Toee is easily the best dnd game ever, with tons of problems.
Nowadays there are community patches for most of it.
In toee vanilla some rodents killed by lv1 team before they ever arrived in the city. :/
It's a difficult game.
They are all vastly different
It's really hard to say if someone will like a game like TOE without trying it. I love it. But it did filter a lot of people. You gotta like difficulty games that punish you for making mistakes you had no way of avoiding without trial and error or having knowledge of the game before playing it.
I for example, don't mind that at all. I like to be challenged at all times in every aspect of the game, including game knowledge itself.
I don't know if they were ahead of their time, really. Arcanum was an iteration on the Fallout formula (which Tim Cain created!), which drew heavily from Dark Sun: Shattered Lands. Temple of Elemental Evil was an adaptation of a D&D module from the 80s. Vampire: the Masquerade - Bloodlines drew from games like Deus Ex, Arx Fatalis, Thief and Fallout. I think, rather than innovating, they did things masterfully. All three games they made were excellent examples of their medium, and it's a shame that they've only come to be appreciated in hindsight.
I agree
Can't stop thinking about what would have been if their talent was matched with good amount of resources for development (which they obviously didn't have)
VTM:B and TOE would have likely been vastly vaaastly better games. You can just feel the lack of simple polish as you play.
I don't know if they were ahead of their time, really. Arcanum was an iteration on the Fallout formula (which Tim Cain created!), which drew heavily from Dark Sun: Shattered Lands. Temple of Elemental Evil was an adaptation of a D&D module from the 80s. Vampire: the Masquerade - Bloodlines drew from games like Deus Ex, Arx Fatalis, Thief and Fallout. I think, rather than innovating, they did things masterfully. All three games they made were excellent examples of their medium, and it's a shame that they've only come to be appreciated in hindsight.
And what I mean is that the formula and skeleton (i suppose) of these games (which is the hard part to design) is done so fucking well. Masterfully even, as you said.
And the reason I often think about that "what would have been" is because polishing those formulas would have been the EASIER part. If it weren't for the lack of resources.
Toee is easily the best dnd game ever, with tons of problems.
Nowadays there are community patches for most of it.
In toee vanilla some rodents killed by lv1 team before they ever arrived in the city. :/
It's a difficult game.
Temple is only one that kind of struggled, the other two were instant classics at launch. Temple is still a cult classic though, especially with the community fixes/additions.
I don't know if they were ahead of their time, really. Arcanum was an iteration on the Fallout formula (which Tim Cain created!), which drew heavily from Dark Sun: Shattered Lands. Temple of Elemental Evil was an adaptation of a D&D module from the 80s. Vampire: the Masquerade - Bloodlines drew from games like Deus Ex, Arx Fatalis, Thief and Fallout. I think, rather than innovating, they did things masterfully. All three games they made were excellent examples of their medium, and it's a shame that they've only come to be appreciated in hindsight.
>it's a shame that they've only come to be appreciated in hindsight.
What are you talking about? Troika has been beloved forever, all 3 games were huge for the crpg crowd because they were basically the only big budget ones coming out at the time. I mean Arcanum only sold a quarter million copies but that was a huge success for a pc game in the early 2000s
I played them all as they came out and loved them. But if they had done well, Troika wouldn't have closed shortly after Bloodlines. I'm glad that they've received the attention they deserved in recent years, but outside of a hardcore RPG crowd they weren't always as well-known.
kek i literally uninstalled Morrowind yesterday, such a shit game i gave it many chances and even tried mods to fix it's garbage combat but no it still sucks >Japanese games?
only few JRPG's are good then again the same can be said about WRPG's
oh and let me guess you think turds like Baldur's Gate and Planespace are the peak of the genre huh?
