Time to admit this was good

Time to admit this was good

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  1. 1 year ago
    Anonymous

    Such an entertaining game. I'm grateful for everything Capcom has done and how they continue to push their brand and strive for excellent gaming experiences.

  2. 1 year ago
    Anonymous

    It's actually good unironically

  3. 1 year ago
    Anonymous

    I never played the original. Yes it was good.

  4. 1 year ago
    Anonymous

    it is good, but it should've been a DLC for RE2R, in no way this is a remake of 3

  5. 1 year ago
    Anonymous

    The youtube man said it wasn't so it's not.

  6. 1 year ago
    Anonymous

    Didn’t they completely frick up nemesis?

    • 1 year ago
      Anonymous

      Yes, and no Merc mode. Look the original was amazing, but it was short as frick. But they made a 4-8 hour game (and that's first play through if you hadn't played a RE game before), to a 2-4 hour game first play through, that has no replayability.

    • 1 year ago
      Anonymous

      Nemesis was one of the series most recognizable monsters for 20 years, no one talks about the new one, they destroyed him

  7. 1 year ago
    Anonymous

    my favorite face model so yes definitely

  8. 1 year ago
    Anonymous

    Hell no.

    • 1 year ago
      Anonymous

      trve gamer moment

      • 1 year ago
        Anonymous

        Just showing my credentials. This game would pass as a good RE3 if you didn't play the original. When they reduced Nemesis to a fricking collection of setpiece encounters and ruined the classic design, you fricked up. Start over. When you take the iconic line and put it in a throwaway chase sequence an 45 minutes - an hour into the game and 99.99% of the time it gets interrupted by Nemesis punching you in the back of the fricking skull because he spawns 3 inches behind you, you fricked up. Start over.

        • 1 year ago
          Anonymous

          Yea, you're right,anon. and I was joking btw.

  9. 1 year ago
    Anonymous

    it's ok

  10. 1 year ago
    Anonymous

    Hey, guys. Can I be cool too?

    • 1 year ago
      Anonymous

      ice cool dude

    • 1 year ago
      Anonymous

      I finished it too fast :^(

      • 1 year ago
        Anonymous

        nice. Just play it again 🙂

  11. 1 year ago
    Anonymous

    It was good. It was just really short.

  12. 1 year ago
    Anonymous

    Its ok

    I played 3 for the first time right after it and it's a way better experience. Surprised at how much more intimidating and cool Nemesis is in the original, kind of crazy that he feels more dynamic in a game that's decades older

    • 1 year ago
      Anonymous

      Crazy how people b***h about some throwaway garbage like zapping in RE2 and just ignore all the different ways Nemesis would get the drop on your ass in 3

  13. 1 year ago
    Anonymous

    It's not that it's bad, it's that 3 is my favorite game in the series and they cut some of my favorite moments out and ruined the core aspect of it which is nemesis coming for that butthole around every corner.

    And it won't get another remake obviously, so it's a giant pile of wasted potential

  14. 1 year ago
    Anonymous

    Genuinely the shortest Resident Evil game I've ever played. First run was 3.5 hours and that was looking for all collectibles.
    >tfw I fricked up the gun scene with Nikolai and had to do Nemesis on Inferno twice
    I got it for $15 so I can't complain too much. For full price, I would have been pissed.

  15. 1 year ago
    Anonymous

    The remakes should’ve rebooted the series and fixed the timeline by making everything happen closer together.

    • 1 year ago
      Anonymous

      I agree, but it's a sliding timescale at this point. I mean Chris was 50ish in Village right?

  16. 1 year ago
    Anonymous

    I really don't get why it couldn't have been DLC for ReMake2. I really enjoyed 2, and just don't know why 3 is so short and they had to cut the story.

    • 1 year ago
      Anonymous

      Because RE3make was an excuse for that shitty asymm multiplayer game that flopped instantly

      • 1 year ago
        Anonymous

        >for that shitty asymm multiplayer game that flopped instantly
        I hate how that game and re:verse have lots of unique assets that should have been in a single player game instead, either in the main story or extra modes

  17. 1 year ago
    Anonymous

    I really liked it tbh,the gameplay and parry/dodge tactic’s were too addictive not best remake but was great and probably one best Jill designes from remake

  18. 1 year ago
    Anonymous

    It was not worth the price. It felt like dlc for RE2. If you can get it for like 20 bucks then sure.

  19. 1 year ago
    Anonymous

    No it wasn't and neither was the original re3.

  20. 1 year ago
    Anonymous

    >RE fans shits on R3 because was too short compared to OG and praise OG
    >RE3 OG was also shitted when was released 23 years ago
    Are RE fans really like this?

    • 1 year ago
      Anonymous

      They think the R3make is short when RE3 OG might unironically be the shortest RE ever made

      It just isn't that long man

      • 1 year ago
        Anonymous

        I beat REmake3 in little over 2 and a half hours first try. I played Nemesis (Hard mode obviously) for the first time in over a decade and it took me 5 hours (and I only saved 3 times).

