>Wait, it's all kino? >Always was

>Wait, it's all kino?
>Always was

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  1. 3 weeks ago
    Anonymous

    Nobody has ever said that

    • 3 weeks ago
      Anonymous

      There is some truth to this.
      I forgot to mention this game has an identity and the first one doesn't.

    • 3 weeks ago
      Anonymous

      fpbp

  2. 3 weeks ago
    Anonymous

    I forgot to mention in the OP that I'm trans not sure if that matter tho hehe ^^

  3. 3 weeks ago
    Anonymous

    No one says this.

  4. 3 weeks ago
    Anonymous

    I say this

  5. 3 weeks ago
    Anonymous

    >ESL gibberish

  6. 3 weeks ago
    Anonymous

    Dark Souls 2 during launch week was PEAK Souls multiplayer.

    • 3 weeks ago
      Anonymous

      havel anuses were the instant invasions turned from comfy to sweatlord forever
      >but giantdad
      wasn't nearly as widespread.

  7. 3 weeks ago
    Anonymous

    From emptied all their SOVL reserves into dark souls II which is why DS3 was so bland.

    • 3 weeks ago
      Anonymous

      >From emptied all their SOVL reserves into dark souls II
      Then why is it still so soulless and shit?

      • 3 weeks ago
        Anonymous

        I don't think you know what soulless means stupid subhuman.

    • 3 weeks ago
      Anonymous

      Your idea of playing it slowly and carefully is only to snipe enemies with a bow? Obviously DS3 is the one that matters least when you can just roll spam past all the enemies.

    • 3 weeks ago
      Anonymous

      Ds2 gays are mentally ill

  8. 3 weeks ago
    Anonymous

    >drab and poorly textured locations and endless gank squads
    I really wanted to like this game, but how do you begin? it's such a letdown compared to 1 and 3

    • 3 weeks ago
      Anonymous

      That's how you know the SOVL is working

    • 3 weeks ago
      Anonymous

      the gank squads are fine to me, makes the game feel remotely challenging, the problem is that none of the weapons feel satisfying to use, its a combinations of bad animations and bad sound design

  9. 3 weeks ago
    Anonymous

    based

    • 3 weeks ago
      Anonymous

      why is his head on backwards?

      • 3 weeks ago
        Anonymous

        That's called sovl

      • 3 weeks ago
        Anonymous

        He took the gigachad route of breaking his own neck rather than head forward into DS2.

  10. 3 weeks ago
    Anonymous

    >make Kings field 5
    >call it DS2
    >morons think its an actual souls game
    >mfw

    • 3 weeks ago
      Anonymous

      If it shipped with the first person mod and was titled "king's field 5" it would be way better received.

      • 3 weeks ago
        Anonymous

        DaS2 is nothing like Kings Field, where did this meme come from?

        • 3 weeks ago
          Anonymous

          Probably eric trying to pretend like DS2 has any quality by namedropping a series he definitely hasn't played

          • 3 weeks ago
            Anonymous

            >DS2troony psycho melty after xis stinkditch fell and xe embarrassed xirself
            >goes back to mentally ill namedrop schizo meme that ONLY XE DOES
            KEKAROO

          • 3 weeks ago
            Anonymous

            Not your boogeyman, moron

            • 3 weeks ago
              Anonymous

              Who are you then eric? I only know of one schizo that would self bump his own bait thread for going on 10 hours

              • 3 weeks ago
                Anonymous

                >DS2troony uses projection
                >alongside dickripped schizo namedrop homosexualry that only xe does
                yet again confirming DS2troony's stinkditch ripped open in rage and xe is frothing in anger
                KEKAROO
                Not your boogeyman, moron

              • 3 weeks ago
                Anonymous

                *you're

              • 3 weeks ago
                Anonymous

                Oh, i see now. All the other posts are you. I havent seen a ds2 thread in a while, shame i have to share it with moronic Black folk like you. Can u use a trip already so I can just filter you?

                >DS2troony in shambles and pissbaby stomping in tears
                KEKAROO
                Not your boogeyman, moron

      • 3 weeks ago
        Anonymous

        W A L K I N G
        That was without running, without the bridge skip jump, etc

        dying to the jank is part of the experience

        Not your boogeyman, moron.

      • 3 weeks ago
        Anonymous

        Idk. Probably? But its not like thats a very big series.

        • 3 weeks ago
          Anonymous

          >most pathetic DS2troony samegay of the thread
          KEK
          A
          ROO

          • 3 weeks ago
            Anonymous

            Oh, i see now. All the other posts are you. I havent seen a ds2 thread in a while, shame i have to share it with moronic Black folk like you. Can u use a trip already so I can just filter you?

  11. 3 weeks ago
    Anonymous

    Daily reminder.

    • 3 weeks ago
      Anonymous

      >daily reminder that i need other people's images to reaffirm my point
      your input is worthless

    • 3 weeks ago
      Anonymous
    • 3 weeks ago
      Anonymous

      How is this an own? Using real world locations is awesome.

      • 3 weeks ago
        Anonymous

        I think you missed the point entirely.

    • 3 weeks ago
      Anonymous
    • 3 weeks ago
      Anonymous

      laugh all you want but the last image is peak level design for videogames and fits Souls world quite well.
      That little door is the type of design that forces the player to be careful with their next move to make hard choices and deal with consequences. fall down so you have to proceed? Or go back and reset?

      • 3 weeks ago
        Anonymous

        There is nothing interesting about one way falls, not to mention it's relatively common in these games. It just looks particularly shit here because they made it into an architectural feature, it doesn't "fit the Souls world" at all

    • 3 weeks ago
      Anonymous

      jej

    • 3 weeks ago
      Anonymous

      so wat
      get it? hehaha

    • 3 weeks ago
      Anonymous

      incomprehensibly based. DS2 is shit and OP is a gay

    • 3 weeks ago
      Anonymous

      can someone name all the real locations on the right

    • 3 weeks ago
      Anonymous

      this doesn't hit as hard after i realised that most of the time in ds2 if a wall is bland and empty it's cause it's a secret wall

      • 3 weeks ago
        Anonymous

        >DS2troony still coping and shamelessly lying(seething) about a macro from 18 hours ago
        KEKAROO

    • 3 weeks ago
      Anonymous

      I don't get the intention behind making this image.

  12. 3 weeks ago
    Anonymous

    I probably have more nostalgia for DS2 than other souls games because I played it completely blind on release and it was an experience I'll never forget, so I'm probably biased.
    But DS2 really is the most unique out of all the souls games, they really tried something different with it instead of just reprinting Dark Souls again but because of years of youtubers and the like crying about "le B-team" we'll never see its ideas used again.
    Dark Souls 2 is a great game, even if directly compared to the rest of the souls games, and certainly better than DS3 which is literally just "how much can we ape DS1 to make the reddit audience pop?"

  13. 3 weeks ago
    Anonymous

    Fume Knight is a fun and fair fight and I'm tired of pretending otherwise.

    • 3 weeks ago
      Anonymous

      it feels like any other fight really, but it doesnt feel unfair

    • 3 weeks ago
      Anonymous

      I liked him a lot when he came out. Replayed the game recently, and was pretty disappointed compared to how I remember him. I had largely forgotten the fight, and still beat him on my 2nd try just circling around every attack he did. In phase 2 he has 1 move that stops you from doing this (ball explosion) and another that's hard enough to successfully strafe that it doesn't really feel like cheese (slow sideways slash). But every other move he does is easily evaded by circling around him, then you can do a couple R1s and repeat.

      I liked Velstadt, Sinh, and Thronebros more. Not to mention Darklurker, which is great. Even Pursuer felt more interesting to play around, despite being one of the first bosses in the game.
      2nd DLC over all is still probably my favorite, though, even if I don't care for its bosses.

    • 3 weeks ago
      Anonymous

      When I first played the DLC Fume Knight was rage inducing.
      Now I don't even pop all 4 Nashandra before the fight.
      I just break 2 on the same side and fight him on that side.
      Fume Knight is so fricking easy for me now.

      DAS2 is also the best Souls game by far.
      Fricking love it.

      • 3 weeks ago
        Anonymous

        You do know that nobody believes this eric poster shit, right? Same with the dragonirian post shit.

        It's obviously the same moron strat by the same moronic schiz. It's so stupid, nobody else is dumb enough to try.

        >DS2troony coping and malding by samegayging
        KEKAROO

    • 3 weeks ago
      Anonymous

      Yeah, I could beat him on second try.
      I actually died to the ancient dragon 5 times more.

  14. 3 weeks ago
    Anonymous

    Daily reminder

    • 3 weeks ago
      Anonymous

      No wonder I liked DS2 so much. It's literally King's Field 5.

    • 3 weeks ago
      Anonymous

      huh that explains that familiar feeling

  15. 3 weeks ago
    Anonymous

    >vanilla
    No not that one

  16. 3 weeks ago
    Anonymous

    These bosses were kino and brutally mog most bosses in 1 and every single boss in 3

  17. 3 weeks ago
    Anonymous

    >runs through the level aggroing all the enemies
    >"STOP spamming me game..." - Mauler
    If you're cautious and approach situations intelligently you never have to fight more than 2-3 guys at a time. But Mauler and friend ran through the level aggroing every enemy and then show you out of context footage of being surrounded by enemies to make the game look way gankier and unfair than it really is. This is what goes for objective analysis and he also said your feelings dont matter.

    • 3 weeks ago
      Anonymous

      >If you're cautious and approach situations intelligently you never have to fight more than 2-3 guys at a time.
      But dealing with all the enemies "intelligently" just makes the game tedious. It's not much fun to shoot all the spellcasters in shrine of amana with poison arrows and wait for them to die before progressing, but that's the optimal way to play.
      Or the path to Undead Purgatory where there's a bunch of executioners standing on these pillars and they all jump you if you run in. You can hit them with ranged attacks and fight them one-on-one, but that's tedious. Same with the two dozen Alonne knights in Iron Keep. It's not a real challenge to fight them "intelligently" by aggroing them one at a time, it's just a test of your patience.

      • 3 weeks ago
        Anonymous

        >But dealing with all the enemies "intelligently" just makes the game tedious
        It's not tedious to me. That's the fun of the game. If you dont like it play Dynasty Warriors. All souls games encourage this.
        >It's not much fun to shoot all the spellcasters in shrine of amana with poison arrows
        You dont have to do that. There's plenty of ways to play the game.

        • 3 weeks ago
          Anonymous

          >All souls games encourage this.
          They really don't, not to the extent of DS2. I never felt pressed to pick up an entirely new weapon or lure enemies out one by one just to beat a room full of guys in DS1 or 3, nor in Bloodborne, except I guess in gank forest. In Elden Ring I only ever felt the need to use ranged attacks to deal with the malformed stars. Everything else felt just fine with the same weapons I used for the entire game.
          If this kind of thing happened in DS2 just once or twice I wouldn't mind it so much, but there's so many places where DS2 just goes "frickit, let's throw in more enemies".
          >You dont have to do that. There's plenty of ways to play the game.
          And none of them make those parts fun, only more bearable. Fighting them one by one is tedious, fighting them all at once is frustrating, and running past them is avoiding most of the gameplay.

          • 3 weeks ago
            Anonymous

            skill issue like literally everyone who has a problem with this game

      • 3 weeks ago
        Anonymous

        >the games are all about fighting enemies
        >complains that he has to fight enemies

        you guys are a special kind of moronic

    • 3 weeks ago
      Anonymous

      Ironically enough I’ve found that DaS2 is the game that matters the least when it comes to playing it slowly and pulling enemies one at a time. Trying to do so is futile, as many of the enemies are linked together with a hive mind aggro, so even if you try to shoot one to pull it away from the group the enemies around the corner with their backs turned will aggro regardless. I remember sitting there after the 11th time or so it happened where I thought to myself, “why bother”?

      • 3 weeks ago
        Anonymous

        Your idea of playing it slowly and carefully is only to snipe enemies with a bow? Obviously DS3 is the one that matters least when you can just roll spam past all the enemies.

        • 3 weeks ago
          Anonymous

          >your [headcanon]
          No, I mean throwing a knife or firebomb at a guy get his attention. I play a melee build in every game, every character. I’m saying that DaS2 is the game where actually trying to play slow has the least impact, since many of the enemies have tied aggression/hivemind AI. You might as well walk up to the group and get the crowd control party started, since trying to play slow with stuff like consumables is pointless. I never understood the meme that DaS2 is somehow the game that rewards or encourages thoughtful/methodical play.
          >DS3
          Doesn’t have this issue, most of the enemies don’t have linked aggro.

          • 3 weeks ago
            Anonymous

            There's no issue with linked aggro. That's called good design. That's what enemies are supposed to do.

            • 3 weeks ago
              Anonymous

              >that’s called good design
              It’s poor design, objectively. There will be a group of enemies in a building, let’s say 2 on the second floor, one on the first floor, and one outside. With linked aggro, trying to draw the attention of the one outside to take them out first just results in all of the guys in the building filing out the door anyways, rendering their placement pointless. You might as well have had them all placed outside the building in a clump.

              GOOD design would be a “crier” or alarm enemy, like how the other games do it. Whether it’s a banshee, a lantern hollow, or a trumpeter, they accomplish several things:
              1. Visually communicate to the player that the enemy is alerting others
              2. Allow the player to identify what enemies alert others, letting them plan out how they want to deal with the encounter
              3. Give the player a chance to silence them before they alert the other enemies in the area

              I don’t even think DaS2 is a bad game, this specific part of it is bad design however.

              • 3 weeks ago
                Anonymous

                When does that happen? And even if it did if they're separated that's obviously a different encounter if you can fight them separately than all at the same time.

