The Perfect MMO

Literally everything promised about this game is perfect. And the guy funding it is some dude that got super rich off some other shit and just wants to make the best MMO possible now, so there's no chance of it dying from "muh lack of donations".

Are you hyped? Do you think it will fail for some reason?

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  1. 2 years ago
    Anonymous

    >only promises
    >no content
    it will fail when it comes out in 2050

    • 2 years ago
      Anonymous

      it's not only promises. What are you talking about?

      here is gameplay

      the most recent dev update video is from 6 days ago

      • 2 years ago
        Anonymous

        anon that looks unfinished as frick

        • 2 years ago
          Anonymous

          it is literally unfinished. Have you not been following the development progress?

      • 2 years ago
        Anonymous

        >looks like the third time a noname MMO get something
        I was starting to get worried after every other game that looked like Dreamworld.

      • 2 years ago
        Anonymous

        Hmm gonna say my 780ti isn't gonna cut it lol.

        • 2 years ago
          Anonymous

          minimum requirement is GTX 460

          • 2 years ago
            Anonymous

            Ok it should be np.

      • 2 years ago
        Anonymous

        It would have been cool if it was released 15 years ago. MMOs are trash in their entirety.

      • 2 years ago
        Based Opium Enjoyer

        just looks like a modern update of dark age of camelot. Literally a nothingburger

      • 2 years ago
        Anonymous

        >Everyone riding around on autistic assorted creature mounts in blandlooking castle environment
        Ah yes, another generic fricking MMO how delightful

      • 2 years ago
        Anonymous

        >woman speaks
        I'm out.

      • 2 years ago
        Anonymous

        All those mounts are so stupid. It looks like an escaped zoo.

      • 2 years ago
        Anonymous

        >shit mounts and the game hasn't even come out
        mmo cosmetics are so fricking shit
        why can't they just establish a good, competent aesthetic and only add cosmetics that adhere to the aesthetic?
        games are fricking shit when everyone tries to look like a unique snowflake, garishly drowning in particle effects while covered in light up armor and glowy weapons

        • 2 years ago
          Anonymous

          Yeah the AoC team really doesn't understand the appeal of mounts at all. They are copying retail WoW's massive amount of crazy mounts from the get-go, but don't understand that WoW once started with a very humble selection of mounts which were thematic to the player's starting race. Then every special mount they added to the game became a big deal and made the people who got it stand out a lot. The more mounts were added into the game, the less special it became to have a different kind of mount. AoC is starting at the point where retail WoW got to after over a decade of adding new mounts to, which is just extremely unappealing to me.

        • 2 years ago
          Anonymous

          >oh no the mounts!
          state of current mmogays.

      • 2 years ago
        Anonymous

        lmao looks like dogshit. and the latest "dev update" is just some fricking art assets. get scammed you drooling moron.

      • 2 years ago
        Anonymous

        >shitty western aesthetic movie game
        pathetic

    • 2 years ago
      Anonymous

      This and Star Citizen are the biggest scams of the MMO world, and they're succeeding...

      Ganker why haven't we made our own crowdfunded mmo, is it because we are many, but dumb?

      • 2 years ago
        Anonymous

        scam citizen is stealing tens of millions of dollars from idiot donors.

        ashes of creation founder has put $30,000,000 dollars into the game so far and expects to put more, the kickstarter only raised 3 million

      • 2 years ago
        Anonymous

        We aren't dumb, we like to cooooooom
        2 years ago /v had 2 god tier "retired" and active drawfrens

      • 2 years ago
        Anonymous

        If Ganker ever made an MMO, it would Ed, Edd, and Eddy Online. Unfortunately we do not own the rights

    • 2 years ago
      Anonymous

      i remember they tried to cash in on the battle royale hype and created their own lmao. This game just reeks like the founder looked at star citizen, saw how its bank rolling hundreds of millions and never have to ship a finished product and decided to do the same in the mmorpg genre.

      I will give AOC some credit, no way near the amount of future creep like star citizen.

  2. 2 years ago
    Anonymous

    >castle sieges
    When has this ever actually been fun?

    • 2 years ago
      Anonymous

      Eso pvp
      Bitch

      • 2 years ago
        Anonymous

        Actual sieges are the worst part of ESO RvR.

      • 2 years ago
        Anonymous

        >Eso pvp
        Is a steaming pile of goatshit.

      • 2 years ago
        Anonymous

        >Eso pvp
        the pvp is the worst part about that game

    • 2 years ago
      Anonymous

      Mount and Blade. They should make a M&B MMO

    • 2 years ago
      Anonymous

      Lineage 2, newhomosexual.

      • 2 years ago
        Anonymous

        Those were not fun, everything about Lineage 2 was the antithesis of fun.

        • 2 years ago
          Anonymous

          >t. carebear
          L2 was literally peak mmo both pve and pvp, go back to wow homosexual nobody likes you anyway

          • 2 years ago
            Anonymous

            Any NA private servers?
            IIRC retail servers are shut down and NCSoft fricked up all the non-Korean versions of the game anyway, as par the course of Asians seeing their non-home country fans as subhumans to lazily mine some extra resources.

    • 2 years ago
      Anonymous

      Ragnarok Online

    • 2 years ago
      Anonymous

      gw2 wvw before they ruined it

      • 2 years ago
        Anonymous

        wvw was always a zergfest

    • 2 years ago
      Anonymous

      DAoC you absolute zoomer homosexual.

    • 2 years ago
      Anonymous

      conqueror's blade
      unfortunately the rest of the game sucks dick

    • 2 years ago
      Anonymous

      Literally the most fun aspect of mmos, pvetroony.

    • 2 years ago
      Anonymous

      Runescape.

    • 2 years ago
      Anonymous

      M&B but just because it's a shitfest

    • 2 years ago
      Anonymous

      >When has this ever actually been fun?
      never
      it's always a huge red flag because that means devs are incompetent nigs.

  3. 2 years ago
    Anonymous

    mmorpg players have the lowest IQ of any gamer group

    • 2 years ago
      Anonymous

      Simultaneous characters and a persistent world make MMO the best genre.

    • 2 years ago
      Anonymous

      That would be shooters. The autistic zoomer homosexuals in those games deserve cancer.

  4. 2 years ago
    Anonymous

    >mmo perfect
    mmogays just need to accept the genre is destine just to be mediocre garbage to the end of time.

    • 2 years ago
      Anonymous

      Just make a sandbox with fun professions and dynamic gameplay.

      • 2 years ago
        Anonymous

        VR is the future of MMO where how fun the cities are and how good the character customization is matters more than gameplay

        • 2 years ago
          Anonymous

          VR is simply a personal 3D monitor.

          Gameplay is the defining line of lasting gameplay.

          • 2 years ago
            Anonymous

            Wrong, VR is a new interface too. For example the movement and tracking matters. Creating fun movement inputs and interfaces opens up. Like grabbing a nade from your belt instead of pressing a.

            The activity input means something like tossing a projectile is a skill itself.

            • 2 years ago
              Anonymous

              >Creating fun movement inputs
              so when are we getting that in VR, Zuck

              • 2 years ago
                Anonymous

                Try echo VR or nock

        • 2 years ago
          Anonymous

          This. People will only care about MMOs again when they will be able to replicate the sense of wonder of creating a new identity to roleplay in a detailed world, something you cannot do with social media tying so much into your real life today. If SAO were made this year it would be a massive success just like in the anime/novel. Gameplay never mattered for this genre because they always were glorified chatrooms with macros carrying you, anyone saying otherwise is a braindead moron who doesn't play videogames.

  5. 2 years ago
    Anonymous

    MMO is a dead genre, this game will explode in popularity for one week then be almost dead afterwards like all MMOs.

    • 2 years ago
      Anonymous

      People stop playing theme parks because there's nothing to do when the character has OK equipment. Economy is defined by risk:reward.

  6. 2 years ago
    Anonymous

    There is a reason that the only two MMOs that remain popular after FOTM wears off are old as shit.

    It's because they're being kept alive by droves of 25-40 year olds on IV drips of copium.

    There will never be a sustained successful new MMORPG again. Ever.

    • 2 years ago
      Anonymous

      >There will never be a sustained successful new MMORPG again. Ever.
      This. I can't wait to see Riot pour millions into its shitty MMO for it to fall flat on its face a month from release. If it ever releases.

    • 2 years ago
      Anonymous

      This. MMOs were in the right place, in the right time.
      1) computers and internet was in >100IQ people
      2) there weren't social networks or they were not that popular
      3) there weren't that many minmaxers, dataminers and atmosphere of optimising fun out of a game
      4) internet had more freedom and games, even WoW, had some level of freedom of speech

      Because all of this MMOs were like a frontier, when in real life there wasn't any frontier for middle class. For me, as 14 y.o. nerd with depression WoW was like a drug, that I never forget.
      I had my fun with WoW classic, and even would played it again, if servers had more people in leveling without minmaxing shit. But I will never invest so much time as 15 years ago.

      • 2 years ago
        Anonymous

        ESO is making more money than Skyrim

        • 2 years ago
          Anonymous

          well yeah, Skyrim is a one-time purchase despite what Todd would have you believe, and ESO is a F2P MMO with extreme MTX israeliteery

          • 2 years ago
            Anonymous

            My point is MMOs aren't dead. There is still much money to be made for a newcomer

      • 2 years ago
        Anonymous

        >For me, as 14 y.o. nerd with depression WoW was like a drug, that I never forget.
        >I had my fun with WoW classic, and even would played it again, if servers had more people in leveling without minmaxing shit.
        same here
        Classic was probably the most fun I had with a video game in the last 10 years, but only because I was leveling with 3 rl friends
        the moment we hit endgame and had to group up with other players to do raids the fun was gone and it was just as shit as retail wow

      • 2 years ago
        Anonymous

        This is exactly what ive been telling anyone who will listen. Mmos will never have another golden age like in the beginning. The best they can hope for is what EVE is doing.

