Total War

How would you fix the Total War series?

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  1. 4 weeks ago
    Anonymous

    make the fights more arcade

    • 4 weeks ago
      Anonymous

      They already are, they dropped the shitty warscape duels since warhammer 1

  2. 4 weeks ago
    Anonymous

    By making their games AI better to avoid snowballing, it will never ever happen.

    • 4 weeks ago
      Anonymous

      >quality is highly inconsistent from one title to the next
      >innovative and interesting features are often dropped from one title to the next as well
      >the ai has been notoriously bad throughout the entire life of the franchise
      >the only interesting parts of the game tend to be early on when you are still struggling to establish your faction
      >late game poses little to no challenge to players with even a little bit of experience and often amounts to tediously crushing several smaller ai factions by that point - which is hardly compelling gameplay

      To avoid this there should be a good internal politics system. The bigger your domain gets, the harder it will be to maintain. But it should be done well, kinda like Crusader Kings, not like Attila TW.

      • 4 weeks ago
        Anonymous

        In Crusader Kings there is literally nothing that can stop your snowballing since the demesne limit can be sidestepped by giving lands to someone else and the AI is just too incompetent to handle all those dynastic mechanics well.

        • 4 weeks ago
          Anonymous

          >demesne limit can be sidestepped by staying under the demense limit
          Yeah no shit moron

          • 4 weeks ago
            Anonymous

            Then its not a real limit, a challenging game finds ways to limit the ways the player can snowball in all directions

            Crusader kings can frick you over at the drop of a hat unless you're min maxing the shit out of it. All it takes is a couple of accidental deaths and your empire is done.

            Have you even played CK3? The game gives you so many options to snowball immediately its ridiculous, just by gaining enough piety you get a trait that gives you a casus belli against any kingdom of your choice, even with that mod that hides all informations about characters its pretty much impossible to get a "game over"

            • 4 weeks ago
              Anonymous

              >he's talking about CK3
              embarrassing

        • 4 weeks ago
          Anonymous

          It's still better than TW. The principle is in there.

        • 4 weeks ago
          Anonymous

          Crusader kings can frick you over at the drop of a hat unless you're min maxing the shit out of it. All it takes is a couple of accidental deaths and your empire is done.

      • 4 weeks ago
        Anonymous

        I like the system used in 3k. I remember being at war with caocao, Sieging his last city for open battle and poof he joined my coalition and i got peaced out. It felt like something he wouldve done irl.

  3. 4 weeks ago
    Anonymous

    Get the modders that made imperum surrectum to work with the A team on a full world map with at least 5K provinces in the R:TW engine but focus on late medieval period and up to end of 18th century.
    Call it Renaissance: Total War and make millions.

  4. 4 weeks ago
    Anonymous

    >quality is highly inconsistent from one title to the next
    >innovative and interesting features are often dropped from one title to the next as well
    >the ai has been notoriously bad throughout the entire life of the franchise
    >the only interesting parts of the game tend to be early on when you are still struggling to establish your faction
    >late game poses little to no challenge to players with even a little bit of experience and often amounts to tediously crushing several smaller ai factions by that point - which is hardly compelling gameplay

    • 4 weeks ago
      Anonymous

      >>late game poses little to no challenge to players with even a little bit of experience and often amounts to tediously crushing several smaller ai factions by that point - which is hardly compelling gameplay
      This is ultimately the only thing that Ordertide got right. Playing an evil faction and winding up in a lategame full of factional alliances I needed to legitimately work to crack was actual fun. The "Chaos Invasion" in TWW2 was embarrassing even at max difficulty, because you can still just obliterate them all with a doomstack or two. Having to maintain multiple different battle lines across the world was at least a challenge of priorities.

  5. 4 weeks ago
    Anonymous

    Machine learning AI that uses online games as training data.

  6. 4 weeks ago
    Anonymous

    Literally fire the whole fricking team and rewrite the engine. They don’t know what made the games soulful anymore not to mention they can’t grapple with the engine and it takes forever to fix things from the regression explosion that touching the code in any way causes.

  7. 4 weeks ago
    Anonymous

    Make games that aren't dogshit?
    The problem with modern TW games is that they are really just worse versions of their older titles with x-times the microtransactions.
    People still play Shogun 2 because they haven't made a game better than Shogun 2.
    People even prefer playing the turd that is Rome 2 over their newer shittier historic games.