              • 3 weeks ago
                Anonymous

                >where does it happen
                Portions of Forest, Lost Bastille, No Man’s Wharf, Blightstone, Iron Keep, Shaded Woods, Drangleic Castle, Undead Crypt, and each of the DLCs.
                I will say notable exceptions to this behavior are Heides and Dragon Aerie, which don’t have many enemies set up with linked aggro.
                >if you can fight them separately
                You, uh, can’t… that’s my point. Because they have linked aggro. Which nullifies “different” encounters, because the enemies will aggro together, making them essentially one encounter and rendering their original placement/positioning pointless.

              • 3 weeks ago
                Anonymous

                Be specific because you saw a webm of a guy playing No Mans Whaf fighting 1-2 guys at a time vs mauler aggroing the whole level.

                >runs through the level aggroing all the enemies
                >"STOP spamming me game..." - Mauler
                If you're cautious and approach situations intelligently you never have to fight more than 2-3 guys at a time. But Mauler and friend ran through the level aggroing every enemy and then show you out of context footage of being surrounded by enemies to make the game look way gankier and unfair than it really is. This is what goes for objective analysis and he also said your feelings dont matter.

              • 3 weeks ago
                Anonymous

                Dude, I am going to be here all afternoon to bump limit listing every room/encounter/group this happens.
                Off the top of my head, Lost Bastille pre-Ruin Sentinels clown car room, Eleum Loyce outside spiral stars, Shaded Woods green ballsack men and Falconers spots.
                The Lost Bastille one is especially egregious; it’s a building with 3 floors with several rooms with limited line of sight. Royal soldiers are placed at various locations throughout the building. Yet, as soon as the player passes the doorframe, all of them march up to the doorframe rendering their placements pointless (especially the ones who are down two sets of stairs AND around a corner). Even if the player tiptoes with hush/Chameleon, they will all go up to the doorframe. The only way to even see they original positions would be if you invade someone in that area then go into the building, as they don’t react to the invader.

                All on SoFS, so not vanilla.

              • 3 weeks ago
                Anonymous

                >Lost Bastille pre-Ruin Sentinels clown car room
                >"all of them march up..."
                Nope, doesn't happen. Total myth. More lies.

              • 3 weeks ago
                Anonymous

                Isn't it amazing that this encounter that rewards patience, using your environment, lets you separate the enemies... is so infamous yet DS1 is allowed to just spam enemies at you and link aggro and no one bats an eye? Why? Is it because this fanbase is moronic and bad at games and just deranged about DS2?

              • 3 weeks ago
                Anonymous

                That's the one and only area in DaS1 that does that. You can also very easily not get hit by any of the dregs if you're not a complete moron. There's also showing what the channeler's trident buff does. The only other area in DaS1 that had any bullshit was dragon ass hell that ended up getting patched shortly after release.

              • 3 weeks ago
                Anonymous

                Ok, so why is their responsibility on the player in any other dark souls game to not play like a complete moron but asking players to not rush through and aggro all the enemies in ds2 is just too unfair? You saw the guy handle the lost bastille encounter just fine by not playing like a moron. But Mauler and friends analysis is them just playing like shit and blaming the game for it and that's critical objective analysis, and also your feelings dont matter.

              • 3 weeks ago
                Anonymous

                I don't know who mauler is. I haven't really played DaS2 in 10 years. The game sucks compared to the rest anyways. If that webm is from them then they're right but for the wrong reasons.

              • 3 weeks ago
                Anonymous

                Ok so you dont know what you're talking about

              • 3 weeks ago
                Anonymous

                >play game
                >beat game
                >have several hundred hours in it from ps3 release and pc
                >beat all the DLCs
                >don't like game
                >somehow don't know what I'm talking about

              • 3 weeks ago
                Anonymous

                >Ok, so why is their responsibility on the player in any other dark souls game to not play like a complete moron but asking players to not rush through and aggro all the enemies in ds2 is just too unfair?
                Does DS1 have encounters like the ones people complain about in DS2? Absolutely, but
                >It usually doesn't try to surprise you with them. You can plainly see the dragon butts from a mile away, same with the horde of taurus demons.
                >They usually stay dead after you kill them once. Happens with the dragon butts, the taurus demons, the channeler that buffs the hollows, and the necromancers.
                The's one big exception to these two points in Darkroot, that wide-open area with a bunch of hidden tree people and the forest protectors, but that's the thing: in DS1 that's the only area designed like that. In DS2's base game, every thirdotherlocation is designed like gank forest, or at least has a sub-area like it.

              • 3 weeks ago
                Anonymous

                Either not SoFS or you killed the other Royal soldiers to respawn them, either way you are disingenuous as frick

                Isn't it amazing that this encounter that rewards patience, using your environment, lets you separate the enemies... is so infamous yet DS1 is allowed to just spam enemies at you and link aggro and no one bats an eye? Why? Is it because this fanbase is moronic and bad at games and just deranged about DS2?

                The difference is that room is full of slow, weak, short range enemy hollows. Meanwhile, Royal Soldiers have more health, poise, damage, reach, and speed

              • 3 weeks ago
                Anonymous

                No you're the disingenuous lying copetard
                >The difference is that room is full of slow, weak, short range enemy hollows. Meanwhile, Royal Soldiers have more health, poise, damage, reach, and speed
                ie DS2 is harder and had enemies that can actually kill you. If that's your stance than so be it. There's also like 20 less royal soldiers and they dont all come rushing at you at once like everyone says they do.

                >play game
                >beat game
                >have several hundred hours in it from ps3 release and pc
                >beat all the DLCs
                >don't like game
                >somehow don't know what I'm talking about

                You've already been caught peddling the same Lost Bastille lie as every other npc ds2 detractor. You posted vanilla achievements even though you're telling me "all SotFS, not vanilla" trying to gaslight Scholar baaad like every other deranged 2 detractor.

              • 3 weeks ago
                Anonymous

                >You've already been caught peddling the same Lost Bastille lie as every other npc ds2 detractor
                What are you talking about? I never said anything about Lost Bastille, you schizo. I never said anything about SotFS. Is only one person allowed to post on Ganker at any given time?

              • 3 weeks ago
                Anonymous

                You asked why one encounter works and the other doesn’t, I explained it to you. Why would you go so far as to intentionally despawn enemies or play on vanilla when I have consistently said I am talking about SoFS? Linked enemy aggro nullifies enemy placement, it makes every encounter a conga line of drooling morons that you kill one at a time.

              • 3 weeks ago
                Anonymous

                There's no explanation besides you being soft and bad at the game. Which is literally everyone who has a problem with DS2.
                >intentionally despawn enemies or play on vanilla when I have consistently said I am talking about SoFS?
                That's Scholar and no enemies are being despawned. You're deranged and dont know what the frick you're talking about.

              • 3 weeks ago
                Anonymous

                >you being soft and bad
                Dude, how do you function like this? Linked aggro is just poor design, explained here

                >that’s called good design
                It’s poor design, objectively. There will be a group of enemies in a building, let’s say 2 on the second floor, one on the first floor, and one outside. With linked aggro, trying to draw the attention of the one outside to take them out first just results in all of the guys in the building filing out the door anyways, rendering their placement pointless. You might as well have had them all placed outside the building in a clump.

                GOOD design would be a “crier” or alarm enemy, like how the other games do it. Whether it’s a banshee, a lantern hollow, or a trumpeter, they accomplish several things:
                1. Visually communicate to the player that the enemy is alerting others
                2. Allow the player to identify what enemies alert others, letting them plan out how they want to deal with the encounter
                3. Give the player a chance to silence them before they alert the other enemies in the area

                I don’t even think DaS2 is a bad game, this specific part of it is bad design however.

                it’s a step back from alarm enemies.
                DaS2 isn’t hard. You can get a +9/10 weapon before you even get halfway through the game through the shit ton of materials in Tseldora that will let you cruise through the rest of the game. The game shits out souls so you will end your play through at something ridiculous like level 200. You can easily brute force every poorly designed encounter thanks to these two factors.

                Seriously why the frick did they give you the ability to max your weapon before you even reach DRANGLEIC CASTLE? It’s not even some cheese or extensive farming, you can just pick the up titanite as you go through the level. Such terrible balancing and pacing.

              • 3 weeks ago
                Anonymous

                He genuinely thinks he's some kind of elite souls gamer because he plays DS2. It's bizarre and so many DS2 dihards are like this.

              • 3 weeks ago
                Anonymous

                You just saw a webm of the aggro not being linked in the most infamous example of muh linked aggro and and you're still going with this because you're deranged about ds2 and just watch youtube.

              • 3 weeks ago
                Anonymous

                What??? You JUST posted an example of linked aggro here

                Like aggro. Which somehow became a bad word for this moron casual baby fanbase.

              • 3 weeks ago
                Anonymous

                That's what enemies are supposed to do when they're literally standing right next to each other. Holy shit this moronic mihacki fanbase are babys. Goddam

              • 3 weeks ago
                Anonymous

                give up bro, he's not living in this reality.

              • 3 weeks ago
                Anonymous

                It really does seem that way. Completely delusional.

              • 3 weeks ago
                Anonymous

                There's literally nothing wrong with "linked aggro" other than you don't like it therefore it's bad because of (rationalization). Here's a hint. It's by design so you can't plink with a poison bow for 20 minutes like you usually do. It's basically a timer and games have been using it forever

              • 3 weeks ago
                Anonymous

                >it’s basically a timer
                What? What does this even mean? How is linked aggro like a timer? What the frick are you talking about?
                It is a step back from alarm enemies, objectively speaking. The encounter is dumbed down wherein every enemy is an “alarm enemy.”
                >sniping bow strawman
                Again, I don’t use bows. I only play melee characters. There’s not much use in firebombs and throwing knives if you can’t use them to get individual enemy’s attention.

              • 3 weeks ago
                Anonymous

                How is the encounter being dumbed down if it was always designed to be "2 enemies now, 2 more in 10 seconds"? You failed the encounter timer if you end up fighting four enemies at once. The whole concept seems to have flown over your head.

              • 3 weeks ago
                Anonymous

                The encounter just becomes “fight group of enemies.” That’s it. You cannot break up the encounter as their linked ai will not allow for it.
                >you failed the encounter timer
                ??? They are getting oneshot by my UGS R1 as soon as they get in range anyways anyways, I just thought I could pick one off with a throwing knife.

              • 3 weeks ago
                Anonymous

                All you have are you imaginary hypothetical encounters when you could literally break up the encounter even in the Lost Bastille clown room

                >Lost Bastille pre-Ruin Sentinels clown car room
                >"all of them march up..."
                Nope, doesn't happen. Total myth. More lies.

  18. 3 weeks ago
    Anonymous

    >DS2troony dickripped shitfit after xir last thread failed
    and xe is samegay bumping his failthread yet again in pissbaby rage mode KEKAROO

    • 3 weeks ago
      Anonymous

      this all you got for us today? you fell off bro

      • 3 weeks ago
        Anonymous

        >DS2troony pissbaby raging an hour and half later
        >racked up another 50 samegay dilationposts to cope and seethe in the mean
        KEKAROO

  19. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      Kino

    • 3 weeks ago
      Anonymous

      I'll take 8 well crafted maps over the *checks notes* 53 fricking copy/pasted caves in elden ring.

      • 3 weeks ago
        Anonymous

        nobody here likes elden shit

        • 3 weeks ago
          Anonymous

          I do

          • 3 weeks ago
            Anonymous

            get the frick out then.

            • 3 weeks ago
              Anonymous

              My board, my rules. I stay.

        • 3 weeks ago
          Anonymous

          I do, discord troon.

      • 3 weeks ago
        Anonymous

        >well crafted maps

    • 3 weeks ago
      Anonymous

      Aside from Majula I have never seen anyone say this

      • 3 weeks ago
        Anonymous

        ds2 trannies think majula alone makes ds2 better than the other games

        • 3 weeks ago
          Anonymous

          Majula is the best hub though.

          • 3 weeks ago
            Anonymous

            that doesn't count for much

          • 3 weeks ago
            Anonymous

            I love DS2 but hate Majula, it feels like some shit from Fable or Oblivion and feels really out of place in the greater souls series.

        • 3 weeks ago
          Anonymous

          you're the troony

          • 3 weeks ago
            Anonymous

            no u

            • 3 weeks ago
              Anonymous

              This is the least troony thing in the series when DS1 has a character that think's it's a girl, ds3 lets you put on a ring that lets you pretend you're a woman, and ER cant even give you male or female options but bodytype A and B.

              • 3 weeks ago
                Anonymous

                cope.

              • 3 weeks ago
                Anonymous

                You're coping

    • 3 weeks ago
      Anonymous

      Every Dark Souls game has lots drab boring areas, so you can cherry pick ugly looking areas all day long. However, when you compare Dark Souls 2 with the other Souls games it's visually much more interesting. It's not just Majula, Forest of Fallen Giants is beautiful and certainly better than Undead Burg and Undead Parish, Heide's Tower of Flame is as pretty as Majula, No-Man's Warf looks quite good once you've lit up the whole place, Huntsman's Copse has an eerie beauty to it, Iron Keep is amazing, Doors of Pharos is really cool, the exterior areas of Drangleic Castle are awe inspiring, Shrine of Amana is absolutely gorgeous, Dragon Aerie and Dragon Shrine was so awe-striking I spent large amounts of time just staring at the scenery, Shulva is baller, and Eleum Loyce is even better than Anor Londo. It's a pretty game, a feast for the eyes, not always, but frequently enough.