        One thing I will add is this: the type of people that internet communities appeal to has changed from MMO holden age to now. Back then, it was as you said, they were socially awkward nerdy asian and white dudes who thought computers and video games were more interesting than socializing.

        With gaming and computers becoming more accesible and affordable, the pool of people using them has widened, and the "social reject/outcast" group has changed to be unironic trannies, degens, and smooth brains.

    • 2 years ago
      Anonymous

      Most recent MMOs didn't advertise, but New World and Lost Ark losing most of their players after a month or few suggests players want variety and depth.

      • 2 years ago
        Anonymous

        I have not played Ashes of Creation but I did play New World including current alpha. I can tell that New World has no future. It's a very shallow themepark which has very little content for any kind of player. There is a good reason it does not have sub fee - there is not enough content to keep players paying that subscription for long time and even players themselves will not be able to produce enough content for others (there is not even open world PvP with forced PvP flagging in specific zones, like on most populated WoW Classic servers and you can't attract many roleplayers with just single boring human race).

  7. 2 years ago
    Anonymous

    >MMO
    Anon, MMOs are dead.
    Also
    >muhh promises
    c'mon bruh

    • 2 years ago
      Anonymous

      MMO is a dead genre, this game will explode in popularity for one week then be almost dead afterwards like all MMOs.

      It's only dead because all the current MMOs suck, and no one wants to invest hundreds of millions of dollars on making a new one that's good

      • 2 years ago
        Anonymous

        No, it's dead because it was a type of game that only worked well at that specific point in time when the internet hadn't full consumed the lives of everyone. The novelty of MMO has worn off an all that's left is a relentless grind nobody wants to bother with. You would need to entirely recreate the basic core of the genre to actually be successful and at that point it's just a different game

  8. 2 years ago
    Anonymous

    Vaporware, unexperienced dev team with some figure heads from more than a decade ago, years of alpha, $500 buy-in cult and more! What a great game, I expect it to absolutely deliver on its promises and have a healthy outlook for its future.

    • 2 years ago
      Anonymous

      >Vaporware
      people have already played it
      >unexperienced dev team with some figure heads from more than a decade ago
      you mean back when games were good?
      >years of alpha
      the alpha started in 2020
      >$500 buy-in cult
      it's 15 bucks a month, there is no box cost

      • 2 years ago
        Anonymous

        some figureheads from 20 years ago that developed that one old game you like don't guarantee a good game and often mean the exact opposite

  9. 2 years ago
    Anonymous

    I just want another world to get lost in, because IRL is extremely gay

    • 2 years ago
      Anonymous

      >read
      >exercise
      >create something
      this is all you need and you will never want to play videogames again

      • 2 years ago
        Anonymous

        I read 3 books last week and since the 29th I've been playing Xenoblade 3 non stop

  10. 2 years ago
    Anonymous

    OK but hear me out

    I want to play an MMO where I get to frick men pretending to be women, but like, for real. Not just ERP and not in real life.

    Until that MMO comes out I'll keep playing secondlife and vrchat

  11. 2 years ago
    Anonymous

    >MMO
    Make COOP RPGs, for the love of god stop making MMOs
    >make massive world
    >everyone only interacts in parties within dungeons
    >world is completely empty of players
    Just cut the fat and make a game where you make groups to do dungeons, you wont need to do tab combat because the game will not have 100+ players per session to account for, so you can do some interesting gameplay.

    • 2 years ago
      Anonymous

      only interacts in parties within dungeons
      is completely empty of players

      read the OP image, most conflict will be node based.

      • 2 years ago
        Anonymous

        I am sure it won't be ignored by everyone after the first 3 months like in every mmo.

  12. 2 years ago
    Anonymous

    >Ganker is upset that they have an open an honest development process with constant video updates

    • 2 years ago
      Anonymous

      I appreciate him making it come to fruition, and I hope it does blossom one day, but he needs to get a financial or business manager so he doesn't run out of funds before it's released. As development time gets longer, so does the cost, which might lead to bankruptcy before it was even released (in the ideal form, ofcourse he could just release it in a half assed form and call it a day).

  13. 2 years ago
    Anonymous

    Which race are you going to main Ganker?

    • 2 years ago
      Anonymous

      God, western games fricking suck with CC, when will they fricking catch up??

      • 2 years ago
        Anonymous

        Show me a better character creator than that

        • 2 years ago
          Anonymous

          Any Korean MMO for starters

          • 2 years ago
            Anonymous

            Link one that has half the features shown in this video

            • 2 years ago
              Anonymous

              Black Desert

          • 2 years ago
            Anonymous

            asiatic mmos are fricking horrible kys

    • 2 years ago
      Anonymous

      I want to be a disgusting groveling big nosed goblin merchant just like I am in real life.

    • 2 years ago
      Anonymous
      • 2 years ago
        Anonymous

        Bald gang will be the facepunch of eve online. This game will fail. Eceleb streamers will have thousands of Simpson doing their eceleb overlords wishes while the non twitch normies will be greatly outnumbered. I'll bet my left pinky finger that any big eceleb clan will make rotations of pk so they can consistently do 100 man pk gangs while the previous 100 man pk gang "fixes their corruption". Ecelebs will kill this game if it ever releases.

        • 2 years ago
          Anonymous

          This is a new genre of game. Star citizen genre

          Hype
          Tech demos using latest graphics
          Endless promises of somehow making 10x content of every other game

          The new best practice is 2-5 day expensive betas for streamers

          • 2 years ago
            Anonymous

            I saw a development status video about this game and literally the only thing they talked about was the graphics as they walked through a linear path.

            • 2 years ago
              Anonymous

              Star citizen proved this
              A tech demo in a engine with only client side authorization made hundreds of millions of dollars off morons

              These are the morons buying lotto tickets and gamespot shares at 300 dollar in this thread talking mechanics and design

          • 2 years ago
            Anonymous

            Yep. I am a big fan of the old Freelancer game and first hearing about scam citizen I was interested but did not pay into it. I'm very glad I never did as it has been for a decade or so now that they do the whole "Wow look at this X thing guys!". And won't even try to fix what is broken by doing more "We just released REALISTIC FABRIC PHYSICS!". endless polishing of a turd instead of making the turd a piece of gold and then polishing the gold.

  14. 2 years ago
    Anonymous

    >Literally everything promised about this game is perfect
    >the combat is shit
    >the majority of game time is spend on combat

    • 2 years ago
      Anonymous

      they're seriously focusing on improving the combat experience after they got feedback during the alpha test.

  15. 2 years ago
    Anonymous

    >action combat that requires low ping
    >muh graphix but also huge epic battles to melt your PC
    >three hotbars of skills in a PvP focused game
    >gathering, crafting and a player-driven economy but no gear loss on death
    Just another MMO that tries to be friends with everyone.

    • 2 years ago
      Anonymous

      >action combat that requires low ping
      yes, just like WoW, which arguably has the best combat of any MMO
      >muh graphix but also huge epic battles to melt your PC
      they're doing crazy optimizations to make sure it runs well https://youtu.be/BNRD57wHtAE?t=51m20s
      >gathering, crafting and a player-driven economy but no gear loss on death
      player killers do drop gear, but the main point of loss is the node system. You can lose your whole freakin' city you built up

      • 2 years ago
        Anonymous

        >just like WoW, which arguably has the best combat of any MMO

      • 2 years ago
        Anonymous

        >just like WoW, which arguably has the best combat of any MMO
        Anon...

  16. 2 years ago
    Anonymous

    its too ambitious for the size of the team. manpower wise it is literally impossible for them to achieve what they promised. they should have just gone all the way with their Guild Wars 1 inspiration and made a Guild Wars 1 clone. there is a massive hole in the market for cooperative RPGs and they could fill that niche very well. instead they will fail because they are spreading themselves too thin

    • 2 years ago
      Anonymous

      Given how player-driven the game is, similar to Eve Online, it might actually be possible. You don't need a huge team to create vasts amount of content when the players make that content themselves

      • 2 years ago
        Anonymous

        >You don't need a huge team to create vasts amount of content when the players make that content themselves
        I mean look at New World. There's still like 20000 players hanging around for the wars.

  17. 2 years ago
    Anonymous

    >release date 2027

  18. 2 years ago
    Anonymous

    It looks interesting, but it is also still in alpha and looks as though it has a few more years of development until we get a release.
    > the guy funding it is some dude that got super rich off some other shit and just wants to make the best MMO possible now,
    This part sounds promising. MMO genre is bogged down heavily by corporate types trying to leverage the least amount of development to extract the most SaaS payments from the playerbase.

  19. 2 years ago
    Anonymous

    >no blacks

    • 2 years ago
      Anonymous

      Is this true? I want to play as an exotic black man who lives in the desert. I'm an attractive white male already so I don't need to overcompensate by playing as a boring white male

  20. 2 years ago
    Anonymous

    The features can exist, but balancing them in a way that leads to fun and meaningful gameplay scenarios is nigh impossible. Everything will be based on creative cheese strategies or variables outside of your control. For example, sieges will be so rare that nobody will even know any detailed strategy, the side that randomly stumbles upon the solution wins. A realistic development schedule would be 2 years for features, 5 years for balancing.

    Also, the gameplay looks very janky, it will never be as good as in Naraka Bladepoint, so what's the point?

    • 2 years ago
      Anonymous

      unless the features like siege are time limited, it's never going to be fun for the average player because the autistic neets will grind all day long, capture the entire map at night and piss in a bottle to camp the fort 24/7 to make sure normies don't stand a chance of ever taking them back.

      • 2 years ago
        Anonymous

        That has been solved already in other games, there are auctions system to determine who attacks who and shit like that, generally it's a once a week event so people have time to prepare.

