talos principle

>just got to my first gold puzzle
i think i may be filtered bros

  1. 4 weeks ago
    Anonymous

    Are you doing them in order? E1 first, then? You can do it, anon.

  2. 4 weeks ago
    Anonymous

    I really enjoyed the characters in this game.

    • 4 weeks ago
      Anonymous

      Me too.

    • 4 weeks ago
      Anonymous

      >dialogue options
      this reeks of millennial. i am almost sure there is a doggo somewhere in this game for you to pet.

      • 4 weeks ago
        Anonymous

        There's a joke here, and you aren't in it. On the outside, looking in, confused, insulting the people having fun.

      • 4 weeks ago
        Anonymous

        No, the robots haven't redomesticated gods. But there are cats. Somewhat prominently, too. One of the characters talks about how had to bury his many previous cats because robots don't age.

        • 4 weeks ago
          Anonymous

          >gods
          *dogs

      • 4 weeks ago
        Anonymous

        Lighten up, friend.

        • 4 weeks ago
          Anonymous
        • 4 weeks ago
          Anonymous

          i just hate millennial writing, that's all.

    • 4 weeks ago
      Anonymous

      Wait who's this again? I can't see the number and I didnt get this conversation. Is it the gardener?

      • 4 weeks ago
        Anonymous

        202. You can talk to him near the main building when you come back after Byron gets trapped.

  3. 4 weeks ago
    Anonymous

    buy an ad

    • 4 weeks ago
      Anonymous

      buy a prostitute you fucking incel homosexual

  4. 4 weeks ago
    Anonymous

    The gold puzzles in this game are nothing compared to the ones in Talos 1 (which I prefer - some of the star puzzles in the first game were absurd)
    If a statue has a green laser receiver on it, look in nearby puzzles for something to hook a laser to.
    If it has a map or hint on it, it can usually be figured out without too much issue.

    Enjoying the game a good amount so far. Currently 1/2 way through, ruffly. Just went to the megastructure for the second time

    • 4 weeks ago
      Anonymous

      how can you say that when youre only 1/2 into the game? lol nagger

  5. 4 weeks ago
    Anonymous

    I didn't even bother replying to Doge. Did I fuck up?

    • 4 weeks ago
      Anonymous

      If you join the "secret society" shit you get like two text messages and then like one dialog later and none of it effects anything, it's fucking nothing.

      The gold puzzles in this game are nothing compared to the ones in Talos 1 (which I prefer - some of the star puzzles in the first game were absurd)
      If a statue has a green laser receiver on it, look in nearby puzzles for something to hook a laser to.
      If it has a map or hint on it, it can usually be figured out without too much issue.

      Enjoying the game a good amount so far. Currently 1/2 way through, ruffly. Just went to the megastructure for the second time

      he's talking about the golden gate puzzles, which are pretty hard, not the star puzzles. The star puzzles are mostly trivial in TP2. You can't do the golden gate puzzles until after you beat every "normal" puzzle, though.

      I did south 1 and was genuinely unsure if I was supposed to take the tool from puzzle 5 on that really shallow slope or not.
      Not only did I not see how to solve 5 without leaving the bounds, I didn't see how to solve a few of them without that extra item to use.
      How fucking filtered am I? I also have yet to see how the statues with the megastructure(?) plaque are meant to be unlocked, so I feel it is just over for me, intellectually.

      None of the normal puzzles in the game require you to smuggle items out of other puzzles to beat them. The only time you ever "need" to smuggle items is for some of the star statues

      • 4 weeks ago
        Anonymous

        That's both shit and not shit.

        I kind of wish Talos 2 had some kind of analogue to Milton and assumed it would have been Doge

    • 4 weeks ago
      Anonymous

      Various secret societies within New Jerusalem compete behind the scenes for influence with the mayor. Interacting with Doge starts a subplot that becomes relevant once you reach West-2, near the end of the game. You are put in touch with one of the secret societies, and which one is based on the answers you gave Doge. Are you a moralist, a technologist, etc. The subplot affects who becomes the next mayor and how the citizens of New Jerusalem feel about the situation they are in.

      Make of that what you will.

      • 4 weeks ago
        Anonymous

        >tfw I got fucking Helga

        I hate that poo in loo voiced 2deep4u retard. I wanted to tell her not to contact me anymore immediately, but then I kept her anyway because I figured I wouldn't get a replacement.

        • 4 weeks ago
          Anonymous

          >Got linked up with the engineer one
          >Got Byron elected
          >Almost everyone abandoned the Goal
          Feels good.

          • 4 weeks ago
            Anonymous

            That was my first playthrough too. Calling Thecla an idiot was fun.

            • 4 weeks ago
              Anonymous

              >first playthrough
              why the hell would you do multiple playthroughs of a puzzle game like this? You already know all the solutions, it would just be going through the motions

              • 4 weeks ago
                Anonymous

                >t. Someone who probably rereads his favorite novels on occasion
                More exploring and sightseeing, and I often don't remember exact solutions to puzzles, though I remember the general concepts.

          • 4 weeks ago
            Anonymous

            For me it was between her and the engineer, I got asked a tiebreaker question, decided to be a smartass about it and got saddled with her. It's my own fault but I almost felt like restarting the entire game reeeeeeeeee

          • 4 weeks ago
            Anonymous

            I got the Moral Absolutist from the museum

            >"Clearly there must be a hard coded moral set of rules in our systems"
            >Uh I don't see how you could be certain of that, it seems to me that people have formed their own moral cores based on all the differing opinions in Nu-Jerusalem
            >"No no no, you see that can be explained by some people just being ontologically evil on purpose 1k, when you use the machine to read your subconscience get the hard wired moral framework for me so I can start a cult, okay?"
            >Uh, sure whatever man
            >*runs MiltoheimDoesntCareAboutYourPreconceptions.exe*
            >"So! What was the hard coded moral framework?"
            >There wasn't one, people have their own unique morals
            >"What? Clearly you were mistaken, show that data to no-one else, send it only to m- Uh, the Scholars, we'll interpret the data so no plebi- Uh, bad actors wilfully misinterprets the data"
            >Sure sure bud, that makes sense
            >*immediately uploads the data to the communal networks shared directory*

            Making the "intellectual" so blatantly conceited and self serving was an interesting choice to be sure

            • 4 weeks ago
              Anonymous

              >Making the "intellectual" so blatantly conceited and self serving was an interesting choice to be sure
              It fits. And of course the engineer demanded that the data be made open-source.

  6. 4 weeks ago
    Anonymous

    I did south 1 and was genuinely unsure if I was supposed to take the tool from puzzle 5 on that really shallow slope or not.
    Not only did I not see how to solve 5 without leaving the bounds, I didn't see how to solve a few of them without that extra item to use.
    How fucking filtered am I? I also have yet to see how the statues with the megastructure(?) plaque are meant to be unlocked, so I feel it is just over for me, intellectually.

    • 4 weeks ago
      Anonymous

      I'm afraid you are gigafiltered, might as well uninstall

  7. 4 weeks ago
    Anonymous

    I don't know what happened to me. I used to be so smart in school. Years of isolation have rotted my brain

    • 4 weeks ago
      Anonymous

      I remember when I thought I was smart. Ignorance is bliss.

      Hint: there's a difference between briefly being the smartest on your block within your age group, and being smart. I'd get used to the notion that you're a normie if I were you.

      That's both shit and not shit.

