Twilight Princess thread. This game kicks ass. It has some small flaws but the world, story, and dungeons are awesome, and the graphics btfo tendies who can't handle a game with a somewhat muted color scheme. The combat would have been awesome if enemies attacked faster and did more damage, and the HD version at least has an option to alleviate the latter problem. Even then the fighting is still fun, just too easy.
pretty good game that seems better than it is because its predecessor and successor were both dogshit
9 hour long tutorial
braindead combat
braindead puzzles
no characters
forgettable music
looks like ass
idk just kinda sucks overall
TP has one of the better combat systems in the series imo
Don't forget hideous brown and bloom visuals
>Kakariko village. Home.
>we can totally beat sotc!
lol
nice emulator screenshot, moron
>btfo tendies who can't handle a game with a somewhat muted color scheme
>no characters
Anon.
Breath of the Wild and Tears of the Kingdom blow this game out of the water
That's like saying 64 was better than a link to the past in terms of time scale. I get that your pathetic little nintendobabby brain doesn't have a perception of time nor relativity but still, I expect more than this weak bait.
>t. nostalgiagay
> Greentext response.
That's what I thought cuck.
>nintendobabby brain is somehow more acceptable as an argument because it just is OK
Game is good, great even, though not in my top 3
For the record, I wasn't actually telling you that you were wrong, you fricking moron.
(You)
Seethe more, child.
Why would I seethe over someone else's shit taste? More like pity.
gamecube>wii>wiiu hd
I want to jam my dick so far up Midna's pussy my dick comes out her mouth and she gives me a reverse blowjob.
The only reason anyone gives a shit about TP is they want to frick midna. The game is utterly forgettable, drab slow and meandering. Having to find the tears as a wolf and then come back as link to re-explore the area is pure padding and the game is just dull. I thought we were going to enter a cool second half of the game when we entered the twilight realm but it was one area and then over. Massively disappointing. And forget that fricking giant beyblade, that shit was almost as moronic as those bird people in the sky temple.
Just admit you want to frick the bratty dumpling in a stupid hat, it's fine. Just don't pretend the game was good.
>linearity
>hand-holding
>cringeworthy cutscenes
>not following up on certain story elements
>Little to no innovation and it doesn't even improves the formula from the N64 games
>Link isn't even as mobile as in previous games. Wind Waker Link could crouch and hide
>tear segments were fricking Filler
>No sense of atmosphere.
>Too much expository dialogue
>awful artstyle that has aged like shit
>Wolf ex Machina. Howling teaches you moves from a ghost! Okami did the wolf better
>swimming sucks.
>The game is too fricking easy
>For all the buildup they had to the final boss, it was predictable and boring.
>It didn't fully deliver on its "amazing" status.
>dungeons are basically on rails
>worst looking bokoblins in the series
>Reusing the same areas and bosses.
>Most enemies are beaten in pretty much the same way: Look for an opening, rapidly hit the B button until it recovers from the assault and guards again, rinse, repeat.
>Crappy story, failed to explain anything in a compelling manner, why is Link a dog now.
>The npcs are soulless and not engaging. You can't even interact with most people in Castle Town
>worst battle music in the series. ruined the midna's lament segment
>barely any sidequest
>basically no interconnected areas except for Lake Hylia
>Death Mountain Area is a fricking line with no branches or secret areas
>Item usage was limited.
>Potions, fairies, upgrades, and the like are useless and offer no variety.
>babby tier puzzles. How do I open this door? By shooting an eye or pressing A. It's like the release date was approaching and the dungeons were still half-empty.
>dull soundtrack
>The overworld and villages are shallow and not dynamic.
>Did I say the NPCs are awful? because they are specially compared to Majora's Mask
>No free-roaming. Gotta wait for the plot to explore other areas!
>Rehashing Ocarina Link to teach stuff. Why not make him his dad while you're at it.
>Rehashed final battle from Ocarina of Time.
it's shit
>potions and fairies offer no variety
wut
It's ambitious for a 6th gen game for sure but maybe not quite enough. The overworld is bland lacking in meaningful interactions. The main town is made of cardboard and you can't even reach the thing until you finish the unironically 10 hour wolf tutorial. The games main sidequest is the spider quest but they somehow made it 10 times worse because you can no longer maipulate day and the golden bug shit is an exercise in frustration when you have like five left.
Dungeons are amazing though.
Midna porn thread?
>implying anyone cares about zeldaslop for any other reason