Don't worry, it took 8 years because they had to go over the designs and such over and over. They've learned their lessons and it will probably be only 6 next.
Not sure who i have to teabag on dev team to make them realise that having flashlight and especially photo eye take inventory slots and not be part of "upgrade system" which they introduced only for it to be "actually just radio".
Honestly i'd rather have 4/5 slots but those two items being upgrades than having 6 slots and never use eye and only use flashlight as "key to open dark rooms".
The problem with the slots imo is not how many you get, or that flashlight takes a slot.
The problem is even if you know the game by heart, any savepoint to savepoint traversal you do, you will almost always encounter more than 5 or 6 items, meaning you can never pick up everything, unload, go do it again. I think they should just consolidate or spread out some of the items around. The slots are fine as it is, and you can use the debug menu to increase the inventory if you like anyway.
Thats just how survival horror games are. Everything is a balance between risk, time, and efficiency. If you want to grab everything you either have to make multiple trips or play risky by putting your guns and healing away. The decision making there and what you choose to do when going into unknown territory is basically the whole point of the genre, otherwise they are just adventure games with more combat.
1 year ago
Anonymous
I mean with going with nothing. I know the game perfectly, I know when I will need the flashlght and when not, and I don't use any weapons for like 80% of the game. Even going with 6 empty slots, any savepoint to savepoint traversal you do (im at sp, i have a key, i go open the door, grab the stuf, get the new key, go to sp before i go to next door) gets you mroe than 6 items. So even if going completely empty you still ahve to backtrack.
And the game is so easy you might as well or even just don't bother. outside of bosses there are like, what, 5-6 annoying enemies that you might kill for the entire game?
Imo the enemies have to be reworked. More mechanics, more menaciing. It's so easy to run away. Also you auto regenerate health, so you can tank infinity grabs if you space them out, so you don;t even need to heal.
1 year ago
Anonymous
Signalis tries to combine Silent Hill's mountains of random shit with Resident Evil's limited inventory and it just doesn't work.
1 year ago
Anonymous
Imo the game works, it's just piss easy. A rebalance of the enemies, resources, combat mechanics, and how they interract would make the game into a killer.
Now the game lacks those "god damn it I hate that next part because of those XX fricking enemies" moment. Everything is very easy and very predictable gameplay wise. There is no strategy for the different enemies (except those that you kill with the radio).
1 year ago
Anonymous
I expected the higher ranked security bots would start carrying pistols or shotguns eventually but that never happened. At the very least, the game desperately needed some kind of fast enemy that could pin you in place while their sluggish friends play catch up.
1 year ago
Anonymous
I would argue that they should have made enemies follow you from room to room while keeping the current balance. Maybe reduce enemy count, in nowhere for example, the room with Mynah and a bunch of enemies is bullshit. Or at least make some enemy type that can follow you from room to room and traverses the floor while in idle state.
1 year ago
Anonymous
IMO game just needs bigger variety of enemy mechanics. The only thing enemies do now is walk slowly, and if they see you they rush. That's all what the enemies do. Nothing unique or interesting, or anything to spice things up. No long range attacks. No anything.
I like that they don't follow you around though. I think that's part of the charm of those old survival horror games where they couldn't load more than one room into the memory at a time.
1 year ago
Anonymous
I just flare gun's everyone in that room and ignored the Myna.
I only played it because contrarian homosexuals like you have been seething about this game non-stop for the past 3 months and I thoroughly enjoyed it.
The blockward Kolibri(s) did it. The letter in the game directly states they needed a scapegoat before AEON commando arrived or Rotfront they will look bad. I will never forgive Kolibris
There is edritch ceremony related to isa on rotfront, some even think she sacrificed her sister in it, or something involving her
the kolibri emails and shit is just a "red herring", the sisters, their mother and ariane's mom have some deep shit going on
b***h probably ratted out her sister to the Commies
I think those files were to show despite everything making Replikas seem innocent or at least human, they are still the ruthless attack dogs of a brutal regime. In the end, at least for that planet, all the humans are part of the meat pile and the Replikas that havent gone mad are acting like this is normal. The government doesnt want humans messing with Replikas because that would make the Replikas weaken in their secret mission to be the iron boot of the regime.
It wouldnt surprise me if the sequel follows up on this aspect of Replikas guarding facilities with only the dead inside.
i liked the gameplay to a point, but this game is so determined to give you 0 usable information on its story that i actually resent it now that i finished it
>he got filtered
Many such cases. Stick to your Elden Ring lore videos by Vaati while Signalis chads will take the matter in their own hands and piece everything on their own.
dummy, if your story gives you so little information that you cant even pinpoint its basic chronological order then you fricked up
i understand why you might want to keep some events anbiguous, or keep up an atmosphere of uncertanity as to weather or not events presented even take place but if its taken to such an extreme then im not even going to bother trying to interpret this shit
its like finishing up a sudoku tha tonly has 1 number to begin with, youre creating a story for the developers
>he doesnt know who Kubrick is >he doesnt know about Lynch's surrealism kino >he doesnt know what is symbolism >he didnt recognize the subtle references that help you understand the work more
F i l t e r e d
i know who they are and i dont respect their work
symbolism is a fricking cope
symbolism cant replace an actual story, it should be a suplement that enchances it
i dont want to try and guess what aspects of someone elses work the developers interpreted and in what way, to reference instead of actually creating anything of substance
>Make a class of soldiers that can read people's mind >make them manlets in order to prevent them from getting to independent and rebellious >Kolibri uprising lasted only half an hour by taking away their stepladders and refusing to give them back
If any part of your intreptation involes the word dream, you're copping out.
The narrative in Signalis is straightforward, and plainly happens IRL. You Black folk are looking for Easter eggs instead of appreciating the well-written narrative
>Literally involves a sleeping psychic who is able to influence the minds and possibly reality of everyone around her >Nah bruh dreams aren't real like just wake up hah hah
I've cracked it. >Ariane is a young bioresonant who gets endlessly bullied and abused >her only friends die by the hands of state sec and she's threatened to be sent off to a mine if she doesn't get a new job >desperate to escape she signs up to be a cosmonaut on a 'solo' flight >falls in love with the gynoid, Elster, sent to assist her >but the flight turns bad, her love cruise turns turns in to a titanic tragedy >as she's dying, she has Elster promise to kill her if she gets too bad, which the robot does >but, unable to find the willpower to kill her, she puts her in cryo >before succumbing to death herself, Elster must have turned the ship around in the hope she could somehow return and get her love help >stuck in cryo, the dying Ariane desperately calls for Elster to wake up and remember her promise, to put her out of her misery, but it's no good >some time later, the ship successfully lands back in home territory but both are dead >Elster is salvaged to make new templates to build more LSTRs, the memories of the tragic flight locked away in that template like pandora's box >Another penrose program flight somehow ends up crash landing on Lang, Alina Seo and her LSTR unit recovered from it >Alina is put to work while the circumstances are investigated >Falke scans the LSTRs mind and unlocks the memories of penrose flight 512, causing her to become "ill" >the memories overwhelm her causing her to lose her mind, unable to tell who she is or what's even real >the catch being she's a reality warping tier bioresonant psychic >the LSTR unit on the flight actually becomes Elster, unit 512, and Alina Seo is transformed in to Ariane Yeong as real people become puppets in a mad robots dreams >replaying over and over again in her mind as she tries to find a "perfect" resolution to a tragedy that has already happened
The whole game is a psychic nightmare made real by commander Falke.
> Girl grows up alone > Spends time by partaking in creative pursuits > Moves to brutal, autocratic shithole > Sad because everyone's an butthole > Sad because all her hobbies are 'forbidden' > Join the military > Make friends > Their twins or something, idk > One is used as a scapegoat and killed > The other dies too because twin bioresonance, idk > Decide you have nothing to live for > Decide your at rock bottom and things can't get worse > Decide to let the inhuman autocrats fire you into deep space > This is much better > No paranoia games > Nobody to police activities or thoughts > Cute robutt girl to talk with > Peaceful. > Peaceful... > ... > ... > Bored... > ... > ... > ... > ... > Supplies and rations are running low > Command sent a message > 'lol lmao, enjoy creeping, inevitable death' > 'You WILL enjoy creeping inevitable death' > 'It is gift from our great nation. Enjoyment is mandatory.' > Get sick due rad poisoning and ration recycling > Be kept on the brink of death via cryobath > Just want to die > Robo GF desperately trying to locate a habitable world > I make her promise to kill me if she fails > She crashes us into a frozen moon > Now I'm freezing to death while not dying > My gf isn't here > I don't know where she is > I just want this to end... > Keep your promise
Bleakest game I've played this year.
You do you dream of fricking a 10/10 atop pile of silk and gold doubloons when we both know you are, and always have been, a penniless turbohomosexual?
Why not? Dreams aren't always about people you know and places you visited and situations that actually happened. She definitely heard rumors about such camps so she might have some ideas. And thinking about your life and what could have been is a common thing when you are close to death, or so i've heard.
>Why would she dream about a mining colony she's never been to?
She would get sent there if she didnt find a job so she probably thought it was the worst place imaginable.
Because she isn't dreaming about a mining colony, they crash-landed on a mining colony and all the characters there are real. The events of the game are supposed to be taken more literally than most people online seem to think.
how can she crash land on a mining colony that was within solar system when her ship was launched straight to outside the system and then travelled for 3000 cycles at least (not sure if thats day or years, but either way the ship long gone from the system, thats the whole point of those "expeditions")
Theres more reason than just that because im sure they can just send anyone they want to "reeducation camps", its mostly propaganda of how strong the nation is and one in a million chance they can actually find something as a bonus. Either way they don't do it by flignging ships to crash on their own planets, they send them in deep space.
From the in-game documents we know that is impossible.
They use a slingshot to catapult the ships into far space. The ships on their own don't have the power to make a retrn trip, and that's if they start going back the moment the get of the slingshot, let alone if they have been traveling for 3k cycles away from where they started.
None of the events we play through take place in the original star system the characters we see are from.
Elster experiences past memories of her Gestalt.
The memories are corrupted Silent Hill shit because Falke corrupted Sierpinsky while the person next to Alina Seo was on there searching for Alina.
There is no time/dream travel or anything like that happening at the game. Not once.
1 year ago
Anonymous
If that's true, then why is it a stated fact that Elsters are based on a salved unit from a penrose mission? One must have returned somehow.
1 year ago
Anonymous
That's one of the things I'm trying to make sense of.
There's two important notes about Elster's Gestalt.
One is the one you mention - about the Penrose program recovered one.
But there is one more note that says Elster units are based on a Vinetan soldier.
It's very difficult to fit both into the timeline of the games and make any sense of it.
One one hand the "loops" can be accounted for by this penrose recovered unit, on the other the years it would take for vinetan war to happen - elster unit based on soldier - elster unit going on penrose and crashing - getting recovered and memories being used for even newer elsters - we play such unit makes no sense.
I don;t have the file at hand, but it is stated that you can't get back after you get slinshotted, don't ask be how they recovered a penrose elster.
Game is either sloppily written or purposefully contradicting itself.
1 year ago
Anonymous
>Game is either sloppily written or purposefully contradicting itself.
Or your theory is dogshit.
1 year ago
Anonymous
What I said in my post is not a theory.
The game gives you two contradictory pieces of evidence, multiple times.
The game says Ariane and Elster can't go back to their original solar system.
It also says there is a penrose recovered Elster.
It says elster is based on a vinetan solider, and it also says elsters are based on a recovered penrose model because the original memories one got blown up.
That's not my opinion or a theory - those are in-game texts.
1 year ago
Anonymous
>The game says Ariane and Elster can't go back to their original solar system.
Never says that. >It also says there is a penrose recovered Elster.
Never says that. It says that current Elsters are based on Elster from decommissioned Penrose program. Nothing suggest that it was the same Elster that was with Ariane.
You play as Elster who has zero connection to Ariane's Elster at the start of the game. She only has a copy of a copy of vinetan soldier memory. You start the game looking for Alina, who was a squadmate of Elster's gestalt.
Whoever enters the Red Gate is imprinted with Ariane's Elster's memories. Falke entered the gate and was imprinted with them, and fell ill. You enter the gate in the fake ending and are imprinted with it.
1 year ago
Anonymous
>Never says that.
Penrose-Type Vessel Field Operation Manual
Penrose Briefing: Phase II
Penrose Briefing: Phase III
Go in-game and read em. Phase III clearly says - get comfortable dying - since there's nothing else you can do. In the normal course of a mission, you don't have the fuel to go back to your home system. Also, in the manual it says Penrose shipts get catapulted to the edge of the solar system, and then Ariane and Elster go on to the Oort cloud. Ff you need a mass driver to get to there, you would need one to get back.
>Never says that. It says that current Elsters are based on Elster from decommissioned Penrose program.
Replika Overview: LSTR
"Since the original neural pattern for this unit was lost with the destruction of the central Neural Archives on Vineta, new LSTR units have been produced based on a decommissioned unit from the Penrose Program." >Nothing suggest that it was the same Elster that was with Ariane.
Never said it did. But you still have to make sense of the timeline of events. You have a Vinetan solder - ELSR unit based on it - you lose Vinetan solder neural patter - new ELSR units are made based on this Penrose decommisioned unit patter. It's not easy to fit all of this time that must have happened in the narrative of the game. Also what does decommissioned mean exactly?
The red gate is a symbolic threshold signaling narrative shifts to the player. Is not an object that does anything in-universe.
1 year ago
Anonymous
>et comfortable dying - since there's nothing else you can do.
Because there's not enough supplies to get back to the solar system... alive. They could have set it on a course so it would arrive after they died. Something prehaps Elster was attempted and failed to do putting Yeong in the cryopod and carrying on alone until they too died. They managed to make it to cycle 5000 something before biting it.
1 year ago
Anonymous
Why would they have the capability of changing the Penrose destination? That would ruin the whole idea!
1 year ago
Anonymous
Because they're looking for new world to settle on. What's the point if they just sail past it?
1 year ago
Anonymous
The idea is that you catapult them in different directions, if they can independently move then there is no point, especially as many would turn back once they realize the situation. Its much more reasonable to expect an autopilot system.
1 year ago
Anonymous
The point is catapult them to get as much speed as possible without using fuel. By the time they realize they're fricked it's too late so it doesn't matter what they do.
1 year ago
Anonymous
So somehow theyre in this special zone whereas the catapulting lets them explore areas previously unreachable but also not too far so that you can come back, completely contradicting the first point?
Uh huh...
1 year ago
Anonymous
Yes. They catapult them so they cant go back.
That's that I've been saying from the start.
1 year ago
Anonymous
Not enough supplies, but if you read the notes, and take into account that these missions are essentially suicite missions for undesirables... it's easy to put 2 and 2 together.
Mass Driver. Head filled with propaganda. You figure things are shitty and oh - you understand you can't go back.
You aren't supposed to get back from a Penrose mission, by design.
1 year ago
Anonymous
>The red gate is a symbolic threshold signaling narrative shifts to the player. Is not an object that does anything in-universe.
You are genuinely moronic after all. Falke in her notes mentions red dream beyond the gate and Adler says that everything went to shit after she returned from there, and that he himself cannot cross it.
1 year ago
Anonymous
Replay the beginning of the game.
The game will practically slap you in the face with a "you are WRONG" lmao.
Signalis doesn't get any more explicit that that.
1 year ago
Anonymous
>you are wrong because it fits my headcanon
This thread has plenty of explicit evidence to conclude the you are moron.
1 year ago
Anonymous
Explain to me why does the beginning repeat with slight alterations then?
Why is the first chapter called synchronicity, in giant letters shortly after you "go through" the gate?
I'm waiting with bated breath for your moronic take. I want to hear it and laugh.
1 year ago
Anonymous
I still believe >Elsters were based on a vinetan soldier but that's not plot significant, Elsters NOW being based on a recovered unit is (most likely Elster 512) >The OG Ariane Yeong and Elster 512 do not actually appear in the game outside of flashbacks >The game is set in reality, not a dream, but reality is being warped to be nonsensical and dreamlike. >Alina Sao + Elster (protag) transform in to Ariane Yeong and Elster 512 over the course of the game due to ??? >The sickness is originated and is being spread by Falke after somehow coming in to contact with Ariane/Elster's memories
1 year ago
Anonymous
>>>The game is set in reality, not a dream, but reality is being warped to be nonsensical and dreamlike.
Warped by whom? The reality where? The reality in the star system they are from? The reality in the penrose 3000 cycles away from that solar system?
Sao + Elster (protag) transform in to Ariane Yeong and Elster 512 over the course of the game due to ???
Why assume this when you yourself admit you have no evidence... rather than take the game's word on what is happening (synchronicity)? I'm genuinly asking, in your mind why doesn't synchronicity manage to convincingly explain the events of the game for you? Seems the devs put it into the game to do just that to me.
>>The sickness is originated and is being spread by Falke after somehow coming in to contact with Ariane/Elster's memories
We have no real evidence for the last part. We do have evidence that Falke went down the mine, and came back mindfricked. Actually the piece of evidence people use for the Falke-Ariane connection occurs after that mine visit chronologically.
1 year ago
Anonymous
>Warped by whom? The reality where?
Don't know, but I would assume Falke as patient zero and most powerful psychic who is said to be able bend both minds and matter to her will, unless you think the red eye is real. As to where? If the whole thing is not a dream within a dream then it must be set on the real mining facility on Lang. >Why assume this
A diary page from Alina Sao literally state she's slowly transforming to someone else, gaining memories from someone else which are leaving her confused as to who she is and her hair is turning white. The Ariane Yeong at the end still has all her hair and her teeth, and just happens to have the same bandages in the same places as Sao has in her photos. Not to mention Falke talks about becoming someone else. The fact you start out looking for Alina Sao but suddenly "remember" you're actually looking for Yeong seems like a hint. >Falke went down the mine, and came back mindfricked.
She starting having visions of the white haired girl and by the end of the game she believes she is Elster 512. We know she's patient zero and we know she gains memories about penrose 512 but outside her few lines of dialog and diary we don't know how or why.
1 year ago
Anonymous
>As to where? If the whole thing is not a dream within a dream then it must be set on the real mining facility on Lang.
You are so close my friend.
If Falke is corrupting Sierpisnky... And it's not a dream within a dream scenario... How do you see Elster and Ariane fitting into this? How are we experiencing all these events, considering we are 3k cycles away from Sierpisnky, and probably in a completely different time period?
You are so close.
>The fact you start out looking for Alina Sao but suddenly "remember" you're actually looking for Yeong seems like a hint.
You have to be careful.
You cant equate what a Gestalt says and goes through with what a Replika says and goes through.
A Replika goes through synchronicity.
BTW remind me which readable is that you mention Alina saying all that? I'm pretty sure what you are referring to is written in... "Ariane's Diary". So you might be confused (or I might be misremembering).
And no Alina is not Ariane. But the paralels the game draws between them does mean something.
>She starting having visions of the white haired girl and by the end of the game she believes she is Elster 512. We know she's patient zero and we know she gains memories about penrose 512 but outside her few lines of dialog and diary we don't know how or why.
Don;t remember anything of the sort. Yes, she has visions of a white hared girl - is not conclusive of anything. If Ariane is connected to the royal family/Great Revolutionary and her daughter, it might mean white hair runs in that family, and Falke having visions of a white haired woman to be asynchronicity. Again, keep in mind that the game really wants you to consider wheter Falke is actually based on Ariane's neural pattern.
You are close my friend, you just have to dig a little bit deeper. You actually can explain the things you say you have no idea.
1 year ago
Anonymous
Its Alinas diary you moron
You have no fricking clue
1 year ago
Anonymous
>which readable is that you mention Alina saying all that?
The notes in the mine I believe. >Don;t remember anything of the sort.
Literally the final boss fight she spells it all out. >keep in mind that the game really wants you to consider wheter Falke is actually based on Ariane's neural pattern.
What? No it doesn't, and even if it did, she would have to based on her pre-penrose.
What do you even mean synchronicity. They remember their "old lives" when their persona degrades? The sickness turns in them in to cyborg zombies. Spell it all out for me if you think you've got it figured out.
So somehow theyre in this special zone whereas the catapulting lets them explore areas previously unreachable but also not too far so that you can come back, completely contradicting the first point?
Uh huh...
They're not unreachable, if they were how would they get there via the catapult? Duh. The catapult is part of their "cheap" exploration plan, ships that find viable worlds send word back and presumably they then send a colony ship that can actually sustain itself. Those that fail? Death.
They literally say they want to find new resources to send back, so you can get back alive, just not in a penrose. Why would they just use it to prank undesirables when they could just execute them?
1 year ago
Anonymous
The use it to get rid of undesirables while also using it as a propaganda tool. It looks much better to the general public to see brave space-explorers being sent out to colonize space for the regime rather than having people disappear or get publicly executed.
We aren't actually on a mining colony, ever. Eslter's memories are based on the person next to Alina Seo in the photo. She most likely went to serch for Alina on Sierpinsky after the war. The events we are playing through is elster experiencing synchronicity (hense the name of the first chapter).
We never are actually never on there as Elster herself.
It was an enjoyable experience going through it.
Figuring out the story nuisances with others made it a lot more enjoyable pushing it past being a mediocre game with a good setting behind it to a great one.
The artist can paint a form but must leave the space for viewers imagination for it to shine. I think the devs balanced it well. Not being too abstract while giving us just enough information to make our own conclusions.
Theory is that the items were there all along and that your gestalt memories surfacing is causing you these hallucinations and flashbacks.
(You) are now experiencing the confusing mind frickery of a replika "de-personalizing"
It will never work because a human would be utterly boring to a life form that has transcended humans.
"- I can see through you and study every facet of your life from the cellular level to the hominid-architecture of your brain. Your life is laid bare to that existence in a microsecond. You divert me, but no unaugmented human has enough complexity to ever hold my attention for long."
What is it about Spanish that makes it so inherently funny in power level contexts? Is it just the strange cultural crosspollination of weeb fanbases with its Spanish speaking counterpart?
Except the game isn't just empty nonsense or "it was all a dream" bullshit. The people who say that are people who think psychological horror means that something is purely in a characters mind and that makes it deep. The MC and her GF crash-land on a mining colony, said mining colony unearths an eldritch horror beyond time and space that causes their commander with psychic powers to fall sick and eventually her powers trap the denizens of the colony into a time loop where her dreams manifest as reality. Meanwhile the MCs GF also have psychic powers and her dreams also manifest into reality. Because everything is a timeloop the MC's journey has been repeated countless of times and reality is starting to collapse and the MC either keeps the cycle going or manage to fulfill her promise and break it.
I still think the game has concrete meaning and asnwers to all its mysteries. There are only really 2 things I can't square out.
I would be very disappointed if this is yet another "up to interpretation" bullshit game.
>state is literally space east germany >have to turn people into literal robots >ban books for being harmful to the state >whole game hinges on Ariane being sent to deep space because the only other option was being sent to the gulag mines >constant imagery of mass surveillance
All we hear about the empire is from the side of the commies though, we don't really know much about them aside from the fact that they seem deeply religious.
1 year ago
Anonymous
The Empire is the one that started the replikas.
Also the commies rebelled. If it was all fine and dandy - no one would have done that.
1 year ago
Anonymous
Actually that's how all communist governments work. By fostering a narrative that they are the "rebels" they try to make the citizens emboldened that they are defending a cause and they are the oppressed underdogs no matter how big their government is or that the are only rebels in the sense that their current rulers murdered the previous rulers and just sat in their chairs.
1 year ago
Anonymous
>If it was all fine and dandy - no one would have done that.
>day 63 of no STORCH gf to hold me against the wall by my hair and punch me in the stomach until im sobbing and puking on myself while calling me pathetic
WHAT IS THE FRICKING POINT AT LEAST THAT ONE ANON HAS HIS AI KOLIBRI
You are clearly meant to sympathize with Arianne and Arianne favored the Empire or at least loved to read their literature, while the Nation is consistently portrayed in a negative light
The only time you read non-propaganda about the Empire you find out they are the ones who created replikas and started spacefaring, what has the Nation done other than being totalitarian leeches and nuking Earth
Ariane is most likely a relative of the Empress, or otherwise connected to the royal family.
One of the frw things I can't square off regarding the game is, Falke is very obviously paralleled constantly with Ariane metaphorically, symbolically, and visually. In Elster's case, the parallels the game draws with her tell us that she is based on Alina Seo's friend in the photo's memories (most likely her being Anna Huang). But the timeline of events doesn't make sense if we assume Falke is based on Ariane. In a readable it is said Falke is based on the Great Revolutionary and her daughter, and Ariane is heavily implied to be somewhere linked to them. But I can't figure it out exactly.
Her mother is also very fishy, she is most likely an imperial spy, but also has some eldrith shit going on with the radio signals (which is most likely what begins Ariane's corruption of her mind intially).
No she isn't. Do you think Ariane wouldn't recognize Elster being the exact 1:1 visual copy but also personality wise of their friends mother? Don't you think its super weird of the devs went with that, with all the falling in love and all that?
She is their mother. Lilith Itou is around the same age as Ariane's aunt (who is around her mother's age).
I think in one of the e-mails from the kolibri to Lilith Itou, she refers to Isa and her sisters as "my daughters".
You are just being dumb.
1 year ago
Anonymous
>Lilith Itou is around the same age as Ariane's aunt (who is around her mother's age).
No she isn't.
Rebecca Liang was in Lilith's squad and she is 6 years older than Itou sisters and 10 years older than Ariane. Lilith would be of similar age. >I think in one of the e-mails from the kolibri to Lilith Itou, she refers to Isa and her sisters as "my daughters".
There is no such email.
1 year ago
Anonymous
>I think in one of the e-mails from the kolibri to Lilith Itou, she refers to Isa and her sisters as "my daughters".
It's their father who writes that email
1 year ago
Anonymous
Their father is never mentioned in the game, ever. He doesn't write the email. lilith does.
1 year ago
Anonymous
>She is their mother. Lilith Itou is around the same age as Ariane's aunt (who is around her mother's age)
Not that anon but how do you know that? I've only seen people calculating ages for Rebecca, twins and Ariane
I never said anything about being their mother lmao and even if Lilith was their mother specifically and not some other relative there's no guarantee she ever left Vineta, only the father of the twins is ever mentioned in Rotfront
Her name is right next to Alina's and she's the only name in the photo that is related to the main characters, why would it be some random instead
Also the difference in hair colour makes it impossible for Lilith Itou to be the person next to Alina Seo in the photo (Itou have green hair, and the Elster gestalt has blue I think, it's not green either way).