    • 3 weeks ago
      Anonymous

      >the second you leave majula

      • 3 weeks ago
        Anonymous

        >Ds2troony rotted stinkditch still seething
        wanna post your yt channel again where your fat homosexual face is dilating about mauler DS2troony? KEKAROO

  20. 3 weeks ago
    Anonymous

    >Groups of 6 enemies
    :/
    >Groups of 5 enemies, bloodborne style sperging
    :O

  21. 3 weeks ago
    Anonymous

    I wish I could go back in time and warn myself that this was going to be the last good soulsborne game ever created. I would have taken my time and enjoyed it all the more.

    • 3 weeks ago
      Anonymous

      >last good soulsborne game
      >acting like the second part of this statement, blood borne, isnt good
      >also acting like Ds3 and Elden ring dont vastly surpass Ds2
      >Fricking Sekiro, Lies of P, Crabs Treasure

      • 3 weeks ago
        Anonymous

        >ds3
        >surpassing anything
        3 was irredeemably bad. There is not a single redeeming quality to it.

        • 3 weeks ago
          Anonymous
        • 3 weeks ago
          Anonymous

          I'm pretty sure the only people who rag on 1 and 2 are ds3babs. Its when the game started leaning heavily towards the mainstream. As bad as they are however, Eldenbabs are far worse.

          • 3 weeks ago
            Anonymous

            >DS2troony pissbaby coping with even more samegayging
            >just to dilate about 3 and mooch of 1
            KEKAROO

            • 3 weeks ago
              Anonymous

              nice bump dickripped schizo DS2troony
              did your mother make it for you oh wait she wishes you were aborted KEKAROO

              take your meds eric

              • 3 weeks ago
                Anonymous

                >DS2troony: NO BUH MUH MAGIC SCHIZO NAMEDROP THAT ONLY XIR DICKRIPPED DOES REEE
                KEKAROO deranged DS2troony cannot help to expose xirself yet again KEKAROO
                low IQ mentally ill hrt rotted homosexualbrain cannot into the blatancy of xir's schizo routine KEK
                btw your mom would still happily accept your belated abortion even now KEK

              • 3 weeks ago
                Anonymous

                Yes eric, you know, the guy that makes these threads for over a decade and talks to himself

              • 3 weeks ago
                Anonymous

                >DS2troony: BUH MUH DICKRIPPED SCHIZOLORE WHERE I PROJECT MUH BEHAVIOR REEE
                don't you mean Jimbo Farquad Dragonirian Lucas Bob Eric Barry homosexual-kun? KEKAROO
                namedrop meme straight from the rotted stinkditch of dickripped DS2troony KEKAROO

              • 3 weeks ago
                Anonymous

                Yes eric, you know, the guy that makes these threads for over a decade and talks to himself

                Yeah, the eric shit is fake af. Only 1 schizo drops that name, so that instantly confirms you're the spammer homosexual.

              • 3 weeks ago
                Anonymous

                Oh no you're calling me a spammer despite making these samegay threads for a decade and talking to yourself, woe is me

              • 3 weeks ago
                Anonymous

                >DS2troony in melty pissbaby rage: BUH MUH DICKRIPPED SCHIZO LORE NAMEDROPS REEE
                project yourself into a woodchipper so match the mangled state of your stinkditch schizo KEKAROO

              • 3 weeks ago
                Anonymous

                Eric you realize you can't defend yourself if you're also larping as a guy that hates DS2 right

              • 3 weeks ago
                Anonymous

                >DS2troony
                that's Jumbo Barry Dragonirian Eric Lucas get your own schizo dickripped lore in order KEK
                you do notice you stopped posting your DS2troony homosexualry after you got turbo melty and starded copeposting about magic namedrop schizo shit to cope with your festering stinkditch?

                meaning DS2troony was doing both OOPS KEKAROO
                hrt rotted schizo yet again exposes xirself KEKARO

              • 3 weeks ago
                Anonymous

                Again you chose poorly, your alternate personality that hates DS2 that's calling me eric wouldn't be the person that would step up to bat for eric

              • 3 weeks ago
                Anonymous

                uhm, you do realize nobody spergs about eric besides a single schizo

                like

                no-body

                the moment you started screeching about that name, you confirmed yourself as that schizo

  22. 3 weeks ago
    Anonymous

    I swear to god these threads are basically the same 3 or 4 schizos repeating the same bait over and over again.

    • 3 weeks ago
      Anonymous

      Yep, practically robots

  23. 3 weeks ago
    Anonymous

    You just know that nu-Ganker got filtered and hardstuck in beginner zones because they always talk about things betwixt, heide's, forest, and wharf. Nobody talks about undead crypt, memory of giants, or nashandra. At most you see the same repost webms of pursuer, ancient dragon and amana

    • 3 weeks ago
      Anonymous
    • 3 weeks ago
      Anonymous

      The undead crypt was some of the worst horse shit I've seen. Until the DLC came out.

      • 3 weeks ago
        Anonymous

        >undead crypt
        Kind of sucks
        >memory of giants
        You are there for like 5 minutes before you go and kill the reskinned Last Giant
        >Nashandra
        LOL that party city skeleton bride literally can’t hit the player if you get behind her, nor can she turn around fast enough to catch up to the player. It’s like fighting Dragonrider but with some curse balls spawning around you.

        Undead Crypt has too much gameplay for the modern souls audience who got used to boss rush hallways

    • 3 weeks ago
      Anonymous

      >Nobody talks about undead crypt, memory of giants, or nashandra
      what is there to say about these literally who zones? frickin nashandra, are you serious? blandest final boss in the series.

    • 3 weeks ago
      Anonymous

      >undead crypt
      Kind of sucks
      >memory of giants
      You are there for like 5 minutes before you go and kill the reskinned Last Giant
      >Nashandra
      LOL that party city skeleton bride literally can’t hit the player if you get behind her, nor can she turn around fast enough to catch up to the player. It’s like fighting Dragonrider but with some curse balls spawning around you.

    • 3 weeks ago
      Anonymous

      I'm playing through it right now after playing KF1-4 back to back and treating it like a Kings Field game instead of a Souls game has helped me get into the head space to enjoy it a lot. That said, after Harvest Valley, Earthen Peak, The Gutter and Black Gulch all in relatively short order I'm pretty tired of how poison-heavy the game has been.

      • 3 weeks ago
        Anonymous

        >treating it like a Kings Field game instead of a Souls game
        so an even bigger pile of shit?

        • 3 weeks ago
          Anonymous

          Post KF clear saves

          • 3 weeks ago
            Anonymous

            you couldn't catch 99% of Ganker playing that trash

            • 3 weeks ago
              Anonymous

              Bait used to mean something

              • 3 weeks ago
                Anonymous

                "I played king's field" doesn't mean anything besides you're a shit eating moron. Which is why you posted it

    • 3 weeks ago
      Anonymous

      it's shit

  24. 3 weeks ago
    Anonymous

    ds2 sucks too much exploring around everywhere and no epix anime powers!

  25. 3 weeks ago
    Anonymous

    >bro das2 so good bro
    any homosexual who still believes this shit should reinstall this piece of trash right now and replay it
    you don't even have to play through the entire game, or even get to iron keep, just reach that bonfire in forest of fallen giants with the 999 turtle motherfrickers and the fun surprise invader
    you'll change your tune quick, because you'll realize you're only defending this shit because of nostalgia

    dark souls 1 was the only good game in the trilogy

    • 3 weeks ago
      Anonymous

      Are you seriously b***hing about NPC invaders? lmao

      • 3 weeks ago
        Anonymous

        no b***h, i'm complaining about everything else in that area

    • 3 weeks ago
      Anonymous

      >skillet starts talking
      Your input is worthless

    • 3 weeks ago
      Anonymous

      I finished it an hour ago, it's not that bad. You simply can't rush through the whole level because enemies don't give up on chasing your ass.
      DS1 has far more bullshit than DS2.

    • 3 weeks ago
      Anonymous

      You should be fricking slapped in the face for thinking the forest of fallen giants is frustrating good Christ all fricking mighty.

  26. 3 weeks ago
    Anonymous

    Tried playing the first one, when does it get good? Made it like an hour past the forest butterfly boss

  27. 3 weeks ago
    Anonymous

    >wait, its utter and total crap?
    >always was

  28. 3 weeks ago
    Anonymous

    Why do all the starter classes look moronic?

    Also, you can soft lock yourself if the barrel in the Lost Bastille decides it’s not going to blow up the wall to McDuff’s bonfire. You can’t go anywhere and are forced to have a nice day or Dark Sign out if you didn’t bring a fragrant branch to get to Ruin Sentinels. Why is that area so poorly designed? They had the “roll an object down a slope to unlock a thing” design done correctly as far back as DeS, how did they mess it up here?

    • 3 weeks ago
      Anonymous

      I think I had this happen once but I assume you can homeward or just quit and reload?

      • 3 weeks ago
        Anonymous

        Quit and reload didn’t work, it won’t respawn the barrel if it was destroyed nor will it reset its position to the top of the stairs. Homeward works though, if you bring one.
        I was replaying DaS2 because I wanted to do something before the ER dlc released, and I had to reset two times at that spot. One because the barrel didn’t explode, a second because the pyromancer mummy guy decided to hit the barrel after I shot a knife at him (which I did specifically to try and get him to not hit the barrel by drawing him away from it)

    • 3 weeks ago
      Anonymous

      There's a fragrant branch in a chest past the room with the dogs and explosive barrels

    • 3 weeks ago
      Anonymous

      I agree it would have been better if you could return to the bonfire, but you don't have to bring shit, there's a fragant branch in the chest where you do the rematch against Pursuer.

    • 3 weeks ago
      Anonymous

      you can literally push the barrel yourself and then shoot it with a flame arrow

    • 3 weeks ago
      Anonymous

      I always go
      Majula > Heide Tower > No Man's Land > Lost Bastille
      route so IDGAF. Also, you're probably the first one who complained about that, 11y after the game's release. Congratz.

  29. 3 weeks ago
    Anonymous

    Is the original worth getting if I already played scholar? I don’t care if it’s easier but I’m interested in how the enemy placement and those damn petrified statues are different.

    • 3 weeks ago
      Anonymous

      Just pirate it. It's actually not easier, it's harder, only a few areas got harder in sotfs like heide's tower of flame. Without the stupid statues you have a lot more freedom to explore the world, the statues were the single worst thing fromsoft ever done for a souls game. I'm still scratching my head to what was their reasoning behind those stupid statues.

    • 3 weeks ago
      Anonymous

      servers were shut down a couple of months ago, if you care about that.
      I can''t answer you though, I've only played vanilla. I was actally wondering if I should ever bother with scholar. the 60fps is the only selling point but I already had unlocked fps on the 360.

  30. 3 weeks ago
    Anonymous

    It's the hardest out of the 3

  31. 3 weeks ago
    Anonymous

    It's my favorite in the trilogy and high up on my From list. I iagree with all the criticism but to me it was the most gamey and replayable of the bunch.

  32. 3 weeks ago
    Anonymous

    I think it's funny everyone wants to play armchair gamedesigner and micro analyze each and every single placed enemy and critique their exact behavior, and yet when any other souls game just throws enemies at you no one gives a shit or just tells you to git gud. Does that make any sense to anybody? Maybe you're just hypocritical and have a double standard for DS2

  33. 3 weeks ago
    Anonymous

    >playing the snow dlc
    >go through the snowfield
    >only bonfire is at the start
    >infinite spawning horses
    >finally get the end
    >complete bullshit 2 giant cat fight
    >if you die, you have to run all the way back

    • 3 weeks ago
      Anonymous

      skill issue, i first try that fight every time

  34. 3 weeks ago
    Anonymous

    >"STOP spamming me" - Mauler

    • 3 weeks ago
      Anonymous

      if you think there's no gank fights in ds2, you're actually delusional. i like ds2. i think it's the worst soulsborne game by a massive margin, but even dogshit souls is a good videogame. you need to stop making ds2 part of your personality. you'll never convince other people it's good because they don't care.

      • 3 weeks ago
        Anonymous

        I never said that and ds2 is the best souls game by a massive margin because the enemies actually do things, unlike DS1, and it's not rollspam for kids like DS3.

        • 3 weeks ago
          Anonymous

          >The enemies actually do things
          Such as?

          • 3 weeks ago
            Anonymous

            Like aggro. Which somehow became a bad word for this moron casual baby fanbase.

  35. 3 weeks ago
    Anonymous

    The worst From games are still better than 98% of games.

    • 3 weeks ago
      Anonymous

      Absolutely this. DaS2 is the worst of the souls series, but it's still a better game than a majority of games.

  36. 3 weeks ago
    Anonymous

    I played it right after beating DS1 and tried really hard to like it but the whole art style was jarringly different (for example, hollows being generic green butthole movie zombies now) and the first couple areas were really boring and a terrible first impression, also wienerblocked by statues everywhere but that was apparently something Scholars added. Felt like it was supposed to be a different series that they weren't confident in so slapped some DS trappings in it.That said at least it ran pretty well on my shitbox, solid 60 fps by default, actual cloth physics, I didn't really mind ADP. I guess I don't have the 200 IQ required to enjoy it.

    • 3 weeks ago
      Anonymous

      one good thing about is that its well optimised it even ran on a shitty laptop, with the cloth physics activated and i could even play online

      • 3 weeks ago
        Anonymous

        >4.5h late samegay
        why

        • 3 weeks ago
          Anonymous

          sorry bro, i was jacking off and i just got done

  37. 3 weeks ago
    Anonymous

    >Adaptability is a mortal sin
    >Game may as well be turn based with how much damage you take and how slow you swing
    >Has inarguably the worst map layout, with positions of regions not even trying to make sense
    >Had a tragically bad launch with performance issues out the ass and the whole darkness mechanic being a lie
    >gutter textures debacle
    >Has a large number of universally hated areas (Amana, Black gulch, Frozen shithole with no bonfires)
    It's fine if you like it, but let's not pretend it's a masterpiece.

