Sonic Adventure 1 and 2 were masterpieces. >awesome levels with great level design and amazing mesmerizing atmosphere

Sonic Adventure 1 and 2 were masterpieces

>awesome levels with great level design and amazing mesmerizing atmosphere
>beautiful soundtrack, each track is unique and fits their purpose perfectly
>greatly charming characters with great voice acting
>almost every boss is vastly different mechanically and visually, greatly complimented by their unique themes
>gameplay may be a bit rough in places but I still find it very charming overall
>awesome aesthetic, art style, lighting, colors, it's just awesome

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  1. 3 weeks ago
    Anonymous

    TZD

    • 3 weeks ago
      Anonymous

      Zoomers are too young to have played Sonic Adventure. Their first Sonic game would have been Unleashed or one of the Wii games at the absolute earliest.

      • 3 weeks ago
        Anonymous

        That would explain why there has been an explosion of morons who think Unleashed is a good game

        • 3 weeks ago
          Anonymous

          Unleashed is excellent, the Werehog levels are mediocre while the regular Sonic levels are just superb.

          • 3 weeks ago
            Anonymous

            Doesn't matter much when the game is padded to hell and back and you will be spending eons in the Werehog levels only to get a slight reprieve in the daytime ones.

            The medal shit makes this even worse.

            They could have had a pretty okay game if it was more daytime stages with no stage gating but as it is, it's garbage with a few good levels in it.

            • 3 weeks ago
              Anonymous

              I personally loved to explore the hubworlds and getting to know the people of each town, and a lot of medals were hidden in the hubworlds, it's also not much of an issue to explore Werehog's levels since they're slow anyways and they're an easy find most of the time, so I never really felt the medals were much of an issue. I get disliking the Werehog, but while it's not Sonic and what I want and/or expect from a Sonic title, it's not a bad gameplay style by itself, it's a competent, if not a little braindead, 3D beat 'em up, it's fine, I just wish Sonic itself had more proper fast levels.

              I'd agree that Unleased is a flawed gem, or that it's a decent/mediocre title that could've been a lot better, but "garbage"? No, something with as many amazing highs as Unleashed had can't ever be "garbage" in my eyes even with lows I can do without, that's not how it works for me really.

              • 3 weeks ago
                Anonymous

                Admittedly I hated the adventure fields in Adventure 1 as well, so having another yet layer preventing me from enjoying the daytime stages really isn't doing the game any favors. If you enjoyed Unleashed's hub world more power to you though as I will absolutely admit that it's subjective.

                The Werehog stages are, as you said, both braindead and slow. This is not a good combination. They take way longer than the daytime stages, and are essentially busywork to prevent you from reaching the later ones too quickly. Same with the hub world and medal gating in general, all of these mechanics serve as ways to stop you from enjoying the part of the game everyone actually wants to experience. When I'm spending tons of time in aspects of the game I don't care for to get a bit of a rush in decent enough levels that are over all too soon, I would say the loss outweighs the gain.

                If the Werehog stages were faster paced or more intriguing to play in some way, I wouldn't be as negative as I am about them at all. I can handle different gameplay styles, I will stand up to bat for the Adventure style of game because in those, outside of the last two treasure hunting stages in Adventure 2 and the awful Big the cat campaign, all levels were about equal length and you could easily find fun in them. I never had the sort of feeling Unleashed instills in you were you groan and realize you're going to have to spend an hour doing Werehog and hub world shit to get another few minutes playing the daytime stages. You beat a fun Sonic level and get to play a fun Tails mech level. And even if you didn't like the mech gameplay those stages are all just as short as the Sonic/Shadow ones so you're never tied up too long. Similarly, you can pace out how you choose to play Adventure 1 and the non-Sonic campaigns are all very very short by comparison rather than the inverse. In both cases, it feels like the main attraction is the Sonic(/Shadow) levels, and the playtime reflects this.

      • 3 weeks ago
        Anonymous

        I'm a zoomer, I grew up playing SA2B and Heroes.

      • 2 weeks ago
        Anonymous

        My first sonic game was 1 and Heroes

      • 2 weeks ago
        Anonymous

        bump

        Gen Z was born in 2000 at earliest, sonic adventure had a port on gamecube, PS2/Gamecube era was zoomer childhood. Sonic Adventure has been on steam forever

    • 2 weeks ago
      Anonymous

      Yeah, frick ziggers

  2. 3 weeks ago
    Anonymous

    Big the Cat

    That is all

    • 3 weeks ago
      Anonymous

      I enjoyed the Big levels

  3. 3 weeks ago
    Anonymous

    People who played the shitty pc port of the shitty 360 port which was a port of the gamecube port of a Dreamcast game will say otherwise.

    That, and Egoraptor/ProSexpest fans who never played the game

    • 3 weeks ago
      Anonymous

      There are two versions of SA1 and SA2: Dreamcast and Gamecube. Gamecube has more content but many visuals were gutted when SEGA ported from Dreamcast to Gamecube. Gamecube versions were later ported to PC.

