The Elder Scrolls IV: Oblivion is an objectively better video game than The Elder Scrolls V: Skyrim.
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The Elder Scrolls IV: Oblivion is an objectively better video game than The Elder Scrolls V: Skyrim.
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The Elder Scrolls III: Morrowind is an objectively better game than The Elder Scrolls IV: Oblivion.
No, it isn't.
It is, by every conceivable margin. You really have to be an absolute turbopleb or pic rel to disagree.
>le Mowwowind
Lol, it's a gay homosexual's Daggerfall.
False
True
The Elder Scrolls II: Daggerfall is an objectively better game than The Elder Scrolls III: Morrowind
True
False
And Daggerfall can be called the true peak of the series then since both Battlespire and Arena were objectively inferior to it?
Interesting.
Ok then where is your image, big guy? There's no image here to accompany your post, therefor it's fricking false. contrarian bastard Black person b***h. son of insect.
You seem normal and welladjusted.
thankyouu fricking bastard b***h have a good day my friend
Looks beautiful
Looks like shit
Pretty obvious choice.
Correct.
Sorry Elder Scrolls was NEVER good, oldgays agree
Morrowind is the best TES game for a reason anon
bethesda games were never good
>m*gic abuser
you didn't not play nor beat the game properly
This is why I prefer ES with it's basic b***h combat over souls shit. In souls games it's literally, "lol, git gud (i.e. memorize the enemy pattern so you know when to roll and when to strike and if you don't do that obviously you're not going to progress)". Meanwhile in an ES game I can approach a situation in 100 different ways depending on how I want to play the game, and that's far more satisfying to me. I've probably put thousands of hours into ES games and have never once made a pure melee build.
yeah
True and don't care. Still enjoying TESIV: Chadblivion.
True
No, it isn't.
>Morrowindchad enters thread
>seething immediately begins
It seems that our superiority has once again lead to some complications.
How does anyone think Skyrim is better? It's so bland and generic, and it feels like no matter how much you explore you're never going to find anything new or interesting. There's also way less actual role playing and any character you make is going to look pretty much the same. I liked Bruma, but nobody wanted an entire fricking game that's just Bruma. And why the frick would you set a game in a mountainous region and get rid of the acrobatics skill?
Skyrim is for boring, vapid, homosexuals and most normals are boring, vapid, homosexuals. It's no surprise Skyrim is the only ES game that women like and can play.
at least there's actual scenery instead of just fields and shit
Obvious bait is obvious.
Oblivion is the worst one, the only things more boring than the oblivion gates are the fricking civil war quests in skyrim, but you could ignore that. Morrowind is on par with Skyrim
Lol, this board is truly dead.
Not as dead as Oblivion's modding community
Oblivion doesn't need mods. Skyrim needs like twenty dozen just to be barely tolerable, lol.
>Oblivion doesnt need mods
so I take it you haven't played since release
btw skyrim is playable with none
Well I've put over 9000 hours into Oblivion vanilla so you do the math, if you're capable (which I doubt)...
>Oblivion doesnt need mods
I can tell you've never actually played Vanilla Oblivion outside of the Xbox, because it most certainly does to function for longer than a week or two of consistent gameplay - ESPECIALLY if you're actively using the quicksave and autosave feature.
Pic unrelated. Heavily modded Oblivion. You dont need this many mods to get the game functional, but you do need mods. Skyrim and Morrowind work right out of the box, not perfectly, but pretty perfect compared to fricking Oblivion. Oblivion's engine is an inhumanity to man if you've ever worked with it.
I don't use mods so it's not an issue, Vanilla Oblivion works just fine right out of the box.
Well then I am sorry to say, but if you plan to play Oblivion for an extended period of time, you are playing on borrowed time. Especially if you're using quicksaves and autosaves.
I don't even understand why you keep talking about quicksaves and autosaves. I don't mod the game, are you fricking moronic, incel???
Because if you don't mod the game, the quicksaves and autosaves literally break your fricking game. They "dirty" your character files, and without proper cleaning or a mod that fixes it, you are playing on borrowed time. Your game WILL crash, and it WILL be unrecoverable past a certain point, simply because of how the engine works. The exact same thing happens to Fallout: New Vegas and Fallout 3. Which, coincidentally, use the exact same engine as Oblivion.
Never happened to me and I've put over 9000 hours into Vanilla Oblivion.
Odd that.
>lying on the internet
That's fine man, if you want to lie to anonymous people on the internet, then go right ahead. Post your autosave files, and then we'll see. It's a known documented issue for Oblivion, FNV and FO3 that you can research, and there are numerous fixes for it available.
