>THIS IS YOUR FAULT GODDAMNIT! YES, YOU! THE GUY HOLDING THE CONTROLLER, YOU TURNED US INTO FUCKING KILLERS!
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>THIS IS YOUR FAULT GODDAMNIT! YES, YOU! THE GUY HOLDING THE CONTROLLER, YOU TURNED US INTO FUCKING KILLERS!
Jokes on you I turned off enemies.
>game tries to make me feel bad for killing enemy combatants
kinda interesting how this story is still talked about to this day
yet no one talks about any cod story other than mason numbers memes, even though they sold 20x more copies than this
>kinda interesting how this story is still talked about to this day
Good marketing. All that shit about the "choices" in the story was in the press packs. Even TB, may the devil forever play bad ports with him, parroted that shit.
probably because there's a lot more to games than just story. When has anyone ever talked about SC:TL's gameplay or multiplayer mode? Never; the gay story that antagonizes the player is all it has going for it.
>yet no one talks about any cod story
Because the poignant twists CoD does pull off once in a decade are too subtle for your average vidya consumer. How many people completely misunderstood No Russian? SpecOps had journalists beating people over the head with the "twist" for months.
On that note, how funny is it that No Russian managed to pull off what Spec Ops attempted and not only did it better but also didn't stretch the point across the entire game?
I was going to insult this thread for existing, because I'm tired of seeing it multiple times a week every week but then I saw this post
And realized that maybe we should be talking about the story still. If someone could misunderstand so entirely, that he would make a post like this in confidence saying that "No Russian and Spec Ops are saying the same thing" then yeah make 3 threads a day every day until the mouth breathers understand
You're an idiot
Because it did something very hard to do well (third-person shooter), and did it very well, regardless of the wtf end message of the story.
It was really compelling as a war game in a desert shithole. Seeing your ordered golem marines turn into mindbroken murderers was peak modern warfare gameplay.
>Because it did something very hard to do well (third-person shooter)
Really? Because my memories include laughing my ass off at the braindead AI of your squadmates and enemies.
I'm sure there was some funky stuff, but it was still fun. Guns felt satisfying and overall the squad AI was decent enough.
There's no way I could treat the game's pompous story seriously after I had to watch one of my squadmates and an enemy take cover behind the same flowerbed ON THE SAME SIDE and still fail to kill each other for half a minute.
Ok, but was there any other way to progress without doing so? And is that option presented to the player at all?
If not, nah. It's the deveoper's fault for not giving me another option besides to just kill everything.
Because its jot your story
Is the story of how Walker fucked up
He HAS TO fuck up
Because its about him
I am repeating myself but I feel like you havent understood it yet
You do realise the story's writer himself debunked that, don't you?
You do realize the creator can say whatever
But as long as its not directly in the game I dont give a shit?
>writer's writing is not directly in the game
And furthermore,
>thinking you know better than the author what the story is about
Show me where in the game the director says the story is about you
And accompany it with the loading screen that says this is just a videogame and you shouldnt care about it
How do I access this ingame then?
And you forgot the loading screen that says it literally doesnt matter
i always thought the game was about anti-war and how Walker's need of being a hero made him a bloodthirsty psychopath who blamed the 33rd anytime a refugee got killed.
NOOO ITS ABOUT ME
I AM WALKER
I KILLED THOSE PEOPLE
THE GAME IS CALLING ME EVIL
walker is literally me
Yes anon. If the writer wrote something to "debunk" something, but it's not expressed in the game, then that writers writing is not in the game.
It's like if the writer for deus ex came out and said that the game is actually an allegory for the politics of Eskimo tribes, and when you point out that that is retarded I go
>thinking you know better than the author what the story is about
In fact if you have to post mortem "debunk" something you're an objective failure of a writer
Sorry, but the author's own words are infinitely more trustworthy than some random Anonymous poster's interpretative fanfiction.
You can try and defend your enjoyment of this piece of shit game by inventing an interpretation that paints it in a positive light, but that's just in your head. The actual story's still out there and it's about what it is about.
