Was she too hard?
Was she too hard?
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8— Surreal Videos (@SurrealVideos) March 3, 2023
Community-driven video game blog & discussion
Was she too hard?
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8— Surreal Videos (@SurrealVideos) March 3, 2023
No but I was
>boss takes her clothes off in the second phase
>we don't get a chance to take ours off as well
>>we don't get a chance to take ours off as well
After she does the scarlet flower attack, you have plenty of time to do so.
I'll do that. It's only fair.
Nah, she's as easy as any other boss in the game the only thing that made her stand one was that one fuck you attack she has.
Kek, good one reddit bro.
Not samefagging at all, kek, put me in th e le screencap bros
I miss Gwyndolin, I wish you could marry her like with the doll girl
Gwyndolin was a male you reddit moron subhuman
Yes, and not the good kind of hard. I got exciting trying different ways of fighting her when she fucked me hard a couple of times, only to realize that the waterfowl dance was the only difficult part of the fight.
waterfowl dance is fucked when you are closed to her. I wish blocking was stronger in this game
Honestly I have no issues losing posture to her when blocking it from a mechanical standpoint I just find it stupid she still heals from it. Actually the healing should also go because it just feels so out of place as it is.
If you literally run in circles *under* her when she first jumps up to signal she's about to waterfowl, she'll miss you every time. Then you just roll dodge the next two. Give it a shot sometime—it's surprisingly easy
Is waterfowl the worst fucking move they've ever given a boss? It's actually just fucking broken because there's no logic to how you dodge it.
There is logic to how you dodge it. I just told you how. When she first jumps up and comes down for waterfowl, she shoots in a straight line, so if you're running in a circle underneath her she's almost guaranteed to miss and you have plenty of time to get clear. Then you just roll into the next two sets of slashes and you've dodged it easily.
>if you're running in a circle underneath her she's almost guaranteed to miss
>run around like a retard in a circle underneath her while she's doing her anime 1000 slashes attack
>almost guaranteed, if you fuck up the spacing just a little you're dead
>then dodge into her next attack
>then dodge away from her final attack because it has a delayed after attack as well
I know it works you CAN get around waterfowl but it makes 90% of the fight just waiting for that ONE attack and that is just not fun. ER has that issue a lot in general where you're watching for the signal for one attack otherwise you're fucked while other souls games fights felt much more natural, imo.
Blocking was the thing that saved me from Waterfowl the first time I played it, it's a good counter to it. You can block the first part of it and then that leaves you in a position that makes the second and third parts easy to dodge.
Malenia's fight is literally the only time in this games a good block isn't viable and even that's mostly just due to her Heal on Hit. If it wasn't for that one feature of the fight, blocking all of Waterfowl with a Barricade would be easy.
Shes only worth fighting once anyway. I literally never bothered with her again after I got to NG+. I still do Haligtree but I let her rot in there.
If you block sparingly you can do more on the guard counters than she would heal with
Being able to just walk through the first part of waterfowl dance without any trouble is worth giving her 1/20th of her health back
You obviously don't wanna be trading with her constantly but in phase 1 she has such little HP you can more than outpace a little healing
A good tower shield will no-sell waterfowl.
and fully heal the boss
So? Hit her a few times more.
Use Vow of the Indomitable you mongoloids
Why on earth would you use something that only gives 1 second of invincibility when you could use Barricade on a Golden Greatshield and have 10 full seconds of effective invincibility?
Vow of the Indomitable lets you ignore the entire first flurry of Waterfowl, without Malenia healing herself. Then you can dodge the others. Also blocking is not possible on higher difficulties since she will break your posture even if you're using a greatshield, unless you have like 80 END.
>It's a shame you can't block without healing her
>Bro, why aren't you just not blocking and then rolling
Were you dropped on your head as an infant?
Vow of the indomitable function exactly as a block except you're not actually blocking so not healing her
Blocking an anime combo is so fucking cool
>Heals all the damage you did to her instantly
Having her heal a bit when Waterfowl comes up is a much better situation to be in than just dying like you could well be otherwise.
yes for all the wrong reasons, which also applies to the rest of the game
its stupid that it encourages just rolling like a retard. If you wanna bunker up and use a shield, why not? it adds variety
hahahahahaahhahhahahahahahah you used a shield????
yep. he is indeed based. keep on crying, rollfag
sorry I actually have skills that allow me to avoid taking damage unlike you who LITERALLY just holds one button
spamming a button is not a skill. Carefully managing your stamina and knowing when to strike back is a skill
you won't avoid shit if you spam the dodge button
>Carefully managing your stamina and knowing when to strike back is a skill
you have to do all this when rolling as well, way more actually
>combat based around i-frames
choken on my drink
Why do schizos pretend they're laughing when they're really just unstable as fuck and bound for an inevitable heart attack?
she wasn't hard, she was just poorly designed
even her healing was fine, the main issue was waterfowl dance doing way too much damage while also being unacceptably hard to dodge
she was a genuinely bad fight, all because of that one shitty attack
did you try to dodge her every slash?
nothing i did worked, i just had to accept the fact that i'd get hit a few times whenever she used WFD, and the only way to win was by perfecting every other part of the fight
just run away then dodge to the left and then dodge below her slightly to the right
>just run away
doesn't work if you were too close to her
Waterfowl is the problem and only problem with her fight. She can do a combo which you block or evade and then punish but then she can trigger Waterfowl which is a difficult move to avoid. Often she'll start while you're attacking and recovering and can't cancel so get hit.
took me like 4-5 tries after learning to dodge the dance move. 2nd phase is a joke.
She is easy honestly, most of her attacks have such an easy timing for both dodging and parrying so they had to put annoying stuff like the heal and even the waterfowl is not too hard to dodge once you understand how to, I think the biggest problem with her is how passive she is on phase 1, since you are the one who has to approach her every time you just have to tip toe closer and away from her to bait the waterfowl, phase 2 is much easier because she actually aggros you non stop so you can punish all of her stupid attacks.
She made me too hard.
she is considered a humanoid type enemy and can easily be exploited by high poise damage weapons and staggered very quickly.
if you can kill her phase 1 before she does the dance attack (if at all, its random), phase 2 is much easier if you avoid the scarlet rot and phanom ghosts attack. she doesn't do the dance in phase 2 I believe. she just flies off sometimes to do very telegraphed and easy to avoid attacks.
If you want a genuine bullshit and hard fight without summons or help, see pic related (unless you over level).
She can waterfowl in phase 2, it's the same attack except now it's overkill because it applies rot.
>If you want a genuine bullshit and hard fight without summons or help, see pic related
I don't see it.
I really do not get all the "Maliketh is bullshit!" posts since release.
I had to kill myself in his second phase because of how quickly it went by and how cool the presentation is in spite of this.
His attacks are huge and therefore pretty easy to keep coming and the Parry tool leaves him open for an eternity for you to get enormous damage in.
Maliketh is the ultimate hard boss that ISNT bullshit in Elden Ring. His attacks are all telegraphed, theyre just fast. He doesnt leave a lot of room for hitting him in between attacks, and thats a good thing. None of his kit is unlearnable.
Dare I say, git gud.
nothing in this game is anything compared to past games quality wise
the underlying development of every encounter is based around bosses programmed jankily to AI cheese you
Boring take. ER is great and just as good as all the Souls games before it.
no, as I said all the bosses are designed from the ground up to cheese
you're a retarded gay
Yes the game design is bad
>no, as I said all the bosses are designed from the ground up to cheese
I beat the game just fine without cheesing anything. Besides all the Souls games have easy cheese builds. You're just falling for the shitty meme that the latest game is awful and unplayable when the entire series is high quality and good.
The bosses are the ones that are cheesing you you retarded moron
the game is made to trick midwits into thinking the game is hard, when it's actually just cheese
>The bosses are the ones that are cheesing you you retarded moron
And yet they're still easily beatable without too much trouble, you tard. Which is my point.
Also I never said it was hard, I also tend to think that the stupid ass idea that hard = good is a retarded take. Much like your take is retarded
again I said quality, the quality is shit
I don't care if you like low quality games, but elden ring isn't the same quality as past games
LOL are you telling me the only way you can beat Margit the actual first boss that you fight is with cheese? How fucking garbage are you?
