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  1. 1 year ago
    Anonymous

    >Not yellow
    Doesn't count

    • 1 year ago
      Anonymous

      I see this shit in wo long too. It's honestly weird to see. Like what happened?

      I'm actually kinda amused/proud that while RE4r posters were having a meltdown about yellow paint on boxes, Wo Long is full of yellow splashes of paint on boxes and no one cared.

      • 1 year ago
        Anonymous

        Because the outrage is fake moron

        • 1 year ago
          Anonymous

          Why are they spending so much time pretending to be outraged?

          • 1 year ago
            Anonymous

            So zoomers can post their epic Ws on Twitter and Reddit cause their parents give them no attention.

            Michael pretends to be mentally ill to gain followers on youtube and twitch, hes the one that makes the webms. Hes posting here 24/7 no doubts about it. If you youtube search negative keywords like "RE fail , dont buy, etc" his channel will appear cause hes the only one complaining about it on youtube. Also no mods LOL

            • 1 year ago
              Anonymous

              this. whether it really is this micheal homosexual or not is uncertain. but the truth is all it takes is one really loud autistic relentless homosexual that wont shut up.
              theres is only one true course of action when dealing with such parasites and trying to reason with the mentally ill isnt it.
              I often say this place is actually more toxic than pol since you cant tell samegays.

  2. 1 year ago
    Anonymous

    I see this shit in wo long too. It's honestly weird to see. Like what happened?

    • 1 year ago
      Anonymous

      It's in Harry Potter too lmao.
      Basically it's just a way for developers to signify what is interactable and what isn't. The yellow shit in RE4 is maybe too on the nose but the point is that modern games have such great graphical fidelity that it's hard to tell whether something is static or not.

      • 1 year ago
        Anonymous

        >harry potter
        you talking about HL? It's barely there. Most of the time it isn't there. In that sense it has less handholding than suckiro.

      • 1 year ago
        Anonymous

        imo it's because graphics today are so realistic that sometimes it's hard to emphasize waypoints without having to add subtle lines around interactable object

        [...]
        I'm actually kinda amused/proud that while RE4r posters were having a meltdown about yellow paint on boxes, Wo Long is full of yellow splashes of paint on boxes and no one cared.

        >muh GRAPHICAL FIDELITY
        >games just look SO GOOD that you can't tell anything apart!!!

        it's nothing to with graphical fidelity you fricking morons
        it's because modern vidya thinks cluttering levels with thousands of shit all the same colour smushed over with taa and upscaled DLSS garbage games look fricking HORRENDOUS coupled with bad level design

        >HOLY SHIT BROS I CAN'T FIND WALLY
        THE GRAPHICS ON THIS ARE SO REAL, YOU LITERALLY CAN'T SEE SHIT LOOK AT THAT GLAD I BOUGHT A RTX 6069 THANKS MR SHEKELSTEIN

        • 1 year ago
          Anonymous

          >barely coherent buzzword salad
          you need to chill and leave Ganker for a while dude

          • 1 year ago
            Anonymous

            maybe write your own post instead of regurgitating some dogshit you read from another Ganker post which said poster was regurgitating from some moron on twitter

            >noooooooo its muh FIDELITY shut up that's just how it is shut up shut up shut up

        • 1 year ago
          Anonymous

          based but you also skipped the fact that nu-devs are making journalist games.

    • 1 year ago
      Anonymous

      This stuff has been in games for close to 20 years at this point anon.

    • 1 year ago
      Anonymous

      >It's honestly weird to see.
      no it isn't
      >Like what happened?
      they wanted to show the player which ledges are interactive by making them worn like people have been using the same ledge for decades or longer

      • 1 year ago
        Anonymous

        This stuff has been in games for close to 20 years at this point anon.

        It's in Harry Potter too lmao.
        Basically it's just a way for developers to signify what is interactable and what isn't. The yellow shit in RE4 is maybe too on the nose but the point is that modern games have such great graphical fidelity that it's hard to tell whether something is static or not.