    The current CA formula is
    >take game that already exists
    >put it in a different setting
    >remove features
    >add 1-2 new ones that make the game "unique" in a way
    >do the bare minimum effort for the factions
    >if successful enough push tons of DLC to monetize that release over years
    >over time make the DLC packs smaller and more expensive while the main team is already working on the next cow/project
    This sadly somewhat worked for a very long time - especially because Warhammer gays jumped in after being desperate for atleast a semi-decent game after tons of shitty Warhammer titles over the last decades.
    But this momentum has now ended as well and CA will finally have to put in some effort again if they want people to buy their games. Pharaoh flopped hard and the next game will flop as well if they don't make it a mostly bug-free big package with enough content and features for people to enjoy without being too greedy about it.

    • 4 weeks ago
      Anonymous

      Let’s be honest it’s the paradox formula in some ways lol. The modern games lack much of the depth of the old ones but they piece meal back 5-10% of that depth per DLC, and even with all of the DLC it’s still shallower than the old game. See CK2 vs CK3.

      • 4 weeks ago
        Anonymous

        The Paradox formula is also running on thin ice even for Paradox.
        CK3, Stellaris and HOI4 also got a lot of shit for their recent updates but the effects aren't as clear there as Paradox barely release new titles to begin with - Stellaris is already 8 years old for example - even if people hate the way Paradox manages the game - it's not like they can leave and play something else. CA meanwhile shit out a new TW game every 1-2 years and they drop support for the titles the moment they see the charts take a slight dip.

        • 4 weeks ago
          Anonymous

          I don’t think it’s running on thin ice because as much as people complain and leave negative (totally justified btw, frick any Black personhomosexual who cries it’s “review bombing”), there’s 10x as many people who insta pre-order without question everything. Even when people complain it’s “I’m starting to get fed up with this, if they do it another 48 times I won’t be pre-ordering, 47 times I’m ok with though.” Both fan bases are utterly buck broken due to lack of genuine competition in these sub-genres of game. I know there’s some alleged competitors on the horizon but they have to really dig out these entrenched fans and it’s already somewhat of a niche.

  8. 4 weeks ago
    Anonymous

    Empires 2 but with factions actually having depth and combat from napoleon

  9. 4 weeks ago
    Anonymous

    Hire competent devs, the TW engine is a fricking mess.

  10. 4 weeks ago
    Anonymous

    Oh, also an ai that doesn't have to chest to add difficulty

  11. 4 weeks ago
    Anonymous

    burn this company and make a new small team one to be in charge of the franchise, no more wo*en in work, less drama

  12. 4 weeks ago
    Anonymous

    Hire the guy making Manorlords and a team of similar WHITE (culture) people, tell them to make it between 200 BC and 1300 AD, and viola, greatest TW of all time.
    You're welcome.

  13. 4 weeks ago
    Anonymous

    >new engine that functions like the Med2 and Rome1 engines with proper collision and physics
    >bring back the old campaign mechanics and full control over settlements
    >remove research, replenishment and allow armies without generals
    That's it. I don't know why so many of you sperg over snowballing and diplomacy. No shit, a country led by an immortal emperor with full control over everything within his domain and no corruption or decay to overtake his life is going to inevitably conquer the whole world.

    • 4 weeks ago
      Anonymous

      research, replenishment and allow armies without generals
      why? One of the coolest parts of the Roman Republic is going from Manipular legions to Marian reform legions

      • 4 weeks ago
        Anonymous

        And that existed in Rome 1 as well without any research. It's a dumb mechanic that was only used well in Napoleon and Empire.

        Yes, I want to "research" how to build a better barracks and form a wall of spears.

        hiring van Dyck back.

        He was amazing, I don't know why they got rid of him.

        • 4 weeks ago
          Anonymous

          I think research would be pretty cool if it wasn't so gamified.
          Too many games have decided that "research" is opening a bar graph, clicking a node and waiting 20 turns.
          It should instead be born from experience of generals on the field who implemented reform and development.

          There were no Romans picking up a spear, saying "what if we all lined up and held these out in front of us...?" And then going to the Roman Research Labs where Gauis Researchius writes on a scroll about it and they take 6 years practising with various different objects until finally getting to a bunch of lads standing in a line holding spears.

