Still the greatest game of all time in 2022, despite what contrarian groomers would lead you to believe

Still the greatest game of all time in 2022, despite what contrarian groomers would lead you to believe

  1. 2 months ago
    Anonymous

    Correct.

  2. 2 months ago
    Anonymous

    Watching this Dark Souls fanboy try to play through it, die 100 times and throw his controller despite using guides reconfirmed this for me

    • 2 months ago
      Anonymous

      I thought that dude was in jail for Jan 6th

    • 2 months ago
      Anonymous

      Zoomers don't understand how much easier games are now than in the 90s and 00s, play Deus Ex blind for example. There's a section of the game where your in hell's kitchen and this is probably one of the greatest moments in gaming history, your in Paul Denton's apartment and you are told by Paul to run away because his house is being raided by Unatco agents, now your instincts would tell you to do what he says, so you go back and follow the narrative like you are told and you are arrested you find Paul and his mind has been warped he's a vegetable. HOWEVER there's a option to save Paul Denton, you can stay and fight off the Men in Black but since the game never tells you or gives you any indication of this you can completely miss this. Games today are so often spoonfeeding you with choices and telling you what you can and can't do that having such a huge moment of the game be up to player agency rather than actually prompting the player with a choice is insane.

      • 2 months ago
        Anonymous

        Much like that mission in Dishonered that had the guard tell you you couldn't go upstairs, so the majority of people just wandered around the party for hours until they quit.

        • 2 months ago
          Anonymous

          Wait did people actually get filtered by this game?

          • 2 months ago
            Anonymous

            If people are gonna get filtered by oot made for ages 6+, they're gonna be filtered by a game made for 13+ year olds. Basic maths

            • 2 months ago
              Anonymous

              I beat Dishonored 3 times on the hardest difficulty, i legit don't understand how people could get filtered by a piss easy 5 hour game

              • 2 months ago
                Anonymous

                Anon, Skyrim's dragon claws filtered players. The average human bean is incomprehensibly retarded, and the under average even more.

          • 2 months ago
            Anonymous

            Read this and weep

            • 2 months ago
              Anonymous

              Christ, reminder that these are the retards reviewing your games

            • 2 months ago
              Anonymous

              I havent played this game but i have to ask, does the guard just tell you no and you can still ignore him or what?
              I remember as a kid in every fucking game me or my friends played if there was even the hint of a new area we would try to get in there untill it was obvious we couldnt

              • 2 months ago
                Anonymous

                There's a guard standing in front of a elaborate stairwell, and a back room staircase. If they see you walk past the red tape they aggro that's it. Players were too retarded to use stealth in the stealth game

        • 2 months ago
          Anonymous

          Oh yeah i remember that. People are such gentiles golems

      • 2 months ago
        Anonymous

        Is social media and the easy access to internet to blame for this not being a thing anymore?

      • 2 months ago
        Anonymous

        late 90s and 00s games were easy af compared to 80s and early 90s

        • 2 months ago
          Anonymous

          The lack of walkthrough guides made games genuinely harder by themselves, combine that with deadlines for renting video games since the average person couldn't afford to buy everything along with the lack of internet piracy and games locked to one platform and there was a sense of urgency to finish games. and a greater sense of achievement when you beat one

          • 2 months ago
            Anonymous

            The difficulty in N64, PS1, Genesis, etc was mostly derived from just not knowing where the fuck to go or what you were supposed to do, not so much the gameplay itself.
            >Rent paper mario from blockbuster for the 15th time
            >hope your save isn't deleted
            >its still there
            >load up into Toad Town
            >stand there trying to remember what happened last time
            >....
            >...
            >...
            >return to blockbuster and rent Blues Brothers 2000 instead

      • 2 months ago
        Anonymous

        Did you just compare Deus Ex to OoT in terms of difficulty? OoT was insultingly easy. Miyamoto's 5 year old daughter had no trouble with it.

        • 2 months ago
          Anonymous

          Even the Deku Tree is more complicated than all the maps in Deus Ex, let alone the water temple. You are 21, stop pretending you know the games you're talking about

          • 2 months ago
            Anonymous

            >stop pretending you know the games you're talking about
            The irony.

            • 2 months ago
              Anonymous

              Post a Youtube link with a Deus Ex map you consider having level design and puzzle solving that could possibly confuse a person and let me weigh how it measures against 203.000 Google search results for "stuck in water temple"

              • 2 months ago
                Anonymous

                >tendies are retards
                You're insisting a game that has an "explain it to me like a retard" button is complicated.

    • 2 months ago
      Anonymous

      Vid?

      • 2 months ago
        Anonymous
        • 2 months ago
          Anonymous

          >literally savescumming and still getting mad

        • 2 months ago
          Anonymous

          These are the zoomers who claim OOT isn't a masterpiece

        • 2 months ago
          Anonymous

          What emulator is that?

          • 2 months ago
            Anonymous

            N64 Switch.

        • 2 months ago
          Anonymous

          Depending on when exactly this webm is from does a lot to diagnose if this is entirely his fault or not. switch VC had frankly unforgivable issues at launch, and its really only been mitigated instead of fixed. He's certainly playing retarded, but input lag could have made being retarded an attractive option

        • 2 months ago
          Anonymous

          Sometimes I wonder if people actually strive to figure out how a game plays, like doing things for fun within the constraints of the system. Like maybe attacking in a strange way or trying something different to see what happens. Are most people just brain dead button mashers? I always find zelda and nintendo combat to be entertaining for this reason alone. Age of Calamity has an excellent combat system you can mess around with, yet people like HW more and clap like seals for the braindead fanservice sweeping simulator, I don't understand people

          • 2 months ago
            Anonymous

            Most people just aren't creative, that's all.

          • 2 months ago
            Anonymous

            I tend to lean towards your method but deeply enjoyed HW because I enjoy a good bit of macrostrategy ("where do I need to be? What NPCs will only do well when I'm looking at them?") and the combat system had enough variety of character and playstyle that I had fun.

            • 2 months ago
              Anonymous

              I think that's fair. I tend to lump HW as a combat focused game, so juggling bosses until they die and waiting for big bosses to do that one attack animation killed any interest in actually finishing the game. When AOC came out I had played on the hardest difficulty and had a great time since enemies were glued to the floor and felt like a threat, while smashing the weakpoint was almost always active.

          • 2 months ago
            Anonymous

            Bro he just to shield instead of mashing attack

        • 2 months ago
          Anonymous

          >people calling this bro zoomer
          >when he's clearly a millennial
          lmao

    • 2 months ago
      Anonymous

      YOBA

    • 2 months ago
      Anonymous

      These streams were fucking hilarious. He gave up on Zelda and now he's back to playing DMC5 which is boring af to watch

    • 2 months ago
      Anonymous

      I genuinely don't understand how people like this get so filtered by OoT's combat.

      Even as a child, I realized Deku Nut + Jump Attack trivalized most of the enemies and bosses in the game without having to B Spam.
      How are people so dumb these days?
      Is it that effect where you expect cheapshit to happen, so you fuck yourself into believing it?

      • 2 months ago
        Anonymous

        >Deku nut? Why would i use that?
        Anon, many people don't use anything but the sword for combat unless they are forced to.
        Some enemies are easier to kill with arrows or become more manageable with the hookshot but people don't want to change weapons.
        In the case of Deku nuts some never even use them

        • 2 months ago
          Anonymous

          Modern day "play it your way" has become a plague. Everyone is so used to everything working on everything else, that tools having specific advantages or uses is unacceptable

          • 2 months ago
            Anonymous

            Zoomers are so retarded that they need everything spoonfed to them and handed to them on a silver platter

      • 2 months ago
        Anonymous

        >jump attack
        People like that honestly can't wrap their mind around multiple attack buttons

      • 2 months ago
        Anonymous

        >How are people so dumb these days?
        Many games today are built around the assumption that you should not only be ABLE to play any given bit of content with zero understanding of any but the most basic mechanics, but that they should be BALANCED around it.
        It's not specifically BotW's fault per se, but BotW is a good barometer of the issue. Literally 95% of combat encounters can be folded in half with one of two purely timing-based combat maneuvers, dodging or parrying. Parrying a guardian laser is easier than it looks, as is getting the flurry rush window to open up. And from there, all you are expected to do is keep pulling out weapons and smacking enemies until they die. All the cool shit you theoretically CAN do is not balanced around in the slightest, and in some cases winds up slower because of setup time.
        Gamers who think that is not just acceptable, but completely standard design, are now going to older Zelda games and discovering that it wasn't even standard for the series.

        • 2 months ago
          Anonymous

          also, and I will never stress this enough:

          games had manuals. they weren't just a nice plus, they served multiple purposes. I remember always reading the manual before booting up a game
          I already knew most of the things, I could read them (so that I will remember them) and I went in prepared.
          now it's all compressed into micro experience because the general zoomer/boomer can't play for more than 30 minutes because lacks of attention span

          • 2 months ago
            Anonymous

            Ironically the actual tutorial area for BotW was incredible. The plateau was incredibly tightly designed to be open but also guide you in the direction of the next bit of content at an appreciable pace. It had time for the player to do their own thing, it had a great balance of downtime and uptime, it had a few of its own motivating secrets like the rusted sword that looked much fancier until you picked it up, it was really just a stellar experience.
            Which is ironic because, like you said, the move to fully in-game tutorials designed for brevity and player motivation is symptomatic of this ADHD-riddled design.

            • 2 months ago
              Anonymous

              Yes, that plateau and Goodsprings in NV are the last two "starting tutorial" areas that worked absolutely fanstastical without the need for a manual (which NV however had)

              Name a game with a better "Hero's Journey"

              You cant

              Majora's Mask but that's peak kino Zelda tier

            • 2 months ago
              Anonymous

              >Ironically the actual tutorial area for BotW was incredible.
              Weird how it's the opposite for me. It bored me to death and I Just wanted to get away from it. Loved most of the rest of the game.

              Part of it is probably that they spoiled us the whole plateau.

              • 2 months ago
                Anonymous

                I didn't find most of BotW all that interesting. It had its moments, but the actual average gameplay was way too repetitive for me. Didn't do much for me that I was "discovering" stuff if it was going to be overwhelmingly samey bokoblin camps and shrines that all looked and sounded the same. I won't claim the game had absolutely no variety of content but it utterly failed at varying the contexts and presentations through which you interacted with that content.

    • 2 months ago
      Anonymous

      The problem is that grown men are trying to enjoy games designed for single-digit children. Literally, not a single person who played the first Zelda after fully developing a frontal lobe finds this shit enjoying.

      • 2 months ago
        Anonymous

        This, the millions of people who scored and voted it one of the best games ever and all the developers that love it let it inspire them over the last 20 years just trolled you

    • 2 months ago
      Anonymous

      That's pretty strange considering earlygame Dark Souls 1 combat is pretty much the same a OoT combat, just hold your shield up, wait for the dumbass enemy to attack you and bounce off the shield, and then fuck them up.

    • 2 months ago
      Anonymous

      >WE LUV OUR MICKEY D’S
      Crie evri tiem

    • 2 months ago
      Anonymous

      Why in the godfamn fuck were you watching streamers to begin with you absolute fucking gay? Fuck you and your little e celeb buddy.

    • 2 months ago
      Anonymous

      Fuck this fbi snitch.

      He tried swatting mister metokur and he was coping and seething when it failed, conservative retard.

  3. 2 months ago
    Anonymous

    >Still the greatest game of all time

    • 2 months ago
      Anonymous

      >cherrypicked bs
      >real life:

      Watching this Dark Souls fanboy try to play through it, die 100 times and throw his controller despite using guides reconfirmed this for me

    • 2 months ago
      Anonymous

      Hope you at least change the filename sometimes otherwise this will make you look quite psychotic after a while

    • 2 months ago
      Anonymous

      Its funny how the game can be ripped apart easily like in since its made for elementary school kids, and yet

      Watching this Dark Souls fanboy try to play through it, die 100 times and throw his controller despite using guides reconfirmed this for me

      keeps happening.

      • 2 months ago
        Anonymous

        Elementary school kids in the 90s were a lot smarter than your average 20 y/o today, especially Japanese elementary school kids

      • 2 months ago
        Anonymous

        You can post clips of every video game enemy getting wrecked. And the guy in the webm even gets hit at the end

    • 2 months ago
      Anonymous

      You do realize that only 20% of people were able to beat The Last of Us on Normal difficulty right? This is genuinely challenging to the average consumer today

      • 2 months ago
        Anonymous

        Beating the last of us isn't a measurement of skill, it's measurement of how much of a homosexual you are.

      • 2 months ago
        Anonymous

        That's because while the game is fun to watch, it's so fucking bad to play.

        A boring, sloggy, mess.

      • 2 months ago
        Anonymous

        I'm sorry, WHAT?!

    • 2 months ago
      Anonymous

      this is not mashing though, stupid gay

    • 2 months ago
      Anonymous

      this is not mashing though, stupid gay

      this, it feels like the guy playing had to try and remember to pretend like he didn't know what he was doing
      Additionally
      1. he killed them much slower than he would have if he used nuts or tried to avoid hitting the shield
      2. he didn't even avoid taking damage

    • 2 months ago
      Anonymous

      Is it fun, though?

