This game is amazing, first time ive ever played a castlevania game, now please tell me all the other games in the series are better than this one so ...

This game is amazing, first time ive ever played a castlevania game, now please tell me all the other games in the series are better than this one so I can enjoy the whole series.

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  1. 1 year ago
    Anonymous

    You will probably enjoy the gba games (except circle of the moon, it's pretty awful) and maybe sotn

    • 1 year ago
      Anonymous

      >except circle of the moon, it's pretty awful
      Based

    • 1 year ago
      Anonymous

      what's wrong with Circle (jerk) of the moon?

      • 1 year ago
        Anonymous

        it was a GBA launch title so it's bright as frick and the controls aren't great. there are fan patches to fix both issues though, so if you really want to play it then go for that. it's still not as good as the other GBA/DS Castlevania games but if you're still interested in more after playing all of the other ones then go for it

        • 1 year ago
          Anonymous

          >it was a GBA launch title so it's bright as frick
          It's the opposite you moron, CotM looks great on LCD displays but looked dark as frick on og hardware because screen glare wasn't accounted for at the time.

        • 1 year ago
          Anonymous

          >bright as frick
          You're thinking of Harmony. CoTM was nearly impossible to see on the original GBA.

          • 1 year ago
            Anonymous

            game was a complete bear to play on an old GBA like I had, I gotta admit. you had to play it like directly under a light source half the time.

      • 1 year ago
        Anonymous

        people here hate cotm because they're scrubs and the game is too challenging for them

        • 1 year ago
          Anonymous

          Black person I can beat the og Castlevania with no deaths CotM just sucks

          • 1 year ago
            Anonymous

            >Black person I can beat the og Castlevania with no deaths
            ooooo wow you're so amazing anon lol

            • 1 year ago
              Anonymous

              I accept your concession

        • 1 year ago
          Anonymous

          The issue is you need somw of thw cards to make beating enemies easier, and the grind system was just as fricked as Vanilla Dawn lf Sorrow, the Card Hack version its MUCH better because you find the cards as items around the castle and the progression curve is more rewarding and exploration feels improved because of it.

          CotM still had quirks, despite the more crammed looking castle map due to the tiny 240x160 gba screen, the overall world is actually bigger then SotN, even has more screen rooms, and the tiny sprites (GB castlevania sized) with many areas veing very vertically focused and using full 256x256 screen room sizing, it is a huge world, but its also much more linear, also its as if you took SoTN Richter mode and gave it story mode elements and levelling system with basic item usage, but no weapons or shop.

          • 1 year ago
            Anonymous

            Nasty AI slop. Is this supposed to be maria?

            • 1 year ago
              Anonymous

              Not him but this is a Castlevania thread stay on topic or frick off with your autism, we are discussing vidya here.

        • 1 year ago
          Anonymous

          More people here praise CotM because its shit that's only hard due to bad design.
          You homosexuals jerk off anything as long as it says "game over"

      • 1 year ago
        Anonymous

        Nothing, it's a massive pleb filter

      • 1 year ago
        Anonymous

        Slow, dim, grindy. It's fine in an emulator if you have fast forward and save states enabled.

      • 1 year ago
        Anonymous

        the amount of grinding required for the card system and basic items immediately pisses people off and the rest of the game is kind of an uneven mess, it's not BAD but it's primed to make you hate it.

      • 1 year ago
        Anonymous

        I played the GBA collection on switch, never had played them only the DS ones and Cotm was my favorite between the three.

        HoD is a mess to play and AoS is cool but i liked how Cotm combines Classic with Igavania, my guess is that the game is harder than the other igavanias (including Sotn)

      • 1 year ago
        Anonymous

        it should have been a linear game, the bosses are fun but there is no point in exploring the map.
        >hp up
        >mp up
        >heart up
        that's all you will ever get and the card drop is bullshit.

        • 1 year ago
          Anonymous

          >>hp up
          >>mp up
          up
          "Hurr durr it's okay when Metroid does it"

        • 1 year ago
          Anonymous

          I like the max ups and disagree about there being no point in exploration, but I do wonder at times what CoTM would be like if it were indeed geared more towards linear-vania. So long as you kill enemies as you meet them, I'd say you're scarcely underlevelled for bosses, and the level design would perhaps be better than it already is if it didn't have to be designed around being able to circle back to a main hub.

    • 1 year ago
      Anonymous

      Circle of the moon is great you homosexual. It's Harmony that he should avoid

      • 1 year ago
        Anonymous

        utter dogshit taste. I suggest you have a nice day immediately

        • 1 year ago
          Anonymous

          I'm sorry you like mind-numbingly easy gameplay overlaid on a cryptic as frick map. You're truly brave to choose to continue living even when afflicted with such mental handicaps

          • 1 year ago
            Anonymous

            >cryptic as frick map

            Harmony has the most soulless and braindead-feeling movement and combat in the entire series, the music is straight up ear-rape, the magic system is busted as all hell and kills any scrap of challenge the game even has to begin with, and the castle in it is so B O R I N G

            >castle in it is so B O R I N G
            filtered hard

            • 1 year ago
              Anonymous

              The castle has a legitimate terrible layout by virtually every possible metric.
              >uninspired generic areas
              >virtually no area gimmick cementing the generic areas
              >has no real cohesion between the areas chaines to each other
              >teleports are a part of progression
              >massive corridors and towers filled with nothing but a dead end with a ability check right at the end rather than the beginning of the area.
              The map isn't hard to navigate because it has challenging areas or anything, it's just messy and the lack of thought put behind it makes it boring to curse through back and forth to find where the frick you should be going with floaty ass Juste.

              Cotm on the other hand has a much more cohesive gameplay, it's just really wonky and hard if you have no idea of which cards you should be using and where to get then which in turn truly filters plebs

              In b4
              >HURR filtered

              • 1 year ago
                Anonymous

                Shut up
                The castle layout of Harmony of dissonance is the most visually appealing Looking castle in any igavania game 2nd to symphony of the night , one second you can be in the 9th circle of hell and another second you're in the heaven's sky with 3D background that Aria of sorrow flat out stole from.
                The true of blandest castle map has to be aria of sorrow's , it's basically a copy of sotn's areas , painfully uninspired

          • 1 year ago
            Anonymous

            >HoD
            >cryptic as frick map
            how can you type with a sub 50 IQ

      • 1 year ago
        Anonymous

        based, harmony sucks ass

        utter dogshit taste. I suggest you have a nice day immediately

        cringe

      • 1 year ago
        Anonymous

        >Circle of the moon is great you homosexual. It's Harmony that he should avoid
        Contrarian zoomie bullshit, HOD is great

        • 1 year ago
          Anonymous

          Harmony has the most soulless and braindead-feeling movement and combat in the entire series, the music is straight up ear-rape, the magic system is busted as all hell and kills any scrap of challenge the game even has to begin with, and the castle in it is so B O R I N G

        • 1 year ago
          Anonymous

          I like it. But it's worse than CotM.

      • 1 year ago
        Anonymous

        harmony is just ridiculously easy but fun i dont get the hate for that game

    • 1 year ago
      Anonymous

      >except circle of the moon, it's pretty awful

      casual status: filtered

    • 1 year ago
      Anonymous

      I enjoyed Circle of the Moon. It was my first new style Castlevania game.