      The best release of SA1 is original GDI US 1.005 (1999.10.05).

      The best release of SADX is SADX PC (not the Steam release) with SADX Mod Loader and its dependencies, as well as Dreamcast Conversion and several other mods, which are sorted and configured automatically.

      >Dreamcast
      Sonic Adventure original GDI (US 1.005, animated title screen)
      https://cdromance.com/dc-iso/sonic-adventure-usa/
      Sonic Adventure DC-HD patch on flycast emulator (60 FPS, widescreen)
      https://dcmods.unreliable.network/index.php/2021/08/27/sonic-adventure-dc-hd-first-release/
      Sonic Adventure 2 original GDI (US v1.008)
      https://cdromance.com/dc-iso/sonic-adventure-2-usa/

      >Gamecube
      Sonic Heroes (PAL is bugged)
      https://cdromance.com/gamecube/sonic-heroes-usa-undub/
      Shadow (PAL is bugged)
      https://cdromance.com/gamecube/shadow-the-hedgehog-usa/

      >Windows PC
      Sonic Adventure DX (not the Steam release)
      https://archive.org/download/sadx-disc-1-2
      SADX Mod Installer
      https://sadxmodinstaller.unreliable.network/

      >List of available Sonic Adventure (+DX) builds. SA1 can barely manage 30 fps on Dreamcast and had performance issues thanks to it using its own lighting engine, which is probably a huge factor into why SA2 runs at 60
      https://dcmods.unreliable.network/index.php/2021/09/03/list-of-available-sonic-adventure-builds/

      >Blog examines the differences between Dreamcast, Gamecube and PC versions of Sonic Adventure, focusing on changes in the Gamecube and PC ports that can be considered downgrades from the original Dreamcast
      https://dreamcastify.unreliable.network/index.php/category/level-specific-downgrades/

      >Sonic Adventure 2 Comparison: 700+ Changes from Dreamcast to Gamecube (20th Anniversary special)

      • 2 weeks ago
        Anonymous

        The GCN graphics were a straight upgrade on a technical level. Whether you prefer them or not is subjective.

        • 2 weeks ago
          Anonymous

          In terms of models maybe, though the new character models don't match the style of anything else in the game. The lighting was completely and utterly destroyed in the process of the port, DC vs even GC is night and day in terms of how various levels and cutscenes look and it only got worse with the future ports.

    • 2 weeks ago
      Anonymous

      It's Sega's fault that they allowed such a terrible version of the game to be released sullying the reputation of the game forever, don't blame players

  4. 3 weeks ago
    Anonymous

    adventureshit will never be good no matter how much you cope

  5. 3 weeks ago
    Anonymous

    They really ruined this game in every version except the original, it's a disgrace. A lot of the dislike for SA1 is probably due to the PC port being a broken mess.

    • 3 weeks ago
      Anonymous

      The original played at 30fps with drops, it was far from perfect

      • 3 weeks ago
        Anonymous

        >The original played at 30fps with drops, it was far from perfect

        You can play the original SA1 at 60fps on flycast.

        SA1 and SA2 were built to take full advantage of the Dreamcast hardware. The palette-based "Lantern" lighting engine from Sonic Adventure was ahead of its time. Iizuka wanting something transparent and liquid since the technology now allowed it, the team came up with Chaos

        Adventure games were all about making must-have killer aps for the Dreamcast, while Heroes and Shadow were just them trying to keep the brand alive in third party consoles. This is why the controls, bosses, models, stories and characterization suddenly got worse in Heroes. They weren't putting the same effort anymore

        Heroes was made by the exact same team as SA2, but it was downgraded to run on PS2.

        Once upon a time, dev had to resort to tricks such as culling to optimize games to run on very limiting hardware. 2024 and now devs don't even bother with this shit because the hardware is so powerful and full of gimmicks such as DLSS/FSR and RTX that gaymers don't even understand why their game runs well or runs like shit

        • 3 weeks ago
          Anonymous

          >You can play the original SA1 at 60fps on flycast.
          If we're throwing the original game experience out the window, there's no reason to not just play SADX PC with the SADX Modloader install. You get all of the bonus stuff from SADX with all of the Dreamcast visuals plus any other mods you might want. The Dreamcast version is rendered obsolete.

          • 3 weeks ago
            Anonymous

            For the record, I personally wouldn't bring up something like that in a conversation about originals vs ports either, and I'm a dreamcast version defender

      • 3 weeks ago
        Anonymous

        Up from 22fps average (im not being literal) from the PS1 and N64

        Content is important

  6. 3 weeks ago
    Anonymous

    Sonic Adventure 2 isn't a masterpiece far from that. Enjoy falling off the map to Ring dash doesn't work half the fricking time. And last zone is a fricking nightmare.