You are colorblind lol, the Itous have brown have hair just like the woman in the photo and Elster's memory
OK, I misremembered the hair colour of the Itou sisters.
Pretty sure in the e-mails on Rotfront (between the Kolibris trying to get into the store and Lilith) its established Lilith Itou is Isa and Erika's mother.
The game purposefully gives you a whole list of names of the people in Alina Seo's unit. Following the events and timeline you rile out Lilith Itou. If you pick up on some of the other readable, there are 3 Huang siblings, and Anna Huang is most likely the person next to Alina Seo in the photo.
1 year ago
Anonymous
Emails never specify Lilith, the sender is just "Itou bookstore"
1 year ago
Anonymous
Yes, and we know 3 Itou characters.
2 daugher siblings, and we know they can;t have written the email because of the wording.
Leaving only Lilith.
1 year ago
Anonymous
>Pretty sure in the e-mails on Rotfront (between the Kolibris trying to get into the store and Lilith) its established Lilith Itou is Isa and Erika's mother.
Nope, you are misremembering or making things up, only their father is ever brought up in Rotfront. >The game purposefully gives you a whole list of names of the people in Alina Seo's unit.
So what? The game also gives you a whole list of people in the medical records who don't matter one bit, some of them being discarded designs from characters that were cut during development. >and Anna Huang is most likely the person next to Alina Seo in the photo.
Why her and not literally any other random random name?
1 year ago
Anonymous
THeir father is NEVER brought up in the whole game. Ever. Give me ONE SINGLE PIECE OF EVIDENCE for that.
We have THREE named Itou characters. Isa, Erika, and Lilith.
The father is never mentioned, the same way how there are only 2 male characters ever mentioned in the game. It's like they are the only male characters in the whole universe.
And no, the male char is not named Itou (and the other is Adler, the replika based on this gestalt char.
1 year ago
Anonymous
Here's the email.
Again, only 3 named Itou characters. Father never mentioned, let alone established to be on Rotfront.
This Itou can only be Lilith.
Lilith is Isa and Erika's mother.
1 year ago
Anonymous
>Daughters >Plural >Same birthday
That's got to be rough.
1 year ago
Anonymous
They are twins.
1 year ago
Anonymous
>Why her and not literally any other random random name?
There are notes pointing to that, but I have to ding into my long posts to copy-paste you shit.
Either way, even if its not Anna Huang, we 100% know the person in the photo next to Alina Seo IS NOT Lilith Itou. That's 100% guaranteed, black on white easily deductible from readable in the game.
Yes she is. She remembers both Lilith's army days and Alina. And Replikas aren't exact copies of their Gestalts in terms of appearance.
Also the difference in hair colour makes it impossible for Lilith Itou to be the person next to Alina Seo in the photo (Itou have green hair, and the Elster gestalt has blue I think, it's not green either way).
Her hair is hazel and we don't know what the twins' father looked like. Also >just a random photo signed lilith itou sent to the itou twins
Yeah sure.
Yes, Lilith Itou was on the same team as Alina Seo on Vineta, but she is not the person next to her in the phot
We literally see only 2 male characters, 1 gestalt and one replika. The game very obviously doesn't show any more. I think we can easily discard any "what about their father" shit as the game doesn;t give uus anything there.
It gives us plenty about their mom tho.
1 year ago
Anonymous
You don't seem to know how storytelling works. Stuff isn't just brought up unless it's some postmodernistic bullshit where it's done on purpose, so everything has some significance. While Signalis is fairly confusing, it relies on symbols and parallel images. I can't think of anything that appears in the game just so.
1) Lilith is listed right next to Alina in the inscription on the photo.
2) This photo is in Ariane's possession. While it's possible that someone else brought the film with the photos to her (say Rebecca) for printing, she is the closest with the twins. Ariane sent this photo to her mother as well, and it would be pretty weird to share someone's personal photo with others without permission.
3) Elster remembers Isa and pre-war Vineta. Her Gestalt is a soldier of Vinetan ORIGIN, which coincides with the birthworld of the twins. When Isa disintegrates, it's Elster who asks her for forgiveness. Also, that brown-haired girl in her memories might be Isa herself.
1 year ago
Anonymous
Funny thing is that your first line is exactly what I use to debunk shitters, and the idiocy you are saying.
I have to go back and check, but I'm pretty sure on the back of the photo are the names of the whole squad, not just lilith.
Actually come to think if it, isn;t lilith name on a different photo behind the one with Gestalt Elster and Alina?
You completely ignore everything else about lilith though.
Lilith is the spy that ran away on Rotfront.
I think at one point Isa says their mother abandoned them
+ the email
The evidence is that Lilith is Isa and Erika's mother.
It's more plentiful and more convincing than her name on the photo or whatever.
You're ignoring most of what the game establishes about Lilith so you can squeeze her into being Gestalt Elster.
1 year ago
Anonymous
You are pulling shit out of your ass, anon. There is no evidence that supports that Lilith is twins' mother other than same family name. The rest is inconclusive.
1 year ago
Anonymous
It's not some family name.
You literally can't figure out a puzzle in the game and finish it without figuring out Lilith is Isa and Erikas mother.
1 year ago
Anonymous
The only correct thing in your post is that there are the names of the whole squad written on the first photo, with Lilith and Alina in it.
1 year ago
Anonymous
Yeah, the only correct thing, when I posted the screenshot with the email earlier.
Right...
But I'm reaching, not the "Lilith's name on a photo" shitters.
Right...
1 year ago
Anonymous
And what does this screenshot prove from your previous post, save for the fact the email was sent by one of the twins' parents? I don't deny the possibility that Lilith is Elster's gestalt and the Itou sisters' mother.
1 year ago
Anonymous
The screenshot proves Lilith is Isa and Erikas mother, since they game never establishes a 4oth Itou character. It can either be one of the 3 names ones that wrote the email. From the wording it can;t be Isa or Erika. It's Lilith.
Lilith can;t be Gestalt Elster because Ariane would have made the connection. In the note she wouldn;t be "wow how strange, elster sounds like Isa and Erika who were from vineta".
1 year ago
Anonymous
I honestly can't see how any of this contradicts the possibility of Lilith being Elster's gestalt. It's the neural pattern of a gestalt that's used in replikas' construction, not necessarily their appearance.
The fact that Ariane mentions only the Itou twins but not their mother simply implies that she either didn't talk to her that much, or didn't think it would be necessary to list everyone with the Vinetan accent she knew. Or her name is left out on purpose by the devs.
1 year ago
Anonymous
>I honestly can't see how any of this contradicts the possibility of Lilith being Elster's gestalt. It's the neural pattern of a gestalt that's used in replikas' construction, not necessarily their appearance.
Every Gestalt-Replica connection we can make in the game have the same appearance.
Every. Single. One.
The game establishes NOTHING that Elster is an exception.
I mean if Elster is Based on Lilith who is NOT the person next to Alina Seo, then why is she so similar visually to her?
You are making things make less sense and create more questions, rather than answer them.
Man it's like you haven;t ever read amystery novel in your life.
Authors put details in there because they mean somehting.
They don;t expect you to fabricate your own vidence for every single thing just because it technically possible.
Yes, I think the devs wanted people to think about Lilith as a potential for being Gestalt Elster, but the evidence seems to suggest otherwise.
Funny thing is - in the end of the day who gestlat elster is doesn't matter for anything, so this whole discussion is completely pointless.
Other funny thing is - I used to think Gestalt Elster is Lilith Itou as well lmao.
Also the difference in hair colour makes it impossible for Lilith Itou to be the person next to Alina Seo in the photo (Itou have green hair, and the Elster gestalt has blue I think, it's not green either way).
I assumed that she was 'based on' the great leaders daughter but the design warped because of propaganda. Like the leader's daughter is most likely not ten feet tall with a golden wreath in her hair and she probably doesnt have a perfect face either.
No one in-game believes the daughter is whomever is 10feet tall etc.
They obviously get the replikas are physically and proportionally enhanced.
But it is established that her psychic abilities stem from her Gestalt, and the only actual character we see with such abilities besides Falke is Ariane.
Again the game draws an obvious parallel, but you can;t square off the timeline.
Not really too well, no. We do know that Ariane was sent to space for at least 3000 cycles but we dont know how long that is and then put in cryo sleep for a period of time. If Ariane was the template for Falke it would have had to have been before all that. Although it Falk and Ariane were the same it could explain how Falk got so fricked up as getting psychically linked to the person with your exact same brain but they are also dying horribly would be nasty.
Falke never got linked to Ariane.
What fricked her up was the eldritch horror at the bottom of the mine.
People really can't figure out anything about this game sheesh.
Before some moron tells me how Falke sees a white haired woman - that's not evidence for link with Ariane.
1 year ago
Anonymous
There is no horror at the bottom of the mine.
1 year ago
Anonymous
Whatever its at the bottom - that's what mindbroke Falke, which in turn mindbroke Sierpiensky and everyone on it.
Thankfully I got all the post-game depression out of my system and now, just like the creator, I only tune into Signalis threads to save and repost yuri art.
Here's the email.
Again, only 3 named Itou characters. Father never mentioned, let alone established to be on Rotfront.
This Itou can only be Lilith.
Lilith is Isa and Erika's mother.
That would imply Alina Seo died on Vineta and her being at Sierpinski is Ariane's delusion. Which doesn't work because she hijacks her body. There were only two survivors of Vineta squad, Rebecca and most likely Akina
I don't know where you got that but its wrong.
Alina survvived Vineta, as well as the person with her in the photo.
Alina goes to Sierpinsky. Gestalt Elster goes after her sometime after.
Falke is corrupted by what they find down in the mine, she reality bends the facility into Silent Hill nowhere.
Elster experiences synchronicity on some outer rim plaanet on the other side of the universe of where these events took place.
Ariane has nothing to do with Sierpisnky/Falke directly.
There are no time/space/dream travel or any such shit like that.
The only piece of evidence we have for something like that is the Dream Diary readable that's right before the end of the game, where it's implied Ariane since when she was little, could "peek" into other people's lives while dreaming, but people from the preset, past, and future.
Outside of that tidbit - we have nothing else.
You are bending the narrative to fit your little headcanon. And ignoring major evidence against you headcanon. The plot is intentionally built like a penrose triangle, it just doesn't fit, no matter how much you try.
Also, there absolutely is time and space travel, as evidenced by Adler and multiple Elsters in the game. You teleport from Leng to Rotfront for frick sake.
I agree that the narrative doesn't fit 100% with what it's established, but what I outlined not only does, but its the only way to fit major parts of the narrative. Other theories manage less.
You never, ever teleport. The Adler loops are indeed one of the things that don;t fit, I agree, but absolutely nothing in the game established time/space/dream travel. Nothing. People that don;t know whit come up with this because they are midwits and can't be bothered to examine the game more deeply.
I don;'t know the answer. I think we can figure things out more though. And I know it's not dream loops time travel bullshit or whatever else like that.
Adler writes notes in his diary on the exact same date, notices it and starts having dejavu, as well as memories of previous loops.
After the fake ending you take an armor and an arm from Elster that already finished the game and got Memory ending.
1 year ago
Anonymous
Adlers notes establish that he experiences synchronicity, not time travel loops.
I can't believe people don't get that.
This one is more interesting. It's not a smoking gun for loops or timetravel though.
I don't think anyone even thinks there is time traveling in the story. It's a loop, time is distorted to the point where things doesn't work as we normally perceive it. That doesn't mean they are time traveling, reality is literally being torn down around the characters due to the eldritch horrors they've unearthed.
1 year ago
Anonymous
Yes and know.
Falke fricked shit up on Sierpinsky thanks to the eldritch horrors.
But Elster and Ariane don't interract with that story at all.
We as players go through the events from Elster experiencing synchronicity.
There's no proof that Elster is based on Anna
There's no proof that Elster is based on Lilith
Ariane comments that she pronounces words the same way as Isa and Erika but Anna could be Vinetan too
Her gestalt had brown hair but brown hair is common
Lilith's name is next to Alina's but so is Anna's
Rebecca Liang who was in their division, is only a few years older than the twins, but there's no proof Rebbeca and Lilith had to be of similar age even if they were in the same division
The Itou Bookstore email is deliberately left anonymous
None of you shitters can convince me of anything
That's alright. Some anons zealously believe that the person in cryopod in the end of the game is Alina, and no one managed to convince them otherwise. Keep your head cool and open for other possibilities.
I don;t believe that, but the game draws an obvious parallel between Alina and Ariane, and I haven't figured that one completely yet. I get the Ariane and Falke one. I guess the devs decided to mimic Gestalt Eslter and Alina's relationship, or maybe they decided to make it even more obvious who Gelstalt Elster by repeating the relationship.
That's the entire basis for Elster and Ariane relationship though. The instructions Ariane had at Penrose specifically tell not to show Elster war photo (and she shown her a photo of her gestalt and Alina), not to show war films or befriend Elster. Ariane ignored all of that, and Elster's gestalt's memories resurfaced. Considering Ariane looked exactly like Alina, the hots were bound to happen.
Adlers notes establish that he experiences synchronicity, not time travel loops.
I can't believe people don't get that.
This one is more interesting. It's not a smoking gun for loops or timetravel though.
>Adlers notes establish that he experiences synchronicity, not time travel loops.
Non of the Adler's note point to him experiencing synchronicity. He has a memory of a white haired woman, which may be his gestalt's memory or the same bullshit Ariane is forcing on everyone's mind.
>That's the entire basis for Elster and Ariane relationship though. The instructions Ariane had at Penrose specifically tell not to show Elster war photo (and she shown her a photo of her gestalt and Alina), not to show war films or befriend Elster. Ariane ignored all of that, and Elster's gestalt's memories resurfaced. Considering Ariane looked exactly like Alina, the hots were bound to happen.
I get all that but what does that have to do with Ariane being Alina?
Also in the notes there's nothing about not showing the photo.
>Non of the Adler's note point to him experiencing synchronicity. He has a memory of a white haired woman, which may be his gestalt's memory or the same bullshit Ariane is forcing on everyone's mind.
You don't understand what is happening.
Adler is experiencing synchronicity while Falke is punping images into his mind (and the rest of the replikas on Sierpinsky).
This is what the notes establish. They don't have anything to do with loops/timetravel.
>Adler is experiencing synchronicity while Falke is punping images into his mind
You completely lost it, anon. I suggest you replay the game, because you are mixing and making things up.
It's not some family name.
You literally can't figure out a puzzle in the game and finish it without figuring out Lilith is Isa and Erikas mother.
Do you realize that the email could be sent by an unnamed character? It never specifies Lilith. Lilith could be an older sister, or aunt, or any other distant relative.
1 year ago
Anonymous
Think about it from the dev's perspective.
They go out of their way to establish 3 named Itou characters.
All are women. No male Itou is ever established. Nothing ever mentioned of Isa and Erik's father, let alone that he is on Rotfront.
The devs go out of their way to focus attention on these characters by making a whole puzzle that prevents you from finishing the game if you can;t figure it out.
What logic does it make for this ITOU to be some characters that the games have done literally nothing to even vaguely sketch him into the story, rather than to assume it's the one they have spend a lot of effort establishing (vineta, related to alina, same unit, friend of Ariane's aunt, she is the spy on Rotfront etc).
It makes zero sense to think it can be an unnamed Itou character.
You have textual evidence for it being Lilith, while you have nothing for it being someone else.
Why pick nothing over actual unambiguous evidence?
1 year ago
Anonymous
It even further points to Lilith being heir mother when you consider she is the spy on Rotfront. Her bookstore is already under heat. It ties both of these plot elements together further.
Again, if its some other characters its like this will be the only thing about him. He answered an e-mail one. That's everything about him. And he is part of the family of the one of the most detailed characters in the game,
Makes. Zero. Sense.
The email was written by Lilith. She is Is and Erika's mother.
Established black on white, can;t progress in the game without figuring this one out.
1 year ago
Anonymous
It's funny how you accuse others of making stuff up then you pull this spy shit out of your ass.
Why would an imperial spy attract attention to themselves by selling illegal books in public
Why would she abandon her daughters
Now THAT makes zero fricking sense
The only person the spy might be remotely connected to is Adler's gestalt since they are the only 2 people to suspect Ariane of bioresonance
1 year ago
Anonymous
>Why would an imperial spy attract attention to themselves by selling illegal books in public
That's the interesting bit.
One of the illegal books she sells is The King in Yellow I think.
Lilith is friends with Ariane's aunt who is an imperial spy as well.
And her aunt with the radio signals is also implied to be searching for something out there... and that those signals she constantly listen to started the process of Ariane's mental corruption.
The different plot threads of the game are actually pretty well connected and feed into each other thematically as well.
Either way, I don't know why she abandoned her daughters (rather than take them with her), but she did it.
1 year ago
Anonymous
>Either way, I don't know why she abandoned her daughters (rather than take them with her), but she did it.
Then who organized their altar in their bookstore? According to you no other family members can exist
1 year ago
Anonymous
That alter is most likely not a real space that existed on Rotfront.
The rotfront we play through is not a real space. Just like how Isa is not the real isa. There is a real Isa that existed, but the one we see is not her.
Which is why she can travel across the galaxy seemingly in a flash.
1 year ago
Anonymous
>It makes zero sense to think it can be an unnamed Itou character. >You have textual evidence for it being Lilith, while you have nothing for it being someone else. >Why pick nothing over actual unambiguous evidence?
Because it happens in every other work of fiction, books, films, games you name it.
Of the top of my head, System Shock, Deus Ex, Elder Scrolls, Witcher name drop a ton of characters that little to no significance to the story.
>>You completely lost it, anon. I suggest you replay the game, because you are mixing and making things up.
You don't understand the timeline of events of the game, and may have even missed some readable.
Elaborate with evidence then.
1 year ago
Anonymous
"Other game does it" is not textual evidence.
Also pretty sure none of these games have anything even remotely similar, complete asspull shite garbage from your part.
If you think I'm wrong - bring textual evidence. From this game, not some other one.
Lilith written on the photo - OK. Can mean something. Not as conclusive as what I bring to the table though.
Regarding adler:
Reread his notes, the readable that establishes synchronicity, his replika unit breakdown file, and the falke readables about she being the first to get mindfricked when she went down the mine + the one about her warping reality.
Those give you everything.
Adler experiences synchronicity while Falke is fricking shit up. He was the first to interract with her after she returned change, she "corrupted" him then as well.
His notes establish this and only this.
If you want to talk about loops you're gonna have a better chance by bringing the cutscenes and the dialogue in them.
1 year ago
Anonymous
You are making shit up, homosexual.
At least show screenshots that support made up shit you are posting.
Alina-in-cryopod gays were much more intelligent and interesting conversationalists than you.
1 year ago
Anonymous
Tell me which part you want exactly and I will try to get it.
1 year ago
Anonymous
>No dude the game never hints at cycles or anything, also all the survivors just happened to miss all the previous elsters okay also Adler is quackin crazy and you can't trust anything he says or writes and the autistic corrupted storches are returning keycards to their original locations just to frick with you
booooring
1 year ago
Anonymous
The game hints at a lot of stuff that and then sprinkles small detail in that let you figure out its not what you initially think.
You might think the initial opening sequence at the start of the game repeating with some differences like the photo is a cycle, but later you read the synchronocity note, and then you get why the first chapter is named like that.
Game shows you stuff. It expects you to make a wrong initial assumption. But leaves you enough details to think further and actually come closer to concrete conclusions.
Most people see crazy silent hill shit, think " you can;t explain that, its weird and mysterious so its some up for interpretation dream loop shit or something" and don;t even bother making any further effort into examining all the rest of the details the game gives you.
Think about it. Why would the game go out of it's way to give details that give more grounded plausible explanations after giving you bombastic visuals?
If everything is just some incomprehensible midfrick Ariane vryopod torture jungle,,, Then why all these details? Better yet- how can Ariane know all this shit. Pro tip - she cant. And even further- why do these details make so much sense together once you open the door that, maybe, things aren't as clear cut "ariane dream torture warp loop shit" shit actually start to make sense.
1 year ago
Anonymous
moron
1 year ago
Anonymous
I actually addressed this note already:
I don't know where you got that but its wrong.
Alina survvived Vineta, as well as the person with her in the photo.
Alina goes to Sierpinsky. Gestalt Elster goes after her sometime after.
Falke is corrupted by what they find down in the mine, she reality bends the facility into Silent Hill nowhere.
Elster experiences synchronicity on some outer rim plaanet on the other side of the universe of where these events took place.
Ariane has nothing to do with Sierpisnky/Falke directly.
There are no time/space/dream travel or any such shit like that.
The only piece of evidence we have for something like that is the Dream Diary readable that's right before the end of the game, where it's implied Ariane since when she was little, could "peek" into other people's lives while dreaming, but people from the preset, past, and future.
Outside of that tidbit - we have nothing else.
1 year ago
Anonymous
>Most people see crazy silent hill shit, think " you can;t explain that,
I can though, in fact it's one of the easiest things to explain since Adler pretty much spells it out for you.
1 year ago
Anonymous
Yes, adler with his note spells it out.
It's synchronicity.
1 year ago
Anonymous
I wonder how different the game would be, if Adler figured the plot out a little faster and the Kolibri read it out of his mind? Or if he had confided in others rather than keeping quiet out of fear being decommissioned?
What I said in my post is not a theory.
The game gives you two contradictory pieces of evidence, multiple times.
The game says Ariane and Elster can't go back to their original solar system.
It also says there is a penrose recovered Elster.
It says elster is based on a vinetan solider, and it also says elsters are based on a recovered penrose model because the original memories one got blown up.
That's not my opinion or a theory - those are in-game texts.
>The game says Ariane and Elster can't go back to their original solar system.
Where?
1 year ago
Anonymous
>>The game says Ariane and Elster can't go back to their original solar system. >Where?
See the readables I listed here:
>Never says that.
Penrose-Type Vessel Field Operation Manual
Penrose Briefing: Phase II
Penrose Briefing: Phase III
Go in-game and read em. Phase III clearly says - get comfortable dying - since there's nothing else you can do. In the normal course of a mission, you don't have the fuel to go back to your home system. Also, in the manual it says Penrose shipts get catapulted to the edge of the solar system, and then Ariane and Elster go on to the Oort cloud. Ff you need a mass driver to get to there, you would need one to get back.
>Never says that. It says that current Elsters are based on Elster from decommissioned Penrose program.
Replika Overview: LSTR
"Since the original neural pattern for this unit was lost with the destruction of the central Neural Archives on Vineta, new LSTR units have been produced based on a decommissioned unit from the Penrose Program." >Nothing suggest that it was the same Elster that was with Ariane.
Never said it did. But you still have to make sense of the timeline of events. You have a Vinetan solder - ELSR unit based on it - you lose Vinetan solder neural patter - new ELSR units are made based on this Penrose decommisioned unit patter. It's not easy to fit all of this time that must have happened in the narrative of the game. Also what does decommissioned mean exactly?
The red gate is a symbolic threshold signaling narrative shifts to the player. Is not an object that does anything in-universe.
1 year ago
Anonymous
Adler doesn't figure out anything.
That's the whole point of the character. He is delusional and doesn't understand what is happening to him.
WE manage to start understanding what is happening by making the observation that he doesn't know shit.
1 year ago
Anonymous
Midwit copout. Might as well say the whole game is a dream and nothing is real.
1 year ago
Anonymous
Actually I'm saying the exact opposite.
It's not a dream. We can go very far into giving concrete explanations to most of the game with textual evidence.
1 year ago
Anonymous
Dream theory allows you to ignore the entire game, nothing Adler says is real allows you to ignore the character that has the most to say, they are the same in spirit.
You don't ignore it.
You understand it.
If you take it at face value, nothing makes sense.
That's why the devs go out of their way to give you info that does explain him (and Falke).
Your "understanding" comes down to trusting him on only one detail (when he says that Falke changed) and everything after that is mindfrick cuckoo that can be safely discarded like you did with the note in
[headcanon]
You haven't even explained basic points like how doors lock or keycards return to their positions with no cycles. Let me guess, they aren't real either.
1 year ago
Anonymous
>Dream theory allows you to ignore the entire game, nothing Adler says is real allows you to ignore the character that has the most to say, they are the same in spirit.
Well considering people use Adler's fave value word to push the dream/loop angle, no they are not the same thing. With one people explain the game with fanfiction and fabrication, and the other forces the player to come up with textual evidence for any assertion they make.
You ground in fact Adler's dialogue etc. This knocks the support out on the thing you have used to explain everything else about the game.
Now what do you do?
This is also why that puzzle with his box and reading his notes is a bump up in difficulty.
It's actually very important for understanding the game.
1 year ago
Anonymous
>You haven't even explained basic points like how doors lock or keycards return to their positions with no cycles. Let me guess, they aren't real either.
Dude.
I seriously can't believe you.
Do you not know what synchronicity is?
The doors and safe is locked...
Because we are playing through memories that took place apart.
It's not rocket science.
The whole fricking game.
Dozens of readables.
Gose into details about each fricking Replika unit.
What kind of a neural pattern they have.
That's like the whole game.
World with Replikas.
How do they work?
Neural patterns.
What happens when replikas go sad?
You play through that in the game basically.
I can;t believe you are still taking about shit like after all this talking and me trying to make people think about synchronicity,
It's not a dream. It's not everything is fake.
We can explain ALL (well, most if it, but the biggest culprits) in the game with 2, TWO peice of evidence the game gives us.
Bioresonance.
Synchronicity.
It's a surrealist mystery game.
Shit is difficult to get.
Real actual truth is mixed with a breaking downs robot midfricked experience or reality.
The devs basically slap you upside the head and tell you - fogure which is which, and why, and what.
And we can do that.
Some are surrealist narrative devices (the first person sequences for example).
Some are part of a more straighforward regular plot driven regular narrative and world building.
There is some wirdness going on that you can't explain (easily). The thing I'm arguing for - you actually can explain MOST of the game, EASILY.
Bioresonance.
Synchronicity.
Those are the keys.
Bioresonance.
Synchronicity.
1 year ago
Anonymous
You can easily explain the game with just one thing:
Dreaming
That is the key
Dreaming
1 year ago
Anonymous
If the game never established Bioresonance and Synchronicity, I would be agreeing with you 100%.
But it didn't.
Why ignore textual evidence?
Why refuse to dig deeper?
Why don't you give the devs the benefit of the doubt that they have cooked more delicious food for thought to sink your teeth into, under the surface of Dreaming?
1 year ago
Anonymous
You are taking Bioresonance too much at face value. You should try to dive deeper.
1 year ago
Anonymous
Well, you go deeper by examining the stuff that is beyond the surface level.