          • 4 weeks ago
            Anonymous

            I agree.
            This is something I've only seen a couple of mods toy with and I liked the idea. Usually it required fighting multiple large battles against a specific faction to unlock a few more units.

            I've always thought that TW was supposed to feel plausible (not realistic) and research was a pants on head moronic idea to stagger to player's development that always took me out of the experience.

          • 4 weeks ago
            Anonymous

            >It should instead be born from experience of generals on the field who implemented reform and development.
            the old games with mods pretty much did this. fight number of x battles against so and so, or fight against this enemy. that was perfectly fine.

          • 4 weeks ago
            Anonymous

            >Gaius Researchius

            Kek, I just realized they never really explain dudes researching spears for years

        • 4 weeks ago
          Anonymous

          >He was amazing, I don't know why they got rid of him.
          Because he won awards for his music and keeping an award winning componist on constant payroll is very expensive.

    • 4 weeks ago
      Anonymous

      >>new engine that functions like the Med2 and Rome1 engines with proper collision and physics
      back the old campaign mechanics and full control over settlements
      research, replenishment and allow armies without generals
      This will fix the game.
      Lack of collision and physics has crippled the game in my opinion.

      • 4 weeks ago
        Anonymous

        Yeah sieges in Rome 2 no matter what overhaul mod you use fricking suck. The walls and the inside of the cities are horribly mapped for units to form up and move around in. It's also tedious to get a unit to climb a ladder that's already been placed by another.

        • 4 weeks ago
          Anonymous

          It's a travesty. Sieges were one of the best parts of the games despite the jank that could happen. I can't tell you how immeasurably disappointed I was at the warhammer Sieges.

          • 4 weeks ago
            Anonymous

            I think sieges should be reworked to break down into a micro version of the campaign map, where you can use a detachment of your army or another other army to ensure your siege isn't interrupted by an enemy army sent to relieve it. I want a siege like real life where you constantly are constructing ramps and engines while the enemy is sallying and skirmishing with you. Think the Siege of Jerusalem 70AD.

  14. 4 weeks ago
    Anonymous

    hiring van Dyck back.

    • 4 weeks ago
      Anonymous

      Frick this song is good. There were a few from Rome 2 that also made close battles even more tens like this https://www.youtube.com/watch?v=3XooZ83ZUf0

    • 4 weeks ago
      Anonymous

      ?si=AYa6Zjjl4rxagspr

      >hey Jeff it’s just a strategy game maybe some nice ambient, no need to go crazy we’re not sure if this Rome thing is gonna work out

      Dude went hard in the fricking paint on this OST lol, TWR was a generational game

    • 4 weeks ago
      Anonymous

      Hate how all overhaul mods replace the og soundtrack with an inferior one

  15. 4 weeks ago
    Anonymous

    >make the campaign map movements real time
    >raise the army unit limit to 40
    >revamp the the AI to use its units and reserves more efficiently
    >fog of war plays a bigger role

    • 4 weeks ago
      Anonymous

      I always use an editor to make my army limit 40, but usually not until 10-20 turns in. That combined with larger unit mods makes armies feel real and even more chaotic to manage across a huge battlefield.

      • 4 weeks ago
        Anonymous

        Can you do that in Rome 1? That would be so dope

        • 4 weeks ago
          Anonymous

          No I think 20 units are hardcoded to the game with no way of editing them.

  16. 4 weeks ago
    Anonymous

    I haven't played the Total War series in about 10 years, so I wouldn't. They chose to chase a new audience so they can deal with them.

  17. 4 weeks ago
    Anonymous

    Black person

    • 4 weeks ago
      Anonymous

      Black person

      • 4 weeks ago
        Anonymous

        Black person

        • 4 weeks ago
          Anonymous

          Black person

          • 4 weeks ago
            Anonymous

            Black person

  18. 4 weeks ago
    Anonymous

    Empire 2

  19. 4 weeks ago
    Anonymous

    just start with the old games but expanded.
    >modding made easy
    >can mod AI
    >population mechanics
    >inter faction politics that actually matter, unlike rome 2 where it can be ignored
    >no more RPG generals
    >proper culture penalties so you cant blitz the map
    >FUNCTIOINING AI

    • 4 weeks ago
      Anonymous

      The warscape engine would have to be dropped entirely and made anew. I genuinely don't think CA has it in them anymore to make a new engine so unreal slop might happen.

