You can group these together roughly. But in a couple more years I predict people will group Scarlet/Gen 10/Gen 11 as the "open world" games
classic is 1-2
good is 3-5
nu is 6+
By how the art updates
Gen 1 and 2 use the bad but comfy pixel art style
Gen 3~5 use updated pixel art, it's not bad by any means but isn't as comfy as the first two
The rest of the games use 3D models and have done nothing too great with them other than screwing 6 gens worth of flying mons to have permanent flying animations until Gen 9 remembered to fix this problem
Ok, you gays are all wrong. This is the objectively correct classification.
>Classic Era
Gen 1
Gen 2 >Advance Era
Gen 3
Gen 4 >Transitionary Period
Gen 5 >Downfall Era
Gen 6
Gen 7
Gen 8 >Despair Era
Gen 9+
ask any of these people what the fundamental difference between gen 5 and 6 is and they won't be able to give you a single reference
[...]
[...]
[...]
[...]
[...]
ask any of these people what the fundamental difference between gen 5 and 6 is and they won't be able to give you a single reference
3D graphics
the beginning of big marketable gimmick forms every gen
the first gen that started getting lazy about performance
but on the good side it's the gen with the best online capabilities
>the beginning of big marketable gimmick forms every gen
The Pokemon on BW2's box art are literally big marketable gimmick forms.
>the first gen that started getting lazy about performance
Gen 4 has drastically worse performance than Gen 6. Does that mean Gen 4 is a separate category from Gen 5?
>the beginning of big marketable gimmick forms every gen >The Pokemon on BW2's box art are literally big marketable gimmick forms.
you know as well as i do that box legendaries is not what i mean. megas, gigas, regionals, convergents, etc. that's what i'm talking about.
>the first gen that started getting lazy about performance >Gen 4 has drastically worse performance than Gen 6. Does that mean Gen 4 is a separate category from Gen 5?
this is just straight up false. gen 4 health bars draining slowly is not a performance problem it's a design problem
>you know as well as i do that box legendaries is not what i mean
Yeah, because then you wouldn't have an argument for the games you like magically being different from the games you don't like.
>gen 4 health bars draining slowly is not a performance problem
Yes it is. And it has a lot more problems than just the health bars. Have you tried scrolling through the bag in DPPt? Or saving every time you access the PC?
>pic
The sprites are still in 2d
XY has 2D sprites.
2 weeks ago
Anonymous
>XY has 2D sprites.
In the overworld and battles?
2 weeks ago
Anonymous
>he can't spin a circle
DP item bag still filtering
2 weeks ago
Anonymous
need to be more subtle
2 weeks ago
Anonymous
To their defence there's nothing gimmicky about BW Kyurem. It's no more gimmicky than Origin Forme Giratina. Absofusion isn't a gimmick and there's nothing about BW Kyurem that's tied to some hamfisted in-game mechanic.
Unova has seasonal forms. The dream world should count as a gimmick.
>4 aesthetic forms that just serve to highlight the game's seasonal cycle >An online service that supplements the game and was in no way forced on the player >Gimmicks
Hardly. Seasons weren't exactly some heavily marketed selling point.
Gimmicks as they're being discussed should be pretty obvious, anon.
Heavily marketed in-game mechanics that effectively become the new big staple of the metagame and the new big focus of that Gen's marketing. Megas, Z-Moves, Dyna/G-Max, Tera. Calling Seasons or the Dream World a gimmick is like calling the Day/Night Cycle or Wifi connectivity a gimmick.
There's plenty of reason to hate Gen V, but there's a very clear direction in which the series was taken from VI onwards that has little to do with V in terms of approach to a selling point. If anything, it's likely because they tried to spin V as some sort of soft reboot that they went in a gimmick heavy direction to begin with. >Make story focused games with lots of new Mon >Comparatively flops >Make a online focused game with few new Mon and super saiyan old Mon >Do gang busters and practically carry the 3DS in 2013 and do so for the rest of the system's relevancy
2 weeks ago
Anonymous
>Heavily marketed in-game mechanics that effectively become the new big staple of the metagame and the new big focus of that Gen's marketing.
So dream world and hidden abilities. Fuck you're stupid.
2 weeks ago
Anonymous
>Heavily marketed in-game mechanics that effectively become the new big staple of the metagame and the new big focus of that Gen's marketing.