    • 1 year ago
      Anonymous

      circle of the moon is the undisputed best handheldvania you nonce

      • 1 year ago
        Anonymous

        >undisputed

        I dispute that

        • 1 year ago
          Anonymous

          For your sake I was hoping you wouldn't do that

    • 1 year ago
      Anonymous

      >except circle of the moon, it's pretty awful

      /thread

  2. 1 year ago
    Anonymous

    Made it this far, the next boss is in the towe on the right but he already killed me once on his second phase

    • 1 year ago
      Anonymous

      the laser dinosaur one, right? I remember getting pretty filtered by that one so I actually needed to git gud to dodge its attacks, probably fought it earlier than I should have

      • 1 year ago
        Anonymous

        yep thats the one, i would rather try and do it without spam potion gameplay

        >first time ive ever played a castlevania game
        yikes

        never looked like something I would play, always saw SOTN in the store on release but never picked it up

        Play Aria of Sorrow, it's Dawn's prequel.
        Symphony of the Night is pretty great and similar to Dawn/Aria, but focused on finding more swords and other weapons with secret features (like secret special inputs and hidden leveling systems) rather than souls.
        Order of Ecclesia is a bit similar to Dawn, but more focused on "souls" since they are your only weapons now.

        only started playing because it was the first game released on DS and curentlly playing through it for retroachievements

    • 1 year ago
      Anonymous

      Maybe its me but castle seems tiny and even the overall fielf is crammed in due to each screen room being at puny 256 x 192, SotN, Cotm and even HoD were at 256x256.

      Also the sound design is atrocious, like, who messed up the hit/damage sound effects?

    • 1 year ago
      Anonymous

      Just crouch under his chest to hit the legs, run away if he does the smoke attack or goes for a bite (you can "jump" while crouching to slide) and if he starts the laser from above get as close as you can to his legs

  3. 1 year ago
    Anonymous

    All the other games are good. Play them
    >playing Dawn before Aria
    YOU DOUBLE Black person
    GO PLAY ARIA OF SORROW NEXT FIRST THING
    OR STOP DAWN AND GO PLAY ARIA TO COMPLETION
    FRICK

  4. 1 year ago
    Anonymous

    >first time ive ever played a castlevania game
    yikes

    • 1 year ago
      Anonymous

      >first time ive ever played a castlevania game
      sad. and that one was when the series went to shit, too, and started recycling most of the earlier content.

      I'd say you're a lucky one for starting out with the weakest game and still liking it. Should be a treat

      At least it's not Lords of Shadow lmao

  5. 1 year ago
    Anonymous

    Play Aria of Sorrow, it's Dawn's prequel.
    Symphony of the Night is pretty great and similar to Dawn/Aria, but focused on finding more swords and other weapons with secret features (like secret special inputs and hidden leveling systems) rather than souls.
    Order of Ecclesia is a bit similar to Dawn, but more focused on "souls" since they are your only weapons now.

  6. 1 year ago
    Anonymous

    >first time ive ever played a castlevania game
    sad. and that one was when the series went to shit, too, and started recycling most of the earlier content.

  7. 1 year ago
    Anonymous

    it's my favorite entry in the series. i remember being a teen and thinking Soma was the coolest motherfricker on the planet

  8. 1 year ago
    Anonymous

    Is there somethging to do in this room

    • 1 year ago
      Anonymous

      not yet, you can ignore it for now

    • 1 year ago
      Anonymous

      Dear lord i really hate the photorealistic indexed foreground and background tiles, like seriously, they look pretty baf

  9. 1 year ago
    Anonymous

    >Stupid touchscreen bullshit
    >Farming required for the crafting system and to make souls actually useful
    It's still a good game, but it's the weakest of the DS ones.

    • 1 year ago
      Anonymous

      required for the crafting system and to make souls actually useful
      The Katana crafting tree is so easy to go through, I didn't spend more than 15 minutes in total farming for everything i needed.

    • 1 year ago
      Anonymous

      >get throwing sickle
      >get Skelerang soul
      >spam wall-piercing projectiles that travel across the entire screen everywhere without being locked into an attack animation
      >completely ignore every other weapon in the game and the whole soul union shit

  10. 1 year ago
    Anonymous

    I'd say you're a lucky one for starting out with the weakest game and still liking it. Should be a treat

  11. 1 year ago
    Anonymous

    Aria of Sorrow

    Cagnazzo
    Chronomage
    Headhunter

    ZA WARUDO!

  12. 1 year ago
    Anonymous

    Dawn is a terrible fricking sequel and a terrible metroidvania. The reason is simple: metroidvanias are meant to reward exploration.

    In Aria, there were no soul levels. You get stronger souls by exploring - you encounter new enemies and thereby acquire newer and improved souls. Aria also had many weapons scattered around, which you find by exploring. In Aria, your character's progression was deeply tied to how much you've explored.

    Dawn's design undermines exploration in a big way - you don't get better souls when you explore, instead your progression is heavily tied to soul levels. This means that you improve the most by staying in one place and grinding the same enemy over and over. On top of this, it had vastly fewer weapons and gear scattered around. Your weapon progression is mostly tied to crafting, which also requires souls and feeds even further into the previous problem. Your exploration is irrelevant and most of your toolset comes from standing in one place and grinding.

    • 1 year ago
      Anonymous

      >walking back and forth is superior to grinding mobs over and over
      Not necessarily. Honestly, they're pretty similar. I didn't grind mobs in Dawn, so the RNG of getting power ups was pretty enjoyable.

      • 1 year ago
        Anonymous

        If the act of exploring and finding new areas is just "walking back and forth" to you then maybe this genre isn't for you. Stick to button mashing JRPGs if you like grinding.

        • 1 year ago
          Anonymous

          Relax, I was just pointing out that they're essentially two similar repetitive mechanics. I like the series and I like the genre, clearly you don't.

          • 1 year ago
            Anonymous

            >they're essentially two similar repetitive mechanics
            Except they're obviously not, you're being reductive to a comical degree.

            • 1 year ago
              Anonymous

              Well yeah, if you're going to reduce the soul system, then I'm going to reduce the "exploration". And if you want to get technical, the exploration in the genre by its nature is more repetitive than a linear game due to all the backtracking through areas you've already been to, not to mention the mobs respawning every time- even more repetitive!

    • 1 year ago
      Anonymous

      >you don't get better souls when you explore
      You absolutely do. I'd probably even go as far and claim that it's even more true in Dawn than it is in Aria, because some of the rare or more hidden souls are quite busted in Dawn.
      The only way your claim would have any weight to it would be if you had really grinded an earlier soul to the point that it remains superior even after finding newer, rarer, or hidden souls. But then that's kind of on you.

      You never need to grind souls ever. But if you love one particular soul and has it as your favourite, you can. If you wish to. Grind that one.
      It's to reward favouritism. Which can be pretty neat. But if you grind a new soul every area or whatever then you're absolutely doing something wrong (unless you enjoy the grind itself).

      • 1 year ago
        Anonymous

        >expanding your toolset as you progress is bad
        >using one soul for the whole game is good
        Dawn's souls are much, MUCH shittier in general and there's not much reason to use 90% of them.

    • 1 year ago
      Anonymous

      One of the reasons soul levels are so broken and and getting souls is rare in Dawn is because the luck stat is broken, you can fix this to make the game a much more pleasant experience.

    • 1 year ago
      Anonymous

      >This means that you improve the most by staying in one place and grinding the same enemy over and over.
      You mean the same fricking thing you do in Aria when you are grinding a soul with like 1% drop rate?

      Are you trying to be this stupid or does it come naturally?

      For what it's worth I agree Aria is better but the reasons you state are fricking stupid.

  13. 1 year ago
    Anonymous

    >Enjoying IGA Castlevania
    Soulless slop, go play the Classics

  14. 1 year ago
    Anonymous

    It’s the best castlevania and one of the best games ever tbh

    • 1 year ago
      Anonymous

      OP didn't post Aria

  15. 1 year ago
    Anonymous

    Don’t listen to ANYTHING anyone else says.

