Same but 5k hours for me and that's only steam hours (doesn't include beta hours and the FUCK LOAD of time spent outside of game such as making your own builds--when people actually did this, oh and your own item filter). Quit during Delirium but the writing was on the wall for 2+ years prior anyway. Soulless shit. PoE 2 will probably be a joke either soon or later--at best, same fate as PoE 1 (good at first then trash over time)
According to websites that can track (?) this, about 4.4k hours in LoL (back when it was good--beta/release and first few seasons. I quit it so, so long ago). 1k in DotA. Probably another 1k in EVE online. And ~4k in WoWS (borderline about to quit, reaching breaking point)
live service style shit?
wow
single player games i played and didnt finish?
quit both ds3 and tw3 approx 80% in each, only finished them like 5 years later
Oldschool Runescape. Got multiple 99s, did all the quests, tons of random side content, grinded to membership from F2P. Instantly lost interest at Tz-Tok-Jad and other bossing, it's like the game suddenly decided it wanted to be taken seriously despite being a casual idle game. Admittedly, Tz-Tok-Jad isn't that hard and I could have beaten him, but the realization that the only content left is more Tz-Tok-Jad-esque bullshit made me realize I had basically beaten the idle portion of the game, which is the only part I enjoyed.
Bossing for hours and hours is the only thing zoomoids even do in OSRS. And they claim it's fun working a gold farmer shift for 12 hours killing Zulrah.
Ever since skilling died the game just isn't fun. Money sink skills are the only thing people care about.
There are games out there that make you use skil right off the bat. You would really have to be fucking retarded to play runescape for hundreds of hours waiting for the "skill" portions.
Effort is antithetical to Runescape. It's essentially and point and click adventure game with a chatroom. It's the entire reason RS3 died - it took itself seriously and killed the spirit of the game. OSRS is on the exact same path. Jagex doubling down on the broken tick prayer interaction is probably one of the worst things they've ever done.
>Jagex doubling down on the broken tick prayer interaction is probably one of the worst things they've ever done.
they deserve to get their shit pushed in for this at every level. committing to upholding an engine glitch or error as an actual game feature is the easiest way to accumulate tech-debt and sink your project to the bottom of the digital ocean.
I quit years ago because of jagex constant attempts at subverting the polling system (integrity change) while blatant willful ignorance of actually balancing the game (Rev caves, money snake, blowpipe) along with their blatant political pandering but when I saw the recent boss fights where you need to constantly flick prayers my eyes just haze over.
It's the ultimate bait and switch. Imagine playing a game for hundreds of even thousands of hours, and then at a certain point it decides that it is no longer an FPS, it's now an RTS instead. Or vice versa. It's surreal.
yeah i agree the entire appeal of runescape is that it's low effort and its like that for thousands of hours but then all of a sudden at the end it wants to be this high apm game despite not being that in the slightest beforehand
the best way to quit runescape is to do high end bossing for a day and see how the game just originally was not designed to be like this at all and feels so awkward and shit to play
I casually do some bossing for maybe an hour in a day at most. I spend most of my time goofing around getting collection logs from niche side content.
Some bossing is pretty reclined and I rather enjoy the change of pace but the learning process is horrid. PKing is in a similar boat only with people that are trying to cheat as much as they can get away with. It's all about understanding where you draw the line in the end. I also don't have anything that scratches the itch to replace it with.
I have 4,321.4 hours in Garry's Mod.
On my main account alone.
For a time, this account was banned by Garry himself when he added an anticheat that nobody liked, so I racked up another 2,500 hours on another account.
I have probably close to 8,000 across all of my accounts. Some of it is consecutive, some of it is not. And if I could go back in time, I'd beat the shit out of myself for playing it for more than 1 hour.
I certainly don't regret my time in gmod for the most part, but I do regret the ~350 hours in DarkRP servers, primarily DivinityRP
80% of the gameplay consisted of walking around or grinding money waiting for something interesting to happen, another 15% was a really slow, awkward, rules-heavy deathmatch with shoddily-coded SWEPs and shit netcode, and the last 5% were the genuinely entertaining occasions that kept you coming back trying to experience another one. Even after establishing a friends circle, you can't really do anything interesting together lest you accidentally break rule #97 subsection C: "Gangs aren't allowed to have money printers in their bases on Wednesdays between 0800 and 1700 EST unless the gang boss's player is wearing a polo shirt IRL" and catch the banhammer. DivinityRP was by far the best DarkRP server there was, mind you, but fundamentally it was still DarkRP. I genuinely have no clue what teenage me was thinking, the whole thing reminds me of the B.F. Skinner experiment where he got a pigeon to peck a button thousands of time because it would occasionally dispense a treat pellet.
You eventually run out of shit to do in every game, don't mean I didn't wanna farm up some of my less used classes for a wee bit longer. Oh well, it's probably for the better before that gay kraut bans me from the online portion for Hispanicy words.
Same, 10k hours, probably around 3K skins, got all the prestige at the time, got perma ban, created another account and keep giving money to Riot, although only battle pass unless a skin for my mains came out. In total i've waste 10 years of my life in this game, 9 accounts, all of this to still be silver because I tilt way too fast
WoW. I started in vanilla and quit in early cata when I realized all the soul of old blizz was gone. Seeing how things only trended down from there, I don't regret it at all.
Dwarf Fortress, thousands and thousands of hours from 0.31 onward. Dozens of long term fortresses, stupid mega projects, even a considerable amount of adventure mode, just a whole lot of Dwarf Fortress.