      • 1 year ago
        Anonymous

        >RE fans shits on R3 because was too short compared to OG and praise OG
        >RE3 OG was also shitted when was released 23 years ago
        Are RE fans really like this?

        Re3 was a quick cashgrab spinoff turned into a numbered title because they can reuse re2 assests
        Re3make is a quick cashgrab expansion turned into a full game because they can reuse re2make assests
        In a way people got exactly what they wanted

    • 1 year ago
      Anonymous

      It wasn't shit on though, because Mercenaries mode was hugely praised, and you had a large number of choices (those proto quicktime events that lead to game changes, gunpowder)

  21. 1 year ago
    Anonymous

    The last boss in the harder difficulties is one of the most unpleasant games experiences I've experienced.

    • 1 year ago
      Anonymous

      What's wrong, anon? Just dodge the 3, 5 or 7 attacks in a row with dedicated delay attacks to catch you roll spamming in the rhythm and also if he hits you once with anything that isn't the most glancing of blows you die instantly
      Meanwhile outside of the 2 unlockable difficulties it's a literal joke boss

  22. 1 year ago
    Anonymous

    It's short as frick but it is fun qnd could have been a lot more

  23. 1 year ago
    Anonymous

    How about I fricking kill you instead?

  24. 1 year ago
    Anonymous

    good morning sirs
    remekes good
    remeke 2 good
    remeke 3 good
    remeke 4 good do the needful and preorder remeker 4 good yes

  25. 1 year ago
    Anonymous

    only reason to play

  26. 1 year ago
    Anonymous

    >cut most puzzles
    >cut multiple path choices
    >cut parking, gas station, offices, etc.
    >cut return to warehouse/Dario story
    >recycled Kendo area
    >cut clocktower best area of original
    >cut park/cemetery/cabin
    >cut bigworm
    >dead factory now recycled NEST 2.0
    >cut finale, no countdown, no chopper attack no rock launcher

    >even more linear than original
    >30 min scripted "cinematic" bs before gameplay starts
    >pointless FPS gimmick intro
    >scripted CANCER + QTE segments, "walk and talk" remove player agency (can't aim weapons, pick up items) ruin pacing/tension (follow Carlos wait for him to open door, Jill slowing down to talk in radio despite running from Nemesis 5 sec earlier), straight out of Gears/CoD
    >scripted "cinematic" "oh no no no everything exploding/falling down around you, but really you're just pressing forward button" and QTE segments straight out of Uncharted bullshit
    >nemesis doesn't pursue outside of scripted sequences
    >cheap "surprise" zombie grabs
    >obnoxious QTE on zombie grabs

    >sluggish gameplay compared to RE2R, sprinting while holding L2 cancels aiming (wtf?)
    >even in hardcore, ammo everywhere, whereas RE2R hc had resource scarcity perfectly balanced
    >simplified many systems that added tactical possibilities in RE2R, like removing defensive items, removing blue herbs and blue+red buffs
    >RE2R had secondary weapons on L1 instead of L2, in RE3R you have to switch and L1 is unused
    >nightmare/inferno modes locked to artificially inflate replay
    >dodge awkwardly implemented and not fit for 3D TPS gameplay; turns it into soulsroll with ebin slow-motion auto-aim gimmick that trivializes zombies and cheapens immersion

    >you immediately pick up TWO extra item pouches, making limited inventory irrelevant, upgrade doesn't feel earned as result of exploration progress
    >auto checkpoints, NO INK RIBBON SAVE SYSTEM!!, making saving free of consequences
    >item boxes and typewriters littered everywhere, to make up for shit linear level design
    >ruined save theme

    is shit

  27. 1 year ago
    Anonymous

    So re3 team made re4 yeah?

    • 1 year ago
      Anonymous

      It's a long story. At least 3 different teams worked on it.

      • 1 year ago
        Anonymous

        they said they gave village, castle and island to three different teams

        That makes 0 sense. No wonder the games a disaster

    • 1 year ago
      Anonymous

      they said they gave village, castle and island to three different teams

      • 1 year ago
        Anonymous

        [...]
        That makes 0 sense. No wonder the games a disaster

        It's not the first time.

  28. 1 year ago
    Anonymous

    Nope

  29. 1 year ago
    Anonymous

    I think it's a better game than the original. I like the fixed camera REs but it's a terrible fit for action-oriented gameplay, third person is better for the style RE3 was going for. But an actual faithful remake with all of the locations from the original included could have been just as good as RE2R.

    • 1 year ago
      Anonymous

      >I like the fixed camera REs but it's a terrible fit for action-oriented gameplay
      Same. That is my main criticism for why I do not like the original RE3 at all

    • 1 year ago
      Anonymous

      >it's a terrible fit for action-oriented gameplay
      no it's kino! dino crisis 2, onimusha 1 and dmc prove that

      • 1 year ago
        Anonymous

        That color palette is so fricking gross. Reminds me of some 7th gen grey and brown shitfest.

    • 1 year ago
      Anonymous

      I find it better to be fixed camera because it felt more horror than action, just faster paced horror. I think the barrels were a mistake, but besides those I was running a majority of the time, trying to avoid everything.