The most surface layer of Signalis is loops and dreams. Bodies of Elster, Ariane asleep in the cryopod and her diaries etc.
By going beyond those you are actually digging deeper.
You don't dig deeper by reaffirming your surface level initial (!) assumptions in a surrealist work.
1 year ago
Anonymous
But bioresonance is far more surface level than all that, considering the game explicitly tells you about it, what it can do and that Ariane can use it. Pretty intelectually lazy if you ask me.
1 year ago
Anonymous
The game establishes bioresonance to explain how the replikas get corrupted, and how nowhere got created (yes, that is an actual real space on sierpinsky, its not a dream world).
On the other hand, the game establishes synchronicity to explain how we are experiencing events that take place potentially years apart 3000/5000 cycles away from our locations, and us seemingly teleporting from planet to planet.
The dream/eldritch stuff is a layer into this. It's not one, the other, neither.
It's all.
Without the eldritch stuff you cant explain the first person sequences, or the alter, or Isa.
One more question for you.
If the game is about dreaming, why would the devs spend so much time about the conflict of the empire and rebels, and weave all these intricate details about the spy on Rotfront, and Lilith potentially being that spy, and that Ariane's aunt is also an imperial spy, and that Ariane might be connected with the imperial royal family?
All those details seem extrenious and tell us nothing abiut anything.
But if you reign in the dreaming aspect a bit, suddenly those details give you most of the context needed to make sense of the rest of the events of the game.
1 year ago
Anonymous
Literally the entire spy plotline exists to establish Ariane as bioresonant. Thank you for proving my point.
1 year ago
Anonymous
Ariane being bioresonant is established to tie her into the royal family and potentially make you think she is who Falke's pattern is based on.
The thread doesn't end at Arianse = bioresonant.
It goes on.
1 year ago
Anonymous
The kolibri are based on a bioresonant pajeet. Being a psychic doesn't make you a royal.
1 year ago
Anonymous
Or the faces of different Replikants got brought into Rotfront.
1 year ago
Anonymous
Sure.
But then why the visual resemblance between Falke and Ariane?
Why the imperial/spy connection?
Ariane is not a random. I mean I shouldn;t even be telling you this - she is a main character. Of course she has more going on beyond the surface.
I mean her aunt is an imperial spy.
Ariane's strong bioresonance is obviously paralleled to Falke being based on the Great Revolutionary and her daughter to make you think they might be related. They might not be, but they are definitely linked.
1 year ago
Anonymous
How can they be based on a pajeet when they were already there?
1 year ago
Anonymous
Yeah, because Ariane needs to be a very powerful bioresonant for her dream to be so potent. You just keep proving me right, mane
1 year ago
Anonymous
Her dream is not potent for anything.
The game never establishes Ariane bending reality.
That's Falke, remember?
The only thing the game establishes about Ariane is she can peep into other people's minds, and that she might have gotten corrupted by an eldritch god through her aunts radio signals.
1 year ago
Anonymous
We don't know what's actually bending reality. It could be the red eye for all we know and the red eye may not even be real.
1 year ago
Anonymous
LMAO.
Why argue all this time about Ariane creating the loops then?
We don't know is different than its ariane.
I actually know what is bending reality.
Falke.
Why she is bending it is probably due to the eldritch horror element in the game.
1 year ago
Anonymous
Did you get the Yuri ending?
1 year ago
Anonymous
I've gotten Promise and the hard to get one, but have watched the other two on israeliteTube.
1 year ago
Anonymous
Isn't this one literally fricking impossible without a guide or actual, real world amateur radio broadcast understanding?
1 year ago
Anonymous
>I actually know what is bending reality.
No you don't.
1 year ago
Anonymous
Yes I do. And I know it because the game tells us who does it straight up, black on white text.
1 year ago
Anonymous
I'm pretty sure it doesn't, where do you think you've read this?
1 year ago
Anonymous
It's not a single readable.
But the game straight up tells us Falke is the strongest Replika in terms of bioresonance.
Adler's notes I believe tell us she went down the mine, came back up insane, corrupting everything and everyone.
It's not like the game hides it.
On the other hand, when it comes to ariane the games goes into convoluted subplots to establish 2 (two) things.
She is also a strong bioresonant.
She can peep into other people lives when sleeping.
That's the only thing we know for sure.
The only other might* thing is she sgot corrupted by the radio signals.
Never, not one word, not one piece of dialogue, not one cutscenes, shows, implies or otherwise establishes Ariane changing reality or creating timespace loops across the galaxy.
1 year ago
Anonymous
No, it was the dreamer, and Ariane is the dreamer as can be deduced if you dig below the surface.
1 year ago
Anonymous
I'm not talking about dreamer anything.
I'm talking about Ariane reshaping reality.
She doesn't do that.
Let alone create loops.
1 year ago
Anonymous
Yes she does. The whole game is a dream about dreaming. And every time the dreamer turns, so does reality.
Yet there are dozens upon dozens that contradict it.
1 year ago
Anonymous
Literally everything, EVERYTHING in the game revolves around Ariane and even divergent "plotlines" like the empire, the great revolutionary, the spies, etc only exist to establish her as a cosmic threat tier bioresonant.
1 year ago
Anonymous
>Literally everything, EVERYTHING in the game revolves around Ariane and even divergent "plotlines" like the empire, the great revolutionary, the spies, etc only exist to establish her as a cosmic threat tier bioresonant.
Absolute delusional moron.
You don;t have a single piece of in-game evidence to back that up.
Not one.
It doesn't exist.
Let alone loop creation bullshit.
Ypu are just an insane low IQ illiterate.
1 year ago
Anonymous
Let's take your spy plotline that you love so much. What was the point of this plotline? What was it used for? What was the climax this thread evetually reached? The spy doing nothing but shitting himself and bailing because he discovered Ariane was bioresonant ayyy this whole fricking thing is literally only there to inform you of this fact, the spy has no other purpose in the narrative the spy has no meaning beyond Ariane.
1 year ago
Anonymous
That's not what that plotline is about, and I already explained it.
The point of the spy shit is not to establish Ariane as bioresonant.
The point is to link her to the impirial royal family and potentially make the player think about her in relation to Falke AND give us the hint about her aunt and the radio signals.
Those two bits are the point of the spy subplot.
1 year ago
Anonymous
>The point is to link her to the impirial royal family and potentially make the player think about her in relation to Falke
To establish her as an immensely powerful bioresonant like the empress or the revolutionary, yes. One that can rewrite reality like them.
1 year ago
Anonymous
Well, obviously no.
I mean, right?
If that was the point.
They would actually go on and show Ariane doing that.
But they don't.
Because that's not the point.
In your delusional head you jump to that conclusion, because you are a dumbfrick too lazy to think.
But that's not what the game actually does.
And like I keep saying.
You will never be able to produce as in-game piece of textual evidence to support your insane claim.
Because it doesn't exist.
1 year ago
Anonymous
>They would actually go on and show Ariane doing that >In this surrealist game where you are supposed to dig instead of taking things face value
Dimwit. I guess thy should have put a complete instruction manual on bioresonance and an ebin tweest scene where Ariane is revealed to be a secret princess of the empire as she lifts objects using the force.
1 year ago
Anonymous
The digging part is you using synchronicity.
THat actually takes effort in order to explain the story.
You are the dumbfrick that raises his hands in the air, having given up.
"Ariane is a strong bioresonant, she can do anything!"
OK, what does she do? Where is your evidence for her doing anything?
1 year ago
Anonymous
>Where is your evidence for her doing anything?
Literally the entire game revolving around her.
1 year ago
Anonymous
The game revolves around elster experiencing sinchronicity,
Ariane is the macguffin and context around the story.
1 year ago
Anonymous
No the game is about Ariane. Elster has nothing to do with the empress or the great revolutionary, or Ariane's bullying, or Sierpinski or some photo store or all this other extraneous crap that only exists to tie back to Ariane.
1 year ago
Anonymous
All of those explain
1. The backstory.
2. The context regarding the eldritch/horror/surealist themes of the game.
3. Elster's motivation.
The game is not ABOUT those things though.
It's about Elster experiencing synchronicity.
The main thrust of the game is figuring out that Elster is based on the person next to Alina Seo in the photo.
That's the driving mystery.
1 year ago
Anonymous
No, Ariane is the driving mystery. The game's first mystery is literally her damaged photo. Elster's stuff is at best context for the fake ending before the game goes full throttle into Ariane land.
1 year ago
Anonymous
We never go anywhere near Ariane land for the whole game.
The game skirts as much around Ariane as it possible can, in fact.
1 year ago
Anonymous
More like the game doesn’t bash your head with Ariane, you are supposed to dig a little deeper.
1 year ago
Anonymous
Yes, you piece some info regarding her by digging deeper.
Because that's not who the game is about.
Mister Ariane is the be all end all of the game.
If you don't dig deep most people wont even know who is Ariane and why is there a girl in a pod at the end.
That's how much the game is about her on a surface level reading of the game.
1 year ago
Anonymous
The game is about her, people somehow missing it won't change this inequivocal fact.
1 year ago
Anonymous
No argument, no evidence/
It's not about her.
Even if it was.
Still no evidence for her bending reality, let alone creating loops across the galaxy and manipulating timespace, memories and minds along the way.
1 year ago
Anonymous
Evidence? I only have to point at the game itself. Everything in it is related to her or traces back to her. How can this Ariane-centrism be confused for anything other than her overwhelming influence?
1 year ago
Anonymous
Elster is on a mission with her, she's her partner, and she is a gestalt (rather than a more passive replika), of course a lot of info in the game will be related to her. She is a main character.
She is not what the game is about tho.
1 year ago
Anonymous
All the info in the game is related to her. How can the game be about anything but her.
1 year ago
Anonymous
She is a main character, so yes alot of info is about her.
But I would actually argue Alina Seo is at least just as important for exmaple.
And so are the events on Vineta with her unit, even though we get less about them.
They are equally important.
But why do you ask the game is not about them either?
Because the game is about what links all these stories together.
What that this is?
Elster. And her experiencing syncrhonicity as she breaks down.
Ariane is in a pod.
She does nothing.
Doesn't go through anything.
She is a plot device in the shape of a main character.
1 year ago
Anonymous
Wrong. What connects everything together is Ariane. Alina has 0 importance. She's just a random soldier. She is only important because Ariane wanted to believe she was, that there was some connection between them.
1 year ago
Anonymous
Ariane is mistaken, because Alina Seo is a driving factor for GEstalt Eslter, who is important for Replika Eslter.
You have a lopsided reading of the story and ignore a lot of the details the game gibes you.
Yes, the game is pulling the rug from you regarding some of them. You just have to update your info as the game gives it to you.
1 year ago
Anonymous
Irrelevant. Elster's importance is also completely derived from Ariane. In the end they are all just characters playing their parts in her dream.
1 year ago
Anonymous
They are not part of her dream. No one is a part of anyone's dream.
Elster experiences synchronicity.
Again, there is not a single piece of textual evidence to support your delusion.
1 year ago
Anonymous
Except if it was about that, Elster would have more and more resurfacing Gestalt memories as she goes on while the opposite happens, she starts with Alina but slowly becones more about Ariane the deeper she goes into the dream, until Alina is conpletely erased from her mind and it's all about Ariane.
1 year ago
Anonymous
Yes, the game is pulling one over you, and constatly tried to disorient you who you are playing as in the moment.
It owuldnt make sense for the game to start with Ariane all the way and just at the end shift to alina,
You do get that structually the narrative is just more potent the way the devs did.
They aren't idiots.
Yes probably logically it probably makes more sense these to have been switched, but that loses the dramatic effect.
1 year ago
Anonymous
The game revolves around elster experiencing sinchronicity,
Ariane is the macguffin and context around the story.
All of those explain
1. The backstory.
2. The context regarding the eldritch/horror/surealist themes of the game.
3. Elster's motivation.
The game is not ABOUT those things though.
It's about Elster experiencing synchronicity.
The main thrust of the game is figuring out that Elster is based on the person next to Alina Seo in the photo.
That's the driving mystery.
Reading your arguments I still don't actually understand what you mean by synchronicity.
You're talking about Jungian theory, right? That what seems like pure coincidence is actually a sign that there's some hidden pattern directing things. It's a theory about the universe having some deeper order and interconnectedness we can't actually see. One does not 'experience' synchronicity, they 'perceive' it.
1 year ago
Anonymous
My god man, you really haven;t played the fricking game, have you?
THE GAME EXPLAINS SYNCHRONICITY IN A FRICKING READABLE!
My fricking god these autists.
1 year ago
Anonymous
Synchronicity is a concept invented by Jung. I actually don't remember reading about it in game, can you spoonfeed me screenshots?
1 year ago
Anonymous
Synchronicity in game is implied but never accurately explained, which makes the anger a little saddening.
It can be understood as a "pattern" turning to match another pattern when bioresonated into doing so, synchronizing the two. It's how replikas are made. They take something with a pre-existing pattern (probably a human brain, all things considered) and override it with another, gestalt pattern. Synchronicity, based on this relevant text, could be understood to imply the process of the other brain coming to match the Gestalt one. Which to me also implies that the "archived patterns," are also live human brains.
Isn't this one literally fricking impossible without a guide or actual, real world amateur radio broadcast understanding?
You just feed the sound into an SSTV decoder and it gives out a picture of the room you find the keys in. It's a bunch of cooperative autism, so you probably do need a guide, unless you're into those real life mystery solving puzzle things whose name I can't recall.
1 year ago
Anonymous
SYnchronicity in the context of a story discussion means a replika re-living memories of the gestlalt they are based on, and getting confused regarding parsing the memories from reality.
What Adler experiences is Synchronicity.
Falke experiences at least some as well.
And so does PC Elster.
1 year ago
Anonymous
>SYnchronicity in the context of a story discussion means a replika re-living memories of the gestlalt they are based on, and getting confused regarding parsing the memories from reality.
That is, as far as I can recall, defined as personality degradation, rather than synchronicity. I can't recall a single place where this process is called synchronicity in game. The readable
Synchronicity in game is implied but never accurately explained, which makes the anger a little saddening.
It can be understood as a "pattern" turning to match another pattern when bioresonated into doing so, synchronizing the two. It's how replikas are made. They take something with a pre-existing pattern (probably a human brain, all things considered) and override it with another, gestalt pattern. Synchronicity, based on this relevant text, could be understood to imply the process of the other brain coming to match the Gestalt one. Which to me also implies that the "archived patterns," are also live human brains.
[...]
You just feed the sound into an SSTV decoder and it gives out a picture of the room you find the keys in. It's a bunch of cooperative autism, so you probably do need a guide, unless you're into those real life mystery solving puzzle things whose name I can't recall.
is specifically on creating replikas. I could very well be misremembering as well.
I do agree that synchronicity, as defined by the readable I posted, is happening in Sierpinski, but I believe and would argue that it's happening to the entire space itself instead of just people.
1 year ago
Anonymous
Its the first chapter of the game.
What you exprience in the game is what synchronicity is. That the whole point of naming the first chapter that.
And what do we do in the first chapter?
Experience Gestlalt eslter memories on Sierpisnky.
While we just played an into where we are Replika Elster on the penrose.
The game almost spoonfeeds you this.
It slaps it with giant letters across the screen.
How. Are. You. Not. Getting. It.
1 year ago
Anonymous
>And what do we do in the first chapter? >Experience Gestlalt eslter memories on Sierpisnky.
But we also experience the effects of synchronicity as I defined it happening on Sierpinski. It appears as if the space itself, all the people, are warping to match some broken pattern that degrades with time, with each "loop." That too, is synchronicity, as defined by the readable in
Synchronicity in game is implied but never accurately explained, which makes the anger a little saddening.
It can be understood as a "pattern" turning to match another pattern when bioresonated into doing so, synchronizing the two. It's how replikas are made. They take something with a pre-existing pattern (probably a human brain, all things considered) and override it with another, gestalt pattern. Synchronicity, based on this relevant text, could be understood to imply the process of the other brain coming to match the Gestalt one. Which to me also implies that the "archived patterns," are also live human brains.
[...]
You just feed the sound into an SSTV decoder and it gives out a picture of the room you find the keys in. It's a bunch of cooperative autism, so you probably do need a guide, unless you're into those real life mystery solving puzzle things whose name I can't recall.
But this alone does not explain the dozens of dead Elsters, seemingly reappearing infinitely in the bathroom, with only Elster being undegraded. >How. Are. You. Not. Getting. It.
Because I am not you and we do not share the same patterns that we base our intuition on. What is clear to you is not to me. We are not synchronized.
>That is, as far as I can recall, defined as personality degradation, rather than synchronicity.
Probably the funniest part about this synchronicity schizo is that he refuses to use the actual canon term for whatever it is he's trying to convey
Intuition is really not schizophrenic, as much as it might seem like it.
1 year ago
Anonymous
>It appears as if the space itself, all the people, are warping to match some broken pattern that degrades with time
Read the text you quoted again.
You fricking quoted it and you still didn;t read it properly.
my fucjuing god you people are actual literates.
1 year ago
Anonymous
No, we simply do not understand what exactly you mean by your words since you use them in different ways than we do and refuse to elaborate, instead choosing to call us morons and morons when our interpretation of things does not directly match yours.
You seem to refer to your own personal theories as objective truth, then seemingly base your posts on the assumption that we accept them as truth just as much as you do. And so we can not reach a conclusion because the bases from which we start are wholly different.
Personality degradation is the process of a replika's pattern breaking down and the gestalt's memories coming to their memory. This happens due to time and exposure to triggers, i.e. things from the gestalt's life.
Synchronicity is an undefined process referred to in the Replika creation text, suggesting that it's the synchronization of a pattern into the same shape as another pattern with no direct causal connection, hense the inability to understand why it happens.
>Experience Gestlalt eslter memories on Sierpisnky.
Gestalt Elster as the term is used in these threads is the soldier on Vineta, with matching looks to our current Elster. There is no proof that the gestalt Elster was on Sierpinski or that she has memories from there.
Well actually it is.
In the Unit file it says Elster is based on a vinetan soldier.
Title of chapter 1 says synchronicity,
Elster has persona degradation re-living her gestalt memories.
ANd what are those memories she is reliving?
Searching for alina seo on sierpinsky.
Rocket science.
I know.
I can tell this is your baby steps into surrealist works.
>Rocket science. >I know.
That is your personal interpretation that you are passing as objective truth. >I can tell this is your baby steps into surrealist works.
Pot, kettle. Surrealist works are intended to not have any single interpretation. They are a playground for the unconscious mind and the individual's intuition. You seem to lack the real life experience of having your intuition fairly challenged and limited by observable facts, so you treat its products as absolute.
1 year ago
Anonymous
I'm using the GAMES's definition. You are the ones that add some shit thats not from the game.
For the game synchronicity is related to persona degradation.
That's why Chapter 1 is titled SYNCHRONICITY and not PERSONA DEGRADATION.
1 year ago
Anonymous
Synchronicity is a Jungian term referring to meaningful occurences where real life events and things match up to things in the mind with no causal connection visible. This fits the "synchronicity" used in game, as the person writing the text can not explain why "it" happens, so suggesting a lack of causal connection.
The fact that Chapter 3's name is Gestaltzerfall, another psychological term, this one not used in the game, would suggest the first chapter's name refers to the Jungian term and not solely the in-game one.
>That's why Chapter 1 is titled SYNCHRONICITY and not PERSONA DEGRADATION.
Once again. This is your personal interpretation.
>There is no proof that the gestalt Elster was on Sierpinski or that she has memories from there.
OK.
So ELster experiences persona degradation.
She is reliving past memories.
But what are these memories she is reliving?
IS it from the war on Vineta?
Or are they on sierpinsky?
But if Elster is based on the person next to ALina Seo in the photo,
Why is she experiencing memories of searchign for her on sierpsky?
You tell me genius.
You are making something thats so obvious the game literally opens with a slap in the face to yiu with the answer into WOAH HOLD ON YOU DON'T KNOW THAT...
Are actually moronic or have you never watched/read a surrealist work before?
>But what are these memories she is reliving? >IS it from the war on Vineta?
Her experiences on Vineta. Which is why we get flashbacks into those memories, but don't actually get to play there. Which is why Ariane's face blends with Alina's. Which is arguably also why Elster falls in love with Ariane like the gestalt loved Alina. The two look alike, after all. >Why is she experiencing memories of searchign for her on sierpsky?
It is again, YOUR assumption, that they are memories and not something that is genuinely happening. >Or are they on sierpinsky?
If they are not on Sierpinsky, how do you explain the Rotfront chapter? At what point was the gestalt Elster in Rotfront? When did she go through personal files? >Are actually moronic or have you never watched/read a surrealist work before?
I don't think you understand what surrealism is, if you assume there is a single, cohesive plot narrative to be found.
>So ELster experiences persona degradation. >She is reliving past memories.
Proof?
The unopened Elster pattern file on Penrose forbids the user from exposing the LSTR to just about all the things Ariane actually exposes her to. We get flashbacks of the Gestalt pattern's memories and experiences, the two blend together.
1 year ago
Anonymous
The game grafs its own additional meaning onto the term synchronicity,
You sound like the most pedantic stuck up narrow minded autist, seriously.
The game gives you all the into in order to get what is happening. You don't need to know the Jungian definition of synchronicity in order to make the connection with persona degradation and reliving past gestalt memories.
You do realize that, right?
1 year ago
Anonymous
>The game gives you all the into in order to get what is happening.
And your interpretation is still not the objectively correct one. >You don't need to know the Jungian definition of synchronicity in order to make the connection with persona degradation and reliving past gestalt memories
And nobody implied that. The disagreement is with synchronicity meaning those things at all. There is nothing in the game to confirm that synchronicity is personality degradation.
>It is again, YOUR assumption, that they are memories and not something that is genuinely happening.
If it is something genuinely happening, how is she time traveling and planet teleporting?
Same way there are countless Elsters being recreated in the bathroom time and again to the extent they've filled up an elevator shaft. Adler mentioned seeing an Elster without one ever coming to the facility. Kolibris confirmed he'd seen one.
>If they are not on Sierpinsky, how do you explain the Rotfront chapter? At what point was the gestalt Elster in Rotfront? When did she go through personal files?
Gestalt Elster goes to Rotfront first to look for Alina, then goes to Sierpisnky.
The squad they were in had 8 members and there are six graves. One woman is shown to be alive on the files in Rotfront and in pre-release cutscene stuff, in flashbacks looking at the grave.
This leaves either Alina or the Gestalt Elster as dead. Elster places a pot of lilies on a grave in one ending and a flashback shows those flowers on the same grave.
1 year ago
Anonymous
>There is nothing in the game to confirm that synchronicity is personality degradation.
I am absolutely shocked. Flabbergasted, MIndbroken, that someone can play the game and not get what is one of the biggest things the game establishes in order for the rest of the events and info to clicik into place.
I just don;t get how someone can be that stupid.
You are pulling my leg, right?
You are gust pretending to be a moron, right?
1 year ago
Anonymous
Once again, your personal interpretation is not the objectively correct one.
You are immature and your intuition is palpably out of control. No amount of anger and curses will turn your interpretation into objective fact.
>Same way there are countless Elsters being recreated in the bathroom time and again to the extent they've filled up an elevator shaft. Adler mentioned seeing an Elster without one ever coming to the facility. Kolibris confirmed he'd seen one.
Why do you think elster specifically DOESN"T have a comment regarding that eslter shaft?????????????????????????????????
That's something the devs put there (or ratehr DIDN'T) ON PURPOSE,
To not blatantly explain a plotpoint to the viewer, but to require perception and interpretation from them.
1 year ago
Anonymous
>Once again, your personal interpretation is not the objectively correct one. >You are immature and your intuition is palpably out of control. No amount of anger and curses will turn your interpretation into objective fact
You are a midwit with no evidence,
I at least make arguments,
You just say :u-uh, no youre wrong"
well bravo, very amture
autistic dipshit
1 year ago
Anonymous
>To not blatantly explain a plotpoint to the viewer, but to require perception and interpretation from them.
Absolute.
Troglodute.
moron.
Illiterate,
Autistic,
low iq
midwit
No amount of anger and insults will turn intuition into objective fact.
1 year ago
Anonymous
Nor will you lack of argument or evidence overcome my actual ones.
I understand that you as an illiterate autist don;t get that. But in the world of literature you actually CAN make authoritative interpretations.
1 year ago
Anonymous
>But in the world of literature you actually CAN make authoritative interpretations.
How silly.
1 year ago
Anonymous
Its obvious you've never even smelled a university, et alone attended one.
1 year ago
Anonymous
>To not blatantly explain a plotpoint to the viewer, but to require perception and interpretation from them.
Absolute.
Troglodute.
moron.
Illiterate,
Autistic,
low iq
midwit
1 year ago
Anonymous
>Same way there are countless Elsters being recreated in the bathroom time and again to the extent they've filled up an elevator shaft. Adler mentioned seeing an Elster without one ever coming to the facility. Kolibris confirmed he'd seen one.
Why do you think elster specifically DOESN"T have a comment regarding that eslter shaft?????????????????????????????????
That's something the devs put there (or ratehr DIDN'T) ON PURPOSE,
1 year ago
Anonymous
No shit Sherlock, they made the whole game on purpose!
1 year ago
Anonymous
>Kolibris confirmed he'd seen one.
The colibris saw GESTALT ESLTER when she was looking for alina seo.
Thats why they say Adler couldn;t have seen anyone, because the elster that was supposed to come didn't.
Adler and the Kolibris both saw Gestalt Elster.
1 year ago
Anonymous
Adler confirmed it was an Elster pattern. How would they mistake a human for an LSTR? LSTRs don't have feet, bro. They have a distinct armor and style.
Gestalt Elster was scarred unlike the LSTR pattern and probably even lost an eye.
1 year ago
Anonymous
Dude he caught a glipne on the corner of his eyes of gestalt elster.
If you think he as a replika eslter I actually don;t belive you can square that one off neither with the info in the game (adler and the kilibris) nor with the timeframe
how do you think that even happened?
Its impossible.
The timeframe doesn;t allow that.
1 year ago
Anonymous
>Dude he caught a glipne on the corner of his eyes of gestalt elster.
Not a single thing in the game supports this. Not a single thing in game suggests Gestalt Elster could have just gone into what amounts to a gulag camp in space. >The timeframe doesn;t allow that.
Elster units reappear in the bathroom. We have seen the dozens of corpses. We have read Adler say he's done it many times before. We even see him ask for the West Wing pass before Elster even says she has a photo with her. He KNOWS, you have the photo already, because he's done it before.
