What are some good JRPGs that would convince someone to get into the genre?

What are some good JRPGs that would convince someone to get into the genre?

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  1. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      redpill me on it

      p2 hitler edition
      so2
      ff4/6/7/8
      seiken densetu 2
      lunar
      phantasy star iv

      I don't know what the abbreviations are for those first two.

  2. 2 years ago
    Anonymous

    p2 hitler edition
    so2
    ff4/6/7/8
    seiken densetu 2
    lunar
    phantasy star iv

    • 2 years ago
      Anonymous

      ff 8 is awful, even ff 7 is more tolerable than this pile of nonsense

  3. 2 years ago
    Anonymous

    Chronotrigger is only good JRPG
    FF8 was the best FF because it was a card game not a JRPG

  4. 2 years ago
    Anonymous

    Certainly not any FF game.

    • 2 years ago
      Anonymous

      You literally cannot name a single flaw in FF7.

      • 2 years ago
        Anonymous

        We can name many. You'll just plug your ears and say they aren't flaws.

      • 2 years ago
        Anonymous

        hasnt aged well and looks like shit

      • 2 years ago
        Anonymous

        The translation of the original PS1 game and the censorship of the remake, just for starters.

      • 2 years ago
        Anonymous

        I can’t get into ff7 because of how many missables there are. The game was also built to sell guides and, because of my raging autism, I have a compulsive need to scour hidden items which reduces enjoyment for me.

      • 2 years ago
        Anonymous

        FF7 has plenty of flaws from its translation to some sketchy worldbuilding to straight up broken game mechanics. Hello magic defense on armor. FF7 is greater than the sum of its parts but please for the love of God don't herald it as a prefect game

        • 2 years ago
          Anonymous

          >Hello magic defense on armor.
          That's a good thing though, because it makes the enemies appear relevant throughout the game.

      • 2 years ago
        Anonymous

        technically*, it's a complete mess on pretty much every possible level, owing to the fact that nobody responsible for mechanical design or code implementation knew what the frick they were doing. even if the gameplay is to remain unaltered, the modern-day rereleases desperately need a codebase which is freed from the technical debt of a win98 release.

        *meant in the literal sense of pertaining to technical elements, not as a figurative word

      • 2 years ago
        Anonymous

        Materia while an interesting system requires far too much grinding and it also keeps much of the more interesting materia for too late in the game, especially the support materia, so you spend much of the game with not much difference in setups.

        • 2 years ago
          Anonymous

          I think you hit the nail on the head. Character roles basically can't exist until after Junon at best. That's a long time for every character to be the same and even after that point there isn't that much difference. There are a lot of options and you can break the game if you know what you're doing. But by the time you get to that point the game is about half over

      • 2 years ago
        Anonymous

        Materia ends up making every character feel the same. Every character can be the magician or tank.

        • 2 years ago
          Anonymous

          They can be. Part of the problem is that the drawbacks aren't enough. Minus two strength and a 2% drop in HP is not enough to dissuade anyone from slapping on a powerful bit of magic at the expense of a negligible amount of physical damage. At the same token in my current game I pumped Barrett full of guard sources and gave him a mastered cover materia. So he can act as the ultimate shield for my Power Soul Tifa who is shitting out 16,000 damage per turn so long as she can maintain low health and death sentence. But Final Fantasy 7 also has a difficulty problem meaning you're not obligated to make class roles either

      • 2 years ago
        Anonymous

        It's too easy.
        Even when I played it recently and triedto recreate traditional FF jobs into each characters (so unable to give all my best Materia to my "main" party), I steamrolled the game

      • 2 years ago
        Anonymous

        Yes, I can. VII is a 10/10 masterpiece. However it has five minor flaws and one major flaw, but all of them are forgivable.

        Graphics: Although I like them and consider them essential for the game to work with its zany parts.

        Navigation: For a first-timer it's difficult to discern where to go. I've seen people on Youtube that have trouble finding Aerith's house much less the harder stuff. I guess the natural glow doesn't attract their attention.

        The characters are interchangeable: I prefer this, since I don't want to be restricted in abilities and I want to bring whomever I want even though I rotate everyone in every RPG anyway, but many want them to be individualized.

        Cinco de Chocobo: It's the third weakest chocobo song in the series after X-2. The other chocobo songs in VII are great.

        Gilgamesh: He's not in it.

        (The major flaw.) It's too easy: As a veteran you must use challenge runs or mods if you want difficulty and none of them feel very natural in VII unlike many other entries.