  21. 2 years ago
    Anonymous

    aside from the fact that this will probably never release it would be datamined and minmaxxed on day one of the release, people will bum rush through all the content in 7 days and leave
    this is the fate of all modern mmos, the genre is dead, MMOs only worked in the early days of widespread internet use aka 2000-2010

    • 2 years ago
      Anonymous

      see

      Given how player-driven the game is, similar to Eve Online, it might actually be possible. You don't need a huge team to create vasts amount of content when the players make that content themselves

      • 2 years ago
        Anonymous

        eve online is a niche game, thats not really a great outlook
        believe me I would love to bring back the mmo genre, its my favourite. I played easily over 10k hours of DAoC, GW, WoW and LotRO, but its over. MMOs dont work in a world of datamining, social media, e sports and twitch

        • 2 years ago
          Anonymous

          yeah no one wants to play spreadsheet simulator.
          i see ashes as a sort of spiritual successor to ultima online

    • 2 years ago
      Anonymous

      Data mining is seriously overrated as a source of info, there’s a lot you can find with it but a lot you can’t

      • 2 years ago
        Anonymous

        maybe data mining is the wrong word for it but compare 2006 WoW with 2022 for example
        In 2006 people would have gone into a raid or dungeon without any clue, everything was a surprise and you had to work out strats on the spot, maybe you had some experienced guy in the group who can take the lead
        In 2022 everybody has already seen the entire raid before it even launches, even the biggest noob has read the meta strategy written by some pro guild and has 20 addons that tell you what buttons to press

    • 2 years ago
      Anonymous

      I'm honestly suprised devs haven't fricked around by adding server specific random attacks to raid bosses that rotate around so the players can't use shit like DBM
      Same goes for gathering herbs/ore/etc.
      Randomness is the only thing that can actually save MMOs from being "solved".

      • 2 years ago
        Anonymous

        The only way to survive the data mine hogs is to have every dungeon be 100% random, like down to the mobs and all of their skills and at that point the majority of mmo players will shit their pants with rage and quit because it beat them up.

  22. 2 years ago
    Anonymous

    i still haven't seen a single real gameplay, yet i already saw like 20 different cosmetic sets to buy

  23. 2 years ago
    Anonymous

    can i be a sissy healbawd on this?
    if no why should i give a frick about it

    • 2 years ago
      Anonymous

      Based on the current class design scheme, you'd double down on cleric to be a high priest(ess).

      • 2 years ago
        Anonymous

        >Summoner + Cleric = Necromancer
        >Cleric + Summoner = Shaman

        Holy shit this system is cool!

        • 2 years ago
          Anonymous

          Dev went on record saying a necromancer could only have one summon at a time.

      • 2 years ago
        Anonymous

        That doesn't look too bad.

      • 2 years ago
        Anonymous

        >necromancer
        I'm in.

      • 2 years ago
        Anonymous

        I wonder how much more summon power conjuror will have compared to something like beastmaster. I love some pet classes.

        • 2 years ago
          Anonymous

          I hope you can summom more than 1 minion.

        • 2 years ago
          Anonymous

          I'm rather curious about that as well. Because of the primary+secondary class system, I'm wondering how the meta will pan out for the more niche support classes like summoner, bard, and ranger.
          Leaning towards warlock, conjurer or enchanter.

          • 2 years ago
            Anonymous

            >I'm wondering how the meta will pan out for the more niche support classes like summoner, bard, and ranger.
            there will be 3 meta classes and if you pick anything else you will be destroyed in pvp and nobody will group up with you

          • 2 years ago
            Anonymous

            I'm betting it'll be the same as every mmo
            >need good pvp gear to not instantly die like a b***h because devs just can't balance PvE gear for PvP
            >the rogue class will stunlock you 100-0
            >the mage class is a glasscanon that can oneshot you from half the map away
            >the paladin class is unkillable but does no damage so they only serve in "capture the flag" kind of pvp
            >pet classes are literally useless
            >every other patch they nerf the fun stuff and accidentally create a new cheese build

            • 2 years ago
              Anonymous

              >being so mindbroken by Blizzard that every game has to fail like WoW

              • 2 years ago
                Anonymous

                >fail like WoW
                damn you are moronic

              • 2 years ago
                Anonymous

                They just revealed that wow only has 34k players online playing concurrently .

                Warframe has 35k on steam right now

              • 2 years ago
                Anonymous

                I thought that 34k number was for wow classic only?

            • 2 years ago
              Anonymous

              then the warlock chad comes in with more hp than most tanks to spam fear and dots before unloading a combo of instant damage spells for the final kill

      • 2 years ago
        Anonymous

        i would probable go with bard if i can heal with it so i can put my sissy ass on a dancing outfit.
        but ok you won me over, i will remember this game and check it out when it comes out.

        • 2 years ago
          Anonymous

          Hello fellow sissy. We are truly the most intelligent and tasteful people ITT.

      • 2 years ago
        Anonymous

        Class: Shadow Lord

        Race: Empyrean

        yup, it's gaming time

      • 2 years ago
        Anonymous

        Summoner + cleric = necromancer KEK

        • 2 years ago
          Anonymous

          Clerics being decent necromancers was a DnD thing since forever, it's really not that weird

      • 2 years ago
        Anonymous

        Class name is Tank. Really homie?

      • 2 years ago
        Anonymous

        This was the most interesting thing for me. But so far they shown little to none of the class combo system.

        • 2 years ago
          Anonymous

          It's interesting and I've already stolen it to use for my own devices.

      • 2 years ago
        Anonymous

        They literally copied most of these class names from Archeage. I love that so much. You can get a sense of the lead developer's history with the genre from this alone.

        • 2 years ago
          Anonymous

          More like sense of their unoriginality and incompetence.

      • 2 years ago
        Anonymous

        this is going to be a complete disaster. there is a 0% chance all of these will be fleshed out or balanced

        • 2 years ago
          Anonymous

          I honestly don't see how the frick you would balance 64 fricking classes either, it would be much easier to go with the GW1 dual class system with 8 distinct classes.

      • 2 years ago
        Anonymous

        >50+ """unique""" classes thrown together in one big disorganized pile, categorized by Main/Subclass pairings
        We've seen how this turns out before.
        95% of those classes will be tossed aside, and the 3-5 which are deemed to be meta will rule the roost forever.
        Anyone who thinks otherwise hasn't been in the MMO sphere for very long.

        • 2 years ago
          Anonymous

          It's made by a former archeage whale, so of course it resembles it.
          Ashes has a gameplay loop, or atleast a plan for it, that aims to have more class combos be useful with it's 3 content spheres.
          Basically;
          >dungeons/world quest shit
          >world pvp quests/sieges
          >trading economy/caravans

          From the theory, if you tried running a caravan or doing world quest content as a rogue type class, you'll have a lot more difficulty, but they'll excel at killing people who are doing that content.

          Seems interesting, but the game won't come out for another 3-4 years so there's no reason to really be excited right now

      • 2 years ago
        Anonymous

        >summoner is the base class and conjurer is the advanced class
        I hate it

      • 2 years ago
        Anonymous

        If siren or tellsword have music/voice based attacks I will be playing this game.

      • 2 years ago
        Anonymous

        Wow a gazillion classes I'm sure they're all going to be good and this isn't a fricking moronic idea.

        • 2 years ago
          Anonymous

          I don't think the amount is the problem as much as some of those names.
          >64 classes
          Classic DAoC had 33
          I don't doubt this game will never release though

        • 2 years ago
          Anonymous

          Just see that necromancer is mixing cleric with summoner they didnt even get the role mixing correct

      • 2 years ago
        Anonymous

        Holy shit those class names are so soulless. You can just tell no effort went into fleshing out the setting at all by this alone.

  24. 2 years ago
    Anonymous

    PvE focused MMOs have terrible PvP. Most modern MMOs already treat PvP like a seperate game mode. Good PvP makes for garbage PvE combat and vice versa.
    Mobs don't care if something is unfun to play against but players do.
    Is AoC a PvP or a PvE game? I'm afraid it's trying to be both. Both sides will hate this game in no time.

  25. 2 years ago
    Anonymous

    Only real gangster ogs played this badboy.

    • 2 years ago
      Anonymous

      True fantasy live online never released, anon.... or did I finally make it ti the correct timeline???

  26. 2 years ago
    Anonymous

    If that's what you like.

  27. 2 years ago
    Anonymous

    >still falls for the MMO meme
    lol, MMOs died when HTML 5 arrived and social media became mainstream. No one wants to play these glorified chatrooms with pointless grind anymore. If they want to grind they play shit like gachas or clicker games.

  28. 2 years ago
    Anonymous

    Well?

    • 2 years ago
      Anonymous

      Human duh

    • 2 years ago
      Anonymous

      Py'Rai female beastmaster. It'll be like my mithra bst again.

    • 2 years ago
      Anonymous

      Imperial because frick sub humans.

    • 2 years ago
      Anonymous

      Vek Warlock or Spellshield

    • 2 years ago
      Anonymous

      The Vek seem pretty cool. I just hope they're not total manlets

      • 2 years ago
        Anonymous

        I wonder what her armpits smell like

        • 2 years ago
          Anonymous

          they seem pretty civilized so I have no clue

          • 2 years ago
            Anonymous

            >that flap
            HNNNNNG

    • 2 years ago
      Anonymous

      racials, if any, will be nothing useful and everyone will be covered in cash shop costumes and accessories so height aside it won't even be noticeable

      • 2 years ago
        Anonymous

        >racials, if any, will be nothing useful

        not only will it play a huge role in the gameplay, but there will be certain quests you can literally only do as certain races

        https://ashesofcreation.wiki/Races

        • 2 years ago
          Anonymous

          I'm getting Peter Molyneux vibes from this, where's that frickin YOU CAN DO ANYTHING comic

        • 2 years ago
          Anonymous

          >dwarves mine 5% faster
          >only elves are allowed to take the "gather 5 divine branches" quest that reward green lvl5 boots instead of brown lvl5 boots
          I'm sure it'll matter as much as the answers you choose when making a GW2 character.

          • 2 years ago
            Anonymous

            there are no dwarves or elves in the game, you mindbroken blizzcuck

            • 2 years ago
              Anonymous

              BRO

              I didn't even know about this game, but I can actually read

            • 2 years ago
              Anonymous

              BRO

              I didn't even know about this game, but I can actually read

              Orcs and elves
              And npc races have trolls, treants, and goblins.

