>Subnautica 2 Is a Multiplayer Sequel Using Game as a Service Model

>Subnautica 2 Is a ‘Multiplayer Sequel’ Using Game as a Service Model
The future of video games are grim

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  1. 3 weeks ago
    Anonymous

    The future of video games will save me a lot of money since I'm not playing any of that shit.

    • 3 weeks ago
      Anonymous

      This. Bought a motorcycle instead of a gaming rig.

    • 3 weeks ago
      Anonymous

      >2024
      >My most played games are RPGs from the 2000s modded to hell and abck

  2. 3 weeks ago
    Anonymous

    >multiplayer
    >GaaS
    >UE5
    They should just make a different game set in the same setting at this point.

    • 3 weeks ago
      Anonymous

      Sounds like palwordkino

  3. 3 weeks ago
    Anonymous

    what the frick?!

  4. 3 weeks ago
    Anonymous

    >hold my crackpipe
    While i smoke this bigger crackpipe

  5. 3 weeks ago
    Anonymous

    >studio makes one good game

    • 3 weeks ago
      Anonymous

      They genuinely don't understand why people like the first game so much but I'm sure they'll find some suckers who eat up their newest slop anyway

      • 3 weeks ago
        Anonymous

        It will be a great FOTM streamer game I'm sure.

      • 3 weeks ago
        Anonymous

        It's the curse of using analytics software. Players tels you that they liked A, but then you take a look at your data and see that players spent only 1% of their time doing A and 50% of their time doing B, so you follow the data and focus on B instead.

    • 3 weeks ago
      Anonymous

      >Make one good game
      >Its very good and aims for something very specific that 99 percent of games don't bother with or aren't very good
      >For some goddamn reason for every future venture into that same series you miss the whole fricking point of your game and why people even like it
      Cursed series

      • 3 weeks ago
        Anonymous

        What is good about it, anyway?

        • 3 weeks ago
          Anonymous

          I think what made it good was how different it was. The story while not great was passable, and just the whole underwater exploration and crafting aspect. Being able to go deep underwater to hostile environments with varied wildlife. The atmosphere of it was just good. There's still not a whole lot of games that fill that niche.

          • 3 weeks ago
            Anonymous

            I'm hoping satisfactory gets a scary atmosphere update but I know for a fact that will never happen

            • 3 weeks ago
              Anonymous

              Yeah, I kind of went to Soma for the underwater "horror" aspect. Game itself is completely different though, so it doesn't really work the same

            • 3 weeks ago
              Anonymous

              Satisfactory is the least scary game around, the enemies are brain dead and can't even damage structures.

        • 3 weeks ago
          Anonymous

          Atmosphere was 10/10. No other game ever sold you the experience of realizing how deep and alien the ocean really is.
          The leviathan are genuinely terrifying until you realize you can kite them easily and spwans are static and you can't just shoot them to solve the problem.
          Exploration was good and it was one of the few games where survival crafting made sense. You progressed the crafting because you wanted to ultimately upgrade your vehicle's crush depth and explore deeper and deeper to find schematics for even cooler shit.

          • 3 weeks ago
            Anonymous

            The crafting would be perfect if it wasn't such bullshit to get enameled glass

            • 3 weeks ago
              Anonymous

              >build scanning room next to kelp forest
              >set it to teeth
              >???
              >profit

              • 3 weeks ago
                Anonymous

                The game spawns a set number at any point in time, and they can clip through the map and get stuck there. You will need to noclip to go through the floor and collect them. It could have been fixed by desapwning them if they're too far below a certain depth and enter the jellyshroom caves below.

              • 3 weeks ago
                Anonymous

                You do know you can farm infinite stalker teeth as long as you have a scrap, right? Just drop the scrap in front of them and they will grab it and swim around with it. Keep doing that and eventually you'll hear a jangle meaning they've broken a tooth off that you can grab. Leave some scrap in the kelp areas and you'll always have teeth, even if some sink below the map. The kelp areas start with scrap in them even, just don't loot it all.

              • 3 weeks ago
                Anonymous

                I set up my base on the border of the kelp forest and grand reef, which happened to be right near a spot where Stalkers would frequently drop scrap metal and teeth. Cha ching.

        • 3 weeks ago
          Anonymous

          Subnautica had a strangely strong balance of different atmospheres of exploration. There's a sense of wonder of the unknown, as well as the sheer isolated dread of it. The simple comfort of catching colorful fish in shallow tropical water, and the tension of knowing you'll have to eventually throw yourself into the pitch-black abyss where all that horrific roaring is coming from.

          The story and objectives were the icing on the cake, because it gives the crafting and drive to explore actual purpose and a sense of pacing. It's not a game of infinite busy-work as you punch ten thousand trees and rocks to make incrementally better pickaxes. You're forced to strike out further and further on a race to escape the planet and uncover the mysteries of what happened there along the way.

          • 3 weeks ago
            Anonymous

            The terror is real when you first feel compelled to check the wreck of the Aurora. Going from the shallows to that sudden drop off at the front of the ship, with the very real possibility of seeing your first leviathan too.

            • 3 weeks ago
              Anonymous

              I lost my first seamoth that way...

              • 3 weeks ago
                Anonymous

                I went without a Seamoth. It was just my bare naked body exposed to that gaping abyss and something roaring in the distance.

              • 3 weeks ago
                Anonymous

                I did the same.
                Head phones on.
                Music turned off.
                Late at night, girlfriend passed out on the couch behind me. House is dead quiet.
                And then i got caught out there at night in the game on my way back to the base.

                My heart jumped into my throat and I jumped.

              • 3 weeks ago
                Anonymous

                The terror is real when you first feel compelled to check the wreck of the Aurora. Going from the shallows to that sudden drop off at the front of the ship, with the very real possibility of seeing your first leviathan too.

                I went without a Seamoth. It was just my bare naked body exposed to that gaping abyss and something roaring in the distance.

                This but VR too

                Subnautica VR was fricking horrific. I legit had the same sense of panic scrambling back to my Seamoth occasionally that I feel when I go swimming in water I can't see the bottom of in real life. The EXACT SAME sensation.

