Did they make it reddit?
I watched some of it and there were tons of character that would not shut the fuck up with awful comedy. It wasn't like that in the first game.
Did they make it reddit?
I watched some of it and there were tons of character that would not shut the fuck up with awful comedy. It wasn't like that in the first game.
If by "make it reddit" you mean "did they change it to attempt to appeal to a wider audience" then yes
Lots of NPCs constantly explaining and commenting on the plot to you
A shrine for pictures of the developers cats
Puzzles easier across the board
> Puzzles easier across the board
Puzzles were not that difficult in the first game either, not even the DLC with the exception of some stars. I think the best and worst thing for the puzzles in TTP2 was the constant introduction of new mechanics in every area. It kept things fresh but they also had to add easy tutorial puzzles so they never used the most out of all the new stuff. Hopefully with a DLC or mod support we'll be able to get proper hard puzzles.
I miss the record mechanic btw.
>Lots of NPCs constantly explaining and commenting on the plot to you
This got annoying at times but the characters did grow on me and the writing was decent although a bit preachy here and there. The debate about the cost of progress has always been relevant but even more so now with AI. I was just having a similar discussion about the consequences it will entail with even further adoption across the globe and expertise and a lot of the points were similar to the ones brought up in the game.
That is true, some in the first were real thinkers, but overall it was not an "easy" game. This game is an easy game, the puzzles are much more obvious across the board.
The stars are a waste of time.
>Puzzles were not that difficult in the first game either, not even the DLC with the exception of some stars
nagger the final set of puzzles required knowledge of unintuitive quirks in the mechanics that were never relevant for puzzle solving prior nor would almost anyone naturally notice. And they wreen't THAT huge of a jump up from the prior puzzles.
>A shrine for pictures of the developers cats
That's sovl thoughbeit
>thoughbeit
I've been seeing this quite often lately. Is this the newest phrase fags have adopted from zoomers and/or naggers?
It started with "THOUGH" and inverted colors wojaks, then thoughever, womst'd've, etc.
>thoughbeit
soulless
>Thoughever
SOVL
It has something to do with making fun of people who end sentences with the word though and understand the difference between who and whom. There's a lot of overlap with that crowd and those who are entertained by slurs, so I'm not surprised you find it interesting. It's just two variants of "peaked at middle school lunch table."
>It's just two variants of "peaked at middle school lunch table."
Kek and true
it is an /int/ meme but it has spread to other boards. first use was 01 Feb last year
https://desuarchive.org/int/search/text/thoughbeit/order/asc/
It has almost 2.5 times more posts containing the word than Ganker and much more than any other board
>A shrine for pictures of the developers cats
there were multiple devrooms and cats in the first game
It's different, but it's not "reddit". Bit puzzle are, indeed, overall easier. The levels are beautiful, though, and I'm liking the philosophy it's preaching because it is exactly the one I hold.
>the game is easy and what it has to say doesn't challenge me so i really like it
>it's not reddit
t. redditor
The first game was also pretty fucking reddit if you actually read any of the text in game.
>raytraced reflections on every facet of a swirling fountain of cubes
rather impressive
I'm sure they just grab a random piece of the water and display it on some faces. players aren't going to approximate the angles and what faces should reflect. not for 95% of the cubes farther away.
this isn't a tech achievement, it's common trickery and you got fooled.
nta but that's unironically a good thing
looks more like a cubemap
also its per pixel, so the cost is the same if its 1 cube, or 10000 cubes, number of pixels on screen dosnt change
I sometimes wonder if some of you can enjoy any vidya at all anymore.
I didn't feel like I wanted to play more of it based on the next fest demo but that's mostly because the performance was bad and the blurriness was giving me a headache
Does the game still have the feeling of isolation from the first one?
Also, this based dev still in?
no, there are more robots for you to talk to
shit I'm looking at an older screenshot and look at the bottom right cubes, there's a raytraced reflection of a cube on the raytraced reflection of a cube on the raytraced reflection on a cube
>no, there are more robots for you to talk to
Ah, sucks. Being completely alone made the first game feel very otherworldly.