          • 2 years ago
            Anonymous

            >Characters are able to obtain racial mounts via a quest in that race's starting area.[90][91]

            >Weapons and armor are not race locked, but armor will take on a racial appearance.[95][96][97]

            >Each race has different base stats.[100][101]

            >A player's choice of race will influence their racial augments.[101]

            >Stat growth proceeds in the following order:[100]
            > The race "seeds" a player's base stats.[100]
            > The primary archetype grows the base stats.[100]

            >Node layout and style is influenced by the race that contributes the most to that node.[95]

            >NPCs will react differently to different character races.[114] Languages will be distinct between NPC races and in the lore.[95]

            >Race that contributed the highest percentage to the node's advancement will alter the racial appearance of its buildings, NPCs, and props.

            • 2 years ago
              Anonymous

              Yeah I can read the wiki too, there's nothing exciting about humans getting horses, dwarves getting goats and elves getting some forest animal as a mount that all have the same speed.
              You know damn well they won't dare make the racial stats difference big enough enough to cause any issues.

              • 2 years ago
                Anonymous

                >In keeping with our theme of Consequence, and unlike other games, race won’t just be a matter of look, with relatively inconsequential abilities tacked on. Instead they integrate deeply into our class system, augmenting and changing the basic chassis provided by our eight core archetypes. Our goal here is to create a system where an elven fighter feels different, but serves the same role as a dwarven fighter.

              • 2 years ago
                Anonymous

                ok, how are they going to that. Specifically.

              • 2 years ago
                Anonymous

                Race specific skills and you'll have racial augments that are capable of being applied to active skills and those augments are going to be a reflection of the flavor of that specific race. In addition, races will have differing degrees of stats and our game in our class system relies on certain stats to achieve different metrics in the game when it comes to damage, defense, and landing rates and all that kind of stuff.

              • 2 years ago
                Anonymous

                and how are they going to balance this so that one race isn't the objectively superior choice for a given class in this full PvP game

              • 2 years ago
                Anonymous

                They probably won't. This could be a good or bad thing. Easily could be bad.

              • 2 years ago
                Anonymous

                That's assuming they even follow through on that level of autistic detail, which seems unlikely. This game is overpromising to hell and back.

              • 2 years ago
                Anonymous

                >Different races have different stat compositions. Those stats can be important, but we also don't want them to dictate any kind of meta for what classes are best used with different races.

              • 2 years ago
                Anonymous

                Intent is not execution. I know what they intend, if they really go for it, cool, but balance in an MMO with Pvp focus is extremely difficult, and even slight imbalances lead to massive imbalances as players flock to join one faction and then outnumber everyone by a huge degree.

              • 2 years ago
                Anonymous

                so...they won't be important

                or worse, stats in general won't be important

              • 2 years ago
                Anonymous

                i would be surprised if stats weren't important

                >Gear has approximately a 40-50% influence on a players overall power in the game.[9]

              • 2 years ago
                Anonymous

                We'll see how well that gets implemented in the retail release.

              • 2 years ago
                Anonymous

                Race specific skills and you'll have racial augments that are capable of being applied to active skills and those augments are going to be a reflection of the flavor of that specific race. In addition, races will have differing degrees of stats and our game in our class system relies on certain stats to achieve different metrics in the game when it comes to damage, defense, and landing rates and all that kind of stuff.

                >be fighter
                >augment your basic melee skill "swift strike" with your racial augment
                >use swift strike
                >elf does a fancy spin and attack 20 for damage with a 15% chance to give +1 evasion rate for 5 seconds
                >dwarf does a quick sideways chop for 20 damage with a 5% chance to reduce the enemy's defense by 2% for 5 seoncds
                >human does a rapier-like poke for 20 damage with a 10% chance to reduce the enemy's armor rating by 5% f0r the next hit
                >ork does an upward swing for 20 damage with a 10% chance to reduce the enemy's stamina recovery rate by 3% for 5 seconds
                Truly the race made a worthy difference

              • 2 years ago
                Anonymous

                >meta established
                >removed from raid and have to reroll if you don't pick the right one
                >gets patched to different
                >have to reroll again

                Oh boy can't wait

    • 2 years ago
      Anonymous

      >human
      >brown human
      >short human
      >short brown human
      >not shown
      >tall brown human
      >human with face paint
      >elf
      >elf
      wow i don't care about any of these at all!

    • 2 years ago
      Anonymous

      Tulnar or Ren’Kai for me. Will be playing a tanky class of some sort

      • 2 years ago
        Anonymous

        Well by 2029 you might change your mind

    • 2 years ago
      Anonymous

      That's all generic as shit
      Also apostrophe abuse in fantasy naming should be outlawed

  29. 2 years ago
    Anonymous

    Wasn't New World supposed to be all of this and ended up failing in every aspect?

    • 2 years ago
      Anonymous

      Does it have a node system?

      • 2 years ago
        Anonymous

        yes

        • 2 years ago
          Anonymous

          Link?

  30. 2 years ago
    Anonymous

    it's not FFXI

  31. 2 years ago
    Anonymous

    Isn't this game a kickstarter scam that collapsed a couple years ago? They were giving out plots of land and NPC citizens/workers for their in-game kingdoms planned for release for six-figure donation awards? OR is this a different game? AFAIK the only sandbox MMO that worked at all like intended was EVE Online.

    • 2 years ago
      Anonymous

      No. See

      scam citizen is stealing tens of millions of dollars from idiot donors.

      ashes of creation founder has put $30,000,000 dollars into the game so far and expects to put more, the kickstarter only raised 3 million

  32. 2 years ago
    Anonymous

    new this system has been in mmos for decades

    Fricking Zoomers

  33. 2 years ago
    Anonymous

    will this mmo be one that focus on endgame hardcore quest or casual playing around?

    • 2 years ago
      Anonymous

      I hope it's focused on leveling up and not end game.

      • 2 years ago
        Anonymous

        It's focused on risk vs reward. You can get the best items in the game by stealing them from other players, beating huge bosses, or just literally crafting it yourself from ultra rare materials that you'll probably have to trade to get since getting them will require some other type of specialization

        • 2 years ago
          Anonymous

          I'm sold. This is the kinda stuff I've wanted for ever. Like I can get a gang of pkers, stalk a pve guy and kill him when he's alone to take his shit?

          • 2 years ago
            Anonymous

            https://ashesofcreation.wiki/PvP

            • 2 years ago
              Anonymous

              so pvp is 100% mandatory. well that is another game down the drain. goodbye

              • 2 years ago
                Anonymous

                Final Fantasy is that way, carebear. Don't let the door hit you on the way out.

              • 2 years ago
                Anonymous

                I play WoW, but anyways good luck. pvp mmos never make it out, and this shit is a scam btw the next star citizen.

              • 2 years ago
                Anonymous

                NTA, but even if this isn't a scam (or at least isn't trying to be one 'on purpose' which is how I think honestly SC started out then went full moronic israelite), true sandbox nearly 100% player dictated MMORPGs are a pipe dream. The technology won't be there for awhile (and if they want "action combat" and destructible buildings/environments, not until the far future even), and even if they could make work on the technical front; metagaming outside of the game itself (Discord communication and organizing, RTM, popular streamers forming gigantic cults of personality with free many and servants from their army and simps, not the mention datamining and hacking/cheating) will collapse any change of player-driven world building happening organically.

                Isn't that what Diablo 3 is?

                >Isn't that what Diablo 3 is?
                I don't get the joke.

              • 2 years ago
                Anonymous

                Never played Ultima I take it

              • 2 years ago
                Anonymous

                >Ultima
                I've heard about it. Heard that EA killed it after they bought out the Ultima devs via a bunch of shitty changes to first make it easier in general and then later to try to make it like WoW. Wonder if there are any good private servers or spiritual successors. All the sandbox stuff is probably much more feasible with a game being isometric and 2D rather then fully 3D.

              • 2 years ago
                Anonymous

                >thinking i play FF
                bro i play puzzle pirates

              • 2 years ago
                Anonymous

                No?

            • 2 years ago
              Anonymous

              Not as exciting as I was hoping. One of these days we'll have a realistic pvp system where raiders can lose literally everything after one bad outing.

              • 2 years ago
                Anonymous

                Ascension wow has something like that, but it's still just world of warcraft underneath all the changes.

        • 2 years ago
          Anonymous

          that sounds like a game maybe for the 5% hardcore part of the playerbase.

  34. 2 years ago
    Anonymous

    >pvp mmos

  35. 2 years ago
    Anonymous

    Town leader election process:
    >Warrior town
    Trial by combat
    >Merchant town
    Literally whoever has the most money

    Holy based

    • 2 years ago
      Anonymous

      >Merchant town
      HEEHEE, THANK YOU!

  36. 2 years ago
    Anonymous

    The guy literally was the biggest pay to win whale in Archeage and decided he was going to make his own MMO better than Archeage after he was banned with his guild

  37. 2 years ago
    Anonymous

    Question: Why do multiplayer RPGs always have to be *M*MORPGs? Why are there never just MORPGs or even MRPGs? I think a game like Skyrim but made with a multiplayer friendly engine and just allowed people to host their own servers that can handle couple hundred to a thousand people playing at a time and each server able to each use their own custom/modded content would be a lot better.

    • 2 years ago
      Anonymous

      Isn't that what Diablo 3 is?

    • 2 years ago
      Anonymous

      >Why are there never just MORPGs or even MRPGs?
      Sounds like Neverwinter Nights/ Nveverwinter Nights 2. For smaller scale MMO, there are games like LOTR online, and D&D Online (not neverwinter).

      • 2 years ago
        Anonymous

        >For smaller scale MMO, there are games like LOTR online, and D&D Online
        What I want is not really a "small scale MMO" but rather an open world RPG like Skyrim but with functional open world multiplayer so groups of people can just make their own MMOs and never have to deal with subscription/expansion/microtransation again. Each server can set their own things like what classes they are and how they're balanced, if they're PVE or PVP focused, if the PVP is open or not and if you can loot other players. Effectively make the entire MMORPG genre obsolete.