So dream world and hidden abilities. Fuck you're stupid.
This is true. While Pokemon always had FOMO elements with legendaries and their movies, the Dream World took Hidden Abilities -- a new mechanic -- and told you that if you wanted to play with this, you have to access this website at this specific time. While BW2 rectified this to a certain extent with Hidden Grottoes, there will still abilities that were in the code that couldn't be accessed because they were fully intended to be released over time and for competitive purposes in mind (another focus that started here)
Unova has seasonal forms. The dream world should count as a gimmick.
2 weeks ago
Anonymous
>Unova has seasonal form
Only one pokémon had that. If we need to go by this logic, every game since gen 2 had a "gimmick"
>Crystal: Battle Tower >Ruby&Sapphire: weather >Emerald: Battle Frontier >Firered&LeafGreen: Sevii Islands, Kanto and Johto mons now all available >Diamond&Pearl: touch screen >Platinum: Distortion World >Heartgold&Soulsilver: Pokémon following you, Pokethlon
2 weeks ago
Anonymous
>every game since gen 2 had a "gimmick"
Anon learns how sequels work.
>the beginning of big marketable gimmick forms every gen
Black and White Kyurem say hi as does Genesect with its disks and the blue mythical deer with its mode change. >the first gen that started getting lazy about performance
Gen 1, it was buggy unfinished trash that only succeeded due to marketing. >but on the good side it's the gen with the best online capabilities
Gen 4 does it better.
No because they both use sprites in battles. (You) can use whatever subjective categorization you want in your own belief system, I really don't care that the sprites animate.
2 weeks ago
Anonymous
>No because they both use sprites in battles
But Gen 5 has animated badly scaled sprites in battles while Gen 4 doesn't. Why are you disregarding all forms of subjective categorization so you can't categorize it?
2 weeks ago
Anonymous
>he's doing no u now
Not like this anti Unova bros.
2 weeks ago
Anonymous
>please stop using my own shitty arguments against me
2 weeks ago
Anonymous
>my own
Not being able to tell people apart is a sign of autism.
2 weeks ago
Anonymous
>Why are you disregarding all forms of subjective categorization so you can't categorize it?
I'm not. I don't value "sprite animation" in my categorization system as much as an animated 3d model. It's not enough of a difference to warrant a new category. I could subdivide every game into its own category if I wanted, but I don't want to.
2 weeks ago
Anonymous
Ok, then I don't value "the battles use shitty sprites instead of models" in my categorization system. Why did you even bother responding to me?
2 weeks ago
Anonymous
>How do you categorize the games >I do it like this >"bUT THAT'S WroNg
Why bother making thread if you're going to try to nitpick lol
By how the art updates
Gen 1 and 2 use the bad but comfy pixel art style
Gen 3~5 use updated pixel art, it's not bad by any means but isn't as comfy as the first two
The rest of the games use 3D models and have done nothing too great with them other than screwing 6 gens worth of flying mons to have permanent flying animations until Gen 9 remembered to fix this problem
Tajiri Era: 1-2
Masuda Era: 3-6
Ohmori era: 7-9
There's not enough of a difference between 5 and 6 to warrant a distinction. Even the 3D models follow the progression of continually adding more 3D elements that happened in 4 -> 5. This is also not a "Old good, new bad" kind of label. The Ohmori era is largely more interesting and ambitious compared to the Masuda games, which I believe to be the weakest set overall. That said, I think the Tajiri era is the most respectable and high quality given the time and hardware they were released in.
Gen 4 is the absolute latest you could possibly consider to be the last classic Pokemon game generation. Gen 5 was an intentional reboot designed with multicultural elements and linearity in mind according to the devs themselves.
>old
1 >transition 1
2
devs have directly said at this point they were considering the merch and anime as important parts of pokemon designs >new
3
4
There have been comments about the devs feeling the games needed to be slightly more serious than gen 2. Also both of these games are very similar in structure >transition 2
5
There have been dev comments on trying to make the game more linear at this point because Mt. Coronet was terrible >Nu
6
7
Doubled down on gen 5's changes, while also making their own like the addition of Megas/Z-moves and a lot of focus on nostalgia shilling >transition 3
8
SwSh, IoA/CT, and LA all showed different amounts of experimentation with open world design, while otherwise being similar to Nu games >post-Nu
9
SV seem to start a new area with their completely open design, hard to tell this early if it'll stick
These categories do not necessarily divide quality. Personally I've enjoyed almost as many Nu and later games as old ones
Golden Age (Simple games making tons of money cause of Pokemania): Red/Blue - Crystal
Silver Age (Fleshed out content heavy games made to get people to still buy Pokemon): Ruby/Sapphire - HGSS
Nu Age (Simplification of core concepts to appeal to more people with varying degrees of success, with a focus on online): BW - ORAS
Normie Age (Post GO, normie games that are made to tie in to mobile games. Kanto jerk off, lazy gimmicks, DLC, micro transactions, and mobile games replacing actual spinoffs): Sun/Moon - SV.