The writing is pretty bad yeah.
Every 5 minutes is some 'We think you're too retarded to figure out what's going on so we'll spell it out to you' kind of shit.
lol no
I won't be buying then, seems they are pandering already to the wrong crowd. Aka ADHD normalfag trash.
There is nothing ADHD about TTP2. It's a very similar experience, except instead of talking to Elohim and Milton, you talk to other robots.
And most of them you can either ignore or quickly skip.
You're being disingenous. The NPCs won't shut the fuck up when you've first started in a new area or finished a puzzle. They'll chime in with "nice one, 1k!" it's really reddit. Thjere's also a lot of swearing in the datalogs and other shit.
>Thjere's also a lot of swearing in the datalogs and other shit.
A lot? Not at all. You can count all instances of that on one hand.
lol
The writing is actually improved over the first game. You could cherrypick a couple lines and call them "reddit", maybe, but overall "would not shut the fuck up with awful comedy" is totally wrong. If you ignore the optional guy near the beginning who talks about cats a lot, you're fine.
This game is much better at being philosophical than the first. TTP1 relied on giving you a list of simplistic or dumb responses to complicated topics, then having a condescending "am I blowing your mind right now or what??" rebuttal about how simplistic or dumb your option was. This game is much less interested in trying to call you out like a /r/atheism user, and mostly just has smart characters bounce ideas off of each other and yourself.
>OCR corrupted text from terminal
>ask chatgpt to decode it
>it works
oh shit
You still have to manually type it out, though, so it's pointless.
>Optical character recognition
They invented programs that can turn picture text into regular text. As long as it's a font that's not overly stylized, it works quite well.
how the hell did you copy it into the page, did you type each character into the window? I thought maybe there would be a way to display all the text messages in the game files, if they're not packed up with encryption
OCR, so he took a screenshot and put it in some kind of software to decode it
seeing how GPT-4 can process images I wonder if you can use it to decode the screenshot directly
I'll give it a try
>Grabbing the text from the game files
Get with the times gramps
MS Powertoys has free OCR.
Wasn't it obvious hex the first time you saw it? Can just use any hex->ascii converter on the net like
https://www.rapidtables.com/convert/number/hex-to-ascii.html
For OCR I was using this
https://www.onlineocr.net/
I did get tired of it at some points since for the most part they didn't contain anything I considered important.
You can skip all cutscenes and most dialogue. You'll still have to choose replies, but you're not forced to listen to more than the first word while you click twice.
why the fuck does a puzzle game need to be 80Gb? The first one was 5Gb, what is wrong with american devs
Worse optimization
Waaaaaaay more audio
>croteam
>american
What was the toughest puzzle that stumped you?
Drilling team.
Rainbow filtered me for longer than I care to admit. And I had to use a flame on Up and Down.
>using a flame ever
you didn't beat the game.
That was the only one so far I had to use a flame for. The body swapping one with two othre clones filtered me for a while, too. The NPC for Melville is obnoxious, I HATE her cockney accent. Why did they think that was a good idea? Same for the green and "purple" DUDE WEED LMAO guy found in the museum. Puzzles are fun and music/atmosphere are great, but NPCs keep Talos 2 from eclipsing the original. 8/10
How to stop being a failure in life.
Still stuck on it.
I'm into tentacles, no kink shaming.
they doom eternald it
overcomplicated the gameplay
leaned into the story too much
the gameplay
its less complicated tho
I'm getting filtered by the gold puzzles
Should i just look up the solutions so I can wrap up my playthrough?
No, don't. It's the worst feeling ever. Rather take a break and come back to it later. You'll probably figure out the solution in less than 3 minutes.
I think the solution to one of the last gold puzzles was too finnicky that even if you knew you could do it, you're likely going to mess up several times getting it to work, so during a blind solve, you're probably going to try it organically, find out it doesn't work and then waste time seeking alternate solutions instead of trying again, but slightly different.