The game has gotten so much worse since DF2014, it took the complete wrong direction in development. Feature bloat without ever fixing anything, and now the godforsaken 50.0x update just finished it off.
This idea that we need some epic legendary world gen to go along with every fort is retarded. Especially when they are all the same anyway.
Rimworld is so much better as a game it isn't even funny, and it's finished, and with some expansions, and better mods.
>[Dwarf Fortress] has gotten so much worse since
It's a pattern that keeps repeating.
2D DF, aka "Boat Murdered" had a very clear and game style progression of Start Fort - Cliff - River - Chasm - Lava - Demons - Adamantine - Game Over - New Fort. The cave river had genuine floods, mud would dry up in winter, the chasm would become 'nuked' if you poured lava into it, the magma river required steel production to cross, the demon pits and adamantine were there just as a trap to end your fortress, or kill your miners in punishment for disobedience, or force you to perform regicide.
The earliest 3D DF removed practically EVERYTHING game-related to the "map-oriented feature progression" and made it an unbearable ESP-level chance of finding a map feature, because of how map generation was changed; that map features only occupied very specific sub-region locations of the world tile. (48x48 gameplay tiles = 1 region tile. 16x16 region tiles = 1 world map tile.) and if you wanted *every* feature you had to butt fuck your CPU on a 16x16 map (768x768 tiles... in 3D with 20+ vertical tiles... and hundreds and hundreds of dwarves using A* pathing) which would actually crash out because DF's executable was not aware of memory beyond 4-8 gigs... The greatest loss here was that monsters could no longer attack through a water well, because you knew exactly where it would be drawing water from... and monsters couldn't climb freely.
Then the cavern update nuked all the old map features for good and replaced the somewhat interesting tube-style cave river with static pools.
For years and years.
And dynamic cave rivers still don't fucking exist... Oh, but tiles do, though!
>Game that requires lots of playing to just gitgud and heavily skill based
Compared to most of the other stuff posted this one hits hardest because it's an actual skillset you won't use in any other game you have to practice and master.
since wc3 days, + Dota2 I wasted at least 10k hours, hard to say since the wc3 hours werent recorded.. but my two steam accounts together have 7k.
What a waste. Once in a while the urge to reinstall creeps back
>2,400 in Warframe
I don't regret it, the early days were awesome.
They tried to make the game more mobile by removing interesting aspects to the gameplay by removing stamina, and wall running is just wall hopping now. It feels way too floaty and less ninja-like. Then they proceed to ruin the game with content islands and the riven buff/nerf bullshit metagame. One positive addition was the fact they added a storyline to a F2P game. It had some interesting gameplay mechanics, I guess. I wouldn't recommend people to play this nowadays.
With a similar amount of time, I recommend people to play Warframe for the story parts and then stop playing once they finish them. It's what I do now. I did Duviri and everything I needed to catch up on, and now I'm going to wait another year.
Warframe went to shit when the only words DE knew how to say anymore were "Railjack" for the longest time. That and their endless triggering about pronouns on frames, and corrupt mods/admins. Fucking LEAFS. Those women stripped the soul out of those fat beared fucks.
I dont really understand the point. If one has spent thousands or even multiple hundreds of hours on a game, why would you see that as abandoning it? I have spent around 2500 hours in TF2 and I will never touch it again, it was good at some point, now it sucks. I played probably 800 hours of Titan Quest (in 15 years of playing that game) and I dont really think I will play that any more
I spent 250 hours on Noita and I dont feel like playing it anymore
I plan to spend around 200-300 hours on the next Monster Hunter title.
I never play AAA slop, I bought Elden Ring but never played that and it taught me the lesson that AAA games arent for me and never were. I dont consider Monhun AAA, maybe I'm wrong. I play games a lot, then stop playing them, obviously multiplayer games with a high skill ceiling will drag you in a lot more. Nothing will ever top TF2 in terms of hours played. The game is still good at its core but they ruined it over the years.
Smite and Pokemon Unite. Left both for mostly the same reason. They started catering way harder to the esport scene that I didn’t really care about. Pokemon unite had the added problem of nearly every release being a broken mess. Every match turned into slamming your head against the new OP cuntmon with a pocket Comfey and pray that one or more of your teammates don’t go AFK. Two weeks of Mewtwo and I was finally ready to drop it after two years of playing almost daily. I think I’m finally burned out off MOBAs
I probably put a couple thousand hours into Starcraft 2 over 7 years (played since launch) before I slowly started getting bored of it and playing less and less until I completely dropped it.
Skyrim. I had a close-to-200 hours character with the intent of doing everything I could. After collecting almost every Daedric artifact and becoming head of all factions I went into Bleak Falls Barrow, collected the golden claw and Dragonstone, then simply dropped the game in favor of Deus Ex: Mankind Divided. Finished DXMD now I go back to Skyrim and start YET another character. I never seem to learn.
Divinity: Original Sin 2. I think I quit at the beginning of the final chapter, but I'm not sure. I thought the game was almost over multiple times, but it just keeps going. I liked it for a while, but it's way longer than it needs to be.
Also, TF2 and Overwatch. TF2 just got old, and OW is dogshit.