    • 2 months ago
      Anonymous

      Not even the respawning versions so they'd just get up before you could the other in this situation with how fucking long it to took to even kill the second lol

    • 2 months ago
      Anonymous

      not much different than most action games tbh

      • 2 months ago
        Anonymous

        ocarina has a usual trapping of action games at the time, enemies get a lot of iframes for no good reason

        Did that kind of puzzle even exist before Ocarina of Time invented it? I wonder if the solution was even that obvious at the time.

        the solution is reused about (no exaggeration) 40 times in the game

    • 2 months ago
      Anonymous
      • 2 months ago
        Anonymous

        kino

  4. 2 months ago
    Anonymous

    As someone who played OoT, MM and BotW back to back, BotW does everything OoT does but much better. I didn't care much for weapon durability though. Made collecting stuff feel useless

    • 2 months ago
      Anonymous

      >No story
      >No dungeons
      >No music
      >No characterization
      >No pacing
      >No challenge everything is handed to you
      >Empty overworld so navigating it is a chore
      >No reward for exploration
      >No insenstive to continue playing
      >No character motivation at all
      >3 Reskinned bosses
      >No enemy variety
      I hate Sony more than anyone and BOTW from a objective standpoint is probably one of the worst AAA games ever made

      • 2 months ago
        Anonymous

        >No challenge everything is handed to you

        LOL I love this meme of pretending any pre-BOTW Zelda game except for like Zelda 2 were in fucking ANY way shape or form hard or "challenging".

        • 2 months ago
          Anonymous

          zelda 1 was challenging

      • 2 months ago
        Anonymous

        > BotW does everything OoT does but much better.

        BoTW had 4 dungeons and they all looked exactly the same

        The bosses also looked the same

        BoTW certainly had worse aesthetic variety

        Muh dungeons doesn't matter when they are all boring braindead shit for 6 year old children. Wow I'm so excited to experience the 80th eye-switch hitting and block-pushing on button puzzle. They were only good for the music.

      • 2 months ago
        Anonymous

        overworld so navigating it is a chore
        messing up with the physics system and the glider was the best part

    • 2 months ago
      Anonymous

      > BotW does everything OoT does but much better.

      BoTW had 4 dungeons and they all looked exactly the same

      The bosses also looked the same

      BoTW certainly had worse aesthetic variety

    • 2 months ago
      Anonymous
    • 2 months ago
      Anonymous

      I know this is a Sony pony post to turn Zelda fans against each other but there are a million things OoT did better and they're quite obvious
      >enemy and boss variety
      >music
      >art design
      >horror vibes

      • 2 months ago
        Anonymous

        I'm honestly okay with that, Zeldafags are insufferable.

      • 2 months ago
        Anonymous

        It's a bait post, but it's not far off. Many botw fans and classic zelda fans despise each other. You bring either of their games up in their respective threads and the whole thing goes to hell.

        • 2 months ago
          Anonymous

          Watch out, you're gonna get posts claiming anything past the NES games isn't REAL Zelda except BotW, because that's the point we're at

          • 2 months ago
            Anonymous

            The only real Zelda games are the Gameboy ones

          • 2 months ago
            Anonymous

            The only real Zelda game is Zelda 2.

          • 2 months ago
            Anonymous

            That's like 2 dudes. But admittedly one of them is one of the most ardent, dickish shitposters I've ever seen.

          • 2 months ago
            Anonymous

            Almost correct. Nothing past the SNES games is a real Zelda except BotW.

            • 2 months ago
              Anonymous

              Nothing past the year 2000 is Zelda period

              • 2 months ago
                Anonymous

                >Nothing past the year 1993 is Zelda period
                FTFY

        • 2 months ago
          Anonymous

          >Many botw fans and classic zelda fans despise each other.
          BotW is liked specifically by the people who like the old 2D games. OoT is not classic Zelda.

          • 2 months ago
            Anonymous

            And BotW is neither classic 2D or 3D Zelda to anyone who is being honest.

            • 2 months ago
              Anonymous

              Who said BotW was classic? It's very clearly contemporary.

            • 2 months ago
              Anonymous

              BotW is 4D Zelda, it's on another level.

              • 2 months ago
                Anonymous

                Get with the times, dweeb. It's all about 5D Zelda now.

          • 2 months ago
            Anonymous

            >the 20+ year old game that shaped the future of zelda, is considered the greatest game of all time, and shares the same core zelda formula as its predecessors just in 3d is not classic zelda
            BotW is liked by people who had nothing to do with the series and got it only because of the switch. Guarantee you at least half the people who bought botw have never touched a 2d zelda and wouldn't be impressed if they did. It's a new audience of open world memers and zelda is likely dead for it.

            • 2 months ago
              Anonymous

              Literally every part of your post is wrong.

              • 2 months ago
                Anonymous

                Go tell that to your therapist

            • 2 months ago
              Anonymous

              Literally every part of your post is right.

              • 2 months ago
                Anonymous

                >your
                my*

              • 2 months ago
                Anonymous

                I know. You made a good post.

            • 2 months ago
              Anonymous

              >BotW is liked by people who had nothing to do with the series and got it only because of the switch.
              This, the people I know who had never played Zelda and didn't like it only bought it because it was the "in" thing to do, and then didn't touch their Switches until Smash came out and then again when New Horizons dropped and everyone jumped on that during Covid's peak

              • 2 months ago
                Anonymous

                The only people I know who don't like BotW don't play 2D Zeldas and think OoT is the best one. The ones I know who do like BotW have played all the Zeldas and generally prefer the 2D ones.

              • 2 months ago
                Anonymous

                I don't believe you

              • 2 months ago
                Anonymous

                I'm sure you don't. It's still true.

              • 2 months ago
                Anonymous

                Doubtful

              • 2 months ago
                Anonymous

                I'm sorry it upsets you that BotW appeals to people who like the 2D games.

              • 2 months ago
                Anonymous

                That's not it, it's just doubtful that you know anyone who would put up with your autism

              • 2 months ago
                Anonymous

                Oh, you're one of the shitposters. That makes more sense.

              • 2 months ago
                Anonymous

                My point exactly

              • 2 months ago
                Anonymous

                gottem

              • 2 months ago
                Anonymous

                As someone who started the series with LA and generally loves the 2D games, I hated BotW. The start is great and that's about the only good thing I can say about it.

              • 2 months ago
                Anonymous

                The start is good, but not nearly as good as the people who don't like the rest of the game say it is. They just like things being more planned out and restricted.

              • 2 months ago
                Anonymous

                >They just like things being more planned out and restricted
                Restricted isn't the right word, I wanted variety. It could keep how open it was, I don't mind that, but by the time you leave the opening area you've seen most of what the game has to offer, you simply haven't realized it yet. It especially needed dungeons, progression, and a proper difficulty curve. Those dungeons could be entirely optional and just as open as the game with the tools given non-mandatory, but they needed to be there. The shrines and beasts had some nifty puzzles, but were still a very predictable and exhausting replacement.

              • 2 months ago
                Anonymous

                >you've seen most of what the game has to offer, you simply haven't realized it yet.
                This is only true if you can't think of ways to use the tools you're given beyond the simple implementations of them in the starting area.

                >progression
                It has progression. It doesn't have linear progression. You start the game leaving the plateau with shit weapons, 3 or 4 hearts, and the basic runes. You can end the game with various sets of armor that have unique effects, 4 special abilities, upgraded runes, a bigger pouch, much better weapons including the master sword and the Hylian shield, much higher hearts and stamina, and a motorcycle if you did the DLC.

                >but were still a very predictable and exhausting replacement.
                Disagree completely. The aesthetic is boring an having longer stretches of interior areas would be great, but the puzzles themselves had more variety and were more fun than pretty much anything in older 3D Zelda dungeons. Eye switches, obvious blocks, and getting a tool that acts as a key for lock and key puzzles is offensively boring.

              • 2 months ago
                Anonymous

                >This is only true if you can't think of ways to use the tools you're given beyond the simple implementations of them in the starting area
                Experimenting with them didn't hold my interest long after the start and were often worse and more time consuming than the obvious methods for solving problems or combat.
                >It has progression
                Sure, in the weakest sense. When a good player can beat the final boss right after leaving, that progression becomes unnecessary and unfulfilling. It's also the most basic and boring of progression instead of anything that evolves how the player plays or experiences the game.
                >Eye switches, obvious blocks, and getting a tool that acts as a key for lock and key puzzles is offensively boring.
                You're only taking potshots at Zelda in general now for someone who supposedly cares about the 2D games, but from what I said you should already know that's not what I meant. Tools that act as keys would be identical to the runes in BotW going off what I said about open dungeons with non-mandatory items. Solving puzzles with items does not have to mean a literal key and lock.

              • 2 months ago
                Anonymous

                >Sure, in the weakest sense
                In what sense?
                >When a good player can beat the final boss right after leaving
                You mean like a 3 heart run which has been a thing forever?
                >It's also the most basic and boring of progression instead of anything that evolves how the player plays or experiences the game.
                And this is just wrong. The armors with their unique effects completely change how you navigate the environment. You're stuck thinking in terms of hard lock and key style gates. That's shit progression because it's glorified key hunting. Actually having things will multiple uses that you can get creative about using is fun. You like games telling you what to do and how to do it. Others don't.

                >Solving puzzles with items does not have to mean a literal key and lock.
                If you can only solve a puzzle with one item, and solving it involves standing in front of a thing and simply using the item, then it's literally a lock and key.

              • 2 months ago
                Anonymous

                >You mean like a 3 heart run which has been a thing forever?
                If the player could run straight to the end in 30 minutes, without cheats, and beat Ganon with little issue, that would not be good game design and would make the normal, intended progression less worthwhile and satisfying, yes. Especially if they go through that intended progression and Ganon is a complete pushover because of it. MM suffers from this problem too with Fierce Deity.
                The rest of your post continues to intentionally misinterpret what I'm saying.

              • 2 months ago
                Anonymous

                >If the player could run straight to the end in 30 minutes, without cheats, and beat Ganon with little issue, that would not be good game design
                So your problem isn't with skilled players being able to skip upgrades, it's with the game not having linear gating despite saying

                >They just like things being more planned out and restricted
                Restricted isn't the right word, I wanted variety. It could keep how open it was, I don't mind that, but by the time you leave the opening area you've seen most of what the game has to offer, you simply haven't realized it yet. It especially needed dungeons, progression, and a proper difficulty curve. Those dungeons could be entirely optional and just as open as the game with the tools given non-mandatory, but they needed to be there. The shrines and beasts had some nifty puzzles, but were still a very predictable and exhausting replacement.

                >Those dungeons could be entirely optional and just as open as the game with the tools given non-mandatory, but they needed to be there.
                You're just talking in circles and contradicting yourself because you want to sound like you have a point about mechanics instead of just calling BotW shit.

                Do you just hate dungeons entirely in all forms in all Zelda games, or what? It sounds like all you want is to run around an overworld.

                No, why would you think that? The 2D dungeons are all great for the most part and some 3D dungeons are great. I just don't like shitty lock and key style dungeons where it's a series of small room puzzles that are either a simple block or switch, or using your new tool like a key.

              • 2 months ago
                Anonymous

                >I just don't like shitty lock and key style dungeons where it's a series of small room puzzles that are either a simple block or switch, or using your new tool like a key.
                Then why are you arguing with him?

              • 2 months ago
                Anonymous

                Apparently just because I criticized BotW and that's what he must do now. It doesn't matter what else I say.

              • 2 months ago
                Anonymous

                I'm not anymore now that it's clear he's talking in circles. He started off sounding reasonable talking about variety, but now he's not.

              • 2 months ago
                Anonymous

                It read to me despite your contradictions that you both fundamentally agreed, but you only wanted to argue for some reason.

              • 2 months ago
                Anonymous

                >you both fundamentally agreed
                Not at all. He said progress doesn't matter if you can skip it and kill the last boss. I fundamentally do not agree with that. Sounds like you're trying to provoke an argument now.

              • 2 months ago
                Anonymous

                Do you just hate dungeons entirely in all forms in all Zelda games, or what? It sounds like all you want is to run around an overworld.

              • 2 months ago
                Anonymous

                I would be really curious to see what would've happened if it was stuck on the wii u like originally planned. Can't imagine it would've sold more than splatoon in that scenario or moved many units, but I'm sure journos would've sucked it off all the same as it's a game practically made for them. It's all about timing and marketing.

              • 2 months ago
                Anonymous

                If BotW was Wii U only it probably would have turned out much differently, both in terms of gameplay and sales reception. All the NPCs in the game use the Mii system as a basis so I wouldn't be surprised if the game was originally going to have Miiverse integration before the entire system was axed

              • 2 months ago
                Anonymous

                And it would've had the gamepad integration to make the inventory so much better than it was. Pisses me off they cut that so the wii u version wouldn't overshadow the switch as the superior version.

    • 2 months ago
      Anonymous

      Just from a dungeon perspective you're absolutely wrong

    • 2 months ago
      Anonymous

      Correct.

      >No story
      >No dungeons
      >No music
      >No characterization
      >No pacing
      >No challenge everything is handed to you
      >Empty overworld so navigating it is a chore
      >No reward for exploration
      >No insenstive to continue playing
      >No character motivation at all
      >3 Reskinned bosses
      >No enemy variety
      I hate Sony more than anyone and BOTW from a objective standpoint is probably one of the worst AAA games ever made

      BotW has better dungeon puzzles, difficulty, combat, exploration, content, and enemy design than OoT any day of the fucking week. Anyone who isn't a raging nostalgiafag knows it blows Ocarina out of the water.

      > BotW does everything OoT does but much better.

      BoTW had 4 dungeons and they all looked exactly the same

      The bosses also looked the same

      BoTW certainly had worse aesthetic variety

      Quality > quantity.

      • 2 months ago
        Anonymous

        Bait

      • 2 months ago
        Anonymous

        >better dungeon puzzles,
        how can it have better dungeon puzzles when it has no dungeons
        Botw is a Skyrim knock off, it's about exploration. OoT is an action adventure game about its dungeons

    • 2 months ago
      Anonymous

      >BotW does everything OoT does but much better
      >Dungeons
      >Story
      >Music
      >Items
      I know this is bait but I'm mad.

      • 2 months ago
        Anonymous

        One day we'll get to the point where we can admit Zelda games really don't have good music.