Maybe you were using an unintended or alternative solution? Which puzzle?
It's the one you go underground in a chamber with a phallic stone you can push forward and back to walk on top of with the red connectors. In the southern region.
Thrust Vector. You're talking about placing a connector on the ledge between the second red receiver and the blue receiver, right? Which involves making a running jump and then air-controlling over to the ledge. I found that solution too but I think there are others.
There's also this.
Just use your prometheus sparks, I had 10+ when I reached gold doors
What's the purpose of the blue laser receptacle on the tower in S3? If I had to guess it's something to do with the Pandora statue, but I can't see what's triggering
I'm curious to see completion rates for each area via achievements. For all the talks on how easy the puzzles are it's going to be interesting to see the percentages in a few months because at the moment it's all very low.
To see what it triggers you'll have to zoom in a bit because it's not far from the receiver. It can be hard to spot.
I just waked into the most difficult puzzle in the game.
Wtf, I literally just solved it seconds after posting. What is this magic?
Let me guess, you didn't think to put the pylon on the elevation over the blue laser shield and thought the box was needed to elevate a pylon? Because that's what stumped me until I found it.
Can you even get all the achievements in one playthrough? Don't know if I'm feeling like 100% it
I got the 20+ minutes achievement and I'm not fucking happy about it
I had to take a food break mid game in order to get that one
>
What is this supposed to mean?
It's a smiley face, I'm congratulating you on being such a good puzzler!
The same as every woe jack post "I, the one who posted this image, am profoundly retarded"
I got it early in the game. I just like to take things slowly and often get lost in thoughts. It's a stupid achievement and it's more demeaning than encouraging. It's like getting branded as a retard if you have that among your cheevos.
>It's like getting branded as a retard if you have that among your cheevos.
I would assume someone with that achievement just went to take a shit or eat lunch without pausing in the middle of a puzzle
i find the walking around to be tedious
the puzzles are okay but moving around to solve them is also inefficient and annoying
same as the last game
>same as the last game
Talos 1 was way more streamlined. The puzzles were all close together. 2 is the one that makes the gap between puzzles unnecessarily fuckhuge.
Some of the puzzles are just straight up not fun.
>completed all star puzzles but two
>they're both target puzzles that I already know are going to require me to just scour the huge map looking for hidden objects
hate this shit. It's like when you're playing an old point and click adventure game and they give up on actually making puzzles and just make you click pixels. This isn't a puzzle this is an easter egg hunt.
I'd rather play connector hide and seek for days than do one of the ubisoft prometheus statues again
dont they usually spoil the direction by leaving a narrow empty path between the trees?
Ironically, it's not even a good easter egg hunt by Talos 1 standards.
>beat switcheroo
>get an achievement for not using Keep Connections on it
h-huh? Why on earth would anyone need to use keep connections on that one?
In the lore of Talos Principle universe, humans died out due to an unpredictable fluke event where an ancient virus appeared unexpectedly and killed everyone.
Why do all the robots talk as if humans died due to expansion and were killed by technology? That's not what happened at all. Human technology didn't make the virus, humans had nothing to do with the virus getting trapped in the ice. Human actions made the ice caps melt faster, but there's no way anybody would know about there being a virus trapped there.
To use an analogy, it's like if somebody was taking a nap and then a meteor hit their house and killed them, and then drawing the conclusion that having a nap is inherently evil and causes you to explode, because instead of taking a nap you could have gone to the store instead and survived. The cause and effect link is nonsensical. Yet all these supposedly smart robots keep going back to this implication that the death of humans is somehow proof that that overexpansion and technology causes death.
that gets sort of explained later in the game when Athena basically says all the robots are misguided and self hating people hellbent on believing their own mythos
It moreso bugs me that the pro-expansion robots don't ever point out how idiotic that way of thinking is. There's been like one dialog option in the game where I've been able to say that humans dying out was due to a random fluke event but otherwise everyone just seems to take it for granted to blame the death of humans on global warming. If the devs wanted to go that way they should have just actually made humans die out due to global warming instead of using the virus concept and it would make more sense.
