This game is going to be massive cultural phenomenon. People will be playing and talking about it for years.
This game is going to be massive cultural phenomenon. People will be playing and talking about it for years.
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8
— Surreal Videos (@SurrealVideos) March 3, 2023
not if I can help it
t. ABIB
>ABIB
>Arabs Belong In Bodybags
Chris Kyle?
"your copium... how long have you been taking it and who is your supplier? the two of you must be close given that you have so much of it."
Stay mad snoy.
OP is right, no matter how terrible the game is people will not shut up about it.
Just like every single Bethesda release ever.
Just like every single video game ever.
Go to be Phill.
>make a space game
>it's the infancy of space travel and there are no civilizations to explore
>you're just exploring empty planets
Sounds boring.
REMINDER
This, it’s funny that literally every snoy changed their opinions of Bethesda and their (critically acclaimed and generally beloved) games the instant they were purchased by MS, it’s the most obvious sour grapes I’ve ever seen
>Studio sells it's soul to megacorp that was created by a literal demon who feeds off of human misery and regularly visited Epstein's island.
>It's just sour grapes bruh
Yes that's sour grapes since the deal happened late enough that the game will only be influenced by Microsoft in its QA. TES6 will be the first truly Microsoft Bethesda game.
>Acktually it's perfectly ok to inject Bill's vax into your eyeballs everyday, he's just a really nice man who wants to save the world
>Noooo Bill is going to rape my mind by fixing Bethesda's bugs!
Ok schizo
>This, it’s funny that literally every snoy changed their opinions of Bethesda and their (critically acclaimed and generally beloved) games the instant they were purchased by MS, it’s the most obvious sour grapes I’ve ever seen
I changed my mind about Bethesda with Fallout 4. After 76 I completely lost all interest in them. As did most non retards.
I hope Starfield is good but I won't be buying it day one. Going to wait a week or two and see some trusted reviews. To me Bethesda hasn't made a good game since Skyrim. Even that can be debated but overall I would say it was good.
> I won't be buying it.
Very common among Sonyfans.
looks like fallout in space, yawn
I've never played any of Todd's games.
¯_(ツ)_/¯
I hope it's good, I've always wanted a big space RPG that doesn't suck.
Be nice if that was the case.
Aw shit Sonybros it actually looks good. What the fuck are we gonna do?
Play it on the Switch of course.
Nintendomination!
Todd certainly succeeded at that.
The fact that you can't land on planets from space just kills it for me. People say "oh that's ok it would be boring to have to land anyway", but this is pure cope. Obviously, the game is mainly selling itself with the promise of exploration. But it's going to be extremely jarring to have to see a loading screen/cut scene every time you want to land on a planet, and only a child will be able to pretend to themselves that they are exploring one giant, seamless universe, rather than what is essentially a big empty lobby to some rooms you can load up. Not only that but due to the number of planets, it's inevitable that they're going to be boring and empty. Finally, it will be a glitchy mess. Bethesda games are always glitchy and it won't stop with this game. In fact, given that they're making a game which is very different to their previous games, I can guarantee it will be particularly bad. Plus with so many different worlds, there's bound to be loads of problems with it. Perhaps in 5yrs time, after patch #9,887,666 it will be just about playable, but still mind numbingly dull and unengaging.
What you're describing is pure autism. Loading screens between areas didn't bother a soul when they played Mass Effect. This isn't a space sim, it's not trying to be what Star Citizen thinks it is. It's an RPG set in space. RPG mechanics and gameplay are the focus, not "realistically" entering atmosphere in real time. It's not jarring to anybody except, again, the autistic.
If you can't see the attraction of plunging down from the stars onto the soil of an alien world, then you have no soul. Also, Mass Effect games are centred around narrative. Starfield is selling itself on the promise of exploration. Even its name suggests that. Also, the last Mass Effect came out 6yrs ago. There are lots things people coped with in games 6yrs ago that they won't now.