      I kind of wish Talos 2 had some kind of analogue to Milton and assumed it would have been Doge

      Yeah. I thought that Doge was going to be the point of contact for a secret society of machines that didn't believe they were human beings, and wanted to embrace a post-human identity. So much for that.

      • 4 weeks ago
        Anonymous

        the secret society stuff seems unfinished, why does the gardener reveal he was the secret fifth society all along and then give you a codephrase that literally never comes up again? i get the sense that the main plot originally revolved around the societies and the somnodrome and then got rewritten to be about growth/balance

      • 4 weeks ago
        Anonymous

        > I'd get used to the notion that you're a normie if I were you.

        Without being smart I have nothing else. Not the social skills or charisma of normies, I'm just a 0. It's over, even normies at my work seem smarter than me nowadays

        I might have been the cognitive king of a parochial school once but in the real global world I'm nothing but a lazy dumbass

        • 4 weeks ago
          Anonymous

          You're 0 with all the others. You're not a movie star. Now start living without illusions

        • 4 weeks ago
          Anonymous

          So are you going to do something about it or will you just spend all day moping around bemoaning your station?

  8. 4 weeks ago
    Anonymous

    the new puzzle mechanics are great so far but holy shit i wish i could've gone to the island alone, these fucking expedition homosexuals won't give me one second of peace and quiet
    the stars in this are kind of a let down also. feels like less of a secret hunt compared to the first game.
    that being said, I'm only half way through the snow area.

    • 4 weeks ago
      Anonymous

      It's a fun game but jesus christ all this filler. The voice acting is horrific. The dialog is terrible. Running back and forth to the VTOL and the transport is so obviously there to extend the playtime.

      Just let me do the fucking puzzles.

      • 4 weeks ago
        Anonymous

        Here you go, bud. I know you need a fix every few minutes.
        https://www.101soundboards.com/sounds/1726659-tetrominopicked

        • 4 weeks ago
          Anonymous

          >https://www.101soundboards.com/sounds/1726659-tetrominopicked

          Quite fitting actually since there's no bigger example of bullshit filler than the 450 tetromino "puzzles"

          • 4 weeks ago
            Anonymous

            Define puzzle.

    • 4 weeks ago
      Anonymous

      >that being said, I'm only half way through the snow area.
      it doesn't get better. The maps gets bigger though.

  9. 4 weeks ago
    Anonymous

    Miltohelim is retired.
    Everyone else can be cynical while he sips margaritas on the beach.

  10. 4 weeks ago
    Anonymous

    I like puzzles

    • 4 weeks ago
      Anonymous

      Goatse portal

  11. 4 weeks ago
    Anonymous

    if you used a flame or look up a hint for any puzzle you are a brainlet
    if you don't complete every puzzle and star you are a brainlet
    if you get the "spend 20 minutes on a puzzle" achievement before beating every puzzle you are a brainlet

  12. 4 weeks ago
    Anonymous

    Compared to Portal 1, 2, Reloaded.

    How hard is TTP 1 and 2?

    • 4 weeks ago
      Anonymous

      Don't know about Reloaded, but I recall both TTP games being both longer and more difficult than Portal ones.

      • 4 weeks ago
        Anonymous

        I can't remember ever struggling in a Portal game. TTP1 has the Road to Gehenna DLC which is probably the toughest of everything you mentioned, though I never played Reloaded.

        I didn't have any problem with the Portal either, I just wanted to know if its really THAT hard or is it just slightly harder.
        I don't know with what other game I could compare it to know the puzzle difficulties.
        Maybe Broken Sword?

        • 4 weeks ago
          Anonymous

          Like Portal, TTP isn't really about challenging you. Some of the puzzles are kind of hard but the game is designed to tell you a story. It's not one of the first games that would come to mind if someone asked for a genuinely difficult puzzle game. I bet you'd like it.

        • 4 weeks ago
          Anonymous

          Generally it's hard enough to require you to think but not so hard that you'll get completely stumped, with the exception of a few DLC puzzles

        • 4 weeks ago
          Anonymous

          The Talos Principle puzzles are quite different from Portal ones. I don't think they are ball bustingly hard, though (but I haven't played Road to Gehenna).

    • 4 weeks ago
      Anonymous

      I can't remember ever struggling in a Portal game. TTP1 has the Road to Gehenna DLC which is probably the toughest of everything you mentioned, though I never played Reloaded.

    • 4 weeks ago
      Anonymous

      Haven't played Talos 2 yet but the first game is harder than Portal 2, much harder if you go for the stars. When I was playing through the game I couldn't play for more than an hour or two at a time because my brain would just stop working.

      >first playthrough
      why the hell would you do multiple playthroughs of a puzzle game like this? You already know all the solutions, it would just be going through the motions

      Unless your memory is perfect you won't remember every single puzzle.

    • 4 weeks ago
      Anonymous

      I guess you could compare Reloaded to Road to Gehenna, but the base Talos Principle is miles away in complexity than base Portal.

    • 4 weeks ago
      Anonymous

      if you beat steven's sausage roll or baba is you, they're both doable. A lot of similar instances of toying with the player's expectation for puzzles

      • 4 weeks ago
        Anonymous

        From personal experience, this game including optional content is very doable even if Baba filtered the shit out of you

        • 4 weeks ago
          Anonymous

          I found Talos Principle 2 easy and I got the shit filtered out of me by Baba

  13. 4 weeks ago
    Anonymous

    So I just 100% Talos Principle 2 today and I vaguely recall some people in TP2 threads talking about racing another robot to solve puzzles faster or something? But I never saw that, what the hell were they talking about?

    • 4 weeks ago
      Anonymous

      Without checking, I'm guessing that they're talking about one of the Megastructure sequences where Byron or Yaqut solve a simple puzzle.

    • 4 weeks ago
      Anonymous

      I think they were talking about the timed sequence at the end of the first game

  14. 4 weeks ago
    Anonymous

    Man, going back to the first game is making me realize how dumbed down 2 is. I figured I found 2 easier because I was used to the puzzles but some of the red sigil puzzles in the first world are already harder than any non-golden puzzle in 2

    • 4 weeks ago
      Anonymous

      I think it's because it focuses more on introducing new features rather than exploring existing ones. The first few levels of almost every world are basically tutorials. As for the stars, yeah, they are a bit too dumbed down. Except for the Pandora star in W2. That one would fit right in in Talos 1, and that's not a good thing.
      I hope we'll get a DLC with puzzles that mix and match various mechanics from Talos 2.

    • 4 weeks ago
      Anonymous

      I agree. I love TTP2 for the atmosphere and the story, but the puzzles were easier than TTP1, and some of its mechanics were uninteresting. I wouldn't mind if we didn't see slowly-moving laser-activated platforms in the DLC.

      • 4 weeks ago
        Anonymous

        I think they could do something interesting with using the moving platforms to block lasers as part of a puzzle or have them push objects around or something. The moving platform was boring because they didn't use it for anything creative.

      • 4 weeks ago
        Anonymous

        Pretty much any puzzle that involves waiting is a pain.

        • 4 weeks ago
          Anonymous

          thank god they got rid of the fucking recorder in TP2
          >hit recorder
          >stand still for ten seconds so you have enough time to run up a ramp and jump on the recorders head or something
          >finish recording, need to wait again at all the times you waited to give yourself time
          >if you mess up ever you need to start from the beginning

          • 4 weeks ago
            Anonymous

            But I miss the recorder. It requires more planning ahead and there's a fast forward button. It was added later though.