Elder Scrolls Online >was never into mmo’s >got a ps4 in 2014 >nothing to play so decided to tried eso with 2 mates >would play pvp everyday just to test new builds, sets, weapons etc, and had so much fun doing it >played nothing else for 2 years >randomly decide to play some games I missed >couldn’t return to eso after that because the meta had changed completely and its just a pain to even find something between multiple characters
I havent played it since 2017 and I still see the same people I befriended in 2014 in my friendslist play it. Don’t they ever get bored with it?
i feel this. played ESO beta, wasn't hard sold, played Fallout 4, realized ESO had actually surpassed Bethesda's capacity for gameplay and storytelling.
unique and fun MMO but their volatile balancing and subscription/cash shop shenanigans really takes the piss out of it
Damn near every rpg. I level to the point of being god near the last leg of the game, all the sidequests, etc. but never finish the main quest or final boss. I watch the ending on YouTube and move on to the next game.
World of Warcraft.
My /played time got into 4 literal years. That's insane to me, and it's one of those things I wish I hadn't known.
GTA Online at 2,500 hours.
And now I'm rapidly hitting an obscene mark in Tower Unite. I just started playing in June and I hit the 700 hour mark this weekend. FUCK, man.
World of Warcraft.
Played it a week after the original came out and dropped it before right Cataclysm dropped.
I wasted way too much of my life playing that game.
>World of Warcraft
Including virtually every private server released. I'm still having fun.
Lots of fun.
Death Stranding. Once they introduced the bandit group that would target you and knock your deliveries over I dropped it. I wasn't about to keep losing the cargo just to figure out how the AI worked. Fuck that bullshit game.
>Join game >My team is full of T3 tanks. >The other team is mostly T3's with one T5. >T5 kills my entire team. >Lose
The core mechanics were so good, but the blatantly unbalanced teams killed it for me. Tiers served no purpose besides creating an artificial grind that could be monetized.
i had like 4k hours in warframe when i stopped playing a few years ago
i picked up destiny 2 not long after and put 1.8k hours into that
havent played a grindan game in close to 2 years, i escaped and so can you
I've always gotten bored with games after three weeks max and been gaming for 30+ years. Don't know how people play cod, fortnite, cs, WoW etc for so fucking long. I'll replay shit like shinobi 3 every few years but it's not a significant amount if time added up.
>Still got mini diablo pets so account might be worth selling, I dunno.
bro if youre still here, sell immediately, they have been re-releasing old fomo shit and if they do it to your stuff the value will TANK.
I'm on the brink of quitting Granblue, game hasn't been fun for a while
I'll probably hold on until 10th anni though and then that'll keep me in for another year or two and then I'll come up with some other excuse I can't quit
Not time but I paid for Overwatch 1 twice.
One was the goodest goy collector edition with the shitty soldier statue and the other was to smurf. I also paid for loot boxes a few times.
Only played it for 700 hours before dropping it before that ginger bitch killed it, was funny watching it burn from the sidelines. Sucks about the money though. And the product I paid for.
World of Warcraft.
Played it a week after the original came out and dropped it before right Cataclysm dropped.
I wasted way too much of my life playing that game.
Not going back, I'm good. Most of the people I know either quit, died, or moved on to their real lives. A few are playing in that free server but starting from scratch sounds super fucking retarded.
The best time for ffxi was abyssea because you could actually progress and beat shit with just 6 people instead of requiring 18mans every day. If you had a static group of friends you could all get shit done in a timely manner, as well as once some people got empy weapons and the right atmas, it was even easier.
Old ffxi was fun, yes, but "casual" is far from what the game turned into, it just respected your time a little more instead of setting you back 4 hours in xp because your dipshit thief accidently aggroed 1 extra mob while the whm was afk or whatever bullshit happened to you in dynamis due to "lot the money, most important, its okay if you all wipe as long as i get my currency!"
WoW private servers, specifically the older expansions. It took me like 3 years to switch to Tauri and find a guild that wasn't full of polish poopsockers with their heads in the clouds
Over 2000 hours in Red Dead Online. I like westerns and I thought it was going to be at least half as well supported as GTA:O.
I didn't abandon it, Rockstar did.
13k hours in eso. played almost nothing but it for the past 3 years. made a lot of friends and had a lot of fun and now I've barely played it in the past month and can't find any game to enjoy
I have just over 1.3k hours in Unturned, starting from 2.0. It really is one of the best multiplayer games ever, but as I got into my late teens the game lost it's luster and I moved on to other things. I also spent an ungodly amount of time in the level editor making subpar maps that got maybe 100 downloads on the steam workshop
You and me. Was there in the entire prime time. Fuckin' trying to sell my founder's account, too. Has an assload of views and watchers on eGay but still no buyer.
Most of all, I miss the big autists, the strats they made and just going fast with them. Pre-nerf Trinity murdering everything with self-damage Castana, pre-nerf Trinity Toxic damage Glaive to the foot for 99% damage reduction... arguing if Dual Zoren are the best for zooming around or if Ceramic Dagger is better...
But is is better this way.
If I could refund half the hours I spent in LoL, Warframe and CSGO and used them for literally anything else, I would have been a happier man. What a dumb retard I was for playing these pathetic and pointless games that were feeding me anger and I was getting addicted to it...
CS:GO -- 2000+ hours
Fell for the competitive meme a few times, friend tried to get me back into it, ended up playing arms race and flying scoutsman for 100s of hours then dropped it
Dark and Darker. I don't really know how many hours I played it, but I played in two of the playtests and bought the $50 edition when it finally came out.