        Metroid prime remastered didn't have this

        • 1 year ago
          Anonymous

          You don't have traversals or items like that in Metroid Prime.

        • 1 year ago
          Anonymous

          >didn't have this
          >fricking giant glowing tracks for spider ball
          >big glowing hooks for grapple
          >Literally color coded doors
          Uh huh

        • 1 year ago
          Anonymous

          It also looks like ass, what's you point tendie?

        • 1 year ago
          Anonymous

          It actually does, any morphball slot usually lit up or glows. Hell your different visors, particularly the scan visors literally exists to show you what's intractable, with Scan visor literally putting a pop up over parts of the environment you can interact with.

    • 1 year ago
      Anonymous

      imo it's because graphics today are so realistic that sometimes it's hard to emphasize waypoints without having to add subtle lines around interactable object

      • 1 year ago
        Anonymous

        Then the devs should start adding subtle indicators and not yellow shit that'll burn into your eyes.

        • 1 year ago
          Anonymous

          in case of op's pic, i think these white chalk lines are perfect indicators that everybody should use instead of what you already mentioned

          • 1 year ago
            Anonymous

            They're not great but it's def. better than nonsensical yellow paint.

            >subtle indicators
            But these things have never been subtle anon.
            In the original, crates were literally glowing for fricks sake.

            Why do you bother quoting or replying if you're not even gonna read the entire post?
            >Then the devs should start adding subtle indicators and not yellow shit that'll burn into your eyes.

        • 1 year ago
          Anonymous

          >subtle indicators
          But these things have never been subtle anon.
          In the original, crates were literally glowing for fricks sake.

        • 1 year ago
          Anonymous

          >and not yellow shit that'll burn into your eyes.
          People keep saying this as if they're arguing with people but I don't think I've seen even a single person defend the yellow paint specifically. Pretty much everyone seems to agree that the what isn't really an issue, just the how.

    • 1 year ago
      Anonymous

      >what happened
      this existed for a long time, I think it started with Enslaved
      main reason for it, is for casuals/journos being able to see where to go because they're moronic

    • 1 year ago
      Anonymous

      far cry started it

    • 1 year ago
      Anonymous

      devs cluttered up their levels because normies think it looks nice
      now they need to paint directions on the walls to indicate where you need to go because everything's messy and confusing

      • 1 year ago
        Anonymous

        >laser pointer is realistic and immersive
        >lets replace it with a eticle
        Thats a far bigger problem than painted barrels.

        • 1 year ago
          Anonymous

          Lasers are now upgrades. Which makes sense for the weapons you loot off the village but not for Leon's starting gun.

      • 1 year ago
        Anonymous

        >everything's messy and confusing
        >cluttered up their levels
        biggest moron itt tbh and that says something
        >muh empty corridoors
        i hope you realise that was due to engine limitations and that if they could "clutter" them back then as well, they'd have done so.
        Its literally just visual fidelity you're kvetching over

  3. 1 year ago
    Anonymous

    what?

  4. 1 year ago
    Anonymous

    What's even that white stuff? Bird poo?

    • 1 year ago
      Anonymous

      cum ropes from someone who got stranded there

    • 1 year ago
      Anonymous

      They're scratch marks. Have you never seen a rock in your life before?

      • 1 year ago
        Anonymous

        not rocks that look like the death stranding logo

        • 1 year ago
          Anonymous

          Just say no and spare me the moronation.

      • 1 year ago
        Anonymous

        Have you?
        Pic related is what white scratches on a rock look like, very irregular like they're made using crayons, this happens cause the rock is irregular and the thing that is scratching against it is a solid so the impression that it makes on the rock is all jagged.
        Sekiro white marks look like white painting that runned down the wall. If those are suppose to be scratch marks fromsoft could've done a better job.

        • 1 year ago
          Anonymous

          Anon are you moronic? You do know there are different kinds of rock right and the effect will differ depending on the type and shape right? The rock faces in Sekiro are flat meaning the scratches would look more like chalk lines running from the top downwards. Which they do. There is literally nothing wrong with how they did it in Sekiro and you could only think so if you were ignorant.