      • 4 weeks ago
        Anonymous

        >The warscape engine would have to be dropped entirely and made anew.
        So many of CA's problems began when they changed their engine, though. I doubt they'll ever make that mistake again.

        • 4 weeks ago
          Anonymous

          The engine has "tech debt" according to previous devs.
          Every change to their games can be colossal due to how much shit they need to look at.

          • 4 weeks ago
            Anonymous

            Surely after using the same engine all this time they should have realized that it's time to not just stack shit on top of rickety foundings and just remake it all.

  20. 4 weeks ago
    Anonymous

    Choose a setting that's popular with white people.
    Improve AI.
    Make it not run like shit.
    Don't do israeli shit with DLC.
    Don't change the gameplay so much.
    Remove hero units.

    Honestly, that's kinda all you have to do. Every Total War game that's done these things has been successful.

  21. 4 weeks ago
    Anonymous

    delete the boring settlement-focused map painter stuff. make a proper strategic level to replace it with logistics and supply lines and picking the field of battle. stick to the war in total war, not the empire-building padding.

  22. 4 weeks ago
    Anonymous

    Does creamapi work with warhammer 3?
    I want to buy it but im not shillig out like 300 euros to get the actual full game

  23. 4 weeks ago
    Anonymous

    let modders mod everything

    • 4 weeks ago
      Anonymous

      based. the campaign maps regions are way too small and simplified

      • 4 weeks ago
        Anonymous

        unfortunately the game isnt equipped to handle large empires, so you have to click one by one. thatd be one thing id fix in the perfect total war game, ability to manage a large amount of settlements with ease.
        also

        ?si=r3s33zpjqq26F-Tg

        what the team is doing to Rome is amazing.

        • 4 weeks ago
          Anonymous

          Is it true that the UI can't be changed no matter what?

          • 4 weeks ago
            Anonymous

            yes. i think a system like DWU where you can relegate the AI to manage settlements would be best. the current system is far too simple and adding more options would be best.

            [...]
            [...]
            It looks like a dysfunctional mess, but since we're talking about mods you guys do whatever you like. I think a limited number of factions and settlements makes for a more interesting experience.

            the only issue is managing settlements but the game plays much better. no more rebel settlements occupying most of the map, most important historical factions are now represented, every region feels like a proper campaign and not something to be finished within a couple of turns. it feels really grand and if we had a better UI it would be absolutely perfect.

    • 4 weeks ago
      Anonymous

      based. the campaign maps regions are way too small and simplified

      unfortunately the game isnt equipped to handle large empires, so you have to click one by one. thatd be one thing id fix in the perfect total war game, ability to manage a large amount of settlements with ease.
      also

      ?si=r3s33zpjqq26F-Tg

      what the team is doing to Rome is amazing.

      It looks like a dysfunctional mess, but since we're talking about mods you guys do whatever you like. I think a limited number of factions and settlements makes for a more interesting experience.

  24. 4 weeks ago
    Anonymous

    Warhammer Total Warrior.

  25. 4 weeks ago
    Anonymous

    Which TW Warhammer do I play?
    Or should I avoid it an play main series?

    • 4 weeks ago
      Anonymous

      1 > 2 > 3
      But just play the one that has the race you find the most appealing.

      • 4 weeks ago
        Anonymous

        TWW 1 is a significantly worse game than TWW2 or TWW3. TWW2 is still the best entry in the series, Cathay, Ogres, and Daemons Of Chaos all ended up being pretty subpar and disappointing. Kislev was alright though.

  26. 4 weeks ago
    Anonymous

    Why is rome remastered modding so dead

    • 4 weeks ago
      Anonymous

      couple of nice ports and mods in the works, fourth age is getting ported so thats pretty hyped. modding takes a long time. like the one guy who is working on a bronze age mod says he expects to release his mod in 2025, assuming he doesnt give up. but the modding scene has actually helped bump the numbers for the remastered to surpass the first rome on steam. it will only grow when more and more mods come out.

  27. 4 weeks ago
    Anonymous

    As a preface, I'm not a hard core fan, I've played Rome 2, Attila and the Warhammer games. For me, all the fun in the game is in the tactical battles, more specifically large field battles, but the strategic layer does all it can to discourage you from getting to those. Most of the time it's all just sieges with overwhelming force on one side or the other. Also the strategic layer tends to be so simple compared to any other turn based strategy game that it's just busywork.