              • 3 weeks ago
                Anonymous

                >Subnautica VR was fricking horrific.
                only if you run unpatched vanilla version. One of those cases where the enthusiast made VR enhancement mod is absolutely necessary for a intended experience

            • 3 weeks ago
              Anonymous

              >murky water
              >desolate wasteland around the wreck
              >that fricking faint scream somewhere in the distance

        • 3 weeks ago
          Anonymous

          The art sucked but scary underwater games are the largest untapped market in gaming

        • 3 weeks ago
          Anonymous

          Exploring deep water seabed with rich variety of biomes. From shallow tropical waters to deep volcanic caverns. All with their host of alien biomes so its not a sterile and lifeless snorefest. While the planet is peppered with ancient wrecks, both human and alien that have a mystery to unfould.

          • 3 weeks ago
            Anonymous

            Perfectly described. What a game. There were so many moments I found myself just sitting there at the edge of a biome, staring into the abyss, not ready to push the Seamoth forward yet, almost in a trance. It was a mix of fear of the unknown and being fully wrapped up in the beauty of the experience. Just awesome when a game can pull you in to that extent.

        • 3 weeks ago
          Anonymous

          The protagnist being the true la creatura of the deep.

          • 3 weeks ago
            Anonymous

            we can let that slide for subnautica 1 because there are no mirrors and you never see your face or talk. If I was in charge, I'd model the player after Drummer from The Expanse

            • 3 weeks ago
              Anonymous

              Even if there were mirrors that's not what you'd see. The in-game player model is headless. Very easy and efficient way to have immersive and unimpeded looking-down, like at your own feet and stuff, because there's no extra steps you have to take or specific client-side shit you have to do to make it work.

      • 3 weeks ago
        Anonymous

        Because they think the new audience they brought in will buy whatever slop they put out, and seek to bring in ‘broader audiences’. This happens to many popular niche games

    • 3 weeks ago
      Anonymous

      Its karma for firing their only competent worker for "wrongthinking"

    • 3 weeks ago
      Anonymous

      below zero was okay surprised how many people don't like it

      • 3 weeks ago
        Anonymous

        >below zero was okay
        it was complete garbage and a downgrade to the first game in every possible way
        >biomes
        >vehicles
        >story
        >writing
        >characters
        >atmosphere

        • 3 weeks ago
          Anonymous

          story and characters weren't the strongest in this series anyways I enjoyed building my base and exploring, I think the only biggest gripe I had with it was having to go onto land sometimes those areas weren't fun

        • 3 weeks ago
          Anonymous

          Also the realistic spec evo creature design doesn't really translate all too well to gameplay.
          Yeah I know abiogenesis but people found the reaper leviathans more memorable than the oversized shrimps.

          • 3 weeks ago
            Anonymous

            >You are extremely likely to find the Seatruck shock module for FREE before you encounter any leviathans
            >You can just hit this whenever any of them come at you and turn them into a joke

      • 3 weeks ago
        Anonymous

        It wasn't trash, it was disappointing if you played the first one and expected anything like it.

    • 3 weeks ago
      Anonymous

      ns2 > underwater minecraft

      • 3 weeks ago
        Anonymous

        ns1 was better and FPS games are all aimbots and wallhacks now
        ns3 would be a massive blunder in the current environment unless it was more like deep rock galactic PVE co-op

        • 3 weeks ago
          Anonymous

          >and FPS games are all aimbots and wallhacks now
          noob cope

          • 3 weeks ago
            Anonymous

            >hasnt watched the tarkov lean video
            >hasnt played CS in a decade

            • 3 weeks ago
              Anonymous

              >noob

  6. 3 weeks ago
    Anonymous

    Imagine playing modern games still

  7. 3 weeks ago
    Anonymous

    I want the moron weed these fricks are smoking

  8. 3 weeks ago
    Anonymous

    DOA

  9. 3 weeks ago
    Anonymous

    So instead of learning about below zero not being liked they are doubling down
    Can't wait for someone else to start making games like the first subnautica... If only water wasn't fricking impossible for indies

    • 3 weeks ago
      Anonymous

      Was Below Zero not a success? I know the above-ground shit was pretty boring and having voiced characters was cringe but what was the reaction generally?

      • 3 weeks ago
        Anonymous

        It succeeded because the people who loved Subnautica bought it in EA on good faith. It will not work twice in a row.

        • 3 weeks ago
          Anonymous

          It 100% will
          >Oh a new subnautica game? I remember liking it 10 years ago
          >Don't research anything and buy it in early access directly, must consooom

          • 3 weeks ago
            Anonymous

            A large portion of people who played the first two will just watch a streamer play it and never buy it.

        • 3 weeks ago
          Anonymous

          People are still hyped for Dragon Age after 2 shitter releases

          • 3 weeks ago
            Anonymous

            The sad part about Dragon Age, is that the next one could have such a good story with how they left off Inquisition, but you just know it will be absolute shit, much like Inquisition. Probably worse.

            • 3 weeks ago
              Anonymous

              I'll be honest, i didn't finish Inquisition.
              I got so bored somewhere in the midgame i just didn't continue one day.

              • 3 weeks ago
                Anonymous

                Yeah, I genuinely dislike Inquisition. Pure autism of wanting to get to the end of the story was the only thing that kept me playing.

              • 3 weeks ago
                Anonymous

                You were stronger than me

              • 3 weeks ago
                Anonymous

                I never even finished origins because I softlocked myself in a boss fight where I couldn't use anyone but my MC and my mage ass couldn't do fricking anything to the paladin or whatever the frick he was

            • 3 weeks ago
              Anonymous

              dragon age was never good

              • 3 weeks ago
                Anonymous

                How contrarian of you

      • 3 weeks ago
        Anonymous
      • 3 weeks ago
        Anonymous

        Although I still enjoyed the basic progression on underwater stuff in below zero there was
        -black lesbians yapping constantly
        -audiologfest of other crew i dont care about
        -a very uncompelling mystery
        -an okay AI alien
        -abysmal gameplay and engine for all the above ground ice zones and vehicles
        -map and biome progression was okayish but lacked some of the charm that 1 had

        multiplayer was always requested and UE5 assetflips will still end up better than unityslop.

        they should take the good parts of subnautica and refine and add. completing a pokedex of capturing all the fish, having more cool interactions, some kind of creative way to gate certain things where you need an upgrade

        • 3 weeks ago
          Anonymous

          whaaat? ffs i bought below zero a while ago to play it in vr, frick man

        • 3 weeks ago
          Anonymous

          >okay alien AI
          are you for real dude? these guys literally made a 'super advanced ai' that couldn't tell the difference between a tablet and a brain or the concept of why those two things are vastly different

      • 3 weeks ago
        Anonymous

        The alien designs in Below Zero also got really lazy for some reason. Some of them are literal penguins and whales, almost completely unchanged from their Earth-basis animals.

