Suicide Squad is 10 hours long

>wtf happend?

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  1. 3 weeks ago
    Anonymous

    Buy the pass

  2. 3 weeks ago
    Anonymous

    That's 11 hours too long.

  3. 3 weeks ago
    Anonymous

    10 hours is perfect length for games. if it's much longer than that then i'm not even gonna bother

    • 3 weeks ago
      Anonymous

      10-30 hours. Longer than that and it really needs to be exceptional.

    • 3 weeks ago
      Anonymous

      This is a live service game, their entire business model is built on expectation that people play this all the time and buy a lot of microtransactions.

    • 3 weeks ago
      Anonymous

      It's the perfect length for GOOD games. This is going to be just as empty and dull as every other AAA game, there's just less of it.

    • 3 weeks ago
      Anonymous

      I would say 15-20 hours is the perfect length for action games. That's 5-7 days if you play about 3 hours a night. That said, any length for this PoS is too long. If you buy SS: KTJL, you are an absolute moron.

  4. 3 weeks ago
    Anonymous

    Someone explain me how did it take nearly 9 years to make?
    Did everyone forget how to make game in like 3 years?

    • 3 weeks ago
      Anonymous

      My guess: start project, badly managed, sucks, scrap and try again, still badly managed, still sucks, scrap and try again, still badly managed, still sucks, shrug and release whatever you manage to put together.

    • 3 weeks ago
      Anonymous

      WB kept scrapping their projects a few years into it. Suicide Squad being an actual game meant that it was after the first movie did pretty decently.

    • 3 weeks ago
      Anonymous

      diversity hires aren't hired on merit.

    • 3 weeks ago
      Anonymous

      the best part is they only migrated from unreal engine 3 to unreal engine 4. not even unreal engine 5 like palworld.

      • 3 weeks ago
        Anonymous

        Arkham Knight was on Unreal Engine 3???

        • 3 weeks ago
          Anonymous

          Yeah. This is Unreal Engine 3.

          • 3 weeks ago
            Anonymous

            Wtf. That’s by far the most impressive usage of UE3, god damn

            • 3 weeks ago
              Anonymous

              It was like right before everyone switched to UE4 and everyone already gotten super good at UE3 since it was more than a decade old then the brain drain happened.

          • 3 weeks ago
            Anonymous

            IIRC they had internally created like a heavily tinkered unreal engine 3.

            • 3 weeks ago
              Anonymous

              its still unreal engine 3 at the end of the day. like how titanfall 2 is heavily modified source engine but its still source engine and you can load the models into gmod.

    • 3 weeks ago
      Anonymous

      The good staff left.

    • 3 weeks ago
      Anonymous

      >Rocksteady wanted to do other superhero games like Superman and flash
      >DC says no lol
      >The Devs leave because they can't make anything they want
      >Team that made orgins wants to make a Batman beyond with Damian fighting Jokers son that Harley had and picking up where Knight left off
      >DC says no
      Basically DC and WB sucked at management so you end up with
      >Gotham knights
      >Suisse Sqaud kill the Justice League

    • 3 weeks ago
      Anonymous

      Devs pretend that every second in between having an idea for a game and the game release is active development

    • 3 weeks ago
      Anonymous

      WB ramped up their greed trying to placate a missed opportunity with the MCU and the Avengers game.

    • 3 weeks ago
      Anonymous

      They filled the studio with women and minorities who don't know how to make games.

  5. 3 weeks ago
    Anonymous

    Capeslop is the lowest form of quality

  6. 3 weeks ago
    JAPANESE GAMER CHAD

    LEAVE GAME DEVELOPMENT TO THE JAPNESE PROFESSIONALS

    WHITE PIG
    GO
    HOME!!!!!!!!!!!!!!!!!!!!

    • 3 weeks ago
      Anonymous

      WHITO PIGGU GO HOME

    • 3 weeks ago
      Anonymous

      whito piggu go home

    • 3 weeks ago
      Anonymous

      WHITU PIGGU GO H-ACK!!!!

      • 3 weeks ago
        Anonymous

        Nothing wrong here BASED Japan recognized their transphobia, weebsisters rejoice!

        • 3 weeks ago
          Anonymous

          cringe

      • 3 weeks ago
        Anonymous

        Pre order cancelled

      • 3 weeks ago
        Anonymous

        White pigs work.

    • 3 weeks ago
      Anonymous

      WHITO PIGGU GO HOME

    • 3 weeks ago
      Anonymous

      WHITO PIGGU GO HOME

    • 3 weeks ago
      Anonymous

      WHITO PIGGU GO HOME

    • 3 weeks ago
      Anonymous

      WHITO PIGGU GO HOME

      • 3 weeks ago
        Anonymous

        seifuku sexo. SEIFUKI SEXO!~

    • 3 weeks ago
      Anonymous
  7. 3 weeks ago
    Anonymous

    9 hours and 3 of those hours are cut-scenes.

    ... good thing this game wasn't in development for like a decade.

    • 3 weeks ago
      Anonymous

      So it's a 6-7 hour looter shooter?