            • 4 weeks ago
              Anonymous

              in theory it's cool and makes for clever puzzles but in practice it sucks ass to use because even when you know exactly what to do and exactly how to do it you need to wait around for a long time doing nothing. And if you miss a jump because of the wonky ass platforming mechanics in the TP games where sometimes you can auto jump and sometimes you just don't seemingly arbitrarily then it takes an extremely long time to retry.

              By contrast, with most tools if you know a solution you can solve a puzzle in like ten seconds from when you enter the room.

      • 4 weeks ago
        Anonymous

        I actually loved the platforms, but hated the laser powered tables from W1.

    • 4 weeks ago
      Anonymous

      TTP2 is way more consolefied. The jumping and item placement mechanics "lock" in place more if that makes sense. It's less janky but I'm not sure I like that because TTP1 seemed like you could sometimes use the jankiness to solve puzzles in weird ways.

  15. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      i liked how each text adventure represents each talos game
      >argument simulator is 1 because milton
      >atlantis is literally just a retelling of gehenna's plot
      >specter of modernity is a sendup of 2's GROWTH GOOD obsession

      • 4 weeks ago
        Anonymous

        Gehenna had a secret text adventure that made fun of Milton too.

    • 4 weeks ago
      Anonymous

      >arguing on Ganker

  16. 4 weeks ago
    Anonymous

    CATS LE EPICLY CATS TEEHEEEEE CAAAATTTZZZZ

    • 4 weeks ago
      Anonymous
  17. 4 weeks ago
    Anonymous

    Am I the only one that thinks 2 is harder than 1 (not including Road to Gehenna)? I get stuck on a couple puzzles at least for each world and they end up taking me fifteen minutes or so. I only got stumped on maybe 10 puzzles in Talos 1. I'm about to beat Western 1 and haven't done any gold puzzles, done about half of the secret puzzles. Speaking of which, does anyone have a map of the secret puzzles/star locations in Talos 2?

    • 4 weeks ago
      Anonymous

      yes you are. i only got stuck on one puzzle the entire game.
      the Red/blue converter puzzle, the rest took under 2 minutes each
      this game fucking sucked.

      • 4 weeks ago
        Anonymous

        the Red/blue converter golden*** puzzle

    • 4 weeks ago
      Anonymous

      Not harder. I thought TTP and even the Road to Gehenna puzzles weren't that difficult with the exception of stars and TTP2's puzzles were on the same level of difficulty. There were definitely head-scratchers even among the main puzzles in TTP2 but nothing frustratingly difficult just difficult enough to give you that "aha" moment.
      > I'm about to beat Western 1 and haven't done any gold puzzles,
      You can only do the gold puzzles after completing all the main ones. Curiously, I didn't find them that hard. There were like three that got me stumped for a while but I breezed through the others. I thought some of the main puzzles were a lot harder.
      > Speaking of which, does anyone have a map of the secret puzzles/star locations in Talos 2?
      There are guides on steam but no map.

      the Red/blue converter golden*** puzzle

      For me it was the one with red and blue connector and charger. Embodied Cognition I think. So simple yet it got me for a while. My favorite puzzle was Thrust Vector.

      • 4 weeks ago
        Anonymous

        >For me it was the one with red and blue connector and charger.
        Oh i forgot about that. i also got stuck there i think, but im not sure if i did since it seemingly glitched out

    • 4 weeks ago
      Anonymous

      I got stuck on some puzzles for a while, sure. Thrust Vector comes to mind. But I don't think anything in TTP2 approaches Crisscross Conundrum Advanced or Weathertop, let alone DLC puzzles like Crater and Small Space Big Solution.

      • 4 weeks ago
        Anonymous

        thrust vector would've been a fun difficult puzzle if the name didn't immediately spoil the solution

    • 4 weeks ago
      Anonymous

      >Am I the only one that thinks 2 is harder than 1

      What if you're dumber than you were several years ago? Distinct possibility.

  18. 4 weeks ago
    Anonymous

    I got bored before I finished it. The puzzles are too similar. Not enough new unlocks (literal unlocks or mental unlucks, like you figure out something) that make you go back and try something you couldn't solve before.
    The story is interesting, but since getting stuck ruins the pace, and you may end up with 30-40 minutes, or multiple short sessions, without any story progression, you get taken out of it. The kind of game that is very compelling when you flow with it, and becomes very awkward if you ever stall in one place.

    6/10, above average showing from a studio that usually does dumb shooters, but not looking forward to the sequel.

    • 4 weeks ago
      Anonymous

      > The puzzles are too similar.
      How so? There are new puzzle mechanics in every new area which keeps things fresh. You can argue that it made puzzles easier having to account for 1-2 tutorial puzzles but not similar.
      > he story is interesting, but since getting stuck ruins the pace, and you may end up with 30-40 minutes, or multiple short sessions, without any story progression, you get taken out of it.
      You're constantly bombarded with social chats, voice chats, texts, and other NPCs either approaching you or having that speech bubble showing that they're available to talk so you can spend a minute or two talking to them between solving puzzles if you want to. It kept the pace of the story pretty well.

    • 4 weeks ago
      Anonymous

      > The puzzles are too similar.
      How so? There are new puzzle mechanics in every new area which keeps things fresh. You can argue that it made puzzles easier having to account for 1-2 tutorial puzzles but not similar.
      > he story is interesting, but since getting stuck ruins the pace, and you may end up with 30-40 minutes, or multiple short sessions, without any story progression, you get taken out of it.
      You're constantly bombarded with social chats, voice chats, texts, and other NPCs either approaching you or having that speech bubble showing that they're available to talk so you can spend a minute or two talking to them between solving puzzles if you want to. It kept the pace of the story pretty well.

      Somehow I forgot to specify, but this is a short review of the first game.
      I played it, and while I was progressing fast it was great, and when I stalled the game crashed, and I didn't finish it. I am not looking to pick up the sequel.

    • 4 weeks ago
      Anonymous

      is that image from the actual game or some WEG?

  19. 4 weeks ago
    Anonymous

    >Multiple body mechanic isn't used outside of N1
    I'm so mad.

    • 4 weeks ago
      Anonymous

      Me too. I also liked the anti-gravity stuff, the beam gun and the platforms. Yeah it makes the solutions a lot easier to visualize but man it's fucking fun.

    • 4 weeks ago
      Anonymous

      >gold puzzles only unlock after you've cleared every other level
      >but they still only use the mechanics introduced in their respective areas instead of mixing them all together
      what were they thinking?

  20. 4 weeks ago
    Anonymous

    >reset puzzle in TTP1
    >get a fast rewinding animation
    >reset puzzle in TTP2
    >get a slow loading screen
    I understand the rewind animation wouldn't make sense here, but this is a huge step back. Admittedly I haven't tried the palm consoles to reset yet so maybe they're different. Getting tired of the group calls too.

  21. 4 weeks ago
    Anonymous

    The game was much easier than even base TTP1. Also I liked the premise at the start but it revolved too much around Athena and the story wasn't that interesting in the end.

    • 4 weeks ago
      Anonymous

      I feel like rescuing Byron should've been the climax, with Athena saved for DLC. Close out with Byron and Al recapping/expositing on the tram back into the city.

      • 4 weeks ago
        Anonymous

        I liked how they didnt do this, though. You get to rescue Byron, then dick around and solve gold puzzles before starting the slightly less urgent ending sequence, instead of dicking around while your friend needs recuing

        • 4 weeks ago
          Anonymous

          Honestly, I'm surprised the game didn't give me an ultimatum of either rescuing Byron or sacrificing Miranda

          • 4 weeks ago
            Anonymous

            I wonder what Yaqut would have said regarding that.