This. ER is what a souls game would be if outsourced to some cheap chinese company.
>around bosses programmed jankily to AI cheese you
They should've remembered to program something against jump attacks then
The game is literally programmed to favor jump attacks because fromsoft wanted to pretend like its addition to the game was meaningful
what people don't know is that it's hard coded to be the best option in the game on purpose, so that people use it and get bricked up and feel relevant and powerful
the game was made for retards
>Hurr why is the move that lets you keep forward momentum running in on openings so useful?
Good job compeltely ignoring everything posted
Lmao no, the insta dual swipe in phase 1 is near unreactable and the fact that he can extend his combos with it means the same bullshit as malenia where she can jump in phase 2 so they aren't vulnerable when they should be
Ultimate hard boss is mohg
They did malekith dirty, just like radahn he gets hyped the entire game and he turn out to be as disappointing as everything else in the game.
He’s literally a glass cannon. Hits hard dies quick. Just finish the job pussy you probably cry about nail too
yup. always do a dumb retard attempt 1 just to see if you can bull rush a boss. It's way worse to waste time playing safe your first attempt if the boss was a glass cannon.
Maliketh was unironically one of the easiest fights in the game
He's squishy as fuck. The only part about him that was hard was phase 1, and only because he spends 90% of it running away and throwing shit at you so you get impatient.
Phase 2 is a joke.
I came in expecting the second hardest bossfight after Malenia and beat the dude in like 5 tries. No summons or cheese. Legitimately cannot understand how anyone would struggle with him.
>Complains that Phase 1 runs away
>But Phase 2 was fine
What boss were you fighting? Phase 2 Malekith spends way more time dicking around, jumping all over the place compared to Phase 1.
>bring blasphemous blade
>call mimic tear
>sandwich her and spam the shit out of L2 with my mimic bro
I don't get why people tries to solo her if you're given tools to deal with such situation.
Remove her bullshit Beyblade and self-heal and she will be in line with other bosses
I think it would be better if self-heal only happened in phase 2 and if it didn't work on block
Gotta love Souls threads. No one ever wants to admit that they got fucked up by a boss and didn't immediately grasp the mechanics.
I have no problem admitting this. I’m stuck on fucking ornstein and smough right now
I’m trying, bud. I’m trying. I can get to the second phase easily. Just haven’t summoned the patience to poke and run for half an hour
Just summon Solaire, he always dies right around the start of phase 2 so it's you facing the superboss alone.
Basically yeah that’s what I’ve figured so far. Use solaire and beat the breaks off of whoever picks me. Just haven’t gotten through the second phase yet. Got pretty far against super ornstein yesterday but he got a good shot on me and it was over
I believe in you anon, you can do it! Whicj one are you killing first?
I find it easier to kill smough first because I don’t like his second phase. But honestly I just kill whichever comes at me first
Holy shit I did it!!! Thanks anon
Took me 9 hours to beat her, but it was before all these strength weapon buffs so its probably easier now
I'll never forget how bad this game revealed Ganker to be at video games.
I'll get you caught up. Breitbart showed a bunch of schizophrenic boomers in retirement homes this picture with a blue playstation logo next to it. All they know is Nintendo's logo is red and they didn't make this game. That is literally all this place is. Glance at the catalog. Everyone here is 80 fucking years old and angry as fuck that their world and culture is gone.
Ganker is full of women confirmed?!?
This is easily the most insane shit I've ever read here. 300 people on twitter agree with you. The rest of the planet looks at you and just sees an ugly mentally ill man in a dress with clown makeup on dude.
>The rest of the planet looks at you and just sees an ugly mentally ill man in a dress with clown makeup on dude
Sekiro already revealed that
>tfw those threads on launch day about anons bitching about how they had been stuck on Chained Ogre for literal hours
Let me guess. Tiche and Blasphemous Blade.
these, it's pretty crazy to think about, shows most people here probably don't even play vidya
I feel like Ganker is mostly just really insufferable people posturing and lying, not actually playing video games but spending hours schizoing and having melties on Ganker
But why is it video games that they choose to orbit? They could pretend to participate in any hobby but you don't see this shit on literally any other board or really anywhere else online. This place is seriously the most miserable and mentally ill place on the god damn internet. There's more intentional humor on /LULZ/ than here. What the fuck is wrong with video games?
I really cannot fucking express how much I want to slowly lower normalgays like you into a wood chipper. How, why are you able to enjoy any of these shit games. Fucking die of anal cancer.
Ganker lost to an e-celeb who made a hobby out of soloing her with twice as much health.
And then a girl beat her at level 1 using a dance pad.
People on here would start autistically screeching if you said ashes were easy mode that breaks the game, old Ganker that was semi-competent at video games is gone.
Hmmm, I dunno.
I feel like she's not actually that hard, just poorly designed.
Waterfowl is such a jank ass move to actually learn to avoid. Doable, but egregiously esoteric compared to every other move in the game and just action game genre in general. Poorly designed move. Once you learn it it's not too bad, but just unfun. The flower explosion dive move is kinda boring too.
The clone move is a lot more fun. I feel like if she had more flower clone stuff it would be a more fun fight. Her big nuke moves and waterfowl is just not fun.
Her health drain is also really wack on shields. It just doesn't make sense. Only reason to have a shield in the fight is to parry.
I feel like Malenia could've been a 10/10 Fromsoft boss, derivative as fuck, but very good still. However, she's like a 6 to 7/10, just fine at best for me.
She's like a shittier version of Maria from Bloodborne.
> she’s not that hard
> once you learn it
every time. just admit to yourself that if a boss with two healthbars and healing on hit requires memorizing a dozen different rolling reactions, it’s not a good boss.
really hard futa cock
she was perfect. most fun fight in game, a boss that really rewards counter punching and aggression.
I'm so tired, 2 days stuck in Orphan.
You have to scream back at him.
>run in with heavy weapons, shield, and armor
>Insta stun lock/poise break
>Use the shield whenever she explodes
She's not that hard. It's like retards only think of dodge rolling as the only way to evade.
This. It's always the
>It's hard to roll, therefore badly designed
BUUUUT I WANNA SPAM COMET AZUR RANNI'S MOON AND CHILLING MIST WHILE ROLLING 9000 TIMES
unironically wish I could play as Sekiro during this fight
>Make Ninja Gaiden tier boss
>But Dark Souls tier sluggish character and shallow moveset
bro your quickstep or bloodhound step?
It's weird how every time somebody posts a webm about "owning" the boss it's only the first phase
its weird that everytime someone bitches about "waaah too hard" they're fucking trash like you
First phase of malenia is much harder than the second phase. You just dodge her flower attack like twice, toss a freeze pot, and spam attack until you win.
well you wouldn't know because you only post webms from the first phase
first phase is harder. here's a finish if you really want to see one
wow a webm where you're missing estus, are you sure you want people to see this?
>that crouch poke finish
God damn that was satisfying
no, i used the game's tools it offered me. I re-specced to bleed, summoned my mimic, spammed blood fly or whatever and she died in like 30 seconds
>I re-specced to bleed, summoned my mimic, spammed blood fly
She kicked my ass because I heavily relied on my shield up until that point.
>I heavily relied on my shield up until that point
based shieldchad. Keep on blocking!
The thing that gets me is the 'heal on every hit no matter what' feature makes no sense. Nothing about her lore, her rune, anything about her suggests she should be some kind of fucking vampire lich. It's like the devs just made her as cancerous as possible and didn't even care if it made sense.
is there a malenia doujin?
Who is the artist?
BaalBuddy. He gave up on porn tho, his meme comics were much more popular.
Thanks to that patch a while ago that buffed light rolls, Waterfowl Dance is really easy to dodge now. When she jumps up in the air, you start sprinting backwards. She does three dashes in waterfowl dance:
1) one that covers a shit ton of ground
2) one that covers a little bit more ground
3) one that goes directly behind you
The only trick is knowing when she will waterfowl dance and giving yourself plenty of space. If you do have plenty of space, all you need to do is sprint to avoid her first dash, roll into her to i-frame the second dash, PAUSE to let her do her third dash to get behind you, and then roll backwards to finish dodging the attack.