  30. 1 year ago
    Anonymous

    >My slop is good because new slop is sloppier
    have a nice day

  31. 1 year ago
    Anonymous

    re2make is a better experience, but re3make is more fun to play.

  32. 1 year ago
    Anonymous

    Nemesis design got fricked up completely and to much shit was changed or not added.

    I liked Nemesis final form in the PS1 version, in the Remake it was trying to hard. For some reasom they also gave him Birkins dog form in the earlier fights.

  33. 1 year ago
    Anonymous

    Let's get this over with. Post Jill mods and cow Jill

  34. 1 year ago
    Anonymous

    I've enjoyed every REmake so far except 1. I think original 1 was superior there, because REmake 1 turned the mansion into a shitty spooky theme park house, where in RE1 the mansion looked eerily clean for the most part, yet the lights were on. It was stark and unnerving.

    • 1 year ago
      Anonymous

      In terms of story, REmake was a big change, but was the directors original vision. 2 was pretty much the same game with QoL and modern stuff, so a genuine improvement and more like a horror game than anything. 3 was just a rushed game.

    • 1 year ago
      Anonymous

      Oh its you again, didn’t you get assblasted for this like 3 times now?

    • 1 year ago
      Anonymous

      dualshock is the appropriate way to play RE1. years ago i remember cringing at the shitty le farting clowns basement ost, but i have been enlightened.
      re1 story is shit, the dialog is a joke by itself, its super cheesy to the point of being endearing and the bad music the dualshock version has elevates the experience to being really really really fricking funny

      • 1 year ago
        Anonymous

        "I'm sorry for my lack of manners, but I'm not used to escorting men!" definitely works better for this track than the original.

  35. 1 year ago
    Anonymous

    It is good. But it could have been 10 times better

  36. 1 year ago
    Anonymous

    >Lets remake re3 but
    >throw out 90% of the original game
    >replace it with shitty press forward to not die slop setpieces
    >cut out entire areas and replace them with re2 asset reuse.
    >cut out all the extra content like mercenaries and costumes and extra weapons and replace them with a shitty multiplayer NO ONE wanted.
    >undermine the iconic monster by relegating it to cutscenes and setpieces, turning it into a weird dog and stealing its only STARS member kill.

    This was a terrible demake of a great PS1 game, that said, no matter how much people shitpost about it, new Jill is very pretty.

  37. 1 year ago
    Anonymous

    For a 15 dollar game, sure. 60 dollars for this was fricking insane. It feels worse than 2 in every aspect. Even shooting the zombies wasn't as satisfying. Nemesis is a joke and a complete non-threat. This game is only good if you see it as a cheap throwaway game.

  38. 1 year ago
    Anonymous

    I liked it a lot, great fights

  39. 1 year ago
    Anonymous

    Too short, want more.

  40. 1 year ago
    Anonymous

    it was a fun ride but it's too damn short and they cut too much out of the original

  41. 1 year ago
    Anonymous

    Good but short. Felt more like an expansion to RE2

  42. 1 year ago
    Anonymous

    Yeah its pretty fun, but its a scam.
    Either should of been 20 dollars or should of had mercs+clocktower/gravedigger/park/half of city cut readded

  43. 1 year ago
    Anonymous

    There is something about RE2 and 3 HD that bores me to death and I dont know what it is exactly. Might be that the game does not want you to RE4 it and run past the enemies. Also the guns feel and sound like shit.

  44. 1 year ago
    Anonymous

    It's good but they changed some stuff, like, you can't really shoot zombies legs to make them incapable or that they clearly cut (for the lack of budget or time) the Clock Time, that I believe should be played with Carlos, after that part that Jill pass out. Than they fixed it with that part in the hospital, which felt strange.

    It's good, but incomplete.

  45. 1 year ago
    Anonymous

    Fun to play but disappointing.

  46. 1 year ago
    Anonymous

    >turns Jill into an insufferable feminist c**t
    No, it fricking sucked. Capcom giving nuJill's voice actress too much freedom in her delivery was part of the problem.

  47. 1 year ago
    Anonymous

    It controls way fricking better than REmake4 I'll give it that.

  48. 1 year ago
    Anonymous

    Only half of it was good, and that half is a demo, not a full game.

  49. 1 year ago
    Anonymous

    It felt rushed after RE2. It wasn't as good.

  50. 1 year ago
    Anonymous

    It is a disappointment after Re2R

    • 1 year ago
      Anonymous

      >Times Saved
      39
      >Deaths
      17

      How?

      • 1 year ago
        Anonymous

        Take times to derust myself

  51. 1 year ago
    Anonymous

    Not as good as it should have been; not by a long way.

  52. 1 year ago
    Anonymous

    R3>>>>>>

    [...]

    It's trash.

  53. 1 year ago
    Anonymous

    mediocre remake and worse than RE2R BUT surprisingly fun to replay and speedrun. Gotten all of achievements but didn't bother doing the same with RE2R

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