The only actual AAA VIDEO GAME released in the last 10 years that's not an interactive movie pandering to critics.

The only actual AAA VIDEO GAME released in the last 10 years that's not an interactive movie pandering to critics.

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  1. 1 year ago
    Anonymous

    I really cant fathom why Ganker doesnt collectively praise it as the excellent. Is it just a skill issue or what, I dont get it

    • 1 year ago
      Anonymous

      It's new instead of old, so zoomers desperately trying to fit in with le ebin oldgays go overboard in expressing their hatred of it and try acting like they ever played the original Doom games.

      • 1 year ago
        Anonymous

        >fit in with le ebin oldgays
        Eh, I'm 36 and it's easily one of my favourite games of all time.

        At first I was like...

        • 1 year ago
          Anonymous

          Now I'm like

          (actually I'm better now but don't have a webm)

          • 1 year ago
            Anonymous

            what difficulty?

            • 1 year ago
              Anonymous

              UN

          • 1 year ago
            Anonymous

            >enemies shot with PG explode violently into electrified gibs
            love that detail

            • 1 year ago
              Anonymous

              Doom Eternal's gore system is fricking amazing. Nobody ever mentions it but it's severely underrated.

              • 1 year ago
                Anonymous

                the only time people sort of refer to it is when they post D2016 vs DE demon comparisons saying LOOK old demons BLOODY new demons CLEAN without ever mentioning that the reason DE demons are so clean is so that you could clearly see when they get damaged

              • 1 year ago
                Anonymous

                maybe if the game was worse they would focus on it more like they did with Shadow Warrior 2

          • 1 year ago
            Anonymous

            this is so fricking terrible holy shit what is wrong with you zoomer homosexuals

            • 1 year ago
              Anonymous

              I'm 36.

    • 1 year ago
      Anonymous

      it's new and different and the fact you need to chainsaw for ammo filters people for some reason

    • 1 year ago
      Anonymous

      >Is it just a skill issue
      Yes, 100%. Ganker sucks at the game so it seethes.

    • 1 year ago
      Anonymous

      cause it’s call of duty with a world of warcraft skin pretending to be doom

    • 1 year ago
      Anonymous

      It's cause reddit likes it. That's literally the only reason

    • 1 year ago
      Anonymous

      Because I don’t like FPS (homosexual PENIS SUCKER) games

    • 1 year ago
      Anonymous

      >skill issue
      How can you be this delusional? It's the candyass modern console version of better designed games from the 90s and 2000s.

    • 1 year ago
      Anonymous

      >skill issue
      >zoom eternal
      >why dont modern gamers like it?

  2. 1 year ago
    Anonymous

    There's a bunch of AAA video games that released in the last 10 years that fit that criteria. Probably over 50 at the least.

  3. 1 year ago
    Anonymous

    Convince me that Sekiro actually requires player agency when it is so "finely curated" of an experience that you only have a couple options to not hesitate. I'm on my second playthrough right now, I'm going for the plat on a single save slot so I'm not asking in bad faith. I just don't like being able to impose my own rhythm on the fight.

    • 1 year ago
      Anonymous

      Because Shitkiro is a shit game
      Play Ninja Gaiden instead

      • 1 year ago
        Anonymous

        Nah

      • 1 year ago
        Anonymous

        >xyxxxy the game

    • 1 year ago
      Anonymous

      i wish stealth didn't become useless halfway through when the game becomes another dark souls 3 boss rush

  4. 1 year ago
    Anonymous

    its shit
    >shoot enemy
    >run out of ammo
    >use chainsaw
    >shoot other enemies
    >run out of ammo
    Playing on the harder difficulty doesn't feel like a challenge, it feels like im playing a CRPG micromanaging my shots

    • 1 year ago
      Anonymous

      You don't even need to chainsaw that often, the game has plenty of ammo lying around.

    • 1 year ago
      Anonymous

      But that's literally DOOM 1.

      • 1 year ago
        Anonymous

        Have you ever played original doom? Are you fricking moronic?

      • 1 year ago
        Anonymous

        frick off zoomer, you dont actually play og DOOM.. you have 100 shotgun shells, 400 plasma, 50 rockets and 400 minigun ammo in that game and can finish the entire level just using the super shotgun

        • 1 year ago
          Anonymous

          >super shotgun
          >doom 1
          hey

          • 1 year ago
            Anonymous

            ah shit i mean the shotgun.
            i remember only using the shotgun and plasma rifle for realism purpose. Now realistic games are everywhere i want more dumb games like doom

        • 1 year ago
          Anonymous

          >super shotgun
          >doom 1
          hey

          ah shit i mean the shotgun.
          i remember only using the shotgun and plasma rifle for realism purpose. Now realistic games are everywhere i want more dumb games like doom

          OH NO NO NO NO NO NO AHAHAHAHAHAHAHAHAHA

    • 1 year ago
      Anonymous

      >you shoot things in an fps

      WHAAAAA?

