Wearing high heels should make your heal spells (Healing Word, Cure Wounds, etc.) heal +50% more.

Wearing high heels should make your heal spells (Healing Word, Cure Wounds, etc.) heal +50% more.

It's All Fucked Shirt $22.14

CRIME Shirt $21.68

It's All Fucked Shirt $22.14

  1. 2 years ago
    Anonymous

    wearing sneakers should give you bonuses to stealth tests

    wearing an evening gown should make it nighttime where you're at

    • 2 years ago
      Anonymous

      >wearing an evening gown should make it nighttime where you're at
      The BBEG is unkillable because he never leaves the living room.

      • 2 years ago
        Anonymous

        I want you to know I ended up with the biggest grin ever reading this

      • 2 years ago
        Anonymous

        But if the party enters to kill him they can't die either!

    • 2 years ago
      Anonymous

      and sundresses make it daytime

    • 2 years ago
      Anonymous

      and sundresses make it daytime

      but what if the two ever cross path?

      • 2 years ago
        Anonymous
        • 2 years ago
          Anonymous

          I've heard of this. Is it any good? Vampires and werewolves in the same movie can't be that bad, right?

          • 2 years ago
            Anonymous

            I don't know. I've never seen it. I think I've sometimes been in the same room as people who have seen it but I'm only guessing because they've never talked about it.

  2. 2 years ago
    Anonymous

    >heal +50% more
    You think those should be using CHA for the primary stat?

  3. 2 years ago
    Anonymous

    What about weaponized heels?

    • 2 years ago
      Anonymous

      They make heal spells deal damage instead.

  4. 2 years ago
    Anonymous

    Kill me

    • 2 years ago
      Anonymous

      Later. Maybe.

  5. 2 years ago
    Anonymous

    Why?

  6. 2 years ago
    Anonymous

    Yes, but only for bards who are powered by puns.
    Punomancers.

  7. 2 years ago
    Anonymous

    >not dividing heels in to high heels, wood heels, and dark heels

  8. 2 years ago
    Anonymous

    I have bikini armor in my setting that gives the wearer a permanent mage armor effect, meaning it’s roughly on par with other magical armor in terms of protection. Mean can also wear tactical thongs that give a similar protection, but the bonus to AC is based on dick size instead of a set value

    • 2 years ago
      Anonymous

      If it's the smaller the dick, the bigger the AC bonus, then that's awesome.

      • 2 years ago
        Anonymous

        I like the edit where the last two are
        Eliminate
        Minorities
        but the rest remains unchanged

  9. 2 years ago
    Anonymous

    No, percentages are bean counting, and gear based bonuses are too much like games.

    • 2 years ago
      Anonymous

      I know this is just a shitposting thread, but what the frick are you on about? You don't want your game to feel like a game?

      • 2 years ago
        Anonymous

        Nta, but let me retort with a question: are you really so autistic, your game must devolve into running accounting spreadsheet?

        • 2 years ago
          Anonymous

          The complaint was "too much like games", not "too much like accountancy".

          • 2 years ago
            Anonymous

            And I've asked you about running accounting spreadsheets, didn't I?

            • 2 years ago
              Anonymous

              But that has nothing to do with your original statement of mechanical bonuses to equipment feeling "too much like games".

              • 2 years ago
                Anonymous

                But it has a lot to do with 50% bonus.
                It's like you can't get past the fact that I'm not that anon and I don't give a shit about the statement you've rose against and the subject completely changed since he made it.

              • 2 years ago
                Anonymous

                I'm not the anon you replied to either. I'm baffled that you think multiplying by 1.5 is a complex and intricate procedure you'd need a spreadsheet for.

              • 2 years ago
                Anonymous

                All math is bad, even single digit addition, because it encourages chasing bonuses. That's why you should just add more dice, because nobody will chase those bonuses despite people loving the act of rolling more dice.

              • 2 years ago
                Anonymous

                Players will chase any bonus what the frick are you on about.

              • 2 years ago
                Anonymous

                Nta, but there is a difference between
                >You have +n to X and also +m to X, where X is the end result of the roll
                and
                >You have bigger dice pool to roll it out
                And if you need that difference explained, then you never played anything at fricking all.

              • 2 years ago
                Anonymous

                This doesn't seem to track, people optimize all the time in WoD rpgs and they're all dice pools.

              • 2 years ago
                Anonymous

                Except probability wise, they are completely different.

                Both increase likelihood of success so both are desirable.
                [...]
                In what way?

                Nta, but in a way that there is a significant difference between having more dice to roll a success and directly increasing chance (or even guaranteeing) a successful roll.
                HEX (Hollow Earth Expedition) is a good example of this in action, since as part of its design, its making extensive use of probabilities to CUT the rolls out entirely. Thus you can roll 10 dice pool and hope for the best... or simply take a guaranteed "roll" of 5 successes. Contrast it with skill-based, where you know that you pretty much can't fail a 92% roll OR a DnD-like d20 design, where piling up sufficient number of pluses means anything other than rolling 1 will work out.
                Keep in mind that the actual probabilities for both dice pool and skill based games are very similar, but the main difference is how much of your actual roll is a gamble, and how much a guaranteed success.

              • 2 years ago
                Anonymous

                >there is a significant difference between having more dice to roll a success and directly increasing chance
                No-one argued otherwise. The point I was making is that chasing a bigger flat bonus and chasing a bigger dice pool amount to the same thing, so claiming dice pools prevent chasing is utterly moronic.