1 year ago
Anonymous
>Not a single thing in the game supports this. Not a single thing in game suggests Gestalt Elster could have just gone into what amounts to a gulag camp in space.
Dude, you can't explain how both adler and the kolibri saw a supposed elster when the eslter unit that was supposed to cme did't.
you can't explain that
but i can
it was gestalt eslter looking for alina seo
1 year ago
Anonymous
>you can't explain that
Elster patterns appear in the bathroom at the start of each "loop." Sierpinski is a gulag with cameras monitoring entrances and exits and the only entrance being guarded. To even enter the facility, Gestalt Elster would have had to have been logged and accepted for entry, which Adler would know about since he is the main administrator under Falke.
1 year ago
Anonymous
>Elster Suki
My heart
1 year ago
Anonymous
>It is again, YOUR assumption, that they are memories and not something that is genuinely happening.
If it is something genuinely happening, how is she time traveling and planet teleporting?
1 year ago
Anonymous
Because the dreamer is turning.
1 year ago
Anonymous
Which is not evidence for anything, but thanks for trying, better luck next time.
1 year ago
Anonymous
Bro you already conceded when you admitted the game makes more logical sense when seen through the lens of Ariane's dream.
Yes, the game is pulling one over you, and constatly tried to disorient you who you are playing as in the moment.
It owuldnt make sense for the game to start with Ariane all the way and just at the end shift to alina,
You do get that structually the narrative is just more potent the way the devs did.
They aren't idiots.
Yes probably logically it probably makes more sense these to have been switched, but that loses the dramatic effect.
Concession accepted.
1 year ago
Anonymous
There is no ariane dream.
Not an interpretation.
Her sleeping has no bearing on anything on the game.
You can't interpret the game through something that doesn;t exist.
1 year ago
Anonymous
>If they are not on Sierpinsky, how do you explain the Rotfront chapter? At what point was the gestalt Elster in Rotfront? When did she go through personal files?
Gestalt Elster goes to Rotfront first to look for Alina, then goes to Sierpisnky.
1 year ago
Anonymous
>It is again, YOUR assumption, that they are memories and not something that is genuinely happening.
If it is something genuinely happening, how is she time traveling and planet teleporting?
By the way this is also why the armor changes.
IF you read the notes you will read how the old (I think) Elster model has an iconic white armor, yet the new one comes without it,
1 year ago
Anonymous
>I don't think you understand what surrealism is, if you assume there is a single, cohesive plot narrative to be found.
Surrealist confuses fact and fiction. But you can parse most of them out. That's characteristic of the movement There is a method to at least some of the madness. Surrealism is not an up for interpretation, anyone's take is as valid bullcrap.
And modernism's whole point is to confuse cause and effect, but having an actual concrete explanation at the end. The one where there is nothing of value at the end is post-modernist.
1 year ago
Anonymous
>There is no proof that the gestalt Elster was on Sierpinski or that she has memories from there.
OK.
So ELster experiences persona degradation.
She is reliving past memories.
But what are these memories she is reliving?
IS it from the war on Vineta?
Or are they on sierpinsky?
But if Elster is based on the person next to ALina Seo in the photo,
Why is she experiencing memories of searchign for her on sierpsky?
You tell me genius.
You are making something thats so obvious the game literally opens with a slap in the face to yiu with the answer into WOAH HOLD ON YOU DON'T KNOW THAT...
Are actually moronic or have you never watched/read a surrealist work before?
1 year ago
Anonymous
Evidently you haven't read one.
1 year ago
Anonymous
>So ELster experiences persona degradation. >She is reliving past memories.
Proof?
1 year ago
Anonymous
Fire up the game,
Play through the intro.
Pay attention to the narrative shift when Elster goes through the gateway.
Read title of chapter 1.
Think about all of those in relation to the similarities and changes in minutes afterwards.
1 year ago
Anonymous
Whoa whoa, “gestalt Elster on sierpisnkey?”
Where did you get that? That’s not in the game.
1 year ago
Anonymous
Well actually it is.
In the Unit file it says Elster is based on a vinetan soldier.
Title of chapter 1 says synchronicity,
Elster has persona degradation re-living her gestalt memories.
ANd what are those memories she is reliving?
Searching for alina seo on sierpinsky.
Rocket science.
I know.
I can tell this is your baby steps into surrealist works.
1 year ago
Anonymous
>That is, as far as I can recall, defined as personality degradation, rather than synchronicity.
Probably the funniest part about this synchronicity schizo is that he refuses to use the actual canon term for whatever it is he's trying to convey
1 year ago
Anonymous
See:
Its the first chapter of the game.
What you exprience in the game is what synchronicity is. That the whole point of naming the first chapter that.
And what do we do in the first chapter?
Experience Gestlalt eslter memories on Sierpisnky.
While we just played an into where we are Replika Elster on the penrose.
The game almost spoonfeeds you this.
It slaps it with giant letters across the screen.
How. Are. You. Not. Getting. It.
I'm beginning to suspect more and more most of you either haven;t played the game and watched a playthrough on israeliteTube or something, or didn't read/miss a lot of the readable.
1 year ago
Anonymous
Because I actually played the game I know that what you are poorly trying to convey is called "persona degradation" in literally every readable that talks about it, and never synchronicity
I have to say I still fail to see how Adler relieving (one of) his gestalt memories is causing him to experience killing some dyke robot hundreds of times. I guess he was based on a schizo?
1 year ago
Anonymous
The game establishes that persona degradation is a result of synchronicity,
Why are we even arguing about this?
You get what I mean, even if you think I'm calling it by a name you think is incorrect.
1 year ago
Anonymous
It really doesn't. What it establishes is that what you call synchronicity is persona degradation
>I guess he was based on a schizo?
Check that Nguyen guy's medical record again.
I did, didn't find anything about him mudering dykes
1 year ago
Anonymous
>It really doesn't. What it establishes is that what you call synchronicity is persona degradation
You are so confused you forget what I was arguing for.
Or you mistook me for a different anon.
1 year ago
Anonymous
>I guess he was based on a schizo?
Check that Nguyen guy's medical record again.
1 year ago
Anonymous
NTA, but it also informs us of an upcoming spyhunt which might explain why both of the Itou sisters are dead. Their store had contraband books in it and the photos both have the little black stripes to imply the person in the photo is deceased. This could easily be seen as further motivation for Ariane's Penrose trip as well, if both of her friends were killed.
1 year ago
Anonymous
>Dozens of readables.
What proof do we have any of those are accurate or real if 'breaking down robot mindfricked'? What reason do you have not to just dismiss them out of hand just like the evidence for the loops?
1 year ago
Anonymous
By the same logic I cant ask you why do you selectively only believe the dream diaries and Falke and Adler's dialogue to be face value true and ignore everything else?
My way of thinking at least tries to take into account EVERYTHING.
Even those dialogue sand dream/surreal aspects.
You basically ignore two thirds of the game in your interpretation.
1 year ago
Anonymous
>Adler doesn't figure out anything.
1 year ago
Anonymous
Conversely, I would say Adler figured everything out.
1 year ago
Anonymous
[headcanon]
1 year ago
Anonymous
What do you think this proves?
Pro tip: You have to take into account that this comes from a mindfricked Replika. Saying similar things to another mindfricked replika (Adler).
Which the game has told us why they perceive reality like that.
That text confirms what I have been saying all this time.
1 year ago
Anonymous
> You have to take into account that this comes from a mindfricked Replika
I get it bro, Adler is quackin crazy so thankfully you can ignore literally everything he says and observes that contradicts your headcanons
1 year ago
Anonymous
You don't ignore it.
You understand it.
If you take it at face value, nothing makes sense.
That's why the devs go out of their way to give you info that does explain him (and Falke).
1 year ago
Anonymous
Yeah bro yes cray cray you so smart
1 year ago
Anonymous
Then by the same token Elster you play is mindfricked as well so anything she experiences in the game is not a solid evidence as well.
1 year ago
Anonymous
>Then by the same token Elster you play is mindfricked as well so anything she experiences in the game is not a solid evidence as well.
DING DING DING.
BINGO!
WE HAVE A WINNER!
1 year ago
Anonymous
>It's all just a dream bro, dont even try to make sense of it. you could just be like, a mad robot in the factory or something and nothing even, like, happened you know?
Hmm, ahuh, mmm... How about we assume there is meaning somewhere in the plot and go from there?
1 year ago
Anonymous
I'm the guy that says its not a dream.
Elster being fricked doesn't mean we can't understand why, when, where, how.
What we CAN understand once we realize she is mindfricked, is that there is no loop/dream/timetravel.
She is experiencing Gestlat memories as she breaks down, but there is actual real truth, events that happened in those memories.
1 year ago
Anonymous
But all the information we learn about gestalt memories are form documents you read in character. How do you know any of that is real? How do you even know replikas are based on gestalts? How do you know she's breaking down? How do you know she's not crazy AND in a timeloop? How do you know there ever was a penrose and that's not just something she made up?
1 year ago
Anonymous
I get your point, but if you were an author, how would you go about creating a work which intentionally confuses fact and in-universe fabrication?
here has to a point where the audience suspends it's disbelief.
What I don't get is why people are so adamant on loops, and so completely ignore synchronicity,
I don;t think I have ever seen anyone advocating for loops even mention synchronicity, or even begin to explain why the first chapters is named that (even though we actually understand what that word means in later chapters),
They they come to me and say I ignore "evidence"...
1 year ago
Anonymous
Because the game is very explicit when it talks about loops. The Elsters in the elevator, the copies of her in the red world, other people noticing things repeating and knowing things they never experienced before.
Synchronicity bridges some gaps but just doesn't bite on it's own.
1 year ago
Anonymous
Yes, don't you think bioresonance and synchronicity can also give explanations to that?
I get how people use those for evidence for loops, to to me the alternative seems at least as plausible, while most people just ignore all the rest of the game's textual and otherwise evidence.
1 year ago
Anonymous
Of course bioresonance can explain that. As bioresonance can literally corrupt reality itself it can create cycles.
1 year ago
Anonymous
Creating reality is very different from creating cycles.
Same old fricking story as Silent Hill.
Corrupted world doesn't mean ANOTHER world.
Signalis goes out of its way to establish that frick up perception of reality can be a result of Synchronicity.
Falke is fricking shit up in Sierpisnky. Creating nowhere, corrupting the replikas. But nowhere the game establishes that she somehow makes timespace loops. You see the multiple bodies and headcanon the connection that one must also mean the other, because it sounds plausible.
If you think Falke makes people think they are in a loop, you can just as easily argue for synchronicity as well.
One more thing to think about - Elster doesn't actually need a Falke mucking reality. She is an old model breaking down. In her mind anything can happen: degradation + synchronicity can explain most without ever needing a haywire Falke, or Ariane.
1 year ago
Anonymous
>Elster doesn't actually need a Falke mucking reality. She is an old model breaking down. In her mind anything can happen
brooooo it's all a dream nothing is real
1 year ago
Anonymous
Dreams still have meaning even if they aren't real, they're un. Go read up on Jungian dream analysis after you realize that he's the man who coined the term Synchronicity. >“Dreams are impartial, spontaneous products of the unconscious psyche, outside the control of the will. They are pure nature; they show us the unvarnished, natural truth, and are therefore fitted, as nothing else is, to give us back an attitude that accords with our basic human nature when our consciousness has strayed too far from its foundations and run into an impasse.”
1 year ago
Anonymous
Why do I only see darkness? :~~*
1 year ago
Anonymous
Dream recall needs to be learned and stress effectively annihilates it. Your brain ordinarily wipes out your memories of your dreams unless you've learned to maintain them. Even then, you need to lie still in bed for a while and bring them back into mind or else they fade away. Any kind of real movement, engagement with the world, is likely to remove the memories.
1 year ago
Anonymous
Man everyone in the thread is a fricking Sith. For them its 100% everything a dream, or nothing is a dream.
Bro's its a surrealist work.
It will have both, in maddening quantities and fusings.
It's not all a dream.
And really there is no dream.
But there are imagined things that don't happen in reality, sprinkled among ones that are actually real.
1 year ago
Anonymous
Agreed. The cycles for example are real.
1 year ago
Anonymous
I thought those were Ariane's dream.
1 year ago
Anonymous
Well actually it is.
In the Unit file it says Elster is based on a vinetan soldier.
Title of chapter 1 says synchronicity,
Elster has persona degradation re-living her gestalt memories.
ANd what are those memories she is reliving?
Searching for alina seo on sierpinsky.
Rocket science.
I know.
I can tell this is your baby steps into surrealist works.
>le surrealism
This isn't how surrealism works.
1 year ago
Anonymous
Hmm pretty sure I know more about modernist and surrealist works than you do pal, that's what I studies and did my thesis on in uni.
So forgive me if I think you are full of shit.
You can believe me or don't, I don;t care what illiterates think.
1 year ago
Anonymous
>uni
Not very surrealist of you.
1 year ago
Anonymous
>She is an old model breaking down.
Well, actually she's dead.
1 year ago
Anonymous
>Most people see crazy silent hill shit, think " you can;t explain that
Except the game explains it for you. They find something horrible in the mine that corrupts Falke and ends up trapping all the people in the mine in a loop where they repeat the same day over and over again until reality falls apart. This isn't some dream logic shit, this isn't time travel, Adler straight up tells you that reality is torn apart.
1 year ago
Anonymous
>They find something horrible in the mine that corrupts Falke
True.
>and ends up trapping all the people in the mine in a loop where they repeat the same day over and over again until reality falls apart.
Fan fiction.
Nothing in the game establishes that second part.
Plenty if details that point to another explanation though (synchronicity).
The game uses Adler to show you how WE as the player look from the outside.
To Adler it seems he is an a lopp.
But WE know he is simply experiencing synchronicity.
I have a question for you. If the game was literally and truly about Falke bending reality and creating this loop... why would the game give you details way later into the game that can explain the same things you attribute being the result of a loop? It either supersedes the previous explanation, or just further muddies the water.
Which do you think the devs intended for you to assume?
1 year ago
Anonymous
Explain synchronicity to me.
1 year ago
Anonymous
>>You completely lost it, anon. I suggest you replay the game, because you are mixing and making things up.
You don't understand the timeline of events of the game, and may have even missed some readable.
Elster pronouns thinks like Isa and Erika because her gestalt was a soldier on Vineta (doesn't matter if she is from there or just spend years on the planet fighting).
It ultimately doesn't really matter who the name of the character is, but its 100% guaranteed Elster is based on the person next to Alina Seo in the photo.
Elster's gestalt had blue hair, you can see it in a post above.
The email is not left anonymous. It's a little puzzle the devs put into the game for people to figure out. It's not random that there are 3 named Itou characters. From the e-mail you immediately deduce it can't be written by Isa or Erika. The only conclusion actually supported by the game is Lilith. So you can either take this "theory" which is based on an actual piece of evidence from the text, or choose the other one which is based on absolutely nothing.
I never said anything about being their mother lmao and even if Lilith was their mother specifically and not some other relative there's no guarantee she ever left Vineta, only the father of the twins is ever mentioned in Rotfront
Her name is right next to Alina's and she's the only name in the photo that is related to the main characters, why would it be some random instead
[...]
You are colorblind lol, the Itous have brown have hair just like the woman in the photo and Elster's memory
>All of the survivors act surprised at seeing an elster unit even though at this point like a hundred of them have already run around Sierpinski >All the doors they had to unlock to advance are now locked again >The game itself literally makes you go through a cycle where Elster returns to the first floor of Sierpinski and the classroom is locked again and its keycard has magically returned to the safe >The cycles aren't real
Literal "don't believe yoour lying eyes" stuff.
I don't know why people insist on not trusting anything from the character with the highest amount of lines in the game. It's like a one character version of dream theory; a total copout.
Realizing that the classroom safe wasn't re-locking because of a bug was great.
There was also an ARA who was complaining about another unit "constantly" taking her wrench so she couldn't fix a vent cover.
Attention loregays, you are all wrong. Parts of it are a dream but it was in fact real and happening right now. Our LSTR didnt make the promise but she wants to keep it. Isa was in a separate game from LSTR but it was the same franchise.
Penrose wasn't an exploration mission, it was exile with benefits.
I want to know the why, though. Were they afraid her bioresonance would be dangerous to them? Or more likely Araine having bioresonant powers might threaten their control.
>Signalis plot discussion
You will never be proven right. Everyone already has own theory they hold as truth.
What was that quote about looking for answers where there are only questions? I remember something like that near the red gate.
We are all aware that the dream diary entries, the tarot cards, the planets and the plate puzzle aligned in a hexagon like the cryochamber all match together, right?
Heimat - Star tarot (Hope, purpose, renewal) - Eternity plate - no dream - but see picture in
Kitezh - Lovers tarot (reverse read probable, Disharmony, otherwise Harmony ) - Balance plate - 6th night, Imperial Kitezh farmer dream
Leng - Death tarot (Endings, change, transformation) - Love plate - 13th night, Worker in the mines of Leng dream
Vineta - Towers tarot (Sudden change, upheaval) - Knowledge plate - 16th night, Vineta, wake up dream
Rotfront - Moon tarot (Illusion, fear, anxiety) - Flesh plate - 18th night, Floating in the sunless sea below Rotfront
Buyan - Sun tarot (Positivity, success, vitality) - Sacrifice plate - 19th night, Burning eye in the sky above Buyan
The flowers are placed on the Leng grave. Do you think the Leng dream, Love and Death refer to Alina Seo? And so the "letting go" refers to Elster giving up on her as she is only really a memory from the pattern and not her real experiences?
Squadmate of Elster's gestalt, possibly a lover. Was sent to space gulag at Leng after Vinetan war. Looked like Ariane.
It is hinted that Ariane in her dreams experienced events at S-23 as Alina at some point.
Whats interesting is that shes wondering where Elster is at the mines very early on, as well as surviving as long as she does while infected even though gestalts would die first.
I dont really know what all of it means, there wasnt an elster in the station, right? One came there, bioresonated with the Penrose Elster and started looking for Alina and then afterwards Ariane as the memories keep surfacing
Alina was Ariane's inspiration to joining Penrose. She self inserted as her in her daydreams. In addition to looking for Elster, of which no unit exists on Sierpinksi, Alina's diary mentions her hair turning white.
So basically the "reality sickness" affecting Sierpinski is turning Alina into Ariane instead of melting her because of how much Ariane thought Alina looked like her, and how much she wanted to be her.
I dont see a point in differentiating between the old and new ELSTR as the neural patterns are practically the same, as the new pattern is just taken from the old model pattern anyway.
But Isa is a Gestalt. Hm, yeah, I dont see it being reasonable, the whole point of Penrose is to shoot a flight towards a direction where its so far away that you simply cant return, how on earth would they somehow retrieve the body?
Unless, of course, the gates are actually not just metaphorical, but actual teleprotation gates that somehow connect the mining facility as well as a faaar away planet that the Penrose eventually crash landed in with 512 dead and Ariane hibernating.
could someone post that 2 part image of falke, alder, and another replikant prolly elster sitting at a restaurant table laughing please thank you have elster booba in return
sure there will
just look at all the games and media it took its identity from
i think signalis is a sign that there is a torrent of soulless derivative mediocre indie titles on the horizon 😀
Alright, I'm out. That homosexual with reddit spacing is dumber than anyone I've seen in these threads, probably even dumber than commiegays and that one anon who defended Nicholas II and twentieth century Russian Empire.
Sweet dreams.
do people like this game because it has anime women or because its good. I just started and I’m having fun but so far beside atmosphere I haven’t seen anything that sets it apart
Aesthetics and robotic anime women, but for me it's the surrealism. It scratches the itch of playing around with meanings and trying to truly understand something like nothing else quite does.
IMO the levels and puzzles make it probably the best classic survival horror game in literally 20 years. The story and the cute characters are the reason people are obsessed, but the gameplay is great too despite some minor problems.
>great puzzles >gameplay with a lot of weapons and all the great innovations brought by REmake >strong level design with a quick playtime and replay-ability >Absolutely fantastic world-building with endless details to pick up on that inspire equally endless questions >A tragic main story with lots of SH2-esque psychological elements >short, concise writing that hits every point it tries >presentation that punches well above its weight, beating out many triple-A cinematic games >anime robot girls that lorewise are cutely autistic
Surrealism by design is meant to let the subconscious go wild and express itself. You can read into anons by the way they extrapolate and intuit meaning from the game. It's wonderful.
Yeah, but they sometimes make assumptions from nothing and then argue them as facts, then get angry. It's surreal. There's theorising and then arguing from nothing.
I suppose. I've come to the conclusion that all the theories have some damning contradiction at this point, but also not everything needs to explain. The root of it is obvious and painful.
This game and ones like Dark Souls with people endlessly repeating "lol time is convoluted man, anything is possible!" to try to legitimize their fanciful fanfics rather than analyzing the text really illustrate how low literacy is among gamers.
It's like people have never watched a David Lynch film, or read a Gene Wolfe book.
Shit is hard to get out so that you spend effort into understanding it, that's the point. People either give up or take it as an invitation for them to slot in whatever bullshit they come up with.
Bros were discussing fricking semantics when we still dont even know what the frick is the power/force/entity behind whats going on, we dont know what it does, what it can do and why.
Yep, its localized loops that drag Elsters into them from outside when the current one in the loop dies. The last Elster is the final loop.
This explains the Elster bodies
Signalis is a story of two people's lives, coming together, their life and relationship as a pair and their passing into the afterlife.
Do not fall for gestaltzerfall.
The "penrose program is just a fancy and expensive execution program" theory is idiotic.
Ariane joined VOLUNTARILY, she wanted to go away by her own volition. Her being an "undesirable" (not even a criminal) is just pure coincidence, what do they do with the good citizens that also want to join the program? Do they kill them too just to keep the charade? They also have data from previous missions so at least SOME ships had to have been retrieved. Ariane also could have just looked for another regular profession too as stated in the letter, what kind of moronic execution method is this that allows you to escape your supposed sentence by getting a normal job?
Yes and in a totalitarian socialist system where the state decides your employment and you're from a block with a spy problem, the Penrose WAS the new job.
>Ariane had the choice between Sierpinski gulag and joining the Penrose program
No Black person, the letter EXPLICITLY states Sierpinski would only happen if she didn't get an occupation. For example she could have inherited the photo store but guess what she hated the photo store, she even mentions the store as part of her reasoning for joining penrose. Again, she joined voluntarily. She says she wanted to get away from EVERYTHING.
>if she didn't get an occupation.
Read between the lines, anon. A totalitarian system tells you you're either getting gulag'd or getting alternative employment (that they have to accept in the first place.) Do you genuinely think you have a choice? It doesn't take a genius to figure out they wanted to get rid of her and they'd only accept an occupation on the level of the Penrose suicide mission to replace her gulag station.
I bet you think people get sent into Sierpinski for re-education as well.
1 year ago
Anonymous
Really curious how Ariane never even mentions Sierpinski in her reasoning for joining Penrose since it was apparently the critical deciding factor, only how much she detested Rotfront and everything and everyone on it and how much she wanted to leave.
1 year ago
Anonymous
Do you happen to have a timeline for when she said that about Rotfront and when she received the Sierpinski mail?
1 year ago
Anonymous
Yes, literally the first note she wrote aboard the penrose (the first one you can read anyway)
1 year ago
Anonymous
That's not a timeline. That's a crash-landed Penrose where Ariane isn't even to be found.
1 year ago
Anonymous
That's a very cute model
1 year ago
Anonymous
>another copout answer
Surprise. Do you deny this note was written by Ariane aboard the Penrose? Is the note also unreal? It even mentions the school so clearly she was considering joining for a looooong time.
1 year ago
Anonymous
And mysteriously she only joined when she had the risk of being gulag'd facing her. >It even mentions the school so clearly she was considering joining for a looooong time.
Why would she be sick of the school THEN, when she joined the Penrose program after her military service. She'd already left the school so why would she be sick of it? The second line does not describe her motivations at the time of joining.
1 year ago
Anonymous
Penrose is military service, it's why she's called a scout officer. She even gets a uniform.
1 year ago
Anonymous
Well, after her compulsory military service then. Far as I recall, she served as an off-planetary comms officer.
1 year ago
Anonymous
>And mysteriously she only joined when she had the risk of being gulag'd facing her.
She joined as soon as she could do it, when she finished the military program. >Why would she be sick of the school THEN, when she joined the Penrose program after her military service
To illustrate how she was already planning on joining long before she could actually join? The train sequence even has her depressed self next to a Penrose program poster to drive the point home.
Funny how you are reduced to these shitty nitpicks and refuse to address the elephant int the room: she never ever mentions Sierpinski as a reason for her joining, but she goes into detail about how much she hated Rotfront and basically everyone and that's why Penrose was perfect for hern
Another thing, the letter than informs her of Sierpinski also says she had already sent her application to Penrose. She sent the application before even being threatened with space gulag.
Ariane clearly wanted to leave.
1 year ago
Anonymous
>She joined as soon as she could do it, when she finished the military program.
Can you show any in-game evidence for that? >To illustrate how she was already planning on joining long before she could actually join?
Nothing there suggests that. It just says she was sick of school. Does the text continue on the next page? >the elephant int the room: she never ever mentions Sierpinski as a reason for her joining,
That is only an elephant for you. The reality of it was that she was threatened with space gulag and right after went off flying into space instead. Human motivations and emotions exist without being written down specifically and explicitly in text.
Even if you don't understand them. >Another thing, the letter than informs her of Sierpinski also says she had already sent her application to Penrose.
Proofs?
1 year ago
Anonymous
>Can you show any in-game evidence for that?
Evidence that she has to complete her military training before being accepted for a military mission? How about common sense? Talk about grasping at straws LMAO >Proofs?
Literally the letter that informs her about Sierpinski. Have you tried reading? A very useful skill.
1 year ago
Anonymous
>Evidence that she has to complete her military training before being accepted for a military mission? How about common sense? Talk about grasping at straws LMAO
That she joined as soon as she could. I assume you realized what I meant and ignored it intentionally like you did the rest of the post. >Literally the letter that informs her about Sierpinski. Have you tried reading? A very useful skill.
So no proofs, ok.
1 year ago
Anonymous
>That she joined as soon as she could.
Again, the very same letter that informs her about Sierpinski "your compulsory military service was recently completed" "you recently submitted an application for Penrose"
Do you remember a single fricking thing from that letter other than the word Sierpinski appeared on it? >like you did the rest of the post.
Not even worth addressing >So no proofs, ok.