For times when Malenia fucks you over by point-blank Waterfowling in your face the moment she hits an HP threshold, have a shield that you can switch to quickly to tank most/all of the damage. Yeah, she will life-steal a lot back, but point-blank Waterfowls will happen probably 30% of the time and dying to them will be a massive wall.
Is it BS that you need to ingrain this into your head in order to dodge a Souls boss? Oh yeah. But Waterfowl isn't the worst part of the fight to me anyway, it's her phantom spirits attack in Phase 2 that's much worse.
Was she too old?
No. Malenia is fun to fight. Only negative is Waterfowl because it just completely interrupts any flow to fight. You either bait it out or fight her basically expecting it to happen at some random moment. Luckily once you learn how to avoid it it's not too bad and can even avoid it from right in front of her. Radagon is a boring bitch with AOEs whose hitboxes are too big for their visuals and annoying tracking.
>Malenia is le unfair!
>Malenia needs cheese!
>Malenia is poorly designed!
>Make Malenia quake with a single swing
>Do well over 50% of her life before she even does her 1st Waterfowl
This is me and I will be the first to tell you I'm an absolute shitter at the game. As I said here I have a harder time with Radagons nonsense than Malenia. Though that isn't me saying Malenia is easy no, no, no. She's just not as bad as every keeps trying to make her out to be.
>inb4 y-your overleveled!
Not my problem if the game practically showers you in runes. Am I expected to not use the free level ups that From Software is basically begging you to use? You guys certainly don't self-impose limitations and then start crying the game is too hard, right?
>program boss to ignore game mechanics
>if boss gets hit by the player it can block the attack like a sekiro enemy to avoid stagger
>sometimes it will input read dodge your attack
>sometimes it will input read hit you
there's many other problems with the boss but this alone is indefensible game design
I'm certainly no expert on everything in the game, but what mechanics is she constantly ignoring? She's staggerable, parryable, statusable, etc. What is she ignoring?
>if boss gets hit by the player it can block the attack like a sekiro enemy to avoid stagger
The one where she disengages and backs away? How is that bad design unless you're referencing something else?
>sometimes it will input read dodge your attack
>sometimes it will input read hit you
I've encountered the former, but not the latter. What attack is she initiating exactly when you input an attack? Waterfowl?
Ok? She's well under 70% for a lot of that vid
Because I'm a fucking brainlet that likes seeing bigger number and doesn't really care how much damage I take when I have 50 VIG and a flask that's a 50% heal.
Fromsoft designed her to ignore stagger damage at certain points with specific AI that triggers when you use specific abilities that she ignores because they would trivialize her too much
there's other things but this alone is pathetic
Malenia can't use Waterfowl until she's 70% hp.
>still have radagons soreseal that late in the game
>Using nothing more than R1 and one R2 to fight Malenia
>This glitches the shitposter's code so he deperately ignores this webm while focusing on others using statuses and AoW's to fight her
I hate this bitch so much.
phantom spirits is just as bad as waterfowl dance. I've gotten destroyed by that attack just as much as waterfowl.
nice HP bar, viglet.
>Retard can't even identify a RL1 character
>crippling yourself for no reason
It aint crippling if you're not shit at the game
It's utterly baffling how few openings they game their bosses this time around. Standing around and watching them flail for 30 seconds while you get maybe 1 or 2 attacks off in response is the peak of fun now, apparently.
it's not that they don't have openings, they obviously do, it's jsut that there's a coinflip if it's a fake opening and the boss input reads you and trades with you, if not outright stunlocking you and killing you because you decided to attack during a telegraphed opening
Developers should be required to no-hit the bosses they design and then write a review of whether doing so involves fun and engaging gameplay or not.
Ah, another thing to add to the list of bullshit; look how fast that cunt tries to climb out of posture break. You can't even get a breather to regain some stamina like 95% of other bosses in the game. I bet if you break her with a running or jumping attack/art that leaves you facing at an odd angle you can easily miss the riposte window. Absolute dev's pet treatment.
that side dash she has is input reading too, it's in DS1 and DS2 where they gave jobber enemies a side dash on input read to prolong fights, they even had iframes in the early games
Quite literally the biggest middle finger thing they've ever put in a game, and redditors lapped it up
Yeah I know, hate that too, especially when comboed with her ability to cancel hitstun. She's not the first to be able to cancel hitstun, the much beloved Sister Friede does it too. But you know why Friede isn't bullshit? Because she always, with 100% consistency, does it only after a certain amount of hits. When I fought her I quickly learned exactly how many times I could hit her (a rather generous 3 for a gs) and thus got consistent damage windows. Malenia just does whatever she wants, whenever she wants, integrity or following the rules of the game be damned. I don't even feel bad using bloodhound step against her, it doesn't even make the fight unfair because you'd need to combine step + lions claw + prayerfully strike all into one move to match the bullshit she does.
Moves with delayed hits or AOEs fuck up enemies that dodge
Blasphemy Blade's delay before the lava wave goes out means it gets her every time in phase 1 for example
>using frost and jump attack stagger/charge cheese
Waterfowl is retarded but i mean at that point just use summons my man, you're basically not even fighting her.
>NOOOOOOOOOO DONT USE RPG GAME MECHANICS THAT THE BOSS IS WEAK TO
>YOURE SUPPOSED TO JUST HONORABLY DUEL HER WITH A LOW POISE, NO ELEMENT, NO STATUS, NO AoW LONGSWORD
lmao dabbing on you guys every ER thread is the best
>No summons, no status, no element, no poise damage, no jump attacks, no charge attacks, no AoW, final destination
So is this basically what created the whole "souls games are hard" mentality?
"souls games are hardcore" started because when you died you lost "experience" like how MMOs were when they first started, which all japan has been trying to do for the past 25 years is emulated western MMOS which is kind of pathetic. But back to the point, you weren't really losing experience because you hadn't spent it yet, so it's kind of a psychological thing than any real gameplay element
This entire webm is why Elden Ring feels like such a chore. Fuck this, I'm going to replay Sekiro. This piece of shit and many, many enemies even the most basic cunt doing all the cool shit the game is capable of rendering, while you play like you don't even belong in the same game. Fuck you FROMdrones for defending this shit every single day.
>ok so how long should we make the opening for this particular lengthy, lethal, highly tracking attack?
>glass cannon talismans on
>selective footage of moves you can't easily punish
can't even flame you, i mean you got me to reply after all. excellent post
You can usually survive even in late game with good armor + Ritual shield Talisman + Opaline Hardtear but in this Malenia's case you're better off wearing nothing for light roll since she usually attacks in 2-3 strings.
cannon talismans on
Again, it's a RL1 run so the stats it gives neglect the -15% dmg negation. Even then you can survive with what I said above.
footage of moves you can't easily punish
>Does the clone move
>Animation cancels the recovery into an instant waterfowl
How the fuck do people defend this bullshit?
I barely beat her at 50. How the fuck are you doing RL1 and making it look so easy?
>roll back twice, forward twice, and then keep running for the ghost attack
Gonna try this one out, that ghost attack fucks me up on the second phase
Did you ever try vigor? Or hitting her? Or thinking about the fact this hardly ever happens? Or the stagger?
Why are you replying to a 2 hour old post to try and start another argument?
Because I just saw it? And there is no argument, I’m right
If you just roll forward elden ring suddenly becomes pretty easy
>programmed to specifically ignore certain weapon arts because they would easily stunlock her
incompetent moron game design
>interrupts her own getting staggered animation with a kick that staggers you
Hard, no. The problem is that it wasn't fun.
mimic can cheese her easily
Her life steal was just a cheap and artificial way of making her more difficult. Without it, she is a pretty middle of the road boss.
Apparently in an older build of the game Miquella was still inside his cocoon and phase 2 starts after he 'blesses' her and brings her back to life. Life steal makes absolutely no lore sense for Malenia but makes perfect lore sense for Miquella. I'm convinced they developed the lifesteal concept in that build and then never got rid of it.
>watch boss vs boss videos
>90% of the time she'd have long lost if she didn't have lifesteal
Easy except for one move. She felt like she was designed for Sekiro, where you had more answers to boss attacks.
