What are your honest thoughts on Resident Evil Code Veronica?

What are your honest thoughts on Resident Evil Code Veronica?

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  1. 2 weeks ago
    Anonymous

    The last good RE game

  2. 2 weeks ago
    Anonymous

    Map design is shit, the story is moronic. Decent game

    • 2 weeks ago
      Anonymous

      Also so much ammo and health back tracking is a pain. And your still the tankiess of all the re games

      • 2 weeks ago
        Anonymous

        >Tanky as hell
        >Have enemies that can stunlock you
        Why did they do it bros

  3. 2 weeks ago
    Anonymous

    loved the Dreamcast version when it was released, one of my fav games back then, the move from pre-rendered backgrounds worked well

  4. 2 weeks ago
    Anonymous

    Really fricking boring game with some cool shit in it.

  5. 2 weeks ago
    Anonymous

    Didn't care for it much the first time I played it but years later when I replayed it my opinion of it rose heavily. Have no idea why but it's easily the second or third best classic style RE for me now, better than 3 and 0 that's for sure.

  6. 2 weeks ago
    Anonymous

    A great game that was tarnished by a Sony smear campaign against the Dreamcast. By the time it came out on other, lesser platforms, the damage was done. The record will never be corrected, despite being built on a foundation of bullshit. Many, many such cases in gaming.

  7. 2 weeks ago
    Anonymous

    Press X to climb stairs

  8. 2 weeks ago
    Anonymous

    Pros:
    >smoothest controls of any classic RE
    >knife is actually good
    >good music
    >some of the puzzles are decent
    >Wesker sicking hunters on you is cool
    >it's not RE0
    Cons:
    >garbage plot that tainted the franchise permanently and determined its direction from then on
    >Steve
    >tedious bosses
    >new enemy types are annoying
    >real-time backgrounds aren't as soulful as pre-rendered backgrounds
    >bland character designs
    >backtracking is too long
    >poorly executed character switching gimmick where you switch at random and can get fricked over
    >that one fire extinguisher puzzle

    Worse than the PS1 trilogy, better than RE0.

  9. 2 weeks ago
    Anonymous

    Censored PG-13 Resident Evil. There's really nothing in it that calls for an M rating. I think it was purely a marketing decision because it would have been embarrassing to release a T rated RE title.

    • 2 weeks ago
      Anonymous

      >external esrb entity decision
      >marketing from capcom

  10. 2 weeks ago
    Anonymous

    >PS2

    I always thought it was a PS3 game?

  11. 2 weeks ago
    Anonymous

    You know I never actually beat this one I think I'll do that now. Thanks OP

  12. 2 weeks ago
    Anonymous

    Probably the game that revealed to me in retrospect that Resident Evil is fundementally shit, even when it's at its best.

    Because it is essentially the ultimate Resident Evil game, and it still sucks to play. It could have been burnout. But I don't actually think any of these games are well designed fundementally, and nobody can ever actually describe why the game is badly designed without some vague appeal to "bad level design". When I criticize the level design in RE2 second half, RE3, and RE2R. I very specifically highlight what the kind of problems the level design results in that aren't just my feelings of "I didn't like backtracking".

    Anyway yeah. I barely remember code Veronica enough. If I had to highlight it's core problem. it's that it's a more "complicated" game than it needs to be, and that kind of "overcomplication" reveals how truly shallow the resi formula is. It's similar to the principle that padding or bloat, implies a weak core gameplay. That's all I'll say unless somebody wants SPECIFIC elaborations and I mean one that actually matters

    • 2 weeks ago
      Anonymous

      It's absolutely not the ultimate Resident Evil game, you just have shit taste.
      Wait you're that guy aren't you? Frick off.

    • 2 weeks ago
      Anonymous

      My main problem with the maps in CV is that you never have a cool, sort of circular area you progressively unlock like the mansion or RPD. The entire game is like the second half of those games where it's just linear corridors with key items located at dead ends that you have to go back across the map to use in another dead end to unlock the next linear corridor.

      • 2 weeks ago
        Anonymous

        >The entire game is like the second half of those games where it's just linear corridors with key items located at dead ends that you have to go back across the map to use in another dead end to unlock the next linear corridor.

        This, I kind of agree with. This is actually an almost perfect way to put it. Although I wouldn't call it nearly as linear as typical RE game second halfs but yeah, this is closest to how it feels to me. It just feels like exhaustive "Item A to Door A" across long distances, but it doesn't feel like you're connecting any dots, it's moreso feels like finishing off a checklist of things which IS how the latter half of many classic RE games feels like more than any mental mapping.

      • 2 weeks ago
        Anonymous

        >The entire game is like the second half of those games where it's just linear corridors with key items located at dead ends that you have to go back across the map to use in another dead end to unlock the next linear corridor.

        This, I kind of agree with. This is actually an almost perfect way to put it. Although I wouldn't call it nearly as linear as typical RE game second halfs but yeah, this is closest to how it feels to me. It just feels like exhaustive "Item A to Door A" across long distances, but it doesn't feel like you're connecting any dots, it's moreso feels like finishing off a checklist of things which IS how the latter half of many classic RE games feels like more than any mental mapping.

        This is really frustrating because you'd think by the 4th major release they would have had map design down to a science. 3 suffers from the same problem too but I guess it doesn't feel quite as bad because there are cool set pieces like an exploding gas station and Nemesis shooting rockets at a horde of zombies at the end of each path.