        In addition to the six, there's also a single content flaw: The one-two punch of Great Glacier and Gaea's Cliff (as a false dramatic final dungeon buildup) is a bit exhausting.

        • 2 years ago
          Anonymous

          >The one-two punch of Great Glacier and Gaea's Cliff
          unplayable without fast forward

        • 2 years ago
          Anonymous

          I ain't no mathematician. But I don't think a game can be perfect 10/10 if it has flaws.

          • 2 years ago
            Anonymous

            It can here. The flaws being forgivable does that. In addition 10/10 in the context of game reviewing does not mean "perfect," but "essential to play."

            Now much more bizarre is that I consider V flawless, not merely virtually flawless, but actually flawless, but I rate it only 9,5/10.

          • 2 years ago
            Anonymous

            perfect =/= masterpiece

      • 2 years ago
        Anonymous

        It's not FFVI.

      • 2 years ago
        Anonymous

        It introduced the series to an audience that gives zero shits about its origins.
        Similar to what RE4 did to Resident Evil.

        But you're right that this isn't as such a fault of the game itself.

  5. 2 years ago
    Anonymous

    Chrono Trigger
    Suikoden II
    Dragon Quest V
    Dragon Quest VIII
    Final Fantasy V

    But it really depends on what they want from an RPG. Some people prefer story, others prefer exploration. I tried to pick ones that balance both and are beginner friendly. And I know people who played those first.

    • 2 years ago
      Anonymous

      what if i prefer... roleplay

      • 2 years ago
        Anonymous

        Video game based RPGs aren't really going to be good. You're just playing a series of set events and character personalities the developer created, whether its one set one or they let you choose between 3-6 different ones. But none of them will ever have total roleplay freedom like a PnP game.

        But if you just want class choices or to pretend you're a badass or to play as a cute girl, then there's a lot of options.

  6. 2 years ago
    Anonymous

    Since JRPGs are basically anime in video game form, probably ask if they like anime. And if they do, ask which ones they like. Then find a JRPG that has similar themes and setting.

    If they don't watch anime, then I'd suggest Chrono or Suikoden as a starting point. Since they're ongoing stories and do the best at portraying anime tropes.

  7. 2 years ago
    Anonymous

    I played a lot of the DQ games this year and I want to play more turn-based RPGs

  8. 2 years ago
    Anonymous

    Ff9 is what gor me into it. Its the best one maybe

  9. 2 years ago
    Anonymous

    nu-rpg gays hate this game but the combat is kino and the effects are really pretty

    • 2 years ago
      Anonymous

      what does it really do differently besides graphics, I haven't heard much about it

      • 2 years ago
        Anonymous

        The presentation is amazing. The combat is easy to understand but it hooks you right on. Weird to explain you how if you havent played a jrpg before.
        Also is one of the last few jrpgs where the music still has SOVL

  10. 2 years ago
    Anonymous

    > watching two friends release nearly a decade of pent-up romantic desire within a single night

    Why in God's name would you do this?

  11. 2 years ago
    Anonymous

    Chrono Trigger if you want something that balances simple fast paced combat with enough quirks to make it complex enough not to lose interest and is also a fairly short adventure with not a lot of grinding or story padding.

    Persona 4 and 5 are another good entry point thats main draw is the mix of typical JRPG dungeon crawler with life sim, although they are a bit more grindy.

    Paper Mario has a more actiony turn based combat that uses quick time events to make it more interesting and keeps you from mashing attack, it also has a bit of puzzle platforming in the overworld.

    Dragon Quest VIII and XI are both pretty basic both in combat and story but there is a certain charm to the worlds despite being rather cliche, can be a bit grindy though.

    A few more quick suggestions
    Golden Sun and Lufia for there puzzles inbetween combat
    Parasite Eve and Vagrant Story both have an interesting real time with pause combat, PE mixes with survival horror while VS is more a straight dungeon crawler.
    Earthbound has a very basic combat but makes up for it with charm and humor.

  12. 2 years ago
    Anonymous

    I've recommended FFVII to like 3 people (2 of them disliked every JRPG game they played) and all three became absolutely obsessed with the game. It's just 3 people, but FFVII is the real deal, dude.

    • 2 years ago
      Anonymous

      To be fair Final Fantasy 7 has a very strong opening. From the second you start the game you're on a daring terrorist attack to blow up a reactor that is endangering the planet somehow. As far as premises go it's a damn good one and it's executed very well because you feel like you did something rather than do busy work before the game starts.