>earliest you can go back and transfer mons up
3+ >friendly rivals
3+ >godlike legendaries and the start of the same shitty rehashed story we get now
3+ >western regions
5+ >phy/spc split
4+ >online connectivity
4+ >shit performance
4+ >when they start letting western diversity hires make terrible pokemon designs
5+ >when they start heavily cutting features for no discernible reason
5+ >linear regions
5+ >dogshit side games
5+ >no hms
5+ >characters made with morons and diversity in mind
5+ >no connected 3d console game like stadium, colo, or pbr
5+ >3d
6+ >battle gimmicks
6+ >team preview
5+ >shit gamers
5+
the cutoff is shartnova. it did the most damage to the series. anything else is cope from the fangays that like these dogshit games
Anyone on Ganker is either a troll who doesn't play Pokemon or people who still play Pokemon religiously but enjoy shitposting.
Or the 1% of retards who thinks the bait is real.
No anon you don't get it, the finished peak of the series game put berry farming in a cheap separate flash game but the unfinished downfall of the franchise game actually implemented it in the game and added brand new mechanics that add depth to it. This totally tracks!
>What generations do you consider old or classic? What's the cutoff between classic Pokemon and modern Pokemon?
Generations I, II, III, and IV are pre-modern / classic
Generations I & II are retro
Gen 1 feels classic to me as it's the only generation that I can't stand playing. The lack of variety in teambuilding, the godawful battle sprites, an overworld that feels empty and boring, a horrendous item management system, and complete lack of postgame or side content besides the pokedex completion is just a pain. I haven't played gen 8 or 9 but I don't feel any whiplash goingfrom gen 2 to gen 7. The feel like they're the same game. I've even tried playing gen 1 romhacks but even then something feels really off. The only positives I can really give gen 1 are the designs of some of the original 151 (not their original sprites) the battle themes, and of course the anime series.
Gen 1 is classic and Gens 2+ are modern. I'm a zoomer that started with Gen 5, so there's some ammo to lambast me with.
>The lack of variety in teambuilding, the godawful battle sprites, an overworld that feels empty and boring, a horrendous item management system, and complete lack of postgame or side content >I'm a zoomer that started with Gen 5
Never would have guessed.
Playing Gen V makes you have unnecessarily high standards for this franchise. People who started with it are doomed to expect a level of quality we haven’t gotten since.
Playing Gen V makes you have unnecessarily high standards for this franchise. People who started with it are doomed to expect a level of quality we haven’t gotten since.
>the game makes you have standards
Unovafags lmao
this lmfao
people who have BW as a childhood game are conditioned to enjoy shit
>The lack of variety in teambuilding, the godawful battle sprites, an overworld that feels empty and boring, a horrendous item management system, and complete lack of postgame or side content >I'm a zoomer that started with Gen 5
Never would have guessed.
Gen 5 may have been my first it's not my favorite. That title is probably going to gen 2 for overall feel or gen 6 for overall convenience. But honestly, I really enjoy pretty much everygame from gens 2 - 7 (not a fan of DP and didn't play LGPISS). Gen 1 is the only one I really can't stand.
Ganker genwars are nothing more than a constant battle between millennials and zoomers who think the gen they started with was the best one and that the series went to shit when they, personally, aged out of it
Gen 6 is when modern starts. This is when the games stopped being made for Japanese people and instead for an international audience. That was heavily implied by their marketing at the time, too. It's also when the games began launching worldwide instead of in Japan first.
>Gen 6 is when modern starts. This is when the games stopped being made for Japanese people and instead for an international audience.
Gen 5 was when the games stopped being made for Japanese people and instead for an international audience. This is straight from the developers themselves. You actually think Japanese players were clamoring for a gym leader like Lenora who is in an interracial relationship?