  10. 3 weeks ago
    Anonymous

    Yeah, let’s totally remove the isolation and intrigue from the game. You know, two of the major components that made the first such a great experience.

    • 3 weeks ago
      Anonymous

      The best part is...They won't make it into some sort of super engaging RUST-like game with interesting Player vs Player cooperation and interaction. You will not be able to make a pirate base in a grotto somewhere and drive your weaponized seamoth out to a dangerous zone and assail the players farming Lithium there

      It's just gonna be Valheim but with water.

  11. 3 weeks ago
    Anonymous

    Im excited to see what they do with the seabed and UE5, UE5 can look amazing if done right

  12. 3 weeks ago
    Anonymous
  13. 3 weeks ago
    Anonymous

    Makes sense that they want to monetize the multi-year long early access this time around.

  14. 3 weeks ago
    Anonymous

    one may only hope that it bombs hard

  15. 3 weeks ago
    Anonymous

    Subnautica could actually make some sense with games as a service. If it's "inifitely" huge as far as what's discoverable (species wise). Only if no anticheat tho cause no vr, no buy

  16. 3 weeks ago
    Anonymous

    >Game as a Service Model
    DOA. Just like any other 9th gen MP game that isn't fifa/cowadoody/fortnite

  17. 3 weeks ago
    Anonymous

    I don't think live service is that big of a deal. If the base product is good, people will enjoy it regardless. That being said I do prefer my crafting games to be balanced around single player. I just never could get into these Conan Exiles types of games, but I love Subnautica, Green Hell and even the Forest to some extent.

    • 3 weeks ago
      Anonymous

      see

      The best part is...They won't make it into some sort of super engaging RUST-like game with interesting Player vs Player cooperation and interaction. You will not be able to make a pirate base in a grotto somewhere and drive your weaponized seamoth out to a dangerous zone and assail the players farming Lithium there

      It's just gonna be Valheim but with water.

      The only thing that makes these GaaS games okay and not shit is the player interactions. Based on dev's previous comments and how the game is, Subnautica's online system might be very barebones and overall pointless if you can't engage in pvp

  18. 3 weeks ago
    Anonymous

    >game as a service
    Are they using that term on purpose or are they not allowed to lie about trying to squeeze microtransactions out of people?

  19. 3 weeks ago
    Anonymous

    Subnautica is one of my favorite games of all time but after Below Zero I don't give a shit what they're making next. They played to all of the original games weaknesses and zero of its strengths. I'm sad that it'll be GaaS but I'm sadder because it won't be good.

  20. 3 weeks ago
    Anonymous

    Disco Elysium and Subnautica only have two things in common.
    >1. Their inevitable sequels are both promising live-service models after a successful singleplayer experience
    >2. I can't imagine a game where that'd be more ill-fitting.

    • 3 weeks ago
      Anonymous

      With DE at least it's well known that the company was a victim of a fraudulent takeover that forced out the people who made DE what it was to begin with. Here it's less clear.

      • 3 weeks ago
        Anonymous

        I don't think I've ever seen a buyout be such a poison pill before. Like who the frick will want to buy the next DE after that PR disaster.
        Who?

  21. 3 weeks ago
    Anonymous

    >GaaS
    I'm so tired bros

    • 3 weeks ago
      Anonymous

      Based Tech bro

      Subnautica was one of those one in a lifetime games where the studio fired the people who made it great.

  22. 3 weeks ago
    Anonymous

    >everyone here crying and whining about a multiplayer aspect

    People have been begging, whining, PLEADING for multiplayer Subnautica since the first one was in early access. Shit, one of the most ambitious mods for the first game is a multiplayer mod.

    • 3 weeks ago
      Anonymous

      There is multiplayer and there is GaaS.

    • 3 weeks ago
      Anonymous

      Gaas and proper traditional MP are two separate things anon

    • 3 weeks ago
      Anonymous

      Anon, this is after they proved themselves fully moronic over the course of both games

    • 3 weeks ago
      Anonymous

      You are right
      But making it a GAAS is the biggest fricking monkey's paw imaginable.
      GAAS in the modern day is like MMOs 10 years ago. People saw WoW was making a frickton of money and a billion games with MMO subscription models came and died within 3 years. Now it's the same thing, but you can just mad-lib WoW for Fortnite and MMO for GAAS

    • 3 weeks ago
      Anonymous

      "People" are morons, Subnautica was good because it was an atmospheric single-player experience. Not everything needs to be multiplayer slop, especially not live service slop.

      • 3 weeks ago
        Anonymous

        >slop slop slop

        Shut the frick up jesus christ

    • 3 weeks ago
      Anonymous

      I didn't, I want a good singleplayer game where I can immerse myself and shit my pants whenever I'm traveling in my sub and hear a weird noise.

      • 3 weeks ago
        Anonymous

        bump

    • 3 weeks ago
      Anonymous

      Multiplayer in itself isn't terrible because one would expect it to be optional in this sort of game. It's "Games-as-a-service model" that's the real red flag.

    • 3 weeks ago
      Anonymous

      Multiplayer should be an afterthought and tacked on after the base single player experience is made good.

    • 3 weeks ago
      Anonymous

      People wanted co-op subnautica not multishitter

  23. 3 weeks ago
    Anonymous

    >multiplayer Subnautica
    Yessssss
    >GaaS
    Noooooo

  24. 3 weeks ago
    Anonymous

    >UE5
    Sweet. Free VR mod!

  25. 3 weeks ago
    Anonymous

    FRICK
    I wanted a Subnautica sequel so bad... not like this... not like this...

  26. 3 weeks ago
    Anonymous

    So does multiplayer mean creating your own characters now, or will they still force everyone to be a shade of brown?

    • 3 weeks ago
      Anonymous

      You will play as el diablo la creatura and like it.

  27. 3 weeks ago
    Anonymous

    What the frick kind of monkey paw wishgranting is this shit.