    I too came into playing Castlevania quite late, like, last year.

    I have since played every single one other than the 3D ones.

    The only good castlevania games are as follows.

    Aria of Sorrow
    Dawn of Sorrow
    SotN

    I want to put OoE on the list but it plays quite differently and it’s super linear compared to the other games for about 90% of the game until you get to Draculas castle at which point the game becomes motherfrickingbullshit.

    The other games I couldn’t even finish because it felt like they made them for kids or something. Or like they threw in mechanics just to be different. Like one lets you control 2 party members but it’s just not a fun mechanic because you have to switch between them for melee and for magic and it’s a pain.

    For what it’s worth, the only other good Metroidvania game I enjoyed was Bloodstained but it’s a bit easy.

    • 1 year ago
      Anonymous

      PoR is outrageously fun, if pressing one button to switch characters was painful then you are special needs

    • 1 year ago
      Anonymous

      >Or like they threw in mechanics just to be different. Like one lets you control 2 party members but it’s just not a fun mechanic because you have to switch between them for melee and for magic and it’s a pain.
      I am convinced PoR is a co-op game where they ran out of time to or otherwise could not implement the netcode for some reason.
      Maybe they did some demographic research and found that castlevania players had no friends, or maybe they realised that few enough people in japan played it that the chances of their train commuting worker ants finding someone else on the train to play with on their way to work/school was next to nil.

      Curse of Darkness was really good. All of the 2D games after SotN play like bad SotN clones. Even Aria of Sorrow with its "innovative" soul stealing was just a consolidation of the many disparate mechanics in SotN to make the game work better on a portable console and easier to play casually. Didn't have to remember how to use gravity boots or which button to transform into a bat or mist or how to do the soul steal. Just equip the monster soul and press the monster soul button.

      • 1 year ago
        Anonymous

        >Even Aria of Sorrow with its "innovative" soul stealing was just a consolidation of the many disparate mechanics in SotN
        It was literally a case of streamlining done well. The way SotN's entire hodgepodge clusterfrick of mechanics were neatly wrapped into a simple "on-use/temporary buff/passive" framework is borderline genius. This simplification brings order, it doesn't remove depth.

        • 1 year ago
          Anonymous

          You dumb moron gorilla. You stupid Black person. Was being able to soul steal and cast hellfire without having to go through a menu too much for your peanut brain?

          • 1 year ago
            Anonymous

            Yes. Keep seething at my massive fricking brain, you drooling imbecile.

          • 1 year ago
            Anonymous

            nah, it's just tedious and boring t b h

          • 1 year ago
            Anonymous

            >fighting game inputs for no fricking reason
            >this is "more convenient" than going into a menu for .3 seconds

      • 1 year ago
        Anonymous

        didn't PoR have online co-op but it was exclusively some boss rush dungeons or something weird like that

        • 1 year ago
          Anonymous

          Yes. you're right, I completely forgot about that bit. I played it with my sister.
          So that just makes me even more confused.

    • 1 year ago
      Anonymous

      Based. Most Gankertards hate on DoS and it just shows their shit taste or how they got filtered by a simple stylus mechanic

    • 1 year ago
      Anonymous

      You're a frickwit with terrible taste
      The best IGAvania is Harmony of Dissonance. NGMI zoomie

      • 1 year ago
        Anonymous

        meh, kinda boring imo

    • 1 year ago
      Anonymous

      >Aria of Sorrow
      >Dawn of Sorrow
      >SotN
      literally the only castlevania games I played
      Bloodstained was fun as well

  16. 1 year ago
    Anonymous

    I don't recall the other DS games labelled as Konami's Best.

    • 1 year ago
      Anonymous

      Does it surprise you that a company known for making pokies as a business and having a side hobby of making videogames would label its most repetitive and bland game its best?

    • 1 year ago
      Anonymous
  17. 1 year ago
    Anonymous

    Portrait of ruin is kino and im tiredof pretending its not

  18. 1 year ago
    Anonymous

    They are all better, no joke. Dawn is kind of a low bar, its soul grinding and crafting system is unnecessary bullshit that no other game has. Other games would just reward you directly for exploring the castle

  19. 1 year ago
    Anonymous

    I never cared for SotN.

  20. 1 year ago
    Anonymous

    Make sure you play Aria of Sorrow (DoS's prequel, unfortunately it's gonna feel like a downgrade, but it's still a very good game), Portrait of Ruin and Order of Ecclesia.
    If you still want more, play Symphony of the Night and Bloodstained Ritual of the Night.
    If you STILL want more, then consider playing Harmony of Dissonance and Circle of the Moon.

  21. 1 year ago
    Anonymous

    played all the Castlevania games in in-universe order.
    It was pretty cool seeing Dracula revive and kill him every time. Shame he isn't in this one other than the bad ending so I consider that the real one.

    • 1 year ago
      Anonymous

      Soma IS Dracula

      • 1 year ago
        Anonymous

        #NotMyDracula

  22. 1 year ago
    Anonymous

    Why do people get filtered by the touch controls? I thought they were kind of fun

    • 1 year ago
      Anonymous

      because they played on soulless emulators. Game is fun as hell on the actual DS

    • 1 year ago
      Anonymous

      >disliking something = getting filtered
      I wish this website would only let people with triple digit IQs to post so they would be forced to think out whay they're gonna say instead of resorting to buzzwords that don't actually apply to the situation at hand

      • 1 year ago
        Anonymous

        yeah whatever homie stay filtered

        • 1 year ago
          Anonymous

          I accept your concession

      • 1 year ago
        Anonymous

        At least I don’t need to play a romhack because drawing shapes is too difficult for me

    • 1 year ago
      Anonymous

      cause death was hard 🙁

      • 1 year ago
        Anonymous

        Not gonna lie beating death in Julius mode is almost impossible , shit took me nearly a month and I only won because of yoko's ice attack hitting hard and twice if you angle it right

  23. 1 year ago
    Anonymous

    Kinda funny seeing his divisive everyone’s taste is in this series. The only one that’s universally liked is sotn

    • 1 year ago
      Anonymous

      >The only one that’s universally liked is sotn
      Frick off no it isn't. Poorly designed hallway simulator that normalgays jerk off because of muh music and visuals. There's literally no other reason and this is why normalgays need to be rounded up and shot. Eat a fricking dick.

      • 1 year ago
        Anonymous

        If I could change anything in SOTN it would be these two things
        >add music so there are more than two music tracks in the entire inverted castle
        >balance overhaul so the game doesn't go from moderately hard to pathetically easy by the time you find the first warp
        Other than those issues it still owns today.

    • 1 year ago
      Anonymous

      SotN is great but it was immediately surpassed by its sequels in essentially every single regard. Which really shouldn't shock anyone since the devs literally built off of SotN and learned from SotN with the sequels.

      The only reason you see so many people argue otherwise or refuse to accept that SotN was surpassed. Is because there has always been a bias against handheld titles.

      • 1 year ago
        Anonymous

        >SotN is great but it was immediately surpassed by its sequels in essentially every single regard
        yeah sure
        except, you know, SOUL

        • 1 year ago
          Anonymous

          Wrong.

          • 1 year ago
            Anonymous

            I wish I could have more "CastleMon" stuff. The peak has been reached in Curse of Darkness, when your familiars even have evolutionary trees.

