The best in the series by a mile, and the only version of the game where you can turn off the slowdo...

The best in the series by a mile, and the only version of the game where you can turn off the slowdown bullshit.

What are some other great retro shmups? Also been playing Battle Garegga and Strikers 1945 II

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  1. 2 years ago
    Anonymous

    nah, Donpachi is better

  2. 2 years ago
    Anonymous

    Giga Wing! But stage 5 is turning me into a mad woman!

    • 2 years ago
      Anonymous

      The fate of all danmacucks.

  3. 2 years ago
    Anonymous

    shit port of an awesome game. uncovering bees is meant to give chain meter but in this version it doesn't. use mame or burst.

  4. 2 years ago
    Anonymous

    >you can turn off the slowdown bullshit
    too bad you can't turn the cheating custom slowdown button off though

    • 2 years ago
      Anonymous

      >too bad you can't turn the cheating custom slowdown button off though
      that's how it should be though. you can choose when you want the slowdown instead of it just happening and being really jarring. the forced slowdown bullshit makes the later games unplayable imo. I really don't know why morons actually consider slowdown from a machine literally not being able to run the game properly to be a good thing, and that it is now implemented as a """feature""" that can't be disabled.

      shit port of an awesome game. uncovering bees is meant to give chain meter but in this version it doesn't. use mame or burst.

      aside from that, it's basically arcade perfect except with more features like disabling the slowdown and custom slowdown. And Beetle PSX is a better emulator in general. You can still chain, it's just much harder.

      • 2 years ago
        Anonymous

        >seething & filtered by Cave
        luv to see it

        • 2 years ago
          Anonymous

          Sounds like you got filtered by harder chaining my friend.

          • 2 years ago
            Anonymous

            Post your scores big boi

            • 2 years ago
              Anonymous

              I don't play for nor care about scores in most games, and any scores would be compared against PSX scores for that exact setup (console, game mode, slowdown used or not)

              The arcade version slowdowns are nowhere nearcas bad as what the button allows. If you use that you are a plain cheater. Are you one? You decide.

              The slowdown is absolutely godawful and the reason I dropped the other games. It literally makes it unplayable for me because it's so jarring going between normal speed and slow-mo at the game's whim.

              I can use it or not, it doesn't really matter; it's just like playing on an easier vs. harder mode. You just take into account whether slowdown was used when assessing the difficulty. If you're going for a 1-ALL on normal, you probably shouldn't be using slowdown. If you're going for a 2-ALL or playing on very hard or whatever, then you should probably enable slowdown unless you plan on spending several hundred hours.

              Reminder that the game is literally MORE DIFFICULT if you aren't using slowdown. The game runs at full speed (60fps instead of 57.5fps) and also doesn't have the jarring slowdown automatically (even with the wait option set, it's not nearly as much as arcade).

              Pretty much every chains are rendered impossible, not just "much harder" because of that. Bees are a very important part of the level design/chain design. Yet you claim it's arcade perfect. Way to out ourself as a nonplayer who never learned any chaining.

              Except that's taken into account, no one is comparing Arcade scores to PSX scores. Are you moronic? They wouldn't be the same scores even if scoring was identical because of the slowdown differences.

              If you actually read my post instead of being an illiterate troglodyte, you'd see literally right before that I said "aside from that, it's basically arcade perfect except with more features like disabling the slowdown and custom slowdown." The Saturn version meanwhile is fundamentally a completely different game even outside of scoring.

              • 2 years ago
                Anonymous

                >I don't play for nor care about scores in most games
                Oof, that means all your opinions are irrelevant
                Unlucky

              • 2 years ago
                Anonymous

                Sounds like you got filtered and babyragequit because it was more difficult to play and chain.

                The CAVE fanbase has to be one of the most autistic and moronic. They literally thought that garbage hardware not being able to run the game properly is how a game "should" play and will actually rage when their slowdown """feature""" (emulating shit hardware playing a game and chugging) is missing.

                Instead of having actually good mechanics like a slow movement toggle or slow-motion on toggle (although probably not unlimited like on PSX version), it's just on the game's whim and is completely jarring. It leads to cases, like this thread, where morons literally can't play the game if the slowdown timing isn't exactly as they have remembered it through many dozens of hours of tedious grinding.

              • 2 years ago
                Anonymous

                nobody gives a shit about playing for score lmao, that's why shmups are dead

              • 2 years ago
                Anonymous

                I've never played more than a few hours of DDP because the slowdown feels like absolute hot garbage. If I did go for score in DDP (I typically just play for survival/1CC), I certainly would not do it on any arcade version with forced slowdown bullshit. Now you post your scores autismo.

                I'm so bad at these games I can't even survive. How do I get good?

                >How do I get good?
                the same way as everyone else, they just grind for dozens of hours. It helps to work your way up and you use save states or practice modes it makes it even easier.

              • 2 years ago
                Anonymous

                I accept your concession.

