The source code for more than 60 Atari games was leaked on GitHub. Some of the highlights include As...

The source code for more than 60 Atari games was leaked on GitHub. Some of the highlights include Asteroids, Missile Command, Centipede, Tempest, Star Wars, Tank (from 1974, the oldest game in the leak).
There are some games from overseas licensed by Atari like Dig Dug, Xevious, Pole Position, and Arabian.
In the past, there were leaks of the source code for the home console conversions of some of those titles (Dig Dug, Xevious, Centipede, Food Fight, Asteroids -- Joust, Robotron: 2048), so it would be cool to compare them.
Download them before they are taken down.

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  1. 2 years ago
    Anonymous

    https://github.com/historicalsource/tank-8
    https://github.com/historicalsource/flyball
    https://github.com/historicalsource/quizshow
    https://github.com/historicalsource/copsandrobbers
    https://github.com/historicalsource/dominos
    https://github.com/historicalsource/sprint-2
    https://github.com/historicalsource/nightdriver
    https://github.com/historicalsource/starship
    https://github.com/historicalsource/dominos4
    https://github.com/historicalsource/dragrace
    https://github.com/historicalsource/triplehunt
    https://github.com/historicalsource/poolshark
    https://github.com/historicalsource/superbug
    https://github.com/historicalsource/canyon-bomber
    https://github.com/historicalsource/sprint-1
    https://github.com/historicalsource/ultra-tank
    https://github.com/historicalsource/space-riders
    https://github.com/historicalsource/sprint-4
    https://github.com/historicalsource/superman
    https://github.com/historicalsource/avalanche
    https://github.com/historicalsource/super-breakout-domestic
    https://github.com/historicalsource/super-breakout-european
    https://github.com/historicalsource/sky-raider
    https://github.com/historicalsource/destroyer
    https://github.com/historicalsource/fire-truck
    https://github.com/historicalsource/tournament-table
    https://github.com/historicalsource/minigolf
    https://github.com/historicalsource/wolf-pack
    https://github.com/historicalsource/super-breakout-wienertail
    https://github.com/historicalsource/orbit-space-wars
    https://github.com/historicalsource/video-pinball
    https://github.com/historicalsource/football
    https://github.com/historicalsource/asteroids
    https://github.com/historicalsource/hercules
    https://github.com/historicalsource/basketball
    https://github.com/historicalsource/lunar-lander
    https://github.com/historicalsource/sprint-4-update
    https://github.com/historicalsource/subs
    https://github.com/historicalsource/sky-diver
    https://github.com/historicalsource/football-ii-retrofit
    https://github.com/historicalsource/football-4-player

  2. 2 years ago
    Anonymous

    https://github.com/historicalsource/lunar-lander-international
    https://github.com/historicalsource/asteroids-wienertail
    https://github.com/historicalsource/missile-command
    https://github.com/historicalsource/monte-carlo
    https://github.com/historicalsource/wienertail-lunar-lander
    https://github.com/historicalsource/soccer
    https://github.com/historicalsource/ufo
    https://github.com/historicalsource/baseball
    https://github.com/historicalsource/red-baron
    https://github.com/historicalsource/asteroids-deluxe
    https://github.com/historicalsource/centipede
    https://github.com/historicalsource/warlords
    https://github.com/historicalsource/tempest
    https://github.com/historicalsource/cat-box
    https://github.com/historicalsource/pop
    https://github.com/historicalsource/battlezone
    https://github.com/historicalsource/dig-dug
    https://github.com/historicalsource/space-duel
    https://github.com/historicalsource/kangaroo
    https://github.com/historicalsource/gravitar
    https://github.com/historicalsource/maze-invaders
    https://github.com/historicalsource/liberator
    https://github.com/historicalsource/fast-freddie
    https://github.com/historicalsource/tube-chase
    https://github.com/historicalsource/millipede
    https://github.com/historicalsource/liberator-2
    https://github.com/historicalsource/pole-position
    https://github.com/historicalsource/quantum
    https://github.com/historicalsource/xevious
    https://github.com/historicalsource/black-widow
    https://github.com/historicalsource/food-fight-wienertail
    https://github.com/historicalsource/arabian
    https://github.com/historicalsource/star-wars
    https://github.com/historicalsource/sprint-8

  3. 2 years ago
    Anonymous

    Throw these all into a Namco_Museum.exe for me, will ya, babe? Thanks.

  4. 2 years ago
    Anonymous

    Based

  5. 2 years ago
    Anonymous

    So can we now port these games to every platform in existence, like Doom?