    • 1 year ago
      Anonymous

      skill issue. also your moron

      • 1 year ago
        Anonymous

        not an argument, newbie.

        • 1 year ago
          Anonymous

          you are an arthritic homosexual

          • 1 year ago
            Anonymous

            and you're an autistic sperg.

    • 1 year ago
      Anonymous

      enemy
      >>run out of ammo
      >>use chainsaw
      If you're using the chainsaw only after running out of ammo you're playing the game extremely wrong lol. That's extremely suboptimal and you're not managing your ammo properly. I use the chainsaw mostly as a defensive tool.

      • 1 year ago
        Anonymous

        >you're playing the game extremely wrong
        if there's a wrong way to play a game, it is not a good game
        and doom eternal is not a good game either way, it's call of duty with jumping and bullet sponges

        • 1 year ago
          Anonymous

          >if there's a wrong way to play a game, it is not a good game
          if a game doesn't have a wrong way to play it, it's not a game but a toy

          • 1 year ago
            Anonymous

            >it's not a skill issue, it's my plystyle

            >if there's a wrong way to play a game, it is not a good game
            no it just means youre bad at the game, which is fine by the way. move on.

            it's not the difficulty being a problem, it's how linear the game is, to the point where it might as well autoplay since there's no other way to play it
            nobody should think swapping a gun 30 times to kill a single enemy is something difficult, nobody should think having a Famicom-tier level design is good, yet here they are, sadly not yet dead and buried 7ft deep, just to be sure

            >if there's a wrong way to play a game, it is not a good game
            So I guess every FPS is bad because if I aim at a wall and shoot I can't hit enemies. Mario is bad because if I stand still a koopa will kill me upon contact. Tetris is a bad game because if I don't arrange the blocks they'll stack to the top and I lose.

            You dickhead.

            >Mario
            >fps
            >Tetris
            >fps
            not even trying to read the rest, because you spout moronic shit like a fricking moron

            • 1 year ago
              Anonymous

              >if there's a wrong way to play a game, it is not a good game
              You made an absolutely moronic statement about game design in general you moron. I could use your statement for plenty of examples in just FPS games alone, as there are plenty of "wrong" way of playing games.
              >fall in lava in Doom and I die
              >didn't dodge imp fireball and die
              >get shot by shotgunner and die
              etc
              According to you this is all bad game design lmao

              • 1 year ago
                Anonymous

                >fall in lava in Doom and I die
                willingly
                >didn't dodge imp fireball and die
                willingly
                >get shot by shotgunner and die
                rather willingly
                if you compare player decisions to the extremely linear design of Eternal, you are absolutely moronic and perhaps inbred

                >to the point where it might as well autoplay since there's no other way to play it
                this simply isn't true. Doom Eternal allows for MORE creativity since you have instant weapon switching. You can do whatever you want with your weapons. Compare it to classic Doom where weapon switching takes ages. That severely limits your weapon creativity.
                As for 'muh linearity' only midwits find level exploration all that interesting and if you want to turn off the HUD elements like the compass you can. I'm frankly bored when I'm not killing shit, combat > all and having arenas that give you full 360 degree + vertical onslaught peaks my serotonin in ways no other single player FPS has ever done.

                You're bad at the game, just move on anon.

                so you like level design - fine, both games are similar when it comes to it, but encounter design? you are essentially forced to prioritize enemies, every fight and every time you replay any of them being outright the same unless you play on easy
                2016 did not have this problem, and if you still excuse this, then you should apologize to Dark Soul 2

                honestly people should've stopped replied to you when you compared DE to CoD, it would unironically make way more sense to compare it to Fortnite or Halo

                no one who played both DE or CoD would say they're similar in any way except for being FPS, regardless of whether they liked or disliked them

                Fortnite - big map, 100 players, you run or drive around, build and fly, swim, how is it similar?
                Halo - for a linear FPS game the levels still give you freedom, you can run over enemies, snipe them from afar, punch them to death. How is it similar?
                CoD - extremely linear levels, you have a set path, stray from it and you lose, kill X enemies to progress - how are they not similar?

              • 1 year ago
                Anonymous

                >>fall in lava in Doom and I die
                >willingly
                >>didn't dodge imp fireball and die
                >willingly
                >>get shot by shotgunner and die
                >rather willingly

                You don't always do these things willingly you fricking dumbass. The game punishes you for playing it incorrectly and kills you for it. There are plenty of ways of playing games "wrong". How fricking dumb are you bro?

                >you are essentially forced to prioritize enemies
                This is true of classic Doom and Quake and it's great. Enemy prioritisation is fun. Basic example: a shotgunner and an imp are standing in front of you? You kill SG first. Again you're just bad at the game and you should move on.
                >every fight and every time you replay any of them being outright the same
                No, not at all, unless you're a speedrunner that memorises the spawns and can kill the enemies extremely quickly (and there will always be RNG at play, the spawns themselves vary). The same thing applies to literally all games but they're even more predictable because enemies don't even spawn in, they're standing in the spot you expect to find them. I know for a fact you're not anywhere near this level at Doom Eternal btw, hell I like DE so much because the fights feel FAR more dynamic to me than they are in any other single player FPS.