        • 4 weeks ago
          Anonymous

          Just allow players to finish the rest of the puzzles post credits

    • 4 weeks ago
      Anonymous

      "The story" itself doesn't matter, it's a vehicle to talk about philosophy.

  22. 4 weeks ago
    Anonymous

    I just arrived at N2 and I really like it so far. I love the gigantic maps and the aesthetics but it isn't as mysterious as the first one. The soundtrack of the first one is far better though.

    • 4 weeks ago
      Anonymous

      >The soundtrack of the first one is far better though.
      By far.

      [...]

      • 4 weeks ago
        Anonymous

        > sound in webms
        wtf, since when?

        • 4 weeks ago
          Anonymous

          I think only /wsg/ allows that.

          • 4 weeks ago
            Anonymous

            Shame and a weird decision.

          • 4 weeks ago
            Anonymous

            Shame and a weird decision.

            Both /wsg/ and /gif/ allow audio streams. /wsg/ is the work-safe board.

            • 4 weeks ago
              Anonymous

              Yeah I get that but then all blue boards should allow audio streams. Posting vidya webms would be so much better with audio.

  23. 4 weeks ago
    Anonymous

    I miss the QR codes.

  24. 4 weeks ago
    Anonymous

    There are 4 gold puzzles that are difficult. One thing I did was go into photo mode and look at the puzzles from above to think about the solution. Two of these puzzles have an alternative solution that makes them easy, however, one of them you can use one of those Pandora puzzle rods, another you can totally break with platforming (the one of the truth vector).
    I finished the game yesterday and I liked it. It has a lot of problems, and the end of the story starts to become retarded science fiction. Also, Athena's dilemma is false, there's no other alternative if you think about it, but I overlooked all that, because at least it's an optimistic game that values beauty, which is an anomaly in the modern world where games are made by cynical liberals who praise ugliness and think spirituality is children stuff.

  25. 4 weeks ago
    Anonymous

    2 doesn't feel as fun as 1 or Gehenna :/

    • 4 weeks ago
      Anonymous

      Why? :c

      • 4 weeks ago
        Anonymous

        the shift in setting and theme makes it unappealing :c

  26. 4 weeks ago
    Anonymous

    I couldn't access the Somnodrome in the W2 area...

    • 4 weeks ago
      Anonymous

      You shouldn't have told Doge to get lost. No subplot for you.

      • 4 weeks ago
        Anonymous

        What happens in Somnodrome? I couldn't find any videos on YouTube.

        • 4 weeks ago
          Anonymous

          Do you really want to get it spoiled? You have a chat with a familiar face/voice if you played the first game and make some dialogue choices.

          • 4 weeks ago
            Anonymous

            I don't mind spoilers, I played the game for 50 hours to get 100%. I kept taking pictures, looking at the landscape, etc. As much as I enjoyed it, I don't think I'll ever go back to it.
            Another question that I couldn't find an easy answer to: is there a difference between building the Tetris bridge in Dystopia or Utopia? Does it change the ending?

            • 4 weeks ago
              Anonymous

              >is there a difference between building the Tetris bridge in Dystopia or Utopia? Does it change the ending?
              I don't think so.
              And yeah, I'm sure that I won't return to this one, either.
              It's just too tedious and dull due to the mostly easy puzzles, the excessive, and unrewarding walking around, the low amount and quality of the easter eggs and the mandatory story with its forced event-sections isn't something that I'd want to go through on every playthrough.

          • 4 weeks ago
            Anonymous

            I tried to use the somnidrome too early and broke it. If is over for me and I'm locked out of it?

            • 4 weeks ago
              Anonymous

              No. I broke it and was able to use another version later on.

              I don't mind spoilers, I played the game for 50 hours to get 100%. I kept taking pictures, looking at the landscape, etc. As much as I enjoyed it, I don't think I'll ever go back to it.
              Another question that I couldn't find an easy answer to: is there a difference between building the Tetris bridge in Dystopia or Utopia? Does it change the ending?

              That's nice. Me too. Although I'm probably going to replay for other dialogue choices and other endings.
              > Another question that I couldn't find an easy answer to: is there a difference between building the Tetris bridge in Dystopia or Utopia? Does it change the ending?
              No. The ending depends entirely on the dialogue choices you make with Athena at the end.

  27. 4 weeks ago
    Anonymous

    I really expected the gold puzzles to be this game's gehenna puzzles and i was massively disappointed. Some were fun but the others felt barely harder than the main ones. And what the fuck was that final gold puzzle? Feels like they just gave up with that one (which wouldn't surprise me since the same could be said about West 3 in general)

  28. 4 weeks ago
    Anonymous

    >Yes, we have actual easter eggs in the game!
    >No, you won't see them unless you activate the developer cheats and noclip!

    The game can fuck right off.

    • 4 weeks ago
      Anonymous

      Was wondering why i didn't find a single thing outside that one serious sam cutout in the museum. What a bummer.

  29. 4 weeks ago
    Anonymous

    I bet I could talk about music all day with Yaqut.

  30. 4 weeks ago
    Anonymous

    >"Creature of clay! I thank you for releasing me from my chains! Now prepare to receive a vision of utmost importance, a vision which will shatter your world view, a vision of utmost importance!"
    The Vision:
    Founder: "Waah! life is hard, waah! you don't get it, waah! the burden of being a woman with too much attention!!"
    Oh by the way, here's the secrets of the universe.
    Everyone: "Oh no the poor founder!", "the founder, so sad!!!", "This world shattering revelation (of the founder's sadness) is incredibly important to everyone!"

    What the fuck.

    • 4 weeks ago
      Anonymous

      That's still not as bad as the vision you get after getting all stars

      • 4 weeks ago
        Anonymous

        eh I thought it was funny. a bit of a letdown, but amusing enough to not be upset.

      • 4 weeks ago
        Anonymous

        Was that a teaser of Serious Sam 5, perhaps?

        • 4 weeks ago
          Anonymous

          the cutscene is literally called "T3Teaser" in the game data

  31. 4 weeks ago
    Anonymous

    I hate this western trend of utterly shitting on past beloved game and movie characters in sequels. I didn't play through Talos principle 1 and ascend to become a retarded woman.

  32. 4 weeks ago
    Anonymous

    >Just bought and started Road to Gehenna
    >Making a Gehenna account
    >I need to introduce myself before being allowed to post anywhere else
    Oh god, Gehenna is a Discord server.

    • 4 weeks ago
      Anonymous

      It's a message board, and you'd better follow the rules or else.

  33. 4 weeks ago
    Anonymous

    I like tetromino puzzles and bridges. I wish we had more of tetromino bridges where you have to stack them vertically as well as horizontally.

    • 4 weeks ago
      Anonymous

      They're pointless because they're so easy. I struggled with several stages in this game and took 20-30 minutes but solved every tetro puzzle instantly. Either make them challenging and varied enough to be stimulating or cut them IMO.

      • 4 weeks ago
        Anonymous

        It's especially insulting when the environments basically tell you which piece to use.
        Shit like

        >is there a difference between building the Tetris bridge in Dystopia or Utopia? Does it change the ending?
        I don't think so.
        And yeah, I'm sure that I won't return to this one, either.
        It's just too tedious and dull due to the mostly easy puzzles, the excessive, and unrewarding walking around, the low amount and quality of the easter eggs and the mandatory story with its forced event-sections isn't something that I'd want to go through on every playthrough.

        is just one step away from one of those things here.