>hardest boss in the series
>bro she's soooooo easy
Everyone who says that is a shitposter. That, or they utterly fucking despise the souls games because if she's easy then the rest of the games must be literally brain dead. The main thing wrong in the fight is the combination of all her attributes, not any one imo. She was designed with a ColdSteel the Hedgheg approach.
>Everyone who says that is a shitposter.
Or, unlike you, used the broken tools the game provides. Me, myself and I (mimic) raped this bitch in 3 attempts with magic.
The problem with mimic is that it swings things too far the other way. I don't even eschew it out of le gamer pride or anything, it's just that it turns any potentially difficult fight into journalist mode. I neither enjoy having to grind through the most complex patterns and tight dodge timings in the series (with retarded damage at even 60 vig to boot) nor having the game played for me, which is what summons do if only due to the aggro split. Summons make the game easier than 1 and 2's bosses.
I know, mimic, especially at launch, was completely busted and trivialised the game, but at that point I was already fed up with the hyper-aggressive enemies. So I respec'd into magic and all those useless spells I found before became useful and the game lost all semblance of challenge. Elden Ring pushed the Souls combat as far as it could go and I got tired of being on the defense for 15secs and the offense for 3secs. Now with summons I am always on the offense, though it isn't all that fun.
She wasn't "too hard", the problem is her water fowl attack is terribly designed to the point where I believe they broke something making it. I ended up using the frost resin that had been sitting in my inventory the entire game to finally kill her.
reminder the reason frost and bleed counter her is because of a bug that they've never fixed
bullshit, every boss is weak to some kind of element/status. I see no reason to believe her weaknesses are a bug.
She's not elementally weak to frost or bleed, it breaks her hyper armor for no reason. It's a bug
But bleed and frostbite stagger all humanoid enemies?
Bleed and frost breaking her hyper armor is a bug
nothing else in the game does this
it's a design oversight, probably because they spent a weekend playtesting her
>She's not elementally weak to frost or bleed
So why do they do so much more damage then? What's she supposed to be weak to then?
bleed and frost knocking her out of hyper armor is a bug
Maybe, but she is elementally weak to bleed and frost
she's not actually weak to the element, she's weak to it because it's bugged
I'm sorry that you're mentally retarded and don't understand this basic concept
Anon, I just fucking showed you the numbers, she is weak to frost and bleed, it doesn't matter if there's a bug that breaks her hyper armor, that's completely unrelated.
I'm sorry that you are mentally retarded and don't understand this basic concept.
Let's take deep breaths here
Breathe in *breathing noises*
Breathe out *breathing noises*
Now what does a mentally retarded moron like you not understand about a bug exploit for a boss?
Jesus christ shut the fuck up, nobody cares what some chud youtuber thinks is a bug or intented
She's obviously bugged because the entire point of hyper armor is you can't be staggered
so what is she weak to then?
Here, let me break it down for you.
There's a bug that breaks the hyper armor with frost procs, that's true.
However, the fact that she isn't weak to bleed and frost is false. You said this:
And then, I corrected you about that since she is clearly designed to be weak to those 2 elements.
And then, you sperged out by saying over and over that it's a bug when I'm not talking about the BUG.
I hop that was finally clarified for you.
I wonder what bullshit will we get in the DLCs, they are usually way harder than the base game.
Killed her second attempt
Yes i was a bleed chad
No i don't care what you think
I played a pyromancer/melee build, so I just used flame of the fell god. Since it tracks, she'll only dodge the initial cast, not the projectile itself. Since it basically garuntees a posture break I can just wail on her afterwards.
I was wondering if this would be a viable method of fighting her on my faith character. From using it on other bosses I'd assume she'd "dodge" just by using an attack pattern that crosses the entire room.
Besides using all the normal faith based dmg buffs, using any delayed/tracking spell works.
>Flame of the fell god
Or if you are feeling risky you can go for closer range spells for high risk/reward
>Burn o flame
>Tail whip spell
>Any of the dragon spells.
>it's another episode of underleveled host summons you to War Dead Catacombs
>it's another episode of host summons you to a hero grave
>it's another episode of host has 0 vigor
>it's another episode of host insists on fighting an invader when we're right at the fog wall even after a furled finger has been killed
>it's another episode of host waiting 3 minutes on another summon on an outdoor boss because he really wants to give time for invaders to spawn mid fight
not for me I used easy mode mod all bosses were easy
>playing on the chud mode makes you a chud
Most of ER was too hard to the casuals of Ganker.
She's just cheap, feels like she was designed for an earlier area then they went "oh fucku, how we make her late game fight?" and just slapped lifesteal on all her attacks.
One of the few FROM bosses that doesn't feel like it's designed to be beaten first try.
Don't mind me, just posting the best boss in the game.
he would be, but elden beast is shit as with 99% of big bosses in the game because hitboxes and camera go all over the place and it's retardedly jank
idk I first tried her with moonveil and tiche
it was the same with Ishin
it was the same with Gael
it was the same with Orphan
it was the same with Fume Knight
it was the same with Manus
it's the same gays reading guides online, it's the same gays refusing to learn, its the same gays every single fucking time
when Shadows of the Erdtree comes out, there will be another big dick boss making the SAME gays mad
Yeah there will always be a "hardest boss" that shitters will constantly complain about, they should consider themselves lucky that they are usually optional bosses. These bosses are supposed to be bullshit, there is a long tradition of post-game bonus bosses in Japanese games that are completely unfair and serve simply as an end-game goal when you have stomped everything else in the game.
Hope its Miquella so I can stare at his feet all day
Such many cases in every From game
it's not hard. just git gud
>Entire game is built around poise damage and going for critical damage, or abusing status effects
>Do both of those things to Malenia
>You just get instant killed or input read
You just have to trial and error your way through it. Bringing phantoms only gives her more health and more chances to heal.
she is weak to bleed and frostbite and easily stancebroken tho?
The game design is disingenuous and an insult, it doesn't matter if it can be cheesed
Yeah don't bother responding to retards trying to bait you into an argument.
you invalidated your own post
whoever complains about input reading its a buzzword talking retard
>NOOOOOOOOOOO THE GAME DOESN'T INPUT READ
chud, all their games input read. Elden shit is the first one to give practically every enemy in the game input reading
you'll never hear good fighting game players complain about input reading
because nobody in their right mind claims fighting game campaigns are good
>brings up fighting games out of nowhere
What's the matter? Are single player games like Elden Ring too hard for you? Did you get filtered by your copy-paste youtube build?
you can frostbite her
you can bleed her
and you can break her stance easily with many many weapons
there's also an entire magic school with spells that AI can't react to
lack of personal responsibility is killing you, don't make up excuses
As has already been explained to you samefag, you're talking about bug exploits as if that's a defense of the game
it's not, you look like an idiot
this is not a real problem
we have been through this
You spamming for a year that elden ring doesn't have input reading despite input reading being in all their games doesn't magically change reality
The entire game is a reflex test, whether or not it is hard is determined by how low your reaction time is. That's the problem with the game, not the difficulty per se, but why its hard. Even if you're the fastest fucker alive you can't justify paying $60 for a less accurate version of this https://humanbenchmark.com/tests/reactiontime
>The entire game is a reflex test, whether or not it is hard is determined by how low your reaction time is. That's the problem with the game, not the difficulty per se, but why its hard. Even if you're the fastest fucker alive you can't justify paying $60 for a less accurate version of this
Wo Long thread is the other way
>Melina literally says: "Thanks for being a useful simp, I will go now, BYE!"
Lmao, is this a joke?
when does she say that?
No. Waterfowl dance is just completely over centralizing. Literally everything else about the fight can be played around by just being aggressive and taking advantage of her low poise, but WFD forces you to respect her at certain health thresholds so she doesn't randomly use that attack on top of you. If water fowl dance was removed, the fight would actually be really fun and fair.
Daily reminder that bosses do not input read your melee attacks and anybody that says so is anally ruptured shitter bleeding from his asshole.