But wasn't it because of global warming that the virus got released or something?
Yes, in the same sense that you can say that the play Our American Cousin is responsible for killing Lincoln because he was only at the theater to watch it. Even if there's a casual relationship in the most literal sense doesn't mean that you can draw conclusions about some inherent quality of the cause due to the effect when random and unpredictable outside factors play such a major part in an event.
the game is pretty clear it's both an unlucky fluke, and humanity's own fault.
Without global warming the virus wouldn't have been released before humanity is ready to treat it.
If technology and medicine had been prioritized by the rich and powerful over making imaginary numbers bigger, then they would have been ready to deal with it even if it was released early.
The logs, the text adventure, the conversations.
It's the same dilemma the new humans are facing. They talk about the potential for a drought wiping their whole race, if they explore and develop new tech to provide power they can survive that.
>Dresden Codak
I remember that massive homosexual and his horrible designs for a Zelda game.
Did he ever fucked his crush or he's still coping by drawing all her heroines like her?
>Dresden Codak
wow takes me back to high school. you just know he'd troon out and well
https://dresdencodak.tumblr.com/post/647211667764232192/heyo-its-trans-day-of-visibility-my-names
lmfao
They don't all think that. Some of them do, and some of them don't. There's a log where Cornelius states that what happened to the humans was epiphenomenal, and there are others who agree with that view.
The game is a bit sloppy in hitting you with
>WHY DID THEY LET GLOBAL WARMING HAPPEN GOD ITS SO AWFUL UGH THE GREED
over and over again in the early game in a simplistic and moralizing tone. You need to play a little more to find actual discussion on the matter
It's not sloppy, it's the state of the mentality of the city's citizens. They've been taken in by the fiction Hermanubis told them—the myth of the Founder and all that. Over the course of the game, based on 1K's interpretations of the way things play out, and 1K's actions in the Somnodrome subplot, the player can supplant the mayor with someone else and get the population of New Jerusalem to embrace a very different point of view.
Not to mention all of the conversations with Prometheus and Pandora. What happened to the human beings (as well as what happened to Icarus, etc.) is a common point of debate in the game.
I think certain players have issues with presumptuousness and are fearful that the game's designers are trying to force some kind of political message that they may not agree with. That's not the point of these games.
Define genuine. If you want a challenge, try Baba Is You.
Then don't. Enjoy your gacha.
good suggestion but I've played it
>actually thinking that a shitty mobile game ported to pc is good
what's fucking disgusting is I know you aren't baiting. plunge a steak knife into your adam's apple troon
>If you mean World of Goo
No, I mean 2DBOY you ignorant cuntsmear. fucking christ you underage homosexuals are insufferable
Every result on google is for World of Goo when you search for 2DBoy, you are a low IQ manchild.
>what is little inferno and human resource machine
stop posting and go sound your urethra with a needle you newhomosexual
You can make this argument in game and people mostly agree with you. It is intentionally drawing parallels with the common arguments surrounding climate change right now, and where people go wrong in their thinking.
captcha: GG0YSS
the only npc in the game that is reddit is Trevor, his audiologs are peak cringe
My favorite logs are from Lifthrasir and Straton's.
Pretty accurate for a soi betacuck codemonkey, couldn't even confess to his crush when the world was literally ending
He was right about in the mouth of madness though
Miranda was awful to listen to. Cringed every time.
She sounded appropriately naive
>Miranda commits not feel so good
>green starts crying like a little whiny bitch about how this person who he's never met and only found out existed yesterday is dead as if his own mom died
this was the most cringe thing in the game for me. It's actually creepy as hell how quickly he becomes obsessive over this child
He lost his waifu, don't h8
This, I had to skip the Yaqut lines, it was that bad. He literally never even saw her and it was like his mom had died.