>If you can't see the attraction of plunging down from the stars onto the soil of an alien world, then you have no soul.
maybe a game like that will exist in 20 years, but not right now
Anon No Man's Sky did it about six years ago, and it probably looks better than Starfield will. Not saying it's good, just that it's perfectly possible. Bethesda are just completely inept
If you're talking about procedurally generated garbage then bethesda did that years before with daggerfall, there is a reason they moved away from that. I'm talking about actual games, not some technical gimmick.
No I'm talking about landing on a planet from space seamlessly - Some shitty indie studio can do it in the mid 2010s and one of the biggest AAA development houses can't do it in 2023, it's baffling
I think it's not so much they can't as I'm still not convinced you are going to get a full wrap around of planets so it's you can only land at set spots as a balance thing
and i'm ok with that
>Hold my hand daddy
Bullshit argument. The most fun part is being overwhelmed in a Bethesda game, but they're constantly veering further and further away from that to appeal to the normie masses.
In Morrowind you can get your shit fucked up very early on by entering a random cave, then either plan carefully or come back when you're levelled to clear it out. In Starfield, it's likely that everything will be level-scaled and done in a relatively set order, so nothing is too hard, like Skyrim and Fallout 4.
It's gonna suck until mods fix everything a year from now
I phrased that poorly, balance in the sense you can't just fly directly to the objective.
I agree with you on level scaling though I think it would be amazing if starfield lacked it.
Todd already talked about it, different systems will have different avg enemy levels, and you can choose to go to higher levelled systems early on if you want
Chances are that means the early systems like Alpha Centauri and Sol will have regular continuous level scaling that either never stops or stops at a high enough level, and the later systems have a level range that defaults to the lowest possible level if you head there early or the highest possible if you head there late. Either way it will stick with the level that you prompted upon first entry. It's the same system they've been using since FO3.
> Most fun part.
Name a studio that pushes the players shit in early on. They haven't done stupid shit like this since the 90s . Tech was little above stone age tier so using tricks to expands the limited map were common . Retracing your steps and hubs were commonly used.
They can actually make substantial worlds so gimmicks like that are no longer necessary.
Game of the year 2022, Elden Ring
Aren't hard fights the point of that game? Nobody plays Bethesda games looking for boss fights. You are correct but I don't see much overlap between the two fanbases.
Anon...
https://www.thegamer.com/todd-howard-explains-how-starfield-will-use-procedural-generation/
well that's lame but I'm assuming all the points of interest will actually be hand made, unlike NMS which was all just random shit jumbled together
>It's [current year] so [arbitrary feature] must be a standard
No, and I don't care. Literally not a single soul will care and the game will sell a fuckton. What you're asking for is a pure performance hog born of pure short sightedness. I bet you also think Fallout 4 still having load screens for every interior cell is a downside instead of a massive upside.
It is a downside. Of course it is. Why would you prefer to have a loading screen than just be able to walk into each cell seamlessly? Would you like it if games had even more loading screens, perhaps every few paces?
> Why would you prefer to have a loading screen than just be able to walk into each cell seamlessly?
See, zero idea how video games work. Do you know what "seamless interiors" are in a vast open world? Shallow, nothing worth interacting with. I can literally point to Red Dead Redemption 2 and how every. single. interior is just filled with NPCs who do nothing, and worthless cupboards/chests that use the same fluff animations across the rest of the game. You can't have impressive interiors because culling can only do so much to keep the performance in check with the fact you're still rendering the entire outside world. If the cell is loaded into, and separate from everything else, it can now go absolutely batshit and be creative.
The Forged Steelworks in Fallout 4 is more impressive than any interior location in RDR2.
Hogwarts Legacy is a bland game but the interior of Hogwarts is the greatest interior I've ever seen in game. It mogs anything in fallout or RDR2. You can say whatever you like, this is a fact. If you aren't playing it on a really shitty system, then it is seamless. I don't see why having loading screens between each room would have improved it. Fallout 4 is 8yrs old. Time to get with the times.
So if they're a "non-factor", you would have no problem with playing a game that had a loading screen every few seconds, so long as the loading screens were only a couple of seconds long? You said they were a "non-factor", so the answer must be yes, and that must mean that you're retarded.