              • 2 years ago
                Anonymous

                They amount to the same thing, but the psychology behind the action is completely different, which seems to be both the initial (not mine) and my own argument.
                Therefore, it is not moronic, you just apparently can't see a difference between a gamble and a sure-fire profit. Which is fricking weird, even if in a positive (!) sense.

              • 2 years ago
                Anonymous

                See

                All math is bad, even single digit addition, because it encourages chasing bonuses. That's why you should just add more dice, because nobody will chase those bonuses despite people loving the act of rolling more dice.

                >you should just add more dice, because nobody will chase those bonuses
                Please explain how this statement in any way relates to your armchair psychologist wankery.

              • 2 years ago
                Anonymous

                Because it follows the exact same logic of "nobody will chase those bonuses".
                It's like you are moronic or something.
                Did you even play a single dice pool game in your life? Because it seems you haven't and thus assume everything works just the same, because hey, more dice!

              • 2 years ago
                Anonymous

                >nobody will chase those bonuses
                What do you think this means?

              • 2 years ago
                Anonymous

                >dice pools, do not, in fact, feature more dice than non dice pool systems!
                What a fool I've been.

              • 2 years ago
                Anonymous

                >explain how this statement in any way relates to your armchair psychologist wankery
                ->

                A common advocation for dice pools and "advantage" systems is that they "discourage chasing."

              • 2 years ago
                Anonymous

                Meant to respond to

                Because it follows the exact same logic of "nobody will chase those bonuses".
                It's like you are moronic or something.
                Did you even play a single dice pool game in your life? Because it seems you haven't and thus assume everything works just the same, because hey, more dice!

                .

              • 2 years ago
                Anonymous

                If anything, dice pools encourage more chasing. For example, in Shadowrun 5e, you roll d6s, and a 5-6 is a success. With a one in three chance of succeeding on a given die, you need to be able to stack +3 dice to reliably affect the outcome of a roll at minimum.

              • 2 years ago
                Anonymous

                Both increase likelihood of success so both are desirable.

                A common advocation for dice pools and "advantage" systems is that they "discourage chasing."

                In what way?

              • 2 years ago
                Anonymous

                In the way you ask someone why they like advantage or dice pools, and they answer with that without elaborating, because nobody knows how to have a fricking discussion.

              • 2 years ago
                Anonymous

                That's what I figured. It's like these people have never played KoT or blood bowl.

              • 2 years ago
                Anonymous

                Your gripe isn't chasing bonuses; it's bounded accuracy. Success in any game requires chasing bonuses, regardless of mechanics.

              • 2 years ago
                Anonymous

                A common advocation for dice pools and "advantage" systems is that they "discourage chasing."

              • 2 years ago
                Anonymous

                It's because he's stupid.

              • 2 years ago
                Anonymous

                It's because he's stupid.

                I bet you also claim THAC0 was fine, because it was just as easy to do as the other way around. Completely missing the point that is is not about difficulty of the task, but the extra steps needed to do it. Not to mention the obvious - you never played games with either THAC0 nor % bonuses.

                All math is bad, even single digit addition, because it encourages chasing bonuses. That's why you should just add more dice, because nobody will chase those bonuses despite people loving the act of rolling more dice.

                This, too, is a solid issue. Piling up numerical values to buff effect is one of the most busted and also laziest designs imaginable: all the problems, no real benefits, beyond "number goes bigger".

              • 2 years ago
                Anonymous

                But piling up dice to buff effect isn't busted or lazy design at all: with none of the problems, all real benefits beyond "pool gets bigger."

      • 2 years ago
        Anonymous

        I'm just echoing moronation I've encountered here.
        "It's too game-y" and "bean counting" and other dumb shit.
        Bonus points for people who unironically say that, and then advocate for dice pools where you count successes; literal bean counting.

  10. 2 years ago
    Anonymous

    It took me a while.

    • 2 years ago
      Anonymous

      I’m embarrassed it took me so long to get that

      • 2 years ago
        Anonymous

        OP should be shot out of a cannon into the sun.

  11. 2 years ago
    Anonymous

    ... because...?

  12. 2 years ago
    Anonymous

    *why?*

    and no your highshoe fetish is not an excuse.

    • 2 years ago
      Anonymous

      ... because...?

      >high heels
      >high heals

  13. 2 years ago
    Anonymous

    Males can't wield broadswords.

    • 2 years ago
      Anonymous

      underrated

  14. 2 years ago
    Anonymous

    hue hue hue

  15. 2 years ago
    Anonymous

    Wearing flats prevents you from being flatfooted

  16. 2 years ago
    Anonymous

    fukc you

  17. 2 years ago
    Anonymous

    Agreed.

  18. 2 years ago
    Anonymous

    Overuse of puns should be severely punished.

  19. 2 years ago
    Anonymous

    "bawd spikes"
    "c**t boots"
    "Frick-Me Shoes"
    "b***h Boots"
    Heels are worn only by insecure c**ts.

    • 2 years ago
      Anonymous

      I find 'em hot

    • 2 years ago
      Anonymous

      >[frustrated Luis XV noises]

  20. 2 years ago
    Anonymous

    Walking barefoot gives women bonuses to charisma and social skills.

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