>call the games writing a failure
>thinks Im defending it
Writers go back on their own creations all the time and retcon things, anon. It doesn't mean they were true or even existed as ideas at the time the original piece of media was written
>Writers go back on their own creations all the time and retcon things
And their take is still infinitely more legitimate than some random internet dweller's self-serving reinterpretation.
Even when it obliterates the entire point and original reasoning behind the original creation? Writers aren't infallible and are more than capable of retroactively fucking up and ruining their own work for a multitude of reasons, and in many instances the work itself goes beyond whatever petty reasons its creator might have for retconning it later
The girl from celeste is trans btw and the whole story was about passing
Ridley Scott said Deckard is a replicant, doesn't make it true or any less fucking retarded and plot-annihilating
But then it'a still not my fault if the writers gave him that one outcome. He was going to end up there since that's how it had to be, according to the writers. That's not my fault. I just pushed the buttons that got me there.
You cannot shame me for his outcome when there was no other options.
Can you point to the moment in game where they shame you?
Also point to the one they say its a videogame and you shouldnt care
>all this time i thought war was le good......now this video game has taught me.......war is actually le bad
>Undertale but not for homestuckers furros and autists
Good.
undertale was more about completionists than just players in general. You don't even see any of the edgy parts unless you do the really tedious and difficult evil route.
>You dont even see any of the edgy parts
Photoshop flowey and asriel.
yeah but those are the more normal parts of the game, the "muh player is evil" parts are all in the genocide route.
Literally kill toriel and reload
this game caused seethihg with burgers because it showed what marines and the army actually did to people in Iraq versus what the Neocon propaganda reels would show.
Yes
>you are le bad for killing people!
>game forces you to kill people in order to progress the story
WAOW!!!! SO FUCKING LE DEEP!!!!!
The game's message was completely lost on me because I'm not a kindergartner and know that when I play a game it isn't real and I'm just trying to get a story out of it.
I don't care if some call this a generic shooter or whatever, all a game needs for me is a good soundtrack and its my game of the year all years. I replay it all the time and its pretty short too. Only problem is the game is un winnable on the hardest setting cause the nig always wants to put his gun as close to a guys face as possible to kill someone, then gets swarmed erry time.
Still love the game. Kick ass soundtrack. Game of the year all years 10/10.
Stop pretending to be retarded on the internet.
Dont care
Post the kino ost
i liked the lisenced ost more tbh
Do you know the name of that one happy arab / indian song in the second level?
Its catchy as fuck
you mean this one?
>Its in crystal clear english
The fuck?
Yeah its this one, thanks
Never noticed the actual lyrics
yeah you had me a bit confused too
>MOTHERFUCKER YOU PAID FOR THIS SHIT. YOU PAID ME 20 DOLLARS IN THE STEAM SUMMER SALE AND YOU MADE ALL THESE PEOPLE DIE. YOU! THE PLAYER! YOU FEEL LIKE A FUCKING HERO YET? YOU FUCKING PIECE OF SHIT! HOW DARE YOU TRY TO BRING DEMOCRACY TO THE MIDDLE EAST YOU MOTHERFUCKING PIECE OF SHIT! DONT YOU KNOW GEORGE BUSH EATS BABIES?!
Ludo. Pure. Unifltered. LUDO!
>...war is.....LE BAD
Damn spec ops is so frickin' good bros...
>retards still, to this day, think the game is about them and not about Walker
Did you enjoyed being a killer?
Because there is a lot more killing and dying in your way.
Not my problem
>If your friend had survived, he would likely be suffering from ptsd now. In a way, he's lucky he died.
What the fuck was the loading screen's problem?
Became jaded from browsing Ganker for too long.
>white phospherous smoke fills up the screen
>see a faint reflection of Walker
Kino the world just wasn't ready for
US foreign policy is your fault as an American.
Even without burning all those civilians, the contrast of wiping enemy combatants as white blips on a screen and then walking through the actual aftermath was pretty cool
You also see Walker's reflection on the artillery screen whenever he orders them to fire which is a nice touch