This is the biggest jump in quality for a sequel in the history of gaming.

This is the biggest jump in quality for a sequel in the history of gaming.

  1. 2 weeks ago
    Anonymous

    that's not going commando

    • 2 weeks ago
      Anonymous

      came to post dark souls 2 but as it turns out fpbp

    • 2 weeks ago
      Anonymous

      fbpb

      I think what's so astounding about the jump from RC1 to GC is that RC1 is already a really good and well polished game, and GC just develops and adds on so much more too it. It doesn't feel the same as other series where the first game is a little rough and the sequel is more polished, RC1 is good and GC is even better.

    • 2 weeks ago
      Anonymous

      I just wish the returning weapons from 1 were better, maybe even giving them their own upgraded form.

  2. 2 weeks ago
    Anonymous

    whats up with this meme
    boith games are the exact same shit

    • 2 weeks ago
      Anonymous

      >Analog control
      >Slide maneuver
      >Can get gems after dying (more forgiving difficulty in general)
      >Less depth perception guessing game bullshit
      >Levels are bigger and better and have more to do in them
      >Game looks way better too

      • 2 weeks ago
        Anonymous

        I expect people here to be confused whether Crash 2 had analog support or not, without spoon feeding them of course

        • 2 weeks ago
          Anonymous

          What was the deal with that?

          Was it certain versions had analog control? Like Platnium/Greatest Hits? Or regional, did NA lack analog until Greatest Hits, did PAL have it on initial release.

          I didn’t own a analog controller for my ps1 as a kid (and I hated the fact that most Ps2 games forced you to use it). But many years later I bought digital copy of Crash 2 on ps3, and it had option for analog calibration but it didn’t work.

          • 2 weeks ago
            Anonymous

            Green label NA added analog

          • 2 weeks ago
            Anonymous

            I expect people here to be confused whether Crash 2 had analog support or not, without spoon feeding them of course

            All versions have analog support, but I think there's something wrong with the PSN version that stops you from enabling analog mode in the emulator settings so it specifically doesn't work in that version, which I imagine is the version a hell of a lot of people have played.

            Literally just tested it on my black label NA copy on my PS1 and then the PSn version on my PS3.

            • 2 weeks ago
              Anonymous

              Also actual PS1 disk played on a PS3 works fine too, it's specifically the PSN version for some odd reason.

            • 2 weeks ago
              Anonymous

              >I think there's something wrong with the PSN version that stops you from enabling analog mode in the emulator settings so it specifically doesn't work in that version
              I think that's because Crash 2's analog support actually predates the DualShock so there's probably some compatibility issues. In fact, judging by the game's release date and the Dual Analog being released earlier '97 without rumble, I assume Crash 2's analog support is actually meant for that controller and while original hardware handles it correctly if you're using a DualShock, the digital emulated copy doesn't. Although it does seem odd the original disc works fine with the emulator, Sony must've broken something in the PSN version relating to handling analog control in pre-DualShock games.

      • 2 weeks ago
        Anonymous

        >>Can get gems after dying (more forgiving difficulty in general)
        Well you still could in the first one, it's just that boxes respawn upon death, which granted provides largely the same function.

  3. 2 weeks ago
    Anonymous

    oops, posted the wrong image

    • 2 weeks ago
      Anonymous

      This isn't a sequel to anything
      Yes it says Mario, but get real it's an original game
      And the last Mario game, SMW2, was extremely high quality so not much of a jump

    • 2 weeks ago
      Anonymous

      Only nerds and autists had '64s
      The vast majority were chads with PS1

      • 2 weeks ago
        Anonymous

        I had both, chad autist

    • 2 weeks ago
      Anonymous

      Super Mario 64
      > You collect things
      > Fight same boss 3 times

      At least Super mario world had multiple bosses

  4. 2 weeks ago
    Anonymous

    I like the first game better. Have fun with your shit jetpack.

  5. 2 weeks ago
    Anonymous

    There are others

  6. 2 weeks ago
    Anonymous

    Nope. That's Metroid 2 to Super Metroid. Crash 1 was at least decent.

  7. 2 weeks ago
    Anonymous

    Wrong

    • 2 weeks ago
      Anonymous

      I need to use the bathroom!

  8. 2 weeks ago
    Anonymous

    Hi

    • 2 weeks ago
      Anonymous

      This too maybe. I'm a bit weird in that I genuinely don't think MGS1 is a good game and I dropped it halfway through. MGS2 improved a lot though and I had a good time playing all the way through.

      • 2 weeks ago
        Anonymous

        Anon I see you, because I didn't give a shit about MGS1. I found MG2 quite enjoyable.

    • 2 weeks ago
      Anonymous

      Well, if we're talking metal gear

    • 2 weeks ago
      Anonymous

      I don't think it's fair to compare sequels that are on different generation consoles. Like MGS1 to 2 for example since the difference in tech gives an unfair advantage.

      My vote is Resident Evil 2. Mechanically nearly identical to 1 but just significant improvements all round. The best jump in quality whilst remaining on the same console.

  9. 2 weeks ago
    Anonymous

    I don't know. The jump from DMC2 to DMC3 is pretty hefty considering how bad DMC2 is.