Just finished it. Got 100% and all stars. I genuinely disliked the game at first since it's not what i expected a Talos sequel to be like and i wasn't a fan of the characters but now that i finished it, i gotta say it kinda grew on me. Still not sure how i really feel about it but i certainly don't hate it as a lot of people seem to. I mean i get it since it's pretty much the complete opposite of the first game and not just story-wise.
The fact who got this literal-who over someone like Arkady really pissed me off.
> I mean i get it since it's pretty much the complete opposite of the first game and not just story-wise.
I thought it was an expected continuation of the game/story if you played the Road to Gehenna which gets brought up a lot . But I get what you mean. I wasn't sure I liked the opposite of the contemplative and solitary atmosphere in the first one but the story and the characters grew on me too.
>I thought it was an expected continuation of the game/story if you played the Road to Gehenna which gets brought up a lot
Yeah, i remember eventually asking myself what i even expect a sequel to talos to be like and i honestly, this is probably they only thing that makes sense. They obviously could've just done the first game again but with Athena instead of Elohim but they didn't and i'm glad for that. Just wish they didn't play it as safe as they did with the story and puzzles overall.
"Is it reddit? Is it cringe?"
Grow up.
What the fuck was her problem?
I really loved this part where you work with and against a fellow android in a timed race against the simulation god.
I don't remember it being timed, am I just that gud?
Yeah or I just suck that much.
Yes. The storm beneath the tower slowly rises once you start the set of puzzles and it kills you when it reaches you.
One of my most memorable moments from the first game was falling down from a later part of the puzzle and realising I was doomed as the music rose and the storm slowly broke the platform.
You can actually do it solo, Notch of all fucking people did a video on it.
You can also bring a lot of the puzzle pieces to heaven with you which is pretty funny
I'm almost done with all the main and lost puzzles. Are the gold puzzles really that hard?
A few of them are easy but some are quite complex and one is especially tricky (but the game lets you skip them with the prometheus sparks like any other puzzle)
Thanks! Looking forward to the complex ones.
What's your favorite track from the OST? For me it's the New Jerusalem one.
northern 2, 4, 5
talos principle 2 puzzle component tier list (objectively correct):
Elohim Tier
teleporter, body swap, universal activator
High Tier
absorber, combiner, jammer
Mid Tier
connector, hexahedron, buttons, beam emitter/absorber
Low Tier
fan, driller
Shit Tier
portable platform, moving platform, switch
The Elohim tier are my favorites but I like the others too. Don't have any that I hate. I particularly like puzzles that include gravity beams and anti gravity platforms.
shit i knew i forgot something
the anti-grav beam is cool but there's only really two things you can do with it, and because it's reliant on those black platforms to work it's usually really obvious how to use it. Same issue the driller has. When the driller is in a puzzle, you just look where the brass walls are. Contrast the driller with the jammer; the jammer lets you go through barriers in a similar way, but it also has a lot more depth by being able to disable other components
>Switch
God I just got tho these puzzles and what a boring fucking gimmick this ended up being. I don't even remember any interesting uses of it off the top of my head, half the time it was finding boxes and fans I had literally zero use for to stick on those for the puzzle elements I could actually use.
Insulting Your Intelligence Tier
pic related
It's a good game but honestly disappointing and worse than the first one. Then again, I say this as someone who ignored, or tried to ignore, the story in both games. Stars are a fucking downgrade too and the only thing they had to do is, just as the first one did, add them as a layer of difficulty in some of the puzzles.
imagine how much better the game would be if the robot was sexy
Oh shit, I didn't even know it was in development, I loved the first one
someone give me a hint for Question Block in South 2 i'm fucking retarded
the name is the hint
hit something higher with your head
Just got to the north part of the map and so far I'm not feeling it the first game was much better.
this one is properly pissing me off
I'm clearly missing something glaringly obvious, why am I such a brainlet
That one took me a while
If you want a hint: Remember that fans can push things even if they aren't on a box
i figured it out finally
the step I was completely ignoring was standing on the fan button myself
Unironically cheesed it by stacking crates on the side of the ladder and climbing on them and picking up the bubble thing from the ground next to the crates.
