westernized monhun

Why does crapcom keep pursuing the realism in games even though they were well known about making anime-based characters games such as street fighter and rockman

It is literally a self-destructive impulse - at the time when Western indie makers are creating games with character designs stolen from Japanese anime and manga, and Chinese gacha shits based on anime/manga style which Japanese created are selling well around the world

Their desire for westernization is something I will never understand

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  1. 3 weeks ago
    Anonymous

    didn't read a single word of your post cute tummy btw

  2. 3 weeks ago
    Anonymous

    No idea but Konami needs to hire the shills Capcom uses for the Sh2 demake

  3. 3 weeks ago
    Anonymous

    >westernized monhun
    when will morons realise monhun was made by westaboos in the first place?

    • 3 weeks ago
      Anonymous

      >when will morons realise monhun was made by westaboos in the first place?

      lol

    • 3 weeks ago
      Anonymous

      >monhun was made by westaboos in the first place?

      are you moron or someone who think american nationalists who pretend to be liberal on twitter claiming that King of the Hill is actually popular in japan?

      • 3 weeks ago
        Anonymous

        Not going to say King of the Hill is popular in Japan but Japanese people unironically love Westerns. So I wouldn't be surprised if that show was popular in japan due to Texas as a state is the closest the modern day could get to a western and that era's mentality.

        • 3 weeks ago
          Anonymous

          im Japanese, but I can confidently say that less than 10,000 people in Japan know about the king of the hill

      • 3 weeks ago
        Anonymous

        >when will morons realise monhun was made by westaboos in the first place?

        lol

        ha yes, pure japanese culture

  4. 3 weeks ago
    Anonymous

    I like how every single MH thread is just waifugayging over this chick, the handler, your palico, or your bird mount.
    Gameplay? What's that?

  5. 3 weeks ago
    Anonymous

    10/10 in Gankeritania

  6. 3 weeks ago
    Anonymous

    >Why does crapcom keep pursuing the realism in games even though they were well known about making anime-based characters
    I see you don't know shit about capcom. Capcom has always been and always will be the Westaboo Japanese dev. They have a very Japanese view on western culture and make their entirety of their games around that view.
    Resident evil, Street Fighter, vampire Survivor, Dino Crisis, Breath of fire, Dead Rising, Devil May Cry.
    They have been like this since forever. It's why their games suffered completely for like 5-7 years when they outsourced their franchises and games to western devs and lost all of the nuisance.
    Also you are complaining about MHWilds when the highest selling MH was World. The MH that was the most western inspired to release while Rise didn't hit World's numbers

    • 3 weeks ago
      Anonymous

      The way Crapcom handled Rise's release was super moronic. They pandered to soicuck Nintendo Switch market and gatekept it for a year. When you reduce the big PC release into a port of a shitty mobile game, you are fricking moronic.

    • 3 weeks ago
      Anonymous

      >Resident evil, Street Fighter, Vampire Survivor, Dino Crisis, Breath of fire, Dead Rising, Devil May Cry.

      Literally you are showing off your ignorance

      Having Western elements as a game does not mean westernizing the content. Just as having a white person as a character does not mean that it is made for westerners. No one thinks that Nausicaa of the Valley of the Wind is made for Europeans

      There is a big difference between simply using Western symbols and motifs to create a game as a part of Japanese culture and creating the content itself as a part of foreign culture.

      • 3 weeks ago
        Anonymous

        >showing off your ignorance
        >RE takes place in America for over 5.3 games and 80% of the MCs are American.
        >Street fighter has multiple American fighters. Each more "AMERICA" than the last ending with a literal Uncle Sam.
        >Vampire Survivor is just American Halloween the fighting game.
        >Dino Crisis is a American secret ops task force fighting dinosaurs
        >Breath of Fire is a Japanese interpretation of western mythical creatures in a RPG
        >Dead Rising takes place entirely in America with nothing but American people.
        >Devil May Cry MC's are inspired by American's to the point Dante outright just takes the name of his town as a alias. That town looks like Chicago.
        They have very few none Western inspired games.

        • 3 weeks ago
          Anonymous

          >Street fighter has multiple American fighters. Each more "AMERICA" than the last ending with a literal Uncle Sam.

          most of the characters are not even coming from muttland

          >Vampire Survivor is just American Halloween the fighting game.

          most of the characters are not even coming from muttland and not based on "american" myths

          >Breath of Fire is a Japanese interpretation of western mythical creatures in a RPG

          lol yeah some creatures and monsters, so western, right?

          well, anyway, ninja turtle and the legend of korra are made for japanese and a part of japanese culture

          you crown literally prove my points

          • 3 weeks ago
            Anonymous

            >most of the characters are not even coming from muttland
            Over3/4ths of the characters are from non Asian countries.
            >most of the characters are not even coming from muttland and not based on "american" myths
            But based on american movies and halloween costumes.
            I'll admit breath of fire was a stretch.