>Gen 6 is when modern starts. This is when the games stopped being made for Japanese people and instead for an international audience. That was heavily implied by their marketing at the time, too.
Could not possibly be more wrong, see
Gen 4 is the absolute latest you could possibly consider to be the last classic Pokemon game generation. Gen 5 was an intentional reboot designed with multicultural elements and linearity in mind according to the devs themselves.
Gen 5 was when they brought in a foreigner to design Pokemon for the first time ever, moved the series out of pseudo-Japan and introduced brown and black NPCs. Unova is objectively where the international audience pandering started and even the designers have said as much.
>along with an overabundance of poorly-written dialogue that only serves to slow the game down, and unprecedented linearity which was confirmed by the developers to be an intentional game design choice
I don't know why you couldn't have just started your greentext there rather than adding fluff that wouldn't normally be considered a potential criticism of a game.
He has to say anything he can to try and get people to hate Gen V, if that means low effort 4chan-tier trolling of guilt by association then that’s what he’ll do.
>Classic
Gen 1
Gen 2
Gen 3 >Borderline
Gen 4 (Sinnoh is okay but not truly classic though Platinum elevates it, HGSS are excellent)
Gen 5 (Same basic design principles as Gen 4 but clearly a reboot that didn't go anywhere) >nuMon garbage
Gen 6 and beyond
Gen 3 released with a new director, without connectivity to previous gens, in a relatively distant region disconnected from Kanto and Johto, on a new handheld, with a new plot based around legendaries being used for apocalyptic goals. It's not part of the original classic era, just old by today's standards.
True, it doesn't fit alongside 1 and 2, but it lacks online, has physical and special tied to type, is on a Game Boy system rather than a DS, and most importantly it has coloured cartridges.
>BW and BW2 are bad >how so? >It’s loosely based off of America
The autism of people who don’t play the games, but come here to engage in shitposting raids, is amusing.
that's why they've resorted as well to calling kalosperm and later zoomers as a means of deflection and trying to position themselves as older and thus implicitly exempt from being zoomers themselves
the irony isn't lost upon them, they just now have zero qualms about dishonest tactics
They are so desperate at this point that actual quotes from the developers enthusiastically describing how they designed BW/2 is considered discord material.
>old
Anything gens 1-4. >Classic
None of them, pokemon is and always has been riding on its marketing and is generic trash shoveled down the throats of mindless consumers. It was bad to start with, became passable with gen 4, then immediately took a sharp drop into unplayable trash after that.
>99% of the series is complete shit and the rest is just passable >this is something that I want to go to specialized forums and talk about
Are you retarded?
> What generations do you consider old or classic?
gen 1 and 2
fpbp
/thread
forgot to mention i'm trans btw if that matters
Sword shield is classic since it was the first pokemon game I played 🙂
true classic is Gens 1 and 2
nu-Pokémon starts with either Gen 5 or 6 depending on how much you liked 5
Gonna save everyone the trouble
>The cringe anime hackrom is a classic
>The
>hackrom
Oh, ESLs. When will you go?
gens 1-5: Pokemon
gens6+: dead franchise
simple as.
ask any of these people what the fundamental difference between gen 5 and 6 is and they won't be able to give you a single reference
gen 5 is good and gen 6 is bad
what makes you say that?
it is self-evident
Based.
discord
The Abyssal Ruins, PWT, and Battle Subway aren't postgame you play them during the main story.
>muh art
I'll do it for them. They don't play the games.
3D graphics
the beginning of big marketable gimmick forms every gen
the first gen that started getting lazy about performance
but on the good side it's the gen with the best online capabilities
>the first gen that started getting lazy about performance
BW fans haven't played the games confirmed.
battles weren't single digit FPS in BW but nice try
Yeah cause going from 60 to 12 is much better.
>the beginning of big marketable gimmick forms every gen
The Pokemon on BW2's box art are literally big marketable gimmick forms.
>the first gen that started getting lazy about performance
Gen 4 has drastically worse performance than Gen 6. Does that mean Gen 4 is a separate category from Gen 5?
>the beginning of big marketable gimmick forms every gen
>The Pokemon on BW2's box art are literally big marketable gimmick forms.
you know as well as i do that box legendaries is not what i mean. megas, gigas, regionals, convergents, etc. that's what i'm talking about.