            • 1 year ago
              Anonymous

              It would have been cool if you could capture and summon the actual enemies in CoD. Their abilities could be the abilities that get used on you. Of course make the IDs just normal enemies so you could still have them.
              The evolution stuff was kinda poor. It was an admirable attempt but the highlight of it was your pic, using chauve-soris to get your own Able, which was arguably the best ID in the game. But even that illustrated the problem. The idea was cool, finding the area that seemed to be most rich in crystals and farming it for 30 minutes was less than fun.

      • 1 year ago
        Anonymous

        >SotN is great but it was immediately surpassed by its sequels in essentially every single regard
        except in audio/visual fidelity. honestly if they "remastered" AoS, kept everything gameplay-wise more or less exactly the same, but updated the graphics and sound, it would be by far the best game in the series.

      • 1 year ago
        Anonymous

        The bias is there because they look and sound worse than SotN. I still consider AoS the best Igavania but Castlevania is in such a weird fricking spot that SotN is still the best looking and sounding one outside of the multiplayer meme game.

  24. 1 year ago
    Anonymous

    castlevania fanbase is one of the worst, every single person thinks they're some unique contrarian for liking specific castlevanias

    you're not interesting

    • 1 year ago
      Anonymous

      castlekino threads are chill as frick, this is the most volatile thread we've had in a while which is kind of refreshing

  25. 1 year ago
    Anonymous

    Dawn is a harder follow-up from Aria. At least they downgraded the Chaos Ring to avoid making the game too easy (it replenishes mana slowly rather than refueilling fully it right off the bat). I'm still a bit disappointed since I discovered they cut almost all spoken dialog from the JP version except for the moment a tied-up illusion shaped like Mina appears, uttering Soma's name.

  26. 1 year ago
    Anonymous

    This was my first Castlevania game. The DS generation was really when I started playing a frick load of games. I went back and played the gba games and SOTN after playing it.

  27. 1 year ago
    Anonymous

    kino

    • 1 year ago
      Anonymous

      I am still sad we didn't actually get a Sorrow anime.
      Maybe Castlevania would still be alive if it had.

      • 1 year ago
        Anonymous

        The Netflix series is most likely going straight to Sorrow after SOTN, but it's not gonna be the Sorrow anime fans wanted, of course.

        • 1 year ago
          Anonymous

          the fact that the Apu dude who produces it is so enthusiastic about Soma makes me pretty nervous tbqh. I have a bad feeling he wants to drastically alter the character.

  28. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      >Oh cool a neat little friendly npc that serves dri-
      >Does 200 damage and instakills me

  29. 1 year ago
    Anonymous

    You really lucked out playing this one first. It borrowed a lot of stuff from previous games, which imo cheapens it just a little if you recognize them.
    But yes, lots of other castlevanias are also very good. Definitely check out the GBA ones, SOTN, and probably the other two DS ones. Earlier incarnations and the 3D ones are different, you might or might not like them.

  30. 1 year ago
    Anonymous

    whatever happened to these games? the GBA (and to a lesser extent the DS) ones were so good and then they stopped making them.

    • 1 year ago
      Anonymous

      they never sold particularly well and the budgets were always tiny (hence the sprite reusage). a lot of people think that Konami was always softly trying to get rid of IGA but he just lept consistently putting out solid titles even with the shoestring budget and they sold enough considering all that, that it just took a while for them to finally can it and give it to MS.

      • 1 year ago
        Anonymous

        that's a shame, i think the last good one i played was like 10 years ago. is bloodstained worth picking up? i never really liked the original nes castlevania games.

        • 1 year ago
          Anonymous

          >is bloodstained worth picking up?
          yeah it's pretty good. its basically just a retooled Aria of Sorrow that's not Castlevania-related and has some weird out of place kickstarter-backer-designed enemies and objects. Shame you don't like classicvania though, they also put out a spinoff for Bloodstained called Curse of the Moon that's a fantastic spiritual successor to Castlevania III.

        • 1 year ago
          Anonymous

          I don't understand how anyone can stomach Bloodstained. Does the game somehow not look like as bad when you're actually playing it? The 3D side scrolling platformer with shitloads of specular and volumetric lighting everywhere makes it look so bad I can't even see myself playing a demo of it. It just turns me off entirely. It's not even a case of "urgh graphics gay". I love playing nethack. The ascii is moody and leaves a lot to imagination. But Bloodstained is just so damn ugly it boggles my mind. It is far and away the ugliest game I have ever seen.

          • 1 year ago
            Anonymous

            No. It's very ugly in motion too. Poor game.

          • 1 year ago
            Anonymous

            They just don't have autism anon. The game looks bad, but that's not the be all end all.

          • 1 year ago
            Anonymous

            Your mother never gave up on you so I'm sure you have it in your heart to forgive people not dropping a game solely because ofbhow buttugly it looks.

            • 1 year ago
              Anonymous

              My mother did give up on me. For years I would wake up in the morning and avoid her so I didn't have to look into her eyes and see that the complex emotions had been replaced with simple disgust and loathing. I rarely speak with her since I moved out.

              Just imagine it as a PS2 spiritual successor of symphony of the night
              People don't complain about the psp rondo of blood remake so why should this be any different?

              Because rondo of blood doesn't have anything that I complained about. Show me the muddy blobs of volumetric gas that seems to be arbitrarily plastered all over the screen in bloodstained? Show me the out of place clashing colored lights.

          • 1 year ago
            Anonymous

            Just imagine it as a PS2 spiritual successor of symphony of the night
            People don't complain about the psp rondo of blood remake so why should this be any different?

  31. 1 year ago
    Anonymous

    AoS > PoR > SotN > CotM > OoE > DoS > HoD

    CIII > RoB > Chronicles > Bloodlines > C2:BR > CI > SCIV >>>> (the others which i forgot or haven't played recently enough to judge)

  32. 1 year ago
    Anonymous

    PoR > OoE > CotM > DoS > AoS > HoD
    PoR edges out OoE for having done what Konami failed to do in SotN and it was their apology to the player
    OoE would easily win if not for the bonus levels of

    • 1 year ago
      Anonymous

      OoE => PoR > CoTM more or less = HoD depending on mood > SoTN > AoS and I don't know I'd put DoS, honestly.
      >OoE would easily win if not for the bonus levels of
      Bonus levels of what? You mean the Training Hall and Large Cavern? I've some fondness for both myself, but I would take Nest of Evil over LC. The latter is just largely cave trolls, tin men, demon lords and especially those fricking double hammer guys and weapon masters. They're not bad enemies or anything, Weapon Master is fricking cool for what it can do, it's just real samey. NoE had a lot of variety and managed to be challenging without making you rely on literal flight to get by.

      They nerfed my favorite weapon but it’s still good

      I can't remember, but I think DoS actually buffed mine.

  33. 1 year ago
    Anonymous

    SoTN is better that's it.

  34. 1 year ago
    Anonymous

    They nerfed my favorite weapon but it’s still good

    • 1 year ago
      Anonymous

      how do you pronounce that thing's name anyway? it's Irish or something, right?

      • 1 year ago
        Anonymous

        cleave solace

      • 1 year ago
        Anonymous

        The way it's fricking spelled
        Cleave Sulas

        • 1 year ago
          Anonymous

          man gaelic is fricking weird

          • 1 year ago
            Anonymous

            It's not Gaelic.
            There's no such fricking language known solely as 'Gaelic'

            • 1 year ago
              Anonymous

              you can gaelic my balls fricking nerd

            • 1 year ago
              Anonymous

              Why'd I have to spend 14 years learning Gaelic then

        • 1 year ago
          Anonymous

          cleave solace

          How the FRICK does Claimh sound like Cleave?

          • 1 year ago
            Anonymous

            Don't think too hard. It's for your sake. Fionn Maccumhail? Pronounced ''Finn McCool''. Medb? Pronounced like the word ''Maybe''.