                It's clear at this point that I'm talking to an 85 IQ dipshit and for years I haven't gone back and forth with an idiot on Ganker so I'm just gonna stop now. You're just extremely dumb anon, that's god's honest truth. You're the Dunning–Kruger effect in action.

              • 1 year ago
                Anonymous

                You don't fall into lava willingly? Again, you spout some of the most inane shit I've ever seen on this site. How fricking dumb do you have to be? Not even going to read the shitheap you've wrote, the very first words are enough.

              • 1 year ago
                Anonymous

                >Enemy prioritisation is fun. Basic example: a shotgunner and an imp are standing in front of you? You kill SG firs
                Not him but theres nothing fun about it. The answer is ALWAYS the same.

              • 1 year ago
                Anonymous

                Yeah so then play a game with no prioritisation and make the combat even more meaningless. Lmao you dipshit frickass.

              • 1 year ago
                Anonymous

                You dont know what actual prioritization means.

              • 1 year ago
                Anonymous

                a-anon san... enemy prioritization is a factor of... almost any game with enemies ever made...

              • 1 year ago
                Anonymous

                Not to the point where you get instakilled if you don't.

              • 1 year ago
                Anonymous

                i would name eternal as an example of a game where this doesn't happen compared to games where you have less mobility and direct control over enemy behavior. In Half-Life the combine shotgunner needs to die ASAP. IN most games with hitscanners, your main recourse is to either kill them without being able to see them or to to kill them ASAP, which is stricter enemy prioritization as far as being punished with quick death. DE's risk of death is more being overwhelmed by a lot of attacks rather than a single enemy putting you on a countdown to death because you're in the wrong place at the wrong time

              • 1 year ago
                Anonymous

                This is a stupid complaint but regarding Doom Eternal you actually have a lot more freedom in how you approach combat because of your movement options, the way the arenas are designed and lack of hit scanners.

              • 1 year ago
                Anonymous

                >movement options
                Mogged by Ultrakill

              • 1 year ago
                Anonymous

                Why does Ganker b***h so hard about fast weapon switching in DE when that's Quake DNA and we've enjoyed it for years? Only now it's suddenly a problem.

                Poop.

              • 1 year ago
                Anonymous

                Ganker didn't play quake

              • 1 year ago
                Anonymous

                Old Ganker did. It's just me left here huh?

            • 1 year ago
              Anonymous

              >to the point where it might as well autoplay since there's no other way to play it
              this simply isn't true. Doom Eternal allows for MORE creativity since you have instant weapon switching. You can do whatever you want with your weapons. Compare it to classic Doom where weapon switching takes ages. That severely limits your weapon creativity.
              As for 'muh linearity' only midwits find level exploration all that interesting and if you want to turn off the HUD elements like the compass you can. I'm frankly bored when I'm not killing shit, combat > all and having arenas that give you full 360 degree + vertical onslaught peaks my serotonin in ways no other single player FPS has ever done.

              You're bad at the game, just move on anon.

        • 1 year ago
          Anonymous

          >it's not a skill issue, it's my plystyle

        • 1 year ago
          Anonymous

          >if there's a wrong way to play a game, it is not a good game
          no it just means youre bad at the game, which is fine by the way. move on.

        • 1 year ago
          Anonymous

          >if there's a wrong way to play a game, it is not a good game
          So I guess every FPS is bad because if I aim at a wall and shoot I can't hit enemies. Mario is bad because if I stand still a koopa will kill me upon contact. Tetris is a bad game because if I don't arrange the blocks they'll stack to the top and I lose.

          You dickhead.

        • 1 year ago
          Anonymous

          honestly people should've stopped replied to you when you compared DE to CoD, it would unironically make way more sense to compare it to Fortnite or Halo

          no one who played both DE or CoD would say they're similar in any way except for being FPS, regardless of whether they liked or disliked them

          • 1 year ago
            Anonymous

            That statement from him was so moronic it didn't even merit a response. I mean the whole post was stupid as shit but nobody even bothered with that part.

            • 1 year ago
              Anonymous

              Yeah, but you can see his other posts ITT and people (me included) respond to them seriously. But we should not, it's fricking stupid.

              video tutorials for every enemy ruin what little atmosphere was left

              There's a video tutorial for Marauder and people still got filtered by him somehow, so it was necessary (also turn tutorials off).