>so long as the loading screens were only a couple of seconds long?
Get with the times gramps, buy an M2 card. Loading screens in Skyrim are so quick for me that I don't even get to see the loading screen 3D model, never mind the fluff text.
Perhaps you would like a game that was just a series of very brief loading screens.
Anon, The castle is full of fucking seams.
Just because the loading screen is now a door that takes forever to open doesn't make it any less of a seam than a door that flips you into a new cell.
As I said, this is only if you're running it on a piece of shit PC. Otherwise it feels absolutely seamless.
But anon, think of the poorfags! We must downgrade all of our games so the poors can enjoy them!
Loading screens are a non-factor now they're only a few seconds long at best with modern technology.
Engine probably can't handle it and even if it can it's also a game balance problem. Why bothering going on foot when you can kill everyone with your ship.
Mods will fix it
Play elite dangerous and see how annoying it would get, you won't actually do it much in elite since the game is more space station based but you can try and replicate how often you will do it in starfield
Will it have penises and boobies on release or do I need to wait for mods like always?
You only wear bulky space suits
So waiting for mods it is
Ganker loves to insist it's going to be shit, but we all know every single fucker here is going to be playing it.
The only people who are pretending this game will actually live up to expectations are Series X buyers who are desperately hoping that it will free them from the burden of the buyer's remorse they have been carrying since buying a system with no games. PC gamers are willing to admit to themselves it will be shit.
Hopefully the woke shit makes it nothing more than FotM. I don't want TES 6 to be tainted with that nonsense .
This game has no hype. It will be the worst-selling mutthesda game
I can't wait to pirate it.
sci-fi sucks, high fantasy will always be the king
Oh the game will be successful for sure. Will it be good though? Probably after a few months when it gets modded beyond recognition.
Ganker will absolutely explode with threads on release however. I guarantee that there will be a thread for every little detail, while people will post "comparison" threads about BoTW and Elden Ring simply because they are open world too.
>Starfield has 1000 planets to explore. They will be randomly generated and then the finer details (outposts, caves, quests, flora & fauna, enemy encounters and raw materials) are added later. This will only be iterated upon and improved by Todd and his team with TES6's development. And its how they plan to create the Illiac Bay.
>Seamless planets and star system exploration provide the perfect opportunity to test this technology and refine it. Make no mistake. Todd plans to basically remake Daggerfall for TES6. It will be his last game before he retires. Rewatch the Starfield footage again. And keep this in mind as you watch. Every game Todd has ever made, all the technology and design knowledge has been building the foundations for something that just wouldn't be possible by any other set of devs.
>As excited as I was to finally see Starfield I was more excited about the opportunity to see the new tech base. I've been saying for months that we'll know Todd intentions for TES6 once we get some info on Starfield. And yeah holy shit. TES6 is a psudo-Daggerfall remake. And it will be fucking huge. Starfield style procedural generation systems creating closer to real-world scale Illiac Bay.
>We should all be soo fucking excited.
Daggerfall remains a truely impressive ground-breaking title that is boring as fuck to play. To this day it has some unmatched visuals.
daggerfall doesn't look nearly that good
Correct. Pretty sure that's the Unity remake.
I genuinely think they have all the pieces to make something incredible that will be remembered and drawn from for years. However, I don't know if they can actually pull it off.
It's Bethesda. They will deliver a minimally feasible product. You will see the potential everywhere and none of it realized.
I will only play this game if modders add an alien girl slave trade. With all the procedural garbage it seems like a perfect idea
Modders tend to be degenerates so you are in luck.
Game footage looks unbelievably mediocre
>half of Ganker creams their pants over it and has faith in Bethesda (lmao how are you this retarded)
Undeniable proof this board is filled with reddit-tier normalfags
> Why do people like things I don't?
We may never solve this one Scooby.
>yummy slop!
Good goy
I imagine once people realize they are playing a game you do not like they will feel shame and quit. You have that much power.
>”people like different things!”