          • 1 year ago
            Anonymous

            Are you?
            Climbable walls in Sekiro are not flat, just look at the texture in OP's pic. And even if they were that's not how scratch marks would look like.

            • 1 year ago
              Anonymous

              Yes they are? They're flat enough that an object would leave a single consistent line mark instead of jagged ones.
              >And even if they were that's not how scratch marks would look like.
              Black person what are you talking about, it obviously depends on what is used to mark the rock. Rock scratches are like chalk marks because that's pretty much what they are. Get a rock and scratch another rock and see what it looks like. It looks like chalk, not what you pic shows that's a different kind of scratching.

              • 1 year ago
                Anonymous

                >clearly not flat
                >doesn't look like chalk marks at all

  5. 1 year ago
    Anonymous

    It looks natural like it's bird shit. Not electric yellow

  6. 1 year ago
    Anonymous

    Clearly the better design is you running around faceplanting into every wall in the game to find out which you can climb.

    • 1 year ago
      Anonymous

      how about making unclimbable walls not look like you can stand on top of them?

      • 1 year ago
        Anonymous

        This.
        The devs should remove all of this stuff who cares if nobody is then moronic enough to leap 20 meters across a chasm into some random handholds and see that headless boss its all about muh realism right my fellow zoomers

    • 1 year ago
      Anonymous

      Just don't have unclimbable walls.

    • 1 year ago
      Anonymous

      No, clearly the better design is allowing a climbing system per surfaces that is systemic, not prescripted, and allow players to go the wrong way and search for right paths - some of which will not have been designed in advance by the makers even.
      Clearly, this is much harder to design properly, and the headless chickens that make the general auidence these days will complain that they don't know where to go, even as they ask for less hand-holding in games.

      • 1 year ago
        Anonymous

        botw wins again

  7. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      it's literally just worn wood to indicate people have climbed it before you

      • 1 year ago
        Anonymous

        >white paint smeared all over it means it's worn wood

    • 1 year ago
      Anonymous

      wait a minute... that wall..

      Literally these. This shit has been a staple of vidya since the atari days. The only reason muh yella paint is being shitposted so much is because discord Black folk have no ammo left (can't use "ISLAND WILL BE CUT KRAUSER WILL BE CUT" since that was all debunked). They did the same thing when elden ring dropped and got a 96 on metacritic by spamming zero star reviews on the user score and posting "WELL THE USER SCORE IS BAD AND THE PC PERFORMANCE IS TOO SO WE WIN :*~~)"

      you people have to understand these fricks have dedicated Literally MONTHS of their lives to just shit posting. If they don't get another tortanic all those hours and grooming sessions in the general chat and HRT pills munched will be in vain and thus the troony suicide age statistic becomes greater and younger.

    • 1 year ago
      Anonymous

      Now imagine if it was also yellow

  8. 1 year ago
    Anonymous

    wait a minute... that wall..

  9. 1 year ago
    Anonymous

    Remember when every ledge used to be grabbable and not just extremely specific ones? Regression is real.

    • 1 year ago
      Anonymous

      No... that was mostly big budget ubi-type games(and you can still do that in their newer titles). The whole map was designed to make sure that only grabbable ledges existed, even in the Prince of Persia games.

      • 1 year ago
        Anonymous

        banjo tooie did it just fine on the N64 20 years ago. As did Mario 64. And Gex 2/3. if it wasn't grabbable, it was too high to reach, jagged, etc.

  10. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      wait a minute... that wall..

      S-stop destroy my strawman!
      G-gyslop! I said goyslop ok????

  11. 1 year ago
    Anonymous

    In 5 years this board will be posting screenshots of main menus and ask "why do they do this"

    • 1 year ago
      Anonymous

      >In 5 years this board will be posting screenshots of main menus and ask "why do they do this"

      Peter Molyneux already asked that question with Fable 3, a man ahead of his time.

