They finally did it

This fricking map has me more hyped for SV than ANY past Pokémon game.
I like how they drop the maps early on so people can speculate about them, and I also really like the style that the latest maps have been in, it’s very nice.
But unlike this map, SwSh’s map became way less interesting as soon as it became clear that most of it would be unexplorable (aside from the wild area), and the same can be said about earlier regions to a degree too, I could only get so excited because I knew the exploration would be limited to mostly linear routes, like always.
THIS time tho, knowing what we do about the games, for the first time ever it seems like more or less every single nook and cranny on the map is gonna be explorable in some way. And so now, looking over this map, I can’t help but be excited, REALLY excited even. Call me easy to please or a Standardless shill if you want, but honest to god the idea of having a massive seamless open world map to explore, with full sized cities and towns, loads of separate objectives scattered around the region, and Pokémon roaming and even interacting with their environment in the overworld, seemed so far off and unrealistic to me that it WAS my standard. But by fricking god they actually met it. I’m just in shock, guys, I really didn’t think they’d do it, but they did, so what choice do I have but to concede that gamefreak finally did good? Like am I crazy or is SV actually gonna be the game we’ve been saying they’ll never make for years now? Can I finally delete the my doomer wojak images?

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  1. 1 year ago
    Anonymous

    I too cant wait to play swsh without the soul, the good music, the good graphics, the good new pokemons and the chalenge 🙂

    • 1 year ago
      Anonymous

      What are you on about? They built in the few things in SwSh that were actually good by adding a frick ton. There’s no reason to play SwSh after SV.

      • 1 year ago
        Anonymous

        >There’s no reason to play SwSh after SV.
        beside the better graphics, better gameplay, better story, better gimmick, better dex and of course, better waifu

        • 1 year ago
          Anonymous

          >beside the better graphics, better gameplay, better story, better gimmick, better dex and of course, better waifu
          Lol

        • 1 year ago
          Anonymous

          >better graphics
          lol
          >better gameplay
          yikes
          >better story
          we don't know
          >better gimmick
          lol not even close
          >better dex
          ??? no
          >better waifu
          only correct one in your whole post, I invite you to put on goggles

        • 1 year ago
          Anonymous

          >beside the better graphics
          Nope
          >better gameplay
          Nope
          >better story
          Oh, ok, you are a moron. While I found SwSh fun, the story was the shittiest I've ever seen, together with Kalos.
          >better waifu
          That's the only true one, but luckily I'm not a coomer, so I don't care.

    • 1 year ago
      Anonymous

      >the challenge
      That game was piss easy, and you know it

  2. 1 year ago
    Anonymous

    Everything will be poorly implemented and you will be disappointed. Come back to Legends white man.

  3. 1 year ago
    Anonymous

    Anyway OP yes I agree, this is going to be so much better than the last decade of Pokémon since XY.
    Leakers even said this time the main game is long and story is good.
    FRICKING FINALLY

  4. 1 year ago
    Anonymous

    the overworld hasnt really piqued my interest but the idea of an actual 3d pokemon game with non-linearity has me pretty stoked

  5. 1 year ago
    Anonymous

    I thought people didn't like regions that are literally a circle

    • 1 year ago
      Anonymous

      The difference between Unova and Paldea is basically the difference between the donuts in this image. The problem with unova (I don’t even hate Unova) is essentially that you are required to take the same linear path around the circuit every time. With paldea, since the game is open world, that’s not the case, so the whole “it’s just a circle” meme doesn’t apply, because no one was really taking issue with the shape when they said that, they were taking issue with the linearity

    • 1 year ago
      Anonymous

      where is the trailer marsh

      Circles are only bad when the map has 0 interconnectivity or/and completely linear (Unova/Kalos/Alola)

  6. 1 year ago
    Anonymous

    Where are the spooky areas? I seem to remember a map version with a ship graveyard area that I can't find now

    • 1 year ago
      Anonymous

      That was in Arceus...

      • 1 year ago
        Anonymous

        No i mean I saw a stylized map of paldea with an area on the western coast that had wrecked ships in the water with little wisps around it. It also had a graveyard to the south of the region

        • 1 year ago
          Anonymous

          That's either in Arceus or you're thinking about a totally different game Anon

          • 1 year ago
            Anonymous

            Found it. It was a fake map that was circulating after the first trailers of the region show it as spain

  7. 1 year ago
    Anonymous

    Paldea itself is a Paradox.

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