What do you like about JRPGs?

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  1. 4 weeks ago
    Anonymous

    game mechanics

  2. 4 weeks ago
    Anonymous

    gameplay, exploration, world design, story, characters, menus, configuring builds

    • 4 weeks ago
      Anonymous

      Oh yeah menus are fricking huge, didn't even think of that. I think of RPGs like an operating system unto themselves. And for whatever reason JRPGs do menuing way better.

      • 4 weeks ago
        Anonymous

        Yeah that's hard to explain. It feels fulfilling and relaxing for some reason.

  3. 4 weeks ago
    Anonymous

    Nice worlds, atmosphere, music.
    That's it really.

  4. 4 weeks ago
    Anonymous

    Killing monsters and numbers go up

  5. 4 weeks ago
    Anonymous

    RPGs are fun when you aren't playing them.
    With something like Metal Slug it's really fun while you're sitting there playing it, I would say much moreso than any JRPG.
    But I don't even need to be playing an RPG to be having fun with it. I can be washing dishes or folding my laundry and design a new Garment Grid for my FFX-2 playthrough or plan out a new deck for one of the Yu-Gi-Oh games.
    Every day at my job I spend hours doing dull repetitive tasks while having fun coming up with new strategies for my current RPGs. If I played Metal Slug at work I would get fired.
    And even though JRPGs lack the intensity of a great arcadey action game, sometimes you're kinda in the mood to just relax. I play a lot of JRPGs right after I get home from work, or right before I go to bed.

    Then on top of that, they have amazingly sexy bombshell babes in them. What's not to like?

    • 4 weeks ago
      Anonymous

      That's interesting. You play them when you aren't playing them, or at least they entertain you when you aren't playing them. That's good Anon.
      There are a few other kinds of game where that has happened for me as well but I've never really thought about it before.

      • 4 weeks ago
        Anonymous

        NTA but planning in RPG is what makes the whole thing so much fun. Like scratching your brain around a strategy for a boss you're struck in, figuring out a part of the system you just unblocked and understanding how to helps to advance mechanically in the game, trying to work your way through a puzzle in a quest, that short of thing. You can't do that kind of stuff in action games (until you replay them, that is) but in RPG it just cames naturally when you're playing them but "not really playing them".

        • 4 weeks ago
          Anonymous

          There's one really tough optional boss in Sengoku Rance that I was stuck on for five months. My first attempt was in June of 2015 and I finally beat it in October.
          I'm sure to a non-RPG player that sounds like it would be horribly frustrating and awful, but it was awesome! Every day I got closer to a solution inch by inch, figuring out how to mitigate an attack or squeeze out a vital extra drop of damage. I made pages and pages of notes and planned out every step of the 100+ turn long boss fight. A lot of them were originally written on napkins and the backs of receipts because I thought about it everywhere I went.
          When I finally cracked the code and won, all on my own, I felt smarter than I ever had before or have since. I was walking around a smile you couldn't wipe off my face for at least a week.
          That one really hard boss fight was a whole adventure, just by itself. And it was a story where I, me, the player, the guy sitting in the chair with his hand on the mouse, was the genius strategist hero that saved the day against impossible odds.
          THAT's why I love JRPGs so much.

          • 4 weeks ago
            Anonymous

            props to you for not just looking up a guide or whatever. Which boss was it? The snake?

  6. 4 weeks ago
    Anonymous

    Turn based combat.
    Edgy cool stories.
    Unique environments.
    Summons.

    For me the genre peaked with FFX and the last one I actually enjoyed was either Lost Odyssey or Blue Dragon.

    • 4 weeks ago
      Anonymous

      I hope you mean those were the most recently released games you've enjoyed, rather than you haven't enjoyed any JRPGs in the last decade, because there's plenty of quality RPGs to play through from 3rd gen to 6th gen.