  28. 3 weeks ago
    Anonymous

    They learned absolutely nothing from below zero huh

    • 3 weeks ago
      Anonymous

      Of course not. They didn't even learn from Subnautica 1 and how people angrily just modded tons of guns into the game anyways.

      Commies don't learn, they double down. That's part of why it's a death cult ideaology for suicidal lemmings.

  29. 3 weeks ago
    Anonymous

    I thought the games as service trend was finally starting to waiver outside of the shitty big-names that have already made more money than God through it.

    Live service subsists solely on the fans' dedication of a stupid amount of time and money, but people only have so much of either to give. And most of the people who are drawn to that shit seem to have already dedicated their lives to one of the aforementioned big-names already offering that kind of service. So why would indie devs that have made their entire success and fanbase on something else, suddenly make that leap? Was there a shift in management?

    • 3 weeks ago
      Anonymous

      No they're just jealous of the Valheim devs and shit. Prolly thinking
      > "HEY WE MADE A CRAFCTING GAME TOO! LET'S GET THOSE TWITCH LOSERS TO SHILL FOR US! LIKE THEY DID FOR VALHEIM"

    • 3 weeks ago
      Anonymous

      They sold themselves to a publisher that's partially owned by tencent.

    • 3 weeks ago
      Anonymous

      >I thought the games as service trend was finally starting to waiver
      LMAO

      • 3 weeks ago
        Anonymous

        honestly it must be kind of magical to be a kid who enjoys fortnite, that shit updates with secret lore, regular new maps, new content, all the time. Sucks they cant just customize their owns skins without being paypigs but even the free shit they get is kind of magical compared to games getting bugfixes.

        • 3 weeks ago
          Anonymous

          >Fortnite
          >Lore
          It's a daycare center for gen alpha kids with negligent single mothers not frickin LOTR.

  30. 3 weeks ago
    Anonymous

    They really just don't get it do they? Was Subnautica 1 being good a purely a freak accident or something?

    • 3 weeks ago
      Anonymous

      It's on purpose anon. They hate you and hate the fans.

      I mean seriously... After their moronic stance on guns...How're you expecting anything but FULL moron from these homosexuals?

      • 3 weeks ago
        Anonymous

        Are you people still crying about not being able to go Gears of War on the sea creatures?

        • 3 weeks ago
          Anonymous

          >arbitrarily removing guns because of CURRENT DAY POLITICS
          Yes I'm still mad. The devs are morons especially because you CAN just ram frick enemies to death. The game should've had some guns. Maybe even just weak ones that couldn't possibly harm Leviathans. Their reasoning for noguns was self-defeatings

          • 3 weeks ago
            Anonymous

            It's on purpose anon. They hate you and hate the fans.

            I mean seriously... After their moronic stance on guns...How're you expecting anything but FULL moron from these homosexuals?

            Are you people still crying about not being able to go Gears of War on the sea creatures?

            Like seriously. They removed guns and swore to never have them because of fricking Sandy Hook

            [...]
            I thought that was kind of part of the appeal of the first game's fear factor. You couldn't just slap together an underwater assault rifle, you had to rely on your vehicles and a shitty knife.

            Anon, the player getting a rifle that makes an annoying mid size creature frick off or even die as a reward for getting deep into the tech tree would be fun and fine and not affect the fear at all. The fear is from THALASSOPHOBIA not fish with teeth and I'm perfectly okay with it being an endgame type thing. You're defending the fear as if the game doesn't become Ironman Simulator featuring Spiderman webswinging by the end with a good Prawn. Prawn also was able to facefrick enemies to death.

            There is no defending their gun shit.

          • 3 weeks ago
            Anonymous

            No, you're angry because you can't go mindless shooty shooty bang bang instead of having to be cautious. Or use, you know, the dozen other ways to kill everything in the game except the Sea Emepror and her kids.

            • 3 weeks ago
              Anonymous

              >Or use, you know, the dozen other ways to kill everything in the game
              That's the whole point. You can still kill shit but not with a gun because the dev is a bleeding heart libtard who thought sabotaging their own game over a fricking real life tragedy was a good idea.

              • 3 weeks ago
                Anonymous

                The company you're working for is a thinly-veiled Wayland-Yutani world-owning corporation. Not letting its employees arm themselves fits their M.O. perfectly.

              • 3 weeks ago
                Anonymous

                >The company you're working for is a thinly-veiled Wayland-Yutani world-owning corporation. Not letting its employees arm themselves fits their M.O. perfectly.
                I don't care. They did this because of Sandy Hook, not because they had this crazy vision for a ancap futurist society where guns are frowned upon by the shareholders of the dystopian space exploration company you work for.

                If they wanted us to not kill the animals, they could've made the animal unkillable. It's not about killing, it's not about the LORE. It's about guns because the devs are mindrotted midwits.

              • 3 weeks ago
                Anonymous

                >If they wanted us to not kill the animals, they could've made the animal unkillable

                They did let you kill the animals. They let you kill them in many different ways. You Americans are so obsessed with your dick analogues you think not letting you play with them is an attack on your very soul, being, and reason for existence.

              • 3 weeks ago
                Anonymous

                >They did let you kill the animals. They let you kill them in many different ways
                Exactly. We're only allowed to kill wildlife in their approved ways because in real life somebody used a gun for something. Literally moronic. They weren't about preventing us from killing, they were about us not using guns because of POLITICS.

              • 3 weeks ago
                Anonymous

                And you're so offended, so personally attacked, so wrapped up in your own politics that you've spent years seething and snarling over this. It's a video game, one of millions of video games, and last time I checked in real life you people can still carry your weapons openly and proudly everywhere you go including into schools to slaughter children.

              • 3 weeks ago
                Anonymous

                >And you're so offended, so personally attacked, so wrapped up in your own politics
                Nope. I just don't forgive or forget morons.
                >*shrieking moron noises*
                This has nothing to do with actual gun rights you absolute skullfricked waterbrained addlepate.

              • 3 weeks ago
                Anonymous

                I'm white, so that means I'm born racist and can never change it, so I'm sure they don't want me playing or supporting their games anyway tbh

              • 3 weeks ago
                Anonymous

                Your not wrong with that point, but they exposed their politics as wanting my parents dead, my children raped and brainwashed and me enslaved or imprisoned so why the frick would I give them money.