  12. 1 year ago
    Anonymous

    I'm tired of games having environments that are essentially just window dressing and the stuff you can actually interact with on a gameplay level is like 30% if even that.

    We need to go back to the 90's and 00's where level design was much more organic with the gameplay and didn't exist on a separate plane.

    • 1 year ago
      Anonymous

      One of the overlooked joys of platformers is just jumping around on everything in the environment. Every kid has at some point just tried to get on top of some big object in a platformer, and it's a pleasant surprise when it's possible.

    • 1 year ago
      Anonymous

      When anyone uses organic to express domwthing you know he has no fricking idea what he is talking about, just pretending to be smart

  13. 1 year ago
    Anonymous

    that's just bird shit

    • 1 year ago
      Anonymous

      >wfw sekiro can only climb a wall if it's covered with bird poo
      Is this some kind of fetish of him?

  14. 1 year ago
    Anonymous

    wow gaming is fricking finished

    • 1 year ago
      Anonymous

      wait a minute... that wall..

      [...]
      Literally these. This shit has been a staple of vidya since the atari days. The only reason muh yella paint is being shitposted so much is because discord Black folk have no ammo left (can't use "ISLAND WILL BE CUT KRAUSER WILL BE CUT" since that was all debunked). They did the same thing when elden ring dropped and got a 96 on metacritic by spamming zero star reviews on the user score and posting "WELL THE USER SCORE IS BAD AND THE PC PERFORMANCE IS TOO SO WE WIN :*~~)"

      you people have to understand these fricks have dedicated Literally MONTHS of their lives to just shit posting. If they don't get another tortanic all those hours and grooming sessions in the general chat and HRT pills munched will be in vain and thus the troony suicide age statistic becomes greater and younger.

      No man, you're just completely moronic. A crack in the wall isn't the same having yellow paint on every single interactable object.

      The yellow paint thing is simply stupid design, but have fun defending people shitting in your food.

      https://i.imgur.com/kekN9HI.jpg

      Wait a minute...

      Having these lines in sekiro in addition to the press X to listen to the enemies talking feels a little as if there were accessibility guidelines by the publisher or something.

      • 1 year ago
        Anonymous

        man shut the frick up you're gonna play it anyway
        or you're not and you're just gonna continue to shitpost for weeks until everyone stops talking about the game like every other single player game

      • 1 year ago
        Anonymous

        >A crack in the wall isn't the same having yellow paint on every single interactable object.
        Both are highlighting interaction with objects.
        You're literally a kid crying over nothing.

        And yea, re4 was so much better when all barrels were glowing like radioactive elements
        >Magical glowing barrels amazing
        >speckled yellow paint bad

        • 1 year ago
          Anonymous

          I think he meant in the logic of the context. A crack in the wall of an ancient dungeon is logical. Yellow spraypaint and white residue dripping from a cliffside, not so much.

          • 1 year ago
            Anonymous

            It is if someone marked them for you

            • 1 year ago
              Anonymous

              Did someone?

              • 1 year ago
                Anonymous

                Only in Alan Wake

          • 1 year ago
            Anonymous

            How the frick is the yellow paint contextually jarring? "hur who is marking the boxes" the fricking villagers, what is hard to understand about them marking their own supplies? This is such a stupid complaint.

            • 1 year ago
              Anonymous

              I hope this is bait

              • 1 year ago
                Anonymous

                Counter my argument or shut the frick up.

              • 1 year ago
                Anonymous

                I too always mark my socks and cutlery drawers with green neon sharpie. Just in case I forgot where I put them 🙂
                Oh, and I also mark my doors with a pink neon sharpie just so I know where's the exit of my apartment.

            • 1 year ago
              Anonymous

              It's the Merchant. he's marking his supplies.

              • 1 year ago
                Anonymous

                Also a valid explanation. The point is it's not some completely dumbfounding thing that cannot be explained away without whatever arbitrary excuse you can think of. I don't want to hear morons complaining about suspension of disbelief in the game with a giant 50ft statue robot that can move and chase after Leon.