        • 2 months ago
          Anonymous

          Being a contrarian does not make you interesting.

      • 2 months ago
        Anonymous

        It does two of those things better easily and the other two don't matter.

      • 2 months ago
        Anonymous

        >Dungeons
        Better and actually requires thought
        >Story
        Will say liked OOT's better but doesn't mean BOTW's story is bad
        >Music
        Just as good
        >Items
        Better since everything actually matters and has an effect on gameplay(and more than 2 things tops).

        • 2 months ago
          Anonymous

          >Boy I sure love going on a a glorified scavenger hunt for korok seeds and shrines
          >Boy I sure love seeing the same copy paste enemies over and over
          >Boy I sure love the shit boss fights
          >Boy I sure love going into my inventory a million times
          >Boy I sure love the shitty voice acting
          >Boy I sure love the muddy green graphics
          >Boy I sure love the complete lack of a story
          Imagine actually thinking BOTW is on the same level as OOT

          • 2 months ago
            Anonymous

            >Boy I sure love the shit boss fights
            It's funny when retards bring up the bossfights and mix up "same color scheme" with "bad mechanics". Thunder Blight is the best 3D Zelda boss not counting the DLC boss in BotW.
            >Boy I sure love the shitty voice acting
            >Boy I sure love the muddy green graphics
            >Boy I sure love the complete lack of a story
            It looks and sounds better than OoT and TP and the characters are actually good, which makes the story and world more interesting. Bitching about flashbacks won't change that.

    • 2 months ago
      Anonymous

      That's Twilight Princess my man, BotW is different enough to be considered on its own for its own lows and highs, TP is OoT but better, the story is more unique (OoT's development took too long and as a result the story is a generic retelling of ALttP), better aesthetics, better controls, better dungeons, better bosses and a better realized world (TP is pretty much the only Zelda game with a believable, lived-in world instead of a glorified hub).

      • 2 months ago
        Anonymous

        TP is complete shit and even Nintendo themselves would tell you that

        • 2 months ago
          Anonymous

          No they wouldn't, autismo

        • 2 months ago
          Anonymous

          Funny because everytjing Aonuma has said about TP in the last decade is very positive and hw cites it as his main source of inspiration for BotW and TotK.

        • 2 months ago
          Anonymous

          Miyamoto hated Wolf Link

      • 2 months ago
        Anonymous

        Anon, outside of its story (which shits the bed near the end with shoehorned Ganondorf, mind you), TP is an utterly disappointing retread of OoT. The aesthetics were drab af, the only dungeons worth a damn were from Snowpeak on, with the aforementioned being one of the greatest in the series to be fair. It may have the largest Hyrule Field but it did jack shit with it. It certainly isn't a bad game, and there are some really lovable aspects, but on the whole it's the biggest disappointment in the series for me.

      • 2 months ago
        Anonymous

        TP does nothing better than OoT outside of technology related aspects.

    • 2 months ago
      Anonymous

      >BotW does everything OoT does but much better
      Holy bait batman.

  5. 2 months ago
    Anonymous

    OoT fags have done more damage to this game's reputation than any contrarian

  6. 2 months ago
    Anonymous

    still has the best link as well

    • 2 months ago
      Anonymous

      alttp link is better

    • 2 months ago
      Anonymous

      I never realized how thin that fabric was

  7. 2 months ago
    Anonymous

    The Oracle games are better

  8. 2 months ago
    Anonymous

    Man looking at this box art I now realize Zelda has racist undertones

  9. 2 months ago
    Anonymous

    It wasn't even good in 90s, let alone two decades worth of games later.

    • 2 months ago
      Anonymous

      See

      Watching this Dark Souls fanboy try to play through it, die 100 times and throw his controller despite using guides reconfirmed this for me

      and cope zoomer

      • 2 months ago
        Anonymous

        I'm 33. Had a PS1 and played pc games in internet cafes in late 90s. Nintendo games are trash made for toddlers.

        Literally no functional normal human being shares your opinion

        Literally no one outside your westfag nintendo bubble shares your opinion.

        • 2 months ago
          Anonymous

          >Literally no one outside your westfag nintendo bubble shares your opinion.
          It's quite a popular opinion that OoT is the best or one of the best games. Not ony the minority but also in a delirium

          • 2 months ago
            Anonymous

            >It's quite a popular opinion that OoT is the best or one of the best games.
            In the nintendo bubble, yes. Most people don't care about it and think it's an above average console game for its time.

            • 2 months ago
              Anonymous

              no shit people who never played a nintendo game won't know about it

            • 2 months ago
              Anonymous

              Your Dark Souls Discord server and subreddit isn't representative of most people

              • 2 months ago
                Anonymous

                Even Hackazaki praises Zelda and says every Western RPG is influenced by Zelda, funnily enough.

              • 2 months ago
                Anonymous

                Miyazaki said OOT was the template for 3D action games and called ALTTP his favourite RPG

              • 2 months ago
                Anonymous

                Please stop using acronyms for fucking everything you lazy shmuck. What the fuck is ALTTP jesus christ.

                https://i.imgur.com/Lwc6hn3.jpg

                Still the greatest game of all time in 2022, despite what contrarian groomers would lead you to believe

                Windwaker > OOT hands down. Played & beat windwaker at least 6 times. Better everything.

              • 2 months ago
                Anonymous

                >Exposes himself as a underage
                >Exposes himself as someone who never played Ocarina of Time

              • 2 months ago
                Anonymous

                >using an acronym for Ocarina of Time is okay but using an acronym for A Link to the Past isn't

              • 2 months ago
                Anonymous

                He's a underage retard

              • 2 months ago
                Anonymous

                >What the fuck is ALTTP jesus christ.
                holy zoom

              • 2 months ago
                Anonymous

                It's funny that you're quoting his politeness but ignoring the part where he said his games took nothing from OoT in terms of design. And can you post a source on him calling LttP his favorite rpg?

              • 2 months ago
                Anonymous

                >he just said every action RPG is influenced by Zelda out of politeness!
                >he was just being polite when using a modified OoT targeting system while From Software was still making shit games with tank controls far into the 2000s
                At least they finally figured out how to do mounts and Zelda 1 style puzzles. Maybe in 10 years they can finally do villages and climbing

              • 2 months ago
                Anonymous

                >he was just being polite when using a modified OoT targeting system
                You mean Virtual On targeting?
                >tank controls
                It's amazing how tendies always show they know nothing about games outside their bubble.

              • 2 months ago
                Anonymous

                >You mean Virtual On targeting?
                No I mean physical targeting in real life, retard
                >It's amazing how tendies always show they know nothing about games outside their bubble.

                >tendies are retards
                You're insisting a game that has an "explain it to me like a retard" button is complicated.

                Because Navi is known for her amazing explanations and most her tips aren't just explaining controls in a game that literally invented some controls and mechanics

              • 2 months ago
                Anonymous

                >No I mean physical targeting in real life, retard
                I laughed.

              • 2 months ago
                Anonymous

                Everyone thinks From Soft is good until they play King's Field. There is a reason they cling to the Dark Souls fomula like it's the last floating stick of the Titanic.

            • 2 months ago
              Anonymous

              1st day online?

            • 2 months ago
              Anonymous

              Your pedophile discord server isn't representative of reality

        • 2 months ago
          Anonymous

          >Sony fag third worlder is the contrarian
          Every single time

          • 2 months ago
            Anonymous

            PS1 dominated every region and had better attach rate than any nintendo console could ever hope to achieve, despite rampant piracy issues. Once again nintendofags are completely delusional and out of touch with reality.

            • 2 months ago
              Anonymous

              All I see is you being an obnoxious gay shitting his pants over fucking awful games.

              >Zoomer babbies crying that they were filtered

        • 2 months ago
          Anonymous

          Oh look, another insufferable PC gay.

    • 2 months ago
      Anonymous

      Literally no functional normal human being shares your opinion

    • 2 months ago
      Anonymous

      Ok groomer
      >ywnbaw

    • 2 months ago
      Anonymous

      what?

  10. 2 months ago
    Anonymous

    3D Zelda games suck.
    There is -no- exception to this rule.

    • 2 months ago
      Anonymous

      See

      Watching this Dark Souls fanboy try to play through it, die 100 times and throw his controller despite using guides reconfirmed this for me

      , cope zoomer you got filtered

      • 2 months ago
        Anonymous

        All I see is you being an obnoxious gay shitting his pants over fucking awful games.

  11. 2 months ago
    Anonymous

    Master Quest version is better

  12. 2 months ago
    Anonymous

    it's shit, all 2d zeldas are better

    • 2 months ago
      Anonymous

      Only retards even compare 2D and 3D Zelda, completely different animal. That said, 2D Zeldas are a bit overrated outside of ALTTP

  13. 2 months ago
    Anonymous

    Bros.. I'm five hours in. When does it get fun? How many more dogshit tears of light hunts do I have to do?

    • 2 months ago
      Anonymous

      Never it's made by developers who wanted to pander to braindead casual NPC's rather than actual gamers who want a well designed product

      • 2 months ago
        Anonymous

        I'm trying to see what people like in it but it's so fucking boring so far.. how do you follow up wind waker with this???

        • 2 months ago
          Anonymous

          Wind Waker sucked too

        • 2 months ago
          Anonymous

          >I'm trying to see what people like in
          The dungeons, which are much better than WWs

        • 2 months ago
          Anonymous

          >incredibly easy basic puzzles
          >somehow the easiest combat in the series despite being the “dark” one. I would be shocked if anyone ever seen the game over screen. Even windwaker had slightly more edge to it.
          >looks like smeared dogshit easily the ugliest 3d zelda
          >not a single truely 10/10 songs. Some decent 6-8/10 but nothing exceptional.
          >incredibly boring long as fuck intro
          >more railroady than skyward sword
          >actual bug filler shit
          >no real exploration on par with windwaker or even OOT. Some parts of the map is just bare. Side quests and npcs have less going on than majoras mask
          Twlight princess truly proves that Nintendo bonus points exist, and Nintendo fans are braindead morons. Its a game thst truly astonished me there’s uniornic fans. If this game didn’t have the zelda label on it you morons would of torn it apart.

          • 2 months ago
            Anonymous

            >actual variety in puzzle presentation and item use
            >more combat options, even if they're ultimately useless because combat is as easy as wind waker
            >good art style held back by weirdly bad NPC designs and the piss filter
            >correct complaint
            >correct complaint; literally blame Miyamoto, he's the one who had the team do it
            >linearity is unironically a good thing, fuck you, fuck """muh exploration""", every game either has some intended order/structure or is bad, being shameless about the order your game is meant to be played is not somehow bad
            >a collectible quest that spans the entire game and is 200% optional, its presentation is unique to the series and introduces a character that ranges from endearing to obnoxious
            >also, another of the above via poe souls

            • 2 months ago
              Anonymous

              >linearity is unironically a good thing, fuck you, fuck """muh exploration""", every game either has some intended order/structure or is bad, being shameless about the order your game is meant to be played is not somehow bad
              Imagine being this much of a shit taste brainlet.

    • 2 months ago
      Anonymous

      How did the tears trigger ADHD tards so much? Literally take a week off and just enjoy all the different vibes the game goes for

      I'm trying to see what people like in it but it's so fucking boring so far.. how do you follow up wind waker with this???

      TP has some of the best dungeons and items and that's a rather popular opinion

      • 2 months ago
        Anonymous

        It also has the best sword fighting mechanics in Zelda to this day, sadly almost the same baby difficulty as Wind Waker so there wasn't much use to it

    • 2 months ago
      Anonymous

      Beginning is the worst part, it gets good 15 hours in.

      • 2 months ago
        Anonymous

        >Beginning is the worst part
        TP beginning can never be bad with Faron Woods existing

    • 2 months ago
      Anonymous

      The tears of light hunts end when you reach the end of the child-phase equivalent.
      Yes, that's right. You can do THREE WHOLE DUNGEONS and not even be halfway through them all! What a fucking concept, am I right?

    • 2 months ago
      Anonymous

      What the fuck.
      I barely remember my playthrough of TP, but I vaguely remember the light tears hunts. 'Vaguely' because I did them quick and easy enough that they're barely worth remembering.
      How shit does someone have to be to be stuck on them so long?

  14. 2 months ago
    Anonymous

    Wish I still had my old guidebooks

  15. 2 months ago
    Anonymous

    >Still
    It was never good, N64baby.

    • 2 months ago
      Anonymous

      >no new IP

      • 2 months ago
        Anonymous

        Seeing that too. How pathetic to be this triggered for 20 years and trying to push some alternative reality

      • 2 months ago
        Anonymous

        Fix whatever extension you're using, retard.

  16. 2 months ago
    Anonymous

    Nah, I could think of at least 200 games better than OoT, but the bar isn't exactly high

    • 2 months ago
      Anonymous

      We both know you would list a lot of garabge, especially if we take release date into considering and focus on 90s games

      • 2 months ago
        Anonymous

        Definitely aren't 200 games better than OoT from pre-1998 but I could easily list 200 better games from any given point of time.

        • 2 months ago
          Anonymous

          We both know most people would disagree with most of those picks and that you're dumb for not factoring in innovative diffusion and zeitgeist. You can't just compare OoT with Far Cry 5 and act like it's fair. Far Cry 5 does nothing special for this time and day

          • 2 months ago
            Anonymous

            What did OoT innovate at the time? The only thing people bring up is lock on and that was a thing for years before OoT.

            • 2 months ago
              Anonymous

              >and that was a thing for years before OoT.
              Not remotely working the same way. You could take the OoT lock-on and put it in a new game and it would be fine

              • 2 months ago
                Anonymous

                Inventing something means being the first to do it right. There were hundreds of people who did shitty lightbulbs.

                >can't list a single thing it innovated
                >try to pretend it made lock on better
                Are we pretending lock on that affects enemy AI is good now?