      • 2 years ago
        Anonymous

        The arcade version slowdowns are nowhere nearcas bad as what the button allows. If you use that you are a plain cheater. Are you one? You decide.

      • 2 years ago
        Anonymous

        Pretty much every chains are rendered impossible, not just "much harder" because of that. Bees are a very important part of the level design/chain design. Yet you claim it's arcade perfect. Way to out ourself as a nonplayer who never learned any chaining.

        • 2 years ago
          Anonymous

          "because the PS1 and Saturn versions are running too fast, the chain meter itself is running too fast. So there's certain times where certain links that are just kinda average in difficulty are extremely difficult, and I'm not 100% confident to say that some chains are impossible, but they are definitely extremely challenging to the point where you may have to like relearn your entire approach to the chain to try to get it to connect where before you could easily put it together"

          get good son, you're playing the babby version.

  5. 2 years ago
    Anonymous

    Try Raiden Fighters

  6. 2 years ago
    Anonymous

    I'm so bad at these games I can't even survive. How do I get good?

  7. 2 years ago
    Anonymous

    >game allows you slow the gameplay at will at like 50% of normal speed and don't punish you for it
    >the game is literally MORE DIFFICULT
    Absolute braintard, zOMG!

    • 2 years ago
      Anonymous

      Seems like we have another illiterate moron with brain rot who can't read.
      >"Reminder that the game is literally MORE DIFFICULT if you aren't using slowdown."
      Note that it says "IF YOU AREN'T USING SLOWDOWN." The PSX version actually gives you the option and freedom instead of just jerking the game to a halt on its whim to emulate the feeling of dogshit hardware that can't keep up with a game, because we all just LOVE a chugging framerate and game that runs like shit, right? We definitely want to emulate that feeling!

      The game on PSX runs faster (faster bullets, faster enemies, entire game sped up), and as a result, the (manual) slowdown slows less than the (automatic) slowdown of the arcade. So yes, it's much harder with no slowdown, a little bit harder with automatic slowdown enabled (because it's a bit less than arcade and also the game still runs faster), and easier with custom slowdown assuming you spam it, although I would still love to see you get a 2-ALL with custom slowdown allowed. I think you might be there for a few hundred hours buddy XD

      • 2 years ago
        Anonymous

        >Note that it says "IF YOU AREN'T USING SLOWDOWN."
        Except you typed also typed this.
        >that's how it should be though. you can choose when you want the slowdown instead of it just happening and being really jarring.
        B4ck 2 3lf u cheater.

  8. 2 years ago
    Anonymous

    Oh hey man. That's also my favorite version of DoDonPachi. Like another anon said, Rsiden Fighters is awesome. I'm a huge fan of the Parodius series too. Sexy Parodius and Jikkyou Oshaberi Paroduus are my two favorites

  9. 2 years ago
    Anonymous

    Imagine shilling this hard for a junk port released 20+ years ago.

    • 2 years ago
      Anonymous

      >junk port
      >has extra features and challenge
      >only playable version of a good game without the mandatory forced slowdown bullshit
      lol

      • 2 years ago
        Anonymous

        Don't lie to yourself you only love it because of the slow button. Lol!

      • 2 years ago
        Anonymous

        >slowdown bad
        what's this zoomer moron shit? slowdowns aren't uncommon on shmups

        • 2 years ago
          Anonymous

          In every other game and genre, slowdowns are are to be avoided, because it means the game is running like shit and the rapid change between full-speed and chugging slowdown is very jarring and annoying, and throws off your gameplay.

          Only autistic CAVE fans actually defend slowdown as a """feature""" to the point where the devs actually started implementing it as a literal feature, except with no option to disable it or make it manual like the PSX port. If you think it's too easy, then limit the usage of it, but the game should not be deciding on a whim to slow everything down to a halt. It just feels like utter shit.

          >Note that it says "IF YOU AREN'T USING SLOWDOWN."
          Except you typed also typed this.
          >that's how it should be though. you can choose when you want the slowdown instead of it just happening and being really jarring.
          B4ck 2 3lf u cheater.

          Yes, I did type that, because that is how it should be. Now if you WANT to play with slowdown on (who the frick knows why unless you have brain rot), then the PSX port still gives you that option.

          It's not random though and you can easily control it by using shot or laser. Basic thing you would know if you weren't some nonplayer. Back to 3lf.

          That's like saying slowdown in another game is not random because it happens when there is a lot of enemies on screen. have a nice day moron. It's not even slow-mo, it's like actual slowdown mimicking the hardware shitting itself and people think this must be preserved as a """feature"""

          • 2 years ago
            Anonymous

            >filtered by BASED Cave
            Keep digging

          • 2 years ago
            Anonymous

            >In every other game and genre, slowdowns are are to be avoided, because it means the game is running like shit
            Wrong nonplayer moron, double dragon was hella popular and ran lile absolute shit. Moderate slowdown was always ok, you are just a revisionist zoomer moron

            • 2 years ago
              Anonymous

              Holy shit you are actually moronic. There is a difference between a game running like shit and still being good despite that, and the absolute fricking pants-on-head moronic brainrot notion that SLOWDOWN AND CHUGGING IMPROVED THE GAME.