  7. 4 weeks ago
    Anonymous

    fun things are fun

  8. 4 weeks ago
    Anonymous

    Mostly because of the puzzles. When there aren't puzzles it's just a long battle simulator and I probably drop it. Secondarily, equipment upgrade customization. Story can be fine but if it's only story and the mechanisms have nothing to do with it, that smells funny to me.

  9. 4 weeks ago
    Anonymous

    I don’t really but that game is goat.

  10. 4 weeks ago
    Anonymous

    i only like 2d ones or primitive 3d games like wild arms or ff7. i only played them on nes, snes, and ps1. i probably never wouldve gotten into them if it werent for my brother buying them. i stopped playing them when the PS2 era hit. the suspension of disbelief was gone with full 3d and voice acting and entered cringe territory. i just like replaying the old ones. i have no interest in playing new ones anymore

  11. 4 weeks ago
    Anonymous

    cool story
    cool music
    chill gameplay

  12. 4 weeks ago
    Anonymous

    Big Fat Anime Tiddies

  13. 4 weeks ago
    Anonymous

    Decision making
    Boss fights
    Music
    Character builds
    Stories

  14. 4 weeks ago
    Anonymous

    I like them but they really have to have something good outside of the gameplay for me to enjoy it. Whether its a good story, an interesting world, good characters, cool set pieces, anything really. With very few exceptions, I cannot stand JRPGs that are just about the gameplay or offer only a really sparse story. This is why I hate Dragon Quest theres nothing to it, no story, no characters, the most basic turn based combat, the same enemies and setting every time, I just can't do it.

    Don't get me wrong JRPG gameplay can be fun but it is never the reason I come out of the other end of one thinking it was excellent.

  15. 4 weeks ago
    Anonymous

    pressing the same button over and over again to win

    • 4 weeks ago
      Anonymous

      t. never played a Shin Megami Tensei game

      • 4 weeks ago
        Anonymous

        >not a dweeb & never will
        i thought jackbros was adorable though

      • 4 weeks ago
        Anonymous

        >Figure out elemental weakness
        >use it to get free turns and kill the enemy in 1-2 turns without taking damage

        Wow truly revolutionary. I may have only played every smt game made since nocturne so I can't say for certain how the older games ran but this is basically how every rpg by megaten goes.

        • 4 weeks ago
          Anonymous

          >only played every smt game made since nocturne
          lol there was no press turn before that; the 8/16-bit games are traditional 1st person RPGs with esoteric battle mechanics.

    • 4 weeks ago
      Anonymous

      ayy, I love pressing mouse1 in a shooter to win

  16. 4 weeks ago
    Anonymous

    I actually enjoy the grind in a jrpg. Most people hate grinding for levels or money, but it's completely comfy to me. I particularly like job system games where you can crosstrain abilities. Not actually retro, but I just finished octopath 2 and thought it was great.

    • 4 weeks ago
      Anonymous

      Octopath is literally retro. What it's not is vintage.

      • 4 weeks ago
        Anonymous

        Works for me...I lump it in with all the games of the era anyway. I was just trying to jump in front of the inevitable "So 2023 is retro now?" snark

  17. 4 weeks ago
    Anonymous

    I like when the gameplay is well balanced to the point that you have to watch for your every move in combat, and that random encounters wear you down little by little, forcing the player to manage his ressources properly, to remember enemies, their behaviour and HP to prioritize targets and use the right move at the right time. If you've never had to backtrack to town in the middle of a dungeon to heal, then the gameplay is probably not interesting.
    Build customization is a plus but not mandatory.

    Of course you also have to add soulful graphics and musics on top of that and an interesting, engaging world.

    People who complain JRPGs have no challenge by definition probably only played Final Fantasy. Even just the Dragon Quest series is infinitely more interesting gameplay wise than the FF because at least it managed to keep that gameplay spirit going up to DQ8 on PS2; while in the case of FF, only 1/2/3 have that interesting gameplay.