I used to main a cleric and dropped the game when the owner of a Discord I was in, kicked me from the group when he died trying to extract from hell.
Just uninstalled and vowed to try finding less stressful games to play with my actual friends.
CS 1.3 - GO - thousands of hours
Diablo I/II - no regrets
WoW - lol
Paintball NET/Artifact - IYKYK
Lost Ark - 1k hours, miss my gunslinger but fuck that PoS
Smite. I reached a point where playing with randoms vs organized groups became noticeable and since I'm so antisocial I just quit. What's the point in trying if a stack has such a huge advantage due to their comms.
This is a while ago though. I played OW2 for a few months and my mindset has changed. Yeah, playing with strangers is still ass but I just focus on myself and long-term improvement instead of individual match results. It helps that matches aren't 40m on average.
EVE Online, Aion and Aion Classic
I have "played" or rather grinded my ass in original Aion EU for many years. Then I quit, but I don't really regret it: good times were had (despite the harsh grinding), I had my fill.
Aion Classic was funnier. In 1 month I got to max level and high tier content, then the server had some problems and I couldn't play the game. I also had problems with paying for the game (I'm from Russia), so I decided to quit entirely, because you need to grind instances to have an upper hand.
I quit EVE Online the moment I realized I got stuck in a loop: grind - pay for sub with ingame money to grind again. And grinding missions in nullsec was the most profitable and enjoyable thing I could do. Battles didn't interest me anymore. PVP was very skewed and unbalanced in that game.
Almost every MMO I've ever played I put 1000+ hours into it then abandoned. Haven't played any in years though, last was FFXIV which I had over 5000 hr on
Struggled to the end of Divinity Original Sin 2 and pretty sure I soft locked myself in the final fight. Could not for the life of me beat it with what I had. Every fight felt huge task in that game and I'm honestly surprised I even got to the end.
I probably fucked up my builds or something I dunno I'm pretty retarded.
My life
cs go
league of legos
i'm thinking about this rn
This
But also over 8k hours in CS:GO and about 5k hours in Dota2
Even won a regional lan in CS at one point
That's not counting 1.6 and wc3 allstars btw
Not playing either anymore
Should I put more effort in for my 29th year of playing, or just give up entirely?
Neither. Refine your understanding and then practice of what is 'good' and what is 'not'
I laughed. I should have cried but I laughed.
Killing Floor 2
marriage
1500 hours in TF2
2500 for me
nearly all of them actually, I rarely finish games once I've satisfied myself
1000 hours into Path of Exile before I realized that game is a piece of shit. Never again.
I wish there was a single player game with the crafting depth of PoE, but not requiring thousands of hours to be able to utilize them fully
Same but 5k hours for me and that's only steam hours (doesn't include beta hours and the FUCK LOAD of time spent outside of game such as making your own builds--when people actually did this, oh and your own item filter). Quit during Delirium but the writing was on the wall for 2+ years prior anyway. Soulless shit. PoE 2 will probably be a joke either soon or later--at best, same fate as PoE 1 (good at first then trash over time)
According to websites that can track (?) this, about 4.4k hours in LoL (back when it was good--beta/release and first few seasons. I quit it so, so long ago). 1k in DotA. Probably another 1k in EVE online. And ~4k in WoWS (borderline about to quit, reaching breaking point)
Death.
live service style shit?
wow
single player games i played and didnt finish?
quit both ds3 and tw3 approx 80% in each, only finished them like 5 years later
Oldschool Runescape. Got multiple 99s, did all the quests, tons of random side content, grinded to membership from F2P. Instantly lost interest at Tz-Tok-Jad and other bossing, it's like the game suddenly decided it wanted to be taken seriously despite being a casual idle game. Admittedly, Tz-Tok-Jad isn't that hard and I could have beaten him, but the realization that the only content left is more Tz-Tok-Jad-esque bullshit made me realize I had basically beaten the idle portion of the game, which is the only part I enjoyed.
This one here
Just I realize I was just playing an idle game and there was no community
eh
Bossing for hours and hours is the only thing zoomoids even do in OSRS. And they claim it's fun working a gold farmer shift for 12 hours killing Zulrah.
Ever since skilling died the game just isn't fun. Money sink skills are the only thing people care about.
for me it's the shitass servers and all the 200m xp bots not being banned that demotivates me from doing more than just clues and idling at anglers
We all have the same critiques. If only they would listen
>give up on the game the moment it requires a modicum of actual skill
There are games out there that make you use skil right off the bat. You would really have to be fucking retarded to play runescape for hundreds of hours waiting for the "skill" portions.
Effort is antithetical to Runescape. It's essentially and point and click adventure game with a chatroom. It's the entire reason RS3 died - it took itself seriously and killed the spirit of the game. OSRS is on the exact same path. Jagex doubling down on the broken tick prayer interaction is probably one of the worst things they've ever done.
>Jagex doubling down on the broken tick prayer interaction is probably one of the worst things they've ever done.
they deserve to get their shit pushed in for this at every level. committing to upholding an engine glitch or error as an actual game feature is the easiest way to accumulate tech-debt and sink your project to the bottom of the digital ocean.