              • 3 weeks ago
                Anonymous

                Sure they did, child. Why haven't you struck first to end their evil if you're so "concerned"?

              • 3 weeks ago
                Anonymous

                >Calls to violent action
                Frick off glowBlack person homosexual.

              • 3 weeks ago
                Anonymous

                Euros are so cringe

              • 3 weeks ago
                Anonymous

                >they exposed their politics as wanting my parents dead, my children raped and brainwashed and me enslaved or imprisoned
                They made a game where you can't shoot fish, calm down.

              • 3 weeks ago
                Anonymous

                >They made a game where you can't shoot fish,
                Because of IRL pearl clutching over gun violence. The kind of people who do that shit infact do want him enslaved and imprisoned with raped brainwashed children.

                It's fricking pathetic. Nobody needed to smear greasy runny shits all over their game just because a guy killed some dudes but that's what happened. They took their piece of art and smeared a big fat fistful of corn-flecked feces across it in defiance of.... a heinous criminal who slaughtered children.

        • 3 weeks ago
          Anonymous

          >arbitrarily removing guns because of CURRENT DAY POLITICS
          Yes I'm still mad. The devs are morons especially because you CAN just ram frick enemies to death. The game should've had some guns. Maybe even just weak ones that couldn't possibly harm Leviathans. Their reasoning for noguns was self-defeatings

          I thought that was kind of part of the appeal of the first game's fear factor. You couldn't just slap together an underwater assault rifle, you had to rely on your vehicles and a shitty knife.

        • 3 weeks ago
          Anonymous

          I agree on not killing the hostile mobs. The sea wouldn't be scary if nothing, or only 1 thing, could be dangerous. But god damn I wanted a harpoon gun to kill peepers. Frick having to chase them.

          • 3 weeks ago
            Anonymous

            Just like in minecraft, the hunger system is fricking shit and adds nothing.
            >Kill a cow
            >Get enough food to survive 3 minutes instead of 3 months
            Hell, a fricking chicken give as much food as a cow

            • 3 weeks ago
              Anonymous

              For the most part, I disagree. In something like minecraft where the whole appeal was building legos, yeah food is gay. But subnautica's base was for practical use only, and you constantly had to leave it for long stretches. I liked that the hunger added a timer to your expeditions, and it makes the sub such a fricking achievement. Like, the prawn and the other thing can go plenty fricking deep. But the sub can store food, felt great.

              • 3 weeks ago
                Anonymous

                I don't think I've ever run out of food during an expedition because I went prepared.
                I did run out of food inside my base because of this stupid ass mechanic though. At least give me a fishing net so I don't have to manually collect every fricking fish

              • 3 weeks ago
                Anonymous

                I've run out of water once or twice, cause I didn't wanna drop shit. Eventually I learned to be prepared. Its why I began bringing that path marking thing, saved my ass a couple of times.
                > manually collect every fricking fish
                That's the problem with these hunger mechanics in survival games. I don't mind eating, I don't mind the inventory management ala resident evil, I do mind the 20 minutes of catching fricking peepers. I want to factorio the shit out of the farming like redstone shenanigans in minycrafty

              • 3 weeks ago
                Anonymous

                Dude there's a plant you can grow on your ship that has nutrition AND hydration in it. It's not even balanced tbh

              • 3 weeks ago
                Anonymous

                I grew the melons at base. I'm just a fricking tard who never tried building on the ship

              • 3 weeks ago
                Anonymous

                >he didn't just put some plants in his sub and grow his own food on the go

              • 3 weeks ago
                Anonymous

                after 2 playthroughs, I'm, genuinely upset I didn't do that...

              • 3 weeks ago
                Anonymous

                Everyone lined it with lockers but how many threw down some growbeds

    • 3 weeks ago
      Anonymous

      Didn't the original writer of that game leave?

      Like he left in the middle of Below Zero and that's why they had to scrap and rework all the early story stuff

      • 3 weeks ago
        Anonymous

        Really, the hero of the first one was the sound designer. The story was "neat" but not really amazing. The graphics are as scary as walking through world of Warcraft, the base building was rigid and caused the game to lag eventually, and was full of other kinds of bugs.

    • 3 weeks ago
      Anonymous

      They got rid of everyone who made Subnautica 1 good, it's why they managed to somehow frick up below zero despite having subnautica 1 as a base.

  31. 3 weeks ago
    Anonymous

    >Fill your game with critiques of capitalism
    >Make it the most exploitative style of game possible short of being video slots
    What

  32. 3 weeks ago
    Anonymous
  33. 3 weeks ago
    Anonymous

    what are some games that let me play as water?

    • 3 weeks ago
      Anonymous

      Sunken Lands for crafting, building autism. Under the Waves for story.

    • 3 weeks ago
      Anonymous

      baba is you

  34. 3 weeks ago
    Anonymous

    This is so fricking moronic it has to be true.
    Subnautica with hats is the next logical step after Under Zero.
    I bet it's also going to use 100% of the fortnite building, crafting and player skins system too.

  35. 3 weeks ago
    Anonymous

    Annoying. Love the first game but these developers and BZ suck. Wish somebody made a similar game, better.

  36. 3 weeks ago
    Anonymous

    >UE5 slop
    >GAAS
    >Sub-nut after below zero interest
    Yeah, nah. I'm good.

  37. 3 weeks ago
    Anonymous

    >game is a huge sucess because of spooky deep ocean and total solitude
    >lets make it multiplayer
    I'm glad the industry is dying

    • 3 weeks ago
      Anonymous

      I'm still pissed at BZ's bullshit
      >Let's make a voiced main character that gives you quips whenever you find stuff AND put a character in her head that she can have conversations with. Also Marguerit is there for some fricking reason, she does nothing except BE BADASS DID YOU KNOW SHE ONCE KILLED A REAPER WITH ONLY A KNIFE
      It's baffling, how do you miss the mark that bad?

      Should I try Subnaunica and below zezro?

      Subnautica is amazing. Below Zero is a worse Subnautica.

  38. 3 weeks ago
    Anonymous

    Subnautica released in 2018, these devs had 6 years to read feedback and understand why their game was so loved. Instead they've ignored all of it and fricked up below 0 and are now fricking up the franchise forever with GaaS bullshit.