    • 4 weeks ago
      Anonymous

      >while in the case of FF, only 1/2/3 have that interesting gameplay.
      It's kinda mindblowing that FF1 solved the problem of "mash attack to win" all the way back then by aking queued-up attacks whiff if the target was already defeated by another attack this turn, only for the series to drop such an elegant and thoughtful mechanic soon afterwards.

  18. 4 weeks ago
    Anonymous

    I used to like them for their stories. For a long time jrpgs were the only games that had more than bare bones plot. This changed as games developed and isn't really the case now.

    I also liked them because they were like a board game. There is stategy involved and for whatever reason I liked it.

    Many modern jrpgs are too easy mechanically. If your games boils down to "spam the highest damage attack" then it isn't really worth a frick to me. I also don't like stuff like the disgaea series where the entire point is just to grind to get big number and cheese the game.

    These days I like the idea of a jrpg more than I do the actual games themselves. I've played hundreds of them over the years and I've probably just seen everything the genre has to offer without something game changing that I doubt will happen.

  19. 4 weeks ago
    Anonymous

    anime plots with level progression

  20. 4 weeks ago
    Anonymous

    Unironically, being invested in the story. The gameplay us secondary.

    • 4 weeks ago
      Anonymous

      boo hiss

  21. 4 weeks ago
    Anonymous

    JRPGs sucks i dont like grinding for a offline game only Pokemon is good for the autismo to play multiplayer with others

  22. 4 weeks ago
    Anonymous

    Action games are too fast so I prefer slow games that I can finish easily. Also the story or some shit.

    • 4 weeks ago
      Anonymous

      Why do people think that enjoying jrpgs and actions games are mutually exclusive? Is it autism?

      • 4 weeks ago
        Anonymous

        probably,i can probably find at least one game i would enjoy in all subgenre of games even those im not fond of.

  23. 4 weeks ago
    Anonymous

    Not the story, they're as convoluted & meaningless as Tekken or Mortal Kombat, lmfao. JRPGs are just easy, comfy grindfests with no brain power involved. Sometimes, long easy games with slow build is what you need as a break from the fast paced, high octane chaos.

  24. 4 weeks ago
    Anonymous

    I like action rpgs and theres only a handful of jrpgs that i can think of that are. I only like a few turn based rpgs

  25. 4 weeks ago
    Anonymous

    The backgrounds. They're essentialy adventure games for stupid people.

  26. 4 weeks ago
    sage

    4 homies In A Row

    • 4 weeks ago
      Anonymous
  27. 4 weeks ago
    Anonymous

    I like the gameplay and the story/characters. A lot of people say the games are easy and then say they hate having to grind. I don't think JRPGs are the most challenging genre but I think they can give you a bit of a challenge if you don't grind. Grinding is basically a way to turn the difficulty down.

  28. 4 weeks ago
    Anonymous

    >long games that hopefully allow me to get fully invested in a story and characters
    >opportunities to chill with my in-game buddies when I'm not killing God or something
    >weird math
    >hidden math
    >even when the games are bad they're usually not boring

    Honestly, the worst thing a JRPG can be for me is bland. I'll play a 6.5/10 JRPG that's uneven with wild pacing, bizarre mechanics, and baffling design choices and I'll enjoy thinking and talking about that weird motherfricker for ages.

  29. 4 weeks ago
    Anonymous

    cant lay down and lazily hold a controller with one hand and play a CRPG
    can with JRPGs

    if you go back to the beginning, the dragon quest guys were literally just trying to simplify the western CRPG games they liked playing, but knew were way too autistic for mass market appeal, like wizardry and ultima
    it ended up coming out all fricking weird, cuz japan, but it worked pretty well
    if you wanna just sit down and play any random jarpig, you can
    thats not something that can be said for most CRPGs

  30. 4 weeks ago
    Anonymous

    >jrpggays just want to do something brainless like tiktok zoomers
    embarrasing

    • 4 weeks ago
      Anonymous

      Just like you posting crap like that.

      • 4 weeks ago
        Anonymous

        true
        bro couldve been a whole lvl higher by now
        or bought a new sword

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