Easy fucking peasy.
This was the only talos game where i bothered to get all the stars and i regret it immensely. At least the gold puzzles gave me a throwback to the first game.
Also what the fuck was the point of this Doge homosexual and her stupid inner circle? I expected some Gehenna type shenanigans but the fag i got only texted me like twice and then showed up on the final islands to tell me obvious shit.
What do the stars get you?
>buy the first game
>enjoy playing through the puzzles
>enjoy the story more
>get stuck on some of the recording puzzles
>don't want to look up answers
>move onto other games
>buy all the DLC
>never play them
>play the demo for 2
>Oh wow, shit really went down in the story, this was a lot of spoilers I really shouldn't have known
Do I restart from the beginning or try and pick back up from wherever I originally stopped? I remember being really impressed on how the original was able to tap into the religious experience part of our brain. So few games manage to do anything quite like that.
>playing the sequel of a game
>woah this spoils the first one?!
maybe these games are not meant for you
>maybe these games are not meant for you
I wasn't expecting the demo to be so full of spoilers. Usually demos areas are chosen to avoid spoilers. But this game seemingly picks up where the first game ends. But then the demo also skips some of the cutscenes for leaving NJ and going to the game area, so it's kinda inconsistent. They could have just as easily not given you the intro story, and just had the demo start with the puzzle areas.
There's no reason to be a complete asshole about discussing presentation of the demo/game. People use demos to test if the game runs on their computer, not to see the entire opening of the game.
>TP2 doesn't feel religious at all, it just feels kind of pretentious
I guess it's kinda tough to do so, when much of the religious experience comes from uncovering the mystery, and Elohim's voice being so commanding and ever-present.
>the plot is just an endless stream of philosophy 101
Depending on what they talk about, that can still be good though. I enjoyed reading the text on the computer screens, more than the majority of the regular gameplay.
TP2 doesn't feel religious at all, it just feels kind of pretentious. The puzzles are still good but the plot is just an endless stream of philosophy 101
Back to your JRPGs with you.
This game ran like shit on my computer and I hated it, so I bought it on xbox where it runs better and now I like it more.
Are there any reference to Samsara and the Shepherd outside of the QR codes in the museum?
I don't think so.
No. Nor are there references to the citizens of Gehenna outside of the intro area, museum, and the Gehenna Memorial exhibition.
where in the flying fuck is the driller you're supposed to use for the pandora statue in w2
The only driller I've found is in the first or second puzzle but I don't know how to smuggle it out
i've looked everywhere for a different one, i have no idea what the intended solution for that one is
I just cheesed it by smuggling a universal activator out of 6
I didn't like that one, I feel like I got lucky finding the drill
There is a hidden drill on the side of the same puzzle you connect the blue beam to for that statue.
puzzle 4
I'm 40 hours into the game, 92% done. Just one area to go, then the golds puzzles.
Some of the puzzles in the last areas are considerably more difficult, but they're still moderately accessible. The story is still interesting, but I can't see how the ending won't be stupid after the latest revelations...
Still, the game is totally worth the time spent on it for now.
it gave me a headache. then I also realized there would probably be a bunch of beam splitting puzzles so I dropped it (pirated)
headache from the puzzles? or from the headbobbing? the headbobbing was actually making me sick
moving around. not sure how nothing helps gives me a headache when I play. puzzles were fun but given how the island seems to involve lots of running around eh
It can be turned off in the settings.
Reposting because I fucked up the spoiler. I'm almost at the end of the game and there's a line from the fictional Greek philosopher who created the concept of "talos principle" which shows that my fears are going to come true. The fucking philosopher saw the robots solving the puzzles on the island, probably through the interference of Athena and her magic equation of omnipotence. This is terrible, honestly, it doesn't just nullify the whole philosophical discussion of the game, it nullifies everything, the game itself, the first game, the history of humanity, of the universe, nothing matters.