    • 1 year ago
      Anonymous

      life shit
      >do stuff
      >run out of energy
      >eat
      >do other stuff
      >need to sleep
      living on the harder difficulty (ultra-africa) doesn't feel like a challenge, it feels like I'm living a CRPG micromanaging my rice grains

    • 1 year ago
      Anonymous

      The fps game is shit because you don't like fps? ok cool

    • 1 year ago
      Anonymous

      >it feels like im playing a CRPG micromanaging my shots
      ive read some stupid shit from contrarians shitting on the game but this one takes the cake lmao
      how much weed do you need to smoke to make this connection

  5. 1 year ago
    Anonymous

    Doom 2016 is literally objectively better than Eternal

    • 1 year ago
      Anonymous

      Doom 2016 is bland garbage

    • 1 year ago
      Anonymous

      >Can win the game by just using the double shotgun
      >literally objectively better

  6. 1 year ago
    Anonymous

    What is Elden Ring?

    • 1 year ago
      Anonymous

      what about it

    • 1 year ago
      Anonymous

      Never heard of it. Is it some minor lord of the rings game?

  7. 1 year ago
    Anonymous

    Is the DLC more of the same or did they switch things up?

    • 1 year ago
      Anonymous

      there's a couple of things that switch things up, new enemies (basically reskins but whatever), new uses for your mods, a new weapon in the 2nd dlc. stuff like that.

  8. 1 year ago
    Anonymous

    ULTRAKILL is better.

    • 1 year ago
      Anonymous

      No it's dogshit and hate you turdpeople for shilling it constantly

      • 1 year ago
        Anonymous

        ULTRAKILL is better.

        Vanquish > both

    • 1 year ago
      Anonymous

      it's been shilled quiet a bit so I'm more skeptical now

  9. 1 year ago
    Anonymous

    I remember liking 2016 a lot, but the one time I tried Eternal i dropped it quickly.

    Pirated it again the other day to demo a couple of hours and gave it a better chance, and again I don't see myself continuing.

    It's insanely linear and handholdy. The narrative went from kinda hands off in 2016, to full blown moronic lore and Power Rangers good guys / bad guys.
    I get what they tried to do with the flamer and chainsaw, but it really just pidgeonholes me, burns my health down to force me into glory kills, and complains I don't have enough chainsaw fuel every fricking time Im out of ammo and try it on anything bigger than an imp. I really don't want 5 upgrade tokens types, I don't want a ton of stupid lore in a ridiculously designed console menu, I don't want cute references and shit

    • 1 year ago
      Anonymous

      It doesn't get better. I forced myself to finish the campaign and it was a slog.

    • 1 year ago
      Anonymous

      >I really don't want 5 upgrade tokens types
      yet you loved D2016 where you also upgrade suit, hp/ap/ammo, weapons and runes. curious

      • 1 year ago
        Anonymous

        Nah liked not exactly loved.
        There's no getting around stuff like upgrades or crafting in any modern title.

        Feels like Eternal wants me to pop my menu for upgrades or tease me with a suit token plain sight secret every couple of minutes. There's a main hub littered with shit, mainly upgrade currency, that I have to pickup other shit to open

        I don't remember it being as annoying in 2016. A weapon upgrade bot here or there for variety

        • 1 year ago
          Anonymous

          D2016 had stupid stuff like "kill enemies in this way to upgrade your rune", in DE runes don't need upgrading and you can skip weapon upgrade challenges with Mastery tokens

          • 1 year ago
            Anonymous

            >you can skip weapon upgrade challenges with Mastery tokens
            They appear in the last third of the game lol

            • 1 year ago
              Anonymous

              Yeah. But the only kinda mandatory upgrade is flaming hook, right?

              • 1 year ago
                Anonymous

                it's the most important one, yes. I like having the heavy cannon mastery too.

              • 1 year ago
                Anonymous

                HC mastery is pretty fun and funny, yeah. I'd say both ballista masteries are pretty damn good

              • 1 year ago
                Anonymous

                some people seem to make good use of the destroyer blade, I haven't delved into it though.

              • 1 year ago
                Anonymous

                It's a very fun weapon, I like how it encourages you to get in the air to charge it safely.

                Doom never had story. Frick you homosexual, it doesn't need it and it was added to sell the game to normies

                >Doom never had story.
                t. illiterate moron

              • 1 year ago
                Anonymous

                t. moronic homosexual

    • 1 year ago
      Anonymous

      It doesn't get better. I forced myself to finish the campaign and it was a slog.

      Doom 2016 is literally objectively better than Eternal

      Absolutely based. Eternalgays should be rounded up and gassed. Doom 2016 is the best FPS of all time and Eternal took a huge steaming shit on the franchise.

  10. 1 year ago
    Anonymous

    >QTE to kill enemies
    no

  11. 1 year ago
    Anonymous

    If only it took place in an actual military complex and you used actual guns instead of what this reddit goyslop in nu-doom is supposed to be

    • 1 year ago
      Anonymous

      Play quake 2 then

    • 1 year ago
      Anonymous

      >and you used actual guns
      you mean toys?