    I'm sure this is gonna sound heretical, but a rouge like mode where you just do tactical battles and get to choose new units/ upgrades in between would be amazing.

  28. 4 weeks ago
    Anonymous

    Make it like the fricking name suggests
    “Total war”
    >grand brutal battles with more than 2000 troops
    Yeah and maybe a supplies and manpower system

  29. 4 weeks ago
    Anonymous

    I would announce Total War Three Kingdoms 2 The Romance this year.

    • 4 weeks ago
      Anonymous

      >he doesnt know

      • 4 weeks ago
        Anonymous

        Did they actually SAY they going to stop making Total War Three Kingdoms 2?

  30. 4 weeks ago
    Anonymous

    The frick do I know, I just want total war empire 2. I know the mod exists but I don't feel like spending tens of hours playing just for the save to get corrupted by a bug

    • 4 weeks ago
      Anonymous

      The russian mod?

      • 4 weeks ago
        Anonymous

        I don't know if it's a russian mod but maybe, it's called empire 2 mod

  31. 4 weeks ago
    Anonymous

    I would try to get one of options from this survey for a total war game.

  32. 4 weeks ago
    Anonymous

    Old building system, its so gay and dumb that you're all tied for provinces and there only so many building slots.
    Old recruitment system and replenishment so you don't run around with 50 of your elites.
    Armies without generals
    Those are the main gripes i have with the modern games. Shogun 2 was fun but also the start of the end.

  33. 4 weeks ago
    Anonymous

    less emphasis on hero units, make it more like medieval 2 while ignoring morons demanding you make it like their favorite autism mod

    • 4 weeks ago
      Anonymous

      >demanding you make it like their favorite autism mod
      autism mods are without fail, the most successful outside of LoTR bait. they always have millions of downloads. Rome 2 was literally saved by an autism mod. CA needs to go more into autism to save the franchise.

      • 4 weeks ago
        Anonymous

        they have millions of downloads because normal people will hear autists talk about this amazing mod, download it, realize it takes 20 turns to build a single unit, then never touch it again

        • 4 weeks ago
          Anonymous

          holy cope. EB2, SS, all their offshoots and variations. Autism is the future. you can just mod out if its too difficult for you.

          • 4 weeks ago
            Anonymous

            Warhammer is by far the most successful Total War anything and that's the antithesis to autism (at least in the context of total war, Warhammer is still very autistic)

        • 4 weeks ago
          Anonymous

          Good. Hopefully they uninstall and don't buy the next one too.

  34. 4 weeks ago
    Anonymous

    sex slavery, sex animations, rape and sex

    • 4 weeks ago
      Anonymous

      condom fetish with cartoon women blows my mind because you're never going to frick them so why not imagine just raw dogging it.
      good day everyone.

      • 4 weeks ago
        Anonymous

        you have the autism

  35. 4 weeks ago
    Anonymous

    Make more Warhammer. There's no going back to history now. Nothing interesting left.

    • 4 weeks ago
      Anonymous

      Warhammer sucks not because it's fantasy but because it's gameplay is shit. The best experience I had playing TW was fantasy mods for med 2.

      • 4 weeks ago
        Anonymous

        >warhammer mod for med 2 hasn’t been updated in like 3 years

        I don’t feel so good…..

    • 4 weeks ago
      Anonymous

      Pharaoh was unironically good the issue is they tried to trick people into thinking it wasn't A Saga game and overpriced it

  36. 4 weeks ago
    Anonymous

    Now that Fantasy is mostly done a easy way to make more bucks is releasing Warhammer 40K

  37. 4 weeks ago
    Anonymous

    For a historical title? Preference would be Line Warfare. I find it lends itself the best to the mechanical concepts. A redo of Empire with the inprovements to politics found in Three Kingdons and Warhamner 3 would be great.