I'm not lying, gayboy.
>Morrowind works right out of the box
Yeah on a fricking 800x600 screen. OpenMW is basically a fricking requirement on modern tech
>Morrowind >Skyrim > Oblivion
Take your shitty game elsewhere troony
So it seems like the consensus is that Skyrim is more fun if you just want to go crazy with mods, but Oblivion is more fun to actually play.
Skyrim is fine and completely playable without any mods
just the perk trees are boring which can be fixed easily
oblivion you actually need quite a few mods to fix
>oblivion you actually need quite a few mods to fix
I definitely played it vanilla when it came out and don't remember anything being broken. With unmodded Skyrim I got bored 15 hours in.
It's pretty easy for anyone with the bare minimum of intelligence and self-restraint to choose major skills and attributes with which they can totally control the levelling of their character.
Oblivion's levelling system is not broken whatsoever, you're just an unironic tard who needs to be handheld by the game itself and guided through it.
nostalgia does not qualify as quality
obliviongays posting moronic shit like this is why everyone disregards them
Okay so you acknowledge that you don't understand RPGs and are a mentally deficient simpleton who should stick to action games and shooters?
Got it.
>Okay so you acknowledge that you don't understand
didn't read the rest of this post. cope and seethe moron. oblivion is the black sheep of the series for a reason
>for a reason
Yeah and that reason is all the normalspastic casual morons like you who hopped on the ES bandwagon with Skyrim pisspuddle shitfest.
haven't read this but i assume you said something moronic. anyway
>rpg
>no you HAVE to play this certain way with certain skill and certain things to make it not so shit
why even call it an rpg at that point
You don't, you just have to choose skills you don't use as your major skills.
It makes practically zero difference to the gameplay.
>no you HAVE to play this certain way with certain skill and certain things to make it not so shit
So you agree Dark Souls is absolute trash then?
when you get down to it yes it heavily favors a certain playstyle. ie magic abuse. try playing new game+ and beyond with just STR or DEX alone i'll take years to chip at enemy/boss hp
to add, base dark souls had absolute shit weapon scaling before they needed to patch it
is it the fault of needing to fill the rpg standard or the games themselves?
>broken leveling system meme
I don't care what some e-celeb said. I put hundreds of hours into Oblivion without "fixing" the leveling system and had a great time. Maybe learn the game instead of trying to "fix" things you find a little different from what you're used to. I like that you can screw yourself if you level badly and I like that you can break the game.
You literally just pick major skills you never use and you have total and complete control over levelling your character.
These people are unironic spastics and are the reason Skyrim and Fallout 4 were as shallow and pedantic as they were.
>you have to be a spastic to not want a ass backwards leveling system
Black person what
>just the perk trees are boring which can be fixed easily
Adamant and Ordinator didn't fix shit, it's just slightly less bad now
Simon had a good had idea when he merged Lockpicking and Pickpocketing and created a seperate H2H perk tree, but that's the biggest triumph of the Skyrim modding community when it comes to skills
Perk trees are fricking lame for TES, the only way to fix Skyrim is to do the impossible and somehow recreate the attributes from Morrowind and Oblivion
>simon had a good idea
bait
alright maybe he wasn't the one who came up with the idea, but having a H2H perk tree is without a doubt a good thing
Unarmed has been around since Daggerfall, there's not a single good reason to downgrade it to just a sub-form of combat, it deserves better than that
morrowind > (power gap) > skyrim = daggerfall > oblivion
In regards to quests, stories, soul, and adventure - yes.
SOVLE
I honestly don't know if Oblivion is that much better, or I was just burnt out on open world shit by the time Skyrim came out. When I played Oblivion every new area and location felt unique and exciting, and then I see screenshots of Skyrim and it's just like "copy-pasted hut #125452332; you could offer me $1000 and I probably couldn't point it out on the map without just guessing". I felt the same way about GTAV. The first thing I did was drive to Mt. Chiliad and it took like 5 minutes, and it was just so deflating, like there was nothing even worth exploring.
>ITT Oblivion was my first TES game
"Objectively" better how? By having terrible level scaling that basically encourages you to never level up? By somehow having even more braindead combat than Skyrim? By having the ugliest NPCs imaginable? Like what the frick does Oblivion POSSIBLY do better than Skyrim outside a few music tracks and some scattered sidequests?
>terrible level scaling that basically encourages you to never level up
So you didn't strategize your leveling and the enemies got too hard for you? The game becomes more fun the higher you get your preferred stats.
