eeeeEeeeee EhhhhhhHhhHh ooOooooohh
eeeeEeeeee EhhhhhhHhhHh ooOoooooOoooOoooooooooHHhh
eeeeEeeeee EhhhhhhHhhHh ooOooooohh
*bun dum dun dum bumppppppPpp*
At that exact point in my personal timeline I realized Nintendo games are for kids and I was embarrassed.
The whole Yoshi thing in SMW already didn't sit well with me but this just distilled that whole thing in a whole new cringe.
i was 12 when this dropped
my parents made fun of it
my parents made fun of me
my friends would have laughed
i could have chosen any game i wanted
sports titles, racing, vehicular combat
i chose the homosexual pink yoshi game & 100% completed it
i stopped caring what other people think
not in an autistic way, i hide my power level
life is short, its ok to enjoy things
the later maps/easter eggs prove the devs werent making a "babby gaem"
I got this for my birthday and i thought the hiphop and grit on the photorealistic textures made it cool and modern, i hardly remembered the game even having cutscenes as a kid. It was all about exploring rich 2D levels, i thought this game was fricking rad. Looking back it's a shame it started the trend of icluding baby sounds, no matter how minor
Later Yoshi games either just copied what Island did or are too "relaxed" to have sone unnerving shit, meanwhile Story has: >the level with the fish that eats you >the insta-deaths at the mechanical castle >some of the creepy looking enemies >the level's song playing in a slow tempo once the Yoshi has no petals left
But the one thing that I'm sure scared a lot of kids playing it was the way you lose a Yoshi, seeing them crying and being carried over to a scary-looking castle while creepy music plays must be really frightening.
>its ok to enjoy things
It's also ok to avoid mockery as a child by killing off things you know will degrade your public image, and then indulge in them later on as an adult. To be young is to be posturing.
Fake it till you make it, then you can pretend you're C.S. Lewis and enjoy your fairy tales.
they're more annoying than difficult imo, most of them are hidden behind sniffing or by doing those box puzzles, and you can lose them permanently too (this is a big pain in the ass specially in those minigames like the melon tower or the flutter challenge).
I prefer doing lucky fruit runs (even if they don't give as many points as melon runs) as they're more fun to do and provide a decent challenge.
>when the music box starts playing
eeeeEeeeee EhhhhhhHhhHh ooOooooohh
eeeeEeeeee EhhhhhhHhhHh ooOoooooOoooOoooooooooHHhh
eeeeEeeeee EhhhhhhHhhHh ooOooooohh
*bun dum dun dum bumppppppPpp*
The day this game came out is the day I outgrew Nintendo forever
i was 12 when this dropped
my parents made fun of it
my parents made fun of me
my friends would have laughed
i could have chosen any game i wanted
sports titles, racing, vehicular combat
i chose the homosexual pink yoshi game & 100% completed it
i stopped caring what other people think
not in an autistic way, i hide my power level
life is short, its ok to enjoy things
the later maps/easter eggs prove the devs werent making a "babby gaem"
I got this for my birthday and i thought the hiphop and grit on the photorealistic textures made it cool and modern, i hardly remembered the game even having cutscenes as a kid. It was all about exploring rich 2D levels, i thought this game was fricking rad. Looking back it's a shame it started the trend of icluding baby sounds, no matter how minor
I think yoshis story is less cutesy than the yoshi games that have come after it
Yeah Yoshi's Story has some mysterious and creepy parts to it
>when you enter an area and this music starts playing
Later Yoshi games either just copied what Island did or are too "relaxed" to have sone unnerving shit, meanwhile Story has:
>the level with the fish that eats you
>the insta-deaths at the mechanical castle
>some of the creepy looking enemies
>the level's song playing in a slow tempo once the Yoshi has no petals left
But the one thing that I'm sure scared a lot of kids playing it was the way you lose a Yoshi, seeing them crying and being carried over to a scary-looking castle while creepy music plays must be really frightening.
>those renders
SOUL
I remember I used the red deagon one to make sniff shitposts
>its ok to enjoy things
It's also ok to avoid mockery as a child by killing off things you know will degrade your public image, and then indulge in them later on as an adult. To be young is to be posturing.
Fake it till you make it, then you can pretend you're C.S. Lewis and enjoy your fairy tales.
At that exact point in my personal timeline I realized Nintendo games are for kids and I was embarrassed.
The whole Yoshi thing in SMW already didn't sit well with me but this just distilled that whole thing in a whole new cringe.
How hard is it to get 100% melons in every stage?
they're more annoying than difficult imo, most of them are hidden behind sniffing or by doing those box puzzles, and you can lose them permanently too (this is a big pain in the ass specially in those minigames like the melon tower or the flutter challenge).
I prefer doing lucky fruit runs (even if they don't give as many points as melon runs) as they're more fun to do and provide a decent challenge.
annoying as frick
Japan seems to love this game, really different reaction than the west
THEE butthole THEE butthole