              • 2 months ago
                Anonymous

                No we are being unintelligent zoomers and manchildren who don't know what the 90s were like and that things were new to people (and apparently still confusing them to this day

                ) so crutches like that were necessary, even though DMC has similar crutches to this day

              • 2 months ago
                Anonymous

                It's funny seeing the eternal babies of the video game world trying to call others too young to have an opinion that matters.

              • 2 months ago
                Anonymous

                He's right zoomer

              • 2 months ago
                Anonymous

                >Citizen Kane wasn't influential, other movies existed before it

            • 2 months ago
              Anonymous

              Inventing something means being the first to do it right. There were hundreds of people who did shitty lightbulbs.

            • 2 months ago
              Anonymous

              It's not individual parts but the sum of it and in a proper game. The world actually felt organic with a desert you didn't just enter via loading screens but that you had been slowly transitioned into with the ground becoming rockier and dustier. It had weather effects, day and night cycle and NPCs reacting to it differently. It had a connected overworld with a lot of cool shortcuts, a horse you could ride and even engage in combat and talk to NPCs from (somehow games today can't do this), many completely unique dungeons with diagonal progression, multi-level puzzles and interactivity no other game did on that level (just being able to hookshot onto everything wooden and all the rooftops in the village was amazing). The music or even deliberate absence thereof (making more serious places stick out more) was phenomenal and, similar to the story's fast travel, even used as a direct gameplay device. It combined actual horror elements with what's supposedly a child-friendly game in a natural way nothing else ever did and that even makes old Burton movies feel tryhard. And on top of all that it also had great combat with countless unique enemies, controls, good camera AI and the best targeting system. Also this:

              Inventing something means being the first to do it right. There were hundreds of people who did shitty lightbulbs.

              If this isn't self-explanatory to you, you just weren't there at the time and/or just have an axe to grind

              • 2 months ago
                Anonymous

                >The music or even deliberate absence thereof (making more serious places stick out more)
                That's what Souls does wrong. A lot of atmosphere comes from music or the omission of it but when almost every place omits music the atmosphere becomes kinda samey everywhere.

              • 2 months ago
                Anonymous

                Souls didn’t have music outside of boss fights until elden ring
                What the fuck are you talking about?

              • 2 months ago
                Anonymous

                Carpenter's son is what incels were like before internet

              • 2 months ago
                Anonymous

                >a horse you could ride and even engage in combat and talk to NPCs from (somehow games today can't do this)
                That can't be true

              • 2 months ago
                Anonymous

                I'm sure I can't talk to NPCs in Witcher 3, not sure about Elden Ring rn

              • 2 months ago
                Anonymous

                The 90s were a better time

              • 2 months ago
                Anonymous

                Most of what you said is an exaggeration or outright wrong. Also I'm older than you and tendies have always been a joke.

              • 2 months ago
                Anonymous

                What's outright wrong? Explain in sentences and with examples

              • 2 months ago
                Anonymous

                Literally the first part. The world didn't feel organic. Hyrule Field was big, but the layout of the world wasn't anything really good, and without many NPCs or anything like NPC schedules, the world didn't feel alive. Your problem is that like everyone else ranting about how it's the amazing culmination of things, you just weren't playing other games.

              • 2 months ago
                Anonymous

                hyrule field is a glorified loading screen.

                >False. Played it, beat it.
                Posting a map you Googled doesn't convince me

                That's the level you posted. You literally just run through the ugliest corridors imaginable and shoot the ugliest enemy imaginable with the worst SFX imaginable

                Shut the fuck up

                >Posting a map you Googled doesn't convince me
                You don't need to be convinced, I do. You never played it and it's telling. You probably think the water temple isn't a massive tedious piece of shit. The Ancient Cistern completely fucks it until it bleeds out. Imagine not having played one of the most popular 3D games of all time because you're a nincel pedophile gay.

              • 2 months ago
                Anonymous

                >You probably think the water temple isn't a massive tedious piece of shit.
                True since I'm not dumb. It's only tedious if you start messing up the water levels. Also nice whataboutism because you can't defend the trash level in the video

              • 2 months ago
                Anonymous

                >It's only tedious if you start messing up the water levels
                It's always tedious, menu usage can't be avoided.
                >the video
                games are to be played, not watched. You need to play more games and you clearly missed out on the biggest 3D games of all time because you're an inbred nincel gay.

              • 2 months ago
                Anonymous

                >It's always tedious, menu usage can't be avoided.
                Same thing applies here
                >games are to be played, not watched.
                And yet you can tell when a game is devoid of good level design and gameplay and you just run through corridors

                >True since I'm not dumb. It's only tedious if you start messing up the water levels.
                No it's tedious shit because you have to wait around any time you want to do anything with the water.

                Did you just Google that too or why wasn't it in your first post?

              • 2 months ago
                Anonymous

                >Did you just Google that too or why wasn't it in your first post?
                Two people are calling you an idiot.

              • 2 months ago
                Anonymous

                >And yet you can tell when a game is devoid of good level design
                True, Water Temple is an embarrassment of level design. Tomb Raider has perfect level design from start to finish, literally the best 3D design possible. You should know this by the time you complete the ancient cistern. OoT only succeeds in how tedious and shitty it feels at all times.

                >hurr look I'm not a samefag I post at the exact same time now
                At least wait 15 seconds, Jesus Christ

                >And yet you can tell when a game is devoid of good level design
                True, Water Temple is an embarrassment of level design. Tomb Raider has perfect level design from start to finish, literally the best 3D design possible. You should know this by the time you complete the ancient cistern. OoT only succeeds in how tedious and shitty it feels at all times.

                >shitty
                >tedious
                >embarrassing
                These aren't arguments, just alternative ways to say you don't like it. Keep Googling and maybe you find something resembling an argument why it's bad

              • 2 months ago
                Anonymous

                Still waiting for proof zelda is a good game.

              • 2 months ago
                Anonymous

                Meanwhile, in a vastly superior game...

              • 2 months ago
                Anonymous

                NOOOOOOO WHERE'S THE EYE-SWITCH!? THIS ISN'T REAL ZELDA!

              • 2 months ago
                Anonymous

                >NOOOOOOO WHERE'S THE EYE-SWITCH!?
                Don't pretend the Divine Beasts or BotW in general didn't have eye puzzles

              • 2 months ago
                Anonymous

                >OoT-obsessed zoomer still trying to pit BotW and OoT fans against each other
                >the only one he baits is himself

              • 2 months ago
                Anonymous

                Nah, I've been playing Zelda games before your balls dropped. BotW > OoT.

              • 2 months ago
                Anonymous

                >that quick puzzle solving where the execution happens while reflecting on it
                You just posted one. You'd have a point if the solution was obvious but the execution took ages (which admittedly is the case with some sokoban puzzles), but you just posted a perfect early puzzle

                You're mentally ill.

                [...]
                Damn, look at that amazing gameplay. If you think it's simple and boring you weren't there in the 90s because 3D games didn't exist until OoT invented them.

                >You're mentally ill.
                I am not the person blatantly samefagging with his phone when he gets pressed

                NOOOOOOO WHERE'S THE EYE-SWITCH!? THIS ISN'T REAL ZELDA!

                In the game that came out 20 years years prior. Turns out things evolve over time

              • 2 months ago
                Anonymous

                >You'd have a point if the solution was obvious but the execution took ages
                This is true for any block pushing puzzle in the game.

              • 2 months ago
                Anonymous

                That's the sokoban puzzles I spoke of. Most are still fine, nothing as egregious as the one in MM's snow dungeon. With a brain you should be able to understand that even these things felt fresh back then and posed an intrinsic challenge by way of being completely new and most people still being used to 2D shit

                >I am not the person blatantly samefagging with his phone when he gets pressed
                No, but you're the one who genuinely can't believe 2 people called you an idiot. OoToddlers seem to have that problem a lot.

                You "two" replied to me at the exact same time (something third-world children do when overcompensating for samefagging with a phone), arguing the exact same shit with the exact same attitude, phrasing and typing style. Seek professional help instead of making webms and Googling arguments to cope with the everlasting fact that OoT is widely considered one of the best and most revolutionary games ever made while even ninja games back then had tank controls

              • 2 months ago
                Anonymous

                >most people still being used to 2D shit
                Apart from some poorly done 3D spatial puzzles (ocarina does them all worse than TR) the majority of the design is lifted from the 2D games. It's the same shit.

                Being a contrarian does not make you interesting.

                Being a conformist makes you retarded.

              • 2 months ago
                Anonymous

                >(ocarina does them all worse than TR)
                Post some cool Tomb Raider puzzles that blow me away
                >It's the same shit.
                You're retarded

              • 2 months ago
                Anonymous

                >Post some cool Tomb Raider puzzles that blow me away
                the ancient cistern 😉

              • 2 months ago
                Anonymous

                That's a Nuraider level. You don't even know what you're talking about

              • 2 months ago
                Anonymous

                Damn tomb raider 2018 looks like ass

              • 2 months ago
                Anonymous

                >something third-world children do
                Not a samefag, not a third worlder, and definitely older than you.

              • 2 months ago
                Anonymous

                The only thing you're more than me is retarded, and this says a lot because I also have to be quite retarded letting you bait me for 30 minutes. Better things to do now than humoring a phone-samefagging manchild who thinks corridor simulators with tank controls are good

                Damn tomb raider 2018 looks like ass

                That clearly says Cistern and not Ancient Cistern. You suck at Googling. Now post a timestamp for a revolutionary Tomb Raider puzzle

              • 2 months ago
                Anonymous

                >I also have to be quite retarded
                We know.

              • 2 months ago
                Anonymous

                You and your phone alter ego

              • 2 months ago
                Anonymous

                >I am not the person blatantly samefagging with his phone when he gets pressed
                No, but you're the one who genuinely can't believe 2 people called you an idiot. OoToddlers seem to have that problem a lot.

              • 2 months ago
                Anonymous

                Did that kind of puzzle even exist before Ocarina of Time invented it? I wonder if the solution was even that obvious at the time.

              • 2 months ago
                Anonymous

                Yeah it was
                T. Played oot as a dumb baby
                Oot puzzles just kind of suck, torch lighting and hit the switch with a range tool make up80% and you even get these “puzzles” as an adult.
                Also oot is far from the first 3d game, banjo kazzoie came out months prior for example.

              • 2 months ago
                Anonymous

                damn your right, the game is shit because it has a hallway

              • 2 months ago
                Anonymous

                You're mentally ill.

                Still waiting for proof zelda is a good game.

                Damn, look at that amazing gameplay. If you think it's simple and boring you weren't there in the 90s because 3D games didn't exist until OoT invented them.

              • 2 months ago
                Anonymous

                >Damn, look at that amazing gameplay.
                Right? You look up and then press a button...so skillful.

              • 2 months ago
                Anonymous

                >And yet you can tell when a game is devoid of good level design
                True, Water Temple is an embarrassment of level design. Tomb Raider has perfect level design from start to finish, literally the best 3D design possible. You should know this by the time you complete the ancient cistern. OoT only succeeds in how tedious and shitty it feels at all times.

              • 2 months ago
                Anonymous

                >True since I'm not dumb. It's only tedious if you start messing up the water levels.
                No it's tedious shit because you have to wait around any time you want to do anything with the water.

              • 2 months ago
                Anonymous

                >glorified loading screen
                We are at a point in time where anons don’t understand hub locations

              • 2 months ago
                Anonymous

                It's telling that you pick the most subjective point we can neither prove right nor wrong. What's a fact though is that the majority of people loved the world and that it's one of the most praised things about the game. What's so bad about the layout?

              • 2 months ago
                Anonymous

                >It's telling that you pick the most subjective point
                You might have a point if it also wasn't literally the first thing. Idiot.
                >What's a fact though is that the majority of people loved the world and that it's one of the most praised things about the game.
                And? A bunch of 9 year olds and game "journalists" from the 90s are still idiots even if they're idiots as a large group.
                >What's so bad about the layout?
                Hyrule Field is an eyesore and is incredibly boring to traverse, even with Epona. Having a giant empty field with much smaller areas dotted around the outside of it is boring layout. It's not engaging or atmospheric, it's just there.

              • 2 months ago
                Anonymous

                >You might have a point if it also wasn't literally the first thing. Idiot.
                That doesn't make a whole lot of sense
                >And? A bunch of 9 year olds and game "journalists" from the 90s are still idiots even if they're idiots as a large group.
                If you can't prove that you have an IQ of 150 or w/e 'everyone is dumb but me' won't get you far
                >Hyrule Field is an eyesore
                It looks a lot better than most 90s games of similar size so how does this make sense?
                >even with Epona.
                If you get bored in 20 seconds this says more about you than the game. Some emptiness is a good thing after dungeon crawling for hours, though. That's literally the Zelda principle and if it wasn't good it wouldn't be one of the most popular series

              • 2 months ago
                Anonymous

                >That doesn't make a whole lot of sense
                You're acting like I went out of my way to cherrypick an easy subjective point. I just picked the first one listed. Looking for deeper meaning is idiotic.
                >If you can't prove that you have an IQ of 150 or w/e 'everyone is dumb but me' won't get you far
                I played it in 1998 when I was young. It was boring and simple compared to other games, especially puzzles and navigation.
                >It looks a lot better
                No it does not. It's flat with boring colors and geometry.
                >If you get bored in 20 seconds this says more about you than the game.
                I know you're trying to lean into the zoomer ADHD argument, but I'm going to stop you there before you think you're clever for bringing it up. It's boring. It doesn't matter that you get a horse or a few shortcuts later on to make it go faster. We all remember spamming roll through it the first few times and how boring it was. Unless the person reminiscing is a retard and grew up as a tendie fanboy, in which case they might fondly remember that giant empty field.