  39. 3 weeks ago
    Anonymous

    You guys actually had any hope after Below Zero?

  40. 3 weeks ago
    Anonymous

    Should I try Subnaunica and below zezro?

    • 3 weeks ago
      Anonymous

      Only Subnautica, below zero is shit

    • 3 weeks ago
      Anonymous

      BZ is actual dogshit

    • 3 weeks ago
      Anonymous

      Subnautica yes. They fricked up Below Zero but mercifully didn't try to update Subnautica after they fired the people who made it good.

    • 3 weeks ago
      Anonymous

      Below Zero is a waste of time, it's worse than Subnautica in every way.

    • 3 weeks ago
      Anonymous

      Subnautica yes, Below Zero, I've never played but it seems to have removed 90% of what made the first good.

    • 3 weeks ago
      Anonymous

      Below Zero is unironically more feature-packed and better rigged with a better story. The only reason people complain about it, besides guns, is it's less about exploration and is a story-driven, quest-based game. Otherwise it's the bigger, better Subnautica. You notice how nobody here has specified why Below Zero is bad?

      • 3 weeks ago
        Anonymous

        Tencent shills have arrived, by posting in this thread you denounce the Chinese Communist Party.

      • 3 weeks ago
        Anonymous

        >is it's less about exploration and is a story-driven, quest-based game.
        And that's why BZ is shit

      • 3 weeks ago
        Anonymous
        • 3 weeks ago
          Anonymous
          • 3 weeks ago
            Anonymous
      • 3 weeks ago
        Anonymous

        >Don't know if bait or actually moronic

      • 3 weeks ago
        Anonymous

        Are you moronic? You gave the reason why it's shit, it's a completely different type of game from what made the first one good (exploration). Who the frick cares about doing shitty quests for a story when the first game had exploration and mystery as the driving force.

      • 3 weeks ago
        Anonymous

        >You notice how nobody here has specified why Below Zero is bad?
        Killed the atmosphere
        Story NPCs yapping in your ear. Yes I know they toned it down in layer patches but having it at all is bad. Only having frantic audio logs and the impassionate robot voice in your ear was a huge part of the atmosphere.
        Sea Truck sucked. No Cyclops but it's not like you have any room to drive it.
        Map was too cluttered. Big, open areas where you had no idea what was below you was another part of the atmosphere they removed.
        Land section was just as ass as they were in original

      • 3 weeks ago
        Anonymous

        >take exploration game
        >remove exploration focus
        >it's shit
        waow

        >If they wanted us to not kill the animals, they could've made the animal unkillable

        They did let you kill the animals. They let you kill them in many different ways. You Americans are so obsessed with your dick analogues you think not letting you play with them is an attack on your very soul, being, and reason for existence.

        Why do you have dicks on the mind, gay boy?

        • 3 weeks ago
          Anonymous

          Why do you people treat your guns like extensions of your penis?

          • 3 weeks ago
            Anonymous

            >Projecting this hard
            Stop thinking about dicks gaylord.

            • 3 weeks ago
              Anonymous

              Why are you fixated on penises

              >Why do you people [HOMOSEXUAL DRIVEL]
              This user takes artificial hormones.

              >"NO U!!" is the only response gun nuts can retort with

              • 3 weeks ago
                Anonymous

                >gun nuts
                >because they don't like that a pearl clutching GAMES CAUSE GUN VIOLENCE kind of moron spoiled the purity of an otherwise excellent game

              • 3 weeks ago
                Anonymous

                You're the one who brought up dicks first. Piss off back to Twitter or Resetera or wherever your misbegotten kind come from.

          • 3 weeks ago
            Anonymous

            Why are you fixated on penises

          • 3 weeks ago
            Anonymous

            >Why do you people [HOMOSEXUAL DRIVEL]
            This user takes artificial hormones.

      • 3 weeks ago
        Anonymous

        >Bigger
        The map is objectively smaller
        >Better
        No one actually thinks this tho?

      • 3 weeks ago
        Anonymous

        >bigger
        >better
        >better story
        bro, this has to be a shitpost

      • 3 weeks ago
        Anonymous

        >bigger, better
        The map is literally less than half of the original Subanutica.

    • 3 weeks ago
      Anonymous

      Do yourself a huge favor and avoid looking up anything about Subnautica.
      Just go in fresh and blind.
      GOD DAMN I'd love to do that again. For Morrowind as well.
      FRICK

  41. 3 weeks ago
    Anonymous
  42. 3 weeks ago
    Anonymous

    >well they couldn't possibly do worse than below zero

  43. 3 weeks ago
    Anonymous

    Unreal seems like a weird choice

  44. 3 weeks ago
    Anonymous

    Reminder they fired the sound person for the original Subnautica over personal politics, not even trying to sound hyperbolic. That's literally what happened

    These guys have always been fricking morons who want to blow off their own foot with a shotgun everytime.

  45. 3 weeks ago
    Anonymous

    >Game as a Service Model
    >The future of video games are grim
    WoW is 20+ years old anon

  46. 3 weeks ago
    Anonymous

    >Subnautica
    >GaaS
    It's over.

  47. 3 weeks ago
    Anonymous

    >pchomosexuals continue to buy and support slop games
    >devs take notice and start to make all future games slop
    WHAT DO YOU MEAN MY ACTIONS HAVE CONSEQUENCES? I WAS ONLY EATING SHIT IRONICALLY! NOOOOO GAMING IS DEAD, HOW COULD THIS HAPPEN!!!

  48. 3 weeks ago
    Anonymous

    another studio down the drain

  49. 3 weeks ago
    Anonymous

    the best thing in subnautica was running around in the prawn suite to fist fight all kinds of disgusting animals

  50. 3 weeks ago
    Anonymous

    WHY ARE THESE DEVS THE STUPIDIEST FRICKING MOTHERFRICKERS ALIVE I CAN'T FRICKING STAND IT

    GOD THEY ARE SO FRICKING BEYOND moronic ON EVERY LEVEL

  51. 3 weeks ago
    Anonymous

    Glad I didn't play the first game since the devs are larping political revolutionaries.

    Now I am vindicated (2nd time after below zero). Enjoy your GaaS slop.