      • 2 years ago
        Anonymous

        A lot of FF games have a similar strong opening. I love the opening of FFIV, VI, VII, VIII and X. But then they fall apart halfway through when the "plot twist" is thrown in. And much of the character/plot development from the start is basically made null. This is why I haven't finished a bunch of FF games. And that's a common thing I hear from others as well. They have played like 10 FF games but never finished any of them.

        • 2 years ago
          Anonymous

          The only plot twist and game that I never go back to is 8. For the record I've gone back to 2 twice even though I think that game is archaic as shit. In the case of seven I actually like the plot twist mainly because of how weak Cloud is at the start of the game actually factors into the story it's trying to tell. Which makes the game better when you start a new save after you've completed it and you realize how many things were off about him from the beginning

        • 2 years ago
          Anonymous

          This tends to be my problem with MOST JRPGs, the opening kicks ass and by the mid-point it really feels like the game meanders.

  13. 2 years ago
    Anonymous

    This game’s ability to hook people who don’t enjoy JRPG gameplay is astounding

    • 2 years ago
      Anonymous

      >mediocre social life gameplay
      >mediocre dungeon gameplay
      >semi-mediocre combat sys.
      That game is a bait

      • 2 years ago
        Anonymous

        Don’t care, it’s fun

      • 2 years ago
        Anonymous

        I would judge it way more harshly (It's one of the two turn based games, that I hate for its gameplay), but he's still correct.

  14. 2 years ago
    Anonymous

    You can't send someone who's uninitiated to FF7. That's going too far back. It looks like shit, its written in Engrish, its brain dead easy and boring. Start with FFX or Persona 3 at least.

    • 2 years ago
      Anonymous

      I feel like Final Fantasy 10 started out super popular. Then it got shit on for a long time. And now it's starting to get some of its popularity back. I've always liked Final Fantasy 10 but I also see myself defending it a lot

    • 2 years ago
      Anonymous

      Someone can play an 'old' JRPG like Chrono Trigger or Dragon Quest V or Suikoden II and like it just fine. FF7 has the problem that it looks and plays dated because of the early 3D designs. And that was a problem when it first came out. People just fell for the marketing in the late 90s, much like Tekken or Tomb Raider.

      So you're right that it's not a good game for a more modern gamer to play. But they can play plenty of older JRPGs and still like them. They just tend to be the 2D games that aged well.

      • 2 years ago
        Anonymous

        Agreed. Suikoden II and Chrono have aged infinitely better. I'd even recommend any of the recent pixel remasters except II, calm down over FF7. Even FFIX looks miles better than FFVII. I get that they wanted to be first to splash these new graphics in people's faces but they really should have spent more time in the lab. People made fun of the huge disparage between the visuals in combat and the overworld even in 1997.

        • 2 years ago
          Anonymous

          >People made fun of the huge disparage between the visuals in combat and the overworld even in 1997.
          Yeah, I was one of those. But we were drowned out by the people going "b-but the FMVs! I'm cumming!" But it was funny to see them then turn around and try to argue FFVIII was worse. Some even argued FFVII had better models and FMVs precisely because they weren't realistic or even "closer to the classic games". Despite them also hating on FFVI. The cope was huge even in the late 90s.

          • 2 years ago
            Anonymous

            >that chibi FMV sequence in Mideel
            You can still smell the time crunch in that one and it looks ridiculous. I thought it was much more effective to utilize 2D anime like Xenogears. They went with CG for the sake of it being new regardless of how bad it looked.

  15. 2 years ago
    Anonymous

    Undertale.

    • 2 years ago
      Anonymous

      God awful bait, Undertale isn’t a JRPG cause it’s actually good

  16. 2 years ago
    Anonymous

    Tales of Symphonia or Tales of the Abyss

  17. 2 years ago
    Anonymous

    if they're a zoomer that can't go without VA, Final Fantasy X
    if they are fine reading, Final Fantasy VII
    if they're a zoomer that can't go without VA and are too ADD for turn-based point them to whichever Tales game post-Symphonia that they like the cover of the best
    For little kids (younger than 8), I would do any Dragon Quest or Pokemon

  18. 2 years ago
    Anonymous

    Any Persona game really.

  19. 2 years ago
    Anonymous

    i've only got into jrpgs properly recently and it was dqxi that got me into them

  20. 2 years ago
    Anonymous

    I am surprised nobody said Legend of Dragoon yet, also Chrono Trigger and Chrono Cross are good. If they care about graphics then FF X or FF XII. If they want a MMO simulator that is 100x better than SAO then get into the original dot hack series from PS2 era

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