              • 2 months ago
                Anonymous

                >You're acting like I went out of my way to cherrypick an easy subjective point.
                Feels like it when it's the only thing you address after saying 'most' tbh
                >No it does not.
                Maybe look at games like Goemon 64 again and keep in mind how much OoT stashes underneath the surface as well, unlike those games
                > It's boring.
                It wouldn't be so loved then, sorry

              • 2 months ago
                Anonymous

                >Feels like it
                Only if you're being willingly blind and ignoring that it was literally the first thing.
                >Maybe look at games like Goemon 64
                Maybe look at games that aren't on the N64. Or if you insist on looking at the N64, look at Banjo.
                >It wouldn't be so loved then, sorry
                It being simple and boring is why so many dumb kids loved it.

              • 2 months ago
                Anonymous

                >look at Banjo.
                Don't think this has anything remotely as big as Hyrule Field, let alone with day and night cycle and occasional weather effects. Either way I think Banjo existing and also looking good doesn't take away from OoT being aesthetically pleasing

                the goemon games usually lean into being fun first rather than 20fps tech demos. it helps they have good music. You don't have to hate them, they're mostly on Nintendo so they're kosher for your kind.

                Pointing out the fact that OoT looks much better than Goemon 64 doesn't mean I hate it

              • 2 months ago
                Anonymous

                It's the N64 anon, all the games look like dogshit.

              • 2 months ago
                Anonymous

                You're not helping your case looking like a serious OoT reviewer. And PS1 games looked a lot worse with all the wobbling

              • 2 months ago
                Anonymous

                >And PS1 games looked a lot worse with all the wobbling
                It's difficult to notice that on real hardware. It's consensus that PS1 has held up much better.

              • 2 months ago
                Anonymous

                >It's consensus that PS1 has held up much better.
                You're trying to convince us that OoT is a bad game, since when does consensus matter to you? And I don't even think that's true besides mob rule because way more people owned a PS1

              • 2 months ago
                Anonymous

                >since when does consensus matter to you
                It doesn't, but it clearly does to you.

              • 2 months ago
                Anonymous

                Not really but I think the onus is on you when everyone disagrees with you and you say something with a 99% rating is bad

              • 2 months ago
                Anonymous

                PS1 only holds better when looking at 2D sprite-based games like the Megaman X's which have very limited 3D elements or none at all, fully 3D PS1 games like Final Fantasy VII or Xenogears are fucking horrible, even when they use pre-rendered assets like the backgrounds because of how low the resolution of those textures are.
                The main issue with N64 graphics is not a fidelity one like with PS1 but an active design choice, to save on resources most N64 games use texture stretching instead of tiling, as a result the machine can crunch out far more polygons than the PS1 could ever manage, but they're coated in really smeary textures.

              • 2 months ago
                Anonymous

                >fully 3D PS1 games like Final Fantasy VII or Xenogears are fucking horrible
                These literally aren't fully 3D games. FF7 has 2D maps, xenogears has 2D sprites for characters. wtf are you talking about? FF7 also has higher polygon models than any N64 game despite this.
                >how low the resolution of those textures are
                N64 games always had lower texture res, memory, cart space and cache forbade high res textures. N64 is the only platform that gen with massive framerate issues across the board.

              • 2 months ago
                Anonymous

                PS1 was just pushed to its limit harder because it was more popular. We all have eyes and know that the games look like pixel soup ingame though. The PS1 would also melt trying to run Perfect Dark or MM

              • 2 months ago
                Anonymous

                >Don't think this has anything remotely as big as Hyrule Field
                Follow the reply chain. That was in response to games looking better. Banjo looks far better than OoT.

              • 2 months ago
                Anonymous

                Both Banjo games look like abominations where nothing fits together, typical American game

              • 2 months ago
                Anonymous

                >Both Banjo games look like abominations
                Both look significantly better than OoT.

              • 2 months ago
                Anonymous

                >I have shittaste
                Ok

              • 2 months ago
                Anonymous

                >I'm a blind OoToddler
                Okay.

              • 2 months ago
                Anonymous

                Both look good but the style is way too different to even compare OoT and Banjo. Both games would be worse if they looked like the other

              • 2 months ago
                Anonymous

                >but the style is way too different to even compare OoT and Banjo.
                No they're not. Even if you're comparing apples and oranges you can still say a good orange is better than a bad apple.

              • 2 months ago
                Anonymous

                If the apple is so good you have to resort to oranges to make it look bad, it probably isn't bad
                Also how retarded are you pushing the memet hat Ocarina of Time is a bad game? Of all the games in the world

              • 2 months ago
                Anonymous

                >If the apple is so good you have to resort to oranges to make it look bad, it probably isn't bad
                Or people who like fruit can recognize when one is bad and one isn't.
                >Also how retarded are you pushing the memet hat Ocarina of Time is a bad game? Of all the games in the world
                I know you want to believe it's a sacred cow because a handful of clueless casual journalists in the 90s thought it was great, but it's an offensively boring and simple game that doesn't do anything well except being really easy to play.

              • 2 months ago
                Anonymous

                Literally everyone who can be taken seriously thinks, no, knows it's a great game, including your god Miyahacki. You are an actual mentally ill person. I for example don't understand the love for Half Life but I wouldn't make HL threads or enter them to shitpost for hours

              • 2 months ago
                Anonymous

                >Literally everyone who can be taken seriously thinks, no, knows it's a great game
                Nope. I know tendies like to attribute fake quotes to people, but the only dev who's ever actually cited OoT as an inspiration was Tabata, the fag that directed some of the worst FF games.

              • 2 months ago
                Anonymous

                what do you get out of being so contrarian? Can't wait to read your argument on how oxygen isn't really as necessary is people say it is

              • 2 months ago
                Anonymous

                He's mindbroken over Ocarina and does this constantly

              • 2 months ago
                Anonymous

                The guy who constantly lies about everyone ever loving OoT and all the devs who praise it despite them never saying the things he claims they said? Yeah, he has a problem.

              • 2 months ago
                Anonymous

                What's contrarian about stating the truth? You can not post a single actual quote from a gave dev (no, lies on wikipedia don't count) that says they took anything from OoT besides Tabata.

              • 2 months ago
                Anonymous

                why the fuck are you so obssesed with quotes from devs lol, here's the only proof anyone will ever need and if you disagree you're delusional. People love the game, you don't need some random FromSoft dev giving a quote to validate it you delusional gay

              • 2 months ago
                Anonymous

                Try actually reading some of those perfect reviews. They're all the kind of nothing fluff that IGN started getting shit for almost 2 decades ago.

              • 2 months ago
                Anonymous

                Guess the fact it won most user based rankings over the last 20 years also means nothing

              • 2 months ago
                Anonymous

                >theres tons of nintendo onions gays with no taste
                Yup and animal crossing sold 40 million copies while being a less interesting sims1
                Nothing changes

              • 2 months ago
                Anonymous

                >Yup and animal crossing sold 40 million copies while being a less interesting sims1
                Nothing changes
                But uhh...The Sims also still sells ridiculously in the millions?? It's almost like Animal Crossing is a completely different game then the Sims lmao, you're so retarded

              • 2 months ago
                Anonymous

                >N-NOO EVERYONE ELSE'S OPINIONS IN THE WORLD DON'T MATTER, ALL PLAYERS HAVE THE SAME OPININION AND IT'S JUST THE SAME BAD TAKE!!
                And there's the delusional denial I expected lol.

              • 2 months ago
                Anonymous

                so how does getting some random dev quote of the game make it better lol? You're saying that's more valuable then players universally praising it

              • 2 months ago
                Anonymous

                >Hidetaka Miyazaki feels ‘unworthy’ of Dark Souls/Zelda comparisons
                >"The Legend of Zelda became a sort of textbook for 3D action games"
                https://www.destructoid.com/hidetaka-miyazaki-feels-unworthy-of-dark-souls-zelda-comparisons/
                Hackazaki would literally agree with me that you are insane. OoT also won the most user polls and even in meme weighed rankings it's top 5:
                https://gamicus.fandom.com/wiki/List_of_video_games_considered_the_best

              • 2 months ago
                Anonymous

                >Miyazaki was polite
                Cool. He also said that his games are nothing like OoT.

              • 2 months ago
                Anonymous

                >NOOOO HE DIDN'T MEAN IT BECAUSE I SAY SO
                Great basis for a conversation

              • 2 months ago
                Anonymous

                British game for one
                Two no? Banjo has far more consistent textures and less stretching than oot which will randomly have low quality garbage acting like a wall. The random rock wall surrounding lon lon ranch springs to mind right away
                It also better draw distance
                More impressive camera
                Better soundscape
                More varied environments
                And came out first
                It blows my mind thst people gove oot so much credit and wipe away faults it has artistically like it has an excuse
                Dude that shit came out the same week as fucking half life 1 lol, tons of 3d games were already out for years that looked far better.

              • 2 months ago
                Anonymous

                >literally posts vomit and a laundry list of buzzwords

              • 2 months ago
                Anonymous

                There not buzzwords its just the truth, your just too stupid to know what any of these technical truths mean. Lol there is nothing impressive about oot as a video game.
                It might be the first record of nintendo bonus points

              • 2 months ago
                Anonymous

                You are right, it was just an elaborate prank and everyone tried to trick you for 20 years

              • 2 months ago
                Anonymous

                I was there and I wasn’t impressed even as a kid bro, my friend had OOT and we barely played it over my copy of banjo kazzoie always brought over, war mode in conker bad fur day, or even his copy of majora mask which always seemed to have more going on than oot.
                I thought the eye/block puzzles which make up a shocking percentage of the game were too easy, and the combat was fucking boring to the point the shitty little combat controls banjo had was more entertaining, and fun to use.
                And the camera was always shit 90% of the difficulty in that game is trying to use the shit lock on in sub 20fps gameplay

              • 2 months ago
                Anonymous

                >I was there and I wasn’t impressed even as a kid bro
                Then you are the 0.001% and it's a you problem. Stop forcing alternative realities like a schizo. And even insinuating that MM, Banjo or let alone Conker are better just makes you look even more like a schizo

              • 2 months ago
                Anonymous

                Nah zelda games always get overly praised and its not shocking considering a surprising amount of soys adore the series and wear 4xl shirts in public with the logo
                Im just saying you need to check your estrogen levels, oot is overrated as fuck

              • 2 months ago
                Anonymous

                I agree with him though. Loved OOT as a seven year old, played it again at 10 and it blew me away how bad it was in every regard except music.

              • 2 months ago
                Anonymous

                As someone else is there, you are wrong and need to chill the fuck out before you get so mad you shoot up a Gamestop.

                >literally posts at the exact same time again
                There should be a TV show "dumbest phone samefaggers"

              • 2 months ago
                Anonymous

                >>Be you: Sees people post comments that your opinion is trash, and by extension, so are you.

                >>Be also you: Instead of thinking that you need to stop being trash, you huff a can of copium and realize everyone who calls you out on your shit is the same person.

                >>Be you again: REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

              • 2 months ago
                Anonymous

                As someone else is there, you are wrong and need to chill the fuck out before you get so mad you shoot up a Gamestop.

              • 2 months ago
                Anonymous

                Maybe not conker i mean its multiplayer 100% was more enjoyable than zelda oot but wouldn’t shock me zelda fags wouldn’t have friends to play it with, but banjo kazzoie is a better looking and playing game than oot.
                Sorry you got impressed by a sub 20fps game coming out in 1998 that takes place in stretch texture hell with the worse lock on/combat/puzzles known to man
                Did you feel smart when you saw the eyeball and navi went “link shoot it” because japan thinks your a fucking retard and you shot it and thought “goddamn i am such a smart adventurer” to the point 20 years later you worship this mediocre gay game?
                Fucking tomb raider 2 was out for a full year before this shit, its honestly embarrassing nintendo gets any praise when they seem to light years behind everyone else.

              • 2 months ago
                Anonymous

                Banjo is a shallow collectathon. That's all I will say about it since I think you are a mentally ill Playstation chud who just tries to make Nintendo fans shitpost their own games. Not even reading your full posts anymore

              • 2 months ago
                Anonymous

                Im not a Nintendo fan lol or a playstation fan i and most people i knew growing up had a n64 primarily because my mom wanted to play Mario kart on it.
                I never even saw a ps1 until the 3 was already out.
                I just like video games and oot is an overrated game. There were tons of n64 games far better than OOT but like every zelda it gets a bonus 40 points because supposed “nintendo fans” are a fucking retarded cult.
                I can guarantee you if it didn’t have zelda and you weren’t brainwash to ignore every glaring fault it had you would think it was just okay. Was it the only n64 game you had? I want to know your personal experience with the game.

              • 2 months ago
                Anonymous

                Which are those better games

              • 2 months ago
                Anonymous

                We sometimes lend games but mostly stayed at each others houses and brought controllers/games. The ones we mostly played on our n64s not counting OOT was mario 64, mario party 2, Banjo kazzoie, perfect dark, super smash bros, mario kart, pokemon stadium 1/2, majora mask, conker bad fur day, dk64 and some shit sports games noone cared about.
                Despite the fact i had friends and we only had n64s with plenty of controllers none us of had a copy of golden eye or knew it existed. Shame missed out on potential late night deathmatch kino. But conker minigames especially heist and raptor was the fan favorite by far.
                You haven’t lived until 4 man splitscreen heist.
                The smash bros, mario party 2, mario kart, and banjo kazzoie were my copies, and my only games for the system. my friends collectedly had the rest but i think i still rather play all of those besides dk64 over OOT tbh.
                Whats your experience growing up with the n64 and oot anon?

              • 2 months ago
                Anonymous

                For me, it was playing OoT and seeing how bomb and block puzzles work, then playing Wild Arms and seeing how bomb and block puzzles work. OoT felt insultingly easy and boring.