>the first gen that started getting lazy about performance
>Gen 4 has drastically worse performance than Gen 6. Does that mean Gen 4 is a separate category from Gen 5?
this is just straight up false. gen 4 health bars draining slowly is not a performance problem it's a design problem
>you know as well as i do that box legendaries is not what i mean
Yeah, because then you wouldn't have an argument for the games you like magically being different from the games you don't like.
>gen 4 health bars draining slowly is not a performance problem
Yes it is. And it has a lot more problems than just the health bars. Have you tried scrolling through the bag in DPPt? Or saving every time you access the PC?
XY has 2D sprites.
>XY has 2D sprites.
In the overworld and battles?
>he can't spin a circle
DP item bag still filtering
need to be more subtle
To their defence there's nothing gimmicky about BW Kyurem. It's no more gimmicky than Origin Forme Giratina. Absofusion isn't a gimmick and there's nothing about BW Kyurem that's tied to some hamfisted in-game mechanic.
>4 aesthetic forms that just serve to highlight the game's seasonal cycle
>An online service that supplements the game and was in no way forced on the player
>Gimmicks
Hardly. Seasons weren't exactly some heavily marketed selling point.
Gimmicks as they're being discussed should be pretty obvious, anon.
Heavily marketed in-game mechanics that effectively become the new big staple of the metagame and the new big focus of that Gen's marketing. Megas, Z-Moves, Dyna/G-Max, Tera. Calling Seasons or the Dream World a gimmick is like calling the Day/Night Cycle or Wifi connectivity a gimmick.
There's plenty of reason to hate Gen V, but there's a very clear direction in which the series was taken from VI onwards that has little to do with V in terms of approach to a selling point. If anything, it's likely because they tried to spin V as some sort of soft reboot that they went in a gimmick heavy direction to begin with.
>Make story focused games with lots of new Mon
>Comparatively flops
>Make a online focused game with few new Mon and super saiyan old Mon
>Do gang busters and practically carry the 3DS in 2013 and do so for the rest of the system's relevancy
>Heavily marketed in-game mechanics that effectively become the new big staple of the metagame and the new big focus of that Gen's marketing.
So dream world and hidden abilities. Fuck you're stupid.
This is true. While Pokemon always had FOMO elements with legendaries and their movies, the Dream World took Hidden Abilities -- a new mechanic -- and told you that if you wanted to play with this, you have to access this website at this specific time. While BW2 rectified this to a certain extent with Hidden Grottoes, there will still abilities that were in the code that couldn't be accessed because they were fully intended to be released over time and for competitive purposes in mind (another focus that started here)
Unova has seasonal forms. The dream world should count as a gimmick.
>Unova has seasonal form
Only one pokémon had that. If we need to go by this logic, every game since gen 2 had a "gimmick"
>Crystal: Battle Tower
>Ruby&Sapphire: weather
>Emerald: Battle Frontier
>Firered&LeafGreen: Sevii Islands, Kanto and Johto mons now all available
>Diamond&Pearl: touch screen
>Platinum: Distortion World
>Heartgold&Soulsilver: Pokémon following you, Pokethlon
>every game since gen 2 had a "gimmick"
Anon learns how sequels work.
that's the point i wanted to make
>pic
The sprites are still in 2d
>the beginning of big marketable gimmick forms every gen
Black and White Kyurem say hi as does Genesect with its disks and the blue mythical deer with its mode change.
>the first gen that started getting lazy about performance
Gen 1, it was buggy unfinished trash that only succeeded due to marketing.
>but on the good side it's the gen with the best online capabilities
Gen 4 does it better.
>being dense on purpose
Here’s a (You), hope it was worth the brain damage.
So it actually started in Gen 4 with Arceus then if Genesect counts. You played yourself retard.
One is 2d and the other is 3d
Gen 6+ don't use sprites in battles
Gen 5+ doesn't use static correctly scaled sprites in battles
oops guess that means Gen 5 is its own category now
>if I just disregard all forms of subjective categorization then you can't categorize it I win xD
So you agree Gen 4 and 5 are separate categories?
No because they both use sprites in battles. (You) can use whatever subjective categorization you want in your own belief system, I really don't care that the sprites animate.
>No because they both use sprites in battles
But Gen 5 has animated badly scaled sprites in battles while Gen 4 doesn't. Why are you disregarding all forms of subjective categorization so you can't categorize it?