    • 1 year ago
      Anonymous

      like this?

  12. 1 year ago
    Anonymous

    Imagine unironically struggling with ammo in Eternal. I'm not even memeing, I for the life of me can't fathom how people can struggle so much, I'd legit like to see these people play.

    • 1 year ago
      Anonymous

      I imagine it's like full auto/turret/plasma/lock-on all the time, with lots of misses

    • 1 year ago
      Anonymous

      I can kinda get it at the start when you only have like just the shotgun and rifle but I mean after a few levels you have to be seriously missing like every shot to be out of ammo. Played like 70 hours of Doot Eternal and never once complained about ammo shortages. I think Ganker is just shit at the game.

  13. 1 year ago
    Anonymous

    >muh QTEs

    Just don't use them lol

    • 1 year ago
      Anonymous

      ?

      • 1 year ago
        Anonymous

        Thats literally the tutorial level where they want to teach you how to glory kill, in the main game you shoot the blinking demons and they die regardless if you glory kill them or not.

        • 1 year ago
          Anonymous

          >oh no, a game is teaching me this mechanic that I don't have to use

          I realize this is a joke but some people here would probably consider this a serious argument

          ???

          • 1 year ago
            Anonymous
          • 1 year ago
            Anonymous

            Not gonna lie it's pretty shitty that it forces you to use the glory kill here but it's pretty typical of boss battles to force you to do some finishing move in a bunch of games. That's not gonna stop me from enjoying the 99% of the game where I don't have to use it.

          • 1 year ago
            Anonymous

            god this looks so fricking tedious

            • 1 year ago
              Anonymous

              Hes not even playing the game in the webm he's showcasing a boss that needs a QTE to progress to phase2 wtf are you talking about
              Why does every Eternal thread 2 years after release get people who dont play the game trying to post some nonsense complaints about the game over and over. You dont see this in Library of Ruina threads.

            • 1 year ago
              Anonymous

              this isn't how it's played. the maker of the webm is being a moron for no reason.

              • 1 year ago
                Anonymous

                >this isn't how it's played
                Yeah you're supposed to spam cutscene attacks with the same animations over and over again.

              • 1 year ago
                Anonymous

                do you also b***h about reload animations in call of duty?

              • 1 year ago
                Anonymous

                you can go a few minutes without needing ammo or glory killing anything. if not you're not skilled enough and your complaint is moronic

              • 1 year ago
                Anonymous

                >few minutes
                lol

              • 1 year ago
                Anonymous

                ?

              • 1 year ago
                Anonymous

                >having to watch the same cutscene attack every 5 minutes is ok!!
                No.

              • 1 year ago
                Anonymous

                >taking 2 seconds to pick up ammo is le bad!
                no

          • 1 year ago
            Anonymous

            Huh, when they get reused later as normal enemies you don't have to glory kill them to take them out. See

            [...]

          • 1 year ago
            Anonymous

            Looks like like UT2004

      • 1 year ago
        Anonymous

        >oh no, a game is teaching me this mechanic that I don't have to use

        I realize this is a joke but some people here would probably consider this a serious argument

    • 1 year ago
      Anonymous

      They're not even QTEs, they're essentially a melee attack, but Ganker gets autistic over the choice of clicking your mouse or pressing E instead

    • 1 year ago
      Anonymous

      Try that on the master levels then

  14. 1 year ago
    Anonymous

    Post it

  15. 1 year ago
    Anonymous

    This game might as well be 6 hours of custscenes for how non interactive it is.
    Worst game ever and legit rape of DOOM franchise.

    • 1 year ago
      Anonymous

      >This game might as well be 6 hours of custscenes for how non interactive it is.

      There are more efficient ways to say "I didn't play this game"

    • 1 year ago
      Anonymous

      ive played it twice and skipped every single cutscene and ive got 40 hours

      • 1 year ago
        Anonymous

        You're literally forced to watch every shitty minicutscene where doom guy picks up a sentinel crystal or plugs in a key etc lol

        • 1 year ago
          Anonymous

          It's called an animation, autismo.

          They were a little annoying when I finally got around to plugging all those batteries into the slots on Doomguy's ship though

          • 1 year ago
            Anonymous

            >Control is taken away from me to play a gay animation
            I don't want this. I play ULTRAKILL instead

            >This game might as well be 6 hours of custscenes for how non interactive it is.

            There are more efficient ways to say "I didn't play this game"

            I "played" 6 hours of cutscenes before i turned it off
            Someone told me that i shouldn't have been playing on the hardest difficulty too and that's why i didn't like it. Absolute state.

            • 1 year ago
              Anonymous

              >Someone told me that i shouldn't have been playing on the hardest difficulty too and that's why i didn't like it. Absolute state.
              that's legit good advise though. in DE easy is normal and normal is hard. you'll get your ass kicked and have a bad time if you're a tryhard.