>Entire game is built around poise damage and going for critical damage, or abusing status effects
>Do both of those things to Malenia
the ideal boss, one that tests everything you've learned
>if I use the strongest ability in the game at max level I can kill bosses
cragblade is temporary, it's not some autowin art. it fell off after the first hit here
and I still got the stun because I didn't back off to heal like a shitter.
Cragblade does invisible damage to the stagger meter, there's a reason why shitposters use it to try and show hoe east the first phase of bosses are
Shes a postgame final boss. Why the fuck would you not be fighting her with endgame skills, gear and high level? Or is this another "You didnt beat the game if you used A, B, C, X ,Y Z..." That list seems to grow longer every thread on what you guys consider OP.
>webm build specifically made to make the boss look stupid
>in a thread about how the boss is designed poorly
we agree on how stupid the game is but you're too stupid to understand that
But the webm is doing exactly what I said you should do. She has low poise. Cragblade is a perfect counter skill to her. The game requires skill sure, but more so than previous titles it rewards making good builds.
See you think that using something broken and overleveling makes you smart, and that's why this game was specifically tailored for midwits like you
rather than feeling cheated of a quality experience for your money, you feel validated because you beat "hard game" easily
You're just doing exactly what I said. You guys call half of the skills and weapons in the game "overpowered." And what do you consider overleveled? Generally speaking if you didn't skip tons of content you'll be 120+ before fighting Melania. All you're advocating for is self imposed handicaps in order to make fights harder than they need to be.
Yes the game is factually broken, the fact that you take offense to this because of how much you value the game patting you on the head and wiping your snotty nose is a testament to how much of a loser you are, and how this game was designed to attract losers like you
So you have lost and just resorted to random silly insults? Pathetic..
I'm serious, how do you feel emotionally validated knowing that you beat a game that's factually broken and unfinished? Are you that desperate for validation?
It won GOTY. Im not going to listen to some guy on Ganker convince me that its wrong to build my character around countering bosses in a RPG. Dont you know how strange that sounds?
Again how much of a broken human being are you that you take offense that your baby keys rattle game isn't finished?
Why do you keep saying its unfinished? What evidence do you have? What does that have to do with the combat?
The game is factually unfinished, that's why the sheer amount of emotional validation you get by knowingly cheesing the game a year after it came out and screeching at all dissenters makes me question the state of you mental health
If its so unfinished you could put it into words why it is. You are losing this debate when you just keep throwing in silly little baseless insults. Why cant anyone on here argue?
I already told you, you're getting off knowing how to exploit the games mechanics, which apparently emotionally validates you so much that you get a raging hard-on and try to flex on Ganker about it
nobody cares that you can beat a factually broken unfinished game
Nobody was flexing. People were simply stating that the people who claim the game is too hard weren't using the mechanics intended to counter the bosses. I even conceded that ER isn't as skill based as previous titles, and its more of a puzzle to determine the best build for each encounter.
you're literally posting webms bumping the thread trying to claim the game is easy, obviously you really care about the fact that the game emotionally validated you
I wasnt the guy posting webms, but the game is 'somewhat' easy if you build your character around countering the lategame bosses in Leyndell onward. It sounds more like you're the offended one here because someone called your game easy..
You're obviously the same person
>you're literally posting webms bumping the thread trying to claim the game is easy
oh ok i get it now. you're so deluded you experience an alternate reality at all times. such a shame that elden ring is bad on your earth
>reply to guy posting webms
>yup that's me
>okay well you're retarded
>actually that's not me
why does this game attract the biggest losers?
>declare everyone posting webms claim the game is easy
>false in the reality of this thread
I'm sure you're winning whatever it is you're doing in your dimension
good morning sir! Do not redeem the ESL! India superpower!
>Ashen Capital literally has like 3 enemies in it for some reason
>The endings are basically the Mass Effect "Choose your moral color" 20 second cutscenes.
>Melania is blatantly a ripped boss from Sekiro they threw in last minute
Stop responding to retards that are going to bait you into arguments like this.
It's all they do. Look at what this gay did
When they start name-calling and goal-post moving, you already won.
Don't give them any more attention. Look I put like 800 hours into elden ring. People saying that it's broken, or trash, or all other sorts of cope are just shitters.
I mean looking at the achievements, only half the people beat Margitt. Any time I go into a thread like this and see asshurt, I just assume they got filtered by the easiest souls game and are lashing out like spergs for everyone else that enjoyed the game.
>Why the fuck would you not be fighting her with endgame skills, gear and high level?
Some people like to invade with end game boss weapons at the low to mid level range.
I can't believe the player version of her weapon does bleed buildup on waterfowl. Combine that with the right talsimans and you have an extreme bullshit glass cannon character that can invade at fucking stormveil.
If you aren't using high end spells or summons that aren't mimic you really only have Vigor Endurance and Str or Dex to dump points in after midgame
>radahn or morgott's great rune
>erdtree's favor +2
>health regen buff
yup its gaming time
>Get low vit
>Lmao, that healthbar
>Get high vit
>Lmao, that healthbar
Then what the fuck am I supposed to do?
>what the fuck am I supposed to do?
Post a screencap of you actually killing her.
Stop caring about internet strangers' opinions?
I have a STR build but I was never able to deal more than 2000 damage
plz help 🙁
try using some buffs
maybe stop using a weapon that deals holy damage if you are doing that
>try using some buffs
>maybe stop using a weapon that deals holy damage if you are doing that
I'm using Grafted Blade Greatsword +10
The jump attack and charge attack boosting talismans are really strong for heavy weapons
cragblade boosted damage and the talisman that boosted critical attack damage is what made the critical attack do so much damage.
NOOOOOOOOOO DELETE THIS IMMEDIATELY IT DOESN'T COUNT NOOOOO
>elden shit has invisible meters
>put ability in the game meant to do more damage to those invisible meters
>guys look how good I am at the first phase of this boss
A perfect example of how this game's shitty design fools people into thinking they're good at the game
>abloo abloo abloo
Exactly, this game should be renamed Dunning Kruger. It makes retards feel smart but anybody with half a brain realizes how shit the game is
>get called out
>respond with abloo abloo abloo
>reply to your own post
like a gay
Great argument you got there.
lvl 100 schizophrenia right here
>anon doesn't know how browser extensions work
neither do you apparently
You're literally too stupid to understand how this game manipulates retards into thinking they're smart
No wonder you love it so much LOL
An optional super boss can't be too hard.
The crying in this thread is unbelievable. From gave you everything from summons to ashes of war to elemental/status spambto magic and you're all crying like bitches. I'm convinced couple of you might've actually an heroed to pic related when it first came out
>if you point out the game is poorly designed you're actually "crying"
keep telling yourself that
You've never beaten an action game above normal mode I can smell it on you
That's not even a logical response to what was posted
Giving the player OP garbage as a way to counter OP garbage is not good game design and is not fun
You're right it's great design and it's the most fun
Not really, it's lazy design. Absolutely lazy.
It actually is tho lmao
It isn't, anybody with a basic grasp on reality will not agree with you. That's why you're forced to continuously samefag to make it look like people agree with you
games are always more fun when they are unbalanced
see isaac before edmund nerfed everything
>health regeneration bullshit
>health regeneration bullshit that also works when hitting shields for some reason
>cringe anime attack that is almost impossible to avoid
>nonsensical lore with her attacking you for no logical reason
Gotta be one of the worst bosses in the game, a striking example of nu-fun (when you think you are having fun but really you aren't) and the terrible direction that fromsoftwarr has taken in the development of the souls series
Waterfowl Dance is too hard. Everything else is fine.
I've watched many videos of people who somehow found a way to dodge it consistently, but it's some kind of black magic where I have no idea how they did it.
It's really just horseshit when she starts it while you're right on top of her and probably mid attack animation
If she starts it from further away only the first part of the combo has good tracking and you can basically sprint away from the rest
In her AI there's an unused attack there's a variant of the move where she stays on the ground that was cut
All the endgame bosses blow cock in ER and yeah the difficulty is part of it.
Sure you have 30 different way of cheesing them but it's still not fun running around like a fag waiting for Maliketh to stop flipping around in the air so you have a chance to hit him. Or waiting for Malenia to do anything besides RP walk at you because if you press a button she'll instantly input read and kill you. Or chasing around the gay giant as he rolls around.