              The games had slowdown BECAUSE THEY RAN LIKE SHIT. People didn't like slowdown but it was a limitation of the hardware and they still enjoyed the games in general in spite of it.

              • 2 years ago
                Anonymous

                A bit of slowdown isn't the same as
                "running like shit" you zoomer moron. Developer designed the games around those limitations so ditching slowdowns just because you are a revisionist zoomer moron is fricking moronic

              • 2 years ago
                Anonymous

                Slowdown (as-in the hardware cannot run the game properly so it screeches to a halt and throws off your rhythm and timing) is not good, in any context. Mimicking this slowdown, as if it actually is good to have a game that runs like shit and screeches to a halt on a whim, is fricking moronic. It's just as simple as that. Now of course, they didn't all run like shit. But the less slowdown, the better.

                If you are wanting to give players the ability to weave more complex patterns, then just fricking make the bullets slower. If you are going to have complex patterns of bullets and a fast default ship speed, then have a button that lowers ship speed (NOT THE ENTIRE FRICKING GAME SPEED). If you want to make certain actions slow the player down, then fricking do that. But the worst way to go about any of this is to throw game-halting slowdown that screeches the entire game to a halt just on a whim, and completely jars the players and throws off their timing and rhythm.

              • 2 years ago
                Anonymous

                >a button that lowers ship speed (NOT THE ENTIRE FRICKING GAME SPEED)
                Confirmed for having never played arcade Dodonpachi, ever.

              • 2 years ago
                Anonymous

                The slowdown affects the entire game and is very jarring. It is not even remotely close to a slow movement toggle found in many shmups.

              • 2 years ago
                Anonymous

                You are moronic. I feel bad for your parents, honestly.

              • 2 years ago
                Anonymous

                >a button that lowers ship speed (NOT THE ENTIRE FRICKING GAME SPEED)
                Confirmed for having never played arcade Dodonpachi, ever.

                >if I just lie and gaslight him it will surely work
                frick off moron.

                t. revisionist zoomer moron
                What you think of slowdowns is irrelevant, the point still is that developers considered the slowdowns in the game design, dumb nonplayer.
                >If you are wanting to give players the ability to weave more complex patterns, then just fricking make the bullets slower. I
                if you make the bullet slowers you'll have more bullets on screen, thus more slowdown, holy shit you are fricking moronic lmao

                I'm talking about the more modern DDP games that clearly aren't restrained by hardware you drooling moron. Funny how PSX DDP can play great with no slowdown but all future titles have mandatory slowdown as a "feature".. yeah that's totally because of hardware restrictions you braindead moron... lmao

                you actually have less slowdowns when using the laser (slow movement) button, so yeah you're clueless about the game's very basic mecanics.

                All of the hardware mimicking slowdown is jarring and feels like shit and clearly doesn't just function as a movement speed decrease like in almost all other non-shmups. Again, it's meant to mimick hardware slowdown, which is just baffling because hardware slowdown feels like complete shit.

              • 2 years ago
                Anonymous

                >moving the goalposts
                pathetic zoomer.
                cv1000 games had terrible development cycles, but ditching all slowdown in those would still be moronic zoomer shit because the games still were based around it.

              • 2 years ago
                Anonymous

                You must be 18 to post on this board.

              • 2 years ago
                Anonymous

                PSX version is just a turd because of the bee bug. I'd be perfectly fine with the port if they didn't fricked that up.

              • 2 years ago
                Anonymous

                you actually have less slowdowns when using the laser (slow movement) button, so yeah you're clueless about the game's very basic mecanics.

              • 2 years ago
                Anonymous

                t. revisionist zoomer moron
                What you think of slowdowns is irrelevant, the point still is that developers considered the slowdowns in the game design, dumb nonplayer.
                >If you are wanting to give players the ability to weave more complex patterns, then just fricking make the bullets slower. I
                if you make the bullet slowers you'll have more bullets on screen, thus more slowdown, holy shit you are fricking moronic lmao

      • 2 years ago
        Anonymous

        >me luv sum extra feature slocheat button
        'sup edusword

  10. 2 years ago
    Anonymous

    >slowdown is good but only if it happens at random

    • 2 years ago
      Anonymous

      It's not random though and you can easily control it by using shot or laser. Basic thing you would know if you weren't some nonplayer. Back to 3lf.

      • 2 years ago
        Anonymous

        but it's bad if you control it by pressing a button that's supposed to do it

        • 2 years ago
          Anonymous

          Excatly, edusword

          • 2 years ago
            Anonymous
          • 2 years ago
            Anonymous

            kek

    • 2 years ago
      Anonymous

      play espgaluda for that, not some shitty ddp port

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