The most kino of combos

The most kino of combos

  1. 1 week ago
    Anonymous

    GURPS + setting/module has always been my favorite.

  2. 1 week ago
    Anonymous

    >GURPS is a parasite that needs to attach itself to pre-existing setting to
    disgusting

    • 1 week ago
      Anonymous

      To what anon? We're listening

      • 1 week ago
        Anonymous

        To have delusions of relevancy, nevermind grandeur.

        • 1 week ago
          Anonymous

          Sounds like those settings need a good system to actually be playable in my ears

  3. 1 week ago
    Anonymous

    There's also the thing where GURPS supplements (low-tech, historic ones, etc.) are very well written and reading them helps you create your world/game even if you have zero intention of using GURPS's system

  4. 1 week ago
    Anonymous

    Do people actually play stuff like this? It feels like it would take so long to stat everything. Like every little NPC needs to be created from scratch, and GURPS is a lot more crunchy with things like different attacks etc.

    • 1 week ago
      Anonymous

      Most NPCS you just talk at and don't need stats at all, or you can just put down relevant skills like so
      Octopus Hooker :Sex Appeal-13 Wrestling-15 Appearance:Ugly

    • 1 week ago
      Anonymous

      Nah, statting things in gurps is hella simple. Only character point beancounting makes it not simple, and that's not the GM's problem.
      As well, as the other guy already said, the idea that you need pre-existing 'complete' statblocks for everything is absolutely retarded.

    • 1 week ago
      Anonymous

      NPCs aren't built with points

    • 1 week ago
      Anonymous

      Wdym making up a NPC statline on the spot is easy as fuck in GURPS anon. Experienced GURPS GMs can improvise a statline for a BBEG in their sleep and it works because GURPS is a good system.

    • 1 week ago
      Anonymous

      >Octopus limbs: Extra Arm 8 (Extra-Flexible +50%, No Grasping Hand -40% for a total cost increase of +10%) costs 88 points
      >Third arm: Extra Arm 1 costs 10 points
      >Weird torso: Injury Tolerance (No Vitals, No Neck) costs 10 points, Invertebrate costs -20 points, Sharp Beak costs 1 point
      This is as complicated as it gets for statting out the unique physical aspects of your picture, and even that's only considering if you really want to let her get into a fight and try to wrestle with people.

      • 1 week ago
        Anonymous

        Ty for the free NPC stats, anon.
        My first time GM'ing GURPS will be before Halloween.

        • 1 week ago
          Anonymous

          If you want to just steal a bunch of D&D conversions, EnragedEggplant's blog has a bunch of 3.5 content ported to GURPS.

      • 1 week ago
        Anonymous

        >and even that's only considering if you really want to let her get into a fight and try to wrestle with people.
        What about health, strength, and so on? Those are also important in a fight. How would you even have an NPC fighting without at least the main attributes?

        • 1 week ago
          Anonymous

          10s for the main stats and then as many points into a combat/defensive stat as you feel is appropriate on the fly.
          https://gurps.fandom.com/wiki/Skills#Skill_Level_Meanings

  5. 1 week ago
    Anonymous

    I can't think of a worse, more scientific and accountant-style system to attach the dreamlike wonder of Planescape to.

    Now World of Darkness + Planescape, that would be a kino combo. Or Tales of the Dying Earth + Planescape.

    • 1 week ago
      Anonymous

      >more scientific and accountant-style system
      Imagine being this buckbroken by fucking GURPS. You can comfortably make GURPS way less number heavy than D&D, and still have much more mechanical variety.

    • 1 week ago
      Anonymous

      >Tales of the Dying Earth + Planescape.
      Now that would be a ton of fun.

      https://i.imgur.com/1i5xStM.jpg

      The most kino of combos

      Did you run a Planescape game with this anon? How did it go?

      • 1 week ago
        Anonymous

        >Did you run a Planescape game with this anon?
        I've never played a ttrpg in my life, let alone ran one.

  6. 1 week ago
    Anonymous

    /tg/ + nogames
    the ultimate double layer of escapism

  7. 1 week ago
    Anonymous

    How the hell would you reconcile alignment, both the worst aspect of d&d and the most important underlying mechanism of planescape, with a non D&D system?

    • 1 week ago
      Anonymous

      D&D aligmnent is system agnostic. You can slap it into almost any system without much issue and it is definitely easy to slap it over GURPS

    • 1 week ago
      Anonymous

      Perhaps describe what grievances you think you'd have with it, but at worst you could have a trait, and at best a secondary attribute for instance.

      I like GURPS and Planescape, but why fuse them together?

      Because now you can play the cool setting without having to play D&Dogshit.

  8. 1 week ago
    Anonymous

    I like GURPS and Planescape, but why fuse them together?

  9. 1 week ago
    Anonymous

    I raise you two more great settings best enjoyed in systems other than their own.

    • 1 week ago
      Anonymous

      I don't know, every VtM game I've had has been a lot of fun. The mechanics are all straightforward to, although we never really ever get into overt combat so it probably falls apart there.

  10. 1 week ago
    Anonymous

    Why are there so many GURPS posts on this board? It's not even a fairly popular system (I never see it in gamestores, I've seen Genesys and FATE more than it for example and those are both nobody games). Is there just a really active GURPS discord or something?

    I understand the assumed 5E/PF posts because well, those are two games that I see shelves of at every single gamestore, but GURPS just seems like an odd thing to latch onto.

    • 1 week ago
      Anonymous

      Because GURPS is a really REALLY good system.
      >There are two kinds of people: GURPS enjoyers, and people who don't know GURPS.

      • 1 week ago
        Anonymous

        Nah, I've played it. It's okay. It's just another 3d6 system. I can only assume there's either a popular discord or there was some surge of games in a game finder thread a year or so ago and it's most people's second game or something.

        A lot of the posts just give that energy tbh.

        • 1 week ago
          Anonymous

          Did you play lite or the real game?

        • 1 week ago
          Anonymous

          >Nah
          Stopped reading there.
          >There are two kinds of people: GURPS enjoyers, and people who don't know GURPS.

    • 1 week ago
      Anonymous

      >logical well-thought-out rules that can handle pretty much any setting and genre without any modification
      >works extremely well for both combat and non-combat gameplay
      Not that odd.

    • 1 week ago
      Anonymous

      Newfags with superiority complexes. There's an obvious increase in generic/obnoxious meme replies in the gurpsgen too.

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