Subnautica

Just bought this game and enjoying it so far. Any tips on where the best to build the base - or it won't matter? Any tips for new player in general?

Schizophrenic Conspiracy Theorist Shirt $21.68

Homeless People Are Sexy Shirt $21.68

Schizophrenic Conspiracy Theorist Shirt $21.68

  1. 1 year ago
    Anonymous

    Imagine being this much of a b***h to ask for help, ever

  2. 1 year ago
    Anonymous

    Just play the game without help, it's good. Don't go to the wiki either and ruin everything.
    Just
    go
    play
    now.

  3. 1 year ago
    Anonymous

    best base is a spot you think is pretty or atmospheric. if you want to powergame then put it near one of those heat geysers for geothermal power later on. but really it's about having a room with the perfect view where you put your bed and desk

    • 1 year ago
      Anonymous

      Pretty much this. My favourite spot is near the kelp forests because they look beautiful and there's a thermal vent in a cave nearby from memory. Once you get the seamoth, travelling anywhere doesn't take too long so you don't need to worry too much about the "best spot" for resources.

      • 1 year ago
        Anonymous

        for me, it was the jellyshroom caves
        >beautiful dreamy color palette
        >moody thudding techno when i come home
        >snakefrens pop out to say hi and take a nibble as i pass
        >multiple heat vents
        the comfiest

        • 1 year ago
          Anonymous

          Is that the one with the giant shroom in the middle before you dip down to the lava caverns? Easily my favourite area for building comfiest base.

          • 1 year ago
            Anonymous

            no its pic related
            you're thinking of the ghost tree, which is a superb place for a base yes

  4. 1 year ago
    Anonymous

    I'll just warn you to pay attention for possible clipping, as in a literal bug, when piloting the submarine. It's very rare, to the point you may never actually see it, but it can happen and you don't wanna get fricked out of progress by that.

    • 1 year ago
      Anonymous

      I forgot to mention, build a chair to sit in to attempt to correct it. Might also be related to grow beds, might also be alleviated or greatly exasperated by jumping. It's a long-running thing that to my knowledge wasn't fixed. Again, possible you might never run into it.

      • 1 year ago
        Anonymous

        I'll just warn you to pay attention for possible clipping, as in a literal bug, when piloting the submarine. It's very rare, to the point you may never actually see it, but it can happen and you don't wanna get fricked out of progress by that.

        looking around more, limit the number of plants regardless of what kind of plants to 3 when having plants inside the submarine. Might eliminate the chance of suddenly plummeting to your death.

      • 1 year ago
        Anonymous

        Is that on PC or consoles?
        I don't recall any gamestopping bugs but I only played through it 2.5 times.

  5. 1 year ago
    Anonymous

    how scary is this game? I'm a pussy

    • 1 year ago
      Anonymous

      it can be very tense

    • 1 year ago
      Anonymous

      Horrifying, but only for reasons you deserve. I pussy out on most horror games but this one is tolerable, you'll build yourself up.

    • 1 year ago
      Anonymous

      It gets totally deflated once you realize how limited the number of things an enemy can actually do to you is.

    • 1 year ago
      Anonymous

      It's tense until you actually understand how pathetic and weak and easily defeated and moronic all the enemies are and then the game completely loses its charm, not just because the danger feeling is gone, but also because you understand nothing aggressive underwater even behaves like a wild animal, they literally just have "aggro player" flags where they beeline for you.

      If the animals at least had realistic animal behaviour I could've treated it like an ecology sim and it would've been so much more interesting.

    • 1 year ago
      Anonymous

      i have to pause it every now again to recollect myself before unpausing, it's very tense especially if you have a fear of exploring deep sea.

    • 1 year ago
      Anonymous

      Not scary at all
      City building games are scarier
      Subnautica is the literal definition of comfy

    • 1 year ago
      Anonymous

      It can be terrifying. But the sense of exploration keeps pushing you further and further down into the abyss. It’s an incredible experience.

    • 1 year ago
      Anonymous

      It’s horrifying. But also the single best indie game I’ve ever played

    • 1 year ago
      Anonymous

      I coped by never looking down and it worked

  6. 1 year ago
    Anonymous

    You will probably end up building several bases.

  7. 1 year ago
    Anonymous

    There isn't really any reason to have a permanent base.

    • 1 year ago
      Anonymous

      Having a central point for storage is handy.