                I too always mark my socks and cutlery drawers with green neon sharpie. Just in case I forgot where I put them 🙂
                Oh, and I also mark my doors with a pink neon sharpie just so I know where's the exit of my apartment.

                They're supply creates you fricking moron.

              • 1 year ago
                Anonymous

                >They're supply creates you fricking moron.
                Oh, in that case I use a permanent black sharpie to mark my fridge. Just so I never miss a meal hehe

              • 1 year ago
                Anonymous

                Dumb zoomer

              • 1 year ago
                Anonymous

                I hope you manage to connect the dots some day, anon. Best of luck!
                Oh, and do start charging those zoomers rent.

              • 1 year ago
                Anonymous

                See

                Dumb zoomer

                You're clearly a shitposter so last reply you're getting from me. I hope you have a nice day when the game comes out.

              • 1 year ago
                Anonymous

                >NOOOOOOOOOOOOO
                >IT'S THE ZOOOOOOMERS AAAAAAAGHH
                Good. The minute you stop posting, the quality of posts on this board will skyrocket.

        • 1 year ago
          Anonymous

          The crack is not only hightlighting, the crack is also the reason why it's destroyable in the first place, also it's not on doors or every switch and lever.

          And no, if you didn't figured out by the 500th hundred identical barrel that it's breakable you're clearly mentally challenged and probably need hints in real life that you can open doors.

          Wait a minute!

          What the FRICK game. You don't need to tell me to go right. All you fricking do is go right.

          If you think that's the same thing and can't comprehend the difference you might actually have autism.

          man shut the frick up you're gonna play it anyway
          or you're not and you're just gonna continue to shitpost for weeks until everyone stops talking about the game like every other single player game

          Shut up moron I can complain as much as I want.

          • 1 year ago
            Anonymous

            shut up sissy b***h

            • 1 year ago
              Anonymous

              What's your problem, monkey?

              • 1 year ago
                Anonymous

                What's your problem, b***h boy?

    • 1 year ago
      Anonymous

      The hilarious thing is that that specific wall isn't bombable. You get the bombs later and that area is inaccessible.

      • 1 year ago
        Anonymous

        >he doesn't know

  15. 1 year ago
    Anonymous

    There's nothing wrong with scratch surfaces on a flat rock you can climb
    Yellow tapes on a window to show that you can break it is laughable

  16. 1 year ago
    Anonymous

    wait a minute... these mentally ill incels... this thread...I've seen it before...

  17. 1 year ago
    Anonymous

    This one isn't so bad. In the FFXVI previews there's a glowing arrow pointing upwards to indicate you can climb something. It looks fricking stupid.

  18. 1 year ago
    Anonymous

    Wait a minute!

  19. 1 year ago
    Anonymous

    What the FRICK game. You don't need to tell me to go right. All you fricking do is go right.

  20. 1 year ago
    Anonymous

    NOOOOOO STOP POINTING OUT STUFF THAT HAS BEEN IN GAMES SINCE THE DAWN OF TIME RE4 REMAKE NEEDS TO BE BAD IT NEEDS TO BE PLEASE GOD I NEED THIS IN MY LIFE

    • 1 year ago
      Anonymous

      How come Prince of Persia didn't have this kind of cancer?

      • 1 year ago
        Anonymous

        >prince of persia
        literally who

      • 1 year ago
        Anonymous

        come to think of it, i looked for images just to shitpost too, but turns out the SoT,WW and TTT really didn't have that

        • 1 year ago
          Anonymous

          I think it's the same with Tenchu, you could even attack grapling hook to any surface instead of dedicated points. It's reallly funny with how Sekiro feels a lot like Tenchu homage, but is insanely dumbed down in some aspects.

          • 1 year ago
            Anonymous

            >attach grappling hook
            Well shit

      • 1 year ago
        Anonymous

        It did. Runnable walls along the mandatory path had scuff marks, pic related.

        • 1 year ago
          Anonymous

          Whic prince of persia is it?