  38. 3 weeks ago
    Anonymous

    i played all the souls games and never finished them. I wanna go back but dont know where to start. Will I like Dark Souls 2 more or 3?

    • 3 weeks ago
      Anonymous

      top tier trolling

    • 3 weeks ago
      Anonymous

      If you have to ask you're probably some normie npc which DS3 is made for. You'd probably like it because it appeals to the lowest common denominator.

      • 3 weeks ago
        Anonymous

        i'm glad ds2 players are a tiny minority and almost everything from ds2 was put in the garbage never to see the light of day again.

        • 3 weeks ago
          Anonymous

          If you actually played DS2 you'd be surprised at how many concepts from DS2 ER revived.

          • 3 weeks ago
            Anonymous

            i have played ds2 to completion 10+ times and thoroughly enjoy the game. it just has a lot of fricked ideas that needed to be ejected from the series.

  39. 3 weeks ago
    Anonymous

    >Always was
    Not at launch, it wasn't.

    • 3 weeks ago
      Anonymous

      Shhh, we're just gonna memory hole all of the issues so we can deepthroat DaS2's dick for some reason.

  40. 3 weeks ago
    Anonymous

    >It's bad design to have enemies that do things
    My youtube analysis

  41. 3 weeks ago
    Anonymous

    We wouldn't the enemies reacting to what you do. That's objectively bad design.

    • 3 weeks ago
      Anonymous

      better that 9 enemies chain aggro you and surround you, yeah?

      • 3 weeks ago
        Anonymous

        No, you fricking dimwit.

    • 3 weeks ago
      Anonymous

      >It's bad design to have enemies that do things
      My youtube analysis

      That's what enemies are supposed to do when they're literally standing right next to each other. Holy shit this moronic mihacki fanbase are babys. Goddam

      Ignoring the schizophrenic webm dumping, go to ER and check out the Gatefront Ruins. Infinitely better encounter design in a simple little spot like that than most all of DaS2. You have several groups of enemies, some patrolling enemies, and an alarm enemy. Can play that encounter so many different ways you’d like. Meanwhile, DaS2 has
      >oh boy, will I fight the group of enemies or shoot one with an arrow and then fight the group of enemies?
      There is no nuance in the encounter.

      • 3 weeks ago
        Anonymous

        Yeah ER has some incredibly well designed encounters. What the guy spamming webms doesn't seem to understand is gank fights and chain aggro doesn't discourage ranged weapons, it encourages them so you can thin the ranks before the inevitable fight, making it 4 on 1 instead of 8 on 1.

      • 3 weeks ago
        Anonymous

        Yeah ER has some incredibly well designed encounters. What the guy spamming webms doesn't seem to understand is gank fights and chain aggro doesn't discourage ranged weapons, it encourages them so you can thin the ranks before the inevitable fight, making it 4 on 1 instead of 8 on 1.

        >It's DS2's fault that you can snipe enemies with a bow like in every souls game because in DS2 the enemies actually do things.

        • 3 weeks ago
          Anonymous

          Your argument has become an ouroboros. It's circular and nonsensical.

      • 3 weeks ago
        Anonymous

        >Can play that encounter so many different ways
        You can just kill the guys standing next to loot and then literally walk away scott free because enemies in ER have short detection range and don't chase very far. The non-linearity you're pretending the game has is just them making an easy encounter even easier. Non-linearity isn't a virtue in itself.
        Dark Souls 2 forcing you under strict confines actually creates a meaningful gameplay challenge in comparison.

        • 3 weeks ago
          Anonymous

          Oh he knows, he's just the mentally ill fromfan. Watch him make a zelda thread claiming it sucks because of the open world

        • 3 weeks ago
          Anonymous

          >short detection range
          Right… until the alarm enemy sounds off, then all of the enemies in the area become aggroed and begin to pursue you.
          Also,
          >you can just stealth kill the guys and walk away
          Yep. That’s an another way to play the encounter. You do like having options to PLAY with in your GAME, right…?

          • 3 weeks ago
            Anonymous

            >until the alarm enemy sounds off
            He's not anywhere close to the two chests you want there, and the guards wont chase you down the hole where the whetstone is. Not to mention you can just fricking walk away from the encounter.

            >you can skip the game part of the game
            >this is good game design
            Why are you moronic?

        • 3 weeks ago
          Anonymous

          >You can just kill the guys standing next to loot and then literally walk away scott free
          But that area also has the region map and a cellar area with an ash of war whetstone.

      • 3 weeks ago
        Anonymous

        Just playing the encounter different ways isn't what's important or what makes good encounter design. Spam rolling into a fight and going yolo shouldn't be a realistic choice but it's pretty easy to do that in pretty much any situation in the game, and with any character, but if you attempted that in Shrine of Amana or No Mans Wharf you'd get your ass handed you. That's the kinda thing that actually encourages strategic gameplay across a wide variety of builds that can approach situations to their unique strengths and weaknesses. DS2 does it best.

        • 3 weeks ago
          Anonymous

          quit talking to yourself

        • 3 weeks ago
          Anonymous

          >pam rolling into a fight and going yolo shouldn't be a realistic choice
          Why not? If you don't like playing that way then don't play that way. What does it matter to you how someone else plays the game? Are you Sakurai or something?

          • 3 weeks ago
            Anonymous

            Because he's a flamebait spammer

          • 3 weeks ago
            Anonymous

            Because it makes the game dumb. There's a reason everyone just ignores crafting.

  42. 3 weeks ago
    Anonymous

    Most absolute soft moron fanbse. Goddamn.

  43. 3 weeks ago
    Anonymous

    please speak english sar

  44. 3 weeks ago
    Anonymous

    pay attention to the critiques people have of this game, it's always about perceived unfairness (filtered) or supplementary, albeit still important, elements like art direction, graphics, and maybe quests. They never discuss its merit as an actual game, and It's not because they're dishonest; they simply don't know how. Dark Souls 2 haters don't play video games, and can't articulate why they like the other souls games better without
    >using words like 'soul' and 'vibe'
    >citing "community" (reddit) consensus
    >posting meme gifs of mechanical interactions they don't understand

    • 3 weeks ago
      Anonymous

      Game balance and pacing is fricked, you get way too many souls and get too many upgrade materials too quickly. You kill all challenge in your run unless you intentionally handicap yourself by not getting a +10 weapon by Brightstone.

      • 3 weeks ago
        Anonymous

        As opposed to any other souls game where you dont even need souls because they're easy even at SL1?

        • 3 weeks ago
          Anonymous

          >uhhhh uhhhh you can beat all the games SL1 broken straight sword!!
          Okay…? What does that have to do with the soul economy and item/upgrade material placement in each of the games? DaS1 doesn’t just give you a +15 weapon by the time you reach, like, Sen’s Fortress. Because that would be moronic.

          • 3 weeks ago
            Anonymous

            The game dropping a drake sword 5 minutes is way worse for your economy, or any number of things that are 10x more broken and OP than anything you can get in DS2.

            • 3 weeks ago
              Anonymous

              Drake Sword is literally worse than a +5 regular weapon what the frick are you doing you IGN guide reading moron. It has no scaling, it’s moveset sucks, and you can’t really upgrade it. By the time you reach the Depths it will be completely outclassed by +6 - +10 weapons

              Thank you for confirming you’re moronic, Drake Sword LOL I can’t even

      • 3 weeks ago
        Anonymous

        >way too many souls and get too many upgrade materials too quickly
        Define too quickly? The game is highly non-linear and you can do DLC content early. Not to mention if you don't know where you're going or what you're doing you arent going to encounter this issue at all.
        >You kill all challenge in your run unless you intentionally handicap yourself by not getting a +10 weapon by Brightstone.
        This idiot thinks this is Dark Souls 3 lol

        • 3 weeks ago
          Anonymous

          >highly nonlinear
          Not really. Two of the starter zones will push you into Sinners Rise, going Gutter is a meme.
          >define too quickly
          Enemies in Lost Bastille giving about five hundred souls when their equivalents in DaS1 would be a hundred souls. Level ups in DaS2 are cheaper, too.

          • 3 weeks ago
            Anonymous

            >starter zones
            Feel free to address doing DLCs early, shrine of winter sequence skip, and the plethora of skippable content at your leisure.
            >Level ups in DaS2 are cheaper
            They split endurance into two stats, added a stat for i-frames, there's a steep stat cost for power stancing, and stats scale higher.
            You only experience an excess of souls if you didn't follow a reddit guide telling you ADP is essential and know how to min-max.

            • 3 weeks ago
              Anonymous

              >You only experience an excess of souls if
              you played homosexual of the first frick

              • 3 weeks ago
                Anonymous

                And you forgot the additional stats you can spec into, and the game letting you choose the difficulty of your content. Did you even play the game?

              • 3 weeks ago
                Anonymous

                Did you forget homosexual of the first frick puts more enemies in the game?

            • 3 weeks ago
              Anonymous

              >doing DLCs early
              Oh do pray tell how you would do Bruce Tower “early” in SoFS. Shrine of Winter “skip” is basically the accumulated amount of souls from doing the 4 Great Goobers anyways, also that’s 1 MILLION SOULS. You’d be juiced as frick SL 120+ with a +10 weapon with that many souls, thus fricking the game’s balance regardless.
              >but endurance and vitality
              Which just means that you don’t level endurance as much.
              >powerstancing is very stat demanding!
              Depending on the weapons, sure. But get this… what if you just don’t powerstance? Then all of those extra levels just go to your core stats to make you a beefcake. Cherry on top is the unlimited life gems from the hag vendor and you are good to go cruising through the game B)
              >you only experience an excess of souls if you didn’t follow a Reddit guide
              Shouldn’t not following a guide be a good thing…?

              • 3 weeks ago
                Anonymous

                >Which just means that you don’t level endurance as much.
                No it doesn't. You can level endurance way more than you can in ds1 or 3. You people love to complain rolls take half your stamina and then you just dont level it while you're rolling around with a 69% equip characer and blame the game.

              • 3 weeks ago
                Anonymous

                so which is it eric, is ds2 shit, or is ds2 good

              • 3 weeks ago
                Anonymous

                >NO THE TONS OF LEVELS THAT DS2 GIVES YOU DONT COUNT BECAUSE END AND VIT AND POWERSTANCING!!!
                Oh, I’ll just not powerstance and then I won’t level as much END so that I can put some of it into VIT
                >…
                >YOU CANT DO THAT!
                lol
                Also why would I need to roll in this game? Greatshield tanking is ez to do
                >69% equip character
                What the frick are you talking about? When did I mention character weight limits? Are you just regurgitating general arguments to defend DaS2 without any regard for what the post you’re replying to is actually saying?

              • 3 weeks ago
                Anonymous

                quit talking to yourself

              • 3 weeks ago
                Anonymous

                You actually use the levels for things that shape your character because levels and souls actually matter in DS2. Having too many of them is a small problem when DS3 feels like a action game with tacked on leveling that doesn't effect anything. And DS1 you could put all your points into one stat anyway and get all the benefits of poise, fast roll, and break the game.

  45. 3 weeks ago
    Anonymous

    ds2gay is one of the most pathetic people on this site

    • 3 weeks ago
      Anonymous

      Ds2 gays are mentally ill

      It's just eric

  46. 3 weeks ago
    Anonymous

    ITT:

    • 3 weeks ago
      Anonymous

      I mean it, dark souls 1 was the best. Even better than elden ring

    • 3 weeks ago
      Anonymous

      that's decidedly not what's happening here. most people agree ds2 is a decent game with a lot of flaws, same as the other souls games. one guy literally won't rest until we all agree ds2 us the unrivalled god of all games to have ever been created. which won't ever happen.

    • 3 weeks ago
      Anonymous

      It’s more so that DaS2 is so bad it’s souls-like tier. I honestly don’t know how it’s an official title tbh.

    • 3 weeks ago
      Anonymous

      Anon I'd be surprised if half the people in this thread has even played DS1. And no, watching letsplays does not count.

  47. 3 weeks ago
    Anonymous

    test

  48. 3 weeks ago
    Anonymous

    daily reminder that the DS2 troony is literally indian

  49. 3 weeks ago
    Anonymous

    I will never understand you DaS2 fanboys. The covenants were fun but that's the only good thing about this game. Maps are dogshit. World is dogshit. Animations are dogshit. Visuals are dogshit outside Majula, and even Majula is just fine, not great. Soul memory sucks. Life gems suck. Weapon durability sucks. Enemies suck. There are some cool bosses but most of them suck. Worst souls game by far.

    • 3 weeks ago
      Anonymous

      Eric take your meds and stop talking to yourself

    • 3 weeks ago
      Anonymous

      Life gems are cool, they are just too cheap and this makes the whole game too easy.
      Weapon durability made me scratch my head until I realized it was tied to FPS so weapons disintegrated on PC. It was fixed SotFS, durability is rarely an issue, maybe if you want to avoid bonefires for some reason it might be a problem. But you can also simply use the item to repair your shit.
      There are too many filler bosses in DS2 for sure.
      Soul memory is awful but if you want you can use the ring, but you lose ring slot which isn't great.
      Visuals both in DS1 and DS2 aged poorly, mods help with that for sure.
      After finishing both DS1 and DS2 recently I found DS2 to be more enjoyable.
      Lock on and camera are much better, game doesn't simply eat your inputs when you try to roll diagonally on PC, you won't die from bullshit object geometry.
      Both games have bad aspects and aren't 10/10 by any means.