I quit years ago because of jagex constant attempts at subverting the polling system (integrity change) while blatant willful ignorance of actually balancing the game (Rev caves, money snake, blowpipe) along with their blatant political pandering but when I saw the recent boss fights where you need to constantly flick prayers my eyes just haze over.
those who care about skill drop the ancient tick-based always-online mmo and go play a real game
It's the ultimate bait and switch. Imagine playing a game for hundreds of even thousands of hours, and then at a certain point it decides that it is no longer an FPS, it's now an RTS instead. Or vice versa. It's surreal.
yeah i agree the entire appeal of runescape is that it's low effort and its like that for thousands of hours but then all of a sudden at the end it wants to be this high apm game despite not being that in the slightest beforehand
the best way to quit runescape is to do high end bossing for a day and see how the game just originally was not designed to be like this at all and feels so awkward and shit to play
I casually do some bossing for maybe an hour in a day at most. I spend most of my time goofing around getting collection logs from niche side content.
Some bossing is pretty reclined and I rather enjoy the change of pace but the learning process is horrid. PKing is in a similar boat only with people that are trying to cheat as much as they can get away with. It's all about understanding where you draw the line in the end. I also don't have anything that scratches the itch to replace it with.
I have 4,321.4 hours in Garry's Mod.
On my main account alone.
For a time, this account was banned by Garry himself when he added an anticheat that nobody liked, so I racked up another 2,500 hours on another account.
I have probably close to 8,000 across all of my accounts. Some of it is consecutive, some of it is not. And if I could go back in time, I'd beat the shit out of myself for playing it for more than 1 hour.
I certainly don't regret my time in gmod for the most part, but I do regret the ~350 hours in DarkRP servers, primarily DivinityRP
80% of the gameplay consisted of walking around or grinding money waiting for something interesting to happen, another 15% was a really slow, awkward, rules-heavy deathmatch with shoddily-coded SWEPs and shit netcode, and the last 5% were the genuinely entertaining occasions that kept you coming back trying to experience another one. Even after establishing a friends circle, you can't really do anything interesting together lest you accidentally break rule #97 subsection C: "Gangs aren't allowed to have money printers in their bases on Wednesdays between 0800 and 1700 EST unless the gang boss's player is wearing a polo shirt IRL" and catch the banhammer. DivinityRP was by far the best DarkRP server there was, mind you, but fundamentally it was still DarkRP. I genuinely have no clue what teenage me was thinking, the whole thing reminds me of the B.F. Skinner experiment where he got a pigeon to peck a button thousands of time because it would occasionally dispense a treat pellet.
>when he added an anticheat that nobody liked
Valve AntiCheat?
Arma 2
Synthetik
Generation Zero
Synthetik one day just decided to run like complete shit on my rig, and I've no clue why.
Don't you eventually run out of shit to do in synthetic? I mean yeah I played 1k hours of nuclear throne easily but gotta move on
You eventually run out of shit to do in every game, don't mean I didn't wanna farm up some of my less used classes for a wee bit longer. Oh well, it's probably for the better before that gay kraut bans me from the online portion for Hispanicy words.
sea of theives, 2k hours
Dota 2 robbed me of 3500 hours I'll never get back
Leauge. 8k hours and $4,000 in skins.
4k in skins?
moron are you for real?
similar boat, i don't want to think about how much i spent on league skins, no interest in ever going back
Same, 10k hours, probably around 3K skins, got all the prestige at the time, got perma ban, created another account and keep giving money to Riot, although only battle pass unless a skin for my mains came out. In total i've waste 10 years of my life in this game, 9 accounts, all of this to still be silver because I tilt way too fast
League of Legends
CSGO
I had fun in CSGO like 60% of the time but I regret every second I spent on League
fml
FF XI Horizon
Something like 300hours on League and only got to Silver 1 98IP
you know you're supposed to eventually stop playing a game right?
WoW. I started in vanilla and quit in early cata when I realized all the soul of old blizz was gone. Seeing how things only trended down from there, I don't regret it at all.
Destiny and Destiny 2. Thousands of hours of my adolescence and teenage life gone.
Same here. At least we are out of that hellhole for good now
LOTRO, after RoI it got worse with every update. I think i have over 30.000 hours in that game
10k hours in GW2.
I grew tired of the lack of new content, but the last straw was the devs making abhorrently bad balancing decisions.
Dwarf Fortress, thousands and thousands of hours from 0.31 onward. Dozens of long term fortresses, stupid mega projects, even a considerable amount of adventure mode, just a whole lot of Dwarf Fortress.
The game has gotten so much worse since DF2014, it took the complete wrong direction in development. Feature bloat without ever fixing anything, and now the godforsaken 50.0x update just finished it off.
This idea that we need some epic legendary world gen to go along with every fort is retarded. Especially when they are all the same anyway.
Rimworld is so much better as a game it isn't even funny, and it's finished, and with some expansions, and better mods.
>[Dwarf Fortress] has gotten so much worse since
It's a pattern that keeps repeating.
2D DF, aka "Boat Murdered" had a very clear and game style progression of Start Fort - Cliff - River - Chasm - Lava - Demons - Adamantine - Game Over - New Fort. The cave river had genuine floods, mud would dry up in winter, the chasm would become 'nuked' if you poured lava into it, the magma river required steel production to cross, the demon pits and adamantine were there just as a trap to end your fortress, or kill your miners in punishment for disobedience, or force you to perform regicide.