I'm not screenshotting the whole game for you, Black person, there are plenty of let's plays on youtube
1 year ago
Anonymous
So no proofs, ok.
1 year ago
Anonymous
>Chooses a suicide mission in a leaky commie spaceship over a comfy photo store job.
Woman moment.
1 year ago
Anonymous
She read too many books. Clearly they should be banned so that doesn't happen again.
Her file said that she was really, really not liked and would have problems for wrong think. She was too valuable because of her bioresonance to kill or put in a camp but all that book learning and association with free thinkers secretly sealed her from ever being allowed to climb the commie ladder. Best option was to launcher her into space until they could find something useful for her to do. If anything why send someone without any degree of space exploration background and an office worker robot into space to explore? Like literally just those two people and all they know is how to fly the ship and work the radio.
I dont think it's not for nothing that there were signs saying to not cannibalize the replika.
Imagine the actual four dimensional shape of this tesseract is space-time where the three dimensions are as they are and the fourth dimension is time, as in Minkowski space.
Now look at its 2D representation and imagine how mangled time has become.
No one can give you a concrete timeline of all events because the game gives contradicting info regarding timeframes.
Initially you pick some events that you think have to happen in a certain order. Then you add some more that also can;t make sense any more. And then you realize that events at the beginning don;t mesh with ones at the end, event tho they fit perfectly with the ones in between.
>game's name is literally Of Signals >people fail to notice the signal-to-noise ratio causing the corruption and Elster being the signal uploaded in the very first chapter; as the transmission starts, she melts
The Empress, The great revolutionary, the red-eye god, the flesh beneath Sierpinski, and the Ariane in the pod are all different versions of Ariane going through a series of inter-looping time cycles.
This was revealed to me in a dream.
I only have a few questions.
Why are there Yeong ancestor markers in Nowhere?
Were Lilith Itou and Alina Seo romantically involved?
Why is Vineta's moon cracked, and why is it cracked in the Imperial Novel?
Why do all Elsters start in the restroom next to Leng's orbital elevator?
>Were Lilith Itou and Alina Seo romantically involved?
No evidence for that.
>Why is Vineta's moon cracked, and why is it cracked in the Imperial Novel?
War shit?
>Why do all Elsters start in the restroom next to Leng's orbital elevator?
Devs communicate info to the player by paralleling scenes.
>Why are there Yeong ancestor markers in Nowhere?
Don't know, but it further marks them as special and not just randos (spies, royal connection, strong bioresonance, eldritch link etc.)
played it, competed it, have no idea what everybody is creaming themselves over this game like it's some deep and meaningful experience. I just don't get it.
There will never be Signalis threads like november Signalis threads
We just have to wait until they release another game right? Right?
>House of the Dying Sun style game in Signalis universe, but you execute the Empresses final edict and subsiquently avenge Itous
It better be a Replika dating sim. I know they're reading this.
Don't worry, it took 8 years because they had to go over the designs and such over and over. They've learned their lessons and it will probably be only 6 next.
I want them to patch signalis. There are so many small things that can be improved.
Not sure who i have to teabag on dev team to make them realise that having flashlight and especially photo eye take inventory slots and not be part of "upgrade system" which they introduced only for it to be "actually just radio".
Honestly i'd rather have 4/5 slots but those two items being upgrades than having 6 slots and never use eye and only use flashlight as "key to open dark rooms".
The problem with the slots imo is not how many you get, or that flashlight takes a slot.
The problem is even if you know the game by heart, any savepoint to savepoint traversal you do, you will almost always encounter more than 5 or 6 items, meaning you can never pick up everything, unload, go do it again. I think they should just consolidate or spread out some of the items around. The slots are fine as it is, and you can use the debug menu to increase the inventory if you like anyway.
Thats just how survival horror games are. Everything is a balance between risk, time, and efficiency. If you want to grab everything you either have to make multiple trips or play risky by putting your guns and healing away. The decision making there and what you choose to do when going into unknown territory is basically the whole point of the genre, otherwise they are just adventure games with more combat.
I mean with going with nothing. I know the game perfectly, I know when I will need the flashlght and when not, and I don't use any weapons for like 80% of the game. Even going with 6 empty slots, any savepoint to savepoint traversal you do (im at sp, i have a key, i go open the door, grab the stuf, get the new key, go to sp before i go to next door) gets you mroe than 6 items. So even if going completely empty you still ahve to backtrack.
And the game is so easy you might as well or even just don't bother. outside of bosses there are like, what, 5-6 annoying enemies that you might kill for the entire game?
Imo the enemies have to be reworked. More mechanics, more menaciing. It's so easy to run away. Also you auto regenerate health, so you can tank infinity grabs if you space them out, so you don;t even need to heal.
Signalis tries to combine Silent Hill's mountains of random shit with Resident Evil's limited inventory and it just doesn't work.
Imo the game works, it's just piss easy. A rebalance of the enemies, resources, combat mechanics, and how they interract would make the game into a killer.
Now the game lacks those "god damn it I hate that next part because of those XX fricking enemies" moment. Everything is very easy and very predictable gameplay wise. There is no strategy for the different enemies (except those that you kill with the radio).
I expected the higher ranked security bots would start carrying pistols or shotguns eventually but that never happened. At the very least, the game desperately needed some kind of fast enemy that could pin you in place while their sluggish friends play catch up.
I would argue that they should have made enemies follow you from room to room while keeping the current balance. Maybe reduce enemy count, in nowhere for example, the room with Mynah and a bunch of enemies is bullshit. Or at least make some enemy type that can follow you from room to room and traverses the floor while in idle state.
IMO game just needs bigger variety of enemy mechanics. The only thing enemies do now is walk slowly, and if they see you they rush. That's all what the enemies do. Nothing unique or interesting, or anything to spice things up. No long range attacks. No anything.
I like that they don't follow you around though. I think that's part of the charm of those old survival horror games where they couldn't load more than one room into the memory at a time.
I just flare gun's everyone in that room and ignored the Myna.
Yeah for sure. I was honestly surprised that after that first month the game has continued to get active threads.
Me too, but I suspect it's some weirdo spamming all this shit up.
Wake up, prostitute.
Time for another playthrough.
>slow burn, atmospheric psychological horror noir anime starring a Kalibri detective never ever
Stop shilling your indie trash, holy fricking shit.
Can we please get all indie garbage banned from Ganker? Fricking enough already.
lmao one more thread and he will get assblasted enough to neck himself
I only played it because contrarian homosexuals like you have been seething about this game non-stop for the past 3 months and I thoroughly enjoyed it.
there's nothing contrarian about being unimpressed with the latest pixel horror indieshit
>NOOOOOO WE NEED MORE BAIT THREADS ABOUT FORSPOOKEN AND HARRY POTTERINO!!!
have a nice day you waste of air.
Shouldn't you be raging at Hi-Fi Rush threads now
There hasn't been a good AAA game in decades.
I love Isa
b***h probably ratted out her sister to the Commies
The blockward Kolibri(s) did it. The letter in the game directly states they needed a scapegoat before AEON commando arrived or Rotfront they will look bad. I will never forgive Kolibris
There is edritch ceremony related to isa on rotfront, some even think she sacrificed her sister in it, or something involving her
the kolibri emails and shit is just a "red herring", the sisters, their mother and ariane's mom have some deep shit going on
I think those files were to show despite everything making Replikas seem innocent or at least human, they are still the ruthless attack dogs of a brutal regime. In the end, at least for that planet, all the humans are part of the meat pile and the Replikas that havent gone mad are acting like this is normal. The government doesnt want humans messing with Replikas because that would make the Replikas weaken in their secret mission to be the iron boot of the regime.
It wouldnt surprise me if the sequel follows up on this aspect of Replikas guarding facilities with only the dead inside.
Isa would never do that, she loves her sister she probably is a siscon
>siscon
Is this the dyke troony I've been hearing about?
I love Signalis!
I love all Anons in Signalis threads!
If I wasn't working I would love to talk more with you all.
Have a great day!
i liked the gameplay to a point, but this game is so determined to give you 0 usable information on its story that i actually resent it now that i finished it
>he got filtered
Many such cases. Stick to your Elden Ring lore videos by Vaati while Signalis chads will take the matter in their own hands and piece everything on their own.
dummy, if your story gives you so little information that you cant even pinpoint its basic chronological order then you fricked up
i understand why you might want to keep some events anbiguous, or keep up an atmosphere of uncertanity as to weather or not events presented even take place but if its taken to such an extreme then im not even going to bother trying to interpret this shit
its like finishing up a sudoku tha tonly has 1 number to begin with, youre creating a story for the developers
>he doesnt know who Kubrick is
>he doesnt know about Lynch's surrealism kino
>he doesnt know what is symbolism
>he didnt recognize the subtle references that help you understand the work more
F i l t e r e d
i know who they are and i dont respect their work
symbolism is a fricking cope
symbolism cant replace an actual story, it should be a suplement that enchances it
i dont want to try and guess what aspects of someone elses work the developers interpreted and in what way, to reference instead of actually creating anything of substance
*laughs in La mort de l'auteur*
youre pretend laughing because you have no argument
but hey, youre just like your favourite game: all pretend and nothing of substance
Go to bed Garth
so fricking boring
im not going to interpret your argument for you lynch, you actually have to write it yourself coward
I never watched David Lynch, where do i start?
Twin Peaks is probably the most accessible and popular, though I love Lost Highway and Mulholland Drive.
Cope.
It was all a dream. That's it, there's your story. Everything else is just meaningless fluff.
It's just a rehash of Silent Hill. Powerful psychic girl broadcasting her dying dreams. There's even a lengthy area directly ripped off from the game.
Opposite for me. I'm interested in the story but don't feel like slogging through the shit gameplay for more.
>Eldritch bros keep on winning
How did he do it?
A (warranted) fear of Black folk and Italians
king in yellow story older than any of the hp's works
He adopted it into his [head]canon
Still can't throw this game out of your head, right?
Fun fact- it's actually called "KolibriSteppy" in code
Thanks for making me smile today.
>Make a class of soldiers that can read people's mind
>make them manlets in order to prevent them from getting to independent and rebellious
>Kolibri uprising lasted only half an hour by taking away their stepladders and refusing to give them back
>signalis actual gender swappers are a bunch of phoneposting wageslaves
If any part of your intreptation involes the word dream, you're copping out.
The narrative in Signalis is straightforward, and plainly happens IRL. You Black folk are looking for Easter eggs instead of appreciating the well-written narrative
>well written
the story has maybe 3 things happen in it, the rest is just meaningless lore that doesnt even link with it
>Literally involves a sleeping psychic who is able to influence the minds and possibly reality of everyone around her
>Nah bruh dreams aren't real like just wake up hah hah
That game is too scary for me.
How can I play it?
I've cracked it.
>Ariane is a young bioresonant who gets endlessly bullied and abused
>her only friends die by the hands of state sec and she's threatened to be sent off to a mine if she doesn't get a new job
>desperate to escape she signs up to be a cosmonaut on a 'solo' flight
>falls in love with the gynoid, Elster, sent to assist her
>but the flight turns bad, her love cruise turns turns in to a titanic tragedy
>as she's dying, she has Elster promise to kill her if she gets too bad, which the robot does
>but, unable to find the willpower to kill her, she puts her in cryo
>before succumbing to death herself, Elster must have turned the ship around in the hope she could somehow return and get her love help
>stuck in cryo, the dying Ariane desperately calls for Elster to wake up and remember her promise, to put her out of her misery, but it's no good
>some time later, the ship successfully lands back in home territory but both are dead
>Elster is salvaged to make new templates to build more LSTRs, the memories of the tragic flight locked away in that template like pandora's box
>Another penrose program flight somehow ends up crash landing on Lang, Alina Seo and her LSTR unit recovered from it
>Alina is put to work while the circumstances are investigated
>Falke scans the LSTRs mind and unlocks the memories of penrose flight 512, causing her to become "ill"
>the memories overwhelm her causing her to lose her mind, unable to tell who she is or what's even real
>the catch being she's a reality warping tier bioresonant psychic
>the LSTR unit on the flight actually becomes Elster, unit 512, and Alina Seo is transformed in to Ariane Yeong as real people become puppets in a mad robots dreams
>replaying over and over again in her mind as she tries to find a "perfect" resolution to a tragedy that has already happened
The whole game is a psychic nightmare made real by commander Falke.
>you will never explore the stars with lesbian robots
why did it turn out like this?
> Girl grows up alone
> Spends time by partaking in creative pursuits
> Moves to brutal, autocratic shithole
> Sad because everyone's an butthole
> Sad because all her hobbies are 'forbidden'
> Join the military
> Make friends
> Their twins or something, idk
> One is used as a scapegoat and killed
> The other dies too because twin bioresonance, idk
> Decide you have nothing to live for
> Decide your at rock bottom and things can't get worse
> Decide to let the inhuman autocrats fire you into deep space
> This is much better
> No paranoia games
> Nobody to police activities or thoughts
> Cute robutt girl to talk with
> Peaceful.
> Peaceful...
> ...
> ...
> Bored...
> ...
> ...
> ...
> ...
> Supplies and rations are running low
> Command sent a message
> 'lol lmao, enjoy creeping, inevitable death'
> 'You WILL enjoy creeping inevitable death'
> 'It is gift from our great nation. Enjoyment is mandatory.'
> Get sick due rad poisoning and ration recycling
> Be kept on the brink of death via cryobath
> Just want to die
> Robo GF desperately trying to locate a habitable world
> I make her promise to kill me if she fails
> She crashes us into a frozen moon
> Now I'm freezing to death while not dying
> My gf isn't here
> I don't know where she is
> I just want this to end...
> Keep your promise
Bleakest game I've played this year.
Why would she dream about a mining colony she's never been to?
Based headcanon enjoyer.
>Why would she dream about a mining colony she's never been to?
She was born there
She's never been to a mining colony, she grew up in a numbers station and then moved to rotfront.
Leng is her birthplace
And just because you came from a womb it doesn't mean you'll never know what it's like to be near a vegana, incel.
There is fricking nothing in Leng other than mining gulags
You do you dream of fricking a 10/10 atop pile of silk and gold doubloons when we both know you are, and always have been, a penniless turbohomosexual?
Why not? Dreams aren't always about people you know and places you visited and situations that actually happened. She definitely heard rumors about such camps so she might have some ideas. And thinking about your life and what could have been is a common thing when you are close to death, or so i've heard.
>Why would she dream about a mining colony she's never been to?
She would get sent there if she didnt find a job so she probably thought it was the worst place imaginable.
Because she isn't dreaming about a mining colony, they crash-landed on a mining colony and all the characters there are real. The events of the game are supposed to be taken more literally than most people online seem to think.
how can she crash land on a mining colony that was within solar system when her ship was launched straight to outside the system and then travelled for 3000 cycles at least (not sure if thats day or years, but either way the ship long gone from the system, thats the whole point of those "expeditions")
The point of that expedition is getting rid of undesirables.
Not necessarily.
Ariane is most likely related to the Empress/royal family after all, so shes not exactly an undesirable.
Theres more reason than just that because im sure they can just send anyone they want to "reeducation camps", its mostly propaganda of how strong the nation is and one in a million chance they can actually find something as a bonus. Either way they don't do it by flignging ships to crash on their own planets, they send them in deep space.
Eltser turns the ship back in a desperate hope to bring Ariane back while she's in cryosleep.
From the in-game documents we know that is impossible.
They use a slingshot to catapult the ships into far space. The ships on their own don't have the power to make a retrn trip, and that's if they start going back the moment the get of the slingshot, let alone if they have been traveling for 3k cycles away from where they started.
None of the events we play through take place in the original star system the characters we see are from.
Elster experiences past memories of her Gestalt.
The memories are corrupted Silent Hill shit because Falke corrupted Sierpinsky while the person next to Alina Seo was on there searching for Alina.
There is no time/dream travel or anything like that happening at the game. Not once.
If that's true, then why is it a stated fact that Elsters are based on a salved unit from a penrose mission? One must have returned somehow.
That's one of the things I'm trying to make sense of.
There's two important notes about Elster's Gestalt.
One is the one you mention - about the Penrose program recovered one.
But there is one more note that says Elster units are based on a Vinetan soldier.
It's very difficult to fit both into the timeline of the games and make any sense of it.
One one hand the "loops" can be accounted for by this penrose recovered unit, on the other the years it would take for vinetan war to happen - elster unit based on soldier - elster unit going on penrose and crashing - getting recovered and memories being used for even newer elsters - we play such unit makes no sense.
I don;t have the file at hand, but it is stated that you can't get back after you get slinshotted, don't ask be how they recovered a penrose elster.
Game is either sloppily written or purposefully contradicting itself.
>Game is either sloppily written or purposefully contradicting itself.
Or your theory is dogshit.
What I said in my post is not a theory.
The game gives you two contradictory pieces of evidence, multiple times.
The game says Ariane and Elster can't go back to their original solar system.
It also says there is a penrose recovered Elster.
It says elster is based on a vinetan solider, and it also says elsters are based on a recovered penrose model because the original memories one got blown up.
That's not my opinion or a theory - those are in-game texts.
>The game says Ariane and Elster can't go back to their original solar system.
Never says that.
>It also says there is a penrose recovered Elster.
Never says that. It says that current Elsters are based on Elster from decommissioned Penrose program. Nothing suggest that it was the same Elster that was with Ariane.
You play as Elster who has zero connection to Ariane's Elster at the start of the game. She only has a copy of a copy of vinetan soldier memory. You start the game looking for Alina, who was a squadmate of Elster's gestalt.
Whoever enters the Red Gate is imprinted with Ariane's Elster's memories. Falke entered the gate and was imprinted with them, and fell ill. You enter the gate in the fake ending and are imprinted with it.
>Never says that.
Penrose-Type Vessel Field Operation Manual
Penrose Briefing: Phase II
Penrose Briefing: Phase III
Go in-game and read em. Phase III clearly says - get comfortable dying - since there's nothing else you can do. In the normal course of a mission, you don't have the fuel to go back to your home system. Also, in the manual it says Penrose shipts get catapulted to the edge of the solar system, and then Ariane and Elster go on to the Oort cloud. Ff you need a mass driver to get to there, you would need one to get back.
>Never says that. It says that current Elsters are based on Elster from decommissioned Penrose program.
Replika Overview: LSTR
"Since the original neural pattern for this unit was lost with the destruction of the central Neural Archives on Vineta, new LSTR units have been produced based on a decommissioned unit from the Penrose Program."
>Nothing suggest that it was the same Elster that was with Ariane.
Never said it did. But you still have to make sense of the timeline of events. You have a Vinetan solder - ELSR unit based on it - you lose Vinetan solder neural patter - new ELSR units are made based on this Penrose decommisioned unit patter. It's not easy to fit all of this time that must have happened in the narrative of the game. Also what does decommissioned mean exactly?
The red gate is a symbolic threshold signaling narrative shifts to the player. Is not an object that does anything in-universe.
>et comfortable dying - since there's nothing else you can do.
Because there's not enough supplies to get back to the solar system... alive. They could have set it on a course so it would arrive after they died. Something prehaps Elster was attempted and failed to do putting Yeong in the cryopod and carrying on alone until they too died. They managed to make it to cycle 5000 something before biting it.
Why would they have the capability of changing the Penrose destination? That would ruin the whole idea!
Because they're looking for new world to settle on. What's the point if they just sail past it?
The idea is that you catapult them in different directions, if they can independently move then there is no point, especially as many would turn back once they realize the situation. Its much more reasonable to expect an autopilot system.
The point is catapult them to get as much speed as possible without using fuel. By the time they realize they're fricked it's too late so it doesn't matter what they do.
So somehow theyre in this special zone whereas the catapulting lets them explore areas previously unreachable but also not too far so that you can come back, completely contradicting the first point?
Uh huh...
Yes. They catapult them so they cant go back.
That's that I've been saying from the start.
Not enough supplies, but if you read the notes, and take into account that these missions are essentially suicite missions for undesirables... it's easy to put 2 and 2 together.
Mass Driver. Head filled with propaganda. You figure things are shitty and oh - you understand you can't go back.
You aren't supposed to get back from a Penrose mission, by design.
>The red gate is a symbolic threshold signaling narrative shifts to the player. Is not an object that does anything in-universe.
You are genuinely moronic after all. Falke in her notes mentions red dream beyond the gate and Adler says that everything went to shit after she returned from there, and that he himself cannot cross it.
Replay the beginning of the game.
The game will practically slap you in the face with a "you are WRONG" lmao.
Signalis doesn't get any more explicit that that.
>you are wrong because it fits my headcanon
This thread has plenty of explicit evidence to conclude the you are moron.
Explain to me why does the beginning repeat with slight alterations then?
Why is the first chapter called synchronicity, in giant letters shortly after you "go through" the gate?
I'm waiting with bated breath for your moronic take. I want to hear it and laugh.
I still believe
>Elsters were based on a vinetan soldier but that's not plot significant, Elsters NOW being based on a recovered unit is (most likely Elster 512)
>The OG Ariane Yeong and Elster 512 do not actually appear in the game outside of flashbacks
>The game is set in reality, not a dream, but reality is being warped to be nonsensical and dreamlike.
>Alina Sao + Elster (protag) transform in to Ariane Yeong and Elster 512 over the course of the game due to ???
>The sickness is originated and is being spread by Falke after somehow coming in to contact with Ariane/Elster's memories
>>>The game is set in reality, not a dream, but reality is being warped to be nonsensical and dreamlike.
Warped by whom? The reality where? The reality in the star system they are from? The reality in the penrose 3000 cycles away from that solar system?
Sao + Elster (protag) transform in to Ariane Yeong and Elster 512 over the course of the game due to ???
Why assume this when you yourself admit you have no evidence... rather than take the game's word on what is happening (synchronicity)? I'm genuinly asking, in your mind why doesn't synchronicity manage to convincingly explain the events of the game for you? Seems the devs put it into the game to do just that to me.
>>The sickness is originated and is being spread by Falke after somehow coming in to contact with Ariane/Elster's memories
We have no real evidence for the last part. We do have evidence that Falke went down the mine, and came back mindfricked. Actually the piece of evidence people use for the Falke-Ariane connection occurs after that mine visit chronologically.
>Warped by whom? The reality where?
Don't know, but I would assume Falke as patient zero and most powerful psychic who is said to be able bend both minds and matter to her will, unless you think the red eye is real. As to where? If the whole thing is not a dream within a dream then it must be set on the real mining facility on Lang.
>Why assume this
A diary page from Alina Sao literally state she's slowly transforming to someone else, gaining memories from someone else which are leaving her confused as to who she is and her hair is turning white. The Ariane Yeong at the end still has all her hair and her teeth, and just happens to have the same bandages in the same places as Sao has in her photos. Not to mention Falke talks about becoming someone else. The fact you start out looking for Alina Sao but suddenly "remember" you're actually looking for Yeong seems like a hint.
>Falke went down the mine, and came back mindfricked.
She starting having visions of the white haired girl and by the end of the game she believes she is Elster 512. We know she's patient zero and we know she gains memories about penrose 512 but outside her few lines of dialog and diary we don't know how or why.
>As to where? If the whole thing is not a dream within a dream then it must be set on the real mining facility on Lang.
You are so close my friend.
If Falke is corrupting Sierpisnky... And it's not a dream within a dream scenario... How do you see Elster and Ariane fitting into this? How are we experiencing all these events, considering we are 3k cycles away from Sierpisnky, and probably in a completely different time period?
You are so close.
>The fact you start out looking for Alina Sao but suddenly "remember" you're actually looking for Yeong seems like a hint.
You have to be careful.
You cant equate what a Gestalt says and goes through with what a Replika says and goes through.
A Replika goes through synchronicity.
BTW remind me which readable is that you mention Alina saying all that? I'm pretty sure what you are referring to is written in... "Ariane's Diary". So you might be confused (or I might be misremembering).
And no Alina is not Ariane. But the paralels the game draws between them does mean something.
>She starting having visions of the white haired girl and by the end of the game she believes she is Elster 512. We know she's patient zero and we know she gains memories about penrose 512 but outside her few lines of dialog and diary we don't know how or why.
Don;t remember anything of the sort. Yes, she has visions of a white hared girl - is not conclusive of anything. If Ariane is connected to the royal family/Great Revolutionary and her daughter, it might mean white hair runs in that family, and Falke having visions of a white haired woman to be asynchronicity. Again, keep in mind that the game really wants you to consider wheter Falke is actually based on Ariane's neural pattern.
You are close my friend, you just have to dig a little bit deeper. You actually can explain the things you say you have no idea.
Its Alinas diary you moron
You have no fricking clue
>which readable is that you mention Alina saying all that?
The notes in the mine I believe.
>Don;t remember anything of the sort.
Literally the final boss fight she spells it all out.
>keep in mind that the game really wants you to consider wheter Falke is actually based on Ariane's neural pattern.
What? No it doesn't, and even if it did, she would have to based on her pre-penrose.
What do you even mean synchronicity. They remember their "old lives" when their persona degrades? The sickness turns in them in to cyborg zombies. Spell it all out for me if you think you've got it figured out.
They're not unreachable, if they were how would they get there via the catapult? Duh. The catapult is part of their "cheap" exploration plan, ships that find viable worlds send word back and presumably they then send a colony ship that can actually sustain itself. Those that fail? Death.
They literally say they want to find new resources to send back, so you can get back alive, just not in a penrose. Why would they just use it to prank undesirables when they could just execute them?
The use it to get rid of undesirables while also using it as a propaganda tool. It looks much better to the general public to see brave space-explorers being sent out to colonize space for the regime rather than having people disappear or get publicly executed.
Incorrect.
We aren't actually on a mining colony, ever. Eslter's memories are based on the person next to Alina Seo in the photo. She most likely went to serch for Alina on Sierpinsky after the war. The events we are playing through is elster experiencing synchronicity (hense the name of the first chapter).
We never are actually never on there as Elster herself.
>dude lesbians are heckin valid!
have a nice day
It was an enjoyable experience going through it.
Figuring out the story nuisances with others made it a lot more enjoyable pushing it past being a mediocre game with a good setting behind it to a great one.
The artist can paint a form but must leave the space for viewers imagination for it to shine. I think the devs balanced it well. Not being too abstract while giving us just enough information to make our own conclusions.
Reminder that all N*tionalists scum should die
The game is moronic
You GET items you need from Flashbacks? Really?
Immersion breaking frickery
gave me a chuckle
Theory is that the items were there all along and that your gestalt memories surfacing is causing you these hallucinations and flashbacks.
(You) are now experiencing the confusing mind frickery of a replika "de-personalizing"
Yes the golden key was inside the VHS tape all along right?
moronic game
>the secret ending was too secret!