              • 1 year ago
                Anonymous

                I maybe retried a stage 5 times? I don't really care about winning but it was just a boring game. Find a loop and then spam glory kill to win beats every level.

              • 1 year ago
                Anonymous

                >Find a loop and then spam glory kill to win beats every level.
                literally not how it works at all

              • 1 year ago
                Anonymous

                >"thats not how ww it works"
                Because you're fricking stupid and can't solve these games like the simple puzzles they are. You probably sat jaw agape using the wrong weapon on the wrong enemy and enjoyed yourself, thinking you were playing your own way.

              • 1 year ago
                Anonymous

                are you confused my dude? I was replying to the guy that quit the game after 6 hours. I've beat it dozens of times.

              • 1 year ago
                Anonymous

                >ultrakill troony says that while spamming one move in "her" game will clear every encounter

              • 1 year ago
                Anonymous

                Keep on slayin' those Demons, Slaya!

  16. 1 year ago
    Anonymous

    >OMG I NEED LOOOOOOOOOOOOOOORE

  17. 1 year ago
    Anonymous

    i mean, ps4 had good games, so maybe you just haven't checked out what they are or don't like them.

  18. 1 year ago
    Anonymous

    Ganker likes to pretend to prioritize gameplay and say "story in vidya is like story in porn" and then proceeds to seethe in EVERY single Eternal thread about the story (you can skip, which you couldnt in 2016)
    Some "hardcore" gamers you turned out to be.

    • 1 year ago
      Anonymous

      Doom never had story. Frick you homosexual, it doesn't need it and it was added to sell the game to normies

      • 1 year ago
        Anonymous

        So why complain about it when its skippable but not in 2016 where it wasnt skippable even on repeat playthroughs
        The complaint isnt "I dont like DOOM having story" its "I dont like the story so much Im going to complain about it all the time" you low IQ abomination

        • 1 year ago
          Anonymous

          Frick off normie. Keep story out of my doom game. Are you such a mental midget that you don't realize it impacts the game design?

      • 1 year ago
        Anonymous

        I thought the story was cool but the gameplay sucked. Hated having to use abilities and glory kills constantly to get enough resources and all the stupid levels that had you climbing around and swinging from shit like it's Assassins Creed.

  19. 1 year ago
    Anonymous

    I love this game. Been playing the frick out of it the last month and finally beat UN the other day.

    [...]

    [...]

    I'm still a noob but every time I play I get better. Now gonna do the DLCs on UN and then the master levels. Best stand alone officially released single player FPS I've ever played by far. Overall my favourite is still probably Doom II Valiant but I can see why someone would like Eternal over everything else and have nothing else compare.

    • 1 year ago
      Anonymous

      nice. i only ever got to super gore nest in UN. i know if i ever made it far i would still die on the last level

      • 1 year ago
        Anonymous

        >i know if i ever made it far i would still die on the last level
        yeah there's so many dangerous spots towards the end. if I don't die at sentinel prime, I'll die at nekravol. if I don't die at nekravol, I'll die at urdak. if I don't die at urdak, I'll die at the final sin. and there's cultist base before all that.
        when I was practicing on nightmare, my best run was 4 deaths. I would have done it by now had I not stopped practicing but I stopped because it was exhausting. each run is 5 hours long ffs. I did SGN and TAG2 UN though.

    • 1 year ago
      Anonymous

      Congrats!

    • 1 year ago
      Anonymous

      holy shit does this constant weapon switching look turbo-autistic

      • 1 year ago
        Anonymous

        it looks cool as shit, you dork

      • 1 year ago
        Anonymous

        oh no you fell for the only 2 weapons meme

  20. 1 year ago
    Anonymous

    The only issue with it on a gameplay level compared to 2016 is that the levels all look like Quake 3 maps but when the level design of the first reboot was cucking 90% of enemy types, the lacking aesthetics of the new ones aren't that offensive