Does the sequel have the sigil puzzle shit? I'm replaying the first game and doing the DLC for the first time for downloading the sequel. Maybe I need to do more tangrams, but I'm getting filtered by some of the sigil puzzles. The ones where you have to fit the tetronimos onto the board.
nope
it has tetronimoes but they aren't used for that
There's a couple in the museum at the start of the game to act as a sort of "haha remember this?" area for the first game, but no, you just make bridges out of them later which is more interesting IMO.
what are some GENUINE puzzles games that I should play? I like it complex, but focused (so not semi-puzzlers semi-logistics like Factorio). Please don't recommend anything Zachtronics, I've played and hated them all. What I'm really looking for is something on-par or better than the 2DBOY puzzle kinos
the room series is good imo
https://store.steampowered.com/app/288160/The_Room
sometimes view controls are annoying. I like picross a lot too
The Room Three was the best one of those. The "Imprisoned" ending is really clever.
"Loop." I got that one by accident too.
If you can stand the onions aesthetic Bonfire Peaks is a top tier puzzle game, definitely one of the best i've ever played.
The Witness, maybe?
Wonderful game.
>2DBOY
If you mean World of Goo, then 'Mushroom 11' is similar in that regard. It also has an amazing soundtrack by Sound of London.
I played the first 3 islands, did the megastructure "puzzles" and I don't really have the will to continue. 🙁
Sometimes I forget how many impoverished third-worlders we have on this site.
>I need an SSD?!
>80 GB?!
Yes. A 256 GB SSD costs fifteen dollars. Get over it. And welcome to the 2020s.
I'm in the second desert area and I'm quite enjoying it. It's honestly refreshing to find a game that embraces classical liberal values and idealism, talking about how we can use our knowledge to make the world a better place rather than just throwing identity politics on the screen. It's practically soup for the soul, an unbridled optimism that I really needed right about now.
I'm very curious about what's going on with the megastructures and stuff, and how Athena ties into it all. I've got some theories but there's still one and a half worth of worlds to open one side of the pyramid and three other words that may finally close things.
I was worried that some things would be too tough but absit omen, I've been able to complete the triangle puzzles and the stars so far. I like the Sphinx ones the best since they are actual little riddles, sort of puzzle light. The prometheus one is just chasing static but at least that's stupid and simple. The Pandora ones honestly are the worst. I've wasted quite a bit of time on them because I didn't notice the teeny tiny 3 pixel high pylon on a mountain top or some crap that pieces everything together on a few. Maybe I should be more observant, but it is kind of obnoxious.
My favorite gimmick has been the teleportation pads. It's so fun to piece a level together using those. My least favorite is the swap one item for another ones, which makes the puzzles feel far more like 'I wish I had one more thing' simulators than anything.
What's funny is that I sort of tend to do better with puzzles 8, 7, and 6 than 3, 4, and 5. It's like 'Am I literally only learning how this works? Easy. Is absolutely every nuance involving this mechanic requires to pass? No problem. Is this just slightly more challenging than a tutorial? Damn, this is going to take a while.'
Overall really enjoying the game.
>Be me
>On that puzzle where you need to get the pylon and the box through something, the one where you can use the pylon to finish the box part
>The loop one or something like that
>Struggle with it
>Force the portal thing through its own hole in a way the devs likely didn't intend to be possible
>"Fuck it, let's reset."