>even more braindead combat than Skyrim
They completely dumbed down the combat in Skyrim, though. I guess you must really like those Fallout slow motion kills.
>the ugliest NPCs imaginable
Everything looks generic in Skyrim. You can spend 3 hours in the character creator and even your own character is going to look generic.
>So you didn't strategize your leveling
*didn't min max your leveling
FTFY, Oblivion's leveling either forces you to never sleep so you never level up at all or you min max to get +5 on important stats or you'll fall off harder than the dunmer did after Morrowind.
>They completely dumbed down the combat in Skyrim, though
How? Because you don't have to mash M1 against everything a million times anymore? That's the only significant change outside having semi useful power attacks unlike Oblivion where they're just a waste all the time.
>Everything looks generic in Skyrim.
Generic is leagues above ugly potato faces.
>Generic is leagues above ugly potato faces.
It's less realistic, thus less believable. IRL tons of people, particularly peasants and villagers, have ugly potato faces and are weird autists.
So Oblivion feels more immersive and grounded.
This is some pretty big cope. You can have generic NPCs look unremarkable without making them ugly, not to mention literally EVERYONE in Oblivion is ugly as hell, not just the "peasants and villagers".
>Have you ever actually tried min maxing in Oblivion?
Considering that's the only way to level up without dealing no damage after like 5 levels, yeah.
>you become crazy OP 20 levels in and can steamroll everything.
Oblivion is the one TES game where that flat out doesn't happen because the scaling is the worst shit imaginable. In Morrowind and even Skyrim you become a monster by level 20 but level 20 in Oblivion you're hardly dealing any damage at all and the only reason stealth archer is a meme because it's one of the few ways to deal decent damage at that point.
>In Oblivion you had fricking spinning slashes and whacko leaps that could paralyze or disarm or knockdown.
Which are all worthless because you deal more damage by smacking someone a million times with a weapon than that, the most you'll ever want is a paralyzing weapon.
>You also had functional hand-to-hand skill
H2H is shit in both games, it does frick all damage in Oblivion and barely exists at all in Skyrim.
>Oblivion's powerattacks were so comically superior to Skyrim's cinematic trash that it's laughable.
Not at all, they broke blocks, staggered, and dealt decent damage, which isn't amazing but it worked well enough.
Have you ever actually tried min maxing in Oblivion? Aside from sucking all the fun out of the game you become crazy OP 20 levels in and can steamroll everything. Just hang out and play the game while thinking a little bit about how you want to make your character. It's really not that complicated.
>the only significant change outside having semi useful power attacks
Do you just play as an orc with a club or something? Just stick to Dark Souls if that's the kind of game you want.
>unlike Oblivion where they're just a waste all the time.
Lol are you fricking serious? In Oblivion you had fricking spinning slashes and whacko leaps that could paralyze or disarm or knockdown.
You also had functional hand-to-hand skill with unique powerattacks (again some could knockout or paralyze).
Oblivion's powerattacks were so comically superior to Skyrim's cinematic trash that it's laughable.
Damn I'd frick Nancy
was expecting a paralyzing spell to be cast with it just saying it "narcolepsy"
yeah
Damn it, imagine a whole series about this. Isekai authors really need to step their game up
What will Todd cut form 6?
Oblivion might be the most comfy game to just hang out in. I can't tell you how many times I didn't really feel like playing anything in particular and ended up opening Oblivion just to walk the road to Chorrol or Anvil for the thousandth time.
This, it's the closest a game has come to creating what feels like a living, breathing, other world.
>breton mage
>going for +5s but not being a sperg and picking majors I won't use, rather focusing on my combat one before the others so I'm not gimped
kvatch or mage's guild recommendations first?
Mage's Guild recommendations for sure.
Honestly it's best to basically do everything you can before even touching the MQ, as in all Bethesda games.
New quests will appear as you progress through the MQ and also NPCs who travel can often get killed by Oblivion Gates once you do Kvatch (same as with dragons attacks towns in Skyrim after Whiterun).
I always started with the mage's guild. They're so dumb. They'll let a complete stranger into their place, let you take all their lab equipment and ingredients and then sell it right back to them before taking a nap on one of their beds.
>let you take all their lab equipment and ingredients
You know they respawn too, right? Every 72 in-game hours the alembics and retorts all respawn.
Only the ones in the cabinets though, the ones on shelves and desktops don't respawn.
Mages' Guild is a great target for burglaring as a thief and fencing.
Essential Skyrim VR mods please?
Oblivion sucks, the facial animations alone are reason to not play it
Skyrim is shit. This board has become a parody of itself.