  10. 2 weeks ago
    Anonymous

    Mortal Kombat 2

  11. 2 weeks ago
    Anonymous

    First is better. Get gud

    • 2 weeks ago
      Anonymous

      [false]Wrong. 2 is best.[/false]

      • 2 weeks ago
        Anonymous

        Looks like I'm retarded.

      • 2 weeks ago
        Anonymous

        Looks like I'm retarded.

        All 3 of the trilogy are some of my favorite games, but I like 1 too much. I 100% a bunch so the challenge and annoying parts are nothing to me now.

        • 2 weeks ago
          Anonymous

          I can respect that completely. I just remember loving 1 so much, and playing 2 felt like a much tighter, funner game.

          Yet, 1 is still very charming and enjoyable in its own ways. I feel that way about 2 and Sonic P-06.

          Just games I can play over, and over, and over.

    • 2 weeks ago
      Anonymous

      Why?

      • 2 weeks ago
        Anonymous

        mad cuz bad

    • 2 weeks ago
      Anonymous

      Get good at what? Crash 1 maintains the same level of basic platforming difficulty throughout the majority of the game and it has the easiest bosses. The only tough parts are the annoying backtracking and brio bonus rooms.

      • 2 weeks ago
        Anonymous

        2 had the worst backtracking tho

        • 2 weeks ago
          Anonymous

          What? Where is the backtracking?

        • 2 weeks ago
          Anonymous

          1's backtracking is the worst because in like every level except for 1 all the gem platform did was just let you access like 3 crates. It just ended up being complete unsatisfying to do. I think there's only one gem platform that actually extends the level, which is how it worked in every subsequent game.

        • 2 weeks ago
          Anonymous

          Crash 1 had more instances of both in-level and cross-level backtracking than 2. Crash 1 had 10 levels where you needed a different level's colored gem to fully complete them, while Crash 2 only had 6.

      • 2 weeks ago
        Anonymous

        CB1 was the least played Crash game by me and my family because most of the game only consisted of waiting for platforms to appear or waiting for a clear jump. A lot of the energy dies when the game stops giving you things like the warthog and bolder levels. The other Crash games were way more fun and dynamic.

        • 2 weeks ago
          Anonymous

          >sunset vista gatekeeps retarded family
          never thought I'd picture that

        • 2 weeks ago
          Anonymous

          The amount of gimmick levels is why I actually hate Crash 3 the most. Crash 1 barely has any and 2 doesn't go too overboard.

  12. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      This, the first one sucks donkey

      • 2 weeks ago
        Anonymous

        No. It doesn't.

        • 2 weeks ago
          Anonymous

          It's not even a good game.

          • 2 weeks ago
            Anonymous

            Yes. It is.

            Chud.

  13. 2 weeks ago
    Anonymous

    Street Fighter to Street Fighter 2.

  14. 2 weeks ago
    Anonymous

    Consolefag take

  15. 2 weeks ago
    Anonymous

    Each Crash Bandicoot game has it’s own charm to it. I just played 3 again today and it feels pretty lackluster compared to 1 & 2. Too many gimmick and minigame levels

  16. 2 weeks ago
    Anonymous

    I like 1 more. 3's a better 2 than 2 is and 1 is its own thing as a precision platformer.

  17. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      This game is so unbalanced and weird. I'll definitely replay it someday but all its good moments are counterbalanced with annoying moments. All of the neat soulful aspects are next to nonsensical world design and completely obtuse puzzles with no rhyme or reason. I like it for totally different reasons than I like DS1

      • 2 weeks ago
        Anonymous

        DS2 had puzzles???

  18. 2 weeks ago
    Anonymous

    >1st is barely playable and is more a tech demo than anything
    >2 is pure ludo with graphics and gameplay that still hold up to this day
    >3 barely improves over 2 aside from gimmicks that detract from the gameplay
    How the fuck did they do it?

  19. 2 weeks ago
    Anonymous

    I find 1 more charming with unique eerie vibe what the sequels lack. Also soulful music.
    2 is better to play undoubtly but i never cared for the level designs. I hate the sewers, mushroom and jetpack levels. The rest only tolerate.

  20. 2 weeks ago
    Anonymous

    the only things bad about crash 1 are the save system and the fact that you cant tell if you can get all the boxes on you first try in a level
    had a lot of fun when i 100%d
    2 was also decently fun near the end but otherwise kind of forgettable
    3 i grew up with so im very nostalgic but the game itself is very easy (despite being peak soul) until you start going for platinum relics
    got them all once and will probably do it again

  21. 2 weeks ago
    Anonymous

    Close but no cigar

    • 2 weeks ago
      Anonymous

      Far away plus a cigar.

  22. 2 weeks ago
    Anonymous

    But level disign is worse, more repeats, no stages with diffrent gameplay like Pura, bike. 3rd is more fun, but 2nd is harder, its only plus

  23. 2 weeks ago
    Anonymous
  24. 2 weeks ago
    Anonymous

    No, that would be Crash 4.

  25. 2 weeks ago
    Anonymous

    Try again

    • 2 weeks ago
      Anonymous

      Definitely a contender

  26. 2 weeks ago
    Anonymous

    Bitch please, first crash is still a decent game.

  27. 2 weeks ago
    Anonymous

    Halo 2

  28. 2 weeks ago
    Anonymous

    I like both Crash, but DMC2 to DMC3 is definitively a bigger jump

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