        • 2 years ago
          Anonymous

          Yes anon. That is Neverwinter Nights. You have Persistant Worlds. Mini MMOs made with unique assets and features. You got Star Wars, Ravenloft, Mystara, LotR and so on. You got PvP focused PWs, RP focused ones and so on. Each server is unique. You can make whatever MMO you want within Neverwinter Nights.

          Also I played Alpha 1 of AoC. The Node system worked, the PvP worked, Castle Sieges worked. And there are multiple videos of this. Alpha 2 with more shit is probably early to mid next year at most. The game is therem Just needs refinment. What will ruin it is if Steven listens to whiny whales over actual players like what happened with Archeage

          • 2 years ago
            Anonymous

            Fully hyped up because a basic working tech test didn't completely fail and that means they can make a dream game

            • 2 years ago
              Anonymous

              I'm not hyped for anything. I am saying what was promissed was in the alpha and worked. Which is more than I can say for other games like Star Citizen, Elite Dangerous, and Shroud of the Avatar. Which promised shit they couldn't impliment at all. The tech for AoC has been implimented and proven to work with video evidence from Asmongoloid, Lazy Peon and other moronic MMO tubers. Which means all they need to do is refine and improve upon it. Which we've seen from dev updates. I'm not hyped. I am at best reassured for now. If things go wrong I lose nothing I couldn't afford to lose. At least it's not a korean grindfest like AA. Most of the "insane", "impossible", features are just more fleshed out shit from Lineage 2 and BDO.

  38. 2 years ago
    Anonymous

    I was interested about this guy's dream game but then I read on the wiki that the game has preorder in-game shit and cosmetics and a cosmetics shop. The creator supposedly has all the money for the project yet he's still forced to use cancerous microtransactions in his "dream" game.

  39. 2 years ago
    Anonymous

    >Unreal Engine 5 MMORPG

  40. 2 years ago
    Anonymous

    >2022
    >Still getting excited for an mmo
    Also the last time a single guy funded his dream mmo game, we got fricking Warframe.

    • 2 years ago
      Anonymous

      warframe is good though

      • 2 years ago
        Anonymous

        I have arround 2000 hours more than you and I say it's an absolute clusterfrick.

      • 2 years ago
        Anonymous

        the frick it is, frick you

  41. 2 years ago
    Anonymous

    it's a shame it looks like shit

  42. 2 years ago
    Anonymous

    either it's all bs because the game has the same design constraints as any other themepark mmo with an actual massive player base, or it's a true sandbox dominated by whichever guild can organize the largest amount of players and all other players will become subservient to them which causes most players to lose interest.

    • 2 years ago
      Anonymous

      It's a big world. Highly unlikely one guild will rule even half of it

      • 2 years ago
        Anonymous

        it doesn't need to be literally one guild, the point is that every region of the world will be owned by some mega guild and you either have to play for them or get stomped under their heel. you cannot be free or independent and still play in a successful or even productive way. you will end up with 80% or more of the player base in one of the big guilds and have an in-game corporate job working for a boss. that is what happened to eve. where the active player count at one point was 25k, while the roster for the goon swarm was 35k, and half of all major battles occurred between the same 5 guilds.

        the problem with realistic world building is that it will be realistic. corporations will own everything.

        • 2 years ago
          Anonymous

          this exact concern is addressed with in-game mechanics

          ?t=84

  43. 2 years ago
    Anonymous

    >Tab targeting

  44. 2 years ago
    Anonymous

    Oh, look, it is another Black Desert / Tree of Savior mmo

  45. 2 years ago
    Anonymous

    >And the guy funding it is some dude that got super rich off some other shit
    I was in a guild with this guy in Aion. What's funny is he was telling the truth about being rich back then, but he also lies habitually about everything so good luck with the game lel

    • 2 years ago
      Anonymous

      >people have already played the game
      >there are constant video updates showing new stuff in the game

      there's no lie

      • 2 years ago
        Anonymous

        People playing the game are hype e-celebs

        • 2 years ago
          Anonymous

          huh? anyone that paid to get into the alpha is playing it

  46. 2 years ago
    Anonymous

    The MMO-Players hate everything competetive and where you need to think.
    And if you cant buy everything for real money, it will fail pretty fast.

  47. 2 years ago
    Anonymous

    Genuinely don't get the love for PvP in MMOs. You know there are genres out there better equipped for a player vs. player format right? It's like playing a fighting game for the story.

    • 2 years ago
      Anonymous

      It's about the entire idea of a faction war and a serious extended conflict with depth rather than everything starting and ending in a random arcadey match.
      To me the main appeal of a MMO is the PvP, I don't really care about the PvE aspect of most MMOs.

  48. 2 years ago
    Anonymous

    mmo's have been a dead genre for 15 years zoomy. you already missed the golden years and the decline. VR will possibly revive it, but until then frick off

  49. 2 years ago
    Anonymous

    The art style is "contemporary" which is to say that it's based in more realistic details allowable by our tech's standards. This means it will age poorly and will look "ugly" in a manner of years.

    Blizzard (up till Legion-ish) mastered cartoonish realism

  50. 2 years ago
    Anonymous

    Star citizen 2.0

  51. 2 years ago
    Anonymous

    >"SPAM ONE OF THE MILLIONS OF SPELLS/SKILLS ON EVERY GCD" MMO
    Cringe. Pantheon is the only MMO hope with slower paced combat with longer cooldowns and forced 8-10 spells/skills max like Guild Wars 1. Made by a dev team that actually has visions of trying to improve upon the genre instead of "WOAH TONS OF PLAYERS LMAO". Sure, Pantheon might not come out ubtil 2024 at the earliest, but still.
    Nothing about Ashes is revolutionary or new. Just gimmicks.

  52. 2 years ago
    Anonymous

    >pvp

  53. 2 years ago
    Anonymous

    heres you dwarfbro

    • 2 years ago
      Anonymous

      imagine the pube mound

  54. 2 years ago
    Anonymous

    Is it a sandbox?

    • 2 years ago
      Anonymous

      No it's a curated game that unlocks different aspects based on player action. If everyone plays in the north part of the map then the north part of the map will be developed and the south part wilderness.

      • 2 years ago
        Anonymous

        well that sounds like something that will never actually work in practice

        • 2 years ago
          Anonymous

          It's more granular than what I made it sound like.

          • 2 years ago
            Anonymous

            higher granularity than what you described seems even more unlikely

  55. 2 years ago
    Anonymous

    >Are you hyped?
    No.
    >Do you think it will fail for some reason?
    Yeah, it's not f2p.

  56. 2 years ago
    Anonymous

    Brand new dev team
    Random funding
    Selling endless cosmetics
    Lots of tech demos of graphics not fun or good gameplay at all

    Star citizen tards magnet. Practically talking less than 2% chance of success

    • 2 years ago
      Anonymous

      >Random funding
      the guy leading it is funding it

      >Are you hyped?
      No.
      >Do you think it will fail for some reason?
      Yeah, it's not f2p.

      oh no! whatever will we do without the south american bot farms

      • 2 years ago
        Anonymous

        Uhhh they are selling new 500 dollar cosmetics packs every month and selling a shitty weekend alpha for 500 dollars. That's not from out of pocket

  57. 2 years ago
    Anonymous

    They are selling new cosmetic bundles every month for 2 or so years now. It's a Star Citizen light version. They rake in a huge ton of cash. The game eventually comes out. People will realize it's like every fricking MMO before. Most of the ppl jump on the next bandwagon. Sunk cost idiots will probably stay and buy a low effort expansion. Then the game dies and the MLM master David Shariff is laughing with millions of profit.

  58. 2 years ago
    Anonymous

    cyberpunk of mmos

  59. 2 years ago
    Anonymous

    The name sets my teeth crooked. "Ashes of Creation" just sounds too much like a pump and dump Korean MMO. I'm impressed with what I've seen so far though, I'll give it that.

  60. 2 years ago
    Anonymous

    vaporware

  61. 2 years ago
    Anonymous

    why yes we will have a 64 class system game with multiple races where every race will change how your skills works
    why yeah our game will have 7 different types of PVP
    yes of course our game will be balanced, we are a team making our first MMO
    what! no no we are not a indie team making a game way out of our league, of course we know what we are doing, why would think otherwise

  62. 2 years ago
    Anonymous

    You have to be fricking moronic if you think this is ever coming out.

    • 2 years ago
      Anonymous

      Same types who have 4000 dollars in star shitizen ships

      Omg they are promising my DREAMS and can do it because no evil publishers!!!

  63. 2 years ago
    Anonymous

    It's shit like every other PVP-focused MMO where 99% of the time the open-world PVP is ganking

    • 2 years ago
      Anonymous

      Pretty sure you get branded as an outlaw and can't enter cities if you gank too much. That's what I remember hearing some time ago anyway

      • 2 years ago
        Anonymous

        nobody ganks alone, its always 10 v 1 and good luck rounding up a posse to take on 10+ more gankers at once

    • 2 years ago
      Anonymous

      yeah, i don't know why people still pretend that world pvp is a good thing.
      it's never ever 1v1, it's always a few people ganking together or one dude ganking lowbies who can't hope to fight back.

      • 2 years ago
        Anonymous

        99% of MMO is nostalgia and dreams

      • 2 years ago
        Anonymous

        >yeah, i don't know why people still pretend that world pvp is a good thing.
        I'm the one who ganks.

      • 2 years ago
        Anonymous

        World PVP can work, but like most things that "can work", you need to come up with a completely new design for the game. You can't just insert it into what we currently have.