    • 3 weeks ago
      Anonymous

      Sony gave the first one away for free when COVID hit, otherwise I would have never played it. Same dealw ith rachet and clank, that was another surprise for me

  52. 3 weeks ago
    Anonymous

    >I HAVE TO FIND MY SISTER
    >THERAPY SPEECH MONOLOGUES ABOUT MY EMOTIONAL STATE
    >MY SISTER MY SISTER
    >I HAVE NOW SOLVED THE MYSTERY
    >ALL MY EMOTIONS ABOUT MY DEAD SISTER ARE NOW RESOVED THROUGH THE POWER OF TALKING TO MYSELF

    • 3 weeks ago
      Anonymous

      Funniest part is that she learns about what happened to her sister and resolving is and getting closure is completely optional. It doesn't even net you a reward or gate any progression.

  53. 3 weeks ago
    Anonymous

    >Multiplayer experience
    >Games as a service
    Frick me, it would be someone calling their gay dating sim HIV positive and for dicksucking homosexuals.

  54. 3 weeks ago
    Anonymous

    genuinely what the frick is wrong with these devs

  55. 3 weeks ago
    Anonymous

    Is there a mod to actually remove Black person MC, alien's and the feminist grandma's dialogues (basically every dialogue, yeah) from the game?
    I want to replay both games before the next release.

  56. 3 weeks ago
    Anonymous

    Subnautica is the only survival crafting slop I've ever truly enjoyed and I can't quite tell why. Partly it has to be the underwater theme but that can't be everything.

    • 3 weeks ago
      Anonymous

      The setting doesn't hurt. It feels genuinely alien at times, so exploring to see what you can find and gather is neat.

      It's also a relatively tight experience. It's not a massive procedurally generated world where you're building infinite structures for the sake of it. You have a very clear set of end goals to work towards with obvious landmarks to help pave the way. That's what kept me hooked where other crafting games failed anyhow.

  57. 3 weeks ago
    Anonymous

    The most predictable disappointment of all time.

  58. 3 weeks ago
    Anonymous

    There hasn't been a single good co-op game since Vermintide 2.

    • 3 weeks ago
      Anonymous

      you mean drg

  59. 3 weeks ago
    Anonymous

    I'mma say it. Subnautica is overrated as frick.

    • 3 weeks ago
      Anonymous
  60. 3 weeks ago
    Anonymous

    it's hard for me to believe that people are capable of making such shit decisions

    • 3 weeks ago
      Anonymous

      Yeah but they showed you their maskless face years ago when they thought it wise to tamper with their game design in response to criminal incidents in real life.

      Reminds me of the fricking moronS behind Superhot VR. I'm so glad I got to play it before they fricking ruined it by self-censoring all the cool suicide and jumping off buildings shit the game had in it. You used to have to have a nice day in the head on multiple occasions as well as step off the edge of a tall building and those actions felt REALLY freaky and unsettling in VR.

  61. 3 weeks ago
    Anonymous

    Why can't they just make Subnautica 1 again but bigger? I get not wanting to do the same thing over and over but I don't think this is anything other than a money hungry decision.

  62. 3 weeks ago
    Anonymous

    Has anything ever been so dead on arrival?
    Besides Buckleys kid

  63. 3 weeks ago
    Anonymous

    >They found a way to go even further from what people liked about the first game.
    >After people were critical of there even being a voiced protagonist in Below Zero at all
    It's all so tiresome.

  64. 3 weeks ago
    Anonymous

    damn, that first game really was an accident

  65. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      >t. Has dad's credit card

    • 3 weeks ago
      Anonymous

      He could have actually had a point if he chose something instead of Suicide Squad.

  66. 3 weeks ago
    Anonymous

    I thought below zero was Subnautica 2

    • 3 weeks ago
      Anonymous

      nah, just a stand alone dlc

    • 3 weeks ago
      Anonymous

      Below Zero was supposed to be an expansion but they made it into a full game that sucked.

  67. 3 weeks ago
    Anonymous

    Below Zero was god awful and noticeably woke, I didn’t have hopes for a good sequel but damn

  68. 3 weeks ago
    Anonymous

    >Subnautica 2 Is a ‘Multiplayer Sequel’ Using Game as a Service Model
    >translation: we're going to make it shit
    Can't wait for a disaster even bigger than Below Zero.

  69. 3 weeks ago
    Anonymous

    >survival crafting dogshit
    >turns into live service

    Like pottery. Zoomers will love this even more.

  70. 3 weeks ago
    Anonymous

    >le unnecessary sequel strikes again

    • 3 weeks ago
      Anonymous

      Subnautica sequels could have easily worked just like how you have different elder scrolls games set in different parts of Tamriel.
      Expanding the gameplay from the first, upping the behaviors on critters, finding more secrets about the ancient ayys. Would've been fine.
      Hell they even tried to do realistic spec evo to the point they brought abiogenesis on boards. So I don't know what the frick went so wrong.

  71. 3 weeks ago
    Anonymous

    There needs to be an international organization where any game developer that sells more than a million copies is required to go with their sequel proposals and be judged by an AI that was trained on data of what people thought was good about their first game. If they fail then a designated person slaps them as hard as fricking possible and burns their sequel proposal in front of them.

  72. 3 weeks ago
    Anonymous

    >This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans

  73. 3 weeks ago
    Anonymous

    They really have no clue why people liked the first game huh

  74. 3 weeks ago
    Anonymous

    >publisher uses buzzwords
    >devs say nah
    >co-op is optional

    • 3 weeks ago
      Anonymous

      Frankly IDGAF about what they have to say. All that matters is if they can make a worthy sequel or if it's going to be dogshit.

    • 3 weeks ago
      Anonymous

      https://i.imgur.com/RWhj8KJ.jpg

      >Subnautica 2 Is a ‘Multiplayer Sequel’ Using Game as a Service Model
      The future of video games are grim

      https://unknownworlds.com/subnautica/an-update-about-the-next-subnautica/

      Sounds like the OP article was clickbait that worked.

    • 3 weeks ago
      Anonymous

      Then what the frick is this?
      https://www.krafton.com/wp-content/uploads/2024/02/KRAFTON-4Q23-Earnings-Release_vF_ENG-1.pdf

      • 3 weeks ago
        Anonymous

        Sounds like their publisher is fricking around trying to bait investors or some shit. No sane consumer wants a gaas subnautica game.