Correct
schizophrenia is a hell of thing.
Need Falke gf
Gee i wonder who could be behind this post
I wish I was Adler because then I’d have a Falke dommy mommy
It will never work because a human would be utterly boring to a life form that has transcended humans.
"- I can see through you and study every facet of your life from the cellular level to the hominid-architecture of your brain. Your life is laid bare to that existence in a microsecond. You divert me, but no unaugmented human has enough complexity to ever hold my attention for long."
You can always count on witless transhumanists to puke nonsensical technobabble onto a page.
>YOU SELFISH MONSTER
Before these threads stop getting replies, please dump all your Signalis images for my folder.
Thanks.
WE ARE NOT YOUR KOLIBRI ARMY
Is Isa a siscon?
Of course not
Adler did nothing wrong
He did 1 thing wrong: Lose.
Fair point.
Finished the game, too bad its so short end ending was kinda letdown, you just find wacko ship underground and die?
Another one fell for the fake ending.
What is it about Spanish that makes it so inherently funny in power level contexts? Is it just the strange cultural crosspollination of weeb fanbases with its Spanish speaking counterpart?
Like with all these Five Nights At Freddy's-tier lore games, if it can mean anything then it means nothing.
Except the game isn't just empty nonsense or "it was all a dream" bullshit. The people who say that are people who think psychological horror means that something is purely in a characters mind and that makes it deep. The MC and her GF crash-land on a mining colony, said mining colony unearths an eldritch horror beyond time and space that causes their commander with psychic powers to fall sick and eventually her powers trap the denizens of the colony into a time loop where her dreams manifest as reality. Meanwhile the MCs GF also have psychic powers and her dreams also manifest into reality. Because everything is a timeloop the MC's journey has been repeated countless of times and reality is starting to collapse and the MC either keeps the cycle going or manage to fulfill her promise and break it.
I still think the game has concrete meaning and asnwers to all its mysteries. There are only really 2 things I can't square out.
I would be very disappointed if this is yet another "up to interpretation" bullshit game.
Is this a troony game?
You're so mind broken by trannies you'll see then wherever you go for the rest of your life. Literally living rent free in your head. Touch grass.
YNBAW
Hit close to home didn't it?
no, taking estrogen is entirely optional for all endings besides leave
The game is literally about the evils of communism.
No really. It's about corruption of the mind through dreams and memories.
>state is literally space east germany
>have to turn people into literal robots
>ban books for being harmful to the state
>whole game hinges on Ariane being sent to deep space because the only other option was being sent to the gulag mines
>constant imagery of mass surveillance
Yeah but thats the backdrop, not what the game is about. Also the Empire the "commies" are fighting doesn't seem to be represented any better.
It's just a crapsac world, not political commentary.
All we hear about the empire is from the side of the commies though, we don't really know much about them aside from the fact that they seem deeply religious.
The Empire is the one that started the replikas.
Also the commies rebelled. If it was all fine and dandy - no one would have done that.
Actually that's how all communist governments work. By fostering a narrative that they are the "rebels" they try to make the citizens emboldened that they are defending a cause and they are the oppressed underdogs no matter how big their government is or that the are only rebels in the sense that their current rulers murdered the previous rulers and just sat in their chairs.
>If it was all fine and dandy - no one would have done that.
History says the opposite.
Because communism is so bad.
If it was a constitutional republic LSTR and Ariana would be smashing clams while learning about recycling.
More like they would have never met
>day 63 of no STORCH gf to hold me against the wall by my hair and punch me in the stomach until im sobbing and puking on myself while calling me pathetic
WHAT IS THE FRICKING POINT AT LEAST THAT ONE ANON HAS HIS AI KOLIBRI
>kolibris
You are clearly meant to sympathize with Arianne and Arianne favored the Empire or at least loved to read their literature, while the Nation is consistently portrayed in a negative light
The only time you read non-propaganda about the Empire you find out they are the ones who created replikas and started spacefaring, what has the Nation done other than being totalitarian leeches and nuking Earth
Ariane is most likely a relative of the Empress, or otherwise connected to the royal family.
One of the frw things I can't square off regarding the game is, Falke is very obviously paralleled constantly with Ariane metaphorically, symbolically, and visually. In Elster's case, the parallels the game draws with her tell us that she is based on Alina Seo's friend in the photo's memories (most likely her being Anna Huang). But the timeline of events doesn't make sense if we assume Falke is based on Ariane. In a readable it is said Falke is based on the Great Revolutionary and her daughter, and Ariane is heavily implied to be somewhere linked to them. But I can't figure it out exactly.
Her mother is also very fishy, she is most likely an imperial spy, but also has some eldrith shit going on with the radio signals (which is most likely what begins Ariane's corruption of her mind intially).
Elster is the replika of Lilith Itou
No she isn't. Do you think Ariane wouldn't recognize Elster being the exact 1:1 visual copy but also personality wise of their friends mother? Don't you think its super weird of the devs went with that, with all the falling in love and all that?
Lilith is not twins' mother, unless she had them while she was about ten years old.
She is their mother. Lilith Itou is around the same age as Ariane's aunt (who is around her mother's age).
I think in one of the e-mails from the kolibri to Lilith Itou, she refers to Isa and her sisters as "my daughters".
You are just being dumb.
>Lilith Itou is around the same age as Ariane's aunt (who is around her mother's age).
No she isn't.
Rebecca Liang was in Lilith's squad and she is 6 years older than Itou sisters and 10 years older than Ariane. Lilith would be of similar age.
>I think in one of the e-mails from the kolibri to Lilith Itou, she refers to Isa and her sisters as "my daughters".
There is no such email.
>I think in one of the e-mails from the kolibri to Lilith Itou, she refers to Isa and her sisters as "my daughters".
It's their father who writes that email
Their father is never mentioned in the game, ever. He doesn't write the email. lilith does.
>She is their mother. Lilith Itou is around the same age as Ariane's aunt (who is around her mother's age)
Not that anon but how do you know that? I've only seen people calculating ages for Rebecca, twins and Ariane
I never said anything about being their mother lmao and even if Lilith was their mother specifically and not some other relative there's no guarantee she ever left Vineta, only the father of the twins is ever mentioned in Rotfront
Her name is right next to Alina's and she's the only name in the photo that is related to the main characters, why would it be some random instead
You are colorblind lol, the Itous have brown have hair just like the woman in the photo and Elster's memory
OK, I misremembered the hair colour of the Itou sisters.
Pretty sure in the e-mails on Rotfront (between the Kolibris trying to get into the store and Lilith) its established Lilith Itou is Isa and Erika's mother.
The game purposefully gives you a whole list of names of the people in Alina Seo's unit. Following the events and timeline you rile out Lilith Itou. If you pick up on some of the other readable, there are 3 Huang siblings, and Anna Huang is most likely the person next to Alina Seo in the photo.
Emails never specify Lilith, the sender is just "Itou bookstore"
Yes, and we know 3 Itou characters.
2 daugher siblings, and we know they can;t have written the email because of the wording.
Leaving only Lilith.
>Pretty sure in the e-mails on Rotfront (between the Kolibris trying to get into the store and Lilith) its established Lilith Itou is Isa and Erika's mother.
Nope, you are misremembering or making things up, only their father is ever brought up in Rotfront.
>The game purposefully gives you a whole list of names of the people in Alina Seo's unit.
So what? The game also gives you a whole list of people in the medical records who don't matter one bit, some of them being discarded designs from characters that were cut during development.
>and Anna Huang is most likely the person next to Alina Seo in the photo.
Why her and not literally any other random random name?
THeir father is NEVER brought up in the whole game. Ever. Give me ONE SINGLE PIECE OF EVIDENCE for that.
We have THREE named Itou characters. Isa, Erika, and Lilith.
The father is never mentioned, the same way how there are only 2 male characters ever mentioned in the game. It's like they are the only male characters in the whole universe.
And no, the male char is not named Itou (and the other is Adler, the replika based on this gestalt char.
Here's the email.
Again, only 3 named Itou characters. Father never mentioned, let alone established to be on Rotfront.
This Itou can only be Lilith.
Lilith is Isa and Erika's mother.
>Daughters
>Plural
>Same birthday
That's got to be rough.
They are twins.
>Why her and not literally any other random random name?
There are notes pointing to that, but I have to ding into my long posts to copy-paste you shit.
Either way, even if its not Anna Huang, we 100% know the person in the photo next to Alina Seo IS NOT Lilith Itou. That's 100% guaranteed, black on white easily deductible from readable in the game.
Yes she is. She remembers both Lilith's army days and Alina. And Replikas aren't exact copies of their Gestalts in terms of appearance.
Her hair is hazel and we don't know what the twins' father looked like. Also
>just a random photo signed lilith itou sent to the itou twins
Yeah sure.
Yes, Lilith Itou was on the same team as Alina Seo on Vineta, but she is not the person next to her in the phot
We literally see only 2 male characters, 1 gestalt and one replika. The game very obviously doesn't show any more. I think we can easily discard any "what about their father" shit as the game doesn;t give uus anything there.
It gives us plenty about their mom tho.
You don't seem to know how storytelling works. Stuff isn't just brought up unless it's some postmodernistic bullshit where it's done on purpose, so everything has some significance. While Signalis is fairly confusing, it relies on symbols and parallel images. I can't think of anything that appears in the game just so.
1) Lilith is listed right next to Alina in the inscription on the photo.
2) This photo is in Ariane's possession. While it's possible that someone else brought the film with the photos to her (say Rebecca) for printing, she is the closest with the twins. Ariane sent this photo to her mother as well, and it would be pretty weird to share someone's personal photo with others without permission.
3) Elster remembers Isa and pre-war Vineta. Her Gestalt is a soldier of Vinetan ORIGIN, which coincides with the birthworld of the twins. When Isa disintegrates, it's Elster who asks her for forgiveness. Also, that brown-haired girl in her memories might be Isa herself.
Funny thing is that your first line is exactly what I use to debunk shitters, and the idiocy you are saying.
I have to go back and check, but I'm pretty sure on the back of the photo are the names of the whole squad, not just lilith.
Actually come to think if it, isn;t lilith name on a different photo behind the one with Gestalt Elster and Alina?
You completely ignore everything else about lilith though.
Lilith is the spy that ran away on Rotfront.
I think at one point Isa says their mother abandoned them
+ the email
The evidence is that Lilith is Isa and Erika's mother.
It's more plentiful and more convincing than her name on the photo or whatever.
You're ignoring most of what the game establishes about Lilith so you can squeeze her into being Gestalt Elster.
You are pulling shit out of your ass, anon. There is no evidence that supports that Lilith is twins' mother other than same family name. The rest is inconclusive.
It's not some family name.
You literally can't figure out a puzzle in the game and finish it without figuring out Lilith is Isa and Erikas mother.
The only correct thing in your post is that there are the names of the whole squad written on the first photo, with Lilith and Alina in it.
Yeah, the only correct thing, when I posted the screenshot with the email earlier.
Right...
But I'm reaching, not the "Lilith's name on a photo" shitters.
Right...
And what does this screenshot prove from your previous post, save for the fact the email was sent by one of the twins' parents? I don't deny the possibility that Lilith is Elster's gestalt and the Itou sisters' mother.
The screenshot proves Lilith is Isa and Erikas mother, since they game never establishes a 4oth Itou character. It can either be one of the 3 names ones that wrote the email. From the wording it can;t be Isa or Erika. It's Lilith.
Lilith can;t be Gestalt Elster because Ariane would have made the connection. In the note she wouldn;t be "wow how strange, elster sounds like Isa and Erika who were from vineta".
I honestly can't see how any of this contradicts the possibility of Lilith being Elster's gestalt. It's the neural pattern of a gestalt that's used in replikas' construction, not necessarily their appearance.
The fact that Ariane mentions only the Itou twins but not their mother simply implies that she either didn't talk to her that much, or didn't think it would be necessary to list everyone with the Vinetan accent she knew. Or her name is left out on purpose by the devs.
>I honestly can't see how any of this contradicts the possibility of Lilith being Elster's gestalt. It's the neural pattern of a gestalt that's used in replikas' construction, not necessarily their appearance.
Every Gestalt-Replica connection we can make in the game have the same appearance.
Every. Single. One.
The game establishes NOTHING that Elster is an exception.
I mean if Elster is Based on Lilith who is NOT the person next to Alina Seo, then why is she so similar visually to her?
You are making things make less sense and create more questions, rather than answer them.
Man it's like you haven;t ever read amystery novel in your life.
Authors put details in there because they mean somehting.
They don;t expect you to fabricate your own vidence for every single thing just because it technically possible.
Yes, I think the devs wanted people to think about Lilith as a potential for being Gestalt Elster, but the evidence seems to suggest otherwise.
Funny thing is - in the end of the day who gestlat elster is doesn't matter for anything, so this whole discussion is completely pointless.
Other funny thing is - I used to think Gestalt Elster is Lilith Itou as well lmao.
Also the difference in hair colour makes it impossible for Lilith Itou to be the person next to Alina Seo in the photo (Itou have green hair, and the Elster gestalt has blue I think, it's not green either way).
I assumed that she was 'based on' the great leaders daughter but the design warped because of propaganda. Like the leader's daughter is most likely not ten feet tall with a golden wreath in her hair and she probably doesnt have a perfect face either.
No one in-game believes the daughter is whomever is 10feet tall etc.
They obviously get the replikas are physically and proportionally enhanced.
But it is established that her psychic abilities stem from her Gestalt, and the only actual character we see with such abilities besides Falke is Ariane.
Again the game draws an obvious parallel, but you can;t square off the timeline.
>but you can;t square off the timeline.
Not really too well, no. We do know that Ariane was sent to space for at least 3000 cycles but we dont know how long that is and then put in cryo sleep for a period of time. If Ariane was the template for Falke it would have had to have been before all that. Although it Falk and Ariane were the same it could explain how Falk got so fricked up as getting psychically linked to the person with your exact same brain but they are also dying horribly would be nasty.
Falke never got linked to Ariane.
What fricked her up was the eldritch horror at the bottom of the mine.
People really can't figure out anything about this game sheesh.
Before some moron tells me how Falke sees a white haired woman - that's not evidence for link with Ariane.
There is no horror at the bottom of the mine.
Whatever its at the bottom - that's what mindbroke Falke, which in turn mindbroke Sierpiensky and everyone on it.
gay game with a convoluted story that makes no sense, i'd only recommended if you really like resident evil
troony game
Who was camera?
The red eye. We do not talk about the red eye.
It's just jupiter bro don't worry about it hahaha
Ariane. She's making sure you remember the promise.
Thankfully I got all the post-game depression out of my system and now, just like the creator, I only tune into Signalis threads to save and repost yuri art.
Now that's based
That would imply Alina Seo died on Vineta and her being at Sierpinski is Ariane's delusion. Which doesn't work because she hijacks her body. There were only two survivors of Vineta squad, Rebecca and most likely Akina
I don't know where you got that but its wrong.
Alina survvived Vineta, as well as the person with her in the photo.
Alina goes to Sierpinsky. Gestalt Elster goes after her sometime after.
Falke is corrupted by what they find down in the mine, she reality bends the facility into Silent Hill nowhere.
Elster experiences synchronicity on some outer rim plaanet on the other side of the universe of where these events took place.
Ariane has nothing to do with Sierpisnky/Falke directly.
There are no time/space/dream travel or any such shit like that.
The only piece of evidence we have for something like that is the Dream Diary readable that's right before the end of the game, where it's implied Ariane since when she was little, could "peek" into other people's lives while dreaming, but people from the preset, past, and future.
Outside of that tidbit - we have nothing else.
You are bending the narrative to fit your little headcanon. And ignoring major evidence against you headcanon. The plot is intentionally built like a penrose triangle, it just doesn't fit, no matter how much you try.
Also, there absolutely is time and space travel, as evidenced by Adler and multiple Elsters in the game. You teleport from Leng to Rotfront for frick sake.
I agree that the narrative doesn't fit 100% with what it's established, but what I outlined not only does, but its the only way to fit major parts of the narrative. Other theories manage less.
You never, ever teleport. The Adler loops are indeed one of the things that don;t fit, I agree, but absolutely nothing in the game established time/space/dream travel. Nothing. People that don;t know whit come up with this because they are midwits and can't be bothered to examine the game more deeply.
I don;'t know the answer. I think we can figure things out more though. And I know it's not dream loops time travel bullshit or whatever else like that.
Adler writes notes in his diary on the exact same date, notices it and starts having dejavu, as well as memories of previous loops.
After the fake ending you take an armor and an arm from Elster that already finished the game and got Memory ending.
Adlers notes establish that he experiences synchronicity, not time travel loops.
I can't believe people don't get that.
This one is more interesting. It's not a smoking gun for loops or timetravel though.
I don't think anyone even thinks there is time traveling in the story. It's a loop, time is distorted to the point where things doesn't work as we normally perceive it. That doesn't mean they are time traveling, reality is literally being torn down around the characters due to the eldritch horrors they've unearthed.
Yes and know.
Falke fricked shit up on Sierpinsky thanks to the eldritch horrors.
But Elster and Ariane don't interract with that story at all.
We as players go through the events from Elster experiencing synchronicity.
Again, no loops needed for that to work.
There's no proof that Elster is based on Anna
There's no proof that Elster is based on Lilith
Ariane comments that she pronounces words the same way as Isa and Erika but Anna could be Vinetan too
Her gestalt had brown hair but brown hair is common
Lilith's name is next to Alina's but so is Anna's
Rebecca Liang who was in their division, is only a few years older than the twins, but there's no proof Rebbeca and Lilith had to be of similar age even if they were in the same division
The Itou Bookstore email is deliberately left anonymous
None of you shitters can convince me of anything
>There's no proof tha-
Just trust me
Was it revealed to you in a dream?
That's alright. Some anons zealously believe that the person in cryopod in the end of the game is Alina, and no one managed to convince them otherwise. Keep your head cool and open for other possibilities.
I don;t believe that, but the game draws an obvious parallel between Alina and Ariane, and I haven't figured that one completely yet. I get the Ariane and Falke one. I guess the devs decided to mimic Gestalt Eslter and Alina's relationship, or maybe they decided to make it even more obvious who Gelstalt Elster by repeating the relationship.
That's the entire basis for Elster and Ariane relationship though. The instructions Ariane had at Penrose specifically tell not to show Elster war photo (and she shown her a photo of her gestalt and Alina), not to show war films or befriend Elster. Ariane ignored all of that, and Elster's gestalt's memories resurfaced. Considering Ariane looked exactly like Alina, the hots were bound to happen.
>Adlers notes establish that he experiences synchronicity, not time travel loops.
Non of the Adler's note point to him experiencing synchronicity. He has a memory of a white haired woman, which may be his gestalt's memory or the same bullshit Ariane is forcing on everyone's mind.
>That's the entire basis for Elster and Ariane relationship though. The instructions Ariane had at Penrose specifically tell not to show Elster war photo (and she shown her a photo of her gestalt and Alina), not to show war films or befriend Elster. Ariane ignored all of that, and Elster's gestalt's memories resurfaced. Considering Ariane looked exactly like Alina, the hots were bound to happen.
I get all that but what does that have to do with Ariane being Alina?
Also in the notes there's nothing about not showing the photo.
>Non of the Adler's note point to him experiencing synchronicity. He has a memory of a white haired woman, which may be his gestalt's memory or the same bullshit Ariane is forcing on everyone's mind.
You don't understand what is happening.
Adler is experiencing synchronicity while Falke is punping images into his mind (and the rest of the replikas on Sierpinsky).
This is what the notes establish. They don't have anything to do with loops/timetravel.
>Adler is experiencing synchronicity while Falke is punping images into his mind
You completely lost it, anon. I suggest you replay the game, because you are mixing and making things up.
Do you realize that the email could be sent by an unnamed character? It never specifies Lilith. Lilith could be an older sister, or aunt, or any other distant relative.
Think about it from the dev's perspective.
They go out of their way to establish 3 named Itou characters.
All are women. No male Itou is ever established. Nothing ever mentioned of Isa and Erik's father, let alone that he is on Rotfront.
The devs go out of their way to focus attention on these characters by making a whole puzzle that prevents you from finishing the game if you can;t figure it out.
What logic does it make for this ITOU to be some characters that the games have done literally nothing to even vaguely sketch him into the story, rather than to assume it's the one they have spend a lot of effort establishing (vineta, related to alina, same unit, friend of Ariane's aunt, she is the spy on Rotfront etc).
It makes zero sense to think it can be an unnamed Itou character.
You have textual evidence for it being Lilith, while you have nothing for it being someone else.
Why pick nothing over actual unambiguous evidence?
It even further points to Lilith being heir mother when you consider she is the spy on Rotfront. Her bookstore is already under heat. It ties both of these plot elements together further.
Again, if its some other characters its like this will be the only thing about him. He answered an e-mail one. That's everything about him. And he is part of the family of the one of the most detailed characters in the game,
Makes. Zero. Sense.
The email was written by Lilith. She is Is and Erika's mother.
Established black on white, can;t progress in the game without figuring this one out.
It's funny how you accuse others of making stuff up then you pull this spy shit out of your ass.
Why would an imperial spy attract attention to themselves by selling illegal books in public
Why would she abandon her daughters
Now THAT makes zero fricking sense
The only person the spy might be remotely connected to is Adler's gestalt since they are the only 2 people to suspect Ariane of bioresonance
>Why would an imperial spy attract attention to themselves by selling illegal books in public
That's the interesting bit.
One of the illegal books she sells is The King in Yellow I think.
Lilith is friends with Ariane's aunt who is an imperial spy as well.
And her aunt with the radio signals is also implied to be searching for something out there... and that those signals she constantly listen to started the process of Ariane's mental corruption.
The different plot threads of the game are actually pretty well connected and feed into each other thematically as well.
Either way, I don't know why she abandoned her daughters (rather than take them with her), but she did it.
>Either way, I don't know why she abandoned her daughters (rather than take them with her), but she did it.
Then who organized their altar in their bookstore? According to you no other family members can exist
That alter is most likely not a real space that existed on Rotfront.
The rotfront we play through is not a real space. Just like how Isa is not the real isa. There is a real Isa that existed, but the one we see is not her.
Which is why she can travel across the galaxy seemingly in a flash.
>It makes zero sense to think it can be an unnamed Itou character.
>You have textual evidence for it being Lilith, while you have nothing for it being someone else.
>Why pick nothing over actual unambiguous evidence?
Because it happens in every other work of fiction, books, films, games you name it.
Of the top of my head, System Shock, Deus Ex, Elder Scrolls, Witcher name drop a ton of characters that little to no significance to the story.
Elaborate with evidence then.
"Other game does it" is not textual evidence.
Also pretty sure none of these games have anything even remotely similar, complete asspull shite garbage from your part.
If you think I'm wrong - bring textual evidence. From this game, not some other one.
Lilith written on the photo - OK. Can mean something. Not as conclusive as what I bring to the table though.
Regarding adler:
Reread his notes, the readable that establishes synchronicity, his replika unit breakdown file, and the falke readables about she being the first to get mindfricked when she went down the mine + the one about her warping reality.
Those give you everything.
Adler experiences synchronicity while Falke is fricking shit up. He was the first to interract with her after she returned change, she "corrupted" him then as well.
His notes establish this and only this.
If you want to talk about loops you're gonna have a better chance by bringing the cutscenes and the dialogue in them.
You are making shit up, homosexual.
At least show screenshots that support made up shit you are posting.
Alina-in-cryopod gays were much more intelligent and interesting conversationalists than you.
Tell me which part you want exactly and I will try to get it.
>No dude the game never hints at cycles or anything, also all the survivors just happened to miss all the previous elsters okay also Adler is quackin crazy and you can't trust anything he says or writes and the autistic corrupted storches are returning keycards to their original locations just to frick with you
booooring
The game hints at a lot of stuff that and then sprinkles small detail in that let you figure out its not what you initially think.
You might think the initial opening sequence at the start of the game repeating with some differences like the photo is a cycle, but later you read the synchronocity note, and then you get why the first chapter is named like that.
Game shows you stuff. It expects you to make a wrong initial assumption. But leaves you enough details to think further and actually come closer to concrete conclusions.
Most people see crazy silent hill shit, think " you can;t explain that, its weird and mysterious so its some up for interpretation dream loop shit or something" and don;t even bother making any further effort into examining all the rest of the details the game gives you.
Think about it. Why would the game go out of it's way to give details that give more grounded plausible explanations after giving you bombastic visuals?
If everything is just some incomprehensible midfrick Ariane vryopod torture jungle,,, Then why all these details? Better yet- how can Ariane know all this shit. Pro tip - she cant. And even further- why do these details make so much sense together once you open the door that, maybe, things aren't as clear cut "ariane dream torture warp loop shit" shit actually start to make sense.
moron
I actually addressed this note already:
>Most people see crazy silent hill shit, think " you can;t explain that,
I can though, in fact it's one of the easiest things to explain since Adler pretty much spells it out for you.
Yes, adler with his note spells it out.
It's synchronicity.
I wonder how different the game would be, if Adler figured the plot out a little faster and the Kolibri read it out of his mind? Or if he had confided in others rather than keeping quiet out of fear being decommissioned?
>The game says Ariane and Elster can't go back to their original solar system.
Where?
>>The game says Ariane and Elster can't go back to their original solar system.
>Where?
See the readables I listed here:
Adler doesn't figure out anything.
That's the whole point of the character. He is delusional and doesn't understand what is happening to him.
WE manage to start understanding what is happening by making the observation that he doesn't know shit.
Midwit copout. Might as well say the whole game is a dream and nothing is real.
Actually I'm saying the exact opposite.
It's not a dream. We can go very far into giving concrete explanations to most of the game with textual evidence.
Dream theory allows you to ignore the entire game, nothing Adler says is real allows you to ignore the character that has the most to say, they are the same in spirit.
Your "understanding" comes down to trusting him on only one detail (when he says that Falke changed) and everything after that is mindfrick cuckoo that can be safely discarded like you did with the note in
You haven't even explained basic points like how doors lock or keycards return to their positions with no cycles. Let me guess, they aren't real either.
>Dream theory allows you to ignore the entire game, nothing Adler says is real allows you to ignore the character that has the most to say, they are the same in spirit.
Well considering people use Adler's fave value word to push the dream/loop angle, no they are not the same thing. With one people explain the game with fanfiction and fabrication, and the other forces the player to come up with textual evidence for any assertion they make.
You ground in fact Adler's dialogue etc. This knocks the support out on the thing you have used to explain everything else about the game.