    • 2 years ago
      Anonymous

      Pretty sure you get branded as an outlaw and can't enter cities if you gank too much. That's what I remember hearing some time ago anyway

      nobody ganks alone, its always 10 v 1 and good luck rounding up a posse to take on 10+ more gankers at once

      >When you gain that corruption you have the potential of losing your completed items, your weapon, your armor, stuff that is very difficult to achieve; and then the other aspect of that is, that in order to deter basically players taking alternate characters and saying this is my PK alt, the more players you kill, the more corruption you gain, the higher your combat efficacy in PVP diminishes. If you're out there and you killed you know 20 players... you will not be able to perform in PVP any longer. You will need to take that character and go work off that corruption. The other aspect of corruption is that if you kill another player, who is a non-combatant and the level disparity between you and that player is great, you will gain a higher amount of corruption from that single kill. To the point where you should not be killing a level one character.

      • 2 years ago
        Anonymous

        >your gear vanishes if you PK too much
        so what's stopping someone from making a PK alt and just letting it be naked while he ganks lowbies?

        • 2 years ago
          Anonymous

          based on this

          [...]
          [...]
          >When you gain that corruption you have the potential of losing your completed items, your weapon, your armor, stuff that is very difficult to achieve; and then the other aspect of that is, that in order to deter basically players taking alternate characters and saying this is my PK alt, the more players you kill, the more corruption you gain, the higher your combat efficacy in PVP diminishes. If you're out there and you killed you know 20 players... you will not be able to perform in PVP any longer. You will need to take that character and go work off that corruption. The other aspect of corruption is that if you kill another player, who is a non-combatant and the level disparity between you and that player is great, you will gain a higher amount of corruption from that single kill. To the point where you should not be killing a level one character.

          nothing really

        • 2 years ago
          Anonymous

          Presumably you won't even be able to kill lowbies if you're corrupted enough

          • 2 years ago
            Anonymous

            that seems like people will just take it as a challenge.

            • 2 years ago
              Anonymous

              I'm pretty sure after a certain point you will do literally 0 damage in PVP

              • 2 years ago
                Anonymous

                people will find a way.

              • 2 years ago
                Anonymous

                real gay. i want to make pve tards suffer.

              • 2 years ago
                Anonymous

                you can still kill whoever, you just cant make that the only thing you ever do

              • 2 years ago
                Anonymous

                Can I get mobs to accidentally kill them with aoe attacks? All I really enjoy is being an butthole.

              • 2 years ago
                Anonymous

                that's a good question.
                shill-kun, what's to stop a max level player from rounding up 30 aoe-spamming mobs and dragging them into lowbies?

        • 2 years ago
          Anonymous

          because you'll keep getting weaker and weaker the more you do it

          and your gear doesn't vanish when you get corrupted. Corrupted players just can drop their gear when they are killed.

          Also
          >A corrupt player’s location is revealed to bounty hunters on their world map.[132][108]
          > Corrupted players can be attacked regardless of other affiliations. This is something that will be tested during Alpha-2.[128]

          • 2 years ago
            Anonymous

            In my dreams here is how mechanics work

            Kek frick off moron

          • 2 years ago
            Anonymous

            so what stop me from just having a bunch of accounts and just swap the equips around then ?

            • 2 years ago
              Anonymous

              each account will be 15 dollars a month, and it really won't help you that much. Once all your accounts are corrupted, there is nowhere to hide your gear.

      • 2 years ago
        Anonymous

        so why fricking have full PvP at all

        • 2 years ago
          Anonymous

          You can still contest farm spots every now and then, and there's some stuff like trade caravans which can always be attacked without penalty. The point of the system is to deter pvp for no reason other than to be an butthole

          that seems like people will just take it as a challenge.

          If it's a challenge then it's not
          >max level farming lowbies

      • 2 years ago
        Anonymous

        >high corruption from killing lowbies
        so people will grief by summoning lowbie alts into high level farming zones, then suiciding then into high level players giving them huge corruption.
        wonderful system, bravo.

        • 2 years ago
          Anonymous

          no, if you attack someone then the person killing you isn't going to gain corruption

          • 2 years ago
            Anonymous

            you don't have to attack, just stand in their aoe and die.
            boom.

            • 2 years ago
              Anonymous

              >Non-forced attacks (such as AoE) will not hit non-combatant players.[8]

              • 2 years ago
                Anonymous

                eh, doesn't matter.
                you can just stand next to mobs until the player hits you by mistake, and that will be a one-shot.
                then they're corruptmaxxing, and you can log your main and steal their gear.

        • 2 years ago
          Anonymous

          >if you kill another player, who is a NON-COMBATANT
          I get that you're pessimistic, but try to pay attention. Afaik, there isn't summoning in the game either

        • 2 years ago
          Anonymous

          The lowbie will get killed by high level mobs which should be agressive, I used to play in an open world PVP mmo and this never happened.

      • 2 years ago
        Anonymous

        >the more you like PVP the more the game punishes you for doing it
        Great design.

        • 2 years ago
          Anonymous

          Faction PvP is the focus and won't penalise you. Fighting over nodes, castle sieges and the like. Really it's just ganking players that penalises you.

          • 2 years ago
            Anonymous

            it only punishes you for killing low level players that don't want to fight you.

            Why does the game allow you to do it in the first place if it needs to punish you for doing it?

            • 2 years ago
              Anonymous

              everything is about risk and reward. You can simply work your corruption off. Think of it like a weapons durability going down when you use it and it needing repairs.

              • 2 years ago
                Anonymous

                What is the reward you get from killing a noob?

              • 2 years ago
                Anonymous

                Becoming a notorious butthole and legend of your server

              • 2 years ago
                Anonymous

                >become famous from killing 5 people before the punishment system makes you useless
                Yeah sounds likely.

              • 2 years ago
                Anonymous

                moron
                No one cares
                I can invent 500 systems and they are all as real as this shit game

        • 2 years ago
          Anonymous

          it only punishes you for killing low level players that don't want to fight you.

  64. 2 years ago
    Anonymous

    >guy spend $45 million dollars of his own money making a good game
    >Ganker still whines about it being a scam

    • 2 years ago
      Anonymous

      So what

      Kurt schilling did the same thing with his own money and lost it all. Does using lots of your money mean anything?

      MMORPG are low chance highly technical ventures

    • 2 years ago
      Anonymous

      >still sells monthly cosmetic packs before the game is even out
      the guy running the scam investing money to get the scam up and running doesn't mean it's not a scam

    • 2 years ago
      Anonymous

      He might already made it back with the cosmetics.

    • 2 years ago
      Anonymous

      This guy became rich from a MLM company, he's a legit scammer who's arguably worse than Chris Roberts. At least Chris was just a used car salesman

  65. 2 years ago
    Anonymous

    Flowchart for this shit

    Timelines start slipping
    More cosmetics
    More one off cosmetic sales to milk fans
    More tech demos showing off things that look amazing but don't work in reality
    Lots of baiting with huge concepts of do anything promises
    Years pass, slowing progress, timelines missing totally, more tech demos and short few days events

    Keep in mind the MMO crowd are all pathetic pieces of shit who will hype up anything, bless online was hyped, new world was hyped, they do it every time

    By keeping every test short they will keep the dreamers believing because you can put the MMORPG cretin into the worst beta imaginable and they will hype release

    Tldr don't get sucked in. Laugh at the trash people getting scammed

  66. 2 years ago
    Anonymous

    >Okay, let's see.
    >$15 a month sub (once it's finally out)
    >Grossly overpriced paid beta testing
    >Currently still in ALPHA1 according to their web-site
    Yeah, nah.
    No thanks.

  67. 2 years ago
    Anonymous

    The problem with most MMOs is I don't give a frick about the factions.
    They are totally barebones and there is little to root for one side over the other.

    • 2 years ago
      Anonymous

      There are no NPC factions in AoC. It's like Eve. The node system neccesitates PvP between different Player run guilds. Instead of bs factions with gay lore you have the actual history in game of different shit guilds do. Grudges, victories, defeats and so on. Race just informs appearance, stats, and the apperance of nodes based ob how much of a majority of a certain race contributed to it's growth.

      We already had some intrigue and Eve like autism fights between guilds during Alpha 1.

  68. 2 years ago
    Anonymous

    I'll give it a go.

  69. 2 years ago
    Anonymous

    Guys this guy who made a fortune with a scamming business is making the DREAM MMORPG omg just like Chris Roberts without a publisher. I trust him so much and it's all for passion so I'll pay 500 dollars to sit in a tech demo

  70. 2 years ago
    Anonymous

    i havent seen anyone mention it yet but they're gonna have battleground esq things called Events where you also que up

    idk if anyone cares, just saw a bunch of people talking about world pvp, there's gonna be some different types

  71. 2 years ago
    Anonymous

    >make up a billion systems
    >Scam victims discuss them for a scam

    Kek it really is star citizen again

  72. 2 years ago
    Anonymous

    Logical humans
    Even shit like new world is technically way better working than this game. They have a better chance of Amazon funding a 60 million revamp than this pile of shit ever working or releasing

  73. 2 years ago
    Anonymous

    >MMO
    >revolves around combat

  74. 2 years ago
    Anonymous

    only complain so far is that the dagger animations are completely fricked

    and there probably needs to be more then 1 auto attack animation

    healing from alpha was also hyper braindead so we'll hopefully see some changes coming 2A in december.

  75. 2 years ago
    Anonymous

    Sad thing with the MMORPG bacteria playerbase is you can't say wait till release to judge because the shit fanbase will hype every game till 3 months after release

    So actually wait till 3 months after release to judge any mmo

    • 2 years ago
      Anonymous

      if you are into MMOs then 3 months is typically all you need to experience what a game has to offer, be it a new expansion or launch. who cares if the game goes to shit after?

      • 2 years ago
        Anonymous

        That's now how it works moron

        Here is how it works. MMORPG community works themselves into a moron spaz frenzy

        Game comes out. They all grind mechanics, tell everyone the game is only good at max level in the farthest content

        Everyone grinds , lose half players because it's shit, people who grind to max then grind to maxed gear

        At this point they all realize it's terrible. Only grinded for the skinner box type addiction and payoff that never comes
        Game dies

        MMORPG crowd are basically drug addicts chasing the dragon

  76. 2 years ago
    Anonymous

    Stop following game development of scams
    Stop theorycrafting pvp in a game that probably won't release for 4 years+
    Your stupid ass cosmetic packs is a waste of money

  77. 2 years ago
    Anonymous

    MMOs need to scale down imo. Instead of big open world maps maybe just have some hub worlds and a bunch of instances instead like PSO1 or PSU.