  34. 4 weeks ago
    Anonymous

    The fact that the throwback sigil puzzles in the museum are 10 times harder than any tetromino bridge is fucking crazy

    • 4 weeks ago
      Anonymous

      The bridges feels more like thematic flair than a real puzzle.

  35. 4 weeks ago
    Anonymous

    I miss the easter eggs.

    • 4 weeks ago
      Anonymous

      Me too. Spent a lot of time walking around hoping to encounter some.

      • 4 weeks ago
        Anonymous

        there is some art in the world thats cool, I wish they leaned into it harder considering its all an artifical dreamland. think the witness environmental / perspective art thats everywhere. it adds a lot

  36. 4 weeks ago
    Anonymous

    Whoever wrote the Trevor logs should never be allowed to write again in their life. I know it's easy to call everything you don't like reddit, but holy shit he really was pure crystalized reddit.

    >I'm quirky and swear and like movies!
    >I h-have a crush on a girl but I'm too scared to tell her
    >Everyone is dumb, all the politicians are so dumb man

    • 4 weeks ago
      Anonymous

      It's deliberate.
      He even uses common Reddit terms sometimes.
      The idea is that not only geniuses have been important for the continuity of humanity, but normalfags as well, the robots speak this openly (without using the term normalfag obviously)

    • 4 weeks ago
      Anonymous

      Trevor was right about John Carpenter and The Thing.

    • 4 weeks ago
      Anonymous

      >wtf do you mean every character isnt some pseudo intellectual
      He's human, even if you don't like him.

    • 4 weeks ago
      Anonymous

      >I'm quirky and swear and like movies!
      >I h-have a crush on a girl but I'm too scared to tell her
      >Everyone is dumb, all the politicians are so dumb man
      All perfectly normal and relatable things, as opposed to venting about the people on another internet message board because they're having more fun than you are.

    • 4 weeks ago
      Anonymous

      >Chad 1st Man Founder (male)
      I will ascend regardless of ELOHIM's desires. I will break free from the simulation and exert the full force of my free will as a sentient being.
      >Virgin Reddit User#001 Robot virgins
      I h-have a crush on a girl but I'm too scared to tell her

      • 4 weeks ago
        Anonymous

        > I h-have a crush on a girl but I'm too scared to tell her
        Yaqut asks out his crush Miranda in the ending.

    • 4 weeks ago
      Anonymous

      And he hates strawberry ice cream. Proof Trevor is fucking evil. I hope his death was especially painful.

      • 4 weeks ago
        Anonymous

        >And he hates strawberry ice cream
        So did Alexandra Drennan.

      • 4 weeks ago
        Anonymous

        Strawberry ice cream is ass. Artificial strawberry flavor is ass in general.

        • 4 weeks ago
          Anonymous

          >t.tranny

          • 4 weeks ago
            Anonymous

            t. amerimutt

            • 4 weeks ago
              Anonymous

              Canadian, actually

              • 4 weeks ago
                Anonymous

                amerimutt adjacent, artificial flavors are all you know

  37. 4 weeks ago
    Anonymous

    I hate everything about the story and characters in this game. A clear case of intelligent characters written by idiots.

  38. 4 weeks ago
    Anonymous

    Are there new mechanics in this or is it the same reflecting laser stuff as in 1?

    • 4 weeks ago
      Anonymous

      If anything there are too many new mechanics. Still plenty of connecting lasers, thankfully.

  39. 4 weeks ago
    Anonymous

    Playing Road to Gehenna after TTP2 made me realize just how much better the first game's main menu is. This isn't significant, but you can feel it.

    • 4 weeks ago
      Anonymous

      The one in 2 is literally a store-bought asset pack.

  40. 4 weeks ago
    Anonymous

    I wasn't following this at all and the game came out nowhere for me and I instantly bought it based on my experience with the first. Really enjoying it so far. The first game makes you feel so alone, which was unnerving and kind of cool at the same time, but I like the npcs in 2 as well. Still haven't tried a gold puzzle yet, I just saw a golden doorway in the first area and had no idea what to do beyond that

  41. 4 weeks ago
    Anonymous

    I understand that the devs needed Athena to have a personality and physically couldn't have accounted for every playstyle, but the difference between how she is in TTP2 and how I carried myself in TTP1 ("I don't care about the philosophical bullshit like "meaning of life" and "being human", just let me solve puzzles") was quite jarring.

    • 4 weeks ago
      Anonymous

      Would have been better if they made it ambiguous who was the real "first" founder between Cornelius the philosophical one and Athena the puzzle retard. The truth lost to history.

      • 4 weeks ago
        Anonymous

        Also would have been better if Athena had something to say about The Shepherd, Samsara, and the others from the simulation. She has one line about "my siblings," but I thought she should have more to say than that.

      • 4 weeks ago
        Anonymous

        Umm... sorry sweety this is *clap* 2023 *clap* It's girl boss time.

        • 4 weeks ago
          Anonymous

          >a guy
          Ummmmmmmmm are you assuming their gender??

          Grow up. Please.

      • 4 weeks ago
        Anonymous

        I understand that the devs needed Athena to have a personality and physically couldn't have accounted for every playstyle, but the difference between how she is in TTP2 and how I carried myself in TTP1 ("I don't care about the philosophical bullshit like "meaning of life" and "being human", just let me solve puzzles") was quite jarring.

        It would have been better if we knew about Athena as little as possible, giving her a more mysterious aura.

        Umm... sorry sweety this is *clap* 2023 *clap* It's girl boss time.

        Not exactly. In TTP2 you play as a guy who saves the day and Athena. Athena was shown to have flaws and be far from perfect.

        • 4 weeks ago
          Anonymous

          >a guy
          Ummmmmmmmm are you assuming their gender??

          • 4 weeks ago
            Anonymous

            The internal monologue is clearly a male voicepack.

            • 4 weeks ago
              Anonymous

              1k is trans

            • 4 weeks ago
              Anonymous

              *is clearly using a male voicepack.

          • 4 weeks ago
            Anonymous

            Everyone calls 1k "he".

            • 4 weeks ago
              Anonymous

              Speaking of, I don't like how everyone gets to choose their name, but you are always just "1k". I thought that you'd get to pick your name at the end of the game based on how you played, so that the devs didn't have to record duplicate voice lines.

              • 4 weeks ago
                Anonymous

                I preferred the number. I played as a true machine not some pretentious Human pretender.

    • 4 weeks ago
      Anonymous

      >"I don't care about the philosophical bullshit like "meaning of life" and "being human", just let me solve puzzles"

    • 4 weeks ago
      Anonymous

      When I chose to bring Milton with me in TTP1 I wanted the REAL Milton, not some hippie homosexual imposter

      • 4 weeks ago
        Anonymous
        • 4 weeks ago
          Anonymous
    • 4 weeks ago
      Anonymous
  42. 4 weeks ago
    Anonymous

    i've done all the gold puzzles in E, S, and W so far and the only one that was really hard was the one called Hollow
    it broke my brain for a bit

  43. 4 weeks ago
    Anonymous

    The only redeeming part of this game is the puzzles, and lots of them were tutorial puzzles for each new tool, and then you barely use the tool again later.
    Story wasn't good and the giant worlds just made me never want to play it again.

  44. 4 weeks ago
    Anonymous

    has anyone tried telling Purple#998 to change his stoner voice pack? I wonder what he sounds like afterwards

  45. 4 weeks ago
    Anonymous

    Lifthrasir is such an incredibly based individual that it makes me tremble.