      • 1 year ago
        Anonymous

        seamoth has storage
        the prawn does

        you don't need a base

        • 1 year ago
          Anonymous

          you don't need a base
          you will eat the bugs

        • 1 year ago
          Anonymous

          Maybe if you are a multiple playthrough speedrunner who knows exacly what they need and when.

  8. 1 year ago
    Anonymous

    Download a mod to streamline the game's shitty inventory system. And then just play and have fun

  9. 1 year ago
    Anonymous

    Is Below Zero really too shit to play?

    • 1 year ago
      Anonymous

      yes

    • 1 year ago
      Anonymous

      No, but it's not as good as the first. Still pretty decent but the biggest chages are a smaller map, the seatruck replacing the seamoth, and the story being a lot more in your face.

    • 1 year ago
      Anonymous

      Proper sequel when? Is this dev just too fragile to make it happen?

      Below Zero?

      below zero is way more story focused and it's full of woke shit, everyone is gay or lesbian and the character you play as is a Black person even tho your sister is white, avoid it.

    • 1 year ago
      Anonymous

      It will give you that Subnautica fix but at the high price of having to tolerate unrelatable empowered womyn everywhere and lacking in many things which made the original amazing, devs actually tried to make it "less scary" and much more lineal. The main story is kinda shit too at later sections and loses it's grip. The ending was clearly rushed and unfinished as well with stories that never interconnect and can leave a player wondering what the frick to do in order to progress, no shame in using a guide. Endgame It's just that baddly designed.

      • 1 year ago
        Anonymous

        Maybe it's a random comparison but it sounds like the Axiom Verge 2 of Subnautica. Just so pointlessly and mysteriously a sequel that's the opposite of what everyone wanted, and seemingly going way the frick out of its way to achieve it.

    • 1 year ago
      Anonymous

      It's really bad. Subnautica is one of my favorite recent games and below zero is just bad. I just wanted it to be over, while after subnautica I wanted it to keep going.
      -Map is tiny with extremely tiny uncreative biomes.
      -You get stuck with worse clunky vehicles
      -No weapons at all. No stasis gun or vehicle mounted weapons.
      -When people talk about woke shit they mean this game. Literally all but one PDA you read about relationships involve lesbians or homosexuals. The SINGLE entry about a hetero relationship literally ends with a prayer to Allah about falafels.
      -Main character is now a woman that never shuts up. If they had to appeal to this games nonexistent female demographic they should have just made a male and female selectable character. But keep them fricking silent.
      -Stupid fricking land segments. They're boring and purely a time sink.

  10. 1 year ago
    Anonymous

    reject water
    embrace the sky

    • 1 year ago
      Anonymous

      >there's land

      holy frick

      • 1 year ago
        Anonymous

        LEAVE
        LEAVE THIS PLACE NOW.
        DO IT FOR US.
        STOP EXPOSING YOURSELF.

        • 1 year ago
          Anonymous

          He's a moronic zoomer that will never actually experience things.

  11. 1 year ago
    Anonymous

    >Any tips on where the best to build the base
    in the darkest abyss you can find

  12. 1 year ago
    Anonymous

    Proper sequel when? Is this dev just too fragile to make it happen?

    • 1 year ago
      Anonymous

      the devs still have no idea what made the first game good

      • 1 year ago
        Anonymous

        What's so bad about Below Zero? Should I bother trying it?

        • 1 year ago
          Anonymous

          its a frankenstein monster of several different story concepts stitched up together, specially noticeable on the level design where other different stories were supposed tonbe told
          feels rushed and out of direction compared to the first game. a LOT of really cool stuff got cut because devs didnt know what to do with their own game for years

          • 1 year ago
            Anonymous

            >out of direction compared to the first game. a LOT of really cool stuff got cut because devs didnt know what to do with their own game for years
            It's a lot less that and that people who latched onto the first game REE'd at the female voiced protag, and the general concept of having your sister/the AI talk to you. From playing it when it was first available, it felt like they had a direction but felt that they needed to change it to please the internet, which resulted in a lot of problems.

      • 1 year ago
        Anonymous

        What made the first game good?

        • 1 year ago
          Anonymous

          you just explored and found stuff
          no annoying story crammed down your throat, you found it on your own
          no voiced mc
          terrific atmosphere and music

        • 1 year ago
          Anonymous

          >What made the first game good?
          the first 2 hours of the game was obsessively play tested with the game being in early access for so long that it's probably the best first two hours of a game you will ever play

          after that though the game nose dives

        • 1 year ago
          Anonymous

          The sound

        • 1 year ago
          Anonymous

          unironically the parts the devs hate

      • 1 year ago
        Anonymous

        Sound design
        They fired the sound guy from the first game
        Also the second game tired to have voice acting, a story and had way too much land

    • 1 year ago
      Anonymous

      Below Zero?