    But also make it a good game that people want to play.

    Honestly I'm surprised Monster Hunter hasn't done a decent hub lobby that fits 100 or so online hunters in 1 area to make those games feel more alive and social

  78. 2 years ago
    Anonymous

    How many times must this happen for you people to learn?

    • 2 years ago
      Anonymous

      It takes decades for a lot of people. Some extra special morons never learn.

  79. 2 years ago
    Anonymous

    >The closed beta is just an empty soulless map with the same copy/pasted dragon everywhere
    >"ITS GONNA BE THE BEST GAME EVER!!!"
    Lol

    Lmao even

  80. 2 years ago
    Anonymous

    >Based around PvP

    dead on arrival, this shit never works because it always means some streamer or another is gonna dominate everything because of their army of simps.

    • 2 years ago
      Anonymous

      Does shit like this even happen? Most stream followers are 0 IQ players that are trivial to farm since they barely play the game in the first place. Now granted I don't play on NA servers which is where I guess the really big streamers are but highly ranked guilds or clans grouping up has always been 100 times the threat of any single streamer on EU.

  81. 2 years ago
    Anonymous

    Give me a detailed explanation of star citizen mining mechanics

    *Game crashes 50 times*

    They have a million obstacles before their stupid ass design ideas matter

  82. 2 years ago
    Anonymous

    Yeah no, literally another unwitting scam game. They're all the same, lots of promises, "we'll focus on that next", whole thing collapses because its appealing not to good game design, but MMO copying.

  83. 2 years ago
    Anonymous

    Combat looks like shit. They should just copy BDOs combat

  84. 2 years ago
    Anonymous

    >pvp focused
    dropped

  85. 2 years ago
    Anonymous

    >all these systems (none of which will ever be realized)
    >the combat which you do 99% of the time you spend playing will just be pressing the same three buttons over and over
    mmogays never learn

  86. 2 years ago
    Anonymous

    Also I think the star citizen genre is an escapism genre

    It's not selling a game
    It's selling the idea of a game so good it's better than RL
    It's selling the dream itself and maybe subconsciously or consciously the victim scammed wants to be scammed even better

    The Jesus like head Christ Roberts or this guy at aoc are also important as savior figures

    In gme stock they made jesus figure too

    Because of Christ Roberts or insert figured angelic status the DREAM can be realized

    • 2 years ago
      Anonymous

      So yes the star citizen genre

      Need an angelic hero leader who will magically make it all possible versus other publishers/leaders

      Need to sell more and more design or possibilities. You can do anything, design after design, more classes, more options, flying caravans boats underwater mounts etc

      Focus mainly on technical demos and some graphics stuff mostly coming from the engine

      Aoc is taking it to the next level with short events to bring in streamers

  87. 2 years ago
    Anonymous

    pvp is cancer

    If I wanted pvp I would play pvp

    RPG is strictly PVE and collaborating with NPCs, immersion is lost when PVP is introduced.

    • 2 years ago
      Anonymous

      MMOs should be about collaborating with other people.

    • 2 years ago
      Anonymous

      pve is cancer

      If I wanted pve I would play wow

      RPG is strictly PVP and collaborating with other players, immersion is lost when instanced raiding is introduced.

      • 2 years ago
        Anonymous

        almost every tabletop RPG strongly discourages players fighting players

      • 2 years ago
        Anonymous

        if I wanted to interact with people I'd go to a bar. I play MMOs for the PvE, like the other 95% of players

  88. 2 years ago
    Anonymous

    >$500 beta
    no thanks, legitimately looked like shit in the big alpha test they did like 6 months ago or whatever.

  89. 2 years ago
    Anonymous

    >he didn’t kickstart it for a free lifetime sub
    It was a gamble at the time but I’m thinking I made the right choice

    • 2 years ago
      Anonymous

      Opportunity cost
      Most adults invest their money and not give it away

  90. 2 years ago
    Anonymous

    It will fail for the same reason as Secret World. Too much hype too early. By the time it releases, if it ever does, no one will care anymore and other games that didn't get bogged down by feature creep will already surpass it.
    They started the hype train like 5 years ago, I was into it 5 years ago. Now I'm 5 years older and have other shit to do, so I don't care about playing it anymore.

    • 2 years ago
      Anonymous

      But dude it's already 2% of the way done with all this content they promised

      Kek the funny thing is they have mountains of cosmetics and it's 99% still concept art

    • 2 years ago
      Anonymous

      Secret World failed because it had a moronic DLC/expansion scheme

      • 2 years ago
        Anonymous

        Secret World failed because the world was tiny and the combat was garbage

        • 2 years ago
          Anonymous

          the world was small yes but it was easily one of the most immersive MMO worlds I've experienced

  91. 2 years ago
    Anonymous

    MMOs are not good for anything except getting people addicted to grinding. The Koreans had it right all along. Everything that MMOs do, another genre does better. Anything that's unique to MMOs is something that neither developers nor players give a frick about.

    • 2 years ago
      Anonymous

      It's hard already to make a good game with a 10 hour single player experience. MMORPG complicates everything on top of that. Yes, as an investor you would always avoid MMORPG as a genre

      • 2 years ago
        Anonymous

        >single player experience

    • 2 years ago
      Anonymous

      MMOs have always had a golden opportunity to put the main focus of the game on the world itself and social interaction between players existing together within it...

      But they never do. The world always becomes an afterthought you ignore after burning through it all just for exp and the socializing is boiled down to it's most brutal and basic form of finding the most optimized team to crunch through whatever ungodly grind awaits you at the end. Or just to funnel you to a cash shop.

      • 2 years ago
        Anonymous

        >social interaction
        That's really the core of what makes MMOs special and nobody even thinks that the game should fundamentally revolve around it. The best idea anyone has for player interaction is "uhhhh pvp" which battle royales do better 100% of the time.

        • 2 years ago
          Anonymous

          Battle royales/mobas/FPS's are just brainless pvp games. The goal of the game is to beat other people and nothing else.
          The ideal world pvp in an mmo isn't just to beat people up but it needs to have some sort of driving force, like guild feuds and zone or resource control.
          Recently in Classic WoW, world pvp to farm honor was pretty dogshit. But world pvp to control Blackrock Mountain and the raid entrances, Silithus Hives to farm AQ scepter and Devilsaurs for leather in Un'Goro were all interesting and engaging in some way. The game is old and theorycrafted to hell so pretty much all the information and strategies were solved before release, but a new game with these elements has a chance to be really fun and a completely different experience to just a battle royale instanced pvp

          • 2 years ago
            Anonymous

            One of the main problems with open world MMO PVP is that it's asymmetric. It's only fun for the person/group who has bigger guns in any given interaction, the ratio of balanced fights to unbalanced fights is fricked by the nature of the game.

            • 2 years ago
              Anonymous

              Yeah it doesn't really work in practice. There are amazing moments but the average experience is horrible. Need a large set of objectives and 3+ sides for open world

          • 2 years ago
            Anonymous

            >classic wpvp
            >interesting
            yeah bro that's why all of the servers were 90/10 faction balance or worse, right?
            because people were having so much fun with that.

            • 2 years ago
              Anonymous

              >world pvp to farm honor was pretty dogshit
              This is the reason why many servers snowballed in faction balance. Doesn't invalidate my point that bug farming pvp skirmishes and zone control was great on the few balanced servers that did exist

            • 2 years ago
              Anonymous

              That was 100% reddit's fault. Many of the private servers i played on were much more balanced.

      • 2 years ago
        Anonymous

        Vrchat is the best social experience in a game type product, much more than second life, and it's still a very niche product

        Animal crossing, harvest moon, Minecraft to some degree are probably better inspirations for a successful mmo

        • 2 years ago
          Anonymous

          >Animal crossing, harvest moon, Minecraft to some degree are probably better inspirations for a successful mmo

          how can someone be so stupid and yet live

          • 2 years ago
            Anonymous

            Look at the hype on hytale

            • 2 years ago
              Anonymous

              >riot
              will die faster than Teamfight Tactics

            • 2 years ago
              Anonymous

              >Hytale
              didn't they literally restart development from scratch like a month ago

      • 2 years ago
        Anonymous

        >MMOs have always had a golden opportunity to put the main focus of the game on the world itself and social interaction between players existing together within it...
        Hasn't this been the core premise of the majority of MMOs in the last 10 years? New World was literally built on the idea of colonizing an untamed land, having players cooperate to control land against NPC factions and monsters, and trading. Black Desert, Aion, and others I can't recall the names of have all promised this "world-based" gameplay and yet they've all turned out to be complete turds. Why the frick would this one turn out any different?

      • 2 years ago
        Anonymous

        Online games need to be smaller, like a plaza, and riddled with things to do. I enjoy Tower Unite for this, it's better with friends.

        • 2 years ago
          Anonymous

          literally any game is good with friends, that's not a selling point

          • 2 years ago
            Anonymous

            Yeah it’s not true

            • 2 years ago
              Anonymous

              name one (1) game that's not fun with friends. Don't worry, I'll wait

              • 2 years ago
                Anonymous

                This answer will shock you, because I did not know this or would believe until I have seen it: Mario Party and any games that rip it off. Those games are just somehow designed to ruin friendships. They better serve as Squid Games vs people you already hate and not something you should play with anyone you even remotely like as a person.

  92. 2 years ago
    Anonymous

    >spends forever in development
    >unable to keep with current gmsing trends and ideas
    >launch is barren and missing lots of activities and interactions that were promised
    >"we'll delayed those until a future update"
    >plays worse than new world with even less story and endgame content

  93. 2 years ago
    Anonymous

    I wish you were right but you arent soz

  94. 2 years ago
    Anonymous

    And the problem with "controlling resources" is that people need to sleep and have lives and play other games and generally do other things than play the same game.