                >I was there and I wasn’t impressed even as a kid bro
                Then you are the 0.001% and it's a you problem. Stop forcing alternative realities like a schizo. And even insinuating that MM, Banjo or let alone Conker are better just makes you look even more like a schizo

                MM shits all over OoT.

              • 2 months ago
                Anonymous

                >Dude that shit came out the same week as fucking half life 1 lol
                It's cute when zoom-zooms pretend to have played old games. Half Life 1 is a corridor shooter that already looked like a puckered asshole back then. If you want to play mythbusters with highly rated games, you'd actually start with that one

              • 2 months ago
                Anonymous

                the goemon games usually lean into being fun first rather than 20fps tech demos. it helps they have good music. You don't have to hate them, they're mostly on Nintendo so they're kosher for your kind.

              • 2 months ago
                Anonymous

                This might be the worst post in this thread and that's saying something.

              • 2 months ago
                Anonymous

                NPCs had schedules though? They were either out in the day or slept indoors at night

              • 2 months ago
                Anonymous

                >NPCs had schedules though?
                No they did not. They left at night, but Zelda didn't have actual NPC schedules until MM.

              • 2 months ago
                Anonymous

                I always felt bad for that guy, whats his backstory.

              • 2 months ago
                Anonymous

                His whole family was turned into spiders.

              • 2 months ago
                Anonymous

                Sovl

                His whole family was turned into spiders.

                I thought he was the master craftman's son?

            • 2 months ago
              Anonymous

              varied map and level design with huge amounts of verticality, the best implemented context sensitive controls, a marker that pointed towards interesting stuff, first camera view, aiming and shooting, varied items (explosives, grapnelgun, projectiles), horseback riding, but it improved the single most important aspect of a videgame which is to feel in control, you ´weren´t forced take that hit, you could simply dodge or use your shield, something fromsoftware copied well and now everybody is copying now

              • 2 months ago
                Anonymous

                >varied map and level design with huge amounts of verticality,
                Tomb Raider did it better 2 years prior. Lara completely mogs elf.
                >the best implemented context sensitive controls
                a bad thnig
                >a marker that pointed towards interesting stuff
                lazy game design
                >first camera view
                ocarina of time did not invent first person cameras.
                >aiming and shooting
                Not invented by ocarina of time.
                >varied items (explosives, grapnelgun, projectiles)
                carry over, hookshot stolen from goemon.
                >horseback riding
                we're at ocarina of time invented horses level of delusion.
                >but it improved the single most important aspect of a videgame which is to feel in control
                oot controls like shit thanks to the sluggish 20fps.
                >you ´weren´t forced take that hit
                not an innovation, also not true.
                >you could simply dodge or use your shield
                some enemies don't care and will decide to hit you anyway. see: dark link
                >something fromsoftware copied well and now everybody is copying now
                fromsoft had been making 3D games before the elf ever went to 3D.

              • 2 months ago
                Anonymous

                >Tomb Raider did it better 2 years prior.
                No it didn't and I doubt you played it since it also had tank controls and just underscores how ahead of its time OoT was. At least say Deathtrap Dungeon or something

              • 2 months ago
                Anonymous

                >No it didn't
                LOL.
                >I doubt you played it
                False. Played it, beat it. Better game than Ocarina could ever hope to be.
                >it also had tank controls
                Zoomie gets filtered by controls. News at 11.
                >At least say Deathtrap Dungeon or something
                A shit game beloved only by posers.

              • 2 months ago
                Anonymous

                >False. Played it, beat it.
                Posting a map you Googled doesn't convince me

                That's the level you posted. You literally just run through the ugliest corridors imaginable and shoot the ugliest enemy imaginable with the worst SFX imaginable

                Shut the fuck up

              • 2 months ago
                Anonymous

                >the elf
                >the elf
                >the elf
                Did you forget taking your pills this evening?

              • 2 months ago
                Anonymous

                >stolen from goemon.
                You should read

                Inventing something means being the first to do it right. There were hundreds of people who did shitty lightbulbs.

                because what you posted is the best example of doing something in a very shitty way while OoT did it in a very refined way

              • 2 months ago
                Anonymous

                Goemon did it better than ocarina, which simply treats it like a glorified teleport complete with being invulnerable while being transported. It's dogshit in Ocarina. First game to do it right was Umihara Kawase. You simply have not played enough games because you are a casual.

              • 2 months ago
                Anonymous

                >Goemon did it better than ocarina,
                Please post a clip of Goemon doing it better than Ocarina of Time

              • 2 months ago
                Anonymous

                >Tomb Raider
                good game, a bit repetitive because it’s a bunch of glorified hallways, fun gaem though
                >a bad thing
                Ok, hmm why? isn’t press to pull the lever, or “F” to pay respect a thing now?
                >lazy game design
                you meant to say ingenious because limitations were a thing, now you just point with the other joystick
                >ocarina of time did not invent first person cameras.
                >Not invented by ocarina of time.
                I do know about the existence of fps as a gaming genre
                >carry over, hookshot stolen from goemon.
                More options, perfected hookshot, if samus used it before I think is fair game
                >we're at ocarina of time invented horses level of delusion.
                Never said oot invented everything, nobody does
                >oot controls like shit thanks to the sluggish 20fps.
                Git gud
                >not an innovation, also not true.
                Maybe not, git gud
                >some enemies don't care and will decide to hit you anyway. see: dark link
                Git gud
                >fromsoft had been making 3D games before the elf ever went to 3D.
                Don’t care, maybe but they’re not as good nor famous only the new ones are at par

        • 2 months ago
          Anonymous

          Yes there easily are. It's amazing how few PC games people here play.

  17. 2 months ago
    Anonymous

    Indeed.

  18. 2 months ago
    Anonymous

    Why do posters who whine about this game always sound mad and high as a kite

  19. 2 months ago
    Anonymous

    I want to ____ Young Link!

  20. 2 months ago
    Anonymous

    I prefer Link's Awakening but OoT is great too.

  21. 2 months ago
    Anonymous

    New version of the PC port is coming out tomorrow night.

    • 2 months ago
      Anonymous

      h-how did she incubate it bros

  22. 2 months ago
    Anonymous

    Name a game with a better "Hero's Journey"

    You cant

    • 2 months ago
      Anonymous

      Any trans person's life

      • 2 months ago
        Anonymous

        More like "an hero's journey" amirite?

      • 2 months ago
        Anonymous

        obsessed

    • 2 months ago
      Anonymous

      Honestly, it's pretty perfect. I can only name games that come kinda close, and they're pretty subjective. I know it gets a lot of shit for various reasons, but Xenoblade 1 is a very well executed example of the hero's journey.

  23. 2 months ago
    Anonymous

    It's a very good game but it's not the best of all time. Even LTTP is better.

    • 2 months ago
      Anonymous

      >Even LTTP is better
      No

    • 2 months ago
      Anonymous

      LTTP is gay as fuck and haw multiple instances of a random NPCs just needing to tell you what to do. At least OoT makes those people instances required cutscenes.

    • 2 months ago
      Anonymous

      ALTTP peaks with Dark Palace and really doesn't get good again until Misery Mire. Adult portion of OOT is kino all the way through.

  24. 2 months ago
    Anonymous

    it will always hold up because of the amount of creativity and mental effort put into it. that is something you can't really streamline. a game can have a gigantic fuckhuge world that takes literal days to traverse or a billion collectible turds, but it means nothing if the gameplay is shallow. this concept scares the zoomer.

  25. 2 months ago
    Anonymous

    Why did the 90s have so many good games?

    • 2 months ago
      Anonymous

      Rapid innovation, very little corporate consolidation, and what couldn't be done with technology yet was compensated via pure creativity.

      All of these things could be true of modern games if people put forth the effort to make them so.

    • 2 months ago
      Anonymous

      Simplistic design with poor graphics forces you to use your imagination more. When you're actively being more creative you find out the magic of the game.

    • 2 months ago
      Anonymous

      Not forcing politics into videogames is the most important aspect

  26. 2 months ago
    Anonymous

    True.

  27. 2 months ago
    Anonymous

    The only objectively correct Zelda ranking.

    • 2 months ago
      Anonymous

      Lame bait. The only game in the right spot is botw.

  28. 2 months ago
    Anonymous
    • 2 months ago
      Anonymous

      Why do people do and watch this creepy floating tranime head shitjvavh

      • 2 months ago
        Anonymous

        Because there pathetic and obsessed with japan
        15 years ago it wad body pillows now its streamers with pictures on top
        Nothing changed

  29. 2 months ago
    Anonymous

    Whats crazy about the tomb raider zelda autistic fit going on is that tomb raider is like 2 years older than OOT
    That was an eternity in that era where new tech was made yearly

  30. 2 months ago
    Anonymous

    The Zora selling their own princess' divine favor is fucked up, right?

    • 2 months ago
      Anonymous

      it's well known in the zora kingdom that ruto is not much the esteemed character

  31. 2 months ago
    Anonymous

    is this guy whining about "the elf" that "protoculture" guy?

    • 2 months ago
      Anonymous

      isn't that a del song?

  32. 2 months ago
    Anonymous

    Why do Zoomers always try to disprove how good something was? You see it all the time.

  33. 2 months ago
    Anonymous

    TP & ALttP are way better.
    Once you play those two games, you've played them all.

  34. 2 months ago
    Anonymous

    Anon, I want you to know that this was my childhood favorite, and the first form of media I was genuinely obsessed with. I kept up with it in magazine previews before it released (though at that age I really just looked at the pictures), and when it did I played it religiously for longer than I can remember. But it isn't the best game of all time anymore. It's been outclassed by many others, some even being other entries in the series. Top 50 for sure, maybe even top 20/10, but it isn't the greatest game of all time unless you've got the goggles on.

  35. 2 months ago
    Anonymous

    >Still the greatest game of all time
    It's ok game gameplay-wise but it fails in terms of story and world-building. Even Dark Souls' NPC quests were better made.

    • 2 months ago
      Anonymous

      Both of those are ridiculously strong qualities in OoT, though. The world is weird at first, but oozes personality and winds up fairly consistent in the end. The reason everyone got the same impressions about what the "super secret" dungeons/treasures/etc. ought to be was because everyone saw the same obvious gaps in the visitable world versus the world that was built.

      • 2 months ago
        Anonymous

        >The world is weird at first
        Because 90% are dungeons with puzzles. And at some point, going through dungeons stops being fun, because the game can no longer give you things that reveal some kind of secret

        In Dark Souls, each character's story has at least 3 acts. Here, near the end, there are characters that are simply shown to you, without the possibility of interaction

        • 2 months ago
          Anonymous

          >Because 90% are dungeons with puzzles. And at some point, going through dungeons stops being fun, because the game can no longer give you things that reveal some kind of secret

          Way to reveal you have no idea how a modern LoZ game even works. The world is fascinating, he wasn't talking about the dungeons, you don't go "back" to the dungeons, you go through them once and earn new gear that helps you progress through the rest of the game. Stop making dumb assumptions and go back to your shitty overrated "le hard is cool" series

          • 2 months ago
            Anonymous

            > The world is fascinating
            Wtf are nintendies smoking bro thats soooome good shit. Zelda worlds are box standard fantasy goooooood bro pass it please

            • 2 months ago
              Anonymous

              >Zelda worlds are box standard fantasy goooooood bro pass it please
              It doesn't make it not true when you say it ironically

            • 2 months ago
              Anonymous

              >bog standard fantasy
              I'd rather have that over all the shitty subversions of fantasy we keep getting nowadays

              • 2 months ago
                Anonymous

                this, it mixed standard medieval/high fantasy with anime like no other game

              • 2 months ago
                Anonymous

                The bad guy is bad….zzzz, and your the good guy……zzzzzz
                Now listen to this really box standard god story that made you the *yawn* chosen one…. Zzzzzz….theres a mcguffin……….
                Truly fascinating stuff anon you might say i im being reductive but uh no not really.
                That's at least most zelda storys, sure some of them adds an extra character to the mix

              • 2 months ago
                Anonymous

                And again, I'll take that over every two-bit author trying their hand at reinventing the fantasy wheel

              • 2 months ago
                Anonymous

                I won’t because im not a retarded nintendies that eat up shit because it has Nintendo on the cover.
                I can guarantee you morons wouldn’t give a shit about oot if it didn’t have zelda in the title. Actual fucking pigs to the troughs

              • 2 months ago
                Anonymous

                >im not a retarded nintendies that eat up shit because it has Nintendo on the cover.
                Neither am I, I haven't bought a Nintendo game in years and modern Zelda doesn't appeal
                >you morons wouldn’t give a shit about oot if it didn’t have zelda in the title
                You could level this towards literally any game from a popular franchise. How many 100% obscure games do you tout as the best ever made?

  36. 2 months ago
    Anonymous

    Why? Explain it to me in detail why it's the greatest.

    • 2 months ago
      Anonymous

      This post says it pretty well

      It's not individual parts but the sum of it and in a proper game. The world actually felt organic with a desert you didn't just enter via loading screens but that you had been slowly transitioned into with the ground becoming rockier and dustier. It had weather effects, day and night cycle and NPCs reacting to it differently. It had a connected overworld with a lot of cool shortcuts, a horse you could ride and even engage in combat and talk to NPCs from (somehow games today can't do this), many completely unique dungeons with diagonal progression, multi-level puzzles and interactivity no other game did on that level (just being able to hookshot onto everything wooden and all the rooftops in the village was amazing). The music or even deliberate absence thereof (making more serious places stick out more) was phenomenal and, similar to the story's fast travel, even used as a direct gameplay device. It combined actual horror elements with what's supposedly a child-friendly game in a natural way nothing else ever did and that even makes old Burton movies feel tryhard. And on top of all that it also had great combat with countless unique enemies, controls, good camera AI and the best targeting system. Also this: [...]