          • 1 year ago
            Anonymous

            prince of persia

            • 1 year ago
              Anonymous

              Damn you're fast. Whats your name, Speedy Gonzales?

              • 1 year ago
                Anonymous

                nta

        • 1 year ago
          Anonymous

          see

          come to think of it, i looked for images just to shitpost too, but turns out the SoT,WW and TTT really didn't have that

        • 1 year ago
          Anonymous

          Yeah, 2008 game was shit.

          • 1 year ago
            Anonymous

            at least it gave us elika.

    • 1 year ago
      Anonymous

      Or, you know, they could've used something that's not so jarring as a yellow vibrant paint which makes 0 sense.

      • 1 year ago
        Anonymous

        so don't play it

  21. 1 year ago
    Anonymous

    It's about subtlety, having yellow paint on windows (a well known breakable object) and on crates (another well known breakable object) that you can smash at any given time isn't the same as a crack in a wall that you need a specific item to bust open later down the line. They aren't telling you where to go, they're optional objectives or side areas with extra content for you to experiences. Yellow paint on regular shit people have been breaking for years, in game and irl is embarrassing and demeaning to the player. I can't imagine even the most moronic person who can actually play video games starting RE4Remake and going "oh yellow paint, thanks capcom! I would never have known to interact with these things!"

    • 1 year ago
      Anonymous

      The cracked wall is actually good design because it also makes logical sense whereas yellow paint/tape everywhere does not.

    • 1 year ago
      Anonymous

      >Yellow paint on regular shit people have been breaking for years, in game and irl is embarrassing and demeaning to the player.
      Omg this guy is actually crying. He's balling his first and shedding tears over a fricking indicator.
      Spoiler alert: they're not aiming for you. You're not the one they're appealing to you fricking "I have played games before why can't you make it for me" autist.

  22. 1 year ago
    Anonymous

    just mod it out you whiny fricks unless you're console morons this isn't a problem

  23. 1 year ago
    Anonymous

    Yes, it sucks.

    At least in Sekiro you can still climb things that aren't painted, while in Wo Long you can't even jump a waist high fence if it isn't painted white.

  24. 1 year ago
    Anonymous

    Wtf

  25. 1 year ago
    Anonymous

    IT'S OVER

    • 1 year ago
      Anonymous

      >secrets are the same marked platforming sections
      get a better bait, if anything this just means duke 3d was genius with it's visual design.

  26. 1 year ago
    Anonymous

    Yes yes.... HOWEVER

    • 1 year ago
      Anonymous

      I'm glad Ashley has a yellow turtle neck in that cutscene, otherwise I would have confused which character I am supposed to save.

  27. 1 year ago
    Anonymous

    >can interact with anything instead of only in very specific places
    there, I solved the problem
    >b-b-but then you could just go anywhere
    perfect
    >b-b-but then we have to design levels better
    perfect
    >b-b-but I don't want to think hard while designing levels
    not my problem

  28. 1 year ago
    Anonymous

    This has to end

    • 1 year ago
      Anonymous

      Those tags are left their by the rebels to actually highlight that there is something there though.

  29. 1 year ago
    Anonymous

    It's weird cause you can climb on almost any wall in sekiro

  30. 1 year ago
    Anonymous

    pointing out these false equivalents isn't going to make the goyslop demake any less shit

  31. 1 year ago
    Anonymous

    WHAT THE FRICK IS THIS!?

  32. 1 year ago
    Anonymous

    GOY
    SLOP

  33. 1 year ago
    Anonymous

    what
    the
    HECK?!

    • 1 year ago
      Anonymous

      Scoutflies are moronic and literally everyone complained about them.

      • 1 year ago
        Anonymous

        and yet you still play capcom games, curious!

        • 1 year ago
          Anonymous

          You can play (and enjoy) something and still criticize some of its flaws. Is everything black and white to you? Or are you that big of a fanboy that people making fun of this moronic paint make you unable think straight?

          • 1 year ago
            Anonymous

            Ok

    • 1 year ago
      Anonymous

      Yeah, god forbid tracking down monsters in a fricking hunting game!