        • 2 weeks ago
          Anonymous

          Series is a fluke, and has more bad game design features than good. Capcom is just lucky that it's heavily a sum of its parts type of series, so they get away with shit like the puzzles genuinely being braindead garbage, and combat being shit, and resource management just being prior knowledge trial and error shit, and ink ribbons just being a patience test which isn't even that effective half the time because I can't remember a time in a resident evil game where I had to worry about saving.

          It's just a shitty tedious series that has somehow yet to evolve in the most obvious way ever of just combining RE4 and REmake level design. The fact that RE2R still had such level design doesn't give me hope. It was obviously a fluke of the first 2 games.

  13. 2 weeks ago
    Anonymous

    >character swapping can frick you over if you don't know when it happens and you hold too many weapons
    >iirc if you miss the extinguisher you can't get the magnum
    >the Steve fight
    nice, epic, I like it, upvoted (it's shit and I only played it once only for seeing what the fuss was about)

  14. 2 weeks ago
    Anonymous

    respawning enemies hurt it when you're wandering around wondering what to do. It's not a problem once you have a path figured out but your first couple of runs are just frustrating

    • 2 weeks ago
      Anonymous

      The infinitely respawning poison moths are possibly the stupidest fricking idea in the entire series.

  15. 2 weeks ago
    Anonymous

    One of the reasons I bought a Dreamcast back in the day and I really liked the game. It hasn't aged well for me not sure what I was thinking back then.

    • 2 weeks ago
      Anonymous

      Personally, I was more forgiving of its flaws when it was wowing me with the amazing power of Dreamcast at age 17.

  16. 2 weeks ago
    Anonymous

    0 and CV are trash

  17. 2 weeks ago
    Anonymous

    Please deposit any metallic item you have in the security box

  18. 2 weeks ago
    Anonymous

    I'm trying to play Outbreak right now but I fricking hate the virus gauge.

    • 2 weeks ago
      Anonymous

      By yourself? I never felt like it was a huge deal on the lower difficulties considering how loaded you can end up with healing items or just playing George. A few years ago I replayed the series by myself and found I still had enough time to read all the notes in each scenario. Well more so with Outbreak, File 2 felt more hostile to stopping and looking at things.

      • 2 weeks ago
        Anonymous

        I just hate timers in games for the most part

  19. 2 weeks ago
    Anonymous

    Boring. Goes on for too long.

  20. 2 weeks ago
    Anonymous

    Contrary to popular belief, this game was the point when Resident Evil became anime, not RE4.

  21. 2 weeks ago
    Anonymous

    I like it I made it to the Ashford mansion and just set it down and started playing something else, I didn't mean to drop it and still mean to come back to it but just never did. Can someone give me a qrd on how not to brick my playthrough because I heard that was a thing since I'll probably start a new game over soon

    • 2 weeks ago
      Anonymous

      The game doesn't like to give healing items so it's always better to kill an enemy.

      If I told you when the point of no-returns are it would spoil the game lol.

      • 2 weeks ago
        Anonymous

        OK I got you, I'll save scum enough healing items at all times and hope I don't get fricked. thanks

  22. 2 weeks ago
    Anonymous

    Not very good. Should've ended the series with Nemesis, easily the best game from this franchise.

  23. 2 weeks ago
    Anonymous

    I got filtered by bandersnatchers so it gets a 2/5 from me, dawg.

  24. 2 weeks ago
    Anonymous

    Absolute garbage game. The only thing about it that isn't complete shit are the in-engine cutscenes, which are really well motion captured and the face animations are very impressive. Not necessarily the lip-syncing itself, just the facial expressions.

  25. 2 weeks ago
    Anonymous

    I wonder if Wesker and Chris are in the game?

  26. 2 weeks ago
    Anonymous

    >that spoiler box art
    Gee, I wonder who the surprise villain of this video game will be. Why do game companies do this?

    • 2 weeks ago
      Anonymous

      The original (without the X) didn't have matrix cat eyes Wesker on the cover.

  27. 2 weeks ago
    Anonymous

    Absolute garbage.
    One of the worst RE games ever made, and the worst ""classic"" type RE game.
    All the gays praising it as "true RE3" are lunatics.

    CV and Zero are the two games I always instruct newbies to SKIP.

    • 2 weeks ago
      Anonymous

      I think CV is worth experiencing once.
      Zero has no value besides Cowgirl Rebecca.

  28. 2 weeks ago
    Anonymous

    It's pretty bad unfortunately
    Biggest offender is its atmosphere. It feels so flat in comparison to 1-3 and 0
    And it's not just due to real-time backgrounds because I'd rank Dino Crisis 1 at the tip top atmospherically. It's an amalgamation of the story being impossibly moronic, the real-time backgrounds not being as detailed, and exploration being more akin to just retreading old paths as opposed to grasping a labyrinthine environment
    I also feel like I remember the camera angles were nauseatingly close a lot of the time time but I don't know if that's really accurate

  29. 2 weeks ago
    Anonymous

    Wait I thought it was a Dreamcast only release?

    • 2 weeks ago
      Anonymous

      nah, they released it on PS2 as code veronica X. No idea about version differences but pretty sure there was something added

  30. 2 weeks ago
    Anonymous

    Playing through it for the first time, having a blast so far. It seems I enjoy it even more than all the previous ones, but I guess I need to finish it and compare retrospectively to say for sure.

  31. 2 weeks ago
    Anonymous

    The Ashford twins are the best characters in the franchise.

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