Pathetic. gonna be hilarious when all you gays start crying about it not living up to expectations and you’ll only have yourselves to blame
>Retards create unreasonable expectations
>Play the game, get disappointed
>Complain on Ganker
>Still go back and put hundreds of hours in despite that cause the game is just that good
>Will never admit it's a good game
Same as it ever was.
>when all you gays start crying about it not living up to expectations
I expect fallout 4 in space. How will I be disappointed? It is you morons who act like if a game is not 11/10 then it is a flop.
its gonna be a cyberpunk tier disaster
Not even close. Bethesda is not dumb enough to make a oldgen version.
Well Starfield won't be on the playstation store either.
You think Microsoft will allow that with their newly bought BILLION dollar studio?
All the shit that Bethesda got about how their games were so unbelievably buggy is because the PS3 was a nightmare to develop for. I played Oblivion and Skyrim at launch on PC and they didn’t seem buggier than any other game at the time
You are talking about Elden Ring. Your pic related will be another Bleak Faith tier collapse from day one.
KINO
IN
Dork
SPACE
just fallout in space bro
All of you gays know this game is going to be mediocre at best and will require mods to keep it relevant (like all Bethesda games).
Relevancy has never been an issue for Bethesda games. It's been 11 years and Ganker still talks about vanilla Skyrim more than modded Skyrim. The coomers will make their own threads about it on occasion but otherwise the most mention you'll get is "the game needs mods". Ironic that none of them are worth talking about.
september 2023 release?
wont do anything till spring 2025 when all the dust has settled, bugs resolved (lol its bethseda), its on sale and if im still interested
i need there to be gangs of alien scum that your female human character can have sex with. like the batarians or vorcha or krogan from mass effect. where are they?
>spaceslop no. 3957862935
yawn
no it will be not.
it will be the second cyberpunk 2077 Dilema.
Just without all the Overhype because Starfiel looks like shit.
It can't create cyberpunk or spore tier disappointment if nobody is hype for it
test
This is categorically correct. Any detractors are merely seething trannies screeching until their expiration date arrives. Viva Todd Howard. VIVA STARFIELD.
90% of people just see it as "the game that's keeping Skyrim 2 from being made"
I wonder if they would actually go back to Skyrim. The world building for that game is unmatched in TES history and with the unanswered questions it woud be a shame to waste it. If any province has the depth to warrant back to back games it is Skyrim.
>People will be playing and talking about it for years.
In glitch compilations.
Cope and seethe, snoy boy. You will never get to enjoy GOTY 2023.
>It does have Daggerfall's banking system
>It does have Daggerfall's advantage and disadvantage system
>It does have joinable churches.
>It does have a faction system deeper than Morrowind
>It does have better gunplay than new vegas
>It does have classic stats
>It does have skills and the most perks of any previous Bethesda title
>It does have the deepest RPG systems of any previous Bethesda title.
>It does have the deepest companion relationship system of any previous Bethesda title
>It does have the most dialogue of any previous Bethesda title
>It does have better character models and animations than any previous Bethesda title
>It does have a direct improvement on Daggerfall's random generation
>It does have fully explorable planets
>It does have in depth environmental hazards befitting a space exploration game
>It does have space flight with a fully customizable ship and crew
>It does have a silent protagonist
>It does have an improvement on Oblivion's persuasion system
>It does have to send Obsidian fanboys seething and desperately coping about Outer Worlds
>It does have to put Star Citizen whales on suicide watch
WE ARE HERE
>It does have a court system.
>It does have a story as interesting and philosophical as Morrowind
>It does have the best quest design of any previous Bethesda title
>It does have animation tools available in Creation Kit
Interesting as Morrowind? That is the equivalent of a free space in BINGO.
> I also said philosophical
Yes and as a courtesy to you I ignored that fact.
What is it about this man that mindbreaks Gankerirgins?
76
Has anyone even played 76? Todd claimed 11 million people did but nobody says shit about it.
the kind of people who would play 76 and the kind of people who browse Ganker have very little overlap