Maliketh has like no HP though
Horah is a good fight
I still don't understand how to dodge Radagon's moves when he hits low HP so I just powered through that
Elden Beast is meh since its basically another dragon fight AOE shitfest but you don't get to bring Torrent. Hammers do like double damage to him though so he only took 1 try with the brick on a stick.
Godfrey is amazing in phase 1, literally the best boss in the game with reasonable hitboxes, tracking and swing timings. Then he phase changes and becomes another Elden Ring™ boss with extremely long windups and barely any tell when the attack actually starts. Very boring and samey.
But then again he has like no health so it's barely even a fight.
Godfrey turning into a WWE superstar was amazing. You got filtered by ogre tho right
Actually true. But shitposters will say "skill issue" or post a charcater with 80 vigor like
and say "game ez".
>or post a charcater with 80 vigor
>morgott rune active
weird despite being so big it doesn't look like the red bar came down and beat malenia
>Cragblade does invisible damage to the stagger meter
so does lion's claw, stomp and a bunch of other weapon arts. You can probably get a much faster stun if you used lion's claw like this guy
without the need to maintain a buff like cragblade for bonus poise damage. Once again, after cragblade dropped I still got the stun thanks to keeping up aggression. No way I would have gotten the stun if I healed instead of charging after her when she jumped away.
Active passives constantly applying more and more stagger damage is not comparable to a single attack, that's why it's broken and why shitposters use cragblade to brag about how easy the first phases of bosses are, because they're overleveled and spam stagger attacks to stagger the boss and pretend like they're not using cragblade
>This fight is easier when you actually build your character around the weakness of the boss like you're supposed to
>because they're overleveled and spam stagger attacks to stagger the boss and pretend like they're not using cragblade
>webm build specifically made to make the boss look stupid
it's literally just a strong opening with perfectly timed counter attacks with cragblade maximizing the payoff of each counter hit.
>See you think that using something broken and overleveling makes you smart
end game optional boss means end game or even post game stats. A temporary buff with a focus for breaking poise is useless if the player is a shitter that waits for attacks to roll and backs off to heal if they get touched.
>the boss can be broken and unfinished because it's supposed to be!
>the boss can be well made and punish defensive, boring play
>took me less tries than margit
literally just dodge waterfowl once and you win, her openings are incredibly generous and she doesnt move all that fast either. stagger her and do tons of damage
if you have an ash of war like raptor or bloodhound step, you can ignore most of it too
mogh without the anti-curse juice is harder
What damage type is NIHIL anyways
I just powered through it with extra sips since I never noticed the dropdown to the church where you get that tear until I was sweeping up shit I missed on the map later
I have a RL 120 character. To which RL should I level my character while still being able to engage with the PVP?
120 is nothing but metaslaves.
Early game invasions are usually a host getting carried by an end-game phantom. Not worth it at all, tbh.
Stay around 60 and keep your weapons around +10 or +4 somber. Just make a new character, cheese the game with blade of death and rush to get whatever weapons, ashes of war and magic you want.
Theres a lot of reasons I found out why people thought Elden Ring was hard that they could have avoided during my first playthrough. Things you need to acknowledge:
>The game is balanced around using summon ashes. Use them at every opportunity.
>Damage is more important than defense. Most of the harder endgame bosses become easier when you can simply stagger lock them.
>Stop sitting on consumables. Use grease, crab, and rune arcs for later bosses.
>Dont just use one build stubbornly; at the very least adapt to the fight's elemental or status weaknesses.
>>The game is balanced around using summon ashes.
no it's not lol, I don't know why you fags keep saying this
All of that is true but this thread is so fucking derailed someone is just gonna reply with "skill issue" or "ur bad at game lmao"
>>The game is balanced around using summon ashes. Use them at every opportunity.
This is only true in certain cases. Pre-patch double bosses for example. Gargoyle Twins and Double Crucible Knight were ball breakers without a summon. In general I don't think they're needed for any single entity bosses. In fact there are more cases that show that the games clearly doesn't know how to handle summon ashes and they totally fuck up the flow. Rykard gets his ass stomped if you have mimic tier.
I wish weapons with natural holy damage prevented skeletons from regenerating but I guess a blade crafted by a god from bones of another god is just not as good as a piece of wood covered in piss
Never play Elden Ring right after Sekiro or you'll be disgusted at the absolute downgrade in terms of bosses and combat
Sekiro is piss easy you can just spam deflect and win
The webm is without Kuro's Charm. If I spammed deflect I would die in 10 seconds retard
>Using a thrust attack against owl
>He never played charmless
I enjoy the thrill of thrusts against owl
He won't mikiri them if it's right after one of his special moves
You ever tried using shadow rush against him?
No he will mikiri my ass
That moves takes too long to windup
You can use firecrackers and use that as a window, just like he does. pretty cool, however, the emblem cost is too high.
Even in charmless the game is piss easy, even Demon's Souls is harder
Absolute baby, go play ER would ya.
The only reason why anyone plays these games is because of the difficulty. That's it. Without the punishing combat they have no merit. Indeed, Sekiro has 0 merit and it objectively sucks ass under every aspect.
Zoomies don't know that fromsoft has a decade of failed action games under their belt and the only reason they got popular was because of the difficulty meme
You are so delusional you don't even know the amount of drivel you just spewed.
DeS greatclub/cleaver moveset pancakes every single staggerable enemy in the game guaranteed on an R2 for an infinite stunlock, and that's without even getting into magic
And sekiro firecrackers stunlock every single boss.
>an ultra weapon wipes the floor with mobs
this is a revelation for you?
I did do that and liked Elden Ring more.
>Every boss in the game is designed with a weakness to counter; status, element or poise
>Melania has low poise and weak to two status
>Use abilities and weapons that give high poise damage or those statuses
>WTF YOU CHEESED HER? YOU DIDNT GLORIOUSLY DUEL HER WITH A LEVEL 1 LONGSWORD?
It's not that it was particularly hard just that it forces the player to focus more on the conditions and the boss's health bar and be proactive, as opposed to focusing on the fight and movement and be reactive. Which is something I personally dislike, particularly here because it turns into "Oh, she's at [Health], time to stop everything and let her do Waterfowl." or "Oh I've hit her # of times, time to back off in case she does Waterfowl". For me it ruins the flow of the fight and took me out of the scene, which sucks because all of her other moves are very fun reaction tests.
If Waterfowl just occurred when Malenia was in Neutral and you started running towards her, it would be a really cool and scary counter you'd have to react to in order to survive. As it is, it's just something she craps out when her health reaches a certain threshold, even frame cancelling directly into Waterfowl when she's being staggered. The animation looks janky, it's counter intuitive to what you've been doing for a lot of the game, and it forces you to not focus on the actual fight, but instead on her health bar to see if you're getting close to one of the invisible barriers where the game decides she needs initiate it.
Even when I learned the fight and what I had to do to win, I still died a few times to Waterfowl, because the rest of her fight is fun and I'd get so into the flow of it that'd I'd forget I had to eyeballing her health bar. Then here comes Waterfowl.
>2016 election tourist gets called out
Many such cases! Sad!
Tr*mp is literally getting arrested Tuesday lmao
Try not to have a nice day when that happens 🙂
genuinely where do they go from here with boss design with the way they make bosses
there's nowhere left besides making every attack literally one shot you
Honestly the current design is perfect
Maybe give the player more cool looking animations so the shitters don't complain too much
>Honestly the current design is perfect
currently bosses are like playing a rhythm game, they delay and track so hard position rarely matters, its just pressing your i-frame button at the right second regardless of what is visually happening onscreen. every boss is just that, like a bad guitar hero song but missing two or three notes fails the song
bunch of shitter nonsense, all the bosses have a bunch of attacks that are designed to make rolling the worst option compared to blocking/walking around them/running away and then quickly closing the gap
plus you can trade even with endgame ones with the right build
leave the bosses alone and start making the player character more fun to play instead, if the next game is more copypasted dark souls rollslop I'm skipping
Ashes of War should count as Spells and take up a Spell slot, letting you cycle through them the same way Mages can cycle through multiple spells. Now combat is way more engaging and Melee focused characters have a reason to be excited about Memory Stones.