    • 3 weeks ago
      Anonymous

      If youre good at soula games none of that matters. U pick a claymore and steamroll the game just like the rest od the series. The only real issue with ds2 is iron keep. Just knowing where the summons are trivializes the game. Much less actually being good at it.

      • 3 weeks ago
        Anonymous

        >The only real issue with ds2 is iron keep
        Issue?

        • 3 weeks ago
          Anonymous

          Yeah that place sucks massive wiener and u cant just run thru like everywhere else. Even if u get to the fog wall, without some ninjutsu u will always die when u phase in. Thats the other big wiener in ds2. Dying to fog walls. The one at the chariot boss is also a gigantic wiener in the face.

          I play ds games for mastery of the levels and mobs. I dont like boss battles at all. So i appreciate the challengea they put in. Its often too much tho. Like that room in drangleic with 6 doors that hides the entrance to the abyss? Man frick that place.

          • 3 weeks ago
            Anonymous

            >u cant just run thru
            1. you can
            2. It's better that it's harder to just ignore the area

            >I play ds games for mastery of the levels and mobs. I dont like boss battles at all
            Then why would claim that Iron keep is an "issue"
            You should be annoyed more areas aren't just like Iron Keep

            also
            >cant run through

            >literally fricking walks through it

            • 3 weeks ago
              Anonymous

              Your video proves nothing. You can see him getting attacked mid fog wall. You know about thag bridge. U know theres 5 knights chasing him. U know they will run into the room as soon as the boss fight is done. There is a difference between challenge and masochism and iron keep crossed that line. The game mechanics of 2 in general are meant to punish you. I like the game but that part I slow play because its not worth the trial and eror of the run by. Shit i even skip that fricker half the time

              • 3 weeks ago
                Anonymous

                >Your video proves nothing
                I 100% proves you can just go past the enemies and fight the boss.
                by fricking WALKING lmao

              • 3 weeks ago
                Anonymous

                U cant troll me cause I know. That was 1 of 10 attempts. Half the time u die to the bridge, the other half to fog wall

              • 3 weeks ago
                Anonymous

                W A L K I N G
                That was without running, without the bridge skip jump, etc

              • 3 weeks ago
                Anonymous

                dying to the jank is part of the experience

              • 3 weeks ago
                Anonymous

                Yeah.

          • 3 weeks ago
            Anonymous

            >u cant just run thru
            1. you can
            2. It's better that it's harder to just ignore the area

            >I play ds games for mastery of the levels and mobs. I dont like boss battles at all
            Then why would claim that Iron keep is an "issue"
            You should be annoyed more areas aren't just like Iron Keep

            also
            >cant run through

            >literally fricking walks through it

            >he rolled
            I admit it. I didnt beat the game. I pressed the circle button more than twice.

            [...]
            I said the iframes are so miniscule in ds1 that its not worth learning to do consistently. Its easier to just go around. Everything is slow.

            >DS2troony spamgayging and crying to soothe xir exploded stinkditch
            KEKAROO

          • 3 weeks ago
            Anonymous

            >that room in drangleic with 6 doors that hides the entrance to the abyss
            oh i just did that area, i liked that room it was cool

        • 3 weeks ago
          Anonymous

          Yeah that place sucks massive wiener and u cant just run thru like everywhere else. Even if u get to the fog wall, without some ninjutsu u will always die when u phase in. Thats the other big wiener in ds2. Dying to fog walls. The one at the chariot boss is also a gigantic wiener in the face.

          I play ds games for mastery of the levels and mobs. I dont like boss battles at all. So i appreciate the challengea they put in. Its often too much tho. Like that room in drangleic with 6 doors that hides the entrance to the abyss? Man frick that place.

          >u cant just run thru
          1. you can
          2. It's better that it's harder to just ignore the area

          >I play ds games for mastery of the levels and mobs. I dont like boss battles at all
          Then why would claim that Iron keep is an "issue"
          You should be annoyed more areas aren't just like Iron Keep

          also
          >cant run through

          >literally fricking walks through it

          I hope you're using ChatGPT to samegay, cause this is pathetic.

  50. 3 weeks ago
    Anonymous

    I feel like Dark Souls 2 never gets quite as good as the other Dark Souls games, but it also never gets quite as bad.

    That being said the emerald herald makes me leave aromatic ooze all over her mimic chest so best souls 2

    • 3 weeks ago
      Anonymous

      second best waifu in the series (the first best waifu is the maiden in black from demon's souls)

    • 3 weeks ago
      Anonymous

      >I feel like Dark Souls 2 never gets quite as good as the other Dark Souls games, but it also never gets quite as bad.

      • 3 weeks ago
        Anonymous

        it's so short it doesn't matter

        • 3 weeks ago
          Anonymous

          Frigid Outskirts is one of the biggest areas in the game.

      • 3 weeks ago
        Anonymous

        >complains about doing coop dungeon solo

        • 3 weeks ago
          Anonymous

          In future, don't make statements that result in counter arguments you don't like to read.

          • 3 weeks ago
            Anonymous

            I love coming in as a 3rd person in some dark souls 2 schizo conversation and they think your the other person hahahahahahahahahahahaha

            • 3 weeks ago
              Anonymous

              >I love coming in as a 3rd person in some dark souls 2 schizo conversation and they think your the other person hahahahahahahahahahahaha

              You sound just as salty.

      • 3 weeks ago
        Anonymous

        At least you get to slide in a coffin

      • 3 weeks ago
        Anonymous

        let me roast you

        • 3 weeks ago
          Anonymous

          >DS2troony: REE MUH PARENTS WANNA CREMATE MUH FAT homosexual FACE AIEE
          why would you share that in public also based parents, throwing out fat homosexual ashes into the nearest dumpster KEKAROO

  51. 3 weeks ago
    Anonymous

    Does Ganker even play this game?
    What are the things I should know before playing DS2? A friends wants to play it with me
    Is the online still full of cheaters on PC?

    • 3 weeks ago
      Anonymous

      >What are the things I should know before playing DS2?
      keep going in a straight line until you hit a dead end with a warp back to the main area

    • 3 weeks ago
      Anonymous

      >What are the things I should know before playing DS2? A friends wants to play it with me
      If you have no interest in casting spells, be sure to invest some points into ADP to raise your agility. Casters who have to invest points into ATN don't need to worry about ADP. Other than that, it plays the same as any other soulsborne game.

      >Is the online still full of cheaters on PC?
      No more than any other currently active soulsborne game. EAC won't save you from actual cheaters in ER and anyone can mod a bloodborne save without much effort.

  52. 3 weeks ago
    Anonymous

    Its still my favorite

  53. 3 weeks ago
    Anonymous

    losers spend more time convincing themselves DS2 is good than actually playing the game

  54. 3 weeks ago
    Anonymous

    >DS2troony samegay spamming 120 posts over 3 hours out of sheer pissbaby rage
    dickripped schizo an hero arc continues KEKAROO

  55. 3 weeks ago
    Anonymous

    The fact that there's a genuine schizoid DS2gay samegayging in these threads FOR AN ENTIRE DAY will never stop being the most ironically poignant descriptor for what kind of deranged weirdo thinks that shitfest is good.

    • 3 weeks ago
      Anonymous

      who are you talking to

  56. 3 weeks ago
    Anonymous

    >DS2gay instantly replies
    Nice bump btw, you human embarrassment.

    • 3 weeks ago
      Anonymous

      quit talking to yourself eric, it's not healthy

      • 3 weeks ago
        Anonymous

        >DS2troony starts mentally ill schizoid namedrop gimmick
        sth only you do you dickripped lunatic homosexual KEKAROO

        • 3 weeks ago
          Anonymous

          Oh did you give up praising DS2 eric? now you're shitting on it?

          • 3 weeks ago
            Anonymous

            >DS2troony pissbaby coping with schizo namedrops after xir stinkditch exploded inside out
            dickripped lunatic, go through your rollodex rn Jimbo, Dragonirian, Barry, Bob, Lucas, Farquad, Eric then dilate yourself to death KEKAROO

            • 3 weeks ago
              Anonymous

              Yeah I figured it was you you mentally ill homosexual, talking to yourself for 8 hours lol

              • 3 weeks ago
                Anonymous

                >DS2troony: b-buh muh magic schizo namedrop was supposed to work?????
                reiterate: you are the only one who does this you deranged dickripped schizo KEKAROO
                stay malding stay balding KEK

        • 3 weeks ago
          Anonymous

          KEK
          KEK
          >KEKAROOOOOOO
          KEK
          KEK
          >KEKAROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

  57. 3 weeks ago
    Anonymous

    why do all the bad games have gigachad memes spammed about them?

  58. 3 weeks ago
    Anonymous

    Dark Souls players are mentally ill

    • 3 weeks ago
      Anonymous

      True, but there aren't sane people on this planet.

  59. 3 weeks ago
    Anonymous

    Basically every criticism I read about DS2 is 'i have to pay attention to my surroundings, shit game'

    • 3 weeks ago
      Anonymous

      Then you are full of shit. But, I guess today is yet another day to remind the delusional DS2 fan boys.

      DS2 is not a good game. It can be your favorite game. You can think it is great, for you personally. It is still not a good game.

      • 3 weeks ago
        Anonymous

        That's eric bumping his own thread like he has for 8 hours

        • 3 weeks ago
          Anonymous

          >its ok when dark souls 3 does it
          But why?

          Can you give me an argument based on your own personal experience or do you ask YouTubers for help tying your shoes too

          The ol youtuber eric response

          These are the people telling you ds2 is shit

          >Dickripped schizo psychotic malding melty
          DS2troony seething KEK

      • 3 weeks ago
        Anonymous

        Can you give me an argument based on your own personal experience or do you ask YouTubers for help tying your shoes too

        • 3 weeks ago
          Anonymous

          The ol youtuber eric response

        • 3 weeks ago
          Anonymous

          I gave you an argument based off of my experience regarding the pacing of the game, and you just wagged your finger going
          >nuh uh a +10 weapon and SL 120 5 minutes into the game is good actually

          • 3 weeks ago
            Anonymous

            >+10 weapon and SL 120 5 minutes into the game
            You can't do it.
            You're welcome to prove to me that you can.
            I don't mean You as in anyone who played DaS2, I mean specifically you I am responding to.

            • 3 weeks ago
              Anonymous

              >if I pretend it’s not real the terrible pacing will go away
              Huh.

              • 3 weeks ago
                Anonymous

                Prove your statement, homosexual.
                I know you can't

              • 3 weeks ago
                Anonymous

                >prove that you get 2 slabs in Brightstone
                Uh, okay? https://darksouls2.wiki.fextralife.com/Brightstone+Cove+Tseldora

              • 3 weeks ago
                Anonymous

                No.
                Prove to me, that you can get 6 Shards, 6 large shards, 6 chunks, and 1 slab by rushing through to Brightstone while achieving level 120.
                I know it's not possible for you in 5 minutes.
                Hell, I don't believe you could do it in 30 minutes.

                All of this is a moot point though.
                You don't go into DaS2 for the first time with such information.

              • 3 weeks ago
                Anonymous

                >you don’t go into DaS2 with such information
                You don’t need to. On a blind first time playthrough, simply walking through Brightstone will get you everything you need. Most players do Brightstone before Drangleic Castle, so they will have the materials to get max or near max weapon before even getting to the halfway point. You don’t have to do any crazy skips or sequence breaks whatsoever to accomplish this. This is bad pacing, you shouldn’t even see chunks in areas that aren’t post Drangleic Castle.

              • 3 weeks ago
                Anonymous

                >drangleic
                >halfway
                lol

              • 3 weeks ago
                Anonymous

                Yeah, Drangleic Castle marks the halfway point of the game. DaS2 is bloated as frick, somehow feels more padded than Elden Ring on repeat playthroughs (though ER has the benefit of being fun to play)

                At least you can kill Rotten a couple of times for 1 mil SM to skip most the boring stuff?

              • 3 weeks ago
                Anonymous

                >Yeah, Drangleic Castle marks the halfway point of the game.
                It really doesn't

          • 3 weeks ago
            Anonymous

            Mauler's "response" is a 12 hour video of a man proving he's dogshit at a video game then saying its the game's fault.

            Full of lies of misrepresentation.

            >+10 weapon and SL 120 5 minutes into the game
            You can't do it.
            You're welcome to prove to me that you can.
            I don't mean You as in anyone who played DaS2, I mean specifically you I am responding to.

            >DS2troony: BUH MUH DICKRIPPED SCHIZOLORE WHERE I PROJECT MUH BEHAVIOR REEE
            don't you mean Jimbo Farquad Dragonirian Lucas Bob Eric Barry homosexual-kun? KEKAROO
            namedrop meme straight from the rotted stinkditch of dickripped DS2troony KEKAROO

            You're obviously talking to yourself, eirc

      • 3 weeks ago
        Anonymous

        These are the people telling you ds2 is shit

        • 3 weeks ago
          Anonymous

          [...]
          [...]
          [...]
          [...]
          >Dickripped schizo psychotic malding melty
          DS2troony seething KEK

          That's weird that you had this webm prepared eric, almost as if you posted a youtube video then responded to yourself twice

          • 3 weeks ago
            Anonymous

            DS2troony schizo namedrop routine 0 for life KEKAROO

            • 3 weeks ago
              Anonymous

              0/10 eric
              try again

              • 3 weeks ago
                Anonymous

                >DS2troony: B-BUH MUH SCHIZO NAMEDROP
                dont you mean Jimbo Dragonirian Eric Farquad Barry dickripped-kun?
                you're the only one that does this rando namedrop meme you mentally stunted schizoid wreck, it's the calling card of DS2troony in pissbabby rage KEKAROO

              • 3 weeks ago
                Anonymous

                take your meds eric

              • 3 weeks ago
                Anonymous

                >ds3
                >surpassing anything
                3 was irredeemably bad. There is not a single redeeming quality to it.