>he's doing no u now
Not like this anti Unova bros.
>please stop using my own shitty arguments against me
>my own
Not being able to tell people apart is a sign of autism.
>Why are you disregarding all forms of subjective categorization so you can't categorize it?
I'm not. I don't value "sprite animation" in my categorization system as much as an animated 3d model. It's not enough of a difference to warrant a new category. I could subdivide every game into its own category if I wanted, but I don't want to.
Ok, then I don't value "the battles use shitty sprites instead of models" in my categorization system. Why did you even bother responding to me?
>How do you categorize the games
>I do it like this
>"bUT THAT'S WroNg
Why bother making thread if you're going to try to nitpick lol
Classic: 1-3
Modern: 4
Peak: 4
lol: 5
Nu: 6,7,8,9
Classic: 1-5
Okay: 7, 9
Shit: 6
Extremely shit: 8
Literally my exact opinion
>SM, USUM & LGPE
>okay
Remove BDSP, it's not made by gamefreak and don't fit with the progress
Gens 1/2
Gens 3-5
Gens 6+
You can group these together roughly. But in a couple more years I predict people will group Scarlet/Gen 10/Gen 11 as the "open world" games
classic is 1-2
good is 3-5
nu is 6+
By how the art updates
Gen 1 and 2 use the bad but comfy pixel art style
Gen 3~5 use updated pixel art, it's not bad by any means but isn't as comfy as the first two
The rest of the games use 3D models and have done nothing too great with them other than screwing 6 gens worth of flying mons to have permanent flying animations until Gen 9 remembered to fix this problem
>Gen 1 and 2 use the bad but comfy pixel art style
have a nice day.
I'm not wrong, thoever.
SOUL
Nothing comfy about that, it's just bad and lazy spritework. I could do better spritework in my sleep.
Only half of them.
Tajiri Era: 1-2
Masuda Era: 3-6
Ohmori era: 7-9
There's not enough of a difference between 5 and 6 to warrant a distinction. Even the 3D models follow the progression of continually adding more 3D elements that happened in 4 -> 5. This is also not a "Old good, new bad" kind of label. The Ohmori era is largely more interesting and ambitious compared to the Masuda games, which I believe to be the weakest set overall. That said, I think the Tajiri era is the most respectable and high quality given the time and hardware they were released in.
Ok, you gays are all wrong. This is the objectively correct classification.
>Classic Era
Gen 1
Gen 2
>Advance Era
Gen 3
Gen 4
>Transitionary Period
Gen 5
>Downfall Era
Gen 6
Gen 7
Gen 8
>Despair Era
Gen 9+
Gen 4 is the absolute latest you could possibly consider to be the last classic Pokemon game generation. Gen 5 was an intentional reboot designed with multicultural elements and linearity in mind according to the devs themselves.
And the linearity quote
>unovafags try putting gen 5 with the good games, attempt number 4000
1 & 2 are true classic
3 is sub-classic
4, 5, 6 (and below) are true old
7 is sub-old
>old
1
>transition 1
2
devs have directly said at this point they were considering the merch and anime as important parts of pokemon designs
>new
3
4
There have been comments about the devs feeling the games needed to be slightly more serious than gen 2. Also both of these games are very similar in structure
>transition 2
5
There have been dev comments on trying to make the game more linear at this point because Mt. Coronet was terrible
>Nu
6
7
Doubled down on gen 5's changes, while also making their own like the addition of Megas/Z-moves and a lot of focus on nostalgia shilling
>transition 3
8
SwSh, IoA/CT, and LA all showed different amounts of experimentation with open world design, while otherwise being similar to Nu games
>post-Nu
9
SV seem to start a new area with their completely open design, hard to tell this early if it'll stick
These categories do not necessarily divide quality. Personally I've enjoyed almost as many Nu and later games as old ones
Golden Age (Simple games making tons of money cause of Pokemania): Red/Blue - Crystal
Silver Age (Fleshed out content heavy games made to get people to still buy Pokemon): Ruby/Sapphire - HGSS
Nu Age (Simplification of core concepts to appeal to more people with varying degrees of success, with a focus on online): BW - ORAS
Normie Age (Post GO, normie games that are made to tie in to mobile games. Kanto jerk off, lazy gimmicks, DLC, micro transactions, and mobile games replacing actual spinoffs): Sun/Moon - SV.
