Tarrey Town was the single greatest thing about BOTW, why wasn't it expanded upon in the sequel?

Tarrey Town was the single greatest thing about BOTW, why wasn't it expanded upon in the sequel? Building one house doesn't count.

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  1. 3 weeks ago
    Anonymous

    because aonuma is a hack

  2. 3 weeks ago
    Anonymous

    >why wasn't it expanded upon in the sequel?
    because totk is a lazy sequel

  3. 3 weeks ago
    Anonymous

    What a comfy sidequest
    I like when games have this little town building sidequests

  4. 3 weeks ago
    Anonymous

    thread theme

  5. 3 weeks ago
    Anonymous

    Yeah I generally enjoyed totk more than botw, (i know that’s verboten on Ganker) but the sims house builder was a downgrade from tarrey town for sure.

  6. 3 weeks ago
    Anonymous

    Totk let's you build anything ANYWHERE and you are crying about some dumb box village in the middle of fricking nowhere. You don't deserve Zelda.

    • 3 weeks ago
      Anonymous

      Not the same

      • 3 weeks ago
        Anonymous

        You're right, it isn't.
        All you did was bring 120 bundles of wood in the first game.
        Making your own modular home where you can think about flipping rooms or have rooms face outside or each other and having it be a real part of the landscape is inherently more interesting.

        • 3 weeks ago
          Anonymous

          idk I thought the home builder was half-baked as frick and not at all interesting to play around with

    • 3 weeks ago
      Anonymous

      >BotW let's you have any fun ANYWHERE and you are crying about some dumb box dungeon in the middle of fricking nowhere. You don't deserve Zelda.
      Nu-zelda perfectly summed up in one post.

  7. 3 weeks ago
    Anonymous

    I love the streets and taverns
    Of a little Tarry Town
    Tip my hat to the dark-eyed ladies
    as we sally up and down

  8. 3 weeks ago
    Anonymous

    BotW was talked about for several years, but a few months after TotK released, no one talks about it anymore. They really dropped the ball.
    >Tarrey town
    What other RPG have this kind of base building, but expanded ? I'm not talking about sandbox games, but games where through quests and stories you can choose to build a hub, I heard ni no kuni 2 has it but the game seems weak

  9. 3 weeks ago
    Anonymous

    I am not an enjoyer of Tarrey Town. Very claustrophobic, it being on a fricking peninsular cliff like that.
    Kakariko is peak comfy

    • 3 weeks ago
      Anonymous

      For me, it's Hateno

    • 3 weeks ago
      Anonymous

      kakaeiko is basically in a valley though?

    • 3 weeks ago
      Anonymous

      At first I didn't enjoy that Kakariko feels like a Shinjuku theme park of Japanese culture. But when you see that there are the Japanese style ruins found throughout Hyrule it is not seeming as bad, they are the survivors.

      • 3 weeks ago
        Anonymous

        BOTW almost has a Naruto vibe to it. Would have been a lot cooler if they were actual shinobi villages with conflicts and lore instead of just giving you an iPad and one quest

  10. 3 weeks ago
    Anonymous

    I completely missed Tarrey Town the only time I played BotW because the quest to start it where you have to get like 60 logs or whatever looked like a complete waste of time so I just ignored it

    • 3 weeks ago
      Anonymous

      You didn't miss anything gameplay wise. The entire thing is randomly talking to people looking for whoever is named "son", and collecting wood. Repeat 5 times. I'm not joking

      • 3 weeks ago
        Anonymous

        >You didn't miss anything gameplay wise
        Only place you can buy back Hylian shield. probably some other shit. Its a wholesome quest that you should do unless you are a souless zoomer that needs immediate satisfaction.

        • 3 weeks ago
          Anonymous

          >Only place you can buy back Hylian shield.
          Who cares you can just go find 30 other shields in the garbage to replace it when it breaks.

        • 3 weeks ago
          Anonymous

          I said gameplay wise. It's cool to build up the town and talk to the npcs but strictly from a gameplay standpoint it's pretty weak

  11. 3 weeks ago
    Anonymous

    I didnt even bother with the optional shit in that area. I dont even know what you do there.

  12. 3 weeks ago
    Anonymous

    >TOTK
    Who cares Termina is best

  13. 3 weeks ago
    Anonymous

    >BotW Tarrey Town quest ends with the wedding between Hudson and Rhondson.
    >You have to invite Bolson and Karson to get the wedding to happen
    >Bolson was actively working on Link’s house at Hateno that time.
    >In TotK Hudson and Rhondson recognize Link thanking for his help setting up Tarrey Town
    >But Bolson doesn’t know who Link is when you meet him in Lurelin Village
    TotK frustrated me so much because I was looking forward to the idea of it being a sequel and having characters from the various quests be expanded further and reference past stuff.
    But instead they opted for a hard reset and also randomly distributed characters around.
    Suzuna is an NPC who asks Link where the horse god is so she can get her horse revived and then she permanently despawns from the game. In TotK she’s just part of the Monster culling group just as a lady making elixirs with no reference to the horse at all.
    As a turbo autist it was super annoying and made me lose interest in TotK after beating it.

    • 3 weeks ago
      Anonymous

      why doesn't TOTK check your gameplay save for the progress of tarrey town? it would've been really nice to see the town built in the sequel, and would be easy recycled content to let new players build it for the first time.