Now what do you do?
This is also why that puzzle with his box and reading his notes is a bump up in difficulty.
It's actually very important for understanding the game.
>You haven't even explained basic points like how doors lock or keycards return to their positions with no cycles. Let me guess, they aren't real either.
Dude.
I seriously can't believe you.
Do you not know what synchronicity is?
The doors and safe is locked...
Because we are playing through memories that took place apart.
It's not rocket science.
The whole fricking game.
Dozens of readables.
Gose into details about each fricking Replika unit.
What kind of a neural pattern they have.
That's like the whole game.
World with Replikas.
How do they work?
Neural patterns.
What happens when replikas go sad?
You play through that in the game basically.
I can;t believe you are still taking about shit like after all this talking and me trying to make people think about synchronicity,
It's not a dream. It's not everything is fake.
We can explain ALL (well, most if it, but the biggest culprits) in the game with 2, TWO peice of evidence the game gives us.
Bioresonance.
Synchronicity.
It's a surrealist mystery game.
Shit is difficult to get.
Real actual truth is mixed with a breaking downs robot midfricked experience or reality.
The devs basically slap you upside the head and tell you - fogure which is which, and why, and what.
And we can do that.
Some are surrealist narrative devices (the first person sequences for example).
Some are part of a more straighforward regular plot driven regular narrative and world building.
There is some wirdness going on that you can't explain (easily). The thing I'm arguing for - you actually can explain MOST of the game, EASILY.
Bioresonance.
Synchronicity.
Those are the keys.
Bioresonance.
Synchronicity.
You can easily explain the game with just one thing:
Dreaming
That is the key
Dreaming
If the game never established Bioresonance and Synchronicity, I would be agreeing with you 100%.
But it didn't.
Why ignore textual evidence?
Why refuse to dig deeper?
Why don't you give the devs the benefit of the doubt that they have cooked more delicious food for thought to sink your teeth into, under the surface of Dreaming?
You are taking Bioresonance too much at face value. You should try to dive deeper.
Well, you go deeper by examining the stuff that is beyond the surface level.
The most surface layer of Signalis is loops and dreams. Bodies of Elster, Ariane asleep in the cryopod and her diaries etc.
By going beyond those you are actually digging deeper.
You don't dig deeper by reaffirming your surface level initial (!) assumptions in a surrealist work.
But bioresonance is far more surface level than all that, considering the game explicitly tells you about it, what it can do and that Ariane can use it. Pretty intelectually lazy if you ask me.
The game establishes bioresonance to explain how the replikas get corrupted, and how nowhere got created (yes, that is an actual real space on sierpinsky, its not a dream world).
On the other hand, the game establishes synchronicity to explain how we are experiencing events that take place potentially years apart 3000/5000 cycles away from our locations, and us seemingly teleporting from planet to planet.
The dream/eldritch stuff is a layer into this. It's not one, the other, neither.
It's all.
Without the eldritch stuff you cant explain the first person sequences, or the alter, or Isa.
One more question for you.
If the game is about dreaming, why would the devs spend so much time about the conflict of the empire and rebels, and weave all these intricate details about the spy on Rotfront, and Lilith potentially being that spy, and that Ariane's aunt is also an imperial spy, and that Ariane might be connected with the imperial royal family?
All those details seem extrenious and tell us nothing abiut anything.
But if you reign in the dreaming aspect a bit, suddenly those details give you most of the context needed to make sense of the rest of the events of the game.
Literally the entire spy plotline exists to establish Ariane as bioresonant. Thank you for proving my point.
Ariane being bioresonant is established to tie her into the royal family and potentially make you think she is who Falke's pattern is based on.
The thread doesn't end at Arianse = bioresonant.
It goes on.
The kolibri are based on a bioresonant pajeet. Being a psychic doesn't make you a royal.
Or the faces of different Replikants got brought into Rotfront.
Sure.
But then why the visual resemblance between Falke and Ariane?
Why the imperial/spy connection?
Ariane is not a random. I mean I shouldn;t even be telling you this - she is a main character. Of course she has more going on beyond the surface.
I mean her aunt is an imperial spy.
Ariane's strong bioresonance is obviously paralleled to Falke being based on the Great Revolutionary and her daughter to make you think they might be related. They might not be, but they are definitely linked.
How can they be based on a pajeet when they were already there?
Yeah, because Ariane needs to be a very powerful bioresonant for her dream to be so potent. You just keep proving me right, mane
Her dream is not potent for anything.
The game never establishes Ariane bending reality.
That's Falke, remember?
The only thing the game establishes about Ariane is she can peep into other people's minds, and that she might have gotten corrupted by an eldritch god through her aunts radio signals.
We don't know what's actually bending reality. It could be the red eye for all we know and the red eye may not even be real.
LMAO.
Why argue all this time about Ariane creating the loops then?
We don't know is different than its ariane.
I actually know what is bending reality.
Falke.
Why she is bending it is probably due to the eldritch horror element in the game.
Did you get the Yuri ending?
I've gotten Promise and the hard to get one, but have watched the other two on israeliteTube.
Isn't this one literally fricking impossible without a guide or actual, real world amateur radio broadcast understanding?
>I actually know what is bending reality.
No you don't.
Yes I do. And I know it because the game tells us who does it straight up, black on white text.
I'm pretty sure it doesn't, where do you think you've read this?
It's not a single readable.
But the game straight up tells us Falke is the strongest Replika in terms of bioresonance.
Adler's notes I believe tell us she went down the mine, came back up insane, corrupting everything and everyone.
It's not like the game hides it.
On the other hand, when it comes to ariane the games goes into convoluted subplots to establish 2 (two) things.
She is also a strong bioresonant.
She can peep into other people lives when sleeping.
That's the only thing we know for sure.
The only other might* thing is she sgot corrupted by the radio signals.
Never, not one word, not one piece of dialogue, not one cutscenes, shows, implies or otherwise establishes Ariane changing reality or creating timespace loops across the galaxy.
No, it was the dreamer, and Ariane is the dreamer as can be deduced if you dig below the surface.
I'm not talking about dreamer anything.
I'm talking about Ariane reshaping reality.
She doesn't do that.
Let alone create loops.
Yes she does. The whole game is a dream about dreaming. And every time the dreamer turns, so does reality.
Not.
One.
Single.
Piece.
Of.
In-game.
Evidence.
Supports.
This.
Yet there are dozens upon dozens that contradict it.
Literally everything, EVERYTHING in the game revolves around Ariane and even divergent "plotlines" like the empire, the great revolutionary, the spies, etc only exist to establish her as a cosmic threat tier bioresonant.
>Literally everything, EVERYTHING in the game revolves around Ariane and even divergent "plotlines" like the empire, the great revolutionary, the spies, etc only exist to establish her as a cosmic threat tier bioresonant.
Absolute delusional moron.
You don;t have a single piece of in-game evidence to back that up.
Not one.
It doesn't exist.
Let alone loop creation bullshit.
Ypu are just an insane low IQ illiterate.
Let's take your spy plotline that you love so much. What was the point of this plotline? What was it used for? What was the climax this thread evetually reached? The spy doing nothing but shitting himself and bailing because he discovered Ariane was bioresonant ayyy this whole fricking thing is literally only there to inform you of this fact, the spy has no other purpose in the narrative the spy has no meaning beyond Ariane.
That's not what that plotline is about, and I already explained it.
The point of the spy shit is not to establish Ariane as bioresonant.
The point is to link her to the impirial royal family and potentially make the player think about her in relation to Falke AND give us the hint about her aunt and the radio signals.
Those two bits are the point of the spy subplot.
>The point is to link her to the impirial royal family and potentially make the player think about her in relation to Falke
To establish her as an immensely powerful bioresonant like the empress or the revolutionary, yes. One that can rewrite reality like them.
Well, obviously no.
I mean, right?
If that was the point.
They would actually go on and show Ariane doing that.
But they don't.
Because that's not the point.
In your delusional head you jump to that conclusion, because you are a dumbfrick too lazy to think.
But that's not what the game actually does.
And like I keep saying.
You will never be able to produce as in-game piece of textual evidence to support your insane claim.
Because it doesn't exist.
>They would actually go on and show Ariane doing that
>In this surrealist game where you are supposed to dig instead of taking things face value
Dimwit. I guess thy should have put a complete instruction manual on bioresonance and an ebin tweest scene where Ariane is revealed to be a secret princess of the empire as she lifts objects using the force.
The digging part is you using synchronicity.
THat actually takes effort in order to explain the story.
You are the dumbfrick that raises his hands in the air, having given up.
"Ariane is a strong bioresonant, she can do anything!"
OK, what does she do? Where is your evidence for her doing anything?
>Where is your evidence for her doing anything?
Literally the entire game revolving around her.
The game revolves around elster experiencing sinchronicity,
Ariane is the macguffin and context around the story.
No the game is about Ariane. Elster has nothing to do with the empress or the great revolutionary, or Ariane's bullying, or Sierpinski or some photo store or all this other extraneous crap that only exists to tie back to Ariane.
All of those explain
1. The backstory.
2. The context regarding the eldritch/horror/surealist themes of the game.
3. Elster's motivation.
The game is not ABOUT those things though.
It's about Elster experiencing synchronicity.
The main thrust of the game is figuring out that Elster is based on the person next to Alina Seo in the photo.
That's the driving mystery.
No, Ariane is the driving mystery. The game's first mystery is literally her damaged photo. Elster's stuff is at best context for the fake ending before the game goes full throttle into Ariane land.
We never go anywhere near Ariane land for the whole game.
The game skirts as much around Ariane as it possible can, in fact.
More like the game doesn’t bash your head with Ariane, you are supposed to dig a little deeper.
Yes, you piece some info regarding her by digging deeper.
Because that's not who the game is about.
Mister Ariane is the be all end all of the game.
If you don't dig deep most people wont even know who is Ariane and why is there a girl in a pod at the end.
That's how much the game is about her on a surface level reading of the game.
The game is about her, people somehow missing it won't change this inequivocal fact.
No argument, no evidence/
It's not about her.
Even if it was.
Still no evidence for her bending reality, let alone creating loops across the galaxy and manipulating timespace, memories and minds along the way.
Evidence? I only have to point at the game itself. Everything in it is related to her or traces back to her. How can this Ariane-centrism be confused for anything other than her overwhelming influence?
Elster is on a mission with her, she's her partner, and she is a gestalt (rather than a more passive replika), of course a lot of info in the game will be related to her. She is a main character.
She is not what the game is about tho.
All the info in the game is related to her. How can the game be about anything but her.
She is a main character, so yes alot of info is about her.
But I would actually argue Alina Seo is at least just as important for exmaple.
And so are the events on Vineta with her unit, even though we get less about them.
They are equally important.
But why do you ask the game is not about them either?
Because the game is about what links all these stories together.
What that this is?
Elster. And her experiencing syncrhonicity as she breaks down.
Ariane is in a pod.
She does nothing.
Doesn't go through anything.
She is a plot device in the shape of a main character.
Wrong. What connects everything together is Ariane. Alina has 0 importance. She's just a random soldier. She is only important because Ariane wanted to believe she was, that there was some connection between them.
Ariane is mistaken, because Alina Seo is a driving factor for GEstalt Eslter, who is important for Replika Eslter.
You have a lopsided reading of the story and ignore a lot of the details the game gibes you.
Yes, the game is pulling the rug from you regarding some of them. You just have to update your info as the game gives it to you.
Irrelevant. Elster's importance is also completely derived from Ariane. In the end they are all just characters playing their parts in her dream.
They are not part of her dream. No one is a part of anyone's dream.
Elster experiences synchronicity.
Again, there is not a single piece of textual evidence to support your delusion.
Except if it was about that, Elster would have more and more resurfacing Gestalt memories as she goes on while the opposite happens, she starts with Alina but slowly becones more about Ariane the deeper she goes into the dream, until Alina is conpletely erased from her mind and it's all about Ariane.
Yes, the game is pulling one over you, and constatly tried to disorient you who you are playing as in the moment.
It owuldnt make sense for the game to start with Ariane all the way and just at the end shift to alina,
You do get that structually the narrative is just more potent the way the devs did.
They aren't idiots.
Yes probably logically it probably makes more sense these to have been switched, but that loses the dramatic effect.
Reading your arguments I still don't actually understand what you mean by synchronicity.
You're talking about Jungian theory, right? That what seems like pure coincidence is actually a sign that there's some hidden pattern directing things. It's a theory about the universe having some deeper order and interconnectedness we can't actually see. One does not 'experience' synchronicity, they 'perceive' it.
My god man, you really haven;t played the fricking game, have you?
THE GAME EXPLAINS SYNCHRONICITY IN A FRICKING READABLE!
My fricking god these autists.
Synchronicity is a concept invented by Jung. I actually don't remember reading about it in game, can you spoonfeed me screenshots?
Synchronicity in game is implied but never accurately explained, which makes the anger a little saddening.
It can be understood as a "pattern" turning to match another pattern when bioresonated into doing so, synchronizing the two. It's how replikas are made. They take something with a pre-existing pattern (probably a human brain, all things considered) and override it with another, gestalt pattern. Synchronicity, based on this relevant text, could be understood to imply the process of the other brain coming to match the Gestalt one. Which to me also implies that the "archived patterns," are also live human brains.
You just feed the sound into an SSTV decoder and it gives out a picture of the room you find the keys in. It's a bunch of cooperative autism, so you probably do need a guide, unless you're into those real life mystery solving puzzle things whose name I can't recall.
SYnchronicity in the context of a story discussion means a replika re-living memories of the gestlalt they are based on, and getting confused regarding parsing the memories from reality.
What Adler experiences is Synchronicity.
Falke experiences at least some as well.
And so does PC Elster.
>SYnchronicity in the context of a story discussion means a replika re-living memories of the gestlalt they are based on, and getting confused regarding parsing the memories from reality.
That is, as far as I can recall, defined as personality degradation, rather than synchronicity. I can't recall a single place where this process is called synchronicity in game. The readable
is specifically on creating replikas. I could very well be misremembering as well.
I do agree that synchronicity, as defined by the readable I posted, is happening in Sierpinski, but I believe and would argue that it's happening to the entire space itself instead of just people.
Its the first chapter of the game.
What you exprience in the game is what synchronicity is. That the whole point of naming the first chapter that.
And what do we do in the first chapter?
Experience Gestlalt eslter memories on Sierpisnky.
While we just played an into where we are Replika Elster on the penrose.
The game almost spoonfeeds you this.
It slaps it with giant letters across the screen.
How. Are. You. Not. Getting. It.
>And what do we do in the first chapter?
>Experience Gestlalt eslter memories on Sierpisnky.
But we also experience the effects of synchronicity as I defined it happening on Sierpinski. It appears as if the space itself, all the people, are warping to match some broken pattern that degrades with time, with each "loop." That too, is synchronicity, as defined by the readable in
But this alone does not explain the dozens of dead Elsters, seemingly reappearing infinitely in the bathroom, with only Elster being undegraded.
>How. Are. You. Not. Getting. It.
Because I am not you and we do not share the same patterns that we base our intuition on. What is clear to you is not to me. We are not synchronized.
Intuition is really not schizophrenic, as much as it might seem like it.
>It appears as if the space itself, all the people, are warping to match some broken pattern that degrades with time
Read the text you quoted again.
You fricking quoted it and you still didn;t read it properly.
my fucjuing god you people are actual literates.
No, we simply do not understand what exactly you mean by your words since you use them in different ways than we do and refuse to elaborate, instead choosing to call us morons and morons when our interpretation of things does not directly match yours.
You seem to refer to your own personal theories as objective truth, then seemingly base your posts on the assumption that we accept them as truth just as much as you do. And so we can not reach a conclusion because the bases from which we start are wholly different.
Personality degradation is the process of a replika's pattern breaking down and the gestalt's memories coming to their memory. This happens due to time and exposure to triggers, i.e. things from the gestalt's life.
Synchronicity is an undefined process referred to in the Replika creation text, suggesting that it's the synchronization of a pattern into the same shape as another pattern with no direct causal connection, hense the inability to understand why it happens.
>Experience Gestlalt eslter memories on Sierpisnky.
Gestalt Elster as the term is used in these threads is the soldier on Vineta, with matching looks to our current Elster. There is no proof that the gestalt Elster was on Sierpinski or that she has memories from there.
>Rocket science.
>I know.
That is your personal interpretation that you are passing as objective truth.
>I can tell this is your baby steps into surrealist works.
Pot, kettle. Surrealist works are intended to not have any single interpretation. They are a playground for the unconscious mind and the individual's intuition. You seem to lack the real life experience of having your intuition fairly challenged and limited by observable facts, so you treat its products as absolute.
I'm using the GAMES's definition. You are the ones that add some shit thats not from the game.
For the game synchronicity is related to persona degradation.
That's why Chapter 1 is titled SYNCHRONICITY and not PERSONA DEGRADATION.
Synchronicity is a Jungian term referring to meaningful occurences where real life events and things match up to things in the mind with no causal connection visible. This fits the "synchronicity" used in game, as the person writing the text can not explain why "it" happens, so suggesting a lack of causal connection.
The fact that Chapter 3's name is Gestaltzerfall, another psychological term, this one not used in the game, would suggest the first chapter's name refers to the Jungian term and not solely the in-game one.
>That's why Chapter 1 is titled SYNCHRONICITY and not PERSONA DEGRADATION.
Once again. This is your personal interpretation.
>But what are these memories she is reliving?
>IS it from the war on Vineta?
Her experiences on Vineta. Which is why we get flashbacks into those memories, but don't actually get to play there. Which is why Ariane's face blends with Alina's. Which is arguably also why Elster falls in love with Ariane like the gestalt loved Alina. The two look alike, after all.
>Why is she experiencing memories of searchign for her on sierpsky?
It is again, YOUR assumption, that they are memories and not something that is genuinely happening.
>Or are they on sierpinsky?
If they are not on Sierpinsky, how do you explain the Rotfront chapter? At what point was the gestalt Elster in Rotfront? When did she go through personal files?
>Are actually moronic or have you never watched/read a surrealist work before?
I don't think you understand what surrealism is, if you assume there is a single, cohesive plot narrative to be found.
The unopened Elster pattern file on Penrose forbids the user from exposing the LSTR to just about all the things Ariane actually exposes her to. We get flashbacks of the Gestalt pattern's memories and experiences, the two blend together.
The game grafs its own additional meaning onto the term synchronicity,
You sound like the most pedantic stuck up narrow minded autist, seriously.
The game gives you all the into in order to get what is happening. You don't need to know the Jungian definition of synchronicity in order to make the connection with persona degradation and reliving past gestalt memories.
You do realize that, right?
>The game gives you all the into in order to get what is happening.
And your interpretation is still not the objectively correct one.
>You don't need to know the Jungian definition of synchronicity in order to make the connection with persona degradation and reliving past gestalt memories
And nobody implied that. The disagreement is with synchronicity meaning those things at all. There is nothing in the game to confirm that synchronicity is personality degradation.
Same way there are countless Elsters being recreated in the bathroom time and again to the extent they've filled up an elevator shaft. Adler mentioned seeing an Elster without one ever coming to the facility. Kolibris confirmed he'd seen one.
The squad they were in had 8 members and there are six graves. One woman is shown to be alive on the files in Rotfront and in pre-release cutscene stuff, in flashbacks looking at the grave.
This leaves either Alina or the Gestalt Elster as dead. Elster places a pot of lilies on a grave in one ending and a flashback shows those flowers on the same grave.
>There is nothing in the game to confirm that synchronicity is personality degradation.
I am absolutely shocked. Flabbergasted, MIndbroken, that someone can play the game and not get what is one of the biggest things the game establishes in order for the rest of the events and info to clicik into place.
I just don;t get how someone can be that stupid.
You are pulling my leg, right?
You are gust pretending to be a moron, right?
Once again, your personal interpretation is not the objectively correct one.
You are immature and your intuition is palpably out of control. No amount of anger and curses will turn your interpretation into objective fact.
To not blatantly explain a plotpoint to the viewer, but to require perception and interpretation from them.
>Once again, your personal interpretation is not the objectively correct one.
>You are immature and your intuition is palpably out of control. No amount of anger and curses will turn your interpretation into objective fact
You are a midwit with no evidence,
I at least make arguments,
You just say :u-uh, no youre wrong"
well bravo, very amture
autistic dipshit
No amount of anger and insults will turn intuition into objective fact.
Nor will you lack of argument or evidence overcome my actual ones.
I understand that you as an illiterate autist don;t get that. But in the world of literature you actually CAN make authoritative interpretations.
>But in the world of literature you actually CAN make authoritative interpretations.
How silly.
Its obvious you've never even smelled a university, et alone attended one.
>To not blatantly explain a plotpoint to the viewer, but to require perception and interpretation from them.
Absolute.
Troglodute.
moron.
Illiterate,
Autistic,
low iq
midwit
>Same way there are countless Elsters being recreated in the bathroom time and again to the extent they've filled up an elevator shaft. Adler mentioned seeing an Elster without one ever coming to the facility. Kolibris confirmed he'd seen one.
Why do you think elster specifically DOESN"T have a comment regarding that eslter shaft?????????????????????????????????
That's something the devs put there (or ratehr DIDN'T) ON PURPOSE,
No shit Sherlock, they made the whole game on purpose!
>Kolibris confirmed he'd seen one.
The colibris saw GESTALT ESLTER when she was looking for alina seo.
Thats why they say Adler couldn;t have seen anyone, because the elster that was supposed to come didn't.
Adler and the Kolibris both saw Gestalt Elster.
Adler confirmed it was an Elster pattern. How would they mistake a human for an LSTR? LSTRs don't have feet, bro. They have a distinct armor and style.
Gestalt Elster was scarred unlike the LSTR pattern and probably even lost an eye.
Dude he caught a glipne on the corner of his eyes of gestalt elster.
If you think he as a replika eslter I actually don;t belive you can square that one off neither with the info in the game (adler and the kilibris) nor with the timeframe
how do you think that even happened?
Its impossible.
The timeframe doesn;t allow that.
>Dude he caught a glipne on the corner of his eyes of gestalt elster.
Not a single thing in the game supports this. Not a single thing in game suggests Gestalt Elster could have just gone into what amounts to a gulag camp in space.
>The timeframe doesn;t allow that.
Elster units reappear in the bathroom. We have seen the dozens of corpses. We have read Adler say he's done it many times before. We even see him ask for the West Wing pass before Elster even says she has a photo with her. He KNOWS, you have the photo already, because he's done it before.
>Not a single thing in the game supports this. Not a single thing in game suggests Gestalt Elster could have just gone into what amounts to a gulag camp in space.
Dude, you can't explain how both adler and the kolibri saw a supposed elster when the eslter unit that was supposed to cme did't.
you can't explain that
but i can
it was gestalt eslter looking for alina seo
>you can't explain that
Elster patterns appear in the bathroom at the start of each "loop." Sierpinski is a gulag with cameras monitoring entrances and exits and the only entrance being guarded. To even enter the facility, Gestalt Elster would have had to have been logged and accepted for entry, which Adler would know about since he is the main administrator under Falke.
>Elster Suki
My heart
>It is again, YOUR assumption, that they are memories and not something that is genuinely happening.
If it is something genuinely happening, how is she time traveling and planet teleporting?
Because the dreamer is turning.
Which is not evidence for anything, but thanks for trying, better luck next time.
Bro you already conceded when you admitted the game makes more logical sense when seen through the lens of Ariane's dream.
Concession accepted.
There is no ariane dream.
Not an interpretation.
Her sleeping has no bearing on anything on the game.
You can't interpret the game through something that doesn;t exist.
>If they are not on Sierpinsky, how do you explain the Rotfront chapter? At what point was the gestalt Elster in Rotfront? When did she go through personal files?
Gestalt Elster goes to Rotfront first to look for Alina, then goes to Sierpisnky.
By the way this is also why the armor changes.
IF you read the notes you will read how the old (I think) Elster model has an iconic white armor, yet the new one comes without it,
>I don't think you understand what surrealism is, if you assume there is a single, cohesive plot narrative to be found.
Surrealist confuses fact and fiction. But you can parse most of them out. That's characteristic of the movement There is a method to at least some of the madness. Surrealism is not an up for interpretation, anyone's take is as valid bullcrap.
And modernism's whole point is to confuse cause and effect, but having an actual concrete explanation at the end. The one where there is nothing of value at the end is post-modernist.
>There is no proof that the gestalt Elster was on Sierpinski or that she has memories from there.
OK.
So ELster experiences persona degradation.
She is reliving past memories.
But what are these memories she is reliving?
IS it from the war on Vineta?
Or are they on sierpinsky?
But if Elster is based on the person next to ALina Seo in the photo,
Why is she experiencing memories of searchign for her on sierpsky?
You tell me genius.
You are making something thats so obvious the game literally opens with a slap in the face to yiu with the answer into WOAH HOLD ON YOU DON'T KNOW THAT...
Are actually moronic or have you never watched/read a surrealist work before?
Evidently you haven't read one.
>So ELster experiences persona degradation.
>She is reliving past memories.
Proof?
Fire up the game,
Play through the intro.
Pay attention to the narrative shift when Elster goes through the gateway.
Read title of chapter 1.
Think about all of those in relation to the similarities and changes in minutes afterwards.
Whoa whoa, “gestalt Elster on sierpisnkey?”
Where did you get that? That’s not in the game.
Well actually it is.
In the Unit file it says Elster is based on a vinetan soldier.
Title of chapter 1 says synchronicity,
Elster has persona degradation re-living her gestalt memories.
ANd what are those memories she is reliving?
Searching for alina seo on sierpinsky.
Rocket science.
I know.
I can tell this is your baby steps into surrealist works.
>That is, as far as I can recall, defined as personality degradation, rather than synchronicity.
Probably the funniest part about this synchronicity schizo is that he refuses to use the actual canon term for whatever it is he's trying to convey
See:
I'm beginning to suspect more and more most of you either haven;t played the game and watched a playthrough on israeliteTube or something, or didn't read/miss a lot of the readable.
Because I actually played the game I know that what you are poorly trying to convey is called "persona degradation" in literally every readable that talks about it, and never synchronicity
I have to say I still fail to see how Adler relieving (one of) his gestalt memories is causing him to experience killing some dyke robot hundreds of times. I guess he was based on a schizo?
The game establishes that persona degradation is a result of synchronicity,
Why are we even arguing about this?
You get what I mean, even if you think I'm calling it by a name you think is incorrect.