        The devs probably plan on going the same way drop rock galactic/astroneer did by selling cosmetic dlc to keep development going.
        Or I could be wrong and subnautica is doomed.
        Idk

      • 3 weeks ago
        Anonymous

        a powerpoint by the publisher you fricking dumb moron
        read the dev blog that came out an hour ago. Games as a service means normal updates to the game so that people like your game, talk about your game, and it creates branding

        how the frick would a singleplayer game with co-op be games a service anyways that doesnt make sense.

        some publisher guy who probably doesn't even PLAY videogames had to justify making a powerpoint and use these things to show profitability projections and other garbage so hes gonna throw in buzzwords

        Lmfao this is a prime example of damage control and backpedaling. Frick them.

        pure cope. Frick off

        • 3 weeks ago
          Anonymous

          That's not what GaaS means, it means that you don't own the game and instead you purchase a service that the devs give you by letting you play it in their servers or through DRM encryption.
          >how the frick would a singleplayer game with co-op be games a service anyways that doesnt make sense.
          The Crew? Darkspore? Whatever the frick else Ross covers?

      • 3 weeks ago
        Anonymous

        >Using soulless business corpospeak like "Strategic titles"
        This shit is so over. No passion.

    • 3 weeks ago
      Anonymous

      Lmfao this is a prime example of damage control and backpedaling. Frick them.

    • 3 weeks ago
      Anonymous

      >Early Access
      >Games-as-a-Service
      >Update Model
      >Season Pass
      >Battle Pass
      >Subscription

      I can't anymore with any of this. Frick off you fricking subhuman corporate speak Black folk, get the frick away from my hobby and talk like a human being. Just release a complete, good game. Stop inventing 5235980348 different phrases that all mean fricking me out of my money for nothing.

  75. 3 weeks ago
    Anonymous
  76. 3 weeks ago
    Anonymous

    After Ryley cures himself and the planet of Kharaa why would he want to leave? I suppose having a chick with would be more ideal, but he has already mastered surviving there. He could just build a cushy pad in the Safe Shallows and live out his days. Going back to Alterra seems dystopian.

    • 3 weeks ago
      Anonymous

      On a subsequent playthrough after beating the game I decided to do a run where I never leave. Instead my goal was to hunt and kill all leviathans and then end the game with a "canon" death battling the infinite ghost leviathans that spawn when you leave the crater. Unfortunately, my computer died and I lost the save data before I could do it. But I had slain some 13 odd reapers, 2 juvenile ghosts and 1 full grown ghost, and both sea dragons by the time that happened. I took pictures of them all and built galleries in my base to display my kill shots and count. It was kino and I'm sad I never got to have my finale.

      • 3 weeks ago
        Anonymous

        >Not building a base in the void and enjoying the fauna lightshow

        • 3 weeks ago
          Anonymous

          I kean that's cool but not as cinematic as having a last stand against a horse of alien white whales

  77. 3 weeks ago
    Anonymous

    If Flayra is still part of this company, everything will always turn to shit.

    • 3 weeks ago
      Anonymous

      >rent free

      • 3 weeks ago
        Anonymous

        when your fellow employees shit on you for being a useless twitter twat, you earned that cuckold chair.

  78. 3 weeks ago
    Anonymous

    Yeah, as if Below Zero wasn't indicative of how clueless they are.

  79. 3 weeks ago
    Anonymous

    >another ugly looking protagonist
    I wonder if they'll fire another of their employees after they make a personal social media post about attack helicopters and gender.

    • 3 weeks ago
      Anonymous

      oh shit i just looked at their livestream of whatever other RTS game they made, the voices, the PROBLEM hair, just pay streamers to play your game what a DISASTER

  80. 3 weeks ago
    Anonymous

    >Helldivers
    >Sequel sucks!
    >Payday 2
    >Sequel sucks!
    >Darkest Dungeon
    >Sequel sucks!
    >Subnautica
    Wew lad. Didn't see this shit coming.

    • 3 weeks ago
      Anonymous

      >Devil Dagger 2 aka HyperDemon
      >Doesn't suck!

  81. 3 weeks ago
    Anonymous

    Anyone tried Forever Skies aka Subnautica but blimp? Demo was pretty comfy, but I don't want to waste too much time on early access title.

    • 3 weeks ago
      Anonymous

      Looks interesting, but I have too many games on the backlog to bother about early access.

  82. 3 weeks ago
    Anonymous

    This legit can't be real.

    • 3 weeks ago
      Anonymous

      It's not. see

      >publisher uses buzzwords
      >devs say nah
      >co-op is optional

      Krafton was speaking in shareholder cancer but the devs seem to want to correct the story.

    • 3 weeks ago
      Anonymous

      At least it isn't a looter shooter with a battle royale mode, they're saving that for Subnautica 3

  83. 3 weeks ago
    Anonymous

    I wont give a single penny until they give roughly 100k to right wing charities. That is about how much the guy they fired would've made if they didn't fire him over being conservative.

  84. 3 weeks ago
    Anonymous

    I don't understand how it's possible to be this out of touch with the first game you created.

    • 3 weeks ago
      Anonymous

      >h with the first game you created.
      wrong

  85. 3 weeks ago
    Anonymous

    I don't even believe this would make more money. I think just making it like the first game and having a co-op option would have sold more. No matter what the devs say now, the fact that "games as a service" was described at all means I'm not buying any backpedaling about it being basically just the first game with co-op.
    The model just doesn't work. Release an entirely complete game, then release some expansions later if you must, or go suck a Black person dick.

  86. 3 weeks ago
    Anonymous

    the problem with multiplayer is world will need to be significantly bigger than the first game was at the end of its development. it's one of the most time consuming things in game development. I see GAAS here to server as more securely maintaining funds throughout a very loner development cycle that early access won't offer.

  87. 3 weeks ago
    Anonymous

    IGN and everyone following their word are reporting falsely: https://x.com/Subnautica/status/1755653444637987212?s=20

  88. 3 weeks ago
    Anonymous

    Post yfw you get to witness the constant backlash all of these live service slops are going to get in the coming months/years that studios have been working on to chase trends for 3+ years because normalgay fatigue has finally set in

  89. 3 weeks ago
    Anonymous

    Why do they gotta add voice acting?

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