        • 1 year ago
          Anonymous

          Yeah and Fionn Mac Cumhail is pronounced exactly how its spelled

  35. 1 year ago
    Anonymous
  36. 1 year ago
    Anonymous

    Frick Konami.

    I have to confess that I like all the metroidvania vanias to an extent and any one of them is better than fricking Hollow Knight. Frick that overrated piece of shit ugly ass game..

  37. 1 year ago
    Anonymous

    Not my proudest fap but trying play this game as a 12yo and id have to take a break whenever id see these. Also used to let myself get succed by the liliths and succubi so i could see their butts

    • 1 year ago
      Anonymous

      >Not my proudest fap
      I mean it's just a naked girl, does the flower make it that weird?

      • 1 year ago
        Anonymous

        I suppose not, and the more i think of it the more it might have actually been a high point. If you can get off to something made of a handfull of pixels, you could prob get off on anything.

        Bonus pic, student witch legs.

    • 1 year ago
      Anonymous

      castlemania has underrated monster girls

      • 1 year ago
        Anonymous

        Still waiting for someone to do an Aria of sorrow lillith cosplay
        Come on girls it couldnt be easier

    • 1 year ago
      Anonymous

      That reminds me of the room where 5-6 succubi chain grabbed me to near death. I was very flustered in more ways than one.

  38. 1 year ago
    Anonymous

    How do you guys talk specifics about each of these games when they're literally the same game with different characters every single time

    • 1 year ago
      Anonymous

      meh, they usually have some quirks that set them apart.
      Portrait of Ruin features two character you switch between on the fly, much of the game takes place in non-castle environments, and it has a kind of odd leveling system for magic and subweapons
      Order of Ecclesia is semi-linear with levels that almost make it feel like it's another stab at Simon's Quest, focuses almost solely on magic and combining said magic, is pretty difficult, and it's got a village of NPCs to do quests for.
      Both of those sound distinct enough from each other to differentiate.

    • 1 year ago
      Anonymous

      because rather than reinvent the wheel they just tried tweaking what was a successful formula to varying degrees of success

      sotn was essentially a long-form version of a traditional castlevania game and they made the wise decision to make alucard control great and not be stiff and unresponsive and have actual air control when you jump

      circle of the moon was like that except instead they basically made it into richter mode from sotn. personally i didn't like it as much. it was hard but satisfying but the endgame was literal CBT

      in harmony of dissonance they sort of married the rpg features of sotn with richter mode, resulting in juste, and instead of having an inverted castle they had like a 2nd layer that you travel between. i never beat it because i got tired and frustrated by the maze-like layout of the 2 castles

      aria of sorrow is a true return to form and i feel is the true successor to sotn. personally i liked the button input spells from sotn but here they really expanded on the magic and essentially combined the spells with subweapons. the plot was pretty interesting since instead of a belmont you were the reincarnation of dracula dawn of sorrow was pretty meh but played fine.

    • 1 year ago
      Anonymous

      Because we played them unlike you.

      Shut up
      The castle layout of Harmony of dissonance is the most visually appealing Looking castle in any igavania game 2nd to symphony of the night , one second you can be in the 9th circle of hell and another second you're in the heaven's sky with 3D background that Aria of sorrow flat out stole from.
      The true of blandest castle map has to be aria of sorrow's , it's basically a copy of sotn's areas , painfully uninspired

      >shut up you're not allowed to point out things.
      What a wonderful retort
      >one second you can be in the 9th circle of hell and another second you're in the heaven's sky with 3D background
      It's almost like they're just mashed up generic areas together with different tastes of background but absolutely nothing else. Does this 9th circle of hell features any notable creatures/music/area gimmicks that set it apart from the other areas? I don't think so.
      >The true of blandest castle map has to be
      The one filled with furniture instead of interesting loot, yes.

      • 1 year ago
        Anonymous

        Only ones I didn't play were por, aos, and dos

  39. 1 year ago
    Anonymous

    must-play
    symphony of the night
    order of ecclesia
    aria & dawn of sorrow
    portrait of ruin

    meh-tier
    circle of the moon (ballbusting difficulty and grinding)
    harmony of dissonance (tries to be sotn 2.0 but fails miserably)

  40. 1 year ago
    Anonymous

    I'm not really sure why people claim CotM is so hard, I beat it for the first time a few weeks ago and only died a few times (once at the dragon zombies and a few times at Dracula).
    if you approach it like a classicvania and take your time, planning your moves carefully, and spam the frick out of holy water/cross, it's not too hard

    • 1 year ago
      Anonymous

      You probably missed the fact that people moving onto CotM were all picking it up after SotN being their last castlevania.

    • 1 year ago
      Anonymous

      The dragon zombies, adramelech, and dracula are all pretty damned difficult imo. regardless of itself, it's easily the hardest metroid-style CV.

    • 1 year ago
      Anonymous

      >getting your ass handed to you somewhat by some bosses
      I'd imagine that's probably why for a lot of people, and as the others have pointed out, CoTM is shades harder than perhaps most if not all the all other metroidvanias. Probably not helped by not having a bestiary or much of an in-game clue which enemy drops what, including oddities like the Electric Demon dropping the poison Manticore card and the Electric Skeleton dropping I think the earthy Golem card?

      But yeah, even so, I agree with you, CoTM isn't so bad if you have patience and good timing, with mooks to practice on and bosses to test you.

      castlemania has underrated monster girls

      For me, it's Curly.

      • 1 year ago
        Anonymous

        CoTM has actual puzzles and nice plattforming

        • 1 year ago
          Anonymous

          A bunch of the metroidvanias have puzzles, anon. DoS has the shifting rooms in the guest house and red light in the ice off the top of my head, PoR has one or two moments like the motorbike segment, AoS and beating Graham the right way, OoE and its environmental obstacle courses and honestly
          think HoD had better box pushing puzzles, there I said it
          .
          >nice platforming
          I've always felt it would be nice for it to be a little more intense than what we got, but then, maybe that would make things like backtracking a chore if CoTM overdid it, and what we got IS nice.

        • 1 year ago
          Anonymous

          >actual puzzles
          there's like a few block pushing ones and the water area which is just hit every lever you see, it's really not praiseworthy

  41. 1 year ago
    Anonymous

    you played the best one first, you fricked up

  42. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      Knew which song this was gonna be before clicking the link. Based

      • 1 year ago
        Anonymous

        Dawn of Sorrow is far from my favorite vania but that is definitely my favorite boss theme in the series.

  43. 1 year ago
    Anonymous

    Castlevania III and Rondo of Blood remain the peak of the series for me.

    • 1 year ago
      Anonymous

      I disagree but you have great taste regardless.

    • 1 year ago
      Anonymous

      I can't get into 3, the later levels are just annoying to play to me and the secondary characters just feel like gimmicks to break the levels, not like actually fun characters.

      • 1 year ago
        Anonymous

        The Sypha route is the game at its absolute best and she perfectly complements Trevor, not broken at all.

        • 1 year ago
          Anonymous

          This level annoyed the shit out of me and just burned me out. It has all the most annoying enemies, segments where stairs will block you from using sub weapons and a boss that I still don't understand how you're really supposed to fight it. Unless you switch over to sypha and just wreck him with the homing shots.

  44. 1 year ago
    Anonymous

    So, I finished Dead Cells Castlevania DLC.
    And it made me realize I really want to play the series again.
    What's the best way to play Dracula X (JP) - onwards on pc

    • 1 year ago
      Anonymous

      for Drac X just download that standalone PC version someone made with the PC-E emulator.
      the rest just emulate I guess

    • 1 year ago
      Anonymous

      I got Dead Cells on my phone so that I could test out a bluetooth controller. They need to hurry the frick up and get the Castlevania stuff into that version. Is it gud?