The earliest 3D DF removed practically EVERYTHING game-related to the "map-oriented feature progression" and made it an unbearable ESP-level chance of finding a map feature, because of how map generation was changed; that map features only occupied very specific sub-region locations of the world tile. (48x48 gameplay tiles = 1 region tile. 16x16 region tiles = 1 world map tile.) and if you wanted *every* feature you had to butt fuck your CPU on a 16x16 map (768x768 tiles... in 3D with 20+ vertical tiles... and hundreds and hundreds of dwarves using A* pathing) which would actually crash out because DF's executable was not aware of memory beyond 4-8 gigs... The greatest loss here was that monsters could no longer attack through a water well, because you knew exactly where it would be drawing water from... and monsters couldn't climb freely.
Then the cavern update nuked all the old map features for good and replaced the somewhat interesting tube-style cave river with static pools.
For years and years.
And dynamic cave rivers still don't fucking exist... Oh, but tiles do, though!
tl;dr
If Toady had kept DF in the 2D style he probably would've been much further ahead in development.
But hey, graphic tiles for steam and an actual income after decades, right?
beatmania IIDX. probably 1500-2000+ hours total playtime over several years.
Stopped due to constant wrist pain due to bad form
>Game that requires lots of playing to just gitgud and heavily skill based
Compared to most of the other stuff posted this one hits hardest because it's an actual skillset you won't use in any other game you have to practice and master.
since wc3 days, + Dota2 I wasted at least 10k hours, hard to say since the wc3 hours werent recorded.. but my two steam accounts together have 7k.
What a waste. Once in a while the urge to reinstall creeps back
>2,400 in Warframe
I don't regret it, the early days were awesome.
They tried to make the game more mobile by removing interesting aspects to the gameplay by removing stamina, and wall running is just wall hopping now. It feels way too floaty and less ninja-like. Then they proceed to ruin the game with content islands and the riven buff/nerf bullshit metagame. One positive addition was the fact they added a storyline to a F2P game. It had some interesting gameplay mechanics, I guess. I wouldn't recommend people to play this nowadays.
With a similar amount of time, I recommend people to play Warframe for the story parts and then stop playing once they finish them. It's what I do now. I did Duviri and everything I needed to catch up on, and now I'm going to wait another year.
>recommend playing warframe for the story
There it is, the most retarded post of the day, congratulations.
>rookie numbers
Warframe went to shit when the only words DE knew how to say anymore were "Railjack" for the longest time. That and their endless triggering about pronouns on frames, and corrupt mods/admins. Fucking LEAFS. Those women stripped the soul out of those fat beared fucks.
Warframe, dropped that garbage when they turned the player into some eva pilot little fag. I had 1800 hours.
Rock Band
Halo 3
Mass Effect 1 and 2
Just Cause 2
Pieces of my past. No regrets
1000 hours in Borderlands 2
then they released the Commander Lilith patch and fucked up the level scaling one last time.
I thought that image was a holographic pepe trading card at first.
pretty much everything i play, i get obsessed with it for a bit and then move onto something else
I had x5 save files of persona 5 each equally to over 300 hours....I have never beat the game
Im 33 and have 200 hours in at least 20 different games since i was 5, like disgaea, the sims, gtao, etc.
Those are cute little numbers. How is your marriage and career going, anon?
Most recently I put about 65 into TotK before dropping it. Even charted the entire depths. Didn’t want to play a second more. I was in denial.
I dont really understand the point. If one has spent thousands or even multiple hundreds of hours on a game, why would you see that as abandoning it? I have spent around 2500 hours in TF2 and I will never touch it again, it was good at some point, now it sucks. I played probably 800 hours of Titan Quest (in 15 years of playing that game) and I dont really think I will play that any more
I spent 250 hours on Noita and I dont feel like playing it anymore
I plan to spend around 200-300 hours on the next Monster Hunter title.
I never play AAA slop, I bought Elden Ring but never played that and it taught me the lesson that AAA games arent for me and never were. I dont consider Monhun AAA, maybe I'm wrong. I play games a lot, then stop playing them, obviously multiplayer games with a high skill ceiling will drag you in a lot more. Nothing will ever top TF2 in terms of hours played. The game is still good at its core but they ruined it over the years.
Smite and Pokemon Unite. Left both for mostly the same reason. They started catering way harder to the esport scene that I didn’t really care about. Pokemon unite had the added problem of nearly every release being a broken mess. Every match turned into slamming your head against the new OP cuntmon with a pocket Comfey and pray that one or more of your teammates don’t go AFK. Two weeks of Mewtwo and I was finally ready to drop it after two years of playing almost daily. I think I’m finally burned out off MOBAs
WoW
I'm sure I have at least 6000 hours into it since 2004 and I hate the game with a passion.
4000 hours in FFXIV and at least 40% of it is talking to people/emoting in limsa
120 hours in Pathfinder WotR
50 hours in SMT 5
I probably put a couple thousand hours into Starcraft 2 over 7 years (played since launch) before I slowly started getting bored of it and playing less and less until I completely dropped it.
Totk
Skyrim. I had a close-to-200 hours character with the intent of doing everything I could. After collecting almost every Daedric artifact and becoming head of all factions I went into Bleak Falls Barrow, collected the golden claw and Dragonstone, then simply dropped the game in favor of Deus Ex: Mankind Divided. Finished DXMD now I go back to Skyrim and start YET another character. I never seem to learn.
I have like 800 hours in RUST before i realized its just shit. Utter shit.
What a waste. I dont even regret my time with WoW either
>20k hours in the gears of war franchise
In terms of series, Pokémon.
7.5 years of pure play time hours between December 1998 and July 2018.
