Story and gameplay don't mix. Go read a book or watch a movie if you want plot. It's impossible to have serious moments in games. One minute you're watching a cutscene of some tragic plot development, and the next you're spinning around, spamming roll, and clipping through walls. It's a joke, and I don't see the purpose because I'm not laughing.
You sound like the lamest, most boring Black personm onkey monkey I have ever heard.
That's why turn based combat is best and more cinematic
and a REDDIT cat picture too? why dont you go back little Black person monkey can't even capacitate your brain flesh such a stupid fricking moron
Just don’t play games with stories, they all suck anyway.
>or watch a movie
Movies are a visual medium they're only supposed to consist of visual imagery. If you want stories go read a book or play a video game.
stop putting sound in movies. they're supposed to be moving pictures and that's it.
stop putting pictures in books. they're supposed to be the written word and that's it.
Explain how I'm wrong instead of making irrelevant and stupid analogies like a child
Explain how my analogy is stupid.
Because you are.
Not an argument. I accept your reluctant concession.
You shouldn't be using analogies in the first place
You're wrong because you don't even have an argument. You think that video games are supposed to deliver value solely via gameplay while nearly every other medium uses several components to deliver their intended experience. You claim that "story and gameplay don't mix" but don't say why. You only refer how ridiculous you think it is.
If you want a discussion, actually tell us why you think storytelling and interaction can't mix. Be specific and use examples from games you've played.
> You think that video games are supposed to deliver value solely via gameplay
>solely via gameplay
>solely
No no no no. I'm not falling for your trickster bullshit. See, gameplay and STORY don't mix. You can listen to MUSIC while you game. You look at ART while you game. But you cannot READ while you game. You are trying to bullshit my words by making it sound like it's games or nothing. Then you argue "Well, movies can have music and art. Clearly you can have several components." But games have an extra element, you see: gameplay. And the gameplay and story CANNOT coexist. Either you are playing the game, or reading/watching the plot. You cannot do both simultaneously. Therefore the story detracts from gameplay. And vice versa.
>You claim that "story and gameplay don't mix" but don't say why. You only refer how ridiculous you think it is
Being ridiculous is a large part of the reason, yes. It literally LOOKS ridiculous. Idk why you think it "doesn't count". Unless you think a player teabagging after an important cutscene somehow adds to the seriousness.
>movie is on track to be a good production
>director spends 99% of budget on unnecessary orchestral soundtrack
>whoops we need to rush the rest of the movie out, and it's now a piece of crap, haha!
>book has a good plot going, and the wording and pacing have worked together well
>suddenly need to stop everything to show off giant, ugly pictures of things unrelated to the book, or the central plot
>entire book is derailed because there are now pictures every other page, that have nothing to do with the story
Stop putting lyrics and singing in music it's supposed to be about instruments making notes if you want linguistic art go read poetry
this but completely 100% unironically
Don't worry. When you go to hell, you'll be forced to play Pong for all eternity.
Not gonna lie am playing valkyrie chronicles 3 I just skip the cut screen I only read the tutorials I did the same for mgs and advanced wars
Silent Hill says - frick you. Metal Geat solid says - No way gay.
>Silent Film and Metal Gear movie
Oh boy, how will I live without those "games"?
A masterpiece by all standards.
Sorry to hear about your down syndrome. Maybe tell your mom to lay off the xanax and wine when I help her make your replacement.
Books are a visual medium
Films are an audio visual medium
Video games are an audio visual interactive medium
Cutscenes are to games what a dry 30 minute long monologue happening in a dark screen is to a movie.
If you willingly strip an entire element out of the media you're crafting instead of editing your shit so it fits the medium, then you should not be making it.
In the case of the film analogy, go be an audiobook director.
Frick off to 70`s then.
which yakuza game has the best story?
low quality bait
Is this the everything is black and white there is no middle ground and I don’t understand nuance thread?
Nuance, you say?
>fight bad guy in battle
>win
>"NO WE CAN'T KILL HIM, OR WE'LL BE JUST AS BAD, REVENGE AND SELF-DEFENSE ARE LE WRONG!"
Or my favorite:
>fight enemies by the hundreds
>3 guys show up and point guns at you
>"WELP BETTER SURRENDER"
I sure do love story in video games, with THIS level of writing.
Yeah it's moronic and needs to stop. The industry have squandered the entire point of video games - interactivity - in favor of aping other mediums that are 100 times better at telling stories or being cinematic.