      If this isn't self-explanatory to you, you just weren't there at the time and/or just have an axe to grind

      Was also ignored by the thread schizo besides one nitpick. There were no games back then that did all or even most of those things

      • 2 months ago
        Anonymous

        I'll reply to that garbage post

        It's not individual parts but the sum of it and in a proper game. The world actually felt organic with a desert you didn't just enter via loading screens but that you had been slowly transitioned into with the ground becoming rockier and dustier. It had weather effects, day and night cycle and NPCs reacting to it differently. It had a connected overworld with a lot of cool shortcuts, a horse you could ride and even engage in combat and talk to NPCs from (somehow games today can't do this), many completely unique dungeons with diagonal progression, multi-level puzzles and interactivity no other game did on that level (just being able to hookshot onto everything wooden and all the rooftops in the village was amazing). The music or even deliberate absence thereof (making more serious places stick out more) was phenomenal and, similar to the story's fast travel, even used as a direct gameplay device. It combined actual horror elements with what's supposedly a child-friendly game in a natural way nothing else ever did and that even makes old Burton movies feel tryhard. And on top of all that it also had great combat with countless unique enemies, controls, good camera AI and the best targeting system. Also this: [...]

        If this isn't self-explanatory to you, you just weren't there at the time and/or just have an axe to grind

        >multi-level puzzles and interactivity no other game did on that level
        This was an absolute joke, especially considering Thief came out the same week as OoT. OoT wasn't a culmination of a lot of great aspects to make a great whole, it was a mess of really shallow versions of mechanics and ideas that were done far better in other games to make a very mediocre but accessible game.

        • 2 months ago
          Anonymous

          So your deboonk is that Thief came out and does one or two of the things in that post. Amazing

          • 2 months ago
            Anonymous

            That's a nice shitpost, but try reading my post again

            I'll reply to that garbage post
            [...]
            >multi-level puzzles and interactivity no other game did on that level
            This was an absolute joke, especially considering Thief came out the same week as OoT. OoT wasn't a culmination of a lot of great aspects to make a great whole, it was a mess of really shallow versions of mechanics and ideas that were done far better in other games to make a very mediocre but accessible game.

            >it was a mess of really shallow versions of mechanics and ideas that were done far better in other games to make a very mediocre but accessible game.

            • 2 months ago
              Anonymous

              >read my post again
              you literally mention one other game and compare it to OoT., then say OoT was a mess of shallow mechanics without naming the mechanics or explaining what you mean. Woo

              • 2 months ago
                Anonymous

                >you literally mention one other game and compare it to OoT
                Because it's the example that most explains how shallow the mechanics in OoT are comparatively.

              • 2 months ago
                Anonymous

                See, there you go again, saying something but not giving an explanation of what you're saying.

                >You just say words without examples and comparisons
                You mean like comparing it directly to Thief?

                You don't actually compare it though, you just mention it without explaining what it did better. naming a game isn't a full argument

              • 2 months ago
                Anonymous

                >saying something but not giving an explanation of what you're saying.
                Everyone knows how rope arrows in Thief work and how they function in the environment. The only way you wouldn't know this is if you're the kind of fanboy idiot who only plays Nintendo games, which would mean your opinions on what a game did in terms of combining elements from other games at the time is objectively worthless.

              • 2 months ago
                Anonymous

                Okay so now we've got the rope arrow...How does it prove Thief is the better game again? You still have yet to formulate an argument. I'd say Ocarina's grappling hook is a more intuitive version of the rope arrow, but that's comparing an action adventure game to an open ended stealth immersive sim...Which is retarded, yet you keep doing it

              • 2 months ago
                Anonymous

                Nta but one lets you make your own path with creativity
                The other is essentially press a predetermined spot the game even marks
                Take a guess which is which

              • 2 months ago
                Anonymous

                not everything works with full creativity, LoZs dungeons are progression based and are way different then the dungeons in say Theif

              • 2 months ago
                Anonymous

                >LoZs dungeons are progression based and are way different then the dungeons in say Theif
                And 3D Zelda dungeons were mostly shit. The divine beats, which have freedom in progression, are much better.

              • 2 months ago
                Anonymous

                >the divine beats are much better
                Okay, that's a contrarian opinion nobody else shares but good for you

              • 2 months ago
                Anonymous

                >The divine beasts are better
                >because of freedom of progression
                Yeah it's so fun exploring a tiny empty box with no enemies or personality

                This is an example of OoT dungeons. Small isolated rooms with braindead easy one solution "puzzles".

                Still waiting for proof zelda is a good game.

                And now this is a large open moving area where multiple things move freely and have simulated physics interactions where you have creative freedom to solve problems in multiple ways instead of using a designated tool that amounts to nothing more than a boring key.

                Meanwhile, in a vastly superior game...

              • 2 months ago
                Anonymous

                Top was amazing for 90s, bottom is amazing for today. That's just Zelda for you, no need to discredit one for the other

              • 2 months ago
                Anonymous

                NOOOOOOOOOOOOO MY WAR

              • 2 months ago
                Anonymous

                Pretty sure the thread schizo plays both sides here and just wants Zelda fans to be at each other's throats

              • 2 months ago
                Anonymous

                >Pretty sure the thread schizo
                Is an OoToddler talking about games he hasn't played and calling everyone samefag.

              • 2 months ago
                Anonymous

                >Top was amazing for 90s
                No it wasn't. The dungeons were boring as shit compared to Tomb Raider levels.

                [...]
                >Ocarina of time temples are just one room
                Nice cope Botw trannies. Seriously though, just accept you have no dungeons in your Skyrim clone

                Yes, that's a bunch of small isolated rooms with boring as shit "puzzles".

              • 2 months ago
                Anonymous

                Except it wasn’t amazing for 90s we been over this
                You guys pretend oot came out in like 1996.
                It fucking didn’t there were better looking, running, playing games on the console already. Biggest examples are banjo kazzoie and tomb raider 1/2
                Half life 1 came out the same week
                What is this bizzare trailblazing shit you gay made up in your mind.
                Nothing oot did was impressive
                Its puzzles were basic literal shitty block oushing puzzles and shoot the thing on the wall using the n64 controller. Notoriously shit for aiming mind you.
                Its combat was simple, samey, and boring
                Its lock on barely worked
                It looked like shit
                It ran like shit
                Wtf are you morons even talking about.

              • 2 months ago
                Anonymous

                >Half life 1 came out the same week
                Half-Life 1 is what, 150mb? OoT was 32mb running on 1995 technology

              • 2 months ago
                Anonymous

                >Except it wasn’t amazing for 90s we been over this
                And yet you keep acting you and your shit opinion are anything but the absolute minority
                >banjo kazzoie and tomb raider 1/2
                You just run around and collect shit in Banjo and just run around and shoot shit in TR
                Take your meds and stop posting

              • 2 months ago
                Anonymous

                And you just do incredibly easy basic baby puzzles and spam attack in zelda
                Also zelda looked the worse graphically and ran the worse
                Sub 20 fps lmao

              • 2 months ago
                Anonymous

                >easy basic baby puzzles
                Then people wouldn't get stuck in every single blind playthrough you can find

                >Also zelda looked the worse graphically and ran the worse
                It looks a million times better than your shitty Tomb Raider, which is precisely why you haven't made that comparison yet and instead resort to garish platformer shit

              • 2 months ago
                Anonymous

                I didnt make comparisons simply because I don’t csre about tom raider its just interesting how its an adventure puzzle game like oot that cane out 2 years prior despite the fact you keep insisting its a trailblazing game
                Oh really post people getting stuck by oot puzzles
                I want to see someone have zero idea how to shoot an eye switch or push a block up

              • 2 months ago
                Anonymous

                >how its an adventure puzzle game like oot that cane out 2 years prior despite the fact you keep insisting its a trailblazing game
                The only interesting part is that it's clearly much worse than OoT in every way but still got a lot of praise, so what this would tell a normal person with a working brain is that OoT can't be bad
                >Oh really post people getting stuck by oot puzzles
                See the second post in the thread or look up blind playthroughs yourself

              • 2 months ago
                Anonymous

                ?list=PLtEZm1alwwTlo3uvL5VBiYtXFiWsB9Tw-&t=387
                Already gets stuck at the first fucking puzzle of the game

              • 2 months ago
                Anonymous

                The spider web jump puzzle is actually still one of the best in all vidya to this day. It's the mundanity. I wish Souls games would at least do stuff like that more

              • 2 months ago
                Anonymous

                >Then people wouldn't get stuck in every single blind playthrough you can find
                Sorry I don't watch retarded streamers.

              • 2 months ago
                Anonymous

                >ALL REVIEWERS ARE WRONG
                >ALL USER SCORES ARE WRONG
                >MY OWN GOD MIYAZAKI IS JUST LYING
                >ALL THE PEOPLE PLAYING IT AND SHOWCASING A HIGHER VERBAL IQ THAN I DID THROUGHOUT THE THREAD ARE RETARDED
                You reached chud levels of coping where your entire existence is just perpetual cope, might as well be an hero now

              • 2 months ago
                Anonymous

                >The divine beasts are better
                >because of freedom of progression
                Yeah it's so fun exploring a tiny empty box with no enemies or personality

              • 2 months ago
                Anonymous

                >Yeah it's so fun exploring a tiny empty box with no enemies or personality
                ...But enough about ocarina of time.

              • 2 months ago
                Anonymous

                nice try

              • 2 months ago
                Anonymous

                [...]
                This is an example of OoT dungeons. Small isolated rooms with braindead easy one solution "puzzles".
                [...]
                And now this is a large open moving area where multiple things move freely and have simulated physics interactions where you have creative freedom to solve problems in multiple ways instead of using a designated tool that amounts to nothing more than a boring key.
                [...]

                >Ocarina of time temples are just one room
                Nice cope Botw trannies. Seriously though, just accept you have no dungeons in your Skyrim clone

              • 2 months ago
                Anonymous

                It's all just barely connected rooms and corridors. OoT dungeons are worse than I thought, my god. How is this acceptable? Every Quake level is better than this.

              • 2 months ago
                Anonymous

                Good example of OoT level design in 3D perhaps, but OoT bosses design and gameplay design was always terrible because of the auto target combat and not as interesting or as crazy bosses and dungeons as the previous games.

              • 2 months ago
                Anonymous

                Bosses are simply puzzles that can hurt you in most Zelda games. I don't have a problem with that style and at least they're usually well varied.

              • 2 months ago
                Anonymous

                >just continues to spout random factoids not related to what’s actually important
                As usual, no intelligence spotted in any Zelda threads on this board. Just nintendiecucks and bots.

              • 2 months ago
                Anonymous

                >not as interesting or as crazy bosses and dungeons as the previous games.
                >posts a boss that stands in one place and is beaten by just mashing A
                None of the prior games had dungeons that took place inside the body of a living creature or a boss that was an amorphous pile of liquid that could merge and re-emerge within itself. OoT was plenty interesting and unique when it come to bosses and dungeons.
                And for the record, Gleeok's best fight was in Oracle of Seasons

              • 2 months ago
                Anonymous

                The twin headed dragon in the NES is early game design mother fucker, you best be respecting that shit.

                He goes on to become the twin headed rock dragon boss with ice and fire, which is a better boss in SNES than Twin Whores. Fuck your OoT version.

                We were all hoping to see the snes one become 3D.

              • 2 months ago
                Anonymous

                Gleeok isn't in LTTP you fucking fraud.

              • 2 months ago
                Anonymous

                What the ruck is a gleeok?
                And why does it change what I said? Retard.

              • 2 months ago
                Anonymous

                The LTTP twin dragon is Trinexx, go fuck yourself 'real fan.'

              • 2 months ago
                Anonymous

                I never said I was a fucking cuck nerd like you. You still didn’t answer my question, nintendiecuck.
                As in how that disproves my point.

                The fire and ice dragon and the boss you break with the hammer in LttP is better than twin whores.
                You couldn’t answer it. I accept your concession.

              • 2 months ago
                Anonymous

                have a nice day barafag.

              • 2 months ago
                Anonymous

                You will now go fuck your mom, mfer.

              • 2 months ago
                Anonymous

                I'm going to fuck the moms of everyone in this thread as revenge for it being so shitty.

              • 2 months ago
                Anonymous

                This guy > twin bitch.

              • 2 months ago
                Anonymous

                In 3D voxels like voxel doom mod this would be a great boss fight for a 3D link to the past.

              • 2 months ago
                Anonymous

                >The twin headed dragon in the NES is early game design mother fucker, you best be respecting that shit.
                It's a cool concept but a boring execution. Zelda in general doesn't have many good dragon fights.
                >Fuck your OoT version.
                This but literally, what a fox

              • 2 months ago
                Anonymous

                Recapping:
                Pig Ganon is greater than your Ganondorf, mother fucker.
                And the Monsters design of previous Zelda’s are still better than OoT’s with all of them combined.

                What this means: you have gay villains after OoT, and 3D levels which is still Mario 64’s inferior.
                The only thing that is debatable is Lttp’s link’s hair color, which can be changed.

                All you have is “muh Zelda”.

              • 2 months ago
                Anonymous

                Furry.

              • 2 months ago
                Anonymous

                Yes the villains are furfags, like bowser. Which were traditionally set.
                You are really smart.

              • 2 months ago
                Anonymous

                What the fuck are you on about?

              • 2 months ago
                Anonymous

                Posting a generic dragon from the first game does not demonstrate your point very well. OoT had the most unique dungeons and bosses in the series thus far. Certainly moreso than Zelda 1.

              • 2 months ago
                Anonymous

                >I'd say Ocarina's grappling hook is a more intuitive version of the rope arrow
                Okay so you've never played Thief and your opinion really doesn't matter.