  13. 1 year ago
    Anonymous

    Use the cyclops as your main base and build smaller outposts all over the place.
    Abuse the scanner room and the hud chip to find materials easily.

    • 1 year ago
      Anonymous

      For most efficiency see

      Otherwise build it where you like it.

  14. 1 year ago
    Anonymous

    just play the game. only thing im going to tell you that you might not realize are:

    you can swim to the wrecked ship, and the island you see in the distance. theyre not just part of the skybox.

    • 1 year ago
      Anonymous

      >you can swim to the wrecked ship
      >>swim to the wrecked ship
      >>>swim

  15. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous
    • 1 year ago
      Anonymous

      holy shit what is top right from it's so familiar

  16. 1 year ago
    Anonymous

    Please.
    Please
    PLEASE
    DONT go asking for advice or tips.
    Go in blind.
    Let me live vicariously through you.

  17. 1 year ago
    Anonymous

    I'm having fun with the game but my issue is resources, do they respawn?
    And more importantly is there a tool that helps me find them later on? It's kind of frustrating not beng able to find what I need. Like silver for example.

    • 1 year ago
      Anonymous

      yes to both.

    • 1 year ago
      Anonymous

      if you can't find a resource, go to a new biome and or go deeper. that's all there is to this game go out and EXPLORE. please do not run to the wiki and give up.

    • 1 year ago
      Anonymous

      Scanner room, hud chip

      • 1 year ago
        Anonymous

        >Scanner room, hud chip
        thanks anon

        • 1 year ago
          Anonymous

          Jesus Christ how about playing the fricking game and developing some synapses? Can you even lay for an hour without looking at your fricking phone?

    • 1 year ago
      Anonymous

      there are a lot of resource nodes that never respawn but even after you've completely depleted the map you can still obtain resources from reefbacks

    • 1 year ago
      Anonymous

      >is there a tool that helps me find them
      The scanning room, which you get in the first 30min or so

  18. 1 year ago
    Anonymous

    go to the edge of the map and build down the side of the cliff, as far down as you can go.

  19. 1 year ago
    Anonymous

    >tfw you will never play it for the first time again

    I love the game but when you know where everything is the mystery of the game is gone.

    Haven't tried Below Zero but maybe that might be worth it at some point

  20. 1 year ago
    Anonymous

    is there a map so if i find a place where there's tons of silver i want to mark it for future looting

    • 1 year ago
      Anonymous

      there's no map. but you can build beacons and place them wherever you want to mark important locations. don't leave home without them. also don't forget to place a beacon for your home.

      • 1 year ago
        Anonymous

        I'm still living in that beginner survival boat thingy
        haven't built a single thing yet

        • 1 year ago
          Anonymous

          remember to scan everything

  21. 1 year ago
    Anonymous

    >Build a base
    >Secure, yet cramped
    >Build up and make a skylight
    >Fricking comfy
    An alternative is to build over the crater edge, and have a wonderful view of the emptiness.
    But I can understand that might terrify some people.

  22. 1 year ago
    Anonymous

    >

    • 1 year ago
      Anonymous

      kino

  23. 1 year ago
    Anonymous

    >Can't find parts for laser cutter
    >Almost all places I visit have doors which require it

    • 1 year ago
      Anonymous

      Search around the crashed ship and the surrounding kelp forests. There's normally some near the front of the ship if youre willing to risk Reapers.

  24. 1 year ago
    Anonymous

    All I can say is to get vehicle mod bay. You'll really need it.

  25. 1 year ago
    Anonymous

    you just need the base you make in the shallows..map is too small. sub i snecessary for end game which is a mobile base for deep sea shit. everything else is pretty irrelevant besides for item storage which isn't even nescessary

  26. 1 year ago
    Anonymous

    Sequel was mistake
    Also make submarine as fast as possible. It makes you feel HOME

  27. 1 year ago
    Anonymous

    Really loved Subnautica back in the day, thinking about replaying it with mods, is object pop-in still horrendous?