                >DS2troony: WHAT DO YOU MEAN SCHIZO NAMEDROPS EXPOSE XIR AS DS2troony??!?! WAAAH
                mentally malding and pissbaby raging dickripped schizo, stay upset KEKAROO

              • 3 weeks ago
                Anonymous

                You do know that nobody believes this eric poster shit, right? Same with the dragonirian post shit.

                It's obviously the same moron strat by the same moronic schiz. It's so stupid, nobody else is dumb enough to try.

              • 3 weeks ago
                Anonymous

                [...]
                >DS2troony coping and malding by samegayging
                KEKAROO

                meds

              • 3 weeks ago
                Anonymous

                nice bump dickripped schizo DS2troony
                did your mother make it for you oh wait she wishes you were aborted KEKAROO

      • 3 weeks ago
        Anonymous

        Mauler's "response" is a 12 hour video of a man proving he's dogshit at a video game then saying its the game's fault.

        Full of lies of misrepresentation.

  60. 3 weeks ago
    Anonymous

    >its ok when dark souls 3 does it
    But why?

  61. 3 weeks ago
    Anonymous

    Ring of life protection is the real MVP. Imagine ever dropping souls on death

    • 3 weeks ago
      Anonymous

      I rarely carried enough souls for that ring to be worth it in SotFS I rarely lose souls in general but, in base DS2 it was the GOAT because it was so cheap and you also didn't lose HP.

  62. 3 weeks ago
    Anonymous

    Explain to a non-soulsgay what’s so bad about Dark Souls 2

    • 3 weeks ago
      Anonymous

      It's not "omg dogshit" but it's a departure from the quality expected from every other game ever made by fromsoft (literally made by a different group of people).
      Level design was actually dogshit which is one of the most praised aspects of From games.
      Picture the game as an RPG and they took points out of level design, encounter design, bosses, and multiplayer.
      They took those stats and put it into shadows.

    • 3 weeks ago
      Anonymous

      Dark Souls 1 PC players were very mad that DaS2 wasn't just Dark Souls 1.5
      It had it's own story, many entirely new mechanics, and enemy behaviors very different from what they had grown accustomed to
      Malding because the sequel was too different

    • 3 weeks ago
      Anonymous

      All of the actually interesting parts of the game were cut out leaving you with a husk of a game

    • 3 weeks ago
      Anonymous

      Dodge roll effectiveness being tied to a nonsense stat instead of equip load.
      Though to be fair, dodge roll iframes was never explained in Dark Souls 1. Only gamers who had played Devil May Cry could figure that out without researching online

      • 3 weeks ago
        Anonymous

        The roll timings might as well not exist in 1. In both 1 and 2 u can play to avoid attacks rather than i frame them and do fine. Its ds3 where rolling simulator really became the name of the game. If u need to roll that much in 1 or 2 u fricked up your positioning or u r new.

        • 3 weeks ago
          Anonymous

          >erichomosexualry stops
          >DS2troony pissbaby rage seething and cope about 3 and mooching 1 continues
          dickripped
          schizo
          confirms
          xirself
          yet again
          KEKAROO

          • 3 weeks ago
            Anonymous

            moron.

            • 3 weeks ago
              Anonymous

              >DS2troony's stinkditch expoded in anger at how blatant xir dickripped homosexualry is
              stay mad KEKAROO

        • 3 weeks ago
          Anonymous

          Wait, you actually roll in 3? LOL how bad are you

          • 3 weeks ago
            Anonymous

            >he rolled
            I admit it. I didnt beat the game. I pressed the circle button more than twice.

            How in a series with iframes on roll is any of the entries not a "rolling simulator"?

            I said the iframes are so miniscule in ds1 that its not worth learning to do consistently. Its easier to just go around. Everything is slow.

        • 3 weeks ago
          Anonymous

          How in a series with iframes on roll is any of the entries not a "rolling simulator"?

      • 3 weeks ago
        Anonymous

        Dodge effectiveness being tied to the agility stat is not a problem.
        It's funny that so many people also play this game like Equipload is like Dark Souls 1.

        I see what too many people at 65-69% equip load, and they b***h about how rolls don't work. No shit, you roll distance is tied to equipload % and it doesn't have hard breakpoints

  63. 3 weeks ago
    Anonymous

    >smelter demon but BLUE?
    >so heckin kino!!!!!!

  64. 3 weeks ago
    Anonymous

    [...]

    Uhoh fricky-wucky samegay-kun you left in a samegay (you).
    Btw, nice phoneposting homosexual, you 100% confirmed your just a spaz doing the phonenet+PC posting gimmick to alternate. GG gay.

    • 3 weeks ago
      Anonymous

      HE DELETED THE POST
      AHAHAHAHAHA

  65. 3 weeks ago
    Anonymous

    if it shipped with Lords of the Fallen and Fromsoft wasn’t listed as a developer no one would talk about this game

  66. 3 weeks ago
    Anonymous

    >MUH KING'S FIELD
    There's a reason why Demon Souls was Fromsoft first notable game.
    I grew up with King's Field and it's SHIT.

    • 3 weeks ago
      Anonymous

      This, if your first person dungeon crawler isn’t tile based throw that shit in the trash

      • 3 weeks ago
        Anonymous

        I throw tile-based first person dungeon crawlers in the trash.

  67. 3 weeks ago
    Anonymous

    it's actually insane how much all the worst parts of Elden Ring feel lifted straight out of DS2

  68. 3 weeks ago
    Anonymous

    Why does the simple act of movement feel so bad in DS2? I don't understand it. No other Souls game feels like this. DS1 and Demon's Souls feel normal. Why does DS2 feel completely different (and worse) to move around? How'd they frick up something so basic?

    • 3 weeks ago
      Anonymous

      animation engine was swapped out for sth god awful
      bad deadzones
      horrid programming for movement and momentum

    • 3 weeks ago
      Anonymous

      GTA V came out a year before it

    • 3 weeks ago
      Anonymous

      The movement in DS1 is shit. It's way better in 2.

      • 3 weeks ago
        Anonymous

        Look how quick and responsive your character is in 2 and then 1 is just like duurrr lol

      • 3 weeks ago
        Anonymous

        fromsoft themselves are not above trend chasing, the horrible ds2 movement is to try and capture that "realistic movement" marketing meme from rockstar

        • 3 weeks ago
          Anonymous

          DS2 doesn't sacrifice input response for your realism theory. It's the most responsive souls game they've made. Runs the best too.

          • 3 weeks ago
            Anonymous

            Oh no it just adds unnecessary animations which is just as bad

      • 3 weeks ago
        Anonymous

        Look how quick and responsive your character is in 2 and then 1 is just like duurrr lol

        >DS2troony ripped open stinkditch seething effortlessly shifts from mooching DS1 to dilating about DS1
        dickripped lunatic schizo melty KEKAROO
        Not your boogeyman, moron

        • 3 weeks ago
          Anonymous

          wtf is wrong with you?

      • 3 weeks ago
        Anonymous

        >20:54:48

        Look how quick and responsive your character is in 2 and then 1 is just like duurrr lol

        >20:55:49

        bro?

        • 3 weeks ago
          Anonymous

          Hey man can you delete this post please haha thanks

    • 3 weeks ago
      Anonymous

      The movement in DS1 is shit. It's way better in 2.

      the game uses square deadzones for movement, despite every analog stick ever made being rounded.

      • 3 weeks ago
        Anonymous

        Is that why 2 is so snappier and quick and 1 isn't?

        • 3 weeks ago
          Anonymous

          DS1 has transition frames for sharp changes in movement even while locked on, whereas DS2 you just slide around like you're on skates.

          • 3 weeks ago
            Anonymous

            No it doesn't. 1 is herky jerky. And you move like that in every souls game after 2. It just looks way worse in 3.

            • 3 weeks ago
              Anonymous

              >nuh uh!
              in both your webms the DS2/3 movement animation is entirely in your legs while the torso is static like a robot.

              • 3 weeks ago
                Anonymous

                So? What's important is that you can actually move around vs DS1 you just stand in place because it's that sluggish and unresponsive for fast inputs.

              • 3 weeks ago
                Anonymous

                the only game that's sluggish is ds2 and that's because they added animations to try and make it more realistic to try and copy industry trends

                all it did was make it unresponsive

              • 3 weeks ago
                Anonymous

                Nothing about that looks realistic. You even said so yourself. You're seeing the character switch directions faster and quicker than you did in ds1 and all you have is nuh uh!

              • 3 weeks ago
                Anonymous

                He’s right in that the attack/item animations are sluggish because they used shitty motion capture for them, but the movement itself is very responsive because the character controls like they are on ice skates.

              • 3 weeks ago
                Anonymous

                He said nothing about attack or item animations and there's nothing sluggish about them. Estus is slow so that you're smart about when to use it. Why that cant be a deliberate choice, but this guy saying moving like ass in DS1 is I dont fricking know. Again, you hit the attack button your character attacks because it's a responsive game. There's nothing sluggish about it.

              • 3 weeks ago
                Anonymous

                and why would you need to mash a bunch of different directions rapidly except for looking like a moron to make a bait webm? If you want finer control of your movement you need to drop the lock on, this is a deliberate design decision.

              • 3 weeks ago
                Anonymous

                There's nothing about that being deliberate. You're just a ds1 fanboy and deranged about ds2 and coping that it has responsive fast controls and quick player movement.

              • 3 weeks ago
                Anonymous

                I am? That's news to me.

        • 3 weeks ago
          Anonymous

          oh look, It's a brand new post that I've never seen posted on Ganker before, ever

          DS2 doesn't sacrifice input response for your realism theory. It's the most responsive souls game they've made. Runs the best too.

          you seem upset
          in the butt

        • 3 weeks ago
          Anonymous

          DSII started off under the direction of Tomohiro Shibuya. It was going to be even more open world. They got a lot done, but Bamco came down on them and forced them to scrap half the game. They put Yui Tanimura in charge who had to pick up the pieces 6 months from launch. Bamco originally designated DS2 to be a PS4 game and then decided that nope, we're actually putting it on the PS3, which forced the downgrade

          >Tanimura: Yes, this game actually went through quite a troubled development process. Due to a number of factors we were actually forced to re-think the entire game midway into development.
          >Ideally we’d start again from scratch but of course we were under time constraints so instead we had to figure out how to repurpose the designs in our newly reimagined game. This meant everything from deciding new roles for characters to finding ways to slot locations into the world map. This unusual development cycle faced us with an entirely different set of problems and looking back on the project as a whole it was at times, arduous.

          Eleum Loyce, Brume Tower and Shulva were all made under Yui Tanimura, they also got Naotoshi Zin to do level design

          >Dark Souls 2 downgrade full comparison

          >Dark Souls 2 Design Works
          https://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation
          >How The Gutter Got Gutted

          Elden ring is the full realization of the potential of Dark Souls II. The sewers from leyndell are basically half of the gutter, it's crazy how all their work inspired elden ring

          • 3 weeks ago
            Anonymous

            >DS2troony fanfiction pasta
            dickripped schizo KEKAROO

            • 3 weeks ago
              Anonymous

              Frick Bamco
              If Dark Souls 2 had more time, and it just launched on the PS4 like intended.
              We could have gotten an entire game where the base game level design was as incredible as the DLC zones

              Dark Souls 1 got only 18 months dev time because Namco were moronic so the endgame areas were rushed and tacked on rather than being interconnected with earlier areas like intended. Also the entire Oolacile section was dropped (but reimagined for the DLC) because of time constraints and the team not knowing how to implement a time travel mechanic, and there was meant to be a second part of Sen's Fortress after the Iron Golem where you would actually climb all the way to Anor Londo yourself rather than get carried by Batwings in a carbon copy of the cutscenes from Demon's Souls.

              Dark Souls 2 was going to have a LoZ style overworld and the areas were all meant to be like twice as large and the plot just about Aldia, Vendrick, the crowns and Manus but the first director Tomohiro Shibuya was too ambitious and it was taking too long and also couldn't run on PS360. The second director Yui Tanimura had to rework everything they had into something playable in 6 months since the game had been in development since DaS1 released and they weren't delaying it to 2015 and they also wanted it to be more like DaS1 in world structure which the engine wasn't built to handle, so we got the Frankenstein's monster of a game that was Dark Souls 2, where the first half was literal filler made from finished parts of larger levels and the second half only had half the original story, which they tried to finish in the DLC with mixed results.

              Dark Souls 3 feels mostly finished except that when people looked into the unused files the names of bosses and areas from the DKC were clearly present which goes to show they actually planned DLC from the very beginning and that they just don't fricking care anymore. Thankfully their contract with Nanco ends after The Ringed City so they can make something they actually don't despise working on.

              • 3 weeks ago
                Anonymous

                fromsoft just doesn't finish games, it doesn't matter what their intentions were because they never meet them

          • 3 weeks ago
            Anonymous

            Frick Bamco
            If Dark Souls 2 had more time, and it just launched on the PS4 like intended.
            We could have gotten an entire game where the base game level design was as incredible as the DLC zones

            • 3 weeks ago
              Anonymous

              dlcs were fricking garbage and you're clearly samegayging, homosexual

              • 3 weeks ago
                Anonymous

                You're an autistic schizo.