              • 2 months ago
                Anonymous

                I have lol, it's like I just said, you're forcing me to compare an immersive stealth game to Ocarina, but at least I have arguments unlike you. Yes, they act different in the context of the game but functionally identical, I don't get what your point is because I don't think you actually have one. You just mentioned a game that's in a different genre and try to compare them but are too scared to actually do so

              • 2 months ago
                Anonymous

                >but at least I have arguments unlike you
                Lying about having played a game is not an argument. Trying to repeatedly bring up the difference in genres like this makes these mechanics entirely non-comparable won't make your lie any less obvious.

              • 2 months ago
                Anonymous

                >Trying to repeatedly bring up the difference in genres
                Roflmao what? You're the one bringing up Theif comparing LoZ to a stealth game. Have you actually lost your mind now?

            • 2 months ago
              Anonymous

              Are you 12? This isn't an argument. You just say words without examples and comparisons

              • 2 months ago
                Anonymous

                >You just say words without examples and comparisons
                You mean like comparing it directly to Thief?

              • 2 months ago
                Anonymous

                That was pointed out here

                So your deboonk is that Thief came out and does one or two of the things in that post. Amazing

                whereupon you said hurr read my post again

              • 2 months ago
                Anonymous

                >give examples
                >no, not that example
                Cool.

              • 2 months ago
                Anonymous

                Your example doesn't do half the things in that post

                It's not individual parts but the sum of it and in a proper game. The world actually felt organic with a desert you didn't just enter via loading screens but that you had been slowly transitioned into with the ground becoming rockier and dustier. It had weather effects, day and night cycle and NPCs reacting to it differently. It had a connected overworld with a lot of cool shortcuts, a horse you could ride and even engage in combat and talk to NPCs from (somehow games today can't do this), many completely unique dungeons with diagonal progression, multi-level puzzles and interactivity no other game did on that level (just being able to hookshot onto everything wooden and all the rooftops in the village was amazing). The music or even deliberate absence thereof (making more serious places stick out more) was phenomenal and, similar to the story's fast travel, even used as a direct gameplay device. It combined actual horror elements with what's supposedly a child-friendly game in a natural way nothing else ever did and that even makes old Burton movies feel tryhard. And on top of all that it also had great combat with countless unique enemies, controls, good camera AI and the best targeting system. Also this: [...]

                If this isn't self-explanatory to you, you just weren't there at the time and/or just have an axe to grind

                , you weird third-world creature

              • 2 months ago
                Anonymous

                Doing a shit job of a lot of mechanics isn't something to be proud of.

              • 2 months ago
                Anonymous

                Well it did a great job

              • 2 months ago
                Anonymous

                No it did not. Watered down and simplified versions of mechanics that come together to form simple and repetitive gameplay is not good.
                >but 9 year olds liked it
                Because it was easy and they were dumb.

              • 2 months ago
                Anonymous

                >another post with synonyms for "bad" and "I don't like it" without any comparisons and examples
                Just shitposting something is easy, anon

              • 2 months ago
                Anonymous

                Imagine pretending that OoT isn't simplified and easy.

  37. 2 months ago
    Anonymous

    You know, there's been this absolutely batshit crazy campaign against the N64 in general lately. I recall hearing there was some schizo behind it. Who was that again?

    • 2 months ago
      Anonymous

      >Who was that again?
      The guy who keeps saying that everyone who dislikes the N64 and knew it was shit growing up is a Saturnfag.

  38. 2 months ago
    Anonymous

    Half-Life came out the same year and is much better in every regard

    • 2 months ago
      Anonymous

      Same month actually same week i think a few days before?

  39. 2 months ago
    Anonymous

    Only actual zoomers would argue bs like OoT wasn't a trailblazer and universally loved.

    • 2 months ago
      Anonymous

      >a trailblazer
      Which trails did it blaze again?

      • 2 months ago
        Anonymous

        Making 3D action combat not aids with a proper camera and targeting, something even games after like Castlevania 64 or Kingdom Hearts didn't do as well

        • 2 months ago
          Anonymous

          >OoT combat
          >better than Kingdom Hearts combat
          Holy shit, tendies are something else.

          • 2 months ago
            Anonymous

            behold, combat before ocarina of time.

            wait a second this looks a lot like ocarina of time...which invented this type of combat...weird...how did it...come out....be...fore.....

            wait a second im realizing something

            nintendo didn't invent shit lmao

            • 2 months ago
              Anonymous

              No, it doesn't count even though it's 3rd person 3D melee combat where locking on changes how you strafe in relation to the enemy position. If your character isn't also wearing a green hat then it's not the same so OoT invented it.

              • 2 months ago
                Anonymous

                >wait a second this looks a lot like ocarina of time
                lol

                True...at least this has parries.

            • 2 months ago
              Anonymous

              >wait a second this looks a lot like ocarina of time
              lol

            • 2 months ago
              Anonymous

              Now look at the rest of this game and you know why OoT is considered the best and not this literally who

          • 2 months ago
            Anonymous

            >OoT shitposter is a Kingdom Hearts giga autist
            Things suddenly make sense

            • 2 months ago
              Anonymous

              >recognizing KH's combat being good means you like Nomura's writing
              Nice shitpost.

              • 2 months ago
                Anonymous

                If you think KH's combat is good you have even less credibility than the little you had before. That trash came out in the same generation as DMC

              • 2 months ago
                Anonymous

                It's definitely better than zelda, and I don't even like kingdom farts.

              • 2 months ago
                Anonymous

                >That trash came out in the same generation as DMC
                And you've never played either. KH2FM and DMC3 had the best combat that generation along with God Hand.

              • 2 months ago
                Anonymous

                >naming KH combat in one sentence with DMC and God Hand
                This is the person shitposting Zelda for 10 hours

              • 2 months ago
                Anonymous

                damn you've been in this thread for 10 hours? lol

              • 2 months ago
                Anonymous

                Uh hes right though. I much prefer kh1 but almost everyone agrees that kh2 critical mode is top tier action gameplay dumbass
                Thanks for proving your clueless on the subject

                >arguing about more games you haven't played
                Yup, that's definitely a demented OoToddler.

                >obvious samefagging again

              • 2 months ago
                Anonymous

                Pretty sure the thread schizo plays both sides here and just wants Zelda fans to be at each other's throats

                >being so btfo you have to make up conspiracy theories to cope

              • 2 months ago
                Anonymous

                More like being so insecure in what you have to say that you have to samefag. How are we supposed take you seriously when even you know you're full of shit?

              • 2 months ago
                Anonymous

                Uh hes right though. I much prefer kh1 but almost everyone agrees that kh2 critical mode is top tier action gameplay dumbass
                Thanks for proving your clueless on the subject

              • 2 months ago
                Anonymous

                No one even talked about KH2, calm down

              • 2 months ago
                Anonymous

                He did? He brought up kh2 full mix precisely when talking about combat retard

                >That trash came out in the same generation as DMC
                And you've never played either. KH2FM and DMC3 had the best combat that generation along with God Hand.

              • 2 months ago
                Anonymous

                >full mix
                I laughed.

              • 2 months ago
                Anonymous

                Eh mistake been a long time since i thought about kh2, final full close enough. least im not ass mad about oot getting shit on 5 hours later lol

              • 2 months ago
                Anonymous

                I brought up KH1 as an example of bad camera and lack of real target lock, then that guy starts a combat discussion about the whole KH series which by the way still has shit combat considering it's not dungeon crawlers like Zelda

              • 2 months ago
                Anonymous

                >and lack of real target lock
                You're an idiot.

              • 2 months ago
                Anonymous

                Go buttonmash Genie

              • 2 months ago
                Anonymous

                >arguing about more games you haven't played
                Yup, that's definitely a demented OoToddler.

          • 2 months ago
            Anonymous

            I said camera

      • 2 months ago
        Anonymous

        well it basically borrowed things from other, better games and brought them to the n64 (a console with no games) for the first, second and in some cases the 5th time. So it trail blazed things for the 8th time really, making it a blazer of trails. This scorched earth policy has collectively made N64 fans fucking retarded and have no context of the industry before nintendo caught up to everyone else. My proof? This thread.

        • 2 months ago
          Anonymous

          >My proof? This thread.
          You acting like a retarded schizo for 8 hours trying to convince people the most popular game of all times is actually hated and bad?

          • 2 months ago
            Anonymous

            additional proof above

  40. 2 months ago
    Anonymous

    I will say that after replaying it yet again recently it really does possess a sense of adventure that is hard to top. Even the later Zelda games are not as good.

  41. 2 months ago
    Anonymous

    Bro Zelda fans have the mentality of a toddler.
    Imagine seeing a child wearing a zelda shirt and feel compelled to talk shop with him about it?
    Going to talk shop about blue clues next bro

    • 2 months ago
      Anonymous

      Go back.

      • 2 months ago
        Anonymous

        Why am I disrupting too much of your time. Busy day ahead, you need to find the local daycare to talk about botw with fellow fans homie?

    • 2 months ago
      Anonymous

      >filename
      Your average Zelda shitposter

  42. 2 months ago
    Anonymous

    back in my day we only needed four directions and dadgum we liked it

  43. 2 months ago
    Anonymous

    lol he ran to Ganker after the tomb raider anon btfo him. oochuds are pathetic.

    • 2 months ago
      Anonymous

      I mean Tomb Raider factually has bad controls

    • 2 months ago
      Anonymous

      Thanks for letting me know so I can say OP is right

  44. 2 months ago
    Anonymous

    Still the greatest game of all time in 2022, despite what contrarian groomers would lead you to believe

    • 2 months ago
      Anonymous

      Maybe if it wasn't a glorified brawler where you do nothing but beat up zombies and shitty bosses for 30 hours. That shit has less interactivity than Xenoblade

    • 2 months ago
      Anonymous

      >can't swim
      >can't climb
      >can't dive
      >can't grab things
      >can't use items
      >can't ride
      >jumping is tertiary
      >not one village
      >NPCs are all the same cynical retards who aren't even animated
      >Elden RIng just proved they always wanted to do these things but were just too dumb back then
      Only according to casuals because the marketing tells casuals they are good if they like Dark Souls and it's incredibly easy to grasp

    • 2 months ago
      Anonymous

      I prefer Sekiro tbh

      • 2 months ago
        Anonymous

        That's the only decent From game together with ER

      • 2 months ago
        Anonymous

        Same. Sekiro blows every game mentioned in this thread out of the water.

    • 2 months ago
      Anonymous

      Nothing Fromsoft makes will ever compare to Zelda, including my least favorite Zelda games.

  45. 2 months ago
    Anonymous

    I like lots of video games 🙂

    • 2 months ago
      Anonymous

      A lot of shit games as you told us

      • 2 months ago
        Anonymous

        Why do you hate your own favorite games 🙁

  46. 2 months ago
    Anonymous

    Only I am right

  47. 2 months ago
    Anonymous

    >schizo leaves
    >suddenly all "the other" OoT haters leave too
    The things one autist with a few phones can do on this shit website

    • 2 months ago
      Anonymous

      The sperg who seethes over OoT always tires himself out after a few hours. Maybe he takes his meds.

    • 2 months ago
      Anonymous

      They just moved to other threads

      • 2 months ago
        Anonymous

        Yeah I've seen he did

    • 2 months ago
      Anonymous

      You are mentally ill.

    • 2 months ago
      Anonymous

      I wasn't the guy talking about Tomb Raider but I did (rightfully) call out OoT as BotW's inferior predecessor, and I'm still here buddy.

      • 2 months ago
        Anonymous

        No one cares about your forced infighting drama, you retarded freak

  48. 2 months ago
    Anonymous

    Orcharingo of Lime is the worst game. Take a paws and play Bubsy 3D instead fur more fun.

  49. 2 months ago
    Anonymous

    Factos:

    3D: OoT > TP > WW > MM > SS
    2D: ALTTP > LA > MC

    Can't compare 2D with 3D
    Games not mentioned not worth playing unless you really want more
    BotW is great but not really comparable

    • 2 months ago
      Anonymous

      >3D: OoT >= MM > TP >= WW > SS
      ftfy

    • 2 months ago
      Anonymous

      >BotW is great but not really comparable
      It isn't comparable because the other games can't even compete.

  50. 2 months ago
    Anonymous

    The greatest is still Mario 64. Zelda ocarina of time broke away too much with girl characters and human Ganon to try and be different from the simple Nintendo protagonist antagonist brand and be edgy. This edgy formula is what kept growing and growing with each Zelda after that. Until you useless fags got actual gay villains like in skyward sword.

    • 2 months ago
      Anonymous

      It's funny you post that, there's a decent chance OOT PC is getting its first wave of mod support tomorrow night.

      • 2 months ago
        Anonymous

        We can't stop winning

      • 2 months ago
        Anonymous

        It won’t change anything about my post.
        >OoT will get fancy gas upgrade, too
        Isn’t an argument, since Bowser actually remains and all he needed was a nice model upgrade to look like king Koopa again.
        Pig Ganon has to actually work it into the game’s story. Have fun figuring out how pig Ganon is going to be in the world of light riding the horse outside the castle gates and all that.

        • 2 months ago
          Anonymous

          wat

          • 2 months ago
            Anonymous

            >whoosh

        • 2 months ago
          Anonymous

          You posted M64PC, I used it as an excuse to post about OOTPC.
          I don't need anything else from you.

          • 2 months ago
            Anonymous

            And you got owned by Pig Ganon. Now everyone knows you are a Ganondorf cuck. Shoulda saved.

    • 2 months ago
      Anonymous

      That's some wimpy looking raytracing. Everything still looks prebaked, especially for sleeker objects like coins and bobombs.

      • 2 months ago
        Anonymous

        Still looks good in parts and is a feast for the eyes even if it isn’t “oh my god the most beastly looking rtx ever seen omg omg sõymilk!”

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