    • 3 weeks ago
      Anonymous

      I heard the rails are bugged in Adventure 2 Battle

      Its weird that stuff like that bothers people
      Falling off the map or seeing the physics bug out is part of the fun
      Polished games are boring to.me

      It depends on the type of weirdness for me, but in older games, the frameratw dropping when you do something really cool or skillful is exciting to me.

  7. 3 weeks ago
    Anonymous

    Its weird that stuff like that bothers people
    Falling off the map or seeing the physics bug out is part of the fun
    Polished games are boring to.me

    • 3 weeks ago
      Anonymous

      >I like stuff
      >How come everyone else on the planet isn't like me
      sonic adventure fans have the same attitude of star wars prequel fans, or snyder fans, or any other media that attracts a very niche following

      • 3 weeks ago
        Anonymous

        It's unironically autism.

      • 3 weeks ago
        Anonymous

        It's unironically autism.

        I'd argue the people that go on and on about how "Sonic was never good" suffer from the same issue by arguing that a beloved iconic franchise isn't good really... but I digress.

    • 3 weeks ago
      Anonymous

      >Falling off the map or seeing the physics bug out is part of the fun

      Not when you're going after those A-ranks.
      But it almost never happened to me anyway, so I still think people are overexaggerating things.

    • 3 weeks ago
      Anonymous

      I don't even remember glitching out in adventure 1 and 2 and I played them on Gamecube

  8. 3 weeks ago
    Anonymous

    Childhood is liking SA2 more
    Adulthood is realizing SA1 is better
    Sagedom is understanding that SA2 is better but SA1 has more soul

  9. 3 weeks ago
    Anonymous

    you forgot the most important innovation of these games: the fat-titted bat.

    • 3 weeks ago
      Anonymous

      Playing as Amy in 1999 unironically turned me furry. Rouge's debut in SA2 did not help matters. I recently found cheap panty-less Amy Rose figurines for $5 a piece at my local Dollarama. I bought all 4.

      • 3 weeks ago
        Anonymous

        >Rouge's debut in SA2 did not help matters

        I thought about that only this morning. I wonder how greatly did she change the game and the internet?

        People were horny as long as they live on this planet and rule 34 wasn't something new when Adventure 2 came out. But before bat tats, Sonic fandom only had like who? Sally? Amy? Tikal? They all are attractive enough, but they're pretty much your average cartoon females.

        Rouge is actual bombshell who literally asks to be drawn in the bawdtiest way possible, to be fantasized about. The rate at which people started converting into furries after her debut must've been unimaginable.

        • 3 weeks ago
          Anonymous

          I'm

          Playing as Amy in 1999 unironically turned me furry. Rouge's debut in SA2 did not help matters. I recently found cheap panty-less Amy Rose figurines for $5 a piece at my local Dollarama. I bought all 4.

          . I witnessed it first-hand. Her impact was enormous. In those early days, the smut was rare, poor quality, and hosted on sketchy websites. After Rouge, the scene took off like a rocket. Sonic Team knew exactly what they were doing.

  10. 3 weeks ago
    Anonymous

    >Sonic Adventure 1 and 2 were masterpieces
    Yeah, masterpieces of SHIT

    • 3 weeks ago
      Anonymous

      They still couldn't beat you post though

  11. 3 weeks ago
    Anonymous

    The best thing in any Sonic game is going fast and skipping through the level, which begs the question of what is the point of even playing it when the prime goal is to just go as fast as possible while holding either up or right for the 2D games. In my opinion Sonic games are completely pointless, when the goal is to allow the game to play itself while watching level flyby.

  12. 3 weeks ago
    Anonymous

    I just replayed it recently on flycast and it's still as dogshit horrible as I remember

  13. 2 weeks ago
    Anonymous

    >muh dreamcast adventure 1 is good pc version sucks reee
    shut the frick og adventure is boring there are not many things to do

    • 2 weeks ago
      Anonymous

      There's lots to do

  14. 2 weeks ago
    Anonymous

    they're better than Super Mario 64

  15. 2 weeks ago
    Anonymous

    EVERYBODY TRIES TO BE STRAIGHT

  16. 2 weeks ago
    3D Sonic Connoisseur

    Hell yeah. My favorite Sonic games of all time alongside Unleashed!

  17. 2 weeks ago
    Anonymous

    It's crazy that it's been over 20 years and these are still the closest 3D adaptations of 2D Sonic we've got from SEGA... and even then, while I'll admit they're good, they're not great, if we got 2D Sonic in 3D perfectly, it'd be better than all Genesis titles and the Dreamcast ones aswell, I just hope SEGA can pull it off one day, Sonic has so much potential in 3D, to be so much more...

    I mean... don't get me wrong, both Adventure titles are excellent, and don't deserve the hate they often get, but look at a great level like the scrapped Windy Valley, we needed more of that!

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