            • 3 weeks ago
              Anonymous

              DSII started off under the direction of Tomohiro Shibuya. It was going to be even more open world. They got a lot done, but Bamco came down on them and forced them to scrap half the game. They put Yui Tanimura in charge who had to pick up the pieces 6 months from launch. Bamco originally designated DS2 to be a PS4 game and then decided that nope, we're actually putting it on the PS3, which forced the downgrade

              >Tanimura: Yes, this game actually went through quite a troubled development process. Due to a number of factors we were actually forced to re-think the entire game midway into development.
              >Ideally we’d start again from scratch but of course we were under time constraints so instead we had to figure out how to repurpose the designs in our newly reimagined game. This meant everything from deciding new roles for characters to finding ways to slot locations into the world map. This unusual development cycle faced us with an entirely different set of problems and looking back on the project as a whole it was at times, arduous.

              Eleum Loyce, Brume Tower and Shulva were all made under Yui Tanimura, they also got Naotoshi Zin to do level design

              >Dark Souls 2 downgrade full comparison

              >Dark Souls 2 Design Works
              https://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation
              >How The Gutter Got Gutted

              Elden ring is the full realization of the potential of Dark Souls II. The sewers from leyndell are basically half of the gutter, it's crazy how all their work inspired elden ring

              The DLCs sucked and I’m tired of pretending they didn’t. Shulva is a snorefest couple with the shittiest fights imaginable (literally 3 npcs, Nashandra rehash with Velstadt tagging along for no reason, then a big standard dragon but poison)
              Eleum Loyce sucks, the area is boring, you are just on a fetch quest the whole time (get the priests eye for the boring tiger boss, then go back and get all the knights so you don’t get ganked during the lightsaber king fight, also go walk around a shitty snowfield to fight two tigers)
              Brume Tower is the closest to resembling an enjoyable area, but it has shitty moments like the blue smelter area so it’s a mixed bag.

              • 3 weeks ago
                Anonymous

                Awful opinion

              • 3 weeks ago
                Anonymous

                correct opion

              • 3 weeks ago
                Anonymous

                The frick do you mean standard dragon? Sinh is totally different in how he moves and fights from Guardian Dragon and Ancient Dragon, both of whom are different from each other. He's way more aerial, agile, and maneuverable that either of them, plus he's much more aggressive when he's on the ground. He's also very different Kalameet, the only real dragon fight in Dark Souls 1. Frankly Sinh is one of the best dragon fights I've had in any game, the music, the arena, his moves and attacks, it's all fantastic.

              • 3 weeks ago
                Anonymous

                all of the dark souls dragon fights are shit compared to a low rank rathian in monster hunter, that is something that always bothered me about dark souls, great game otherwise though

              • 3 weeks ago
                Anonymous

                >oh no it's doing it's charge! on no it's spin!
                monster hunter is a joke

              • 3 weeks ago
                Anonymous

                that only happens with a couple of enemies and only in the highest difficulties, and even then you can learn when the monster is baiting you.

                in other words skill issue

              • 3 weeks ago
                Anonymous

                >the monsters doing the same attacks over and over again is a skill issue

              • 3 weeks ago
                Anonymous

                im sorry did you forget that the bosses in dark souls do the exact same shit? they only have like 3 or 4 moves and do them over and over again.

              • 3 weeks ago
                Anonymous

                you're not very intelligent but it's not your fault I guess, monster hunter is a facade. It's fake. You don't have enough iframes to roll everything but the way you're supposed to play the game is to launch an animation and then roll automatically, because the AI is so rudimentary the monster will automatically attack where you were before you rolled.

                The game advertises it as some epic fight between you and the monster but what you're really fighting the entire time is the game designers, the repeated 20 year old attacks from monsters doesn't help

              • 3 weeks ago
                Anonymous

                >You don't have enough iframes
                stopped reading there, you are clearly moronic, thats why the souls games have absolutely no challenge, you can just roll through everything, in monster hunter timing and possitioning actually matters.

              • 3 weeks ago
                Anonymous

                Yeah no shit you didn't read my post

              • 3 weeks ago
                Anonymous

                ok i read it, you are still a moron and have skill issues.

              • 3 weeks ago
                Anonymous

                So the fact of the matter is, monster hunter is fake, at least, it has completely lost its identity. Similarly fromsoft can't make games anymore either, but that was sort of always the case. Moral of the story is, japanese developers suck ass

              • 3 weeks ago
                Anonymous

                if you are talking about modern monster hunter then yes it lost its identity, now its just a hack n slash with almost no thought to it, you can just cancel your attacks now.

              • 3 weeks ago
                Anonymous

                might as well be playing devil may cry

                So the fact of the matter is, monster hunter is fake, at least, it has completely lost its identity. Similarly fromsoft can't make games anymore either, but that was sort of always the case. Moral of the story is, japanese developers suck ass

                i dont think is about japanese developers, every developer sucks these days.

              • 3 weeks ago
                Anonymous

                >Moral of the story is, japanese developers suck ass
                as opposed to western devs, that make tons of great melee-focused action games like
                >bamham
                >bamham in the apocalypse
                >bamham in the jungle
                and more

              • 3 weeks ago
                Anonymous

                That's why Sekiro copied Batman combat.

              • 3 weeks ago
                Anonymous

                That's why Sekiro copied Batman combat.

                arkham asylum is itself just a minor deviation of Assassin's Creed.

              • 3 weeks ago
                Anonymous

                You never played every dark souls, obviously.

                So the fact of the matter is, monster hunter is fake, at least, it has completely lost its identity. Similarly fromsoft can't make games anymore either, but that was sort of always the case. Moral of the story is, japanese developers suck ass

                You shouldn't feed (You)s to morons when u make quality posts.

              • 3 weeks ago
                Anonymous

                i played from demon's souls up to dark souls 3 i was able to just dodge through attacks in everyone of them, hell the final boss of 3 was piss easy because the second phase is just the final boss of the first game but with a couple of new attacks

              • 3 weeks ago
                Anonymous

                oh and the first phase of the final boss of dark souls 3 is basically manus, look it up its the same attacks they are just recolored. he has new attacks of course, but when he is using magic is the same attacks

          • 3 weeks ago
            Anonymous

            >sewers is basically the gutter
            How? Aesthetically completely different. Mechanically completely different. Layout is completely different. Enemies are completely different. The only thing these two areas have in common are “dirty underground place.”

            • 3 weeks ago
              Anonymous

              The vision of what DS2 has definitely lived on in Elden Ring and became what DS2 was unable to do due to the many problems that game had

              They both tell the story of a queen who convinced her badass warrior husband to go kill all the giants for her so she could advance het own agenda and then betrayed him once he was no longer of use.

              Both DS3 and ER have tons of influence from DS2, especially in terms of core mechanics and balance changes.
              Yui Tanimura, the DS2 was director, worked alongside Miyazaki on both these games as co-director.
              Tons of ideas got ported over nearly 1:1 because they worked very well:

              >estus shard/golden seed system
              >midroll up to 70% weight
              >rolling in any direction while locked on
              >effigy/ember/rune arc useable at any time and get HP back to max or get stat boost via great rune effects
              >hit stun limit in PvP to prevent infinite stunlocks
              >casting magic also consumes stamina to limit perpetual spam
              >backstabs have 2 way confirmation via a grab animation
              >guardbreak on a blocking enemy allows for a riposte
              >jumping attacks on all weapons unpariable
              >ultra/colossal weapons unpariable when 2H, except rolling/running attacks
              >reasonable poise/hyperarmor levels that allowed for strategic trades but not facetanking endgame bosses
              >parry frames active at the apex of the shield swing, not instantly at the start
              >4 ring slots so you can still have some interesting synergies and use of niche effects instead of having 90% of players just put on Havel's ring and Ring of Favor
              >blue sentinels to save hosts from invaders
              >limited respec
              >power stancing with any 2 weapons of the same class (only ER)
              >rolling in poison/rot covers you and build up the status (only ER)
              >rolling in water raises fire def by 20% and lowers lightning def by 20% (only ER)

              Cursed Undead is even able to keep the memory of Lucatial due to the description of her mask we get in DS3.

              • 3 weeks ago
                Anonymous

                >DS2troony dumping all xir shitty premade pastas
                mentally ill drivel KEKAROO
                btw
                >dickripped schizo now mooching DS3 and ER
                >after xe spent whole thread projectile dilating about them
                dickripped lunatic schizo KEKAROO

              • 3 weeks ago
                Anonymous

                >DS2gay desperation: the post

              • 3 weeks ago
                Anonymous

                >a bunch of useless balance changes make DS3 DS2
                you're moronic

              • 3 weeks ago
                Anonymous

                have 2 way confirmation via a grab animation
                i dont pvp so idk if this is a thing in pvp but in ds3+ER this is not a thing in pve at all. backstabs work like they did in 1. only in 2 does it do the cancerous thing where they just walk away while your guy is standing there doing his stupid backstabbing animation

              • 3 weeks ago
                Anonymous

                in poison/rot covers you and build up the status (only ER)
                i love this it's so cool and something i did notice when playing ds2 after playing ER

    • 3 weeks ago
      Anonymous

      From didn’t actually work on 2. Bandai wanted a sequel while From was working on DS3 (known as DS2 internally) and BB, so they grabbed some random pajeets and had them cobble together a game in a different engine that vaguely resembled Souls so they could sell it. Fromsoft decided not to sue them for using their name and IP because they felt bad, deciding to name (real) DS2 as DS3. After that, they began work on DS3 (code name ER) and the rest is history.

    • 3 weeks ago
      Anonymous

      oh look, It's a brand new post that I've never seen posted on Ganker before, ever

  69. 3 weeks ago
    Anonymous

    I never respond to DS2 threads but do these threads prove that Ganker will defend the most dogshit garbage out there just to try and act like they are unique?

    Dark Souls 2 is the same thing as Dragons Dogma 2. They are both dogshit games that shit all over their previous titles and most agree objectively are mediocre games and yet Ganker defends them to death without any real arguments

    their arguments are either NOOOOO DOESNT COUNT or they deflect to another game

    • 3 weeks ago
      Anonymous

      anon
      Ganker hates DS2
      it's literally singular autists with no life spamming DS2 GOOD

      • 3 weeks ago
        Anonymous

        >presents it as if it is the opposite situation from the truth

        • 3 weeks ago
          Anonymous

          Based and true

          No it doesn't. 1 is herky jerky. And you move like that in every souls game after 2. It just looks way worse in 3.

          The movement in DS1 is shit. It's way better in 2.

          Based webmGOD

          >20:54:48
          [...]
          >20:55:49

          bro?

          Its more common than u think.

          [...]
          The DLCs sucked and I’m tired of pretending they didn’t. Shulva is a snorefest couple with the shittiest fights imaginable (literally 3 npcs, Nashandra rehash with Velstadt tagging along for no reason, then a big standard dragon but poison)
          Eleum Loyce sucks, the area is boring, you are just on a fetch quest the whole time (get the priests eye for the boring tiger boss, then go back and get all the knights so you don’t get ganked during the lightsaber king fight, also go walk around a shitty snowfield to fight two tigers)
          Brume Tower is the closest to resembling an enjoyable area, but it has shitty moments like the blue smelter area so it’s a mixed bag.

          Without going into detail I agree that 2 dlc is garbage. They are the only from dlc I have never finished and I dont intend to. Even tho ive beaten the game 5 times (all offline except the first btw)

      • 3 weeks ago
        Anonymous

        Ds2 is my favorite and Im not OP

        Got bored by Ds3 before I could finish it

    • 3 weeks ago
      Anonymous

      Nah, the issue is that Dark Souls 2 doesn’t allow you to frick around and still survive, and undisciplined kids hate that shit. The first four hours you have like two estus flasks, three rolls before you’re out of stamina, and multiple enemies to fight, with bosses that have double the HP of their Dark Souls 1 equivalent. The typical rebuttal to this is “Well that’s just bad game design.” But when you’re decent you just love the challenge and laugh at anybody who can’t beat it, which is a lot of shitty kids.

  70. 3 weeks ago
    Anonymous

    jesus christ you fromtroons are so godamn cringe it's hilarious. I think you guys are up there with SMTgays for the most autistic fansebase in gaming.

  71. 3 weeks ago
    Anonymous

    >tilt analog stick
    >character does not move in that direction
    but here's why it's a good thing that the B-team fricked up something that was solved decades ago and then learned never to do it again

    • 3 weeks ago
      Anonymous

      And now you cant run, jump, or do jumping attacks straight, but you trade that for being able to tip-toe at a 36 degree angle. Wow that's so important!

      • 3 weeks ago
        Anonymous

        Why wouldn’t he be able to do that? He can just hold it straight forward.

        • 3 weeks ago
          Anonymous

          There is no absolute straight with an analog stick. It's always off. Deadzones have been a thing for decades and DS2 didn't invent them.

