No they didn't. However they did really good with the stamina circle. It conveys a lot of information while not being distracting or redundant despite being in the center of the screen. Battery UI is just fucking bollocks in comparison.
Activating them don't cost durability in the first place. You can test it out right now by looking at the sparkling effect at top right of weapon icon before and after hitting
Interesting, I never realised that. I was mostly using arrows to activate them before since it lets you do it from range and prevents you from accidently hitting/breaking anything else. Arrows definitely use durability since I've probably wasted 10 bows just activating things.
Hitting the devices itself doesn't at least. Not sure about the stuff stuck to the device but if you hit them, it activates the device anyways. Bow breaking makes sense since durability goes down on shoot rather than on hit
The depths are just Hyrule but reversed.
Mountains in Hyrule become holes in the depths, lakes/rivers are obstacle you cannot cross, every root is located under a shrine and their name is the same as the shrine but in reverse.
Yeah, with the side fans I have to pull back on startup to get lift.
From my experience, they control similar, but this one takes off more easily from the ground, and when the fans are on the sides you need to get the positions just right or else it'll either tend to pitch down or pitch up too much
It was a cunt to get the fans right, yeah. That's why I'm curious if I should bother with this one. I assumed it'd also be a pain to assemble just right.
Is not that hard to build. I found an easy way to build this by using a stake. Anyway you just need to build it right once and just favorite the design for autobuild.
From my experience, they control similar, but this one takes off more easily from the ground, and when the fans are on the sides you need to get the positions just right or else it'll either tend to pitch down or pitch up too much
The main con I've experienced is it has bad stability
Going straight up makes me tilt and fall off sometimes
Sometimes I just randomly fell while going straight but only happened once
Other than that, superior ride
It's a bunch of downward facing fans connected to a sled with a control stick on it, with a glider beneath that (the fans are placed to not blow onto the glider).
When the glider inevitably pops, you're still standing on the sled connected to a bunch of fans.
>glider
God, for a second I thought you meant THE glider. How fucked up would it be if the Glider was just another piece of equipment like bows and shields, and they would randomly break with use? You'd have to scavenge more from enemies, so you'd have to deal with Bokoblin archers divebombing you on their own gliders instead of those Aerocudas.
Nintendo can just give anything durability to encourage exploration and add some form of reward structure. Imagine Link losing his legs and is given prosthetics which break after x amount of steps taken.
Does anyone know where I can get the rito paraglider fabric? Not the champion one you get from the amiibo, like the other race's fabrics you get from winning a minigame in their area. The only minigames in the area I'm aware of are the snowboarding and gliding ones.
>haven't even done the first dungeon yet >find an underground colosseum >have to fight a lynel, blue lynel, black lynel, and two silver (one in armor) back to back >after a grueling uphill battle i win >use all my bomb flowers, like 120 arrows, tons of puff shrooms and almost all my weapons >now i have a small hoard of extremely powerful fusion materials, bows, and majora's mask
goddamn this game is sick man
>now i have a small hoard of extremely powerful fusion materials, bows, and majora's mask
And they will all break after 5 enemies, so in reality, you have nothing.
Is there a way to get this thing to stop flying off diagonally? It's pretty great for the most part especially because it's insanely energy efficient but I can't get the thing to fly in a straight line.
>made up
Show me something in a game that isn't made up?
You really got OP with that one, anon, but he obviously meant a vehicle not found on a blueprint.
>lets put the battery indicatior right in the middle of the screen
when will this dev autism end?
holy shit you're stupid
>HELP MOMMY I NEED HUGE HUD OR CANT COPE!
pure autism
as much as I like to shit on the game, this is a retarded point. they did well with the UI here
No they didn't. However they did really good with the stamina circle. It conveys a lot of information while not being distracting or redundant despite being in the center of the screen. Battery UI is just fucking bollocks in comparison.
KINO
Where do you get the fucking control devices i've searched everywhere and still no sign of it.
Tarrey Town
KEK lol LMAO another zelda thread FRFR SHEESH ONG no CAP
can we use this thread for useful tips/discoveries you've made?
i just realised you can throw things (e.g. apples) at zonai devices to activate them without using durability
you can catch fish by using the hoverhand power and just plucking them out of the water
You can Recall mid air projectiles back at enemies e.g. Stone Talus arms or Octorok stones
I hate that this doesn’t work with enemy arrows
Activating them don't cost durability in the first place. You can test it out right now by looking at the sparkling effect at top right of weapon icon before and after hitting
Interesting, I never realised that. I was mostly using arrows to activate them before since it lets you do it from range and prevents you from accidently hitting/breaking anything else. Arrows definitely use durability since I've probably wasted 10 bows just activating things.