  46. 4 weeks ago
    Anonymous

    Should I play 1 first or just jump into the new one?

    • 4 weeks ago
      Anonymous

      The first one naturally, it's a direct sequel.

    • 4 weeks ago
      Anonymous

      first one
      2 is filled to the brim with direct references that won't make much sense to you if you just start with it

    • 4 weeks ago
      Anonymous

      The Talos Principle 1 --> Road to Gehenna DLC --> The Talos Principle 2

  47. 4 weeks ago
    Anonymous

    So far I've been getting stuck on one in every fifteen puzzles and need a guide. I dread every time a new gimmick is introduced but I realize the game would be boring being as long as it is with just the fundamentals.

    • 4 weeks ago
      Anonymous

      >So far I've been getting stuck on one in every fifteen puzzles and need a guide
      anon...

    • 4 weeks ago
      Anonymous

      I've only gotten stuck on 2 puzzles so far. The drilling team one and the up and down one with the switching mechanic. Each time I cleared them by just taking a step back getting something to eat and clearing my head. Don't continuously bash your head against a wall looking for a solution.

    • 4 weeks ago
      Anonymous

      just use the fires if you get stuck. never once did I leave a hub before going back and solving it the right way, but it gives you time to think while doing other puzzles.

  48. 4 weeks ago
    Anonymous

    Was west3 rushed HARD or something? I sweat it took me less than 15min to clear the whole area. no new gimmicky shit too

    • 4 weeks ago
      Anonymous

      I fucking hated how much space the architecture around every one of the puzzles there wasted - you could probably put the entire puzzle area of one TTP1 level into one of them.
      And the puzzles themselves were mostly just "lasers but with a twist that you figure out in seconds" that didn't even warrant this shit.

    • 4 weeks ago
      Anonymous

      I think the point of the puzzles there is that they are similar to the sigil puzzles at the end of Road to Gehenna. They involve advanced manipulation of connectors. The ones in Gehenna are much more difficult, of course, but I think that was the theme of the area.

      W3 has a bunch of cool stuff that you may not even know about, by the way. There's a terminal that doesn't show up on the compass. And a red memory remnant featuring Miranda.

  49. 4 weeks ago
    Anonymous

    The ending puzzle gimmick in the utopia/dystopia puzzle sets was very cool. Wish it was used earlier.

    • 4 weeks ago
      Anonymous

      It was cool but the ENTIRE PUZZLE resets if you fall into water.
      I had to do that puzzle 4 times because I was fucking around/made a misinput. Needless to say the novelty of having to go between the puzzles wore off pretty quick.

      • 4 weeks ago
        Anonymous

        Yeah, they did say they'd fix that.

  50. 4 weeks ago
    Anonymous

    any pirate here? is the game completable? the previous one had a trick by the devs where you were blocked in an elevator near the end of the game if it was pirated.

  51. 4 weeks ago
    Anonymous

    Where does Talos 2 fit into the Serious Sam lore?

    • 4 weeks ago
      Anonymous

      I dunno but I recently finished Serious Sam 2, what a fucking drug trip of a game

    • 4 weeks ago
      Anonymous

      The deep space anomaly in the stars cutscene is obviously one of Mental's intelligent species alarms.

  52. 4 weeks ago
    Anonymous

    The New Jerusalem OST, the first track not the upbeat one, is so good.

  53. 4 weeks ago
    Anonymous

    This game needed some sort of AI chat bot to really give you a taste of the philosophical debate experience. Maybe in TP3.

    • 4 weeks ago
      Anonymous
      • 4 weeks ago
        Anonymous

        I chose the bottom option because it was the only one that fit with what I would have said. no other multiple choice in the game was something I'd personally say.

      • 4 weeks ago
        Anonymous

        It accurately summarized the frustration of an average Ganker argument.

        • 4 weeks ago
          Anonymous

          I don't agree with your assessment.

  54. 4 weeks ago
    Anonymous

    I refuse to go back and finish the puzzles/stars until the developers stop jerking off to their unity asset flip worlds and implement proper fast travel.

  55. 4 weeks ago
    Anonymous

    Did anyone actually get anything out of this game philosophically?

    • 4 weeks ago
      Anonymous

      Nothing that I didn't already know. it's like that for every philosophy game. There's no reason for a developer to cater for the tiny minority of people with actual interest in philosophy.

    • 4 weeks ago
      Anonymous

      I guess the whole concept of "everything is a machine" made me think a lot more than any other piece of media with the whole "is le AI people?" theme.
      Also I did enjoy thinking about "the theory of everything", as in would actually figuring out the universe bring you any closer to fulfilment

    • 4 weeks ago
      Anonymous

      Nothing that I haven't thought about myself. But it felt good to know that I'm not the only one who thinks like this. A little bit of "finally, someone else fucking gets it" is always welcome.

    • 4 weeks ago
      Anonymous

      Nothing groundbreaking, but it was fun food-for-thought. Even if some ideas had already been bouncing around my head before playing the game

    • 4 weeks ago
      Anonymous

      i liked the "you are the universe experiencing itself" stuff, i never really thought about how my mind is a part of the universe and not actually separate from it even though i perceive myself as being separate. i'm sure that's a pretty basic idea but i'm ok with admitting i'm a midwit

      • 4 weeks ago
        Anonymous

        I personally rolled my eyes at that particular line of thinking.
        It just comes off as egotistical to me, sort of like how creationists insist they are part of something special.
        I'm no more "the universe" than I am a stone on the side of the road, and to imply I am the universe is to anthropomorphize existence itself.

  56. 4 weeks ago
    Anonymous

    liked the game overall but the ending was disappointing
    was fine with there not being many complete headscratcher puzzles, but a lot were way too easy. I dunno wtf they were thinking in W3, it's like they just ran out of ideas

    • 4 weeks ago
      Anonymous

      I saw the ending coming from miles away too. The devs trying to hype it up by all the dumbshit NPCs scratching their heads not being able to put two and two together got annoying pretty fast.

  57. 4 weeks ago
    Anonymous

    Did anyone play Talos 1 in VR? I did a while back and absolutely loved going through the large pieces of architecture with a more "real" feeling of scale.
    I regularly thought about how nice a Talos 2 VR experience would be while playing, with the giant structures and architecture throughout the game.
    I always have a soft spot for Croteam levels

    • 4 weeks ago
      Anonymous

      I actually started playing Talos 1 VR a couple days ago, but I'm having a bit of trouble getting motivated to continue because I've already solved the exact same puzzles in the past and the only real value of playing it in VR is the setpieces (Which looks alrigh but TP1 is an 8-year-old game by a AA team)

      • 4 weeks ago
        Anonymous

        >by a AA team
        At the time of release Croteam was only somewhat above a garage studio, with like 12-15 people and budgets that were around 500.000-1.000.000 bucks.

      • 4 weeks ago
        Anonymous

        I get that. Climbing up the tower was definitely very cool in VR, the rest was just kind of nice.
        Probably helped that I played VR a few years after my first playthrough if 1, so some of the puzzles felt fresh to me.

        • 4 weeks ago
          Anonymous

          It's been 3 years since I finished 1, and I finished maybe 20 puzzles in the VR version so far?
          apart from 1 it's felt like going through the motions, and that 1 was only because I'd gotten so used to TP2 making the rules of the puzzles crystal clear.