>Morrowind is garbage
I agree >Baldur's Gate is the peak of the genre
Are we talking about D&D based RPGs & cRPGs? If so then arguably, yes. But not because the game itself is god knows what, but because the rest of the genre sucks for the most part. Only a handful of games are worth mentioning
I don't understand your taste in games. What do you play? I can't concieve how anybody who's not a drooling TES retard or a jarpig could dislike Arcanum and TOE E
every RPG using D&D rulset is trash, even games like Drakensang using German autism RPG rulset are trash
this is why Dragon Age Origins is superior to KOTOR and Divinity OS is far superior to Neverwinter Nights, because they didn't use that god awful outdated system
ToEE is garbage for this reason as for Arcanum it's simply a dull and boring game with horrible gameplay and terrible setting (fuck your steampunk shit)
Arcanum came in 2001 and it does not come close to the level of the good RPG's released that year such as Wizardry 8, Wizardy TOTFL, King's Field 4, Growlanser 2...... it's insane how you contrarians and pseuds decided to latch unto
speaking of TES Skyrim is the only good one, mainly because the combat is not total shit like Morrowind and Oblivion
What video games do you like? I'm curious.
Can I guess? Morrowind? Japanese games?
kek i literally uninstalled Morrowind yesterday, such a shit game i gave it many chances and even tried mods to fix it's garbage combat but no it still sucks >Japanese games?
only few JRPG's are good then again the same can be said about WRPG's
oh and let me guess you think turds like Baldur's Gate and Planespace are the peak of the genre huh?
>Morrowind is garbage
I agree >Baldur's Gate is the peak of the genre
Are we talking about D&D based RPGs & cRPGs? If so then arguably, yes. But not because the game itself is god knows what, but because the rest of the genre sucks for the most part. Only a handful of games are worth mentioning
I don't understand your taste in games. What do you play? I can't concieve how anybody who's not a drooling TES retard or a jarpig could dislike Arcanum and TOE E
It's always fun to see unwashed plebeians squeal to each other their incorrect opinions.
the part about them not being allowed to patch the game because the contract forbade them from publishing their own patches is fucked up
like toee shipped with a bard bug and when tim asked the publisher QA team why they didnt detect it they responded with "oh we just didn't like playing bards", same with vtmb and nosferatu
total publisher death
>founded by three guys mad at fargo >company fails >one goes to work on an mmo >one goes to blizzard >last one eventually goes back to work for fargo
kek
I loved Bloodlines and liked Arcanum. Should I play Temple as well?
Toee is easily the best dnd game ever, with tons of problems.
Nowadays there are community patches for most of it.
In toee vanilla some rodents killed by lv1 team before they ever arrived in the city. :/
It's a difficult game.
the rats at the beginning of fallout are rough
This horror was DIFFERENT.
Still have heavy ptsd from that day.
>Toee is easily the best dnd game ever
Maybe because it was an adaptation from an actual paper DnD module(s).
Like... there are a lot of modules that were not adapted to a newish game format it's a shame.
They got the edition rules and the setting they just need to adapt it and present it to a wider audience.
Nope, Low Magic Age is.
Lmao @ this guy
They are all vastly different
It's really hard to say if someone will like a game like TOE without trying it. I love it. But it did filter a lot of people. You gotta like difficulty games that punish you for making mistakes you had no way of avoiding without trial and error or having knowledge of the game before playing it.
I for example, don't mind that at all. I like to be challenged at all times in every aspect of the game, including game knowledge itself.
I agree
Can't stop thinking about what would have been if their talent was matched with good amount of resources for development (which they obviously didn't have)
VTM:B and TOE would have likely been vastly vaaastly better games. You can just feel the lack of simple polish as you play.
And what I mean is that the formula and skeleton (i suppose) of these games (which is the hard part to design) is done so fucking well. Masterfully even, as you said.
And the reason I often think about that "what would have been" is because polishing those formulas would have been the EASIER part. If it weren't for the lack of resources.
Temple is only one that kind of struggled, the other two were instant classics at launch. Temple is still a cult classic though, especially with the community fixes/additions.
its probably the most d&d rpg but theres alot of issues its like 20% good game and 80% buggy fuck
>Arcanum
Ok.
>ToEE
Great.
>VTM:B
Bad.
>VTM:B
>Bad.
Gay
I don't know if they were ahead of their time, really. Arcanum was an iteration on the Fallout formula (which Tim Cain created!), which drew heavily from Dark Sun: Shattered Lands. Temple of Elemental Evil was an adaptation of a D&D module from the 80s. Vampire: the Masquerade - Bloodlines drew from games like Deus Ex, Arx Fatalis, Thief and Fallout. I think, rather than innovating, they did things masterfully. All three games they made were excellent examples of their medium, and it's a shame that they've only come to be appreciated in hindsight.