    • 2 years ago
      Anonymous

      No. For a couple of reasons:
      1. Those are leaks.
      2. Most of them run more or less fine with MAME.
      3. Arcade games were usually written in assembly language for some architecture that doesn't exist anymore. It is not practical to port them.

    • 2 years ago
      Anonymous

      It would probably need to be recreated largely from scratch, but as far as perfectly recreating the mechanics and interaction and scaling, yeah

    • 2 years ago
      Anonymous

      MAME exists and runs on every platform in existence

  6. 2 years ago
    Anonymous

    strange that we still have the source code for fricking tank and not silent hill 2 and 3

    • 2 years ago
      Anonymous

      thats jap devs for you

    • 2 years ago
      Anonymous

      There is at least beta source code for Silent Hill 2 and 3. The one game whose source code is actually lost in all likelihood is the original Silent Hill. It was excluded from the HD Collection, and it wasn't ported to any platform.

    • 2 years ago
      Anonymous

      We both know why that is. As other shave stated, most companies didn't think about backing up their games in meaningful ways. It's a huge reason why the HD re release was such a shit show. Though, in the end you are correct. It is ironic

  7. 2 years ago
    Anonymous

    Neat

  8. 2 years ago
    Anonymous

    If the Temprest 2000 source code leaks, I will bust my nut.

  9. 2 years ago
    Anonymous

    Was the code really that hard to figure out before now? With the hundreds of ports these games have gotten, was this really a new development? Is that the joke? Am I stupid?

    • 2 years ago
      Anonymous

      >With the hundreds of ports these games have gotten, was this really a new development?
      The contemporary ports were conversions, since home consoles did not had as much power as arcade systems.
      Since the 32-bit era, early arcade games (most of this collection) began to get emulated ports.
      Native, arcade perfect ports for those games are extremely rare.
      A lot of those early arcade games were never ported to anything. There's also pinball source code.

  10. 2 years ago
    Anonymous

    [...]

    Adventure is not an arcade game. But don't worry, Warren Robinett will post an annotated version of the source code sometime [spoiler]in 2016[/spoiler].
    http://www.warrenrobinett.com/adventure/

    https://i.imgur.com/vlFGaNn.jpg

    We both know why that is. As other shave stated, most companies didn't think about backing up their games in meaningful ways. It's a huge reason why the HD re release was such a shit show. Though, in the end you are correct. It is ironic

    >most companies didn't think about backing up their games in meaningful ways
    Not really. There's a lot of old source code preserved by (American) companies.

    If the Temprest 2000 source code leaks, I will bust my nut.

    Anon, I...
    https://atariage.com/forums/topic/150855-jagfiles-devtools-schematics-and-source-codes-galore/

  11. 2 years ago
    Anonymous

    oh boy now we can endure the arduous task of porting Congo Bongo to run natively on PC instead of just easily emulating it with 100% accuracy on mame!

    • 2 years ago
      Anonymous

      The implication is less about ports and more about learning exactly how the game ticks for topranker exploits etc

  12. 2 years ago
    Anonymous

    anyone can assemble a mega drive of this???

    • 2 years ago
      Anonymous

      >mega drive
      yuropoor detected

      • 2 years ago
        Anonymous

        just lazy

    • 2 years ago
      Anonymous

      You could port those games to Mega Drive, but it is not worth the effort. It would also be worse than the arcade version.

      • 2 years ago
        Anonymous

        >but it is not worth the effort. It would also be worse than the arcade version.
        Then give them graphical upgrades with science! 16-BITS

  13. 2 years ago
    Anonymous

    >modded Dig Dug with the enemies changed to cute girls

    • 2 years ago
      Anonymous

      Weren't you banned from having any internet, Son-of-Dob?

  14. 2 years ago
    Anonymous

    https://anonfiles com/vb0fh3Ocua/ATARI-SOURCE_7z
    here's everything zipped, if i missed something tell me.

  15. 2 years ago
    Anonymous

    KIN0

    • 2 years ago
      Anonymous

      Indeed.

  16. 2 years ago
    Anonymous

    >durr da dur durrrr Atari durrrrrrrrrrr
    Shut up nerd, nobody cares.

    • 2 years ago
      Anonymous

      lol somebody got killed in CoD

    • 2 years ago
      Anonymous

      kys

  17. 2 years ago
    Anonymous

    What can we do with these on modern machines?

  18. 2 years ago
    Anonymous

    fascinating

  19. 2 years ago
    Anonymous

    This is pretty cool, but what can be known about these games through the code that can't be known through the research done to make them playable on MAME? What can be done with this info beyond idle historical curiosity?

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