  45. 1 year ago
    Anonymous

    still trying to beat this c**t, no idea how you would even beat him without getting hit

    none of the other bosses given me this much trouble

    • 1 year ago
      Anonymous

      Quit using slow-ass weapons. That's your first mistake.

      • 1 year ago
        Anonymous

        Nah the great sword is based

        • 1 year ago
          Anonymous

          It really isn't. The swing isn't worth how slow it is.

      • 1 year ago
        Anonymous

        Ok I will try Axe

    • 1 year ago
      Anonymous

      once you get his pattern down he's ezpz. he is definitely a pain in the ass the first time you play the game though.

    • 1 year ago
      Anonymous

      Are you perhaps eating the laser? You'll want to get in front of its legs and kneel.

      Don't give me that look.

  46. 1 year ago
    Anonymous

    I enjoyed Portrait of Ruin and Order of Ecclesia far more than Aria.

  47. 1 year ago
    Anonymous

    DoS is the weakest of the DS trilogy IMO, there are a total of 7 castlevania games which are metroidvania style and they are all good games.

    But some are better than others so here it goes my tier list.
    SotN > PoR > OoE > AoS > DoS > HoD > CotM

    Every other castlevania game is classic style or some 3D abomination, among the 3D games the only good ones are LoI and CoD, I like CoD myself and think it is the best example of how a 3D castlevania should be, but do try them you might like classicvanias too, if you can endure the pain that is.

    • 1 year ago
      Anonymous

      sotn is a classic and has historical relevance but it's not the best metroidvania. It has some serious flaws the next games fixed

  48. 1 year ago
    Anonymous

    I want a new vania that takes place after Dawn where its bad ending is canon

  49. 1 year ago
    Anonymous

    No other game could compare to down of sorrow. Sorry lads. I don't give two fricks if the characters look shitty anime the game felt smooth next to symphony.

  50. 1 year ago
    Anonymous

    Wait what's wrong with Circle if the Moon? It's one of the few castlekinos I've played to completion and thought it was solid.

    • 1 year ago
      Anonymous

      muh double tap running

  51. 1 year ago
    Anonymous

    finally, what an butthole

    failed the first sign too because im using trackpad in bed and its hard to draw consistently with that

    • 1 year ago
      Anonymous

      If you used any kind of weapon/soul/armor or items then you didn't really beat it, you are meant to fight against Gergoth with your bare hands and punch it until it dies, sorry but is the only real way to defeat it.

      • 1 year ago
        Anonymous

        One of many steps required for the true ending

      • 1 year ago
        Anonymous

        >He didn't kill Gergoth with slides only
        You didn't beat the game

    • 1 year ago
      Anonymous

      It was weird going from SotN where you fight all your bosses in wide open rooms to the DS and GBA games where so many of the bosses are in this tiny little box where you sit in the corner crouch attacking for a few minutes then slide tackle to the other side and repeat.

  52. 1 year ago
    Anonymous

    Ok,but I want to frick Yoko Belnades

    • 1 year ago
      Anonymous

      Mina > Yoko
      Soma has good taste.

    • 1 year ago
      Anonymous

      How's the shop going, Hammer?

      • 1 year ago
        Anonymous

        I keep getting random merch shipped as of late and Soma is telling me he's "playing a randomizer" whatever that means

    • 1 year ago
      Anonymous

      >Verification not required

      • 1 year ago
        Anonymous

        >Hammer was going to be revealed to be a descendent of Grant and be playable in DoS's alt mode
        I'm so pissed deadlines cut out what could have been the greatest Castlevania 3 callback.

        • 1 year ago
          Anonymous

          I'm pissed that Grant in general just kind of gets fricked simply because he isn't part of a literally divine bloodline. That's a real shitty way to treat the guy who the balls to take on Dracula with a knife and is arguably the most fun partner and character in the game.

          Sure, he turns out to be the most busted in the official fighting game spinoff that acknowledges that he helps rebuild Wallachia, but I feel like that's only because 3 mentions that in his ending rather than IGA et all actually giving a frick.

          • 1 year ago
            Anonymous

            Grant is top tier in Judgment? Is it played competitively? Tell me more

            • 1 year ago
              Anonymous

              Oh I have no clue what goes on with that game nowadays, and I don't know for a fact if Grant is indeed top tier, but let me share with you an anecdote back before Nintendo dropped wifi for Wii.

              Back then, when the game first released, you'd see all fourteen characters online. Time passed, and you'd see less and less of them both in casual and ranked mode, and for a long while, you'd only see the likes of Simon, Shanoa, Aeon, and Grant. A lot of this had to do with having easier, faster movement, a plethora of ranged attacks and projectiles, and access to subs like holy water that made it real easy to combo, I guess.

              By the end, though, you saw more and more Grant, until it was nothing but Grant and maybe Aeon here and there. You can maybe point to a bunch of stuff like an unblockable that can hit from distance, ability to booby-trap objects, a double-dodge and even a fricking air dodge, nevermind his fast running speed and infinite projectiles from like three different ways to throw knives and chakrams. The biggest thing, though, and I'd imagine probably what killed the online scene besides rankgays dropping out of matches if things didn't their way 100% of the time, was that, since throwing a subweapon would typically cancel most other attacks, one could chain together Grant's built-in knife throw with a dagger sub toss in a loop that might as well be infinite. Even if you block one, once you're stopped in your tracks, Grant pretty much has you, because there just wasn't any surviving his assault. He'd break your guard, and you just keep flinching from hit after hit after hit until you were dead, and yes, you'd probably die before he ran out of hearts even if he doesn't bother to get more after the match starts. Tried it once myself with the axe and still felt dirty, couldn't even complete the match, those are my last memories of the game. Grant's blades might not discriminate, but my conscience sure does.

          • 1 year ago
            Anonymous

            even then, they had to screw him over by adding the whole 'he had feelings for Sypha and never got over her going for Trevor, which is why he was absent from their wedding' in said game.

            • 1 year ago
              Anonymous

              That too, frick that. You look at 3's ending with him and tell me Grant isn't a fricking bro who wouldn't cheer on Trevor.

              • 1 year ago
                Anonymous

                Dude is a Danesti noble who worked with a Belmont noble(former?) to stop Drac. Even excluding the allusions to the real Dracul and Danesti families, the fact that they're both good-hearted noblemen who staked their lives on protecting the people would be enough to bond them

              • 1 year ago
                Anonymous

                You know, sometimes I forget that Grant's surname may be a reference to the Danesti name.

                You know what's one of my favorite parts of 3? So early on in the game, you can climb up the clock tower and fight Grant who's turned into a monster at this point. In a lot of the later games, if a character is so much as brainwashed, this usually means you're probably going to have to kill them unless you find an alternative, if there is indeed an alternative.

                Trevor, for his part, just whips the hell out of Grant and he's just fricking dandy, better than ever, really. Says a lot to me than so many later protags, including seemingly Julius, can't pull that off. Classic Belmonts were something else, and it's heartening to me.

              • 1 year ago
                Anonymous

                granted, Soleil, Richter, Maxim and Brauner's daughters were all fine after the ordeal; can't recall an instance where brainwashing was dealt with by death.