>earliest you can go back and transfer mons up
3+
>friendly rivals
3+
>godlike legendaries and the start of the same shitty rehashed story we get now
3+
>western regions
5+
>phy/spc split
4+
>online connectivity
4+
>shit performance
4+
>when they start letting western diversity hires make terrible pokemon designs
5+
>when they start heavily cutting features for no discernible reason
5+
>linear regions
5+
>dogshit side games
5+
>no hms
5+
>characters made with morons and diversity in mind
5+
>no connected 3d console game like stadium, colo, or pbr
5+
>3d
6+
>battle gimmicks
6+
>team preview
5+
>shit gamers
5+
the cutoff is shartnova. it did the most damage to the series. anything else is cope from the fangays that like these dogshit games
Anything after 2005 is nu
>ITT: people trying to cope with the fact they've been hating on this series for more years than they spent liking it
Anyone on Ganker is either a troll who doesn't play Pokemon or people who still play Pokemon religiously but enjoy shitposting.
Or the 1% of retards who thinks the bait is real.
just about yeah
>good pokemon
1996-2009
>shit pokemon
2010-2023+
The same game reskinned: Gen 1 - Gen 8
A new game: PLA
The first game again: SV
>Ohmura and Masuda are Discord users
Interesting, have they done any interviews with fans? How fluent is their English?
>yeah we locked hidden abilities specifically for battling behind this dogshit website, but it's not a gimmick because......
No anon you don't get it, the finished peak of the series game put berry farming in a cheap separate flash game but the unfinished downfall of the franchise game actually implemented it in the game and added brand new mechanics that add depth to it. This totally tracks!
>What generations do you consider old or classic? What's the cutoff between classic Pokemon and modern Pokemon?
Generations I, II, III, and IV are pre-modern / classic
Generations I & II are retro
>old
RBY, GSC
>classic
FRLG, RSE
>peak
Pt, HGSS, BW/2
>decline
XY, ORAS
>death
SM
>rotting corpse
USUM, LGPE, SWSH, BDSP, SV
Gen 1-2: old, millenial
Gen 3-5: zoomer
Gen 6-9: nu, gen alpha
Gen 1-2 are old school
Gen 3-5 are advanced
Gen6+ are modern
Gen 1 feels classic to me as it's the only generation that I can't stand playing. The lack of variety in teambuilding, the godawful battle sprites, an overworld that feels empty and boring, a horrendous item management system, and complete lack of postgame or side content besides the pokedex completion is just a pain. I haven't played gen 8 or 9 but I don't feel any whiplash goingfrom gen 2 to gen 7. The feel like they're the same game. I've even tried playing gen 1 romhacks but even then something feels really off. The only positives I can really give gen 1 are the designs of some of the original 151 (not their original sprites) the battle themes, and of course the anime series.
Gen 1 is classic and Gens 2+ are modern. I'm a zoomer that started with Gen 5, so there's some ammo to lambast me with.
>The lack of variety in teambuilding, the godawful battle sprites, an overworld that feels empty and boring, a horrendous item management system, and complete lack of postgame or side content
>I'm a zoomer that started with Gen 5
Never would have guessed.
Playing Gen V makes you have unnecessarily high standards for this franchise. People who started with it are doomed to expect a level of quality we haven’t gotten since.
>the game makes you have standards
Unovafags lmao
this lmfao
people who have BW as a childhood game are conditioned to enjoy shit
>this
Don't ever reply to me again unless you're telling me where to watch you have a nice day.
-me (gen 5 zoomer)
Gen 5 may have been my first it's not my favorite. That title is probably going to gen 2 for overall feel or gen 6 for overall convenience. But honestly, I really enjoy pretty much everygame from gens 2 - 7 (not a fan of DP and didn't play LGPISS). Gen 1 is the only one I really can't stand.
>may have been
>probably
>but honestly
>didn't play a game but still calls it lgpiss
>really really really
Why do you guys write like such gays?
Because I am one, ya tard
>you're retarded for not just calling me a gay and moving on
You're actually right.
Because they are. Gen Z is by every statistic the gayest generation.
Hell yeah we are! Unova is the home of the fag pride!