I got to the final boss of Metroid Dread and rage quit. It's been almost two years and I still haven't gone back to it.
Memes aside does this advice actually work?
Not really because you're running away from reality or your own personal problems. You should somewhat care.
Divinity: Original Sin 2. I think I quit at the beginning of the final chapter, but I'm not sure. I thought the game was almost over multiple times, but it just keeps going. I liked it for a while, but it's way longer than it needs to be.
Also, TF2 and Overwatch. TF2 just got old, and OW is dogshit.
Elder Scrolls Online
>was never into mmo’s
>got a ps4 in 2014
>nothing to play so decided to tried eso with 2 mates
>would play pvp everyday just to test new builds, sets, weapons etc, and had so much fun doing it
>played nothing else for 2 years
>randomly decide to play some games I missed
>couldn’t return to eso after that because the meta had changed completely and its just a pain to even find something between multiple characters
I havent played it since 2017 and I still see the same people I befriended in 2014 in my friendslist play it. Don’t they ever get bored with it?
i feel this. played ESO beta, wasn't hard sold, played Fallout 4, realized ESO had actually surpassed Bethesda's capacity for gameplay and storytelling.
unique and fun MMO but their volatile balancing and subscription/cash shop shenanigans really takes the piss out of it
Awesomenauts before it was f2p
I fucking wish so hard I could go back and play this in its heyday again.
Ronimo Games recently filed for bankruptcy a few days ago.
i have over a thousand hours in nauts, had some great times. was in the top 2 or 3 ranks when it was still popular
Damn near every rpg. I level to the point of being god near the last leg of the game, all the sidequests, etc. but never finish the main quest or final boss. I watch the ending on YouTube and move on to the next game.
World of Warcraft.
My /played time got into 4 literal years. That's insane to me, and it's one of those things I wish I hadn't known.
GTA Online at 2,500 hours.
And now I'm rapidly hitting an obscene mark in Tower Unite. I just started playing in June and I hit the 700 hour mark this weekend. FUCK, man.
>World of Warcraft
Including virtually every private server released. I'm still having fun.
Lots of fun.
3000 hours in Destiny 2
Crusader Kings 2-3
Death Stranding. Once they introduced the bandit group that would target you and knock your deliveries over I dropped it. I wasn't about to keep losing the cargo just to figure out how the AI worked. Fuck that bullshit game.
warframe. god what a shit head that game turned out to be.
World of Tanks.
>Join game
>My team is full of T3 tanks.
>The other team is mostly T3's with one T5.
>T5 kills my entire team.
>Lose
The core mechanics were so good, but the blatantly unbalanced teams killed it for me. Tiers served no purpose besides creating an artificial grind that could be monetized.
Tiers also exist to give awful players the chance to do well every now and then.
city of heroes
May anyone who plays it die a most painful death
Dead by Daylight.
i had like 4k hours in warframe when i stopped playing a few years ago
i picked up destiny 2 not long after and put 1.8k hours into that
havent played a grindan game in close to 2 years, i escaped and so can you
XIV after it went to shit too much.
I've always gotten bored with games after three weeks max and been gaming for 30+ years. Don't know how people play cod, fortnite, cs, WoW etc for so fucking long. I'll replay shit like shinobi 3 every few years but it's not a significant amount if time added up.
>What game did you invest a serious amount of time in only to abandon it?
WoW. Years of my life /played. Easily yhe biggest regret of my life.
AOE2 I put in over 3,000 hours but suddenly one day I just no longer wanted to play anymore.
Currently on Overwatch 2 with about 1,000 hours.
I spent over $3,000 USD on a WoW private server which I no longer play.
>$3,000
>private server
bro... The most I spent was like 30 dollars for exp boosters and I got like 8 characters to 80 with them...
Guild Wars 2
Fallen Earth
Should stop giving MMOs the benefit of the doubt.
OriginalTBC + WOTLK WoW. Arenajunkie.
I regret. Still got mini diablo pets so account might be worth selling, I dunno.
>Still got mini diablo pets so account might be worth selling, I dunno.
bro if youre still here, sell immediately, they have been re-releasing old fomo shit and if they do it to your stuff the value will TANK.
Cheers brudda. Will look into it's value now then.
Don't know how many hours but I put a lot into Black Desert when it was in beta and released. The update times killed it for me.
If you put more than 1k hours into a video game you have a problem and don't actually like video games.
I'm on the brink of quitting Granblue, game hasn't been fun for a while
I'll probably hold on until 10th anni though and then that'll keep me in for another year or two and then I'll come up with some other excuse I can't quit
Not time but I paid for Overwatch 1 twice.
One was the goodest goy collector edition with the shitty soldier statue and the other was to smurf. I also paid for loot boxes a few times.
Only played it for 700 hours before dropping it before that ginger bitch killed it, was funny watching it burn from the sidelines. Sucks about the money though. And the product I paid for.
ragnarok online
World of Warcraft.
Played it a week after the original came out and dropped it before right Cataclysm dropped.
I wasted way too much of my life playing that game.
1200 days on ffxi.
Not going back, I'm good. Most of the people I know either quit, died, or moved on to their real lives. A few are playing in that free server but starting from scratch sounds super fucking retarded.
I beta tested and played off and on after launch casually. Didn't they ruin it over a decade ago by making it casual?
The best time for ffxi was abyssea because you could actually progress and beat shit with just 6 people instead of requiring 18mans every day. If you had a static group of friends you could all get shit done in a timely manner, as well as once some people got empy weapons and the right atmas, it was even easier.