    • 2 years ago
      Anonymous

      It's wide scale, so one guild forcing all it's members to stay up all night to grief resources won't have that big of an impact
      The zones or whatever are huge and it takes a long time to level them up or to actually siege one, the zone mayors or whatever have to decide on it

    • 2 years ago
      Anonymous

      >Objective-based PvP events such as Node sieges, Castle sieges, Guild wars, and Node wars will occur within a prime-time window somewhere between 3PM and 9PM server time. This is subject to testing.[12][13][14]

      • 2 years ago
        Anonymous

        >just integrate the game into your daily schedule bro
        Nah I think I'll play a game that doesn't make demands from me.

        • 2 years ago
          Anonymous

          it's not like defending a town is going to solely depend on you anyway

  95. 2 years ago
    Anonymous

    no fletching, no buy

  96. 2 years ago
    Anonymous

    Still gonna have floaty animations and combat.

  97. 2 years ago
    Anonymous

    >world pvp

    Glorified game promoted griefing. If this game launches with this, it's immediately dead on arrival. Playerbase are moronic chickens who will kill all the fun out of a game if you allow them.

    • 2 years ago
      Anonymous

      How can you be so limp wristed? Just kill them if they get in your way or you suck. Is it because real people aren't scripted and addons can't tell you how to beat them?

      • 2 years ago
        Anonymous

        It's because it's a waste of my fricking time dealing with spastic morons who can't handle real PvP games.

      • 2 years ago
        Anonymous

        He is SOMEWHAT correct. In Open world pvp games like Albion you will never run into a 1v1 fight in the open world.
        You will always be zerged on every occasion so solo world content is pretty shit because the game is full loot pvp and world pvp boils down to who has the better mix of more people + better gear.

        The moment there's benefit to be had from pvping people in the open world the moment going solo is useless and you are forced to be in a group for most content.

        Is it inherently a bad thing? depends on who you ask.

  98. 2 years ago
    Anonymous

    >Promise promise promise
    >You can do anything
    >Every mechanic ever made
    >Infinite content!
    >Player driver everything!
    Wake me up either when it releases in 15 years, or the game gets scrapped in 5 when the budget runs dry.

    • 2 years ago
      Anonymous

      they've already finished quite a lot of it

  99. 2 years ago
    Anonymous

    Can someone explain what's so bad about datamining again? I don't get it.

    • 2 years ago
      Anonymous

      SPOILERS

    • 2 years ago
      Anonymous

      most people care about spoilers

    • 2 years ago
      Anonymous

      And sense of mystery and exploration is shattered when you know everything right away.

    • 2 years ago
      Anonymous

      What

      And sense of mystery and exploration is shattered when you know everything right away.

      Said. And really, the whole want for this "perfect player driven freedumb based MMO" is people wanting a second life that can somehow capture the magic of the >pic-related above and never dripping down to the bottom half. Somehow, a game being a sandbox would help with that.
      Yes, we are really here just to suffer. Get over it.

      • 2 years ago
        Anonymous

        Picrel is because mmos got taken over by game developpers who entirely focused on game mechanics and playability without even knowing that the genre was originally about tabletop RPGs.

        That's how the genre went from immersive sandboxes to coop action games

    • 2 years ago
      Anonymous

      I want to experience the game fully and not have some dickwad tell me to go watch jimmy e-celebs guide on youtube.

  100. 2 years ago
    Anonymous

    >mmo
    >forced pvp
    does this have full loot to have the trifecta of "dead after a week" signs?

    • 2 years ago
      Anonymous

      all the most popular games are pvp

  101. 2 years ago
    Anonymous

    >medieval setting
    Snore

  102. 2 years ago
    Anonymous

    >Literally everything promised about this game is perfect.
    now watch it as WoW still retains the rank #1 title.

    • 2 years ago
      Anonymous

      bro, warframe has more players than wow

      • 2 years ago
        Anonymous

        source: my ass.

  103. 2 years ago
    Anonymous

    How are the playable beast races? This is an important question.

  104. 2 years ago
    Anonymous

    >Muh changing economy
    >Muh you can build anywhere
    >That moronic caravan system
    >Muh ingame politics
    Another MMO fund cashgrab that over promises on mechanics that sound cool but in actuality nobody cares about and will be stuck in development hell for atleast 2 decades.
    No thanks, you morons should've learned by now.

    No one plays mmorpgs for any of that garbage by the way it's all fancy mechanics that only end up being utilized by the 5 people that no life the game the most and the caravan system sounds like a good way to enable brain dead zerging.

  105. 2 years ago
    Anonymous

    >buy a founder pack or you are homeless
    >players decide what content is open and when, causing server-wide spreadsheets that will make wow classics autistic onyxia-turnins look normal.

    you are out of your mind if you think this game will stay fun when players have learned how to optimize.

  106. 2 years ago
    Anonymous

    I don't want an MMO. Just want an RPG.
    I don't want "builds" and "raids" and "leveling" and "mounts".
    I want a world I can go adventuring in which I interact with other people.
    Why are even the independent MMOs which should have a lot of creative freedom so god damn derivative.
    Project Gorgon is the only one I've even HEARD of trying to make something unique.

  107. 2 years ago
    Anonymous

    reminds me of the chronicles of elyria scam.

  108. 2 years ago
    Anonymous

    >getting hyped for any video game in 2022
    >getting hyped for any MMO ever
    are you moronic?

  109. 2 years ago
    Anonymous

    While ashes looks quite nice even with tab targeting, I can't imagine that MMOs will have a comeback. Other genres and games picked the aspects from MMOs and created something that has more freedom and let people stick together. Coop games like the various popular shooters and what not, and sandbox games like Valheim or Conan exiles come to my mind.

    • 2 years ago
      Anonymous

      Nah, people still love RPGs, just look at the success of Skyrim, Elden Ring or even something like AC Valhalla. A good MMORPG will always have an audience because coop games and online shooters don't scratch that same itch at all. Survival games are somewhat similar, but they lack the in-depth character progression. The issue with the MMORPG genre is simply that it's too expensive to make and every dev who tries to is either playing it safe with some kind of WoW clone or does some super janky full pvp autism game that gets maybe 1000 concurrent players and then dies.

      • 2 years ago
        Anonymous

        Yeah, the problem is also it's audience that never really plays any of the games. They will lament here for days over trivial details and never give any game a shot. The genre is a dead end.

  110. 2 years ago
    Anonymous

    Best MMO would be Wurm but without the unholy grind and macrobait gameplay, which they then pay jannies to hunt for afk players since they want you to sit there pressing 3 buttons for 18 hours a day.

  111. 2 years ago
    Anonymous

    The bigger the list of promised features, the less faith I have in that mmo being good. I think if we ever see a massive hit mmorpg again, it will be a very simple game in terms of gameplay mechanics, but with a revolutionary netcode that allows for hundreds of players to be on the screen at one time without turning into a slide show like WoW and the other big MMOs do.

  112. 2 years ago
    Anonymous

    >Dude it's an mmo but with power structures just like real life!

    I will never understand why you gays want this. Do you seriously think you're going to be calling the shots all of a sudden in the game? No, you will still be the wagie of the setting, crafting 1000 pristine iron bars a week for the benefit of Chad McDragonslayer, played by a NEET autist of unfathomable proportions who spends 18 hours per day in game and shits and pisses in bottles, and for your guild leader and his e-girlfriend (male) who have autists like the aforementioned NEET and idiots like yourself working for their benefit because they possess a modicum of social skills that you lack.
    The truth is, the same social dynamics that make you a loser IRL will make you a loser in this game, too. If you want to experience a power fantasy in a medieval fantasy setting, play a single player WRPG.

    • 2 years ago
      Anonymous

      This. This so much. And this is even ignoring things like RMT which isn't new but far more widespread and will ruin in game economies. And popular streamers with their army of simps invading the game and even being able to effortlessly overpower the no life autist tryhards by having their fans gather vast wealth for them (via both legit and illegit/RMT methods) and mass report people who 'harass' them (beat consistently in game), all while receiving a decent salary of real income as they ruin the server communities.
      >If you want to experience a power fantasy in a medieval fantasy setting, play a single player WRPG.
      Also this. It's super fricking odd that people want things from MMORPGs that we don't even have a lot of in single player RPGs yet. Maybe start there and then work that up to NWN style online multiplayer (but in modern 3D action combat games as they seem to want), before trying this in a true MMO framework.

  113. 2 years ago
    Anonymous

    >Literally everything promised
    you poor poor stupid child

  114. 2 years ago
    Anonymous

    literally all i care about
    is that the scout class
    goes FAST
    like i wanna be a sanic homie
    with a bow
    homie goin fast surfin the land
    kiting gays in armor
    it isnt gonna happen but

  115. 2 years ago
    Anonymous

    ashes is the perfect mmo because it doesnt exist

  116. 2 years ago
    Anonymous

    All the mounts and cosmetic garbage is incredibly offputting.

  117. 2 years ago
    Anonymous

    Nice try david sharif.

  118. 2 years ago
    Anonymous

    Promising is easy.
    Everquest next was even better in promises, it was going to have AI chatbots and dwaef fortress level NPC simulation aswell as a voxel based world. But it couldn’t deliver. I agree ashes looks like the next best thing.
    But right now it mostly looks like overpriced promises.
    The combat update looked sweet tho

    • 2 years ago
      Anonymous

      Bad comparison, SOE was sold by Sony while they were in the middle of development and the investment company they sold it to scrapped absolutely everything

  119. 2 years ago
    Anonymous

    Overhyped dogturd already selling vaporware skins. Tailor made to whisper to asocial zoomers and moronic nostalgia-high boomers with its "player-made content" meme. It will literally just be Fallout Radiant quests, zerg'd worldbosses and at absolute best Eve Online tier autism where d*scord communities of spergs will become the mafia.

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