It really doesn't. What it establishes is that what you call synchronicity is persona degradation
I did, didn't find anything about him mudering dykes
>It really doesn't. What it establishes is that what you call synchronicity is persona degradation
You are so confused you forget what I was arguing for.
Or you mistook me for a different anon.
>I guess he was based on a schizo?
Check that Nguyen guy's medical record again.
NTA, but it also informs us of an upcoming spyhunt which might explain why both of the Itou sisters are dead. Their store had contraband books in it and the photos both have the little black stripes to imply the person in the photo is deceased. This could easily be seen as further motivation for Ariane's Penrose trip as well, if both of her friends were killed.
>Dozens of readables.
What proof do we have any of those are accurate or real if 'breaking down robot mindfricked'? What reason do you have not to just dismiss them out of hand just like the evidence for the loops?
By the same logic I cant ask you why do you selectively only believe the dream diaries and Falke and Adler's dialogue to be face value true and ignore everything else?
My way of thinking at least tries to take into account EVERYTHING.
Even those dialogue sand dream/surreal aspects.
You basically ignore two thirds of the game in your interpretation.
>Adler doesn't figure out anything.
Conversely, I would say Adler figured everything out.
[headcanon]
What do you think this proves?
Pro tip: You have to take into account that this comes from a mindfricked Replika. Saying similar things to another mindfricked replika (Adler).
Which the game has told us why they perceive reality like that.
That text confirms what I have been saying all this time.
> You have to take into account that this comes from a mindfricked Replika
I get it bro, Adler is quackin crazy so thankfully you can ignore literally everything he says and observes that contradicts your headcanons
You don't ignore it.
You understand it.
If you take it at face value, nothing makes sense.
That's why the devs go out of their way to give you info that does explain him (and Falke).
Yeah bro yes cray cray you so smart
Then by the same token Elster you play is mindfricked as well so anything she experiences in the game is not a solid evidence as well.
>Then by the same token Elster you play is mindfricked as well so anything she experiences in the game is not a solid evidence as well.
DING DING DING.
BINGO!
WE HAVE A WINNER!
>It's all just a dream bro, dont even try to make sense of it. you could just be like, a mad robot in the factory or something and nothing even, like, happened you know?
Hmm, ahuh, mmm... How about we assume there is meaning somewhere in the plot and go from there?
I'm the guy that says its not a dream.
Elster being fricked doesn't mean we can't understand why, when, where, how.
What we CAN understand once we realize she is mindfricked, is that there is no loop/dream/timetravel.
She is experiencing Gestlat memories as she breaks down, but there is actual real truth, events that happened in those memories.
But all the information we learn about gestalt memories are form documents you read in character. How do you know any of that is real? How do you even know replikas are based on gestalts? How do you know she's breaking down? How do you know she's not crazy AND in a timeloop? How do you know there ever was a penrose and that's not just something she made up?
I get your point, but if you were an author, how would you go about creating a work which intentionally confuses fact and in-universe fabrication?
here has to a point where the audience suspends it's disbelief.
What I don't get is why people are so adamant on loops, and so completely ignore synchronicity,
I don;t think I have ever seen anyone advocating for loops even mention synchronicity, or even begin to explain why the first chapters is named that (even though we actually understand what that word means in later chapters),
They they come to me and say I ignore "evidence"...
Because the game is very explicit when it talks about loops. The Elsters in the elevator, the copies of her in the red world, other people noticing things repeating and knowing things they never experienced before.
Synchronicity bridges some gaps but just doesn't bite on it's own.
Yes, don't you think bioresonance and synchronicity can also give explanations to that?
I get how people use those for evidence for loops, to to me the alternative seems at least as plausible, while most people just ignore all the rest of the game's textual and otherwise evidence.
Of course bioresonance can explain that. As bioresonance can literally corrupt reality itself it can create cycles.
Creating reality is very different from creating cycles.
Same old fricking story as Silent Hill.
Corrupted world doesn't mean ANOTHER world.
Signalis goes out of its way to establish that frick up perception of reality can be a result of Synchronicity.
Falke is fricking shit up in Sierpisnky. Creating nowhere, corrupting the replikas. But nowhere the game establishes that she somehow makes timespace loops. You see the multiple bodies and headcanon the connection that one must also mean the other, because it sounds plausible.
If you think Falke makes people think they are in a loop, you can just as easily argue for synchronicity as well.
One more thing to think about - Elster doesn't actually need a Falke mucking reality. She is an old model breaking down. In her mind anything can happen: degradation + synchronicity can explain most without ever needing a haywire Falke, or Ariane.
>Elster doesn't actually need a Falke mucking reality. She is an old model breaking down. In her mind anything can happen
brooooo it's all a dream nothing is real
Dreams still have meaning even if they aren't real, they're un. Go read up on Jungian dream analysis after you realize that he's the man who coined the term Synchronicity.
>“Dreams are impartial, spontaneous products of the unconscious psyche, outside the control of the will. They are pure nature; they show us the unvarnished, natural truth, and are therefore fitted, as nothing else is, to give us back an attitude that accords with our basic human nature when our consciousness has strayed too far from its foundations and run into an impasse.”
Why do I only see darkness? :~~*
Dream recall needs to be learned and stress effectively annihilates it. Your brain ordinarily wipes out your memories of your dreams unless you've learned to maintain them. Even then, you need to lie still in bed for a while and bring them back into mind or else they fade away. Any kind of real movement, engagement with the world, is likely to remove the memories.
Man everyone in the thread is a fricking Sith. For them its 100% everything a dream, or nothing is a dream.
Bro's its a surrealist work.
It will have both, in maddening quantities and fusings.
It's not all a dream.
And really there is no dream.
But there are imagined things that don't happen in reality, sprinkled among ones that are actually real.
Agreed. The cycles for example are real.
I thought those were Ariane's dream.
>le surrealism
This isn't how surrealism works.
Hmm pretty sure I know more about modernist and surrealist works than you do pal, that's what I studies and did my thesis on in uni.
So forgive me if I think you are full of shit.
You can believe me or don't, I don;t care what illiterates think.
>uni
Not very surrealist of you.
>She is an old model breaking down.
Well, actually she's dead.
>Most people see crazy silent hill shit, think " you can;t explain that
Except the game explains it for you. They find something horrible in the mine that corrupts Falke and ends up trapping all the people in the mine in a loop where they repeat the same day over and over again until reality falls apart. This isn't some dream logic shit, this isn't time travel, Adler straight up tells you that reality is torn apart.
>They find something horrible in the mine that corrupts Falke
True.
>and ends up trapping all the people in the mine in a loop where they repeat the same day over and over again until reality falls apart.
Fan fiction.
Nothing in the game establishes that second part.
Plenty if details that point to another explanation though (synchronicity).
The game uses Adler to show you how WE as the player look from the outside.
To Adler it seems he is an a lopp.
But WE know he is simply experiencing synchronicity.
I have a question for you. If the game was literally and truly about Falke bending reality and creating this loop... why would the game give you details way later into the game that can explain the same things you attribute being the result of a loop? It either supersedes the previous explanation, or just further muddies the water.
Which do you think the devs intended for you to assume?
Explain synchronicity to me.
>>You completely lost it, anon. I suggest you replay the game, because you are mixing and making things up.
You don't understand the timeline of events of the game, and may have even missed some readable.
Elster pronouns thinks like Isa and Erika because her gestalt was a soldier on Vineta (doesn't matter if she is from there or just spend years on the planet fighting).
It ultimately doesn't really matter who the name of the character is, but its 100% guaranteed Elster is based on the person next to Alina Seo in the photo.
Elster's gestalt had blue hair, you can see it in a post above.
The email is not left anonymous. It's a little puzzle the devs put into the game for people to figure out. It's not random that there are 3 named Itou characters. From the e-mail you immediately deduce it can't be written by Isa or Erika. The only conclusion actually supported by the game is Lilith. So you can either take this "theory" which is based on an actual piece of evidence from the text, or choose the other one which is based on absolutely nothing.
>Elster's gestalt had blue hair, you can see it in a post above.
Are you blind?
Looks dark blue to me buddy:
You are blind, Black person
>All of the survivors act surprised at seeing an elster unit even though at this point like a hundred of them have already run around Sierpinski
>All the doors they had to unlock to advance are now locked again
>The game itself literally makes you go through a cycle where Elster returns to the first floor of Sierpinski and the classroom is locked again and its keycard has magically returned to the safe
>The cycles aren't real
Literal "don't believe yoour lying eyes" stuff.
I don't know why people insist on not trusting anything from the character with the highest amount of lines in the game. It's like a one character version of dream theory; a total copout.
Realizing that the classroom safe wasn't re-locking because of a bug was great.
There was also an ARA who was complaining about another unit "constantly" taking her wrench so she couldn't fix a vent cover.
An entire team of Storchs couldn't stop me from kissing a Kolibri.
>Clairvoyant and Funny!
Attention loregays, you are all wrong. Parts of it are a dream but it was in fact real and happening right now. Our LSTR didnt make the promise but she wants to keep it. Isa was in a separate game from LSTR but it was the same franchise.
Penrose wasn't an exploration mission, it was exile with benefits.
>penrose is an exile with benefits
It's made so obvious in game that I have no clue why people still pretend it's a genuine mission to colonize space.
I want to know the why, though. Were they afraid her bioresonance would be dangerous to them? Or more likely Araine having bioresonant powers might threaten their control.
Nobody other than the spy realized she was bioresonant and she applied for the program herself.
>Signalis plot discussion
You will never be proven right. Everyone already has own theory they hold as truth.
What was that quote about looking for answers where there are only questions? I remember something like that near the red gate.
We are all aware that the dream diary entries, the tarot cards, the planets and the plate puzzle aligned in a hexagon like the cryochamber all match together, right?
Heimat - Star tarot (Hope, purpose, renewal) - Eternity plate - no dream - but see picture in
Kitezh - Lovers tarot (reverse read probable, Disharmony, otherwise Harmony ) - Balance plate - 6th night, Imperial Kitezh farmer dream
Leng - Death tarot (Endings, change, transformation) - Love plate - 13th night, Worker in the mines of Leng dream
Vineta - Towers tarot (Sudden change, upheaval) - Knowledge plate - 16th night, Vineta, wake up dream
Rotfront - Moon tarot (Illusion, fear, anxiety) - Flesh plate - 18th night, Floating in the sunless sea below Rotfront
Buyan - Sun tarot (Positivity, success, vitality) - Sacrifice plate - 19th night, Burning eye in the sky above Buyan
Yes.
And?
The flowers are placed on the Leng grave. Do you think the Leng dream, Love and Death refer to Alina Seo? And so the "letting go" refers to Elster giving up on her as she is only really a memory from the pattern and not her real experiences?
Could be. It sounds plausible.
Holy shit! Someone understands postmodernism!
Why aren't Signalis' devs saving Tsumohu Nihei's career?
what is the game about, do they find an ancient dead god deep in an alien world or is it just a gay love story happeniing in your mind?
>lien world or is it just a gay love story happeniing in your mind?
Both.
Game is actually gud, play it
Who is Alina?
What happens to her?
Does she eventually become a proxy for Ariane, in the end?
Squadmate of Elster's gestalt, possibly a lover. Was sent to space gulag at Leng after Vinetan war. Looked like Ariane.
It is hinted that Ariane in her dreams experienced events at S-23 as Alina at some point.
Whats interesting is that shes wondering where Elster is at the mines very early on, as well as surviving as long as she does while infected even though gestalts would die first.
I dont really know what all of it means, there wasnt an elster in the station, right? One came there, bioresonated with the Penrose Elster and started looking for Alina and then afterwards Ariane as the memories keep surfacing
Alina was Ariane's inspiration to joining Penrose. She self inserted as her in her daydreams. In addition to looking for Elster, of which no unit exists on Sierpinksi, Alina's diary mentions her hair turning white.
So basically the "reality sickness" affecting Sierpinski is turning Alina into Ariane instead of melting her because of how much Ariane thought Alina looked like her, and how much she wanted to be her.
Makes sense, yeah, I get it.
In the end she takes on her role, just as Falke and you take on 512.
Kind of poetic in a fricked up way, the promise is fulfilled by proxies, no wonder Adler thought it was all fricking stupid.
i'm really bad at remembering names so the entire plot goes over my head
read BLAME!
What word was banned and no longer allowed to be used under threat of disciplinary acrion?
scissoring
Reeducation
It isn't blacked out in one of the notes, I believe.
You didn't address shit.
>You didn't address shit.
Absolute midwit lmao.
I dont see a point in differentiating between the old and new ELSTR as the neural patterns are practically the same, as the new pattern is just taken from the old model pattern anyway.
Because we want to know if you literally play as Elster 512 or you play as a new one from somewhere else sometime later who transforms in to 512.
Of course you cant literally be fricking 512, not only do you see her dead, its even functionally impossible as the Penrose went to too many cycles.
Why not? Replikas can be reactivated even when dead, Isa is a literal ghost.
But Isa is a Gestalt. Hm, yeah, I dont see it being reasonable, the whole point of Penrose is to shoot a flight towards a direction where its so far away that you simply cant return, how on earth would they somehow retrieve the body?
Unless, of course, the gates are actually not just metaphorical, but actual teleprotation gates that somehow connect the mining facility as well as a faaar away planet that the Penrose eventually crash landed in with 512 dead and Ariane hibernating.
Yeah, that could be a working theory, I guess.
That is a philosophical question.
If you have all memories of LSTR-512, are you LSTR-512, or someone else?
The new pattern has its own unique memories on top of the old ones, which could explain aspects of what people refer to as the loops.
True, but using the 512 Elster seems absolutely impossible.
Regardless, the player Elster gets 512 memories implanted, so I functionally its the same.
Yes, thats the thing, you can't explain the timeline, even though you have plenty of reasons to do that, it would explain a lot of other shit.
That's my point - game gives you contradictory information.
could someone post that 2 part image of falke, alder, and another replikant prolly elster sitting at a restaurant table laughing please thank you have elster booba in return
bless you anon have a good day
Imagine being called Ara
>you will never crawl in to a secret cubbyhole with your Ara GF and cuddle
sure there will
just look at all the games and media it took its identity from
i think signalis is a sign that there is a torrent of soulless derivative mediocre indie titles on the horizon 😀
POV: You need to explain your substandard work performance to the floor's STCR officer.
Alright, I'm out. That homosexual with reddit spacing is dumber than anyone I've seen in these threads, probably even dumber than commiegays and that one anon who defended Nicholas II and twentieth century Russian Empire.
Sweet dreams.
I wish commander Falke would rape me.........
it's been more than a month
take your autistic tumblr shit over to /vg/
sick of seeing gay robots every day
make your own general
Why does Alina think the facility has an ELSTR unit when it doesn't?
Especially when she's healthy.
do people like this game because it has anime women or because its good. I just started and I’m having fun but so far beside atmosphere I haven’t seen anything that sets it apart
Aesthetics and robotic anime women, but for me it's the surrealism. It scratches the itch of playing around with meanings and trying to truly understand something like nothing else quite does.
IMO the levels and puzzles make it probably the best classic survival horror game in literally 20 years. The story and the cute characters are the reason people are obsessed, but the gameplay is great too despite some minor problems.
>great puzzles
>gameplay with a lot of weapons and all the great innovations brought by REmake
>strong level design with a quick playtime and replay-ability
>Absolutely fantastic world-building with endless details to pick up on that inspire equally endless questions
>A tragic main story with lots of SH2-esque psychological elements
>short, concise writing that hits every point it tries
>presentation that punches well above its weight, beating out many triple-A cinematic games
>anime robot girls that lorewise are cutely autistic
Yea it's obvious, it's just the anime girls.
Crazy how many anons extrapolate from nothing and take it as axiomatic, but morons will be morons.
Surrealism by design is meant to let the subconscious go wild and express itself. You can read into anons by the way they extrapolate and intuit meaning from the game. It's wonderful.
Yeah, but they sometimes make assumptions from nothing and then argue them as facts, then get angry. It's surreal. There's theorising and then arguing from nothing.
But it don't matter. None of it matters.
I still think it's fun seeing the ways they've interpreted things, even if they go at it with absolute and undeserved conviction.
I suppose. I've come to the conclusion that all the theories have some damning contradiction at this point, but also not everything needs to explain. The root of it is obvious and painful.
In a way, I kinda wish it still hurt.
This game and ones like Dark Souls with people endlessly repeating "lol time is convoluted man, anything is possible!" to try to legitimize their fanciful fanfics rather than analyzing the text really illustrate how low literacy is among gamers.
It's like people have never watched a David Lynch film, or read a Gene Wolfe book.
Shit is hard to get out so that you spend effort into understanding it, that's the point. People either give up or take it as an invitation for them to slot in whatever bullshit they come up with.
People are to lazy to even think nowadays...
>he made the bait thread again
The only thing I know for sure is the game left me feeling empty and sad but in a fulfilling way
The game left me sad and empty in an unfulfilling way.
That's why I argue with anons online over questions that have no answer.
How do I get the fulfillment like you?
Bros were discussing fricking semantics when we still dont even know what the frick is the power/force/entity behind whats going on, we dont know what it does, what it can do and why.
The game heavily implies that whatever is at the bottom of the mine it's somehow linked with the bioresonance thing.
Yep, its localized loops that drag Elsters into them from outside when the current one in the loop dies. The last Elster is the final loop.
This explains the Elster bodies
Scorn could've been that
Signalis is a story of two people's lives, coming together, their life and relationship as a pair and their passing into the afterlife.
Do not fall for gestaltzerfall.
The "penrose program is just a fancy and expensive execution program" theory is idiotic.
Ariane joined VOLUNTARILY, she wanted to go away by her own volition. Her being an "undesirable" (not even a criminal) is just pure coincidence, what do they do with the good citizens that also want to join the program? Do they kill them too just to keep the charade? They also have data from previous missions so at least SOME ships had to have been retrieved. Ariane also could have just looked for another regular profession too as stated in the letter, what kind of moronic execution method is this that allows you to escape your supposed sentence by getting a normal job?
Ariane had the choice between Sierpinski gulag and joining the Penrose program. She chose the one that allowed her to retain some level of freedom.
Ariane was told she had to get a new job or get sent to a gulag, she chose the penrose.
Yes and in a totalitarian socialist system where the state decides your employment and you're from a block with a spy problem, the Penrose WAS the new job.
>Ariane had the choice between Sierpinski gulag and joining the Penrose program
No Black person, the letter EXPLICITLY states Sierpinski would only happen if she didn't get an occupation. For example she could have inherited the photo store but guess what she hated the photo store, she even mentions the store as part of her reasoning for joining penrose. Again, she joined voluntarily. She says she wanted to get away from EVERYTHING.
>if she didn't get an occupation.
Read between the lines, anon. A totalitarian system tells you you're either getting gulag'd or getting alternative employment (that they have to accept in the first place.) Do you genuinely think you have a choice? It doesn't take a genius to figure out they wanted to get rid of her and they'd only accept an occupation on the level of the Penrose suicide mission to replace her gulag station.
>Read between my [headcanon]
No thanks, I think I'll trust Ariane's words instead.
I bet you think people get sent into Sierpinski for re-education as well.
Really curious how Ariane never even mentions Sierpinski in her reasoning for joining Penrose since it was apparently the critical deciding factor, only how much she detested Rotfront and everything and everyone on it and how much she wanted to leave.
Do you happen to have a timeline for when she said that about Rotfront and when she received the Sierpinski mail?
Yes, literally the first note she wrote aboard the penrose (the first one you can read anyway)
That's not a timeline. That's a crash-landed Penrose where Ariane isn't even to be found.
That's a very cute model
>another copout answer
Surprise. Do you deny this note was written by Ariane aboard the Penrose? Is the note also unreal? It even mentions the school so clearly she was considering joining for a looooong time.
And mysteriously she only joined when she had the risk of being gulag'd facing her.
>It even mentions the school so clearly she was considering joining for a looooong time.
Why would she be sick of the school THEN, when she joined the Penrose program after her military service. She'd already left the school so why would she be sick of it? The second line does not describe her motivations at the time of joining.
Penrose is military service, it's why she's called a scout officer. She even gets a uniform.
Well, after her compulsory military service then. Far as I recall, she served as an off-planetary comms officer.
>And mysteriously she only joined when she had the risk of being gulag'd facing her.
She joined as soon as she could do it, when she finished the military program.
>Why would she be sick of the school THEN, when she joined the Penrose program after her military service
To illustrate how she was already planning on joining long before she could actually join? The train sequence even has her depressed self next to a Penrose program poster to drive the point home.
Funny how you are reduced to these shitty nitpicks and refuse to address the elephant int the room: she never ever mentions Sierpinski as a reason for her joining, but she goes into detail about how much she hated Rotfront and basically everyone and that's why Penrose was perfect for hern
Another thing, the letter than informs her of Sierpinski also says she had already sent her application to Penrose. She sent the application before even being threatened with space gulag.
Ariane clearly wanted to leave.
>She joined as soon as she could do it, when she finished the military program.
Can you show any in-game evidence for that?
>To illustrate how she was already planning on joining long before she could actually join?
Nothing there suggests that. It just says she was sick of school. Does the text continue on the next page?
>the elephant int the room: she never ever mentions Sierpinski as a reason for her joining,
That is only an elephant for you. The reality of it was that she was threatened with space gulag and right after went off flying into space instead. Human motivations and emotions exist without being written down specifically and explicitly in text.
Even if you don't understand them.
>Another thing, the letter than informs her of Sierpinski also says she had already sent her application to Penrose.
Proofs?
>Can you show any in-game evidence for that?
Evidence that she has to complete her military training before being accepted for a military mission? How about common sense? Talk about grasping at straws LMAO
>Proofs?
Literally the letter that informs her about Sierpinski. Have you tried reading? A very useful skill.
>Evidence that she has to complete her military training before being accepted for a military mission? How about common sense? Talk about grasping at straws LMAO
That she joined as soon as she could. I assume you realized what I meant and ignored it intentionally like you did the rest of the post.
>Literally the letter that informs her about Sierpinski. Have you tried reading? A very useful skill.
So no proofs, ok.
>That she joined as soon as she could.
Again, the very same letter that informs her about Sierpinski "your compulsory military service was recently completed" "you recently submitted an application for Penrose"
Do you remember a single fricking thing from that letter other than the word Sierpinski appeared on it?
>like you did the rest of the post.
Not even worth addressing
>So no proofs, ok.
I'm not screenshotting the whole game for you, Black person, there are plenty of let's plays on youtube
So no proofs, ok.
>Chooses a suicide mission in a leaky commie spaceship over a comfy photo store job.
Woman moment.
She read too many books. Clearly they should be banned so that doesn't happen again.
You can't talk someone who's convinced of his own theory out of it.
Her file said that she was really, really not liked and would have problems for wrong think. She was too valuable because of her bioresonance to kill or put in a camp but all that book learning and association with free thinkers secretly sealed her from ever being allowed to climb the commie ladder. Best option was to launcher her into space until they could find something useful for her to do. If anything why send someone without any degree of space exploration background and an office worker robot into space to explore? Like literally just those two people and all they know is how to fly the ship and work the radio.
I dont think it's not for nothing that there were signs saying to not cannibalize the replika.
Who said it was our dream? Every time she turns over in her sleep....
We are the dream but not the dreamer.
dream about dreaming?
One could say.
There is no dream.
I mean Ariane is technically dreaming, but we haven nothing to do with that, in any way shape or form.
CYCLE HARDER
this is fricking great, i knew some people would see the similarities
This isn't going anywhere so how about this. Could you explain how you think the events fall in to place chronologically to me?
Imagine the actual four dimensional shape of this tesseract is space-time where the three dimensions are as they are and the fourth dimension is time, as in Minkowski space.
Now look at its 2D representation and imagine how mangled time has become.
No one can give you a concrete timeline of all events because the game gives contradicting info regarding timeframes.
Initially you pick some events that you think have to happen in a certain order. Then you add some more that also can;t make sense any more. And then you realize that events at the beginning don;t mesh with ones at the end, event tho they fit perfectly with the ones in between.
>game's name is literally Of Signals
>people fail to notice the signal-to-noise ratio causing the corruption and Elster being the signal uploaded in the very first chapter; as the transmission starts, she melts
>tfw no robot wife
Signalis threads give me déjà vu. I am become the cycles.
The Empress, The great revolutionary, the red-eye god, the flesh beneath Sierpinski, and the Ariane in the pod are all different versions of Ariane going through a series of inter-looping time cycles.
This was revealed to me in a dream.
Do less dreaming (and smoking) and more reading (in-game texts).
no
Even though this makes you into a sub-90 IQ trog, I can;t say the way you go about being a sub-IQ 90 illiterate isn't high T.
I like this theory, but do they all have QT robowaifus? Important question.
I only have a few questions.
Why are there Yeong ancestor markers in Nowhere?
Were Lilith Itou and Alina Seo romantically involved?
Why is Vineta's moon cracked, and why is it cracked in the Imperial Novel?
Why do all Elsters start in the restroom next to Leng's orbital elevator?
>Were Lilith Itou and Alina Seo romantically involved?
No evidence for that.
>Why is Vineta's moon cracked, and why is it cracked in the Imperial Novel?
War shit?
>Why do all Elsters start in the restroom next to Leng's orbital elevator?
Devs communicate info to the player by paralleling scenes.
>Why are there Yeong ancestor markers in Nowhere?
Don't know, but it further marks them as special and not just randos (spies, royal connection, strong bioresonance, eldritch link etc.)
played it, competed it, have no idea what everybody is creaming themselves over this game like it's some deep and meaningful experience. I just don't get it.
Nobody has any real conviction here, they're actually just arguing for fun.
What if Yuri is in this thread right now watching us seethe for fun
I assume the devs are being quiet of what the actual fricking plot of their game is?
Yes and I hope they never explain it.
So we can continue these same arguments forever?
Like a time loop...
Except everything keeps getting just a little worse as they go on.
The cycles aren't real bro
Can't we reach a synthesis that the game is about Elster's relation to Ariane?
That I can get behind, sure.
But then what would we argue about?
How you could possibly make some kind of sequel or at least make another game in the same universe?
Ariane groomed this poor robot....
>had one job, to not talk to the robot, show it movies or pictures
>queered up the robot
ALL YOU HAD TO DO
Anyway cycles are real
Thank frick for autosage, the autism is corrupting reality.
Stop making waves and go get hacked by a door
Good argument lads, see you next thread.
I don;t think I will be clicking on Signalis threads in the next couple of months.
I can't take arguing with these illiterates any more frequently.
See you homosexuals next thread.
And the two arguing anons, just frick already, even ariane wasn't this thirsty