              • 1 year ago
                Anonymous

                >Soleil
                Soleil also had the Dracula beaten out of him, based Christopher, but yes, most victims eventually get saved some way, some how, it's more a matter of the how for me and how cool it is that Trevor and Christopher didn't have to frick about doing it.
                >Brauner's daughters
                >Brauner's
                Uhhhh
                >can't recall an instance where brainwashing was dealt with by death
                Albus fricks his own shit up absorbing Dominus Agony and Shanoa just plain didn't have the means to unfrick him, dude gets dead no matter what.

              • 1 year ago
                Anonymous

                ah forgot that he dies no matter what
                >brauner's
                yeah, they're eric's but i remembered them as brauner's; should've used the quote marks

              • 1 year ago
                Anonymous

                Course, thinking on it now, Judgment tended to treat the characters involved kind of badly. Simon's insecure, Trevor tended to talk down everyone if I remember right, and funnily enough, Sypha is a something of a selfrighteous b***h who'd kill people like Cornell and apparently henpecks Trevor in the future. Just damn, dude, and then there's Golem's story.

              • 1 year ago
                Anonymous

                Don't forget how Maria's entire story revolves around boob envy.

              • 1 year ago
                Anonymous

                I honestly don't like Maria much outside of her RoB/PoR/HoDespair appearances. No, this isn't pedoshit, it's just that, however much she might've been an airhead, RoB Maria was sweetheart with a good head on her shoulders. Then come SoTN, she's spouting off lines like "See you again if you live that long : V" before she falls for a guy she just met and that feels like it's half her character, like what the frick.

              • 1 year ago
                Anonymous

                Judgment turns Castlevania into a bad shounen anime.

              • 1 year ago
                Anonymous

                I feel like it was already a bad shounen anime long before that point, maybe RoB, I'd say definitely AoS. Maybe not entirely a bad thing, I can dig it at times, but I'd prefer minimal anime influence like the N64 games and maybe CoTM and OoE.

              • 1 year ago
                Anonymous

                Thank God for Sakurai bringing og castlevania back to the spotlight in Smash Bros.

              • 1 year ago
                Anonymous

                How good are the Belmonts, anyway, putting aside projectile spam tomfoolery? I don't have a switch and have played very little Ultimate.

              • 1 year ago
                Anonymous

                They are very balanced and move and fight how you would expect from a Belmont.

                people meme about projectile spam but they are avoidable and blockable.

  53. 1 year ago
    Anonymous

    what is the best version of bloody tears and why is it the simon's quest one?

    • 1 year ago
      Anonymous

      The best version is using Maria's Hymn in Harmony of Despair.

    • 1 year ago
      Anonymous

      Isn't it the fastest? It gives it more urgency instead of being a generic ominous organ tune

    • 1 year ago
      Anonymous

      Monster Dance >>> Bloody Queers

      • 1 year ago
        Anonymous

        I disagree but "Bloody Queers" got a good chuckle out of me so thank you

        • 1 year ago
          Anonymous

          Anytime

    • 1 year ago
      Anonymous

      you have no idea how hyped i got when i heard this in my julius playthrough

  54. 1 year ago
    Anonymous

    >cringe tears
    I only listen to true Castlekino tracks like this one.

    • 1 year ago
      Anonymous

      oops wrong link sorry anons

      • 1 year ago
        Anonymous

        Sorry, wrong track again, this is the one, the real castlekino.

  55. 1 year ago
    Anonymous

    >tfw getting to Julius for the first time as a kid and this starts playing

    • 1 year ago
      Anonymous

      I always wait until Julius has used the grand cross attack and starts using sub-weapons before I use soul attacks as if I'm going into a second phase as well.

  56. 1 year ago
    Anonymous

    No rendition, no remix, has ever been able to dethrone the original NES version of Wicked Child, and I don't understand why. Mankind should have found a way to improve it by now. Alas, it is not so. The NES version assaults you with some sick as drums. Meanwhile, modern variations swap out the heavy drum onslaught for . . . soft and gentle piano? Tragic.

    • 1 year ago
      Anonymous

      every song that first appeared in an NES vania is the best in those imo.

      • 1 year ago
        Anonymous

        >every song that first appeared in an NES vania is the be-ACK

        • 1 year ago
          Anonymous

          Is it only me that hears it but the bassline at the start of Aquarius in COTM always sounds like the Scooby doo laugh to me.

          For some reason the CV4 version of Beginning is the best in my opinion by a mile. i never get tired of hearing it, I'm not sure what it is but something about this version specifically really jives with me

          I always liked the Famicom original but almost all remixes of beginning are good except the weird ones in the Saturn version of SOTN.

      • 1 year ago
        Anonymous

        For some reason the CV4 version of Beginning is the best in my opinion by a mile. i never get tired of hearing it, I'm not sure what it is but something about this version specifically really jives with me

      • 1 year ago
        Anonymous
        • 1 year ago
          Anonymous

          Harmony of Despair had kino remixes

  57. 1 year ago
    Anonymous

    Aria of Sorrow has superior art. Doesn't have the same greatsword kino though, but I enjoyed it more than Dawn of Sorrow.
    Valkyrie and I believe Red Minotaur are OP. Iron Golem with Black Panther is really fun as well.

  58. 1 year ago
    Anonymous

    Richter isn't the best protag that would be Johnathan but Rondo is the best CV. Perfect blend of both styles and difficulty. Make sure you play it https://archive.org/details/rondo-of-blood.-7z

  59. 1 year ago
    Anonymous

    OoE > DoS >>>> PoR

  60. 1 year ago
    Anonymous

    I like this track is sounds so aggressive.

    • 1 year ago
      Anonymous

      HoD honestly had some well written music, it was just that damned sound font that was such a turn off. Successor of Fate is great but I hate it in the actual game.

  61. 1 year ago
    Anonymous

    favorite classic style
    favorite metroid style

    1
    Portrait

    • 1 year ago
      Anonymous

      3 or rondo
      AoS or OoE

    • 1 year ago
      Anonymous

      Supah Kinovania 4
      SoTN

    • 1 year ago
      Anonymous

      >Probably a tie between 1 and Bloodlines
      >AoS

  62. 1 year ago
    Anonymous

    Yeah many of them are
    DoS is my least favorite DS game honestly

  63. 1 year ago
    Anonymous

    Super metroid > wonderboy 3 > symphony of the night > the rest of the castlevania clones

  64. 1 year ago
    Anonymous

    Every large franchise has an objectively inferior game with a bunch of schizos defensing it, for the the Castlevania franchise that game is CotM.

    • 1 year ago
      Anonymous

      I thought that was C64?

      • 1 year ago
        Anonymous

        my best friend is one of those schizos
        he's always sworn up and down that CV64 is some sort of misunderstood masterpiece.

      • 1 year ago
        Anonymous

        That one is a factually bad game and the ones defending it are all pretending to be moronic.

      • 1 year ago
        Anonymous

        That one is a factually bad game and the ones defending it are all pretending to be moronic.

        Filtered

        • 1 year ago
          Anonymous
  65. 1 year ago
    Anonymous

    Aria of Sorrow > Dawn of Sorrow > Portrait of Ruin > Symphony of the Night > Order of Ecclesia

  66. 1 year ago
    Anonymous

    >plays the worst DSvania first
    i guess that means you can only go up? unless you really loved the soul+crafting grind, in which case you're just an alien

  67. 1 year ago
    Anonymous

    Somehow I missed out on almost the whole series myself. This was the only one I played when I was like 8 years old, and I remember having a blast with it. Hedge maze with the chainsaw Frankenstein had me shitting my pants.

    I really should give the series a try someday. The backlog is just fricking killing me though.

  68. 1 year ago
    Anonymous

    All the 2D games on PS/DS/GBA from SOTN to Order of Ecclesia are somewhere between "very good" to "10/10 masterpiece." you should play them all.