            • 3 weeks ago
              Anonymous

              >Over3/4ths of the characters are from non Asian countries.
              yeah, including spanish who use ninjutsu, Indian who extend their arms endlessly, and Brazilian who emit electricity from their bodies

              >But based on american movies and halloween costumes.
              Well, now you moved the goalpost. Does that mean that American films based on European myths are no longer part of American culture, but part of European culture? You can trace the origin of American culture to Europe, Rome, and Greece, so there is no such thing as American culture, okay?

              • 3 weeks ago
                Anonymous

                >yeah, including spanish who use ninjutsu, Indian who extend their arms endlessly, and Brazilian who emit electricity from their bodies
                And this is supposed to be in opposition to the my comment of "Capcom is a Westaboo developer"?
                Sounds like a westaboo's take on western culture to me man.

              • 3 weeks ago
                Anonymous

                I did not say they did not like western culture and motifs though. I said they used them to create Japanese content as part of Japanese culture. These games were basically intended for Japanese consumers, and therefore were extremely Japanese, even though they drew from foreign cultures. My contention is that this rule no longer applies to Capcom these days. They are now producing games for the West, with the tastes of Western consumers in mind. Their own tastes are being made secondary.

  7. 3 weeks ago
    Anonymous

    fr

  8. 3 weeks ago
    Anonymous

    not sure if troony thread or nintencope thread but get fricked anyway

    • 3 weeks ago
      Anonymous

      That's a man

    • 3 weeks ago
      Anonymous

      butterface

    • 3 weeks ago
      Anonymous

      ugly

      typical "strong" woman whom american seem to like

      • 3 weeks ago
        Anonymous

        >ugly
        Take her ass over the handler any fricking day.

        • 3 weeks ago
          Anonymous

          The existence of something else that is bad does not make what is already bad better, anon-kun

          • 3 weeks ago
            Anonymous

            She's probably the least ugly looking woman in the RE engine anon. It's less the problem of the how the character was designed and more of the problem of the engine itself.

            I did not say they did not like western culture and motifs though. I said they used them to create Japanese content as part of Japanese culture. These games were basically intended for Japanese consumers, and therefore were extremely Japanese, even though they drew from foreign cultures. My contention is that this rule no longer applies to Capcom these days. They are now producing games for the West, with the tastes of Western consumers in mind. Their own tastes are being made secondary.

            They still do. But they have been first and foremost a Westaboo dev. so getting pissy that they got some western sensibilities in their games just tells me you don't pay much attention to Capcom as a whole when westaboo shit is their bread and butter and their Japanese stuff is the exception to their rule.

            • 3 weeks ago
              Anonymous

              >She's probably the least ugly looking woman in the RE engine anon.

            • 3 weeks ago
              Anonymous

              >They still do.
              No.

              >But they have been first and foremost a Westaboo dev.
              If we are to say that anyone whose creations are influenced by Western culture is a westaboo, then literally every Japanese creator is a westaboo. Since literally all JRPGs incorporate Western-derived culture in some way, all JRPG creators should be called westaboo. What you are saying is like saying all Japanese are westaboo because they use the alphabet in their daily lives.

              >so getting pissy that they got some western sensibilities in their games just tells me you don't pay much attention to Capcom as a whole when westaboo shit is their bread and butter and their Japanese stuff is the exception to their rule.

              Again, making a game with Western cultural motifs does not mean making it for Westerners or as part of a foreign culture, just as ninja tutle or the legend of korra are based on Asian motifs but are entirely American in nature. Capcom had been an extremely Japanese company since its birth, and in fact that is why they have become so popular abroad.

  9. 3 weeks ago
    Anonymous

    So your last bait thread failed now you're trying a different tactic

  10. 3 weeks ago
    Anonymous

    I've seen this b***h's face over a hundred different times since last night
    But she isn't even the most attractive girl in the trailer

  11. 3 weeks ago
    Anonymous

    I like having pretty girls in my games, go frick yourself homosexual.

  12. 3 weeks ago
    Anonymous

    I love bimbos so much it's unreal

  13. 3 weeks ago
    Anonymous

    Resident Evil was Capcom's best performing series before Monster Hunter World blew up, not their old anime-like games.

  14. 3 weeks ago
    Anonymous

    I'm pretty sure several japaneze devs have said "if we had this tech back then, we would've used it"
    Realism, even if stylized, has always been something to strive towards when it comes to graphics in both the west and the east.

  15. 3 weeks ago
    Anonymous

    Monster Hunter World is the best selling game in the history of Capcom. Production values, graphical fidelity, and a more realistic art style is a big part of what pushed it into mainstream success. They took World's style and just made the main girls cuter. Huge success IMO.

    • 3 weeks ago
      Anonymous

      >a more realistic art style is a big part of what pushed it into mainstream success.

      genshin and other chinese gacha shits say otherwise

      monhun world surely had some success in the west but that doesnt mean the photo realistic approach of the game was the reason

  16. 3 weeks ago
    Anonymous

    Alma is superior

  17. 3 weeks ago
    Anonymous

    Don't know what you're screeching about but that new weapon smith deserves an impregnation romance route in Monster Hunter Wilds.

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