>it's a shame that they've only come to be appreciated in hindsight.
What are you talking about? Troika has been beloved forever, all 3 games were huge for the crpg crowd because they were basically the only big budget ones coming out at the time. I mean Arcanum only sold a quarter million copies but that was a huge success for a pc game in the early 2000s
I played them all as they came out and loved them. But if they had done well, Troika wouldn't have closed shortly after Bloodlines. I'm glad that they've received the attention they deserved in recent years, but outside of a hardcore RPG crowd they weren't always as well-known.
Both Temple and Arcanum sold well, although Temple didn't review very well. Only Vampire underperformed
>releasing buggy unfinished games fixed by modders
truly groundbreaking
Chad behavior
gigachad, anon. fuck making money and fuck giving your employees stable jobs, that's cuck shit.
They were groundbreaking, yeah
i'm not being sarcastic. it's common practice nowadays.
VTMB is their only good game and it was buggy as hell when it released
the other two are garbage with one of them being an overrated turd
What video games do you like? I'm curious.
Can I guess? Morrowind? Japanese games?
kek i literally uninstalled Morrowind yesterday, such a shit game i gave it many chances and even tried mods to fix it's garbage combat but no it still sucks
>Japanese games?
only few JRPG's are good then again the same can be said about WRPG's
oh and let me guess you think turds like Baldur's Gate and Planespace are the peak of the genre huh?
>Morrowind is garbage
I agree
>Baldur's Gate is the peak of the genre
Are we talking about D&D based RPGs & cRPGs? If so then arguably, yes. But not because the game itself is god knows what, but because the rest of the genre sucks for the most part. Only a handful of games are worth mentioning
I don't understand your taste in games. What do you play? I can't concieve how anybody who's not a drooling TES retard or a jarpig could dislike Arcanum and TOE E
every RPG using D&D rulset is trash, even games like Drakensang using German autism RPG rulset are trash
this is why Dragon Age Origins is superior to KOTOR and Divinity OS is far superior to Neverwinter Nights, because they didn't use that god awful outdated system
ToEE is garbage for this reason as for Arcanum it's simply a dull and boring game with horrible gameplay and terrible setting (fuck your steampunk shit)
Arcanum came in 2001 and it does not come close to the level of the good RPG's released that year such as Wizardry 8, Wizardy TOTFL, King's Field 4, Growlanser 2...... it's insane how you contrarians and pseuds decided to latch unto
speaking of TES Skyrim is the only good one, mainly because the combat is not total shit like Morrowind and Oblivion
what an incoherent post. esl or mental illness?
>nothing to say
figures, Arcanum pseuds cannot defend the turd they pretend to be fans of
sorry, still incoherent.
>every rpg using D&D ruleset is trash
>D&D is somehow inherently bad
One of these...
So your argument is that the games you mentioned are good because they made a more recent homebrew version of D&D rules for their games?
>recent homebrew version of D&D rules for their games?
I bet you think monopoly is a homebrew of chess
It's always fun to see unwashed plebeians squeal to each other their incorrect opinions.
Until you present your own supposed superior opinion (so we can all laugh at you, obviously) your smug criticisms can be shoved up your ass
Come on prove me wrong
There will never be another game like Arcanum
the part about them not being allowed to patch the game because the contract forbade them from publishing their own patches is fucked up
like toee shipped with a bard bug and when tim asked the publisher QA team why they didnt detect it they responded with "oh we just didn't like playing bards", same with vtmb and nosferatu
total publisher death
You forgot to post the latest game directed by Cain and Boyarsky.
Retards on here are still pretending that Arcanum isn't dogshit?
>troika
>three of a kind in russian
>makes 3 games
>leaves the industry, doesn't explain
>founded by three guys mad at fargo
>company fails
>one goes to work on an mmo
>one goes to blizzard
>last one eventually goes back to work for fargo
kek
>so far ahead of their time
and behind release schedule and milestones lmao