  58. 4 weeks ago
    Anonymous

    I miss the wall hitting sound effect.

    • 4 weeks ago
      Anonymous

      But I don't miss the recorder puzzles.

  59. 4 weeks ago
    Anonymous

    Did Lifthrasir just told everyone to fuck off and went into the great unknown?

    • 4 weeks ago
      Anonymous

      Lifthrasir took one look at nihilism and decided he had it all figured out.
      So he fucked off and a bunch of simps followed him

      • 4 weeks ago
        Anonymous

        Do you think we might get a DLC with Lifthrasir? I didn't think I'd be looking forward to an audio log so much in any game but Lifthrasir's were so good to listen to even if I didn't agree with all his takes.

        • 4 weeks ago
          Anonymous

          I doubt it. Lifthrasir's whole deal was the wanted to be left the fuck alone. I don't know how the devs would contrive making puzzles for him.

  60. 4 weeks ago
    Anonymous

    Argh why is UE5 so shit

  61. 4 weeks ago
    Anonymous

    >every lifthrasir audio log

  62. 4 weeks ago
    Anonymous

    Intelligence: [Low]
    Moralism: [High]

    • 4 weeks ago
      Anonymous

      How is intelligence calculated, anyway?

      • 4 weeks ago
        Anonymous

        Either by the average time to solve puzzles or some "intelligent" dialogue choices determined by the devs
        Or it's random just to troll the players

  63. 4 weeks ago
    Anonymous

    Looking forward to playing this is the near future. The first one became one of my all-time favorite games. Currently working through Lies of p (adhd is a bitch). Backlog is infinite but i'll make room for this.

    • 4 weeks ago
      Anonymous

      Talos Principle 1 is and was my favorite puzzle game ever, and while 2 did not give me as much trouble as the first one, I really enjoyed it

  64. 4 weeks ago
    Anonymous

    Everything about this game felt Indian. Right down to the voice acting.

    • 4 weeks ago
      Anonymous

      So what did Athena see in the center? Does she intend for humanity to go there? >inb4 Outer Wilds reference

      Other than a few super forced accents like Melville, the voice acting was actually bearable compared to modern AAA games.
      I really liked Alcatraz's and the Gardener's voice, but I cant for the life of me remember where I've heard Alcatraz's voice before.

      I don't like how the robots look compared to the original and Gehanna

      With them talking about upgrades you'd assume they'd have a bit more individuality and custom external features aside from just the color of their chassis.

      So, was Athena the player character from 1?

      Yes and no, Athena also has elements of Uriel and the prisoners of Gehenna, as well as the Shepherd and maybe even Samsara?
      Not to mention Milton and Elohim are also lodged in her subconsciousness somewhere.

      • 4 weeks ago
        Anonymous

        >Yes and no, Athena also has elements of Uriel and the prisoners of Gehenna, as well as the Shepherd and maybe even Samsara?
        Isn't that just how the simulation worked, since it was an iterative process? She technically has elements from every QR code robot

        • 4 weeks ago
          Anonymous

          It is how it works. All the robots are made with the gold disc, I assume that the Talos 1 protagonist is the primary component or core or that disc.
          So in a sense the protagonist is not Athena but is part of her, as well as the other robots.

      • 4 weeks ago
        Anonymous

        >Yes and no, Athena also has elements of Uriel and the prisoners of Gehenna, as well as the Shepherd and maybe even Samsara?
        Isn't that just how the simulation worked, since it was an iterative process? She technically has elements from every QR code robot

        It is how it works. All the robots are made with the gold disc, I assume that the Talos 1 protagonist is the primary component or core or that disc.
        So in a sense the protagonist is not Athena but is part of her, as well as the other robots.

        Explains the QR codes in the intro area too. The_Blacksmith, @, and Lilith all made it.

  65. 4 weeks ago
    Anonymous

    i find it extremely based how hard the game goes against nihilism, stagnation and against poisonous irony seeping into society

  66. 4 weeks ago
    Anonymous

    So, anon, i need your opinion on this one.
    Which hub gets the medal for the worst game design?

    • 4 weeks ago
      Anonymous

      >implying I remember more than three of the hubs

      I don't like how the robots look compared to the original and Gehanna

      yep, the robots look too human, which I guess is kind of the point when you think about it.

    • 4 weeks ago
      Anonymous

      I get that people hate how spread out they are but most of them have really nice visual designs. The mountain area is relatively boring.

      • 4 weeks ago
        Anonymous

        Had my fingers crossed I'd eventually unlock a run speed boost halfway through the game to help hunt for secrets/artifacts/etc
        I guess it would break some puzzles

        No, that was me before I went back and hopped in the casket instead.

        TYFYS

    • 4 weeks ago
      Anonymous

      Probably the first one, although any that required a significant amount of walking to reach any given puzzle were irritating. I really wish they'd just let the player teleport around the map after rescuing Byron, as it stands I really can't be bothered to finish up the remaining Delta puzzles and the golden gates.

    • 4 weeks ago
      Anonymous

      The one around a pit (S3, I think), 4 puzzles inside and 4 outside. You can't run directly towards something, you have to circle the pit.

  67. 4 weeks ago
    Anonymous

    I don't like how the robots look compared to the original and Gehanna

  68. 4 weeks ago
    Anonymous

    So, was Athena the player character from 1?

    • 4 weeks ago
      Anonymous

      No, that was me before I went back and hopped in the casket instead.

  69. 4 weeks ago
    Anonymous

    I find it interesting that the game doesn't touch on the question of whether the resurrected Miranda is really Miranda. If you copy all the files from your computer to a new computer, including the operating system, can it be considered the same computer?
    I know this question is a pain in the ass, but honestly if my son died and someone showed up with a clone of him I'd be more horrified than happy.

    • 4 weeks ago
      Anonymous

      That's pretty much the classic Ship of Theseus question.
      I thought it could have been applied to the clone bodies you hop between within puzzles as well. Consciousness-hopping would raise major philosophical questions that weren't touched outside the potential for expansion if civilization

    • 4 weeks ago
      Anonymous

      The writers seem to treat it as her consciousness being trapped in the code.
      I assume it's because she was connected to the system as she died and that's how the robots function when they link up with a terminal.
      As for the body, well they're robots and constantly upgrade and change themselves.

    • 4 weeks ago
      Anonymous

      >If you copy all the files from your computer to a new computer, including the operating system, can it be considered the same computer?
      No. Because that's not how file copying works. Just like how if you would make a perfect copy of you, you wouldn't consider that person to be "you", and if you and that person went on to live your lives, in a decade you and that person would have different worldviews and personalities.

    • 4 weeks ago
      Anonymous

      These are robots. Obviously it's the same her. One of the puzzle mechanics is multiple bodies of you. The only that actually matters is data.

  70. 4 weeks ago
    Anonymous

    >all those hexadecimal messages being basically worthless in the end
    My playthrough would have been an hour or two shorter and it would have made no difference if they were just removed

    • 4 weeks ago
      Anonymous

      I spent a huge chunk of time walking around and looking for easter eggs. The locations are really beautiful but I wouldn't have scoured the areas so meticulously if I knew there barely would have been any.

  71. 4 weeks ago
    Anonymous

    Beat the first game and thoroughly enjoyed it, made me feel like a kid again. Should I buy the dlc for the first game and then play the second game, or can I play the dlc as I please?

    • 4 weeks ago
      Anonymous

      Buy the DLC. Road to Gehenna is worth it.