      • 3 weeks ago
        Anonymous

        no, anon, it's endless, you can grind for loot forever

  8. 3 weeks ago
    Anonymous

    I'm assuming all of the important members of rocksteady left after batman, correct?

    • 3 weeks ago
      Anonymous

      Yeah and they're making a new studio

  9. 3 weeks ago
    Anonymous

    holy shit i forgot all about destin. when did he escape screw attack?

  10. 3 weeks ago
    Anonymous

    Most AAA games were only had 3-6 hour stories even 15 years ago. Unless it's some bloated game like a ubisoft title, you can finish the story in most AAA games in a day or two. This is why games have never been worth $60 let alone $70.

    • 3 weeks ago
      Anonymous

      Those were usually linear games with very different moments and set pieces. This being an open world looter shooter with the typical side shit to do plus grinding and still averaging at 10h? That is complete ass

    • 3 weeks ago
      Anonymous

      if this was just your standard story based third person shooter then yeah, 9-10 hours is reasonable. im almost certain it took me about 10 hours to beat Arkham Asylum .

      but no. this is an open world looter shooter game. that just means theres like no content at all. in this case, its kinda unacceptable

  11. 3 weeks ago
    Anonymous

    I like this new era of IGN shitting on games.

    • 3 weeks ago
      Anonymous

      >it’s gotten to the point where even IGN is openly shitting on games
      The crash is truly upon us

  12. 3 weeks ago
    Anonymous

    Nothing.
    Go replay some games from the 00s and they are 4-5 hours long.

  13. 3 weeks ago
    Anonymous

    >Kill the Males: Justice League is a game engineered by WarnerBros executives to sell movie tickets for their edgelord 8th grader IP consisting of literal who villains
    >In Kevin Conroy's final performance as Batman he along with his fellow superheroes are defaced, humiliated, urinated upon by the player control characters
    >Superman has no final words and unceremoniously falls flat to his face
    >Harley Quin becomes a pedophile by retroactively making her gay and in love with a young Poison Ivy
    >The gameplay loop revolves around shooting big purple bubbles to spawn loot boxes that have purple colored shotguns for the shark guy to use with a jetpack
    It's over.

    • 3 weeks ago
      Anonymous

      >8 year development cycle and $400 million budget

    • 3 weeks ago
      Anonymous

      >Kill the Males

      begin with yourself

    • 3 weeks ago
      Anonymous

      Who wanted this?

      • 3 weeks ago
        Anonymous

        Turning Batman into a deranged psychopath with the fear toxin was a bold move. It's a shame they couldn't pay it off properly.

      • 3 weeks ago
        Anonymous

        I mean it makes sense. Braniac basically just removed all of their inhibitions. Although arkham batman has always had a basically no tolerance shit talk and break them policy with criminals. He already saw them all as trash before being brain fried.

  14. 3 weeks ago
    Anonymous

    >buy the slop, goy
    Maximizing price while minimizing the product is the goal. As long as it sells, they will continue to do this

    • 3 weeks ago
      Anonymous

      lol nobody is buying this shit

      • 3 weeks ago
        Anonymous

        This wouldn't be the first game that the internet collectively b***hed about only to turn around and buy it anyway. We'll see

        • 3 weeks ago
          Anonymous

          preorder numbers on Amazon are dropping. gaas shooters don't work anymore, normalgays already have their one game they play, all of these new gaas shooters fail everytime

        • 3 weeks ago
          Anonymous

          SS:KTJL isn't a $70 game. It's a $70 ENTERANCE FEE to a game full of microtransactions and battle passes. Nobody will buy it out of morbid curiosity. Especially now that the plot and cutscenes leaked.

  15. 3 weeks ago
    Anonymous

    That’s a good thing. Stories that take 50 hours are drawn out boring trash

    • 3 weeks ago
      Anonymous

      Yeah, not like the superb storytelling in this game!

  16. 3 weeks ago
    Anonymous

    The last couple of hours are pretty rushed anyway. Superman fight is underwhelming, Brainiac's fight is a Flash rehash and the ending just kinda happens "oh yeah we should high five, congrats on beating the story mode"

  17. 3 weeks ago
    Anonymous

    the current video game crash is a comical coincidation of inflated production costs time and money-wise, and ESG corporatism killing the soul

    GTA 4 represents the best of gaming for me. staggering production costs combined with gloves-off, edgy content

  18. 3 weeks ago
    Anonymous

    It being 10 hours is hardly the end of the world, but the game looks like complete shit and everyone agrees that it looks like complete shit. Imagine working on a game for 9 years and before it even launches you know its fricking over because everyone already hates it.

    Must be so demoralizing.

  19. 3 weeks ago
    Anonymous

    Anyone buying this game should just be sent to the coal mines.

  20. 3 weeks ago
    Anonymous

    >get story out of the way so they can make players addicted to the grind

    • 3 weeks ago
      Anonymous

      I'm immune to grind as I find any games with loot and grinding tedious and boring so I dont play them.

  21. 3 weeks ago
    Anonymous

    Why are people still trying to make the Suicide Squad a thing?

    The movie flopped and sucked, the other movie flopped and sucked, this game sucks and is flopping. Who the frick has all this money and keeps pushing Suicide Squad? No one wants this shit.

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