarkets, where there's a whole system to guide people, but you see the same logic applied to places like the wilderness, which is just ridiculous.

  117. 1 year ago
    Anonymous

    This is such a weird problem because games that utilize Source already somewhat solved this

  118. 1 year ago
    Anonymous

    >mutts are morons
    >mutts are the biggest audience for AAA slop

  119. 1 year ago
    Anonymous

    I miss when games didn't obviously hold your hand. Reading notes off the ground and exploring the game is what gave you clues on how to proceed. All this hand holding has made people moronic.

  120. 1 year ago
    Anonymous

    When people chose the PS2 because it had a DVD drive, over the Dreamcast which had VIDEO GAMES.

    • 1 year ago
      Anonymous

      PS2 had more games in its first two years than the Dreamcast ever had

  121. 1 year ago
    Anonymous

    They did this because gamers are moronic gays that can never figure shit out. It's not a new thing either, people have always been dumb as shit. That's why you see so many posts from old games with captions like "how were you supposed to know?"

  122. 1 year ago
    Anonymous

    >trusting polls
    >ever
    not to say most people give a frick but half that answered are this probably bots, with another quarter not even playing games, let alone this one.

  123. 1 year ago
    Anonymous

    About 2002 or so when it was more for normalgays than people who enjoy vidya.

  124. 1 year ago
    Anonymous

    .

  125. 1 year ago
    Anonymous

    I think I'm fine with the yellow paint on destructibles like barrels and crates, but putting it on windows and climbable ledges too is a bit much.

    • 1 year ago
      Anonymous

      I can agree with that. I think they should have just had the breakable shit be a different colour. They could have made the breakable barrels and boxes a lighter wood than everything else and it would have looked fine. The X marks the spot thing feels redundant.

  126. 1 year ago
    Anonymous

    Bros...this isn't capcom's first rodeo...

  127. 1 year ago
    Anonymous

    i just don't understand why this shit isn't under disability options, if a moron needs it cool but i don't

  128. 1 year ago
    Anonymous

    Shoulda been something that alluded to the merchant marking them, and implying your raiding his hidden goods but he don't mind because you bring him loot.

  129. 1 year ago
    Anonymous

    They should take away the ammo amount too. A real challenge would have to keep up with the total yourself

  130. 1 year ago
    Anonymous

    what is even the point of all this b***hing?how does this matter at all? would you rather go around trying to interact with all this shit only to find out 8 out of 10 aren't interactable?
    why do i feel like you're all posers trying to act tough?

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