i remember just going all over the map looking for secrets, bombed all the walls, burned all the trees, figured out the graveyard and woods by trial and error
No. Just read the fricking manual you dipshit. It even came with a partially filled out map. The 2nd quest was some bullshit but people who get filtered by Zelda 1 now are just idiots. Try playing Ultima IV you wimp.
You didn't even need the manual. Some of us cleared the game by just EXPLORING and EXPERIMENTING. But those concepts are lost on the new generation of gamers.
Agreed although I will say the only thing that can frick you up a little bit if you go in blind is that each dungeon has an item which is missable. Make sure to get the item or else you might not be able to finish the game. I know that's obvious if you've played it already but it can throw some new players off. They did try to deal with this in Zelda 2 with the temples turning to stone once you got both the item and killed the boss.
Just finished the 1st Quest and wanted to say, frick the rooms just filled with blue versions of Darknut or Wizzrobe. Can't even stun the frickers using the Boomerang.
The "subscribe to nintendo power" card that came in the box literally had a fricking map with every secret for quest 1 on it.
By quest 2, you should've been able to git gud enough to find the stuff on your own.
It was "talk to your friends at school, you have friends right?" the game
I think they had a call service back then.
i remember just going all over the map looking for secrets, bombed all the walls, burned all the trees, figured out the graveyard and woods by trial and error
No. Just read the fricking manual you dipshit. It even came with a partially filled out map. The 2nd quest was some bullshit but people who get filtered by Zelda 1 now are just idiots. Try playing Ultima IV you wimp.
You didn't even need the manual. Some of us cleared the game by just EXPLORING and EXPERIMENTING. But those concepts are lost on the new generation of gamers.
Agreed although I will say the only thing that can frick you up a little bit if you go in blind is that each dungeon has an item which is missable. Make sure to get the item or else you might not be able to finish the game. I know that's obvious if you've played it already but it can throw some new players off. They did try to deal with this in Zelda 2 with the temples turning to stone once you got both the item and killed the boss.
it was Read The Fricking Manual: The Game
This, it literally tells you where the bullshit dungeons are
READ HE FRICKING MANUAL
>Buy
The Nintendo ad magazine wasn't free in the US?
NoE had a bi-monthly "Club Nintendo" magazine.
"free" is bad in America. That communism and that is bad.
Just finished the 1st Quest and wanted to say, frick the rooms just filled with blue versions of Darknut or Wizzrobe. Can't even stun the frickers using the Boomerang.
You're going to love the 2nd quest rooms that have those and the red Bubbles (that prevent you from using your sword until you hit a blue Bubble).
The "subscribe to nintendo power" card that came in the box literally had a fricking map with every secret for quest 1 on it.
By quest 2, you should've been able to git gud enough to find the stuff on your own.
Legend of Zelda was the first video game ARG, it encouraged kids to collaborate and share their progress and buy Nintendo Power
Yeah
>zoomers showing their age and not knowing NP wasn't even a thing until over a year after LoZ originally came out
Nah, that’s more for Metroid or any game that had false walls as an unexplained mechanic
Manual tells you to bomb and shoot floors and walls. Kids actually used to read manuals back in the old days.