      • 1 year ago
        Anonymous

        can't tell which side you're on so just gonna call you a homosexual

      • 1 year ago
        Anonymous

        It's just one assblasted homosexual that's been spamming pics from other games and pretending as if there's someone attached to Leon 24/7 that's spraying windows/stairs/chests with yellow paint. Pay him no mind.

        • 1 year ago
          Anonymous

          >there's someone attached to Leon 24/7 that's spraying windows/stairs/chests with yellow paint
          Maybe there is. Maybe Separate Ways is going to be about Ada painting stuff left and right for Leon to see.

    • 1 year ago
      Anonymous

      I hated those things so goddamn much.

    • 1 year ago
      Anonymous

      scoutflies were dogshit

  34. 1 year ago
    Anonymous

    >literally giving you directions and holding your hand with text-based hints
    why are the devs so fricking lazy, I can figure this out on my own.

    • 1 year ago
      Anonymous

      Now it's perfect.

  35. 1 year ago
    Anonymous

    stop with the yellow paint already

    • 1 year ago
      Anonymous

      >RE4make is actually a racing game
      It finally makes sense.

  36. 1 year ago
    Anonymous

    Too gamey. I'm afraid your game will be a financial failure...

  37. 1 year ago
    Anonymous

    Sekiro also has a pause button

    not a souls game.

  38. 1 year ago
    Anonymous

    I thought this complain was extremely stupid but it seems like I lack some context.

  39. 1 year ago
    Anonymous

    Holy shit what a bunch of whiners

  40. 1 year ago
    Anonymous

    Why do some morons pretend all this is some gotcha, when none of those example are even a little bit as moronic as the apparent existence of a dedicated yellow paint and tape guy in a decrepit backwater village full of monsters who marks what is easily breakable and even where to fricking stand?
    At least in those other games the indicators mostly fit into the environment and none of these games simultaneously made the moronic effort to appear more "more realistic" by removing all the actually fun or cheesy stuff while also adding indicators so braindead and gamey that apparently even old action-adventure games for children thought it would be too much.
    Is this just how it's going to be now moving forward?
    On one hand:
    >We have to remove and censor all the fun, cheesy and potentially offensive bits and make it more "realistic" for "modern" and "mature" audiences
    On the other hand:
    >This needs to be playable by a toddler that just learned colors and shapes

  41. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      man you tried really really hard on this but elden ring and souls shit already has god awful UI

      • 1 year ago
        Anonymous

        it doesnt have awful ui, its functional and thats all thats needed

        • 1 year ago
          Anonymous

          it's fricking horrible and has always been horrible since demon's souls

        • 1 year ago
          Anonymous

          why the frick would you reply to that obvious attention-seeking post

      • 1 year ago
        Anonymous

        If you really want to mindbreak the tendies spamming these threads, you gotta post this my dude.

        In-game UI is fine, inventory UI is garbage, controls are turbogarbage.

        • 1 year ago
          Anonymous

          >In-game UI is fine, inventory UI is garbage, controls are turbogarbage.
          we are talking about souls games not botw

          • 1 year ago
            Anonymous

            >inventory UI is garbage
            Having to scrolls through four tabs, and then having to press two buttons to "Order by new" just to read the item I just found is not good inventory design. I get Elden Ring has 9999 items, but... "When you find an item, you can hold Select to read it immediately; when you open your inventory, there's a special tab at the top that shows the five most recent items you found." There, fixed.

            Having to scroll through 80 items just to find what I'm looking for is not good UI design either. Just add a search function and let me type the name of the item itself, it's not that hard.

            >controls are turbogarbage
            Any build with more than 3-4 spells and consumables is borderline unusable. The player should've been able to assign spells to hotkeys ("L1+Triangle" casts a spell, "L1+Square" casts a different spell and so on).
            Same with consumables (Dpad up + Triangle, Circle, Square, X, that's four hotkeys; Dpad right + Triangle, Circle, Square, X, that's four more hotkeys). They added the pouch I guess, but it was only four slots, most of which were permafilled with mandatory items for exploration like Torrent, binoculars and glowing stones.

