turn-based RPG combat is fricking boring. usually.

turn-based RPG combat is fricking boring.
usually.

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  1. 2 weeks ago
    Anonymous

    Not too big of a fan myself.

  2. 2 weeks ago
    Anonymous

    Action combat is also usually boring.

  3. 2 weeks ago
    Anonymous

    Sorry it filtered you, stick to capeshit kids

    • 2 weeks ago
      Anonymous

      turn-based games are always capeshit thoeverbeit

      • 2 weeks ago
        Anonymous

        name π games

        • 2 weeks ago
          Anonymous

          >name thrembo games
          ?

          • 2 weeks ago
            Anonymous

            well? are you gonna do it or not?

  4. 2 weeks ago
    Anonymous

    RPGs are always boring, whether they're turn based or real time

  5. 2 weeks ago
    Anonymous

    bump

  6. 2 weeks ago
    Anonymous

    roguelike-like combat is the best

    • 2 weeks ago
      Anonymous

      >pic
      Yo this frog looks like a stellar blade fan

  7. 2 weeks ago
    Anonymous
  8. 2 weeks ago
    Anonymous

    I was thinking about this recently, and I think the reason why deckbuilding roguelites have become so popular is that it replaces standard turnbased RPGs. It forces you to have to think about your turns instead of just mashing basic attack for the 50 millionth time

  9. 2 weeks ago
    Anonymous

    Turn-based combat is better for longer games. The compromises you have to make to keep action combat compelling over the long-term are not good. It becomes a numbers game where you whack HP sponges to death and skill goes out the window. Turn-based is better when it comes to justifying number scaling. You are viewing a simulation of an attack rather than performing it yourself, so you don't feel as big a disconnect when that attack doesn't have a significant impact.

    • 2 weeks ago
      Anonymous

      I think I disagree completely.
      The joy of games with turn-based combat is the experience of learning and solving each encounter.
      When the game has too high of an encounter rate or forces you to grind for too long, the encounters lose all interest since you've already solved them.

  10. 2 weeks ago
    Anonymous

    fact

  11. 2 weeks ago
    Anonymous

    Play actual strategy games

  12. 2 weeks ago
    Anonymous

    That's because you need to add something to turn based combat to make decisions meaningful.
    Grandia fixed it with area attacks.
    Slice and dice fixed it with randomized attacks.
    Slay the spire fixed it with cards.

    A lot of games don't understand what fixes turn based combat and will add stupid shit like elemental attacks and buffs, but that doesn't really do anything to fix the combat.

    • 2 weeks ago
      Anonymous

      no. none of that makes turn based combat fun
      what makes turn based combat fun is tightly designed encounters.
      which btw is impossible to do in a game like dragon quest where you assemble your own party. or in any game with an open world. or god forbid level scaling

      • 2 weeks ago
        Anonymous

        The only thing you need to do to fix JRPG combat is force the player to think on penalty of loss.
        All of the games I listed do that.
        Tightly designed encounters are what make a game great, but all the games I mentioned are still fun.

      • 2 weeks ago
        Anonymous

        >which btw is impossible to do in a game like dragon quest
        Sounds like you never heard of DQXI stronger enemies

    • 2 weeks ago
      Anonymous

      >talks about what "fixed" turn based combat
      >mentions card slop, dice slop, and rogueshit
      Making such a low quality post unironically should be a bannable offense.

      • 2 weeks ago
        Anonymous

        Quit being a homosexual

  13. 2 weeks ago
    Anonymous

    turn-based games shouldn't be called games because they're more similar to a spreadsheet than an actual live game

    • 2 weeks ago
      Anonymous

      Is chess a game?

      • 2 weeks ago
        Anonymous

        More than your troony JRPG movie game will ever be, that's for sure

  14. 2 weeks ago
    Anonymous

    how can you not have fun making a party that works together, that can tackle big challenges and efficiently clear the scrubs? It's so good.

    • 2 weeks ago
      Anonymous

      >Bro... outpowering enemies with my powerful, max leveled, and fully upgraded party member is so much fun

      • 2 weeks ago
        Anonymous

        well yes, upgrading the party is fun. not always into endless grinding though, sometimes it's nice to see what your party can do without any grind.

        • 2 weeks ago
          Anonymous

          It's kinda sad knowing that you find satisfaction in watching your game characters grow instead of experiencing personal growth yourself

  15. 2 weeks ago
    Anonymous

    I agree
    go play chess or connect4 instead ya nerds

  16. 2 weeks ago
    Anonymous

    >usually

  17. 2 weeks ago
    Anonymous

    do turn based games even have difficulty?

    • 2 weeks ago
      Anonymous

      have you tried chess you mongoloid

    • 2 weeks ago
      Anonymous

      Roguelikes (not roguelites) can sometimes be ball-bustingly hard.
      Etrian Odyssey is known for having some difficulty too.

    • 2 weeks ago
      Anonymous

      Reverse Collapse Code Name Bakery is the hardest game I’ve played in like 5 years

  18. 2 weeks ago
    Anonymous

    Compared to what? McDonalds tier action slop?

  19. 2 weeks ago
    Anonymous

    >peep pounding his button with one hand, getting increasingly flustered, while chugging corn syrup with the other

  20. 2 weeks ago
    Anonymous

    The only turn-based RPG I've ever enjoyed is Paper Mario, maybe it's because you actively dodge and time button prompts to deal damage. It feels sort of like a turn-based action hybrid thing.

    • 2 weeks ago
      Anonymous

      That's the worst of both worlds, an overly simplistic turn based game using active inputs as a fig leaf

      • 2 weeks ago
        Anonymous

        It might not be the best but it certainly isn't the worst of both worlds. If I wanted the worst of both worlds I'd play something like FF10 (3 homies in a row + quick time events)

  21. 2 weeks ago
    Anonymous

    action rpgs are unironically more boring 99% of the time

    • 2 weeks ago
      Anonymous

      RPGs are always boring, whether they're turn based or real time

  22. 2 weeks ago
    Anonymous

    Designated midwit thread?

    • 2 weeks ago
      Anonymous

      No this is the high IQ thread but you're welcome to join us anyway.

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