  21. 1 year ago
    Anonymous

    chainsaws for magic ammo
    >shoots epic Arachnotron™ weakpoint after lining up shot for 5 seconds while dashing side to side because pro Quake™ skills
    >moronic door opening cutscene plays
    >"Mhmm....rip and tear.. looks like the Hell Priest™ is nearby.. I will rip and tear because I am the ancient Doom Slaya™
    >"Come on, Vega™"
    >follows Skyrim™ compass
    >Picks up 10 epic fanfiction-tier lore dumps about how badass the Slaya™ is on the way
    >Door locks behind the Slaya™ and demons appear
    >cacophony of moronic monster noises while the fart synth kicks into action
    >chainsaws for magic ammo
    >"Rip and tear" >WUBWUBWUBBWAMBWAMDUUUUUNUUUUNUUHHHNHUHHH *Uses Flame Belch™ on a deliberately spawned group of Possessed™ and they become Staggered™, does a badass Heat Blast™ and Armor Shards™ fly into the Slaya™'s face*
    >chainsaws for magic ammo
    >switches weapons 75 times
    >dashes aimlessly waiting for a Possessed™ to spawn
    >chainsaws for magic ammo
    >swings on monkey bars
    >performs impse
    >250 arena laps and 150 chainsaw uses later the Slaya™ is victorious
    >Mhmm.. The Hell Priest™ is not here.. >Better tell Samuel Hayden™ about this
    >"Come on, Vega™"
    >Walks two meters and Alien Queen™ appears in an epic cutscene
    >"You will not defeat me, Slaya™, I am the Emperor of the Universe and you are nothing but a Usurper™, the Kar En Kuk™ Council of Elder Alien Space Sentinel Argent D' Nur™ has banished you from the alien kingdom and I will defeat you!"
    >Cut to black and level ends before epic boss fight so player can process how epic this is and maybe make a Reddit™ post about it before carrying on
    >DUNDUNDUNBWAMBWAMBWAM Mick Gordon farting BAM BAM BAM 50 ACTION POINTS 5 CRUCIBLE CREDIT SENTINEL SHIP ARGENT RECEIVED

    • 1 year ago
      Anonymous

      lel

    • 1 year ago
      Anonymous

      gay

  22. 1 year ago
    Anonymous

    Play more game's
    Ghostrunner comes to mind

  23. 1 year ago
    Anonymous

    This game is dogshit. Everyone's playthrough looks the same because there's no player expression.
    Doom 2016 destroys this game. You can use whatever you want to get the job done, your way.

  24. 1 year ago
    Anonymous

    Not only Doom Eternal is a 10/10 game but it's also made me enjoy other games more. It taught me how fun getting gud and actively trying to understand and master game's mechanics can be.

  25. 1 year ago
    Anonymous

    >all these homosexuals complaining about DE having a story
    I've played this game for over 200 hours and I have no clue what the story is because I have never once watched the cutscenes. I just skip them. You people are morons.

    • 1 year ago
      Anonymous

      > The mere existence of the story doesn't fundamentally alter the game's core design

      • 1 year ago
        Anonymous

        Doom always had story.
        >but muh Carmack said
        Carmack wasn't the only man behind Doom. id went to shit after Romero left.

        Looks like like UT2004

        And that's a good thing.

      • 1 year ago
        Anonymous

        Well no shit alters "the core design" but it doesn't mean anything because you can entirely skip it you fricking moron.

  26. 1 year ago
    Anonymous

    >cutscene every 10 seconds
    >Marvel quips
    >ugghhhhhh da DEMONS!
    >Mario platforming complete with rotating fire sticks
    >Denuvo
    Zoom: Eternal fricking sucks

  27. 1 year ago
    Anonymous

    Of all games how is Doomy 'Ternal still the one that people are divided upon
    I swear people would have either moved on to talk about other games, or regard this game as shit or great, yet it's surpassed both and stays in a constant limbo as if the game came out yesterday

  28. 1 year ago
    Anonymous

    I dont have a gayming mouse, whats the best keybind for it? i keep getting raped in doom 2016 nightmare trying to cycle my weapon and reach 6,7 and 8

    • 1 year ago
      Anonymous

      try using quake mp ones

    • 1 year ago
      Anonymous

      123QERFZXC
      Any of those should be easily accessible.
      4TGV alt ctl Tab Caps for less urgent shit not involved in quickswapping.

      • 1 year ago
        Anonymous

        Thanks, will try it on my first ultra violence run

  29. 1 year ago
    Anonymous

    turns into a movie every time you press E to awesome

  30. 1 year ago
    Anonymous

    Doom is not AAA, it's also part of the reason why it was great

  31. 1 year ago
    Anonymous

    >soiboy he man reference
    >marvel portals
    >40gay final boss
    It's shit and a lesson for me to never be hyped for anything ever again

  32. 1 year ago
    Anonymous

    Prey is great too but yeah

  33. 1 year ago
    Anonymous

    okay but wtf is this?

  34. 1 year ago
    Anonymous

    doom eternal is a shit video game for shit video game players. fps peaked in quake 3.

    • 1 year ago
      Anonymous

      >have to resort to an MP game to compete
      sorry you lose

      [...]
      [...]
      it's not the difficulty being a problem, it's how linear the game is, to the point where it might as well autoplay since there's no other way to play it
      nobody should think swapping a gun 30 times to kill a single enemy is something difficult, nobody should think having a Famicom-tier level design is good, yet here they are, sadly not yet dead and buried 7ft deep, just to be sure
      [...]
      >Mario
      >fps
      >Tetris
      >fps
      not even trying to read the rest, because you spout moronic shit like a fricking moron

      >nobody should think swapping a gun 30 times to kill a single enemy
      you didn't play the game

      • 1 year ago
        Anonymous

        >he is too bad for multiplayer games
        skill issue im afraid

        • 1 year ago
          Anonymous

          Incidentally Rapha, God of Quake, loves Doom Eternal, as any sensible FPS player would. You lose anon sry.