>Go over to the Prometheus thing and put a fire in it thinking that resets the puzzles
>A blue scrimblo appears and auto-completes the puzzles
>A bit upset because I believed I could do it
>Try again after figuring out how to reset
>Still kind of stuck
>Have to take the dog on a walk
>As I'm walking, I realize you can use the laser redirect pylon through the purple barrier
>Hurry the walk up, feed the dog, and try the puzzle again
>Got the achievement for completing the puzzle in one loop
>Hate Miranda
>She fucking dies, I'm happy
>Comes back in the secret ending
FUCK
>Use the subconcious machine
>It shows my stats
>Intelligence: Low
HOW
HOW IS THAT POSSIBLE
I'M THE ONLY ONE DOING ANY FUCKING PUZZLES HERE YOU FUCKING homosexualS AIEEE
mine said high until I chose the option to wipe stats
I guess that was pretty dumb because it said low afterwards
Pretty sure all of those parameters are just about your personality, it's just funny that intelligence is considered a personality trait.
Apparently I am highly moral.
What's the effect of a factory reset?
What other games are McCallic tier optimistic about the future romps? I want something that gives me hope, damnit!
Is there a way to redo the puzzles after you solve them and leave? Like put the barriers back so you can get the achievements or do you need to do it right the first time? I figured out how to do the seesaw achievement well after finishing that puzzle.
>Is there a way to redo the puzzles after you solve them and leave?
Yes. Go to the Prometheus Spark terminal and select "Restart Puzzle." You'll be able to do it again from scratch.
Thanks pal
Oh and speaking of Prometheus Sparks / Promethean Flames, would you guys believe there are 24 of them? Two per world. I'm only missing one in West 3 (High Plain).
Dang, that's a lot, I didn't give a shit about getting them and ended up with about eight. Just shat them out for the last two golden gate puzzles without even looking at them heh heh.
No, but it's absolutely dumbed down in general and has a lot of little design issues that make me think perhaps Talos 1 was a fluke.
no one cares, wheres the next sam game?
No one cares.
>have gigantic levels and structures
>fill them with nothing but the bare necessities
There's absolutely no reason to explore any of the areas since you won't find any easter eggs, anyway.
Worst part are those giant structures that are pretty much nothing more than fancy surroundings for the same elevator-apparition-laser shit in each area.
It's unbelievable how I probably spent more time combing through the small, construction-kit tier worlds of the first game and had a way more rewarding experience than I ever did in any of the second.
Is it worth collecting the stars in the first game?
There are some worlds that need a certain number of stars to open and you get a unique ending if you follow that to its conclusion
Yes. I recommend using a guide for the star in A3 though. The rest are a lot of fun to figure out on your own.
I'm assuming the Milton equivalent in this game is the emails with whatever gay cabal Doge tried to introduce me to. It would be a lot more interesting if I could just talk to all of them instead of artificially increasing replay value by letting you only speak to a single one. I got pegged into talking to a total moralist and I didn't find the premise interesting so I told him to fuck off.
Same, they gave me the fucking janny and it went nowhere. Wish I'd followed my heart and insisted on talking to one of the weirdos, but I was expecting debates and intrigue and stuff
I've tried the first one and got bored quickly. the learning curve was made for retards (like in mobile games where you have to go through 100 stages to find one challenging level) and I just don't find appealing to rotate tetris blocks and move laser turrets around. high school tier philosophy lessons make it even less appealing.
Talos 1 I remember having way too many puzzles that were basically >pick up box. >position box. >put the laz0r reflector on the box >done.
Talos 2 nixed all of those fillery puzzles, and just gave you empty fields to roam around in and admire the scenery. Seriously, those croteam guys must've had someone replay the Myst series to swipe A E S T H E T I C from 'em.
>"hidden" labs
to be fair that one is super plot relevant
I am Elohim and know that I am your friend
>collected all the stars
huh did they steal this idea or what? and what's the point of it?
also Jacques was right
>It wasn't like that in the first game.
yes it was
>Make it reddit
>I watched some of it
Ironic. Post your reddit account. I want to see how many tranny flags your account has.
The Gehenna AIs made it to the Gold Disc and their personality quirks were RNGd in with every robot's personality matrix. They died but live on in every neurotic subconscious.
Correct.
I've almost been filtered by 3 puzzles. I'm 14 hours in.
>locked myself into an ending
nagger game should just let me use the saveslots and not fucking autosave over everything