    Drop Heroes and single generals
    Instead of blobbing focus more on subjugation and alliances
    Focus on formations and terrain for battles
    Alliances form and dissolve quickly based on keeping whoever has the most faction power down.
    Formations are locked behind general skills
    Unit and building selection locked behind research
    Make organized withdrawal a thing instead of every battle being a total victory or defeat
    Dri
    op building limits but increase the importance of having access to resources via trade or conquest

  38. 4 weeks ago
    Anonymous

    thirty years' total war

  39. 4 weeks ago
    Anonymous

    >Make the unit controls in battles less stupid (idiot units just standing around is a pain in the ass, also should be easier to disengage units, at a cost of them being backstabbed to shit ofc)
    >Toggles for auto build in provinces/settlements with configurable options (like build economy if gold >20000)
    >Toggles for auto behaviors for lords (like patrol province, patrol kingdom, etc)
    >Toggles for auto heroes (protect kingdom, disrupt enemy X armies, damage cities of X etc)

    For me the game turns into a slog after you get 5-6 provinces. Just too annoying to fight on 4 fronts at once, upgrade all the buildings and manage 10 heroes.

    Another feature I'd absolutely love is if you could create vassals. Like if you gift a province or a town, and/or pay a ton of gold, you can make one of your own lords, or a defeated legendary lord of your own/a friendly faction, into a loyal vassal faction. Would be an amazing way to "outsource" a frontier/part of the map you don't really care about. Also having allies (that pay you money and who you can recruit units from) is fun.

    • 4 weeks ago
      Anonymous

      The worst part about vassals or military allies is when you're at war with a faction on the other side of the map as that vassal, then they send one army sailing and marching for 10 turns across the map to go take a city from that faction and now some faction like the marcomanni, your vassal, has a settlement in syria.

  40. 4 weeks ago
    Anonymous

    Completely abandon this gay warhammer shit and get back to focusing on historical games.

  41. 4 weeks ago
    Anonymous

    Put Volound in charge of development.

    • 4 weeks ago
      Anonymous

      Frick it, give the autist his chance. TW: Shogun 3 Samurai Retainer edition can't be any worse that whatever +2%Increase To Stone Production trash Sofia will make.

  42. 4 weeks ago
    Anonymous

    since this is a TW thread should i bother with rome 1 after dumping a few hundred hours in medieval 2 as my first game? I heard rome 1 WAS pretty good back in the days but apparently it's dated now and works like ass
    also, empire or napoleon?

  43. 4 weeks ago
    Anonymous

    make a decent ai that can combat cheesing

  44. 4 weeks ago
    Anonymous

    Atleast those stupid rat posters haven’t infested this post too

  45. 4 weeks ago
    Anonymous

    I would like something set in the Americas with the Mayans and Aztecs and Conquistadors, but that would get cancelled immediately

  46. 4 weeks ago
    Anonymous

    Make Shogun 3. Done.

    But don't worry next game will be "Persia" or something moronic.

  47. 4 weeks ago
    Anonymous

    Forgot to install TW3K

    Bought on day 1 but never played it.

    • 4 weeks ago
      Anonymous

      Not missing much. System for Alliances and vassals is better than Warhammer 2 but the Design and readability for UI was murdered

  48. 4 weeks ago
    Anonymous

    They would make so much money doing Warcraft total war. It’s a better setting then warhammer too.

    • 4 weeks ago
      Anonymous

      >It's a better setting then warhammer too

      • 4 weeks ago
        Anonymous

        Meanwhile bretonnia allows women to join now. Warcraft is less woke then warhammer

        • 4 weeks ago
          Anonymous

          Only Respanse ever became a recognized Knight. What are you talking about?

          • 4 weeks ago
            Anonymous

            In the new extended warhammer lore from 2024 gw said women can become knights

            • 4 weeks ago
              Anonymous

              Sauce.

  49. 4 weeks ago
    Anonymous

    If they keep the fantasy element I'd go all in on a horror themed original game. For gameplay, I would like it to peel back a bit on the arcadey elements they've been changing to. So remove health bars, heroes, that kind of thing. In the old games, no matter how good a fighter he was he'd still die to an arrow just the same as a weak pleb. Now I send out one general with ward saves to waste all their ammo, and when I beat their army I put it on max speed waiting for their general who's outnumbered 1000 to 1 to die already.

    It used to be heavily positional based since units were always delayed in responding to orders, but now it's really fast so it becomes very memey and spammy and formations don't really matter.

    If you really want to keep unique hero characters, I would make them one member of a unit with a higher chance of surviving if knocked out during a fight.

  50. 4 weeks ago
    Anonymous

    Total War deserves to die.

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