Ganker genwars are nothing more than a constant battle between millennials and zoomers who think the gen they started with was the best one and that the series went to shit when they, personally, aged out of it
Gen 6 is when modern starts. This is when the games stopped being made for Japanese people and instead for an international audience. That was heavily implied by their marketing at the time, too. It's also when the games began launching worldwide instead of in Japan first.
yeah bro, it's gen 6 but not the previous gen set in america, introduced black npcs, and let westerners make pokemon lol
>Gen 6 is when modern starts. This is when the games stopped being made for Japanese people and instead for an international audience.
Gen 5 was when the games stopped being made for Japanese people and instead for an international audience. This is straight from the developers themselves. You actually think Japanese players were clamoring for a gym leader like Lenora who is in an interracial relationship?
>Gen 6 is when modern starts. This is when the games stopped being made for Japanese people and instead for an international audience. That was heavily implied by their marketing at the time, too.
Could not possibly be more wrong, see
Gen 5 was when they brought in a foreigner to design Pokemon for the first time ever, moved the series out of pseudo-Japan and introduced brown and black NPCs. Unova is objectively where the international audience pandering started and even the designers have said as much.
>along with an overabundance of poorly-written dialogue that only serves to slow the game down, and unprecedented linearity which was confirmed by the developers to be an intentional game design choice
I don't know why you couldn't have just started your greentext there rather than adding fluff that wouldn't normally be considered a potential criticism of a game.
He has to say anything he can to try and get people to hate Gen V, if that means low effort 4chan-tier trolling of guilt by association then that’s what he’ll do.
being set in muttland is potentially the worst aspect, opening the post with that was fair
>Ever notice how many hardcore 4chansters are in to decidedly childish things like pokemon and anime
Why are you here?
I like pokemon.
Post arm.
Are you a moron or just a moron-lover?
>Classic
Gen 1
Gen 2
Gen 3
>Borderline
Gen 4 (Sinnoh is okay but not truly classic though Platinum elevates it, HGSS are excellent)
Gen 5 (Same basic design principles as Gen 4 but clearly a reboot that didn't go anywhere)
>nuMon garbage
Gen 6 and beyond
Gen 3 released with a new director, without connectivity to previous gens, in a relatively distant region disconnected from Kanto and Johto, on a new handheld, with a new plot based around legendaries being used for apocalyptic goals. It's not part of the original classic era, just old by today's standards.
It's classic in its own right. FRLG are just straight up better than Gen 1 Kanto and RSE set the standard for Gens 4 and 5 until the 3DS era reboot.
True, it doesn't fit alongside 1 and 2, but it lacks online, has physical and special tied to type, is on a Game Boy system rather than a DS, and most importantly it has coloured cartridges.
>Gen 5 (Same basic design principles as Gen 4
Unovagays wish lmao
this
>BW and BW2 are bad
>how so?
>It’s loosely based off of America
The autism of people who don’t play the games, but come here to engage in shitposting raids, is amusing.
seething muttoid
>classic
Gens I-II
>modern
Gens III-IV
>dogshit nu-pokemon
Gens V+
1-3 is classic. anything else is modern.
Gen 1 - Classic Trugen
Everything else - Nugen trash
The funny part is that the average unova lover is a zoomer, the generation far more likely to use a site like discord
that's why they've resorted as well to calling kalosperm and later zoomers as a means of deflection and trying to position themselves as older and thus implicitly exempt from being zoomers themselves
the irony isn't lost upon them, they just now have zero qualms about dishonest tactics
They are so desperate at this point that actual quotes from the developers enthusiastically describing how they designed BW/2 is considered discord material.
Core Pokemon: 1-4
Transitional era: 5
Nu slop: 6-9
>Classic Era
Gens 1-2
>Transitionary Era
Gen 3
>Pokemon Renaissance
Gens 4-5
>The Fall
Gens 6-7
>Nu Mon
Gens 8-9
>old
Anything gens 1-4.
>Classic
None of them, pokemon is and always has been riding on its marketing and is generic trash shoveled down the throats of mindless consumers. It was bad to start with, became passable with gen 4, then immediately took a sharp drop into unplayable trash after that.
>99% of the series is complete shit and the rest is just passable
>this is something that I want to go to specialized forums and talk about
Are you retarded?
>Classical
1-2
>Golden
3-5
>Silver
6-7
>Modern
8+
>Gen 5
>Golden
Anything over 10 years old. So X and Y and before would be classic.
>Classic
1, 2, 3 ,4
>Transitional
5
>Modern
6, 7, 8, 9