Also add a perfect block system.
More 2v1 multiple phase boss fights like in dark souls 3.
Oh and give them all wrath of the gods or some bullshit AOE attack just because.
One of the worst designed bosses fromsoft has shat out. Felt like she was a Tomoe reject from Sekiro they just pushed into this game without adjusting her at all. Meanwhile my boy radahn that was a festival boss was nerfed to the ground.
Okay to be fair Sekiro lets you do equal amounts of bullshit to bosses.
If you can Mirai counter in Sekiro, you can deal with like 90% of the bullshit the game throws at you.
Elden ring is kind of the same way. I wish raptors of the mist was as good as bloodhound step tbh
Radahn was never nerfed, the issue with him is that he has a laughably low hp pool and leyndell scaling on top of that because he is meant to be a midgame boss, he is such a joke that you can summon all NPC's a leave them kill him for you making the entire festival pointless, bravo miyazaki.
The orphan was better
So Radagon founded the Golden Order which discriminates against filthy beings including his own children, he also waged war against Liurnia but decided to just fuck Renalla to confederate it, after which he had three children with her and dumped her to fuck the Goddess of The World... Who is also his own self which makes him basically The God of The World. AND, he also looks like Gigachad from the meme.
Is he the Chaddest character of all time?
Getting manipulated by some bitch instantly removes his chad status.
How do you know it's Marika manipulating Radagon and not the other way around?
Because he gets turned into the sword that elden beast uses.
Because nothing ever show Radagon being manipulative or even standing up to Marika after she forces him to leave his first wife, calls him a dog, calls the Golden Order shit, and shatters the Elden Ring.
No, he's a broken bitch boy. He's Marika's alternate persona except he doesn't have any of the traits that make her special. No one even thought he was that big of a deal until her was taken on as Marika's consort. Something he probably didn't even want to do, but was forced to because he had to obey Marika
>You didn't beat the game unless you were sub 80, didnt use AoW, didnt use statuses, didnt use summons, didnt use high poise break weapons, didnt use debuffs
>if you played the game, you didnt beat the game
>Learning how to play a game is a bad thing
The absolute state of Ganker
>vagueposting when you get called out
The absolute state of r*ddit
No because I used summons and we double teamed her as the game designers intended. Bitch was constantly stunned. Second phase is a bit bullshit especially with health regen though.
Bringing a summon is good if they have something to debuff her or knock her down
Otherwise I feel like the free healing she gets off of them makes it a liability
Just bring Tiche in every boss after you get her. Arguably even better than bringing your clone unless you build it to super unkillable.
Clone with expensive spells like the dragon stuff is nice since they can spam rot breath/greyoll's roar at no FP cost
And you can give it items like the poisoned meat(?) since poison does like .001% of its health, an it'll spam them when it wants to heal. That or give it Blasphemous Blade or Prayerful Strike and watch it never die.
Second phase was just me hoping she didn't do the clone move, or waterfowl me point blank.
She only has like 3 or 4 openings, and even then she can animation cancel and punish.
>Otherwise I feel like the free healing she gets off of them makes it a liability
If you beat the boss easily you were overleveled used op status effects and were cheesing theres no other possible reason its not me thats bad its you
ER bosses aren't even that hard, they're just boring. Malenia's attacks take longer than a Sonic 06 loading screen, so unless you stun/poise break the shit out of her it's just a test of patience and endurence.
I just dragon rot her and spammed blasphemous blade skill.
She's not hard but I don't like how she's designed. She forces you to play passive because one fuck up either means you die or she gets all her health back. And the less said about Waterfowl, the better. It's retarded that you can lose your attempt to one move.
I feel like it's a fight that encourages aggression moreso than other fights in the game. Her being staggered so easily made me feel like I shouldn't let her breathe and though I've only fought her with two builds, I beat her with both of those by just rushing her down and trying to kill her before she killed me. The times I played more passively were my least successful attempts against her.
>People are just finding out the series itself isn't all that hard and most of the challenge was self imposed
Why do you keep doing this?
>lorefags are now claiming unfinished sections of the core gameplay are actually intentional and miyazaki being mysterious
>unfinished sections of the core gameplay
?? What vaguery is this?
>no you see the game is shit intentionally because *cartwheeling headcanon mental gynastics* you're supposed to find the super OP weapon that one-shots bosses!
So you're entire argument this entire thread is "Weapons, skills and spells exist in the game that can counter difficult bosses weaknesses so that means the game is unfinished."
You're saying that the game is shit intentionally because you can one shot the bosses
I'm not at all surprised because you're obviously mentally ill enough to believe that
So im saying the game is great because you can build your character in ways to counter each boss. Im glad they upped build diversity compared to previous titles. Me saying the game is easier than people make it out to be isn't bashing it.
>the game is good because you can one shot the bosses
oaky that's ignoring how shit the game is though? You're intentionally trying to ignore the actual gameplay of the game and have been for an hour
Whats wrong with the gameplay? Its like most of the others besides Sekiro.
You literally said yourself the entire game is built around stagger damage and then said that's a good thing
Do you feel intelligent when you play elden ring? Like when you boot up the game do you forget how much of a loser you are?
Is this your first RPG? Its not a full on action game like DMC. Its normal to allow players to build their character's gear and skills around fighting bosses. I never claimed to be some genius for simply equipping the right things for each fight. It sounds like this just isn't the genre for you.
>it's okay that the game is shit because it's an RPG
that's not how genres work pal
>You literally said yourself a bunch of things that only exist in my head
What is today's date? Do you know who the president of the USA is? Here, use this pencil and draw a clock.
Not hard enough.
I've been replaying the game for the first time and I just beat her earlier today. She's pretty tough, but I think it's a fun challenge and the game has plenty of crutches for you to lean on if she's too much for you.
She was the best fight in the game.
Completely and utterly ruined, like most things in Souls games, by those retards at From, who HAD to add an RNG element that you either cheese or you get instakilled by.
>bro just make freezing pots
>bro just don't be next to her when she arbitrarily decides to use it, which can even be mid-stagger
>just be light weight so she kills you in one move
Again. Rest of the fight? Easily most fun fight in the game. She's fair, doesn't have a fuckton of poise, plenty of moves, no real delay gotcha bullshit attacks, most of her stuff can be parried.
But god forbid that's enough and players just get to use skill to beat her. No, gotta add this retarded shit, and make it so when most players clear her, it was on their 200th attempt because she randomly decided not to use waterfowl dance at all.
>>bro just make freezing pots
that seems reasonable advice
>an RNG element
There is no RNG. There is a health gate that triggers it the first time, and after that it will trigger when she's in a neutral stance or if she's getting staggered to much to quickly.
It's incredibly easy to predict when she'll use it. The problem is that it forces the player to fight in a much more conservative manner than they otherwise would, which fucks up the flow and stops you from really getting into the fight the same way you can with bosses like Hoarah Loux, Radagon, or Morgott.
You're exactly right.
Summoning co-op for her makes the RNG that much worse, honestly.
>and make it so when most players clear her, it was on their 200th attempt because she randomly decided not to use waterfowl dance at all.
That was how I beat her on my first playthrough. I got lucky and she didn't waterfowl in phase 2 after like a few days of trying.
>pressing O at the right time is the only skill you're allowed to use, otherwise you are le cheesing
use a shield for waterfowl dumbass
I played co-op because its a game mechanic and beat Maliketh second try.
>beat her in 20 minutes by just trying a few different sets of weapons/spells and items
Cool. Post a screencap.
I can post a few screenshots I took until I eventually beat her.
Tried with this sword first (didn't even know the boss aside from trailers so I was in blind).
I think I probably died 2 times before switching because the sword wasn't working, so I tried a status effect build because I really love those.
I usually went Scarlet Rot + Poison then a few others depending on what worked.
Made me think she was either an HP bag or it did peanut damage to her so I dropped that shit ASAP.
After that I went back to the mandible because i love that weapon to see if I could unga with weapon art spam.
I summoned Tiche from there to see how she did against Malenia and was surprised to see it felt like a perfect counter.