    • 3 weeks ago
      Anonymous

      I also hated this about Tears of the Kingdom because I thought BotW character writing and sidequests were its strong points. I really wanted to see those characters' stories actually continue and develop further, too, and I think their approach with this game was a total cop-out. I honestly thought TotK as a whole was pretty half-baked and not nearly as transformative of BotW as I had hoped it would be. An expansion in the most literal sense.

      • 3 weeks ago
        Anonymous

        > I thought BotW character writing and sidequests were its strong points
        I agree, but they were still shit and the entire game was shit.
        Literally skyrim has better dialog and quest writing and that's rpg babyfood.

        • 3 weeks ago
          Anonymous

          I dunno if I necessarily agree, but that's just a matter of taste. They're both potato chip video games, but I prefer the storybook tone of the Zelda series to Skyrim's gruff high fantasy. It has also been a good, long while since I played Skyrim. Like 2013 at least

    • 3 weeks ago
      Anonymous

      I thought the whole point of ToTK is that it's a sequel but they went for a weird reboot thing instead with less story? Why?

      • 3 weeks ago
        Anonymous

        Seems like they went with a sequel so they could reuse assets but then to just discard the continuity like that is very strange. Not like this is the first time Nintendo has done a direct sequel. If I didn't know better I'd say they must have been really rushed like with Majora's Mask but it's kinda hard to claim that they were given the timeframe.

  14. 3 weeks ago
    Anonymous

    >gushing over shit that's been in games for 30+ years
    Being a tendie must be suffering.

  15. 3 weeks ago
    Anonymous

    >soulless homosexual diversity suburban podhouses
    >greatest thing about BOTW
    Ganon did nothing wrong

    • 3 weeks ago
      Anonymous

      Calamity Ganon genocided most of Hyrule, leaving not many other options than Hudson, Karson, and Bolson. The questline ends with Hudson and Rhondson getting married.

      • 3 weeks ago
        Anonymous

        >genocide
        There's maybe 20 ruined houses in the hyrule castle town, and that's about it, the other
        "Evil things" ganon did was making it snow in the mountains and making sandstorms in the desert, the audacity!
        He killed maybe 50 unarmed citizens, israel kills twice that per hour.

        • 3 weeks ago
          Anonymous

          >only 50 people lived in the capital of the kingdom
          >ignores the rest of the kingdom being overrun by monsters that you personally see attacking travelers regularly

          • 3 weeks ago
            Anonymous

            >traveler gets attack by a moblin
            >solos him with a frying pan
            This society could revolt and overthrow ganon within a bloodmoon cycle, the reality is that he's better for the kingdom than zelda, hence why there's more yiga than normal civilians

            • 3 weeks ago
              Anonymous

              Travellers struggle against bokoblins. They can barely fend them off until you come to save them.
              Experienced Hylian soldiers could fight Lynels, but all of them were killed during the Calamity.

          • 3 weeks ago
            Anonymous

            BOTW is slop, and TOTK is even worse, but you're being moronic.

        • 3 weeks ago
          Anonymous

          The rest was just destroyed without a trace or rotted away over the course of 100 years. This Hyrule seemed to have been much more developed than previous Hyrules. It probably had a population of 1-2 million people.
          Zionists being scum is common knowledge.

          • 3 weeks ago
            Anonymous

            Great headcanon, or should I say headganon, but you can see all the ruins in the world clear as day, hyrule field is 2/3rds ruins all of which total 6 houses and a few military fortifications.

            • 3 weeks ago
              Anonymous

              The flashbacks show that Hyrule was much more populated and had many more buildings in the past. Most of the country was completely destroyed without a trace.

    • 3 weeks ago
      Anonymous

      >he doesn't want to race mix with a gerudo vai

  16. 3 weeks ago
    Anonymous

    Lets get one thing straight the towns in botw and totk are all 100% bonafide garbage, all the quests are shitty fetch quests and all the people are template generic as frick, and they look like shit, maybe the zora town looks ok until it literally got covered in diarrhea in totk, but that's about it, skyrim had better towns 15 years ago the hardware forces nintendo to make these tiny shitty shack houses in these tiny little slum towns surrounded by fricking nothing, the hyrulian kingdom is a joke and they're surprised when one fricking guy overthrows them every 12 years like clockwork.

    • 3 weeks ago
      Anonymous

      Apart from the major characters, most of the NPCs are glorified Miis.
      Hyrule was much more developed before BOTW Zelda and Link's moronation got the country genocided. It was just reduced to this state after Calamity Ganon killed like 99% of the population.

      • 3 weeks ago
        Anonymous

        I call bullshit on this narrative, you can count the number of destroyed houses in the entire kingdom on both hands and feet.

  17. 3 weeks ago
    Anonymous

    It really would have been nice to be able to turn Lookout Landing into an actual town instead of a little fort.

  18. 3 weeks ago
    Anonymous

    >go to a village, speak to 20 people until you find the one NPC whose name ends in -son
    >repeat 4 times
    >the single greatest thing about BOTW

  19. 3 weeks ago
    Anonymous

    Skyrim syndrome. 6 fricking houses

  20. 3 weeks ago
    Anonymous

    >Let's build this town on an unstable cliff instead of all the vast land around it

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