Hitting the devices itself doesn't at least. Not sure about the stuff stuck to the device but if you hit them, it activates the device anyways. Bow breaking makes sense since durability goes down on shoot rather than on hit
In the same vein, you can kill all the chuchus the same way. Saves some durability.
If you throw an Ice Jelly or Ice Fruit into water it will make an ice platform
Also you can fuse the ice platform onto a weapon, then keep hitting the water to make more ice platforms (works well with a spear)
How exactly do you throw an apple?
Hold R, press DPad up to select item
like you would throw your weapon, only you hit up on the d pad before releasing R
The depths are just Hyrule but reversed.
Mountains in Hyrule become holes in the depths, lakes/rivers are obstacle you cannot cross, every root is located under a shrine and their name is the same as the shrine but in reverse.
Whats the go to website for TOTK mods? Currently I have the ryusak discord and gamebanana.
wtf I didn't even know you could get mods on switch
Is that design better than putting the fans on the sides in any way?
Yea the green goblin hover sucks ultra ass compared to this one.
Will have to rebuild and test when I get home.
The fans are probably tilted so you can get upward momentum doesn’t always get you actually moving in my experience
Yeah, with the side fans I have to pull back on startup to get lift.
It was a cunt to get the fans right, yeah. That's why I'm curious if I should bother with this one. I assumed it'd also be a pain to assemble just right.
Just look up how to assemble it once then save it in the autobuilder
Is not that hard to build. I found an easy way to build this by using a stake. Anyway you just need to build it right once and just favorite the design for autobuild.
From my experience, they control similar, but this one takes off more easily from the ground, and when the fans are on the sides you need to get the positions just right or else it'll either tend to pitch down or pitch up too much
The main con I've experienced is it has bad stability
Going straight up makes me tilt and fall off sometimes
Sometimes I just randomly fell while going straight but only happened once
Other than that, superior ride
I like the one with a glider that still hovers once the glider's durability end, and just loses the ability to fly without battery.
What design is that?
Hold R like you're going to chuck your sword, then hit D-pad up to make it any item in your inventory.
It's a bunch of downward facing fans connected to a sled with a control stick on it, with a glider beneath that (the fans are placed to not blow onto the glider).
When the glider inevitably pops, you're still standing on the sled connected to a bunch of fans.
You can just put wings under the usual hoverbike.
>Switch players have to deal with gliders breaking
Thanks for beta testing
i don't need gliders; i have 2fans1stick
>glider
God, for a second I thought you meant THE glider. How fucked up would it be if the Glider was just another piece of equipment like bows and shields, and they would randomly break with use? You'd have to scavenge more from enemies, so you'd have to deal with Bokoblin archers divebombing you on their own gliders instead of those Aerocudas.
won't lie; that sounds awesome.
Nintendo can just give anything durability to encourage exploration and add some form of reward structure. Imagine Link losing his legs and is given prosthetics which break after x amount of steps taken.
goddamn but that sounds amazing.
That's the best one
is this real or just a glitch?
It's literally a series staple, retard.
Does anyone know where I can get the rito paraglider fabric? Not the champion one you get from the amiibo, like the other race's fabrics you get from winning a minigame in their area. The only minigames in the area I'm aware of are the snowboarding and gliding ones.
I will NEVER play a game with durability. Get fucked homos
>haven't even done the first dungeon yet
>find an underground colosseum
>have to fight a lynel, blue lynel, black lynel, and two silver (one in armor) back to back
>after a grueling uphill battle i win
>use all my bomb flowers, like 120 arrows, tons of puff shrooms and almost all my weapons
>now i have a small hoard of extremely powerful fusion materials, bows, and majora's mask
goddamn this game is sick man
It's all downhill from here.
>it gets bad after 100 hours!
ah yes, the inverse iq effect
Who said bad?
>now i have a small hoard of extremely powerful fusion materials, bows, and majora's mask
And they will all break after 5 enemies, so in reality, you have nothing.
But it is also janky as fuck to lift off and drag a korok with.
Is there a way to get this thing to stop flying off diagonally? It's pretty great for the most part especially because it's insanely energy efficient but I can't get the thing to fly in a straight line.
Build it straight.