I almost killed her with the mandible spam but I tried even more retarded UNGA since my favorite weapons weren't gonna work and won it in two tries.
Damn might have to try that out. Looks like a neat build.
Love that weapon
I died more times to Astel than Malenia
The actual worst boss is Valiant Gargoyles.
>drops to 15 fps if they use their poison breath attack
goty by the way
I just let them fall off the waterfall in the early patches.
No way in hell am I doing that fight legit. Kinda sad it got patched out.
I thought that on my first playthrough but found them way easier the second time. I think I might have just been underlevelled the first time I tried them.
They got nerfed to hell after a certain point.
Duo bosses were nerfed to be less aggressive in one of the early patches IIRC
Now they'll usually approach one at a time while the other walks around menacingly or throws an occasional ranged attack unless you let yourself get surrounded
On this patch the arena quickly becomes a sea of vomit.
I think I slowly kited them to death with black flame
I killed her first try with the black knife summon and bloodveil back at release. This game sucked lol
Try another playthrough without using any summons. It's a completely different experience. Summons fundamentally change the boss battles due to their ability to take aggro away from you. If you didn't like ER when using summons you might still like it if you avoid using them.
Not gonna touch your badly balanced japshit again sorry bro
>b-bro I swear if you handicao yourself and try playing the game one handed using a knife while dancing on your head it actually becomes a good game I SWEAR
You don't need to handicap yourself, just play on an even playing field against the bosses instead of double-teaming all of them.
The summons exist as a handicap in favor of the player to make the game more accessible. They're not meant to be used by default.
>Attacks, weapons, rolls, looking at the screen and playing the game exist as a handicap in favor of the player to make the game more accessible. They're not meant to be used by default.
Those things are all just player mechanics that are meant to be used. Summoning an AI ally to play the game for you is entirely different. Even the most casual of game streamers I've seen play this game understand that it is purely meant as a "make the boss battle easier" button and that you're meant to avoid using it if you want a more serious challenge.
Yeah bro just avoid spirit ashes bro despite the game havung ashes and gloveworts as rewards for 80% of the side dungeons
The game having shitty rewards is an entirely different conversation
I suppose if you want a playthrough that is both challenging and has meaningful rewards, you could do a low-level run where you rely on the summons as a handicap for you being underleveled. In a way it's kind of a neat way to add replay value.
It doesn't add replay value. There's zero fun in the game to be had low level. Everything is so stat bloated that you're extending your bossfights to monster hunter challenge mode 40 minute bossfights only everything one-hits you. The only purpose of summons at low level is to distract the boss, but sometimes this doesn't work as the bosses rarely but very noticeably start launching projectiles backwards to hit you
>The summons exist as a handicap in favor of the player to make the game more accessible. They're not meant to be used by default.
This, they're meant to be a last resort when you're desperate and have no other options or want to make things easier, that's why there's like fucking 40 of them.
here's your unfair boss that should be in sekiro bro
why is every single one of these webms in the first phase?
In the second phase she dies to literally anything with decent range to hit her through the flower while she takes 20 years to recover
>trust me bro
so post your collection of phase 2 kills instead of phase 1?
are you retarded?
Have you even played the game man
Someone posted a clip earlier in the thread where he wrecked her with a goddamn crossbow lmao
Yeah "someone" huh?
Scroll up and look at it yourself lazy ass, you clearly have the free time if you're gonna spend all day posting here
okay but what do 5 second webms of a boss' first phase have to do with anything? and why have you been posting them for a year?
I haven't posted a single webm in this thread
why do you feel compelled to reply to me every time I reply to a webm then? Have you tried minding your own fucking business?
There are 115 unique IPs in this thread, must all be one person lmao get over yourself
okay but have you tried not replying to people pretending to be the person they're talking to only to derail and lose your train of thought and give up?
if you're that starved for attention maybe you should go back to playing elden ring
I never pretended to be anything, it's a anonymous image board.
Next time I'll ask fucking permission before I reply to your exalted post, your schizoness
Okay but if you're going to try and start a conversatino pretending to be somebody and then give up you're a dumb cunt and should have a nice day
this is like the third time you've done this this thread
Go take a nap man you're gonna give yourself an aneurysm
Okay but can you stop?
It's pretty annoying when you can't even hold a conversation for three replies
Nah I'm having too much fun now
Stop responding to people trying to start pointless arguments like this.
Do you want me to go fight her in second phase and record myself? I can do that but it literally changes nothing
all it changes in second phase is that she's more aggressive and she adds some follow ups to her combos
I'm just wondering why 99% of every webm posted for the last year claiming the boss is easy is only her first phase
I've only seen a few webms of her actually being killed in phase 2.
For the longest time, one dude posted a fake webm claiming you could parry waterfowl.
this long ass webm killing miquella phase 1 slow as fuck, then not even showing phase 2.
>Dodges right as your swing animation starts at 12 seconds
Another perfect example of input reading, thanks anon.
she consistently does that move after being staggered even if you press no buttons, but sure whatever you need to tell yourself to sleep better at night
No. She was nothing compared to Isshin.
>The new cope is that no one beat phase 2 because there aren't any webms
I still think dark eater Midir was harder.
definitely the only truly hard boss in ds3
made me change my fucking weapon because I couldn't manage to hit him with my guts greatsword kek
I think waterfowl is badly designed because the way you're supposed to dodge it doesn't make much sense and she heals through blocks.
Everything else she has is fine and cool.
Overall one of the good bosses. I hate shit like Margit or Godrick, just a buttload of unfun shit.
Everything in elden ring is poorly designed, beyond the usual fromsoft dork souls bad design too. It's unobjectionable bad game design choices
Only Radahn and Godrick were especially enjoyable so far. I haven’t fought maliketh, godfrey or radagon yet. From the yellow godfrey fight I think the real deal is going to be a major slog.
Yellow Godfrey is just the boring version of real godfrey. Godfrey is probably the best designed fight in the game in the first half.
>equips dagger with bloodhound step as a second weapon
nothin personnel, kid
i can consistently parry every parryable boss and every fucking shit in this shitty ass game but noth this stupid cringe boss
With ALL the completely broken shit in this game?
But (You) didn't beat her anyway
I just felt like she was originally supposed to be a Sekiro boss. Waterfowl specifically looked like some bullshit you were supposed to disable using a throwing knife, much like ninja nonsense and Lady Butterfly in Sekiro.
You did pick the correct ending, right anons?
I alt-tabbed and closed the game so I'm not sure what ending I got
AAAAAAAAAAAAAAAAAAAAAAAAAH SAVE ME 4chanBROS I CAN'T LIVE LIKE THIS ANYMORE
>cold spiked spear
nothing was hard in this game
She was pretty tough first time, definitely the hardest in the game but not too bad. On RL1 she took me a 3 days, one of which was me parrying which was basically useless because trying to parry one of her attacks blends in way to much with her others and requires insane reaction time with how Elden Ring handles parry timing and inputs to get down right and she can just waterfowl right after you do a parry. Ended up going to zweihander and beat her pretty soon after that though. I don't think she's that hard now of course, but she is without a doubt the hardest RL1 boss in the soul's series.
The only bullshit part of the fight is that she can cancel out of being staggered, something which no other enemy can do. It doesn't make the fight harder, it just means you can't ever treat her as staggered. If you want to consistently avoid being hit you have to assume she'll choose to ignore the stagger every time, otherwise you're gambling on the RNG being in your favour.
Everything else is fine, they should have just made her unstaggerable instead.
That's not the only thing she can do, she also has tons of input reading
But so does every other enemy, that's not unique to her.
It's unique in how it's implemented
Unlike other bosses she has input reading dodges for melee attacks, input reading attacks for specific attacks that work well against her so you can't use them, and input reading blocks so she doesn't get staggered
ashes are fun to use, just have some self-control if you think they make bosses too easy. I liked to use them in some non-boss sections if I can summon or use weaker ones against bosses I've already fought. sold jars of fortune were pretty funny since they lumbered uselessly at enemies to do shit damage or just fucking explode for shit damage. I beat every boss without ashes at least once because I enjoyed the boss fights, if you don't want to play those sections of the game that's what the powerful ashes are for.