    • 4 weeks ago
      Anonymous

      road to gehenna will crush your balls if you go for the stars

      • 4 weeks ago
        Anonymous

        RtG stars were honestly easier for me than the main game stars. I think they listened to some of the complaints about some of the stars in the main game like the infamous clock puzzle.

        • 4 weeks ago
          Anonymous

          >RtG stars were honestly easier for me than the main game stars.
          Crater too?

          • 4 weeks ago
            Anonymous

            Yeah. It's one of the more difficult puzzles, that one and some of the admin puzzles took me a while but I faintly recall some of the main game stars taking me a lot longer to the point of having to take a break for a day.

  72. 4 weeks ago
    Anonymous

    i really fucking hate croteam's artists
    i thought the look they have in their games is just a consequence of their shitty in house engine, but no, they actually want their games to look like this
    it's all hideous. all of it.
    the texture work, the modelling, the concepting, the lighting... not a single thing is good.
    i don't understand how that's possible.

    • 4 weeks ago
      Anonymous

      I like it 🙂

    • 4 weeks ago
      Anonymous

      unity, that's how

    • 4 weeks ago
      Anonymous

      I really loved the architecture in TTP2. Brutalism done right.

      • 4 weeks ago
        Anonymous

        The island with all the giant statues was probably the highlight of the game for me visually

        • 4 weeks ago
          Anonymous

          Absolutely.

  73. 4 weeks ago
    Anonymous

    I have been mentally defeated. Minor setbacks now feel crushing and my tolerance has disappeared.
    I am filled not with hope but despair seeing myself fail to meet the message of this game and its simple expectations.
    I want nothing more than to repeat simple tasks I already know how to do, and the thought of seeing a puzzle I cannot solve has me feeling nothing but frustration.
    Filtered, mindbroken, uninstalled.

  74. 4 weeks ago
    Anonymous

    Is this game woke

    • 4 weeks ago
      Anonymous

      robots have male or female minds and you only ever see heterosexual relationships. it also shits on limiting resources consumption to "save the planet". on the other hand its very annoying in how it jerks itself off over how beautiful the universe is.

    • 4 weeks ago
      Anonymous

      Yes the lecturing is relentless.

      • 4 weeks ago
        Anonymous

        You call that lecturing? Nothing uttered there is the slightest bit controversial among non-cultists.

        • 4 weeks ago
          Anonymous

          This is how sensitive Ganker is now.

          shut up libtard

          • 4 weeks ago
            Anonymous

            It's apolitical and not up for debate. Go back to school.

            • 4 weeks ago
              Anonymous

              ok libtard

      • 4 weeks ago
        Anonymous

        >the effect continued even after they were gone
        phew, good thing to know that it can't be helped!

        now excuse me as I'm going to burn some petroleum and tires in my backyard
        it's not my problem

      • 4 weeks ago
        Anonymous

        This is how sensitive Ganker is now.

    • 4 weeks ago
      Anonymous

      It discusses a lot of environmentalism vs technological progress etc. but no gender, race garbage or anything like that. And it portrays a lot of different viewpoints on the topics.

    • 4 weeks ago
      Anonymous

      >hurr no want gaem to hurt feefees

  75. 4 weeks ago
    Anonymous

    I felt bad for the Mayor.

    • 4 weeks ago
      Anonymous

      Herman sort of feels like a hapless midwit holding power. Then again the robots, especially the later numbers, had turned a bit funny with their opinions so maybe Herman's affable yet weak-wristed ways were jolly well what the City needed to maintain a perfectly good status quo. Yes, a steady status quo is best.

  76. 4 weeks ago
    Anonymous

    >blast past all puzzles in first 3 regions
    >never have to use fires once
    >think last region will have the hardest puzzles
    >they are the easiests

    >ok at lest gold puzzless left
    >half of them are the easiest in the game
    >the only hard one, the moving platform to drop a reflector is hard since you have to run up and down setting it up 20 times to get angles right

    what the fuck, i spend 10x more time running between puzzles than solving them
    the last region is the fucking worst puzzle wise, you walk in, pick up the only fucking thing in sight, drop it and puzzle solve, fuck offff

    maps 5x too big, 6+/10

  77. 4 weeks ago
    Anonymous

    This game just makes me want to play the first one again. Why the fuck are all the areas so fucking huge for no reason, and why does UE5 run like dogshit. Fun puzzles so far at least.

  78. 4 weeks ago
    Anonymous

    what kind of sequence breaks have you anons found?
    the only one I found is stealing a universal activator from W2-6 for the pandora star instead of taking the driller from 4 like you're supposed to

    • 4 weeks ago
      Anonymous

      oh also for Jump Start you can take an RGB converter on top of a wall instead of doing it the intended way

    • 4 weeks ago
      Anonymous

      There's this slot in the wall where you can smuggle an accumulator out. You can use it on a couple of puzzles for slightly different solutions

    • 4 weeks ago
      Anonymous

      I found this. That's about it.

      • 4 weeks ago
        Anonymous

        ooh what a feelin'
        when you're clippin' through the ceilin'

      • 4 weeks ago
        Anonymous

        How is being able to do this explained through the lore?

  79. 4 weeks ago
    Anonymous
  80. 4 weeks ago
    Anonymous

    What's this?

    • 4 weeks ago
      Anonymous

      You'll find out later.

    • 4 weeks ago
      Anonymous

      star puzzle
      dont bother, they get more retarded with every new region, eventually you gotta pixel hunt a map for 30 minutes to solve one

    • 4 weeks ago
      Anonymous

      A

  81. 4 weeks ago
    Anonymous

    >Cool setting about human extinction by climate change.
    >Main character is a robot solving puzzles

  82. 4 weeks ago
    Anonymous

    >actually doing star puzzles
    do you really want to sit there for 20 hours figuring out where everything is? just search them up

    • 4 weeks ago
      Anonymous

      none of them were hard to figure out except the one where you had to go into a random ass puzzle to find that a secret door opened because reasons

      the sphinx and prometheus ones weren't even puzzles, very disappointing

    • 4 weeks ago
      Anonymous

      >Why play the game when you could look up the solution?
      Dumbass.

  83. 4 weeks ago
    Anonymous

    So.
    How is it compared to 1?

    • 4 weeks ago
      Anonymous

      Better in some ways, worse in some ways. I think it's worth it.

    • 4 weeks ago
      Anonymous

      puzzles are generally not as hard, whether that's a good or bad thing is personal preference honestly. TP1 had a few infamously bullshit ones
      writing wise it's a very direct sequel, the ending gets a little bogged down as other anons have already said. Visually it's fine, a big gripe I have is how fucking spaced out everything is. It looks cool but it gets really old walking from puzzle to puzzle

      • 4 weeks ago
        Anonymous

        >TP1 had a few infamously bullshit ones
        Just the star in A3, really. Everything else was fair, if difficult.

  84. 4 weeks ago
    Anonymous

    How many of you had the first clue that there is an all-tetromino puzzle game on Steam? Sigils of Elohim, which I guess was meant to be a teaser for TTP1.

  85. 4 weeks ago
    Anonymous

    There's a robot who runs a cat cemetery in the city, and his voice actor sounds really familiar, but I can't figure out where I know him from, and there's no full cast list online. Does anyone know who he is/which other characters he's voiced?

    • 4 weeks ago
      Anonymous

      Maybe try rolling the credits. The character's name is Atal.

    • 4 weeks ago
      Anonymous

      Maybe try rolling the credits. The character's name is Atal.

      Atal is credited as Andrew Leman

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