          • 1 year ago
            Anonymous

            based

            4chins got absolutely filtered by doom as it's the only game released in the last 10 years that is good solely based on its gameplay, not graphics, story or context.

            to be fair, I think doom eternal would still be a hit even if it was called something else like Quake 5. the gameplay really is that good

  35. 1 year ago
    Anonymous

    >mfw platforming was more fun than the shooting
    >terrible artstyle

  36. 1 year ago
    Anonymous

    video tutorials for every enemy ruin what little atmosphere was left

    • 1 year ago
      Anonymous

      the game needed some way to try and teach people who weren't already huffing what doom eternal was hashing out by playing 2016 over and over again

      frankly they were kind of self-defeating though. not only did people still not understand the game but the tutorials instilled a sense that the way the game tells you is the only way to do it. People read "sticky bomb can instakill cacodemon" and went "I can ONLY use the sticky bomb on the cacodemon"

  37. 1 year ago
    Anonymous

    >boatloads of stupid over the top lore that muddles the story into pure nonsense
    >annoying edgelord tier writing about how epic the SLAYER is and full of annoying references to the Doom comic. It was cute in 2016 but it gets very tiring here
    >game demands you play a certain way lest you get buttfricked by enemies. You can’t experiment, you have to use the chainsaw and the flame belch and the grenades and shit to make a dent in enemies
    >platforming lmao
    Worst game in the franchise by a country mile

    • 1 year ago
      Anonymous

      but anon-sama... the entire game demands experimentation... it's one of the only shooters that does...

    • 1 year ago
      Anonymous

      >>game demands you play a certain way lest you get buttfricked by enemies. You can’t experiment, you have to use the chainsaw and the flame belch and the grenades and shit to make a dent in enemies
      lmao
      >Game forces you to have fun

  38. 1 year ago
    Anonymous

    >*enables the centered gun model option*
    >Heh. Just like the original game. EpIc.
    >*has never played the original Doom*

  39. 1 year ago
    Anonymous

    Just finished 2016 a couple days a go and not even sure I liked it. I just finished it to be done with it.
    Kinda want to try Eternal but hoping there's a physical Switch copy on sale for Black Friday.

  40. 1 year ago
    Anonymous

    Is this the one where it straight up tells you how to beat its own bosses with a pop-up message?

  41. 1 year ago
    Anonymous

    I think the things doom eternal really needed to do in its tutorials are
    >emphasize that problems have multiple solutions and that you should experiment, especially when you get something new
    >establish the faltering/stun system early as an incredibly important factor of the game

    A lot of people finish Doom Eternal without even understanding what faltering is and that's pretty nutty considering how essential it is to controlling the fight and winning

  42. 1 year ago
    Anonymous

    Finally beat this game today after starting and stopping 10 times.
    Very satisfying but I think had a power-creep issue. Getting powerups feels good, but by the end I was just sort of face-rolling enemies (played on Ultra Violence) due to being too powerful.
    I feel like the game gives you too much BFG ammo and also the crucible was a bit of a silly mechanic as the replenishes were always available and on the Icon of Sin fight they even respawn (with Blood Punch replenishes too!).
    I really appreciate what they tried to do with the combat-loop. It mostly shines except where it fails, like when you're just dash-spamming waiting for your generic Possessed spawn for an ammo refill. But it's a lot more clever and interactive than just having traditional ammo pick-ups

  43. 1 year ago
    Anonymous

    Is it good? I liked 2016.

    • 1 year ago
      Anonymous

      It's good, but it's different from 2016 in many ways. Better gameplay, vastly inferior story and atmosphere

    • 1 year ago
      Anonymous

      its Game of the Decade tier

  44. 1 year ago
    Anonymous

    And yet… utterly soulless.

    • 1 year ago
      Anonymous

      Nah man that's just you

    • 1 year ago
      Anonymous

      eternal is the only game that exists like it despite being a AAA game in the most stagnant and mass-appeal directed genre in the game industry. Everything it does is shameless. Sounds like pure SOVL to me

      • 1 year ago
        Anonymous

        Hell yeah, doom slayer is so epic!

        • 1 year ago
          Anonymous

          Complete earnestness in your belief that you're cool is soulful anon, yes.

  45. 1 year ago
    Anonymous

    You know a game is a masterpiece when every thread about it in Ganker is filled with contrarians making strawman arguments to hate on it.

  46. 1 year ago
    Anonymous

    >platforming with doubledash and shooting switch

  47. 1 year ago
    Anonymous

    And it's a "reboot" of a game that's nowhere near as good as the originals. Instead of pandering to critics it's pandering to nostalgia.
    If Doom 1993 wasn't as popular as it is, the publisher wouldn't have funded that game at all.
    It's as soulless as any movie game and as shameful a corporate cash grab as any popular movie franchise reboot/remake.

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