Old ffxi was fun, yes, but "casual" is far from what the game turned into, it just respected your time a little more instead of setting you back 4 hours in xp because your dipshit thief accidently aggroed 1 extra mob while the whm was afk or whatever bullshit happened to you in dynamis due to "lot the money, most important, its okay if you all wipe as long as i get my currency!"
WoW private servers, specifically the older expansions. It took me like 3 years to switch to Tauri and find a guild that wasn't full of polish poopsockers with their heads in the clouds
Over 2000 hours in Red Dead Online. I like westerns and I thought it was going to be at least half as well supported as GTA:O.
I didn't abandon it, Rockstar did.
golden sun 2 the lost age
13k hours in eso. played almost nothing but it for the past 3 years. made a lot of friends and had a lot of fun and now I've barely played it in the past month and can't find any game to enjoy
I have just over 1.3k hours in Unturned, starting from 2.0. It really is one of the best multiplayer games ever, but as I got into my late teens the game lost it's luster and I moved on to other things. I also spent an ungodly amount of time in the level editor making subpar maps that got maybe 100 downloads on the steam workshop
garry's mod darkrp 2k hours. Do I regret playing it? no. I made alotta friends but most of them have slowly faded out my life these days.
>gmod RP
you deserved that
League, Dota, WoW, Runescape. I'm justified in dropping all of them, they all went to shit.
Warframe. 2000 or so hours.
Gosh I mish the peak of WARBROS #1 NOW AND FOREVER
You and me. Was there in the entire prime time. Fuckin' trying to sell my founder's account, too. Has an assload of views and watchers on eGay but still no buyer.
Most of all, I miss the big autists, the strats they made and just going fast with them. Pre-nerf Trinity murdering everything with self-damage Castana, pre-nerf Trinity Toxic damage Glaive to the foot for 99% damage reduction... arguing if Dual Zoren are the best for zooming around or if Ceramic Dagger is better...
But is is better this way.
Monster Hunter World
Fuck this piece of garbage, i regret wasting money on this crap
Warframe
Feels good to be free, if you know you know
Around 500 days /played in WoW
ok, but what does the redditfrog have to to with this?
modding skyrim
I have put in hundres of hours into Xenoblade X getting around 90% completion. Only randomly to drop it. Then I repeat the process a year or so later.
DOTA 2 and RuneScape. Both ruined my life though obviously I don't blame them as much as myself being addicted.
If I could refund half the hours I spent in LoL, Warframe and CSGO and used them for literally anything else, I would have been a happier man. What a dumb retard I was for playing these pathetic and pointless games that were feeding me anger and I was getting addicted to it...
Dungeon Fighter Online... A good decade, at least.
mmos like runescape
gave up after I realize the high level players were mostly cheaters/botters.
pokemon
lost interest after gen 5
CS:GO -- 2000+ hours
Fell for the competitive meme a few times, friend tried to get me back into it, ended up playing arms race and flying scoutsman for 100s of hours then dropped it
Dark and Darker. I don't really know how many hours I played it, but I played in two of the playtests and bought the $50 edition when it finally came out.
I used to main a cleric and dropped the game when the owner of a Discord I was in, kicked me from the group when he died trying to extract from hell.
Just uninstalled and vowed to try finding less stressful games to play with my actual friends.
CS 1.3 - GO - thousands of hours
Diablo I/II - no regrets
WoW - lol
Paintball NET/Artifact - IYKYK
Lost Ark - 1k hours, miss my gunslinger but fuck that PoS
Warframe, PSO2, Destiny 2, Honkai 3
>pic
Exactly, good riddance. Aside from PSO2, I miss it and wish EP4 never happened.
Smite. I reached a point where playing with randoms vs organized groups became noticeable and since I'm so antisocial I just quit. What's the point in trying if a stack has such a huge advantage due to their comms.
This is a while ago though. I played OW2 for a few months and my mindset has changed. Yeah, playing with strangers is still ass but I just focus on myself and long-term improvement instead of individual match results. It helps that matches aren't 40m on average.
Do you want to join my soc team with the boys? Make a post in the Smite general on /vg/.
EVE Online, Aion and Aion Classic
I have "played" or rather grinded my ass in original Aion EU for many years. Then I quit, but I don't really regret it: good times were had (despite the harsh grinding), I had my fill.
Aion Classic was funnier. In 1 month I got to max level and high tier content, then the server had some problems and I couldn't play the game. I also had problems with paying for the game (I'm from Russia), so I decided to quit entirely, because you need to grind instances to have an upper hand.
I quit EVE Online the moment I realized I got stuck in a loop: grind - pay for sub with ingame money to grind again. And grinding missions in nullsec was the most profitable and enjoyable thing I could do. Battles didn't interest me anymore. PVP was very skewed and unbalanced in that game.
Dofus.
Almost every MMO I've ever played I put 1000+ hours into it then abandoned. Haven't played any in years though, last was FFXIV which I had over 5000 hr on
i have like 2500 hours in TF2 but that feels like nothing compared to my few hundred hours in elite: dangerous
Runescape
Struggled to the end of Divinity Original Sin 2 and pretty sure I soft locked myself in the final fight. Could not for the life of me beat it with what I had. Every fight felt huge task in that game and I'm honestly surprised I even got to the end.
I probably fucked up my builds or something I dunno I'm pretty retarded.
Pokemon