          • 3 weeks ago
            Anonymous

            >There is no absolute straight with an analog stick. It's always off.
            skill issue

  72. 3 weeks ago
    Anonymous

    >At the start of product development, Miyazaki wanted the title of the game to be Dark Race. He would not want to use the word Souls anywhere in the title, as that would remind people of Demon’s Souls and would only make the explanation harder with regards to whether the new game is a sequel or not. So the title Dark Race solves possible legal issues as well as differentiates the game from its predecessor.
    >However, Miyazaki soon found out that he could not use Dark Race as it had some racist implications.
    >While searching for a better title, they started using the code name “Project Dark.”
    >Miyazaki continued searching for a fit title for the new game, and he came up with two candidates - “Dark Lord” and “Dark Ring.”
    >Dark was confirmed as the title of the Project Dark, and both “Dark Lord” and “Dark Ring” were nominated. We could not get the trademark for Dark Lord, but we did for Dark Ring, so it was decided by then.
    >However, at around the start of the year, we learned that “Dark Ring” means anus. It was said to mean anus in British slang.

    tldr Dark Ring was the original name of the game

    >Dark Ring
    >The Ringed City
    >Elden Ring

    • 3 weeks ago
      Anonymous

      >fromsoft are unimaginative hacks

    • 3 weeks ago
      Anonymous

      dark lord would've been a cool name for the game

    • 3 weeks ago
      Anonymous

      Anon the ring thing goes back to kings field 1. Their game eternal ring. Its a key trope for that companies fantasy games. Just like the moonli-. You know what. Nevermind im tires of spoonfeeding morons on a game that I pwm at my leisure. U dont deserve these games you homosexual. Play a fricking autobattler

      • 3 weeks ago
        Anonymous

        >the moon is the magic, the le moonlight sword!
        old and tired

      • 3 weeks ago
        Anonymous

        >t.readonwikipedo

  73. 3 weeks ago
    Anonymous

    >there's only 1 Dark Souls

    • 3 weeks ago
      Anonymous

      didnt the creator said he didnt want to make sequels originally? the main team had moved on to bloodborne

    • 3 weeks ago
      Anonymous

      >30 FPS
      >FPStown
      >1024x720
      lol
      I take the Remastered every time.
      >inb4 DSFix
      Still couldn't maintain 60 FPS in Blighttown with i9-14900KS

      • 3 weeks ago
        Anonymous

        >Still couldn't maintain 60 FPS in Blighttown with i9-14900KS

        How bad was the DS PC port?

        • 3 weeks ago
          Anonymous

          it wasn't a pc specific problem, all original releases of DS1 had horrible framerate in blight town and it's pretty much the only good fix from remaster.
          all it costs is completely ruined lighting/textures and other bugs being added on top of all the old ones they didn't fix.

          • 3 weeks ago
            Anonymous

            what caused the bad framerate? was it because the map was too big and they didnt bother optimizing it?

            • 3 weeks ago
              Anonymous

              no clue, I'm not a software nerd

        • 3 weeks ago
          Anonymous

          Probably one of the biggest poster boy for a shit console port.
          When the remastered was announced, PTDEgays spontaneously acquire Stockholme Syndrome and claim that PTDE is good all along.
          The downgrade is subjective rather than outright bad.

          • 3 weeks ago
            Anonymous

            it's a lazy port made by japs in the late 2000's but there's no port-specific game breaking bugs/crashes like a lot of others have.

  74. 3 weeks ago
    Anonymous

    this thread has convinced me DS2 is complete shit and its fanboys are completely insane

  75. 3 weeks ago
    Anonymous

    This whole conversation is stupid when you know the truth
    >Hbomb likes Ds2
    >Therefore its shit
    and its that simple

  76. 3 weeks ago
    Anonymous

    I like Dark Souls 2

  77. 3 weeks ago
    Anonymous

    Here is how I clear Iron keep these days. No run by bullshit. I kill every single knight and use zero(0) total estus cause lifegems are OP. Then I walk up to the fog gate, buff my weapon and walk right in with my dick in my hand. Ez game, ez life

    • 3 weeks ago
      Anonymous

      Isn't there a bonfire right before the boss?

  78. 3 weeks ago
    Anonymous

    >cant get the binding to work with KBM
    I'll never beat this game, sucks.

    • 3 weeks ago
      Anonymous

      The frick are you talking about? I've played DS2 only with K&M. Rebinding the keys works perfectly fine.

      • 3 weeks ago
        Anonymous

        Nah, it's borked bro. Literally tried over and over year after year. Can't ever get it to work. 100%'d ds1 no prob. Ds2 is a no go for kbm bro and I ain't runnin gamepad for that shit.

        • 3 weeks ago
          Anonymous

          Are you baiting for (you)s? Here, have this (you), it's on me.

          • 3 weeks ago
            Anonymous

            No man, I got as far as the snake chick in the poison and then gave up again. I'll come back to it, in a few years. Then give up after a few hours of strugglign to figure out decent controls. Bonkers stuff.

  79. 3 weeks ago
    Anonymous

    DS2 is the best game FROMSOFT ever made. DS2 is their only game with SOVL!

  80. 3 weeks ago
    Anonymous

    >troony Souls II
    >kino
    Only if you're trans and low-IQ.

    • 3 weeks ago
      Anonymous

      >trans

  81. 3 weeks ago
    Anonymous

    >NOOOOOO! IT'S LE BAD!
    why?
    >screeches and posts video essays
    >pretends the level design is worse than half of DS1
    lol

  82. 3 weeks ago
    Anonymous

    Yes it always was and that's why you should never listen to this website and it's moronic dwellers.

  83. 3 weeks ago
    Anonymous

    I don't understand these threads. Are there ANY soulsvets who like all the games?
    t. only beat ds1 recently

    • 3 weeks ago
      Anonymous

      There's me

    • 3 weeks ago
      Anonymous

      It is mainly a single anon who spams these threads daily. You can tell because they all have the same webms. They are also incredibly boring to watch that I actively avoid watching them now.

  84. 3 weeks ago
    Anonymous

    just booted the game

    things I don't like
    >gankfests
    >mishmash of world design, feels like a fangame or spiritual successor of ds
    >not sure what's up with the permanent 50% health debuff
    >dodge stat I can sorta understand, but since the only way to feel its effects is trying to check if you'll still die I can't defend the design choice

    stuff I like
    >better movesets, stuff like axes feel good to use
    >heavy attacks having combos
    >dual wield
    >dodge attacks
    >bows deal damage
    >cool animations, bosses look cool, crits are arguably better than even ER
    >gankfests frick off after a while (sure ds1 is generally calmer but the worst offenders in there could still use this)
    >bosses like pursuer and last giant really do just feel like "sequel to ds1"

    • 3 weeks ago
      Anonymous

      >not sure what's up with the permanent 50% health debuff
      There's a cling ring counterpart called ring of binding that you could easily get right at the start. It cancels out the hollowing debuff so you would still have 75% HP.

    • 3 weeks ago
      Anonymous

      >better movesets
      Only applicable to axes, hammers and halberd since they got rid of the cumbersome "whiff" mechanic from DS1. Movesets in DS2 are generally worse across the board.

      • 3 weeks ago
        Anonymous

        fpbp

        >1 hour between posts in a dead thread
        The anon mocking you for your blatant samegayging is 100% right.

  85. 3 weeks ago
    Anonymous

    It's honestly an okay game for me.
    I don't get the hate or favoritism for this guy.
    The gimmick bosses aren't as fun as DeS gimmick bosses though.

  86. 3 weeks ago
    Anonymous

    This game would be extremely fun if it werent for the copy-paste enemy spam

  87. 3 weeks ago
    Anonymous

    >Wait, it's shit?
    >Always was
    fixed

  88. 3 weeks ago
    Anonymous

    Question to the multiplayer anons here. Should I go over 1.5m souls memory if i want to summon ppl and get invaded? I'm at 1.3M right now and I've only been invaded one time the entire playthrough.

    • 3 weeks ago
      Anonymous

      DS2 player count is like around 1500.
      Even DS1 has 4 times the number.

      • 3 weeks ago
        Anonymous

        That's actually a lot of people if you visualize that many people fitting into a sock

  89. 3 weeks ago
    Anonymous

    Just another game that was universally hated and now Ganker picks it up because they want to be different.
    Reddit will eventually pick it up and call it a gem and Ganker will go back to hating it again.

    many such cases

  90. 3 weeks ago
    Anonymous

    >raw Santiers spear PVP
    so much fun while it lasted

    • 3 weeks ago
      Anonymous

      >troonymai
      >Troonimai
      >Groomimai
      >Goonimai
      >41imai
      >Xe/ximai
      >Splittinmai-wiener
      >Dilatemai-Axewound
      >2ndplacenimai
      >ProtrectedByThetroonyJannymai
      >Dickgoodbai
      >DEMONimai
      >Onim-ACK!!!

      Get your dick split.

  91. 3 weeks ago
    Anonymous

    >dickrip
    >schizo
    >xir
    >kekaroo
    What the frick is wrong with this thread

    • 3 weeks ago
      Anonymous

      >dickripped schizo DS2troony samegay spammed xis thread for 18 hours straight out of pissbaby rage at xir and xir's game being mocked
      KEKAROO
      >xir's ripped open stinkditch still seething at xir's DS2troony being mocked
      you really are are just a human failure on every level KEKAROO

  92. 3 weeks ago
    Anonymous

    I've never bothered to touch this as I heard Miyazaki wasn't involved and the enemy movement looks less intimidating, not to mention the graphics downgrade it got. Is it actually good?

    • 3 weeks ago
      Anonymous

      No as it's the easiest souls game once you get past the initial jankiness meaning that you'll be sleepwalking throught most of the game

    • 3 weeks ago
      Anonymous

      yeah it's good it's just very different from the other games so it'll take a few hours to warm up to it.

    • 3 weeks ago
      Anonymous

      yeah it's good it's just very different from the other games so it'll take a few hours to warm up to it.

      >DS2troony still crying and coping by samegayging xir standard dickripped convos
      pathetic KEKAROO

  93. 3 weeks ago
    Anonymous

    rank the dlc areas

  94. 3 weeks ago
    Anonymous

    Shulva = SHIT
    Brume = SHIT
    Meme Los = SHIT
    Horsefrick Valley = kino

  95. 3 weeks ago
    Anonymous

    >P10 bump
    dickripped troony schizo still at it KEKARO

    • 3 weeks ago
      Anonymous

      Not whoever you're trying to call out(for reel) but I wanted to get my 2 cents in about how movesets are objectively worse in DS2. I also saged(forgotten mechanic)

    • 3 weeks ago
      Anonymous

      >almost bump limit
      Damn you guys must love ds2

      [...]
      >1 hour between posts in a dead thread
      The anon mocking you for your blatant samegayging is 100% right.

      DS2 sisters, Im sorry; I went to sleep and didn't see the daily ds2 humilliation ritual

  96. 3 weeks ago
    Anonymous

    >almost bump limit
    Damn you guys must love ds2

    • 3 weeks ago
      Anonymous

      >DS2troony: I-I reripped my stinkditch samegayging for 19 hours over 400 posts b-buh that mean muh shitty game is le popular WAAH
      no it means you're a mentally ill dickripped lunatic KEKAROO
      this level of pathetic can only be cured via ronnie mcnutt stream it make your parents happy KEKAROO

  97. 3 weeks ago
    Anonymous

    Humiliation ritual thread.

  98. 3 weeks ago
    Anonymous

    I used to idle in the belltowers waiting for invasions while doing homework back in those days. Dunno whats with this guy calling everyone trannies

    • 3 weeks ago
      Anonymous

      >DS2troony schizo with the ripped open stinkditch CRYING and PISSBABY RAGING
      mentally dominated DS2troony crying shitfit KEKAROO

  99. 3 weeks ago
    Anonymous

    why does ds2 causes a immeasurable hate from shitters and ds3 gays

    • 3 weeks ago
      Anonymous

      >DS2troony: WHY DOES RIPPING MUH DICK NOT MAKE ME A WAHMAN
      imagine actually typing this out you rotted stinkditch lunatic KEKAROO
      your parents want you to die Dominik

  100. 3 weeks ago
    Anonymous

    A game for kings.

  101. 3 weeks ago
    Anonymous

    >DS2troony so mad xe is still replying after bump limit
    exploded stinkditch melty KEKAROO

  102. 3 weeks ago
    Anonymous

    remarkable how much butthurt this game has cause over an entire fricking decade.

    • 3 weeks ago
      Anonymous

      >DS2troony: WAAH 10 YEARS OF MUH DERANGED DICKRIPPED homosexualRY HAS AMOUNTED TO NOTHING REEE
      your pathetic pissbaby crying is still kino
      here's to 10 more years of your impotent dickripped failure capping off with your inevitable an hero KEKAROO

      • 3 weeks ago
        Anonymous

        hey bro like have a cup of tea or something

        its not that serious. sober up.

  103. 3 weeks ago
    Anonymous

    that Domo3000 guy should really stream his suicide
    it would be the funniest content any ds2gay ever put out

  104. 3 weeks ago
    Anonymous

    oh no no das3 bronies don't look

    • 3 weeks ago
      Anonymous

      wtf is wrong with you?

      3bros NO NO NOOOOO

      >DS2troony hyperventilating dickripped melty spam
      KEKAROO
      Not your boogeyman, moron

      • 3 weeks ago
        Anonymous

        is this a bot?

        • 3 weeks ago
          Anonymous

          I think he's just drunk man.

  105. 3 weeks ago
    Anonymous

    3bros NO NO NOOOOO

  106. 3 weeks ago
    Anonymous

    @678461840
    @678461959
    ywnbaw

    • 3 weeks ago
      Anonymous

      is this a bot?

      hey bro like have a cup of tea or something

      its not that serious. sober up.

      >DS2troony violently ill from xir ripped out stinkditch getting punted into orbit
      dickripped subhuman in shambles melty spam to cope KEKAROO

      • 3 weeks ago
        Anonymous

        *poke*

  107. 3 weeks ago
    Anonymous

    >DS2troony so suicidal after 20h of samegay spam xe has to samegay to cope
    KEKAROO

  108. 3 weeks ago
    Anonymous

    Dominik Leys

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