  69. 1 year ago
    Anonymous

    And you frickers thought they would make her black in the new series.

  70. 1 year ago
    Anonymous

    Aria of s.oyrrow is the ultimate midwit game
    Portrait will always be perfection

  71. 1 year ago
    Anonymous

    I don't like random weapon drops. That is all

  72. 1 year ago
    Anonymous

    I love random weapons drops. That is not all, I also love castlevania randomizers.

    • 1 year ago
      Anonymous

      What about a Castlevania 2 randomizer

  73. 1 year ago
    Anonymous

    It was my first too anon. Enjoy them all

  74. 1 year ago
    Anonymous

    My personal favorites are Order of Ecclessia, Aria of Sorrow and Super Castlevania 4, give those a try later. Tbqh it all depends on you but the series has some undeniable stinkers but mostly they range from decent to amazing.
    Just don't go into the 3d games expecting anything like the 2d ones, you may like them but they are the shittiest and there's no denying that.

  75. 1 year ago
    Anonymous

    Personally I like Aria more but you might be put off by the simpler Sovl system. Basically you get one soul from a bad guy and that's it until you kill a monster with a cooler soul (You can still equip three at a time though as long they're from different types of monster like bullet/passive/main). Double ups are only useful once you collect the Headhunter's soul about halfway through the game.

  76. 1 year ago
    Anonymous

    Bloodlines, Symphony, Aria, Dawn, and Harmony are all fantastic. I never played Ecclesia but it's supposedly just as good. The Lords of shadow is ok if you really like the series, but for a good modern Castlevania I highly suggest Bloodstained: Ritual of the Night, and [the lesser known] Vigil, the darkest night was surprisingly good too.

    • 1 year ago
      Anonymous

      Play OoE right now, is not a suggestion, is an order.

      • 1 year ago
        Anonymous

        (of Ecclesia)

  77. 1 year ago
    Anonymous

    I used to copy the way Soma runs in middle/highschool PE

    • 1 year ago
      Anonymous

      kek

      • 1 year ago
        Anonymous

        It's kinda subtle. Most people can get away with it and not seem like a freak
        I think

  78. 1 year ago
    Anonymous

    what a coincidence. I'm playing it too.
    But i'm coming from a castlevania series full immersion and this and Portrait of ruin are the two left i have to finish.

    Do yourself a favor and install this patchhttps://www.romhacking.net/hacks/5610/

    It changes the awful cheap anime artstyle for the AoS portraits with some additonal new ones, also it removes the moronic touch controls. Pic related

    imo it goes like this:
    >best classicvania:
    rondo of blood
    >best metroidvanias
    DoS(patched)>OoE>AoS>DoS(vanilla)>Sotn (a classic but balance is completely fricked and the reverse castle is sucks)

    • 1 year ago
      Anonymous

      thanks may check it out later, but cant mess with the rom or the hash will change and I wont be able to get achievements on retroachievements

      • 1 year ago
        Anonymous

        oh ok, i don't care about those. One advice get the mandragora soul asap. It's fricking op and destroys everything on its path. Equip the mimic soul and take damage with the spikes in the clock tower if you wanna farm money quickly.
        The game also has multiple endings

  79. 1 year ago
    Anonymous

    weird af remix from castlevania chronicles but i love it. What a fricking BANGER

  80. 1 year ago
    Anonymous

    >please tell me all the other games in the series are better than this one
    In all honesty I can't but there are a lot of games that are just as good. I can't look at that cover without hearing the music from the snowy area outside the castle.

    • 1 year ago
      Anonymous

      Stop posting that fricking shit.

      • 1 year ago
        Anonymous

        No.

  81. 1 year ago
    Anonymous

    CHARLOTTE
    JONATHAN
    CHARLOTTE
    JONATHAN
    CHARLOTTE
    JONATHAN
    CHARLOTTE
    JONATHAN
    God I wish they'd make more dual character metroidvanias. Grim Guardians wasn't one and I didn't enjoy it much.

  82. 1 year ago
    Anonymous

    OoE has the best difficulty. That game is challenging and takes skills. But not in a cheap autistic way. Recognizing and countering the enemies patters is fun as frick. Probably the best in the series combat wise. Yes it's more linear but fighting and moving around feels so good you barely notice it. Also try to master backdash crouch cancel, you can do some pretty crazy shit with it

    • 1 year ago
      Anonymous

      I liked that there was finally a way to maximize damage output that wasn't just jump cancelling. It feels so satisfying to find the proper rhythm for a fast weapon like the rapier and get in a ton of hits.

    • 1 year ago
      Anonymous

      >backdash crouch cancel
      You mean like in Harmony of Despair? You don't even need to in OoE, in fact, you can do stuff like setting your back glyph to Magnes, backdash, activate it, and then backdash again for faster movement, albeit at the cost of your fast-regenerating MP bar. You can also cancel crouched attacks with a backdash, though, discovered that while fighting Death in a file I set aside for him.

      Every single GBA and DS Castlevania is worth playing. Don't listen to morons.

      This, everyone's mileage is going to vary, but I'd say all six of the portables plus SoTN is worth a try, and for some of them like the GBAvanias, the opportunity comes far easier to do so. I used to hate AoS because it just seemed like such a nothing game to me, because playing it the way you're meant to, enemies get steamrolled and it's not like the level design is all that interesting, but I stubbornly kept trying and it clicked by playthrough #4.

      • 1 year ago
        Anonymous

        yeah magnes cancel is faster but you waste one slot
        I just do attack>cancel the rec frames with backdash>cancel backdash with crouch>repeat

        • 1 year ago
          Anonymous

          >cancel backdash with crouch
          That's the step you don't have to do in OoE, is what I mean. You can just attack>backdash cancel>go straight to attack again, no need for crouching or jumping to interrupt things like in the other games.

          That all said, you know what's nuts for me? In PoR, you can cancel backdashes and even slides in the same way with the character switching mechanic. You can even interrupt attacks with it so long as you hit something, anything that can be hit, you can even slow your descent to the ground if you do it in midair, seriously felt like a DMC moment for me when I discovered it.

          Yeah dont play Lords of shadow games those are trash

          The LoS series is a pretty different beast compared to DoS in particular, so OP would do well to think it over first, but I unironically enjoy them.

          https://i.imgur.com/EmMSinC.jpg

          This game is amazing, first time ive ever played a castlevania game, now please tell me all the other games in the series are better than this one so I can enjoy the whole series.

          That said, OP, I think maybe others have already said something about it, but if you do go for the 3D games, I'd maybe recommend the PS2vanias for you, but that's more simply because you played Dawn and enjoyed it and they're pretty much the 3D metroidvanias of the franchise, whatever their faults. That is going to depend on what you enjoyed in particular about DoS, though, the N64vanias are more or less 3D classicvania including the advenure elements, and the LoS games are overall a hodgepodge of both, though primarily they go in the hardest on combat while having puzzles and scenic platforming to break things up. I'd say watch vids of them to see all their aspects if you think of taking this route.

  83. 1 year ago
    Anonymous

    Every single GBA and DS Castlevania is worth playing. Don't listen to morons.

  84. 1 year ago
    Anonymous

    order of eclessia is even better, i personally love all of the gba and ds games, i actually like them more than sotn but again thats just me

  85. 1 year ago
    Anonymous

    if you wanna play the gba games you HAVE TO use a patch like this:
    https://www.romhacking.net/hacks/6301/
    it fixes the awful color palette they had to use cause non backlit screens

  86. 1 year ago
    Anonymous

    Yeah dont play Lords of shadow games those are trash

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