  28. 1 year ago
    Anonymous

    Ganker hates this game because

    >it doesn't have underwater AK's
    and
    >the sound designer got fired for making anti-troony posts on an account that marked them as an employee of the company

  29. 1 year ago
    Anonymous

    Am I the only one who doesn't find this game remotely scary? It's comfy and soothing.

    • 1 year ago
      Anonymous

      You are either a person that will find it absolutely horrifying or someone that will find it silly.
      There's no inbetween. It all depends on your imagination.

  30. 1 year ago
    Anonymous

    Base location doesn't really matter.
    Try to get the Cyclops as soon as you can, because that turns into a mobile base anyway.
    Then build 2-3 normal bases around the map for recharging the Cyclops' batteries

    • 1 year ago
      Anonymous

      Don't listen to this guy.
      Rushing specific things is lame.
      Take your time and explore organically.

    • 1 year ago
      Anonymous

      Not him but I played it completely blind and by the time I gathered the resources to build the cyclops and taking it into open water I was surprised at how fricking fragile it is. Couldn't even take it that deep into the final lab and ghost leviathan caves because I kept ramming it into walls.

      Seamoth for life.

  31. 1 year ago
    Anonymous

    >grown man
    >no fear of the ocean
    >horror genre doesn't work on me anymore.
    >3 am
    >house is dark, quiet.
    >music is turned off
    >night falls in game
    >trying to dive for something
    >nervous
    >hear IT nearby for the first time
    >jump scare makes my heart rate sky rocket

  32. 1 year ago
    Anonymous

    Is the update out yet?

  33. 1 year ago
    Anonymous

    Great game.
    You can't build a base on the spaceship wreck (my idea at the time was to fix the rad leak and build a base there ala Robinson.

    In the end I had multiple bases. One near the shipwreck, one near the main alien structure, one mobile and one at the entrance of the deepest zone of the game.
    Have fun and avoid spoiler at all cost.
    Just know that there is indeed a tech to recharge batteries, I got seriously unlucky with drops.

  34. 1 year ago
    Anonymous

    The only tip you need is build some beacons when you can to mark some important spots, the game has no map and I ended up wandering around looking for one specific material for a long time.

  35. 1 year ago
    Anonymous

    Just play the game kid.
    Exploration and discovery are its main appeals.

    t. beat it for the first time last week.

  36. 1 year ago
    Anonymous

    Woke SJW garbage. And no I'm not talking about the even more blatanly woke first game. main character is a brown zoomer. Dropped immediately. Everything looks like emasculated postmodernist goyslop. Shilled by bunkerchan, discorn troon squad and three letter agents.

    • 1 year ago
      Anonymous

      Good b8

    • 1 year ago
      Anonymous

      Who even talks like this? Go overdose on lead, moronic inceloid waste of sperm.

      • 1 year ago
        Anonymous

        Woke SJW garbage. And no I'm not talking about the even more blatanly woke first game. Main character is a brown zoomer. Dropped immediately. Everything looks like emasculated postmodernist goyslop. Shilled by bunkerchan, discorn troon squad and three letter agents.

        take your meds schizo

      • 1 year ago
        Anonymous

        Woke SJW garbage. And no I'm not talking about the even more blatanly woke first game. Main character is a brown zoomer. Dropped immediately. Everything looks like emasculated postmodernist goyslop. Shilled by bunkerchan, discorn troon squad and three letter agents.

        You will never be an oldgay,

        Ganker was never a shitfricking forum

        You will never be a woman.

        Frick off and die israelites

        • 1 year ago
          Anonymous

          >You will never be an oldgay,
          Good.

          >You will never be a woman.
          Also great.

          You will never be a man, now go choke on bleach fricking inbred.

  37. 1 year ago
    Anonymous

    The less you know from outside sources while you play, the more enjoyable the game is. Just figure it out for yourself for best results.
    I wish I could play it for the first time again. Ah well.

  38. 1 year ago
    Anonymous

    >Any tips on where the best to build the base - or it won't matter?
    It does matter because the map is huge and traveling takes a lot of time, so building it in an inconvenient place will make you avoid your base. Also you don't want to build it next to leviathans. If you are still in the beginning I'd just build it next to spawn because that's the center of the map so it's close to everything.

    • 1 year ago
      Anonymous

      homosexual c**t

  39. 1 year ago
    Anonymous

    I haven't played this game for like 5 years. Maybe I should give it another run now, surely they must have added a lot in this time.

Leave a Reply to Anonymous Cancel reply

Your email address will not be published. Required fields are marked *