            I'm not a fan of radial menus, but that could've been an option as well. I had 30 different items hotkeyed in MHW, all accessible in 0.5 seconds.

            • 1 year ago
              Anonymous

              you really think anyone is gonna read all that stupid shit you typed lol

              • 1 year ago
                Anonymous

                Nah, only the person I replied to.

              • 1 year ago
                Anonymous

                well I didn't lol

              • 1 year ago
                Anonymous
            • 1 year ago
              Anonymous

              Yeah, the spells/consumables controls are fricking awful. It makes me equip less spells than I want to because it's such a chore.

            • 1 year ago
              Anonymous

              Yeah, the spells/consumables controls are fricking awful. It makes me equip less spells than I want to because it's such a chore.

              You can just hold down the dpad and it resets to the first item then quickly tap to go to whatever item you want. You don't even have to look at it.

            • 1 year ago
              Anonymous

              Does every item have a l1 hold to block action though?

        • 1 year ago
          Anonymous

          the glowing shrines thing isn't anything like what's being discussed. Those are meant to be a "i want to go over there" landmark, and some shrines have their glow covered to make them harder to find. That's actual gameplay, not a stupid crutch.

    • 1 year ago
      Anonymous

      Not gonna lie this was my literal experience with Hogwarts Legacy

      • 1 year ago
        Anonymous

        I'm glad you could turn most of it off.

      • 1 year ago
        Anonymous

        hogwarts legacy aka revelio: the game

    • 1 year ago
      Anonymous

      How the hell am I meant to know where to go without activating Tarnished vision?

      • 1 year ago
        Anonymous

        >How the hell am I meant to know where to go without activating Tarnished vision?
        Don't worry, it's ON by default and can't be disabled.

    • 1 year ago
      Anonymous

      needs a fingerless glove meter now

  42. 1 year ago
    Anonymous

    In the meantime, you can literraly climb everywhere in Breath of the Wild. No prompt, no Uncharted ledges, no nothing.

  43. 1 year ago
    Anonymous

    NuGoW was the worst for this. Every climbable ledge or wall had nonsensical runes on them, as if you need runes just to scale a fricking wall.

  44. 1 year ago
    Anonymous

    imagine the smell

  45. 1 year ago
    Anonymous

    fixed

  46. 1 year ago
    Anonymous

    y'all homies don't know about Runner Vision

    • 1 year ago
      Anonymous

      one of the most overrated games in vidya history

    • 1 year ago
      Anonymous

      >The player is not forced to take the suggested course, and is still free to take whatever path they deem appropriate. However, as the game progresses, the assistance provided by 'Runner's Vision' diminishes, giving the player fewer and fewer suggested routes as they progress through the game.

  47. 1 year ago
    Anonymous

    Ganker will literally complain about anything

  48. 1 year ago
    Anonymous

    Wait a minute...THAT CRACKED WALL!

    • 1 year ago
      Anonymous

      Why are you posting the same image twice?

  49. 1 year ago
    Anonymous

    RE4 was always shit I will never understand the morons that love this shit so much.

    • 1 year ago
      Anonymous

      >RE was always shit
      Fixed.

  50. 1 year ago
    Anonymous

    you Black folk dont even play games, sad lonely c**ts the lot of you

    • 1 year ago
      Anonymous

      I just come here to troll nowadays it's so fricking easy

  51. 1 year ago
    Anonymous

    >RE4 already had noticeable breakable barrels and crates
    >add yellow tape because you don't trust younger people to think
    It's more funny than anything else.

    • 1 year ago
      Anonymous

      >had noticeable breakable barrels and crates
      >noticeable
      you do realise that this was because they were literally glowing
      if they'd do that again in the current engine, you'd still be shitting yourself

      • 1 year ago
        Anonymous

        have